User:StormBimbo/Sandbox: Difference between revisions
StormBimbo (talk | contribs) (Added act 1) |
StormBimbo (talk | contribs) (Added act 3) |
||
Line 2,462: | Line 2,462: | ||
# Found here if you sided with [[Ketheric Thorm]] and [[Infiltrate Moonrise Towers#Confronting%20Ketheric|confronted]] him afterwards. | # Found here if you sided with [[Ketheric Thorm]] and [[Infiltrate Moonrise Towers#Confronting%20Ketheric|confronted]] him afterwards. | ||
# Found here if you did not side with Ketheric Thorm and confronted him afterwards. | # Found here if you did not side with Ketheric Thorm and confronted him afterwards. | ||
== [[Act Three]] == | |||
=== [[Astral Plane]] === | |||
{| class="wikitable" | |||
!Item name | |||
!Item effect | |||
!Item source | |||
!Location | |||
|- | |||
![[Boots of Uninhibited Kushigo]] | |||
| | |||
* Deal additional damage equal to your [[Wisdom]] [[Abilities#Ability%20score%20modifiers|modifier]] with unarmed attacks | |||
|[[Lir'i'c|Prelate Lir'i'c]] near the prison | |||
|X: -163 Y: -1158 | |||
|- | |||
![[Staff of the Emperor]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* On your successful [[saving throw]], the attacker that caused the throw must succeed [[DC]] 15 [[Intelligence]] [[Saving throw|save]] or get [[Stunned (Condition)|Stunned]] for 1 turn | |||
|Looted from [[The Emperor]] near the prison by disarming him | |||
|X: -160 Y: -1165 | |||
|- | |||
![[Orphic Ring]] | |||
| | |||
* Cast [[Confusion]] (level 5) ( Recharge: [[Long rest]]) | |||
|[[Orpheus]] if chosen to be sacrificed | |||
|X: 53 Y: 3238 | |||
|} | |||
The area is the same, but it's coordinates are shifted for the ending scenario. | |||
=== [[Rivington]] === | |||
{| class="wikitable" | |||
!Item name | |||
!Item effect | |||
!Item source | |||
!Location | |||
|- | |||
![[Shapeshifter's Boon Ring]] | |||
| | |||
* While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[Ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled | |||
| rowspan="2" |[[Strange Ox]] in the barn south-east of the [[Rivington]] waypoint, if spared at the [[Emerald Grove]] and the [[Last Light Inn]] | |||
| rowspan="2" |X: 39 Y: -149 | |||
|- | |||
![[Hat of Fire Acuity]] | |||
| | |||
* When you deal Fire damage, once per attack, gain [[Arcane Acuity (Condition)|Arcane Acuity]] for 2 turns | |||
|- | |||
![[Dwarven Thrower]] | |||
| | |||
* When thrown, returns to your hand | |||
* If [[dwarf]], deal additional 1d8 Bludgeoning damage when throwing this weapon, or additional 2d8 Bludgeoning damage if throwing this weapon at a [[Creature size#Size%20categories|Large]], Huge, or Gargantuan target | |||
| rowspan="3" |Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if [[Shadowheart]] is not in your party | |||
| rowspan="3" |X: 43 Y: -101 | |||
|- | |||
![[Cold Snap]] | |||
| | |||
* Deal additional 1d4 Cold damage with this weapon | |||
* While this dagger is held in your off-hand, gain a +1 bonus to [[AC]], and when an attack misses you, the attacker gets [[Chilled (Condition)|Chilled]] for 2 turns | |||
|- | |||
![[Hellrider Longbow]] | |||
| | |||
* Gain [[advantage]] on [[Perception]] [[Ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | |||
* On a hit with this longbow, once per turn, the target must succed [[DC]] 13 [[Dexterity]] [[Saving throw|save]] or be encased in [[Faerie Fire (Condition)|Faerie Fire]] for 1 turn | |||
|- | |||
![[Nymph Cloak]] | |||
| | |||
* Cast [[Dominate Person]] ( Recharge: [[Long rest]]) | |||
| rowspan="3" |Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if he was persuaded to disclose his special stock | |||
| rowspan="3" |X: 43 Y: -101 | |||
|- | |||
![[Robe of Supreme Defences]] | |||
| | |||
* While [[concentrating]], add your [[Spells#Spellcasting%20ability|spellcasting modifier]] to [[Saving throw|saving throws]] and gain a +1 bonus to [[AC]] | |||
|- | |||
![[Sethan]] | |||
| | |||
* Cast [[Sethan: Spiritual Greataxe]] ( Recharge: [[Long rest]]) | |||
* Cast [[Sethan: Reduce]] ( Recharge: [[Long rest]]) | |||
|- | |||
![[Corvid Token]] | |||
| | |||
* Your [[Jump (Bonus Action)|Jump]] and [[Fly]] distance is increased by 1.5 m / 5.0 ft | |||
* Cast [[Feather Fall]] that persists through [[Polymorphed (Condition)|polymorph]] and [[Wild Shape|shapeshfting]] ( Recharge: Per turn) | |||
* Cast [[Polymorph: Dire Raven]] ( Recharge: [[Long rest]]) | |||
| rowspan="2" |Bought or stolen from [[Mattis]] at the [[Requisitioned Barn]] east of the [[Rivington]] waypoint, if he survived after [[Save the Refugees]] and moved to [[Last Light Inn]] in [[Act Two|Act 2]] | |||
| rowspan="2" |X: 56 Y: -120 | |||
|- | |||
![[Scabby Pugilist Circlet]] | |||
| | |||
* Deal additional 2 damage with your weapon or unarmed strikes when surrounded by 2+ foes | |||
|- | |||
![[Ring of Truthfulness]] | |||
| | |||
* [[Advantage]] on [[Insight]] [[Ability check|ability checks]] | |||
|Looted or stolen from the [[Mind flayer|Mind Flayer]] in the [[Abandoned Windmill]] basement | |||
|[[Windmill Basement|Abandoned Windmill - Basement]] X: -231 Y: -802 | |||
|- | |||
![[The Undead Bane]] | |||
| | |||
* Deal additional 1d6 Slashing damage with melee weapons against [[List of creature types#Fiend|Fiends]] and [[Undead]] | |||
* Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional 2d6 Slashing damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get [[Bane (Condition)|Baned]] for 3 turns (equivalent to casting [[Bane (Spell)|Bane]] on the target) ( Recharge: [[Short rest]]) | |||
|[[Ulma]] in the [[Gur Camp]] | |||
|X: 100 Y: -17 | |||
|- | |||
![[Boots of Very Fast Blinking]] | |||
| | |||
* Cast [[Misty Step]] ( Recharge: Per turn) | |||
* When teleporting with these boots, you are stripped naked down to underwear, except for inventory, rings, amulets, weapons, and boots. The stripped items remain at the spot you teleported from | |||
| rowspan="5" |Rewarded by [[Akabi]] at the [[Circus of the Last Days]] as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot" | |||
| rowspan="5" |X: -67 Y: -73 | |||
|- | |||
![[Comeback Handaxe]] | |||
| | |||
* When thrown, returns to your hand and deals 1d6+1 damage to you on return | |||
|- | |||
![[Reverse Rain Cloak]] | |||
| | |||
* Remain permanently [[Wet (Condition)|Wet]] while wearing this cloak | |||
|- | |||
![[Staff of a Mumbling Wizard]] | |||
| | |||
* Cast [[Firebolt?]] that has 100% hit chance ( Recharge: Per turn) | |||
* When casting '''Firebolt?''' with this staff, the target must succeed [[DC]] 20 [[Saves|save]] (unaffected by anything) or be shot at with [[Fireball]] instead | |||
|- | |||
![[Unlucky Thief's Gloves]] | |||
| | |||
* [[Sleight of Hand]] +2 | |||
* For each item you steal while wearing these gloves, receive 1 piece of [[Charcoal]] in inventory. After stealing 20 times, suffer [[Burning (Condition)|Burning]] for 1 turn | |||
|- | |||
![[Djinni Ring]] | |||
| | |||
* Cast [[Mage Hand]] ( Recharge: [[Short rest]]) | |||
* The key to the [[Jungle]] scenario, if you are not a [[Bard]]. You must steal this ring and play the game once more (as a 16th attempt at the latest) to land on a jackpot, after which the djinn will send you off to your demise | |||
|Stolen or looted from [[Akabi]] at the [[Circus of the Last Days]] | |||
|X: -67 Y: -73 | |||
|- | |||
![[Band of the Mystic Scoundrel]] | |||
| | |||
* After a hit with your weapon, cast [[illusion]] or [[Enchantment (school)|enchantment]] [[spells]] as a [[Resources#Common%20resources|Bonus action]] for 1 turn | |||
|In a backpack near the tent in the south-western part of the [[Jungle]] | |||
|[[Jungle]] X: -1564 Y: -1521 | |||
|- | |||
![[Nyrulna]] | |||
| | |||
* Deal additional 1d6 Thunder damage with this weapon | |||
* This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | |||
* When thrown, returns to your hand. Deal additional 3d4 Thunder damage in a 3 m / 10 ft radius around the target when throwing this weapon | |||
* Immunity to falling damage. Your [[movement speed]] and [[Jump (Bonus Action)|Jump]] distance are increased by 3 m / 10 ft | |||
* Gain an action to charge up to 12 m / 40 ft forward to a target, dealing 6d8 Thunder damage to every enemy caught in the charge; The target(s) must succeed [[DC]] 15 [[Dexterity]] [[Saving throw|save]] or receive full damage (instead of half damage on a save), suffer [[Bleeding (Condition)|Bleeding]] for 3 turns, and get knocked 2 m / 7 ft back ( Recharge: [[Short rest]]) | |||
* Gain an action to cast special [[Gust of Wind]] that deals 6d6 Thunder damage ( Recharge: [[Short rest]]) | |||
|Locked painted chest near the portal in the south-eastern part of the [[Jungle]] | |||
|[[Jungle]] X: -1512 Y: -1523 | |||
|- | |||
![[Dark Displacement Gloves]] | |||
| | |||
* +1 bonus to [[Dice rolls#Attack%20rolls|attack rolls]] when [[Throw|Throwing]], and the target of your throw attack must succeed [[DC]] 13 [[Dexterity]] [[Saving throw|save]] or swap places with you | |||
* [[Sleight of Hand]] +1 | |||
|Bought or stolen from [[Popper]] at his tent in the western part of the [[Circus of the Last Days]] | |||
|X: -90 Y: -56 | |||
|- | |||
![[The Pointy Hat]] | |||
| | |||
* Gain a bonus to [[Persuasion]] [[Ability check|ability checks]] equal to your [[Intelligence]] [[Abilities#Ability%20score%20modifiers|modifier]] | |||
|Locked opulent chest in a tent behind [[Lucretious]] in the north-western corner of the [[Circus of the Last Days]] | |||
|X: -85 Y: -24 | |||
|- | |||
![[Hollow's Staff]] | |||
| | |||
* Deal additional 1d4 Necrotic damage in melee with this weapon | |||
* Target(s) have [[disadvantage]] on [[Saving throw|saving throws]] against your [[necromancy]] [[spells]] | |||
* Cast [[Arms of Hadar]] (level 1) ( Recharge: [[Long rest]]) | |||
|[[Lucretious]] at her tent in the north-western corner of the [[Circus of the Last Days]] | |||
|X: -82 Y: -33 | |||
|- | |||
![[Spellmight Gloves]] | |||
| | |||
* When you cast a [[Spells|spell]] that uses [[Dice rolls#Attack%20rolls|attack rolls]], you can choose to take a -5 penalty to the roll to deal an additional 1d8 damage. This functions like [[Great Weapon Master: All In]] and can be toggled off | |||
|Looted, stolen from [[Lucretious]] at her tent in the north-western corner of the [[Circus of the Last Days]], or rewarded by her for [[Find Dribbles the Clown]] | |||
|X: -82 Y: -33 | |||
|- | |||
![[Clown Hammer]] | |||
| | |||
* On a [[Dice rolls#Critical%20hits|critical hit]] with this warhammer, the target (and you) must succeed [[DC]] 17 [[Wisdom]] [[Saving throw|save]] or succumb to [[Hideous Laughter (Condition)|Hideous Laughter]] for 2 turns | |||
|[[Dribbles]] on the stage in the north-eastern corner of the [[Circus of the Last Days]] | |||
|X: -43 Y: -35 | |||
|- | |||
![[Swires' Sledboard]] | |||
| | |||
* At the start of your turn during combat, gain [[Force Conduit (Condition)|Force Conduit]] for 2 turns | |||
* Gain an action to expend your [[Resources#Common%20resources|Reaction]] and bash with this shield when hit by an enemy, knocking them [[Prone (Condition)|Prone]] for 1 turn if they fail their [[Dexterity]] [[Saving throw|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] | |||
| rowspan="6" |Bought or stolen from [[Exxvikyap]] at the ground floor of [[Rivington General]] | |||
| rowspan="6" |X: 7 Y: -34 | |||
|- | |||
![[Bonespike Garb]] | |||
| | |||
* Upon entering [[Rage (Condition)|Rage]], gain 15 [[Hit points#Temporary%20hit%20points|temporary hit points]] | |||
* All incoming damage is reduced by 2. When you are struck by a melee attack, the attacker receives Piercing damage equal to your [[Constitution]] [[Abilities#Ability%20score%20modifiers|modifier]] | |||
|- | |||
![[The Dancing Breeze]] | |||
| | |||
* Gain an action to strike all nearby foes, making separate [[Dice rolls#Attack%20rolls|attack rolls]] against each target ( Recharge: [[Short rest]]) | |||
|- | |||
![[Stalker Gloves]] | |||
| | |||
* +1 bonus to [[Initiative]] rolls | |||
* Deal additional 1d4 Force damage with your [[Sneak Attack|Sneak Attacks]] | |||
|- | |||
![[Elven Chain]] | |||
| | |||
* You are considered [[proficient]] with this armour while wearing it | |||
* [[Advantage]] on [[Dexterity]] [[saving throws]] and a +2 bonus to [[Initiative]] rolls | |||
|- | |||
![[Ambusher]] | |||
| | |||
* [[Advantage]] on [[Perception]] [[Ability Checks|ability checks]] and a +1 bonus to [[Initiative]] rolls | |||
* Deal additional 1d6 Necrotic damage with your weapons in combat against creatures that haven't taken a turn yet | |||
|- | |||
![[Seraphic Pugilist Gloves]] | |||
| | |||
* Deal additional 1d4 Radiant damage with unarmed strikes | |||
* Cast [[Guiding Bolt]] (level 4) ( Recharge: [[Long rest]]) | |||
|Locked wooden chest in the dormitory on the ground floor of the [[Open Hand Temple]] | |||
|X: -87 Y: -7 | |||
|- | |||
![[Ring of Blink]] | |||
| | |||
* Cast [[Blink]] ( Recharge: [[Long rest]]) | |||
|Stolen from or rewarded after persuading [[Tara]] on the roof of the [[Open Hand Temple]] | |||
|X: -45 Y: -5 | |||
|- | |||
![[Tressym Collar]] | |||
| | |||
* Cast [[Telekinesis]] ( Recharge: [[Long rest]]) | |||
|Looted from [[Tara]], if chosen to be killed or knocked out, on the roof of the [[Open Hand Temple]] | |||
|X: -45 Y: -5 | |||
|- | |||
![[Sentient Amulet (Very Rare)]] | |||
| | |||
* Cast [[Shatter]] (level 3) ( Recharge: [[Long rest]]) | |||
* Gain an action to restore a number of [[Monk#Spellcasting|Ki Points]] equal to your [[Martial Arts: Deft Strikes]] die ( Recharge: [[Long rest]]) | |||
|Rewarded for [[Help the Cursed Monk]] in the [[Open Hand Temple]] cellar crypt if you refuse to take on monk's madness | |||
|[[Open Hand Temple Cellar]] X: -7 Y: -1004 | |||
|- | |||
![[Stillmaker]] | |||
| | |||
* Cast [[Hold Person]] (level 3) ( Recharge: [[Long rest]]) | |||
|In a hole next to the murder scene | |||
|[[Under Temple Cave Area]] X: 65 Y: -1019 | |||
|- | |||
![[Martial Exertion Gloves]] | |||
| | |||
* Gain an action to suffer 6d6 Piercing damage once, receiving a bonus attack for 1 turn and doubling your [[movement speed]] ( Recharge: [[Short rest]]) | |||
| rowspan="3" |Bought or stolen from [[Bumpnagel]] near the forge in the [[Angleiron's Cellar]] | |||
| rowspan="3" |[[Angleiron's Cellar]] X: -244 Y: -1069 | |||
|- | |||
![[Thunderpalm Strikers]] | |||
| | |||
* Deal additional 1d4 Thunder damage with unarmed strikes | |||
* Cast [[Thunderwave]] (level 3) ( Recharge: [[Long rest]]) | |||
|- | |||
![[Nimblefinger Gloves]] | |||
| | |||
* If [[gnome]], gain a +2 bonus to [[Dexterity]]. If [[halfling]] or [[dwarf]], gain a +1 bonus to Dexterity instead | |||
* [[Sleight of Hand]] +1 | |||
|- | |||
![[Necklace of Elemental Augmentation]] | |||
| | |||
* When you deal Acid, Cold, Fire, Lightning, or Thunder damage with a [[All spells#Cantrips|cantrip]], add your [[Spells#Spellcasting%20ability|spellcasting modifier]] to the damage dealt | |||
|Traveller's chest on a shipwreck by the river north-west of the [[South Span Checkpoint]] | |||
|X: -97 Y: 107 | |||
|- | |||
![[Gleamdance Dagger]] | |||
| | |||
* This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | |||
* While this dagger is held in your off-hand, gain a +1 bonus to [[AC]] | |||
|[[Farlin]] on the [[Western Beach]] to the very west of the [[South Span Checkpoint]] | |||
|X: -217 Y: 97 | |||
|- | |||
![[Corpsegrinder]] | |||
| | |||
* Deal additional 1d4 Thunder damage with this weapon | |||
* Gain an action to slam the ground, dealing additional Thunder damage equal to your [[proficiency bonus]] to all creatures in a 3 m / 10 ft radius; The target(s) must succeed [[DC]] 12 [[Dexterity]] [[Saves|save]] or receive full damage (instead of half damage on a save), and get knocked 3 m / 10 ft back ( Recharge: [[Short rest]]) | |||
|[[Cairos]] on the [[Western Beach]] to the very west of the [[South Span Checkpoint]] | |||
|X: -219 Y: 105 | |||
|- | |||
![[Bonespike Boots]] | |||
| | |||
* +1 bonus to [[AC]] when not wearing [[armour]] or holding a [[Shields|shield]] | |||
* [[Jump (Bonus Action)|Jump]] distance is increased by 1.5 m / 5.0 ft | |||
* Gain an action to leap at a target up to 9 m / 30 ft away, knocking them [[Prone (Condition)|Prone]] for 2 turns if they fail their [[Strength]] [[Saves|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] ( Recharge: Per turn) | |||
|Trapped wooden chest in the [[Western Beach]] passageway cave | |||
|[[Western Beach#Passageway|Western Beach Passageway]] X: -1341 Y: -856 | |||
|} | |||
# | |||
# [[Disguise Self|Disguise]] before equipping the item also works. | |||
# | |||
# You must convince [[Rolan]] in the [[Emerald Grove]] to stay and fight for Mattis to survive. | |||
# | |||
# In order to land on the jackpot, you need to either steal the [[Djinni Ring]] off Akabi beforehand, or distract him with a [[Performance]] check as a [[Bard]]. | |||
# | |||
# If the target cannot roll any saves (like an object), the spell will always cast the normal auto-hit Fire Bolt. | |||
# | |||
# You can also disarm her with [[Command: Drop]] without making her hostile. | |||
# | |||
# No [[Persuasion]] skill check is needed if you are or have [[Gale]] in the party. | |||
=== [[Wyrm's Crossing]] === | |||
{| class="wikitable" | |||
!Item name | |||
!Item effect | |||
!Item source | |||
!Location | |||
|- | |||
![[Scarlet Leather Armour]] | |||
| | |||
* [[Stealth]] +1 | |||
|Shabby wardrobe in the secret attic room of the [[Fraygo's Flophouse]] | |||
|X: -20 Y: 79 | |||
|- | |||
![[Amulet of the Drunkard]] | |||
| | |||
* Your [[Drunk (Condition)|Drunk]] condition lasts for 5 turns instead of 2, and you regain 2d4 hit points once during the first turn of '''Drunk''' that happened with this item equipped | |||
|Bought from [[Hoots Hooligan]] on the ground floor of [[Sharess' Caress]], after you accepted to taste her new brew | |||
|X: 21 Y: 85 | |||
|- | |||
![[Voss' Silver Sword]] | |||
| | |||
* Deal additional 1d4 Psychic damage with this weapon | |||
* Gain a 1d4 bonus to [[Dice rolls#Attack%20rolls|attack rolls]] and [[Damage#Damage%20rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]] | |||
* Cast [[Wrathful Smite]] (level 1) ( Recharge: [[Short rest]]) | |||
|After talking to [[Raphael]], stolen from [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]], if he was spared in [[Act One]] | |||
| rowspan="2" |X: 25 Y: 98 | |||
|- | |||
![[Silver Sword of the Astral Plane]] | |||
| | |||
* If [[githyanki]], deal additional 1d6 Psychic damage with this weapon | |||
* If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to Psychic damage, and immunity to being [[Charmed (Condition)|Charmed]] | |||
* Gain an action to strike the target, dealing additional Psychic damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[Saving throw|save]] or get [[Stunned (Condition)|Stunned]] for 2 turns ( Recharge: [[Short rest]]) | |||
|Rewarded by [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]] if he was shown the [[Orphic Hammer]] that you can receive here by accepting the [[Deal with the Devil|Raphael's deal]] | |||
|- | |||
![[Gauntlets of the Warmaster]] | |||
| | |||
* Targets have [[disadvantage]] on [[saving throws]] against your [[manoeuvres]] and [[weapon actions]] | |||
* [[Dice rolls#Attack%20rolls|Attack rolls]] +1 | |||
| rowspan="7" |Bought or stolen from [[Entharl Danthelon]] on the first floor of [[Danthelon's Dancing Axe]] | |||
| rowspan="7" |X: -11 Y: 140 | |||
|- | |||
![[Horns of the Berserker]] | |||
| | |||
* +2 to [[Dice rolls#Attack%20rolls|attack rolls]] when attacking creatures that have already taken damage | |||
* While not at full health, deal additional 2 Necrotic damage with your unarmed and melee attacks. While in combat, if you don't deal any damage this turn, suffer 1d4 Necrotic damage at the end of your turn | |||
|- | |||
![[Blightbringer]] | |||
| | |||
* When attacking [[Gnome|gnomes]] and [[dwarves]] with this shortbow, gain a 1d4 bonus to [[Dice rolls#Attack%20rolls|attack rolls]] and [[Damage#Damage%20rolls|damage rolls]] | |||
* On a [[Dice rolls#Critical%20hits|critical hit]] with this shortbow, the target gets [[Slowed (Condition)|Slowed]] for 2 turns | |||
|- | |||
![[Snow-Dusted Monastery Gloves]] | |||
| | |||
* Deal additional 1d4 Cold damage with unarmed strikes | |||
* Cast [[Ice Knife]] (level 3) ( Recharge: [[Long rest]]) | |||
|- | |||
![[Cloak of Displacement]] | |||
| | |||
* Targets have [[disadvantage]] on [[Dice rolls#Attack%20rolls|attack rolls]] against you, from the start of your turn until you have taken any damage | |||
|- | |||
![[Garb of the Land and Sky]] | |||
| | |||
* When activating [[Patient Defence]], gain [[Blade Ward (Condition)|Blade Ward]] for 1 turn | |||
* When activating [[Step of the Wind]], your next melee attack has [[advantage]] on [[Dice rolls#Attack%20rolls|attack rolls]] and deals additional 1d8 Force damage | |||
* [[Armour Class]] +1 | |||
|- | |||
![[Harmonic Dueller]] | |||
| | |||
* Gain an action to harmonise with the rapier, attempting a [[DC]] 15 [[Performance]] [[Checks|check]]; Upon success, deal additional damage equal to your [[Charisma]] [[Abilities#Ability%20score%20modifiers|modifier]] (minimum 1) with melee weapons, for 10 turns ( Recharge: [[Short rest]]) | |||
|- | |||
![[Absolute Confidence Amulet]] | |||
| | |||
* [[Performance]] +1 | |||
* [[Intimidation]] -1 | |||
|Rewarded by [[Naaber]] on the ground floor of [[Carm's Garm]] for exhausting all of his dialogue. Can also be stolen for an additional reward below | |||
| rowspan="2" | | |||
|- | |||
![[Seemingly Gleaming Ring]] | |||
| | |||
* [[Charisma]] [[saving throws]] +1 | |||
* [[Wisdom]] saving throws -1 | |||
|Rewarded by [[Naaber]] on the ground floor of [[Carm's Garm]] for exhausting all of his dialogue if the [[Absolute Confidence Amulet]] was stolen from him beforehand | |||
|} | |||
# [[Disguise Self|Disguise]] before equipping the item also works. | |||
# He can also be deceived ([[DC]] 30 [[Deception]] [[Checks|check]]) that you accepted the deal and got the hammer, even if you didn't. | |||
=== [[Wyrm's Rock Fortress]] === | |||
If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]]. | |||
{| class="wikitable" | |||
!Item name | |||
!Item effect | |||
!Item source | |||
!Location | |||
|- | |||
![[Flame Enamelled Armour]] | |||
| | |||
* +2 bonus to [[Initiative]] rolls | |||
* [[Resistance]] to Fire damage and a +2 bonus to [[saving throws]] | |||
* Cast [[Fire Shield: Warm]] ( Recharge: [[Long rest]]) | |||
* [[Disadvantage]] on [[Stealth]] [[Ability Checks|ability checks]] | |||
|Heavy chest in the corner of the armoury south-east of the [[Wyrm's Rock Fortress#Waypoints|Wyrm's Rock]] waypoint | |||
|X: -28 Y: 184 | |||
|- | |||
![[Infernal Spear]] | |||
| rowspan="2" | | |||
* Deal additional 3 Poison damage with this weapon | |||
|[[Iron Consul|Iron Consuls]] Mian and Nuff in the throne room on the first floor of the fortress | |||
| rowspan="4" |X: -6 Y: 208 | |||
|- | |||
![[Infernal Mace]] | |||
|Black Gauntlets Mohlen, Greyward, Ignur, and Aisha in the throne room on the first floor of the fortress | |||
|- | |||
![[Emblazoned Plate of the Marshal]] | |||
| | |||
* All incoming damage is reduced by 2 | |||
* [[Resistance]] to Fire damage and a +2 bonus to [[saving throws]] | |||
* Cast [[Fire Shield]] ( Recharge: [[Long rest]]) | |||
* [[Disadvantage]] on [[Stealth]] [[Ability Checks|ability checks]] | |||
| rowspan="2" |[[Ulder Ravengard]] in the throne room on the first floor of the fortress, if chosen to be killed | |||
|- | |||
![[Duke Ravengard's Longsword]] | |||
| | |||
* When you kill an enemy, all allies within 9 m / 30 ft gain [[Hit points#Temporary%20hit%20points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability%20score%20modifiers|modifier]] (minimum 1) | |||
* Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional 1d8 Piercing (1d10 if the ally has [[Improved Combat Superiority]]) damage and costs a [[Resources#Common%20resources|Reaction]] ( Recharge: [[Short rest]]) | |||
* [[Charisma]] +2 | |||
|- | |||
![[Fabricated Arbalest]] | |||
| | |||
* Gain an action to fire a shimmering bolt, dealing 1d4 Piercing damage and inflicting 1 turn of [[Radiating Orb (Condition)|Radiating Orb]] upon the target ( Recharge: Per turn) | |||
* Gain a [[concentration]] action to fire a ray of light, dealing 2d10 Radiant damage in a 18 m / 60 ft line; The targets must succeed their [[Dexterity]] [[Saves|save]] against you [[Dice rolls#Save%20DCs|spell save DC]] or receive full damage (instead of half damage on a save) and be [[Blinded (Condition)|Blinded]] for 1 turn. You may cast additional ray every turn for 10 turns, but you must succeed [[DC]] 14 [[Constitution]] save on each cast or get [[Burning (Condition)|Burned]] for 2 turns ( Recharge: [[Short rest]]) | |||
| rowspan="4" |[[Enver Gortash]] in the throne room on the first floor during the coronation, or later on the top floor of the fortress | |||
| rowspan="4" | | |||
* Throne room X: -6 Y: 208 | |||
* Top floor X: -26 Y: 211 | |||
|- | |||
![[Cloth of Authority]] | |||
| | |||
* Immunity to being [[Frightened (Condition)|Frightened]], [[Fearful (Condition)|Fearful]], and afflicted with [[Hideous Laughter (Condition)|Hideous Laughter]] | |||
* [[Advantage]] on [[Intimidation]] and [[Insight]] [[Ability Checks|ability checks]] | |||
* [[Armour Class]] +1 | |||
|- | |||
![[Tyrannical Jackboots]] | |||
| | |||
* +1 bonus to [[Charisma]] [[saving throws]] and [[Ability Checks|ability checks]] | |||
|- | |||
![[Gauntlet of the Tyrant]] | |||
| | |||
* Deal additional 1d4 Force damage with unarmed strikes | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] | |||
* Cast [[Command]] (level 3) ( Recharge: [[Long rest]]) | |||
|- | |||
![[Servitor of the Black Hand Gloves]] | |||
| | |||
* Deal additional 1d4 Force damage with unarmed strikes | |||
* Cast [[Fear]] ( Recharge: [[Long rest]]) | |||
|Opulent chest in the audience hall wardrobe on the top floor | |||
|X: -32 Y: 198 | |||
|- | |||
![[Helldusk Boots]] | |||
| | |||
* Immunity to being moved against your will by enemy [[spells]] or actions, and your [[movement speed]] is unimpeded by [[Difficult Terrain (Condition)|Difficult Terrain]] | |||
* When you fail a [[Saving throws|saving throw]], you may use your [[Resources#Common%20resources|Reaction]] to succeed it instead | |||
* Gain an action to teleport up to 18 m / 60 ft away, dealing 2d8 Fire damage in a 3 m / 10 ft radius upon landing ( Recharge: [[Short rest]]) | |||
|Locked gilded chest in the audience hall bedroom on the top floor | |||
|X: -32 Y: 219 | |||
|- | |||
![[Balduran's Giantslayer]] | |||
| | |||
* On a hit with this greatsword, deal additional damage equal to your [[Strength]] [[Abilities#Ability%20score%20modifiers|modifier]] x2 (instead of x1). Gain [[advantage]] on [[Dice rolls#Attack%20rolls|attack rolls]] against [[Creature size#Size%20categories|Large]], Huge, or Gargantuan creatures | |||
* Gain an action to increase in size, dealing additional 1d6 bonus damage with weapons and gaining advantage on Strength [[saving throws]] and [[Ability Checks|ability checks]] (for 10 turns), and gaining 27 [[Hit points#Temporary%20hit%20points|temporary hit points]] ( Recharge: [[Short rest]]) | |||
* Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]]; Large, Huge, and Gargantuan creatures take additional 2d6 Slashing damage and must succeed [[DC]] 12 Strength [[Saves|save]] or fall [[Prone (Condition)|Prone]] for 2 turns ( Recharge: [[Short rest]]) | |||
|[[Ansur]] in [[The Dragon's Sanctum]] | |||
|[[Wyrmway]] X: 629 Y: -988 | |||
|- | |||
![[Helm of Balduran]] | |||
| | |||
* At the beginning of your turn, regain 2 hit points | |||
* [[Saving throws]] +1 and [[AC]] +1 | |||
* Immunity to being [[Stunned (Condition)|Stunned]] | |||
* Immunity to enemy [[Dice rolls#Critical%20hits|critical hits]] | |||
|On a stone altar in the alcove north of [[Ansur]] in [[The Dragon's Sanctum]] | |||
|[[Wyrmway]] X: 636 Y: -964 | |||
|} | |||
=== [[Lower City]] === | |||
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers. | |||
{| class="wikitable" | |||
!Item name | |||
!Item effect | |||
!Item source | |||
!Location | |||
|- | |||
![[Cloth Armour]] | |||
| | |||
* When being damaged by an enemy, once per turn, gain [[Wrath (Condition)|Wrath]] for 2 turns | |||
|On a wooden table in the south-eastern room of the prison underneath the [[Basilisk Gate Barracks]] | |||
|[[Heapside Prison]] X: -1266 Y: 744 | |||
|- | |||
![[The Reviving Hands]] | |||
| | |||
* When healing others, give them [[Blade Ward (Condition)|Blade Ward]] for 2 turns. When reviving others, give them [[Death Ward (Condition)|Death Ward]] for 2 turns | |||
* [[Strength]] [[saving throws]] +1 | |||
* Cast [[Revivify]] ( Recharge: [[Long rest]]) | |||
| rowspan="3" |Bought or stolen from [[Vicar Humbletoes]] at the [[Stormshore Tabernacle]] | |||
| rowspan="3" |X: 109 Y: -20 | |||
|- | |||
![[Mantle of the Holy Warrior]] | |||
| | |||
* Cast [[Crusader's Mantle]] ( Recharge: [[Short rest]]) | |||
|- | |||
![[The Sacred Star]] | |||
| | |||
* Deal additional 1d4 Radiant damage with this weapon | |||
* On a hit with this morningstar, inflict 1 turn of [[Radiating Orb (Condition)|Radiating Orb]] upon the target | |||
* On a hit with this morningstar, [[Undead]] creatures must succeed [[DC]] 13 [[Wisdom]] [[Saves|save]] or get [[Turned (Condition)|Turned]] for 3 turns | |||
* Gain an action to strike the target, dealing additional Radiant damage equal to your [[proficiency bonus]] and creating an explosion of light in a 3 m / 10 ft radius; Enemies caught in the explosion must succeed DC 12 [[Constitution]] save or get [[Blinded (Condition)|Blinded]] for 3 turns ( Recharge: [[Short rest]]) | |||
|- | |||
![[Amulet of the Devout]] | |||
| | |||
* +2 bonus to [[Dice rolls#Save%20DCs|spell save DC]] | |||
* Gain an additional '''Channel Divinity''' charge that replenishes on [[short rest]] | |||
|Offering chest in the treasury room in the [[Stormshore Tabernacle]] basement | |||
| rowspan="3" |[[Stormshore Tabernacle#Basement|Stormshore Tabernacle - Basement]] X: 796 Y: 1159 | |||
|- | |||
![[Shield of Shielding]] | |||
| | |||
* Gain an action to expend your [[Resources#Common%20resources|Reaction]] and bash with this shield when hit by an enemy, knocking them [[Prone (Condition)|Prone]] for 1 turn if they fail their [[Dexterity]] [[Saving throw|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] | |||
* Cast [[Shield]] ( Recharge: [[Long rest]]) | |||
|Offerings to Helm chest in the treasury room in the [[Stormshore Tabernacle]] basement | |||
|- | |||
![[Hammer of the Just]] | |||
| | |||
* Deal additional 1d4 Radiant damage with this weapon | |||
* Deal additional 1d6 Bludgeoning damage with this weapon against [[Fiends]] and [[Undead]] | |||
* Cast [[Detect Thoughts]] ( Recharge: [[Long rest]]) | |||
|Offerings to Tyr chest in the treasury room in the [[Stormshore Tabernacle]] basement | |||
|- | |||
![[Dolor Amarus]] | |||
| | |||
* On a [[Dice rolls#Critical%20hits|critical hit]] with weapons, deal addtitional 7 damage | |||
| rowspan="3" |[[Dolor]] at the entrance gate of the [[Murder Tribunal]] if you arrive there with no severed hands, or otherwise at the [[Highberry's Home]] wine festival and later in the south-eastern room of the [[Facemaker's Boutique]] if not killed at the festival | |||
| rowspan="3" | | |||
* [[Murder Tribunal]] X: -1299 Y: 504 | |||
* [[Highberry's Home]] X: 27 Y: -38 | |||
* [[Facemaker's Boutique]] X: -166 Y: -39 | |||
|- | |||
![[Spaceshunt Boots]] | |||
| | |||
* Cast [[Dimension Door]] ( Recharge: [[Long rest]]) | |||
|- | |||
![[Scarlet Leather Armour]] | |||
| | |||
* [[Stealth]] +1 | |||
|- | |||
![[Blackguard's Sword]] | |||
| | |||
* Deal additional 1d4 Necrotic damage with this weapon | |||
* On a [[Smite]] with this longsword, the target must succeed [[DC]] 13 [[Constitution]] [[Saves|save]] or get [[Dazed (Condition)|Dazed]] for 2 turns | |||
| rowspan="3" |[[That Which Guards]] at the entrance gate of the [[Murder Tribunal]] | |||
| rowspan="5" |[[Murder Tribunal]] X: -1295 Y: 502 | |||
|- | |||
![[Blackguard's Plate]] | |||
| | |||
* All incoming damage is reduced by 1 | |||
* [[Advantage]] on [[Wisdom]] [[saving throws]] | |||
* [[Disadvantage]] on [[Stealth]] [[Ability check|ability checks]] | |||
|- | |||
![[Shield of the Undevout]] | |||
| | |||
* Enemies have [[disadvantage]] on [[Saving throw|saving throws]] to resist your [[Fearful (Condition)|Fearful]] attacks and [[spells]] | |||
* Gain one additional level 1 [[Spells#Spell%20slots|spell slot]] while having this shield equipped | |||
* Gain an action to expend your [[Resources#Common%20resources|Reaction]] and bash with this shield when hit by an enemy, knocking them [[Prone (Condition)|Prone]] for 1 turn if they fail their [[Dexterity]] [[Saving throw|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] | |||
|- | |||
![[Blackguard's Greaves]] | |||
| | |||
* [[Movement speed]] is increased by 3 m / 10 ft | |||
* [[Athletics]] +1 | |||
|[[That Which Lurks]] at the entrance gate of the [[Murder Tribunal]] | |||
|- | |||
![[Blackguard's Gauntlets]] | |||
| | |||
* Cast [[Inflict Wounds]] (level 4) ( Recharge: [[Long rest]]) | |||
* [[Strength]] [[saving throws]] +1 | |||
* [[Dice rolls#Attack%20rolls|Attack rolls]] +1 | |||
|[[That Which Watches]] at the entrance gate of the [[Murder Tribunal]] | |||
|- | |||
![[Sword of Chaos]] | |||
| | |||
* Deal additional 1d4 Necrotic damage with this weapon | |||
* On a hit with this greatsword, regain 1d6 hit points | |||
| rowspan="2" |[[Sarevok Anchev]] at the tribunal hall | |||
| rowspan="3" |[[Murder Tribunal]] X: -1267 Y: 503 | |||
|- | |||
![[Sarevok's Horned Helmet]] | |||
| | |||
* Gain [[Darkvision]] with a 3 m / 10 ft range, or increase the existing one to 15 m / 50 ft. Reduce the number you need to roll a [[Dice rolls#Critical%20hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
* Immunity to being [[Frightened (Condition)|Frightened]], [[Fearful (Condition)|Fearful]], and afflicted with [[Hideous Laughter (Condition)|Hideous Laughter]] | |||
|- | |||
![[Amulet of Bhaal]] | |||
| | |||
* On a hit against a target with full [[Hit points|HP]], once per attack, inflict 2 turns of [[Bleeding (Condition)|Bleeding]] upon the target | |||
|Looted from [[Sarevok Anchev]] at the tribunal hall, or rewarded by him for [[Impress the Murder Tribunal#Infiltrate%20the%20Murder%20Tribunal|Impress the Murder Tribunal]] | |||
|- | |||
![[Bhaalist Gloves]] | |||
| | |||
* [[Dice rolls#Attack%20rolls|Attack rolls]] +1 | |||
* Gain an action to garrote a [[Humanoid]] creature, dealing 1d10 Bludgeoning damage; The target must succeed [[DC]] 14 [[Strength]] [[Saves|save]] or suffer through [[Garrotted (Condition)|Garrote]] for 3 turns ( Recharge: [[Short rest]]) | |||
| rowspan="9" |Bought from [[Echo of Abazigal]] at the tribunal hall after you became the unholy assassin during [[Impress the Murder Tribunal]] | |||
| rowspan="9" |[[Murder Tribunal]] X: -1261 Y: 507 | |||
|- | |||
![[Bhaalist Armour]] | |||
| | |||
* Enemies in a 2 m / 7 ft radius become [[vulnerable]] to Piercing damage, unless they are immune to it | |||
* +2 bonus to [[Initiative]] rolls | |||
|- | |||
![[Assassin of Bhaal Cowl]] | |||
| | |||
* Gain [[Darkvision]] with a 3 m / 10 ft range and a +2 bonus to [[Initiative]] rolls | |||
* Cast [[See Invisibility]] ( Recharge: [[Short rest]]) | |||
|- | |||
![[Craterflesh Gloves]] | |||
| | |||
* On a [[Dice rolls#Critical%20hits|critical hit]], deal additional 1d6 Force damage | |||
|- | |||
![[Vicious Battleaxe]] | |||
| rowspan="3" | | |||
* On a [[Dice rolls#Critical%20hits|critical hit]] with weapons, deal addtitional 7 damage | |||
|- | |||
![[Dolor Amarus]] | |||
|- | |||
![[Vicious Shortbow]] | |||
|- | |||
![[Dread Iron Dagger]] | |||
| | |||
* While being [[Hiding (Condition)|Hidden]], deal additional 1d6 Necrotic damage with your weapons | |||
|- | |||
![[Fleshrender]] | |||
| | |||
* Gain an action to strike the target, dealing additional Necrotic damage equal to your [[proficiency bonus]]; The target must suceed [[DC]] 12 [[Constitution]] [[Saves|save]] or suffer from [[Rended Flesh (Condition)|Rended Flesh]] for 3 turns ( Recharge: [[Short rest]]) | |||
|- | |||
![[Keepsake Ring]] | |||
| | |||
* Cast [[Dominate Beast]] ( Recharge: [[Long rest]]) | |||
|On the floor in the middle of the [[Elfsong Tavern]] basement | |||
|[[Elfsong Tavern#Elfsong%20Tavern%20Basement|Elfsong Tavern - Basement]] X: -860 Y: 528 | |||
|- | |||
![[Boots of Psionic Movement]] | |||
| | |||
* If [[githyanki]], deal additional 1d4 Psychic damage with your next melee weapon attack after casting [[Fly]] | |||
* [[Dexterity]] [[saving throws]] +1 | |||
* Gain an action to enable yourself to '''Fly''' for 10 turns ( Recharge: [[Long rest]]) | |||
|Ch'r'ai Har'rak next to the round table in the middle of the hideout hall | |||
|[[Knights of the Shield Hideout]] X: -739 Y: 549 | |||
|- | |||
![[Sword of the Emperor]] | |||
| | |||
* Deal additional 1d4 damage with this weapon against [[Shapeshift|shapeshifting]] and [[Polymorphed (Condition Type)|polymorphed]] creatures | |||
* +2 bonus to [[saving throws]] against [[spells]] | |||
|On a weapon rack in the northern-most room of the [[Knights of the Shield Hideout]] | |||
|[[Knights of the Shield Hideout]] X: -732 Y: 588 | |||
|- | |||
![[Cerebral Citadel Armour]] | |||
| | |||
* Immunity to being [[Frightened (Condition)|Frightened]] | |||
* [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]] +1 | |||
* [[Disadvantage]] on [[Stealth]] [[Ability check|ability checks]] | |||
| rowspan="2" |Emperor's Wardrobe in the northern-most room of the [[Knights of the Shield Hideout]] | |||
| rowspan="2" |[[Knights of the Shield Hideout]] X: -727 Y: 589 | |||
|- | |||
![[Cerebral Citadel Gloves]] | |||
| | |||
* When [[Charmed (Condition)|Charming]] or [[Frightened (Condition)|Frightening]] a creature, gain a 1d4 bonus to [[Dice rolls#Attack%20rolls|attack rolls]] and [[saving throws]] | |||
* [[Strength]] [[saving throws]] +1 | |||
|- | |||
![[Kurwin's Cauteriser]] | |||
| | |||
* Deal additional 1d4 Fire damage with this weapon | |||
* On a hit with this scimitar, the target must suceed [[DC]] 13 [[Constitution]] [[Saves|save]] or suffer [[Burning (Condition)|Burning]] for 2 turns | |||
|[[Bugthimble]] in the dirt mound at the [[Graveyard (Lower City)]] | |||
|X: 8 Y: 24 | |||
|- | |||
![[Armour of Persistence]] | |||
| | |||
* All incoming damage is reduced by 2 | |||
* Gain [[Resistance (Condition)|Resistance]] and [[Blade Ward (Condition)|Blade Ward]] | |||
* [[Disadvantage]] on [[Stealth]] [[Ability check|ability checks]] | |||
| rowspan="4" |Bought or stolen from [[Dammon]] at his [[Forge of the Nine]], north-east of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| rowspan="4" |X: -2 Y: -9 | |||
|- | |||
![[Boots of Persistence]] | |||
| | |||
* [[Movement speed]] is increased by 3 m / 10 ft, and you gain [[Freedom of Movement (Condition)|Freedom of Movement]] | |||
* [[Dexterity]] [[saving throws]] +1 | |||
|- | |||
![[Legacy of the Masters]] | |||
| | |||
* Gain a +2 bonus to all [[Dice rolls#Attack%20rolls|attack rolls]], and a +2 bonus to [[Damage#Damage%20rolls|damage rolls]] with weapons | |||
* [[Strength]] [[saving throws]] +1 | |||
|- | |||
![[Unwanted Masterwork Scalemail]] | |||
| | |||
* Add your full [[Dexterity]] [[Abilities#Ability%20score%20modifiers|modifier]] to your [[AC]] while wearing this armour | |||
* [[Resistances|Resistance]] to Fire damage | |||
|- | |||
![[Unwanted Masterwork Gauntlets]] | |||
| | |||
* [[Dice rolls#Attack%20rolls|Attack rolls]] +1 | |||
* [[Strength]] [[saving throws]] +1 | |||
| rowspan="2" |Gilded Chest next to wooden crates in the [[Forge of the Nine]] basement | |||
| rowspan="2" |[[Forge of the Nine#Basement|Forge of the Nine - Basement]] X: 392 Y: 766 | |||
|- | |||
![[Unwanted Masterwork Greaves]] | |||
| | |||
* [[Athletics]] +1 | |||
|- | |||
![[Gemini Gloves]] | |||
| | |||
* Gain a toggle action to make your next [[All spells#Cantrips|cantrip]] cast target one additional foe. The same target can be chosen twice ( Recharge: [[Short rest]]) | |||
| rowspan="6" |Bought or stolen from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]] north of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| rowspan="6" |X: -39 Y: 15 | |||
|- | |||
![[Cloak of the Weave]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* Gain a reaction to take half the damage from the next elemental attack targeting you, and deal an additional 1D6 of that element type on your next weapon attack or spell cast ( Recharge: [[Short rest]]) | |||
|- | |||
![[Shapeshifter Hat]] | |||
| | |||
* Gain an additional [[Wild Shape]] charge that replenishes on [[long rest]] | |||
* [[Nature]] +1 | |||
|- | |||
![[Spellseeking Gloves]] | |||
| | |||
* When you make a [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack roll]], you can expend a '''Sorcery Point''' to gain [[advantage]] on the roll. This costs 1 Sorcery Point per [[Spells#Spell%20slots|spell slot]] level, with [[All spells#Cantrips|cantrip]] costing 1 point | |||
|- | |||
![[Hellbeard Halberd]] | |||
| | |||
* Deal additional 6 Poison damage with this weapon | |||
|- | |||
![[Caitiff Staff]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* Gain an action to restore one [[Spells#Pact%20Magic|Pact Magic spell slot]] ( Recharge: [[Long rest]]) | |||
|- | |||
![[Gibus of the Worshipful Servant]] | |||
| | |||
* Once the combat starts, gain [[Momentum (Condition)|Momentum]] for the duration equal to your [[Charisma]] [[Abilities#Ability%20score%20modifiers|modifier]] | |||
* [[Advantage]] on [[concentration]] [[saving throws]] | |||
|Bought or stolen from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]]. Can also be looted from [[Sceleritas Fel]] once he dies after [[The Urge]] events in the [[Bhaal Temple]] | |||
| | |||
* X: -39 Y: 15 | |||
* [[Bhaal Temple]] X: 56 Y: 1006 | |||
|- | |||
![[Mask of Soul Perception]] | |||
| | |||
* +2 bonus to [[Dice rolls#Attack%20rolls|attack rolls]], [[Initiative]] rolls, and [[Perception]] [[Ability Checks|ability checks]] | |||
* Cast [[Detect Thoughts]] ( Recharge: [[Short rest]]) | |||
|Locked gilded chest in the bedroom on the top floor of [[Devil's Fee]] | |||
|X: -33 Y: 17 | |||
|- | |||
![[Hat of the Sharp Caster]] | |||
| | |||
* When you roll a 1 or 2 on a [[Damage#Damage%20rolls|damage roll]] for a [[Spells|spell]] attack, that roll is rerolled once | |||
|Bartered with [[Tara]] on the roof of [[Devil's Fee]] for [[Fish]] or a magical item | |||
|X: -27 Y: 5 | |||
|- | |||
![[Tressym Collar]] | |||
| | |||
* Cast [[Telekinesis]] ( Recharge: [[Long rest]]) | |||
|Looted from [[Tara]] if spared in [[Rivington]] and killed or knocked out on the roofs of [[Devil's Fee]] or [[Highberry's Home]] | |||
| | |||
* [[Devil's Fee]] X: -27 Y: 5 | |||
* [[Highberry's Home]] X: 1 Y: -36 | |||
|- | |||
![[Helldusk Helmet]] | |||
| | |||
* You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. Immunity to being [[Blinded (Condition)|Blinded]] | |||
* +2 bonus to [[saving throws]] against [[spells]] | |||
* Immunity to enemy [[Dice rolls#Critical%20hits|critical hits]] | |||
* Gain an action to immolate the target up to 9 m / 30 ft away, dealing 2d8 Fire damage; The target must succeed their [[Intelligence]] [[Saves|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] or receive full damage (instead of half damage on a save) and get [[Frightened (Condition)|Frightened]] for 3 turns ( Recharge: [[Short rest]]) | |||
|Treasure Crates in the [[House of Hope#Raphael's%20vault|Raphael's vault]] | |||
| rowspan="2" |[[House of Hope]] X: -6484 Y: 2936 | |||
|- | |||
![[Staff of Spellpower]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* Gain a toggle action to make the next [[Spells|spell]] cost no [[Spells#Spell%20slots|spell slots]] ( Recharge: [[Long rest]]) | |||
|On a pedestal in the [[House of Hope#Raphael's%20vault|Raphael's vault]] | |||
|- | |||
![[Helldusk Gloves]] | |||
| | |||
* +1 bonus to [[Dice rolls#Spell%20DCs|spell save DC]] and all [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* Deal additional 1d6 Fire damage with your weapons or additional 1d6 Necrotic damage with unarmed strikes. On an unarmed hit, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer [[Bleeding (Condition)|Bleeding]] for 2 turns | |||
* [[Strength]] [[saving throws]] +1 | |||
* Cast [[Rays of Fire (Cantrip)|Rays of Fire]] ( Recharge: [[Short rest]]) | |||
|[[Haarlep]] in the [[House of Hope#Boudoir|Raphael's boudoir]] | |||
|[[House of Hope]] X: -6485 Y: 2990 | |||
|- | |||
![[Gauntlets of Hill Giant Strength]] | |||
| | |||
* [[Strength]] [[saving throws]] +1 | |||
* Set your [[Strength]] to 23 while wearing these gauntlets | |||
|Stolen from the right-most pedestal in the [[House of Hope]] archive. Can be stolen afterwards from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]] if handed over to her for [[Acquire the Gauntlets for Helsik]] | |||
| | |||
* [[House of Hope]] X: -6549 Y: 2940 | |||
* X: -39 Y: 15 | |||
|- | |||
![[Amulet of Greater Health]] | |||
| | |||
* Set your [[Constitution]] to 23 while wearing this amulet | |||
* [[Advantage]] on Constitution [[saving throws]] | |||
|Stolen from the left pedestal in the [[House of Hope]] archive | |||
|[[House of Hope]] X: -6548 Y: 2905 | |||
|- | |||
![[Orphic Hammer]] | |||
| | |||
* [[Advantage]] on [[saving throws]] against [[spells]] | |||
* '''Story significance:''' Gain an action to destroy the shackles of [[Hope]] in the [[House of Hope]], and those of [[Orpheus]] in the [[Astral Plane]] | |||
|Stolen from the central pedestal in the [[House of Hope]] archive | |||
|[[House of Hope]] X: -6543 Y: 2921 | |||
|- | |||
![[Burnished Ring]] | |||
| | |||
* Gain an action to fire a ray at a target up to 18 m / 60 ft away; The target must succeed [[DC]] 13 [[Constitution]] [[Saves|save]] or get [[Paralysed (Condition)|Paralysed]] for 2 turns ( Recharge: [[Long rest]]) | |||
|[[Spectator]] in the [[House of Hope]] prison | |||
|[[House of Hope#Hope's%20prison|House of Hope - Hope's Prison]] X: -6481 Y: 2921 | |||
|- | |||
![[Helldusk Armour]] | |||
| | |||
* You are [[proficient]] with this armour while wearing it | |||
* On your successful [[saving throw]] against an enemy attack, the attacker that caused the throw gets [[Burning (Condition)|Burned]] for 3 turns | |||
* [[Resistances|Resistance]] to Fire damage and immunity to [[Burning (Condition)|Burning]]. All incoming damage is reduced by 3 | |||
* Gain an action to enable yourself to [[Fly (Bonus Action)|Fly]] for 10 turns ( Recharge: [[Long rest]]) | |||
|[[Raphael]] at the teleportation circle | |||
| rowspan="3" |[[House of Hope]] X: -6477 Y: 2884 | |||
|- | |||
![[Gloves of Soul Catching]] | |||
| | |||
* Deal additional 1d10 Force damage with unarmed strikes | |||
* On an unarmed hit, once per turn, regain 1d10 hit points. Alternatively, you may choose to exchange the healing reaction for a +5 bonus to your next [[Dice rolls#Attack%20rolls|attack roll]] or [[Saving throws|saving throw]], until the end of your next turn | |||
* Increase your [[Constitution]] by 2 (max 20) while wearing these gloves | |||
|Rewarded for [[Save Hope]] after defeating [[Raphael]] | |||
|- | |||
![[Amulet of Elemental Torment]] | |||
| | |||
* When you stand on a [[Fire (area)|Fire]], [[Acid (area)|Acid]], [[Caustic Brine]], or [[Poison cloud (area)|Poison]] surface and cast a [[Spells|spell]] that deals damage, the target also suffers the surface's effects | |||
|Looted from [[Hope]] after defeating [[Raphael]] and completing [[Save Hope]] | |||
|- | |||
![[Slinging Shoes]] | |||
| | |||
* When thrown, returns to you. Deal additional 2d4 Psychic damage when [[Throw|Throwing]] these boots | |||
* [[Dexterity]] [[saving throws]] +1 | |||
|Bartered with [[Tara]] on the roof of [[Highberry's Home]] for [[Fish]] or a magical item | |||
|X: -1 Y: -39 | |||
|- | |||
![[Winter's Clutches]] | |||
| | |||
* When you deal Cold damage, once per attack, inflict 2 turns of [[Encrusted with Frost (Condition)|Encrusted with Frost]] upon the target(s) | |||
| rowspan="3" |On a pedestal beneath the stained glass window behind the lava and water elementals on the ground floor of [[Sorcerous Sundries]] | |||
| rowspan="3" |X: -2 Y: -66 | |||
|- | |||
![[Gold Wyrmling Staff]] | |||
| | |||
* Deal additional 1d4 Fire damage in melee with this weapon | |||
* Cast [[Fire Bolt]] ( Recharge: Per turn) | |||
|- | |||
![[Coldbrim Hat]] | |||
| | |||
* On applying condition to an enemy with a [[Spells|spell]], once per turn, inflict 2 turns of [[Encrusted with Frost (Condition)|Encrusted with Frost]] upon the target(s) | |||
|- | |||
![[Quickspell Gloves]] | |||
| | |||
* Gain a toggle action to make your next [[List of all spells#Cantrips|cantrip]] cast cost [[Resources#Common%20resources|Bonus action]] instead of [[Resources#Common%20resources|Action]] ( Recharge: [[Short rest]]) | |||
| rowspan="6" |Bought or stolen from [[Lorroakan's Projection]] at the foyer desk on the ground floor of [[Sorcerous Sundries]] | |||
| rowspan="6" |X: -7 Y: -79 | |||
|- | |||
![[Ring of Regeneration]] | |||
| | |||
* At the start of your turn during combat, regain 1d4 hit points | |||
|- | |||
![[Vest of Soul Rejuvenation]] | |||
| | |||
* On your successful [[saving throw]] against a [[Spells|spell]], regain 1d4 hit points | |||
* You can expend your [[Resources#Common%20resources|Reaction]] to make an unarmed strike against an attacker that missed | |||
* [[Armour Class]] +2 | |||
|- | |||
![[Armour of Landfall]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] | |||
* At the start of your turn during combat while standing on [[Plant Growth (Condition)|Plant Growth]] or [[Difficult Terrain: Vines (Condition)|Vines]], regain 1d4 hit points | |||
* [[Advantage]] on [[Constitution]] [[saving throws]] | |||
* Cast [[Plant Growth]] ( Recharge: [[Short rest]]) | |||
|- | |||
![[Birthright]] | |||
| | |||
* Increase your [[Charisma]] by 2 (max 22) while wearing this hat | |||
|- | |||
![[Harper Sacredstriker]] | |||
| | |||
* Cast [[Spiritual Weapon]] (level 6) ( Recharge: [[Long rest]]) | |||
|- | |||
![[Despair of Athkatla]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
| rowspan="2" |[[Lorroakan]] at the top of the [[Ramazith's Tower]] | |||
| rowspan="2" |[[Ramazith's Tower]] X: 4962 Y: 704 | |||
|- | |||
![[Shelter of Athkatla]] | |||
| | |||
* [[Advantage]] on [[saving throws]] against [[spells]] | |||
* Cast [[Mirror Image]] ( Recharge: [[Long rest]]) | |||
|- | |||
![[Markoheshkir]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* Gain a toggle action to make the next [[Spells|spell]] cost no [[Spells#Spell%20slots|spell slot]] ( Recharge: [[Long rest]]) | |||
* Cast [[Kereska's Favour]] ( Recharge: [[Short rest]]) | |||
| rowspan="2" |On a pedestal inside a [[Globe of Invulnerability]] in the lower section of the [[Ramazith's Tower]] | |||
| rowspan="2" |[[Ramazith's Tower]] X: 4970 Y: 705 | |||
|- | |||
![[Robe of the Weave]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* On your successful [[saving throw]] against a [[Spells|spell]], regain 1d6 hit points | |||
* [[Armour Class]] +2 | |||
|- | |||
![[Foebreaker]] | |||
| | |||
* This weapon ignores [[resistance]] to Bludgeoning damage | |||
|Invisible gilded chest behind the "Karsus" door in the [[Sorcerous Vault]] | |||
|[[Sorcerous Vault]] X: 326 Y: 998 | |||
|- | |||
![[Pyroquickness Hat]] | |||
| | |||
* When you deal Fire damage with non-[[All spells#Cantrips|cantrip]] [[spells]], once per attack, suffer [[Burning (Condition)|Burning]] for 2 turns and gain an additional [[Resources#Common%20resources|Bonus action]] that turn | |||
|Invisible opulent chest behind the "Elminster" door in the [[Sorcerous Vault]] | |||
|[[Sorcerous Vault]] X: 411 Y: 997 | |||
|- | |||
![[Hellfire Greataxe]] | |||
| | |||
* Deal additional 1d6 Fire damage with this weapon | |||
* On a hit with this greataxe, once per attack, gain [[Heat (Condition)|Heat]] for 2 turns | |||
* Gain an action to cleave in a 3 m / 10 ft cone, dealing additional 2d6 Fire damage to every target in the cone and leaving behind a growing hellfire pool that lingers for 2 turns; The targets must succeed their [[Dexterity]] [[Saves|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] or receive full damage (instead of half damage on a save) from the cleave, and get afflicted with [[Roiling Hellfire (Condition)|Roiling Hellfire]] while standing in the AoE zone ( Recharge: [[Short rest]]) | |||
|Gilded chest behind the breakable "Illusion" door in the [[Sorcerous Vault]] | |||
|[[Sorcerous Vault]] X: 365 Y: 940 | |||
|- | |||
![[The Dead Shot]] | |||
| | |||
* Reduce the number you need to roll a [[Dice rolls#Critical%20hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
* Gain a bonus to your ranged weapon [[Dice rolls#Attack%20rolls|attack rolls]] equal to 2x (instead of x1) of your [[proficiency bonus]], unless you have [[disadvantage]] on them | |||
| rowspan="2" |Bought or stolen from [[Fytz the Firecracker]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
| rowspan="2" |X: -36 Y: -80 | |||
|- | |||
![[Flail of Ages]] | |||
| | |||
* When you deal Acid, Cold, or Fire damage with this weapon, the target must succeed [[DC]] 13 [[Constitution]] [[Saves|save]] or be afflicted with 2 turns of [[Acid (Condition)|Acid]], [[Chilled (Condition)|Chilled]], or [[Burning (Condition)|Burning]] respectively | |||
* Cast [[Elemental Age]] ( Recharge: [[Long rest]]) | |||
|- | |||
![[Armour of Agility]] | |||
| | |||
* Add your full [[Dexterity]] [[Abilities#Ability%20score%20modifiers|modifier]] to your [[AC]] while wearing this armour | |||
* [[Saving throws]] +2 | |||
|Bought or stolen from [[Gloomy Fentonson]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
|X: -37 Y: -77 | |||
|- | |||
![[Infernal Mace]] | |||
| | |||
* Deal additional 3 Poison damage with this weapon | |||
|Black Gauntlets Uva, Hyrriet, and Volgu Drak on the upper floors of [[Felogyr's Fireworks]], and later Black Gauntlets Holzt, Ralston, Paver, and Rives on the ground floor and in the basement of the [[Steel Watch Foundry]] | |||
| | |||
* [[Felogyr's Fireworks]] | |||
* [[Steel Watch Foundry]] | |||
|- | |||
![[Veil of the Morning]] | |||
| | |||
* [[Undead]] have [[disadvantage]] on [[Dice rolls#Attack%20rolls|attack rolls]] against you, and you gain [[advantage]] on [[saving throws]] against their actions and [[spells]] | |||
* Cast [[Turn Undead]] ( Recharge: [[Long rest]]) | |||
| rowspan="3" |Bought or stolen from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]] | |||
| rowspan="6" |X: 7 Y: -159 | |||
|- | |||
![[Armour of the Sporekeeper]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]], and you deal additional 1 Necrotic damage with Necrotic damage [[spells]] and attacks | |||
* While imbued with [[Symbiotic Entity (Condition)|Symbiotic Entity]], you can spread [[Bibberbang Spores]], [[Timmask Spores (Class Action)|Timmask Spores]], and [[Haste Spores]] | |||
|- | |||
![[Hood of the Weave]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
|- | |||
![[Torch of Revocation]] | |||
| | |||
* Deal additional 1d4 Necrotic and 1d4 Fire damage when using this torch as a weapon | |||
* '''Quest significance:''' This torch is needed to advance the [[Free the Artist]] quest | |||
|Looted from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]], bought from him if he was convinced to during dialogue, stolen from the locked gilded chest in the alcove behind him, or rewarded by him for killing [[Thrumbo]] during [[Find Mystic Carrion's Servant]] | |||
|- | |||
![[Staff of Cherished Necromancy]] | |||
| | |||
* Deal additional 1d4 Necrotic damage in melee with this weapon | |||
* Creatures have [[disadvantage]] on [[saving throws]] against you [[necromancy]] [[spells]] | |||
* When you kill an enemy with a spell, gain [[Life Essence (Condition)|Life Essence]] until expended or until [[long rest]] | |||
|Looted from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]] | |||
|- | |||
![[Crypt Lord Ring]] | |||
| | |||
* Cast [[Create Undead]] ( Recharge: [[Long rest]]) | |||
|Rewarded by [[Thrumbo]] at the ground floor of the [[Philgrave's Mansion]], if he was sided with and saved during [[Find Mystic Carrion's Servant]] | |||
|- | |||
![[Helmet of Grit]] | |||
| | |||
* [[Dexterity]] [[saving throws]] +1 | |||
* When at 50% or less [[hit points]], gain an additional [[Resources#Common%20resources|Bonus action]] per turn | |||
|Locked opulent chest in the cursed room on the lower floor of the [[Szarr Palace]] | |||
|[[Szarr Palace]] X: -1298 Y: 965 | |||
|- | |||
![[Pelorsun Blade]] | |||
| | |||
* Deal additional 1d4 Radiant damage with this weapon | |||
* [[Advantage]] on all [[Dice rolls#Attack%20rolls|attack rolls]] against [[Undead]] | |||
|Trapped rosewood casket in one of the pits of the dungeon, encountered by taking the second door to the right when advancing north from the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint | |||
|[[Cazador's Dungeon]] X: -1928 Y: 852 | |||
|- | |||
![[Rhapsody]] | |||
| | |||
* When you kill an enemy, gain a +1 bonus to all damage, to [[Dice rolls#Attack%20rolls|attack rolls]], and to [[Dice rolls#Save%20DCs|spell save DC]], up to +3. Once you reach 3 stacks, gain an action to expend all 3, either healing yourself for 3d10 hit points, or making the next weapon attack within 2 turns a guaranteed [[Dice rolls#Critical%20hits|critical hit]], or forcing the next [[Saving throws|saving throw]] an enemy makes against your [[Spells|spell]] within 2 turns to have [[disadvantage]]. Effect ends when this weapon is unequipped | |||
* On your hit with this dagger while [[Hiding (Condition)|Hiding]] or being [[Invisible (Condition)|Invisible]], the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer [[Bleeding (Condition)|Bleeding]] for 2 turns | |||
|[[Cazador|Cazador Szarr]] at the dungeon ritual site | |||
| rowspan="2" |[[Cazador's Dungeon]] X: -1925 Y: 944 | |||
|- | |||
![[Woe]] | |||
| | |||
* +1 bonus to [[Dice rolls#Save%20DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack%20rolls|attack rolls]] | |||
* When an enemy fails a [[saving throw]] against a [[Conditions|condition]] inflicted by you, once per attack, regain 1d4 hit points | |||
* Cast [[Blight]] ( Recharge: [[Long rest]]) | |||
* This is a [[Bound Weapon (Condition)|Bound Weapon]] | |||
|Rewarded during [[The Pale Elf]] for killing [[Cazador|Cazador Szarr]] at the dungeon ritual site | |||
|- | |||
![[The Undead Bane]] | |||
| | |||
* Deal additional 1d6 Slashing damage with melee weapons against [[List of creature types#Fiend|Fiends]] and [[Undead]] | |||
* Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional 2d6 Slashing damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get [[Bane (Condition)|Baned]] for 3 turns (equivalent to casting [[Bane (Spell)|Bane]] on the target) ( Recharge: [[Short rest]]) | |||
|Looted from [[Ulma]] when returning back to the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint, if she was spared at the [[Gur Camp]] and was chosen to be killed here | |||
|[[Cazador's Dungeon]] X: -1925 Y: 836 | |||
|- | |||
![[Salty Scimitar(rrr)]] | |||
| | |||
* Cast [[Command]] ( Recharge: [[Long rest]]) | |||
|[[Grisly|Captain Grisly]] in [[The Blushing Mermaid]] basement | |||
|[[The Blushing Mermaid - Basement]] X: -2339 Y: -127 | |||
|- | |||
![[Tarnished Charm]] | |||
| | |||
* Reduce the [[DC]] of your [[Death Saving Throw|death saving throws]] from 10 down to 5 | |||
| rowspan="2" |[[Auntie Ethel]] in [[The Blushing Mermaid]] basement, even if she was killed before in the [[Overgrown Tunnel]] | |||
| rowspan="2" |[[The Blushing Mermaid - Basement]] X: -2329 Y: -95 | |||
|- | |||
![[Ring of Feywild Sparks]] | |||
| | |||
* While your [[Tides of Chaos]] feature is active, you will always trigger [[Wild Magic (passive feature)|Wild Magic]] when casting [[spells]] | |||
|- | |||
![[Amulet of Windrider]] | |||
| | |||
* Cast [[Ride the Winds]] ( Recharge: [[Long rest]]) | |||
* Cast [[Gust of Wind]] ( Recharge: [[Short rest]]) | |||
| rowspan="2" |Rewarded by [[Lora]] on the ground floor of the [[Lora's House]] for [[Save Vanra]] | |||
| rowspan="2" |X: -65 Y: -89 | |||
|- | |||
![[Duellist's Prerogative]] | |||
| | |||
* Deal additional 1d4 Necrotic damage with this weapon | |||
* Reduce the number you need to roll a [[Dice rolls#Critical%20hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain an additonal [[Resources#Common%20resources|Reaction]] per turn | |||
* On a hit with a melee weapon, expend your [[Resources#Common%20resources|Reaction]] to deal additional Necrotic damage with that weapon equal to your [[proficiency bonus]] | |||
* Gain an action to taunt the target, compelling them to duel if they fail [[DC]] 12 [[Wisdom]] [[Saves|save]] on taunt. The taunted target suffers [[disadvantage]] on [[Dice rolls#Attack%20rolls|attack rolls]] against anyone but you for 3 turns, and on your hit must succeed DC 15 [[Constitution]] save or suffer [[Bleeding (Condition)|Bleeding]] for 3 turns | |||
* While not dual-wielding or holding a shield, you can make an additional attack as a [[Resources#Common%20resources|Bonus action]] with this weapon, once per turn | |||
|- | |||
![[Fey Semblance Amulet]] | |||
| | |||
* [[Advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]] | |||
|Rewarded by any of the [[Non-player characters|NPCs]] at the [[Old Garlow's Place]] for [[Avenge the Hag Survivors]] | |||
| rowspan="2" |X: -55 Y: -147 | |||
|- | |||
![[Staff of Interruption]] | |||
| | |||
* Cast [[Counterspell]] (level 5) ( Recharge: [[Long rest]]) | |||
|Rewarded by [[Mayrina]] at the [[Old Garlow's Place]] for [[Help the Hag Survivors]] | |||
|- | |||
![[Murderous Cut]] | |||
| | |||
* Deal additional 1d4 Piercing damage with this weapon against targets with 50% [[hit points]] or less | |||
|[[Reaper of Bhaal|Reapers of Bhaal]] and [[Death's Head of Bhaal|Death's Heads of Bhaal]] in [[Bloomridge Park]], [[The Counting House]], and [[Lower City Sewers]] | |||
| | |||
* [[Bloomridge Park]] | |||
* [[The Counting House]] | |||
* [[Lower City Sewers]] | |||
|- | |||
![[Amulet of Restoration]] | |||
| | |||
* Cast [[Healing Word]] (level 1) ( Recharge: [[Long rest]]) | |||
* Cast [[Mass Healing Word]] (level 3) ( Recharge: [[Long rest]]) | |||
|Private stash in the eastern room down the very first flight of stairs | |||
|[[The Counting House]] X: -85 Y: -185 | |||
|- | |||
![[Nymph Cloak]] | |||
| | |||
* Cast [[Dominate Person]] ( Recharge: [[Long rest]]) | |||
| rowspan="2" |[[The Counting House#High%20security%20vaults|High Security Vault n°1]] on the southern side of the high security vault hall | |||
| rowspan="2" |[[The Counting House]] X: -711 Y: 864 | |||
|- | |||
![[Spell Savant Amulet]] | |||
| | |||
* Gain one additional level 2 [[Spells#Spell%20slots|spell slot]] while having this amulet equipped | |||
|- | |||
![[Jannath's Hat]] | |||
| | |||
* [[Advantage]] on [[Persuasion]] [[Ability Checks|ability checks]] | |||
* Advantage on [[Deception]] ability checks | |||
|[[The Counting House#High%20security%20vaults|High Security Vault n°2]] on the southern side of the high security vault hall | |||
|[[The Counting House]] X: -714 Y: 863 | |||
|- | |||
![[The Long Arm of the Gur]] | |||
| | |||
* Deal additional 1d4 Piercing damage with weapons against [[Undead]] and gain a 1d4 bonus to weapon [[Dice rolls#Attack%20rolls|attack rolls]] against Undead | |||
|[[The Counting House#High%20security%20vaults|High Security Vault n°3]] on the southern side of the high security vault hall | |||
|[[The Counting House]] X: -718 Y: 861 | |||
|- | |||
![[Trident of the Waves]] | |||
| | |||
* On a hit with this trident, inflict 3 turns of [[Wet (Condition)|Wet]] upon the target and spawn a 2 m / 7 ft radius [[Water (area)|water surface]] underneath the target | |||
|[[The Counting House#High%20security%20vaults|High Security Vault n°4]] on the northern side of the high security vault hall | |||
|[[The Counting House]] X: -711 Y: 882 | |||
|- | |||
![[Ravengard's Scourger]] | |||
| | |||
* Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional 1d8 Piercing (1d10 if the ally has [[Improved Combat Superiority]]) damage and costs a [[Resources#Common%20resources|Reaction]] ( Recharge: [[Short rest]]) | |||
|[[The Counting House#High%20security%20vaults|High Security Vault n°5]] on the northern side of the high security vault hall | |||
|[[The Counting House]] X: -712 Y: 882 | |||
|- | |||
![[Knock Knuckle Gloves]] | |||
| | |||
* [[Sleight of Hand]] +1 | |||
* Cast [[Knock]] ( Recharge: [[Long rest]]) | |||
|[[The Counting House#High%20security%20vaults|High Security Vault n°7]] on the western side of the high security vault hall | |||
|[[The Counting House]] X: -719 Y: 871 | |||
|- | |||
![[Elegant Studded Leather]] | |||
| | |||
* +2 bonus to [[Initiative]] rolls | |||
* [[Advantage]] on [[Stealth]] [[Ability Checks|ability checks]] | |||
* Cast [[Shield]] ( Recharge: [[Short rest]]) | |||
|[[The Counting House#High%20security%20vaults|High Security Vault n°9]] on the eastern-most side of the high security vault hall | |||
|[[The Counting House]] X: -686 Y: 874 | |||
|- | |||
![[Abdel's Trusted Shield]] | |||
| | |||
* Gain an action to expend your [[Resources#Common%20resources|Reaction]] and bash with this shield when hit by an enemy, knocking them [[Prone (Condition)|Prone]] for 1 turn if they fail their [[Dexterity]] [[Saving throw|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] | |||
* Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved Physical damage, for 10 turns ( Recharge: [[Short rest]]) | |||
|Rewarded by [[Golbraith Stredivas]] on the upper floor of [[Golbraith's Cellar]] if you convince him during dialogue of your courage against [[mind flayers]] | |||
|X: -148 Y: -60 | |||
|- | |||
![[Katana]] | |||
| | |||
* Regular longsword with +1 damage | |||
|On a wooden table underneath the stuffed hyena head on the southern side of the [[Golbraith's Cellar]] basement | |||
|[[Golbraith's Cellar|Golbraith's Cellar - Basement]] X: -2343 Y: 811 | |||
|- | |||
![[Unflinching Protector Amulet]] | |||
| | |||
* When a nearby ally is targeted by an attack of any kind, you may expend your [[Resources#Common%20resources|Reaction]] to make that attack automatically miss ( Recharge: [[Long rest]]) | |||
|[[Ptaris]] through [[The Lodge]] portal if [[Steal a Githyanki Egg]] was completed by giving [[Lady Esther]] the [[Githyanki Egg]] | |||
|[[The Lodge - Basement Docks]] X: -1283 Y: 252 | |||
|- | |||
![[Staff of the Ram]] | |||
| | |||
* On a hit with this qarterstaff, once per turn, the target must succeed [[DC]] 8 [[Constitution]] [[Saves|save]] or get [[Stunned (Condition)|Stunned]] for 1 turn and be knocked back 2 m / 7 ft | |||
| rowspan="2" |Opulent chest in the room behind the secret bookcase lock in [[Elerrathin's Home]] basement shack | |||
| rowspan="3" |[[Jaheira's Basement|Elerrathin's Home - Basement]] X: -1572 Y: 976 | |||
|- | |||
![[Belm]] | |||
| | |||
* Gain an action to strike all nearby foes, making separate [[Dice rolls#Attack%20rolls|attack rolls]] against each target ( Recharge: [[Short rest]]) | |||
* You can make an additional attack as a [[Resources#Common%20resources|Bonus action]] with this weapon, once per turn | |||
|- | |||
![[Khalid's Gift]] | |||
| | |||
* [[Jaheira]] cannot be [[Cursed (Condition Type)|Cursed]] while wearing this amulet | |||
* Increase your [[Wisdom]] by 1 (max 21) while wearing this amulet | |||
* Cast [[Khalid's Gift: Aid]] ( Recharge: [[Long rest]]) | |||
|Display case in the room behind the secret bookcase lock in [[Elerrathin's Home]] basement shack | |||
|- | |||
![[After Death Do Us Part]] | |||
| | |||
* When you are [[Downed (Condition)|Downed]], immediately recover and regain 50% of your [[hit points]], but get afflicted with [[Shadow Possession (Condition)|Shadow Possession]] curse ( Recharge: [[Long rest]]) | |||
|During [[Free the Artist]], looted from [[Oskar Fevras]] at the upper floor of the [[Lady Jannath's Estate]] if [[Echo of a Lost Love|Kerri Evenfield]] was allowed to kill him, or dropped on the floor by him if Kerri Evenfield was banished and [[Lady Jannath]] was told the truth about him | |||
| rowspan="2" |X: -250 Y: -44 | |||
|- | |||
![[Til Death Do Us Part]] | |||
| | |||
* Cast [[Beacon of Hope]] ( Recharge: [[Long rest]]) | |||
|During [[Free the Artist]], looted or stolen from [[Lady Jannath]] at the upper floor of the [[Lady Jannath's Estate]], or dropped on the floor by her if Kerri Evenfield was banished and Lady Jannath was told the truth about [[Oskar Fevras]] | |||
|- | |||
![[Viconia's Walking Fortress]] | |||
| | |||
* Gain an action to expend your [[Resources#Common%20resources|Reaction]] and bash with this shield when hit by an enemy, dealing 2d4 Force damage and knocking them [[Prone (Condition)|Prone]] for 1 turn if they fail their [[Dexterity]] [[Saving throw|save]] against your [[Dice rolls#Save%20DCs|spell save DC]] | |||
* [[Advantage]] on [[saving throws]] against [[spells]]. [[Spells|Spell]] [[Dice rolls#Attack%20rolls|attack rolls]] against you suffer [[disadvantage]] | |||
* Gain an action to surround yourself with a protective shell for 2 turns, reflecting any projectiles targeted at you back to their point of origin ( Recharge: [[Short rest]]) | |||
* Cast [[Warding Bond]] ( Recharge: [[Long rest]]) | |||
| rowspan="3" |[[Viconia DeVir]] at the central hall of the cloister beneath the [[House of Grief]] | |||
| rowspan="3" |[[Cloister of Sombre Embrace]] X: -400 Y: -1651 | |||
|- | |||
![[Viconia's Priestess Robe]] | |||
| | |||
* While being [[obscured]], gain [[advantage]] on [[Stealth]] [[Ability check|ability checks]] | |||
* While being protected by [[Shield of Faith]], gain a +2 bonus to [[saving throws]] | |||
* [[Armour Class]] +2 | |||
|- | |||
![[Handmaiden's Mace]] | |||
| | |||
* Deal additional 1d6 Posion damage with this weapon | |||
* Set your [[Strength]] to 18 while wielding this mace | |||
|- | |||
![[Wavemother's Cloak]] | |||
| | |||
* During combat, once per turn and until you take damage, gain immunity to [[Burning (Condition)|Burning]], [[Resistances|resistance]] to Fire damage and [[vulnerability]] to Lightning and Cold damage | |||
|Opulent chest behind [[Allandra Grey|Allandra Grey's]] desk on the upper floor of the [[Water Queen's House]] | |||
|X: -246 Y: -249 | |||
|- | |||
![[Wavemother's Robe]] | |||
| | |||
* [[Resistances|Resistance]] to Fire and Cold damage | |||
* While standing on a [[Water Surface|water surface]] at the start of your turn during combat, regain 1d4 hit points | |||
* Cast [[Create or Destroy Water]] ( Recharge: [[Long rest]]) | |||
* [[Armour Class]] +1 | |||
|Rewarded by [[Allandra Grey]] in the basement of [[Flymm Cargo]] for handing over [[Redhammer]] during [[Avenge the Drowned]] | |||
|[[Flymm Cargo|Flymm Cargo - Basement]] X: -1048 Y: 312 | |||
|- | |||
![[Wavemother's Sickle]] | |||
| | |||
* Deal additional 1d4 Cold damage with this weapon | |||
* Gain [[advantage]] on [[Dice rolls#Attack%20rolls|attack rolls]] with this weapon against [[Wet (Condition)|Wet]] creatures | |||
|[[Allandra Grey]] at the [[Water Queen's House]] mourning ceremony or at her quarters on the upper floor afterwards | |||
| | |||
* X: -229 Y: -261 | |||
* X: -244 Y: -251 | |||
|- | |||
![[Steelwatcher Helmet]] | |||
| | |||
* You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. Immunity to being [[Blinded (Condition)|Blinded]] | |||
* [[Advantage]] on [[Constitution]] [[saving throws]] | |||
|On a table on the groond floor of the [[Steel Watch Foundry]] | |||
|X: -275 Y: -134 | |||
|- | |||
![[Hellfire Engine Crossbow]] | |||
| | |||
* Cast [[Lightning Arrow]] (level 4) ( Recharge: [[Long rest]]) | |||
* Gain an action to fire a harpoon at the target; The target must succeed [[DC]] 15 [[Dexterity]] [[Saves|save]] or get pulled 9 m / 30 ft towards you | |||
|Crafted by combining [[Watcher Crossbow Blueprint]], [[Targeting Module]], and [[Steel Watcher Arm]] on the ground floor of the [[Steel Watch Foundry]] | |||
|X: -325 Y: -134 | |||
|- | |||
![[Winkling Gloves]] | |||
| | |||
* [[Sleight of Hand]] +1 | |||
* [[Attack Rolls|Attack rolls]] +1 | |||
|[[Zanner Toobin]] in the west-most room on the ground floor of the [[Steel Watch Foundry]], and later accompanying you in the foundry basement during [[Save the Gondians]] | |||
| | |||
* X: -331 Y: -147 | |||
* [[Steel Watch Foundry|Steel Watch Foundry - Lab Level]] | |||
|- | |||
![[Gontr Mael]] | |||
| | |||
* On a hit with this longbow, the target must succeed [[DC]] 15 [[Dexterity]] [[Saves|save]] or be afflicted with [[Guiding Bolt (Condition)|Guiding Bolt]] for 1 turn | |||
* This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | |||
* Cast [[Celestial Haste]] ( Recharge: [[Long rest]]) | |||
* Gain an action to fire at the target, dealing additional [[proficiency bonus]] + 1d8 Radiant damage and gaining bonus 1d4 Radiant damage on subsequent attacks with this weapon, for 10 turns; The target must succeed DC 12 [[Wisdom]] save or get [[Frightened (Condition)|Frightened]] for 2 turns ( Recharge: [[Short rest]]) | |||
|[[Steel Watcher Titan]] in the basement of the [[Steel Watch Foundry]] | |||
|[[Steel Watch Foundry|Steel Watch Foundry - Lab Level]] X: -1952 Y: 206 | |||
|- | |||
![[Drunken Cloth]] | |||
| | |||
* While [[Drunk (Condition)|Drunk]], gain [[advantage]] on [[Constitution]] [[saving throws]], and gain [[Hit points#Temporary%20hit%20points|temporary hit points]] equal to your Constitution [[modifier]] at the start of your turn during combat | |||
|Bought or stolen from [[Severn]] at the bar in the [[Guildhall]] | |||
|[[Lower City Sewers]] X: -22 Y: 769 | |||
|- | |||
![[Shade-Slayer Cloak]] | |||
| | |||
* While [[Hiding (Condition)|Hiding]], reduce the number you need to roll a [[Dice rolls#Critical%20hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
|Bought or stolen from [[Sticky Dondo]] in the [[Mol]] encampment overseeing the pit in the [[Guildhall]] | |||
|[[Lower City Sewers]] X: -17 Y: 755 | |||
|- | |||
![[Cindermoth Cloak]] | |||
| | |||
* When you are hit in melee from up to 2 m / 7 ft away, the target must succeed [[DC]] 12 [[Dexterity]] [[Saves|save]] or get [[Burning (Condition)|Burned]] for 2 turns | |||
|[[Aelis Siryasius]] in the grease elemental area to the north-west of the [[Lower City Sewers#Waypoints|City Sewers]] waypoint | |||
|[[Lower City Sewers]] X: -123 Y: 834 | |||
|- | |||
![[Chancer's Carcanet]] | |||
| | |||
* Expend your [[Resources#Common%20resources|Reaction]] to make an [[Dice rolls#Attack%20rolls|attack roll]] or [[Saving throws|saving throw]] with [[advantage]] | |||
|Rewarded by [[Sarin]] in the grease elemental area to the north-west of the [[Lower City Sewers#Waypoints|City Sewers]] waypoint for finding her [[Sarin's Skull|skull]] and bringing it to her coffin | |||
|[[Lower City Sewers]] X: -125 Y: 829 | |||
|- | |||
![[Silver Sword of the Astral Plane]] | |||
| | |||
* If [[githyanki]], deal additional 1d6 Psychic damage with this weapon | |||
* If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to Psychic damage, and immunity to being [[Charmed (Condition)|Charmed]] | |||
* Gain an action to strike the target, dealing additional Psychic damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[Saving throw|save]] or get [[Stunned (Condition)|Stunned]] for 2 turns ( Recharge: [[Short rest]]) | |||
|Rewarded by [[Voss|Kith'rak Voss]] behind the locked door to the north-east of the [[Lower City Sewers#Waypoints|City Sewers]] waypoint once he was promised in [[Sharess' Caress]] that you will retrieve the [[Orphic Hammer]], and was shown the hammer here | |||
|[[Lower City Sewers]] X: -70 Y: 826 | |||
|- | |||
![[Armour of Moonbasking]] | |||
| | |||
* After casting [[Wild Shape]], gain 22 [[Hit points#Temporary%20hit%20points|temporary hit points]]. While those temporary hit points are active, all incoming damage is reduced by 1 | |||
* Gain a +2 bonus to [[AC]] and [[advantage]] on [[Constitution]] [[saving throws]] agains [[spells]]. This effect persist even while being in [[Druid|druidic]] '''Wild Shape''' | |||
| rowspan="2" |Bought or stolen from [[Bareki|Voiceless Penitent Bareki]] in an alcove west of the [[Undercity Ruins]] waypoint | |||
| rowspan="2" |[[Lower City Sewers]] X: -157 Y: 939 | |||
|- | |||
![[Bonespike Helmet]] | |||
| | |||
* Upon entering [[Rage (Condition)|Rage]], deal 2d4 Psychic damage to all enemies in a 3 m / 10 ft radius around you; The targets must succeed [[DC]] 10 [[Wisdom]] [[Saves|save]] or receive full damage (instead of half damage on a save) | |||
* [[Intimidation]] +2 | |||
* Cast [[Menacing Attack (Melee)|Menacing Attack]] once per turn with no [[Battle Master#Level%203|Superiority Dice]] cost | |||
|- | |||
![[Breaching Pikestaff]] | |||
| | |||
* Deal additional 1d4 Force damage with this weapon | |||
|On a coffin in the center of the tomb that can be reached through the passage west of the [[Undercity Ruins]] waypoint in the [[Lower City Sewers]] | |||
|[[Ancient Lair]] X: -1385 Y: 60 | |||
|- | |||
![[Bonespike Gloves]] | |||
| | |||
* Your weapon attacks ignore target's [[Resistances|resistance]] to Physical damage | |||
|[[Strangler Luke]] on top of a ruined building at the beginning of the collapsed pillar bridge during the [[Undercity Ruins]] ambush | |||
|[[Lower City Sewers]] X: -136 Y: 980 | |||
|- | |||
![[Crimson Mischief]] | |||
| | |||
* Deal additional 1d4 Necrotic damage with this weapon | |||
* Deal additional 1d4 Piercing damage with this weapon against targets with 50% [[hit points]] or less | |||
* While this shortsword is held in your main hand, deal additional 7 Piercing damage if the [[Dice rolls#Attack%20rolls|attack roll]] was made with [[advantage]] | |||
* While this shortsword is held in your off-hand, gain [[Two-Weapon Fighting]] | |||
| rowspan="3" |[[Orin]] at the sacrificial altar of the [[Bhaal Temple]] | |||
| rowspan="3" |[[Lower City Sewers]] X: 61 Y: 1004 | |||
|- | |||
![[Mutilated Carapace]] | |||
| | |||
* While shapeshifting or [[Disguise Self|disguising]] yourself, gain a +1 bonus to [[Dice rolls#Attack%20rolls|attack rolls]] and [[Damage#Damage%20rolls|damage rolls]] | |||
* [[Advantage]] on [[Deception]] and [[Persuasion]] [[Ability Checks|ability checks]] | |||
* [[Armour Class]] +1 | |||
|- | |||
![[Bloodthirst]] | |||
| | |||
* Reduce the number you need to roll a [[Dice rolls#Critical%20hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | |||
* Cast [[True Strike]] ( Recharge: [[Short rest]]) | |||
* This is a [[Bound Weapon (Condition)|Bound Weapon]] | |||
* While this dagger is held in your main hand, creatures hit with this weapon receive [[vulnerability]] to Piercing damage, unless they are immune to it | |||
* While this dagger is held in your off-hand, gain a +1 bonus to [[AC]], and when an attack misses you, you may expend your [[Resources#Common%20resources|Reaction]] to make a melee strike against the attacker and gain [[True Strike (Condition)|True Strike]] for 2 turns | |||
|} | |||
=== [[The High Hall]] === | |||
This area is only accessible after traveling to the [[Morphic Pool]] at the very end of the game. | |||
{| class="wikitable" | |||
!Item name | |||
!Item effect | |||
!Item source | |||
!Location | |||
|- | |||
![[Broodmother's Revenge]] | |||
| | |||
* When healed, deal additional 1d6 Poison damage with weapons for 3 turns (equivalent to [[Dip|Dipping]] the weapon) | |||
| rowspan="4" |Stolen from the table of goods that belong to [[Koll|Koll the Red]] in [[The High Hall#The%20Watch%20Citadel|The Watch Citadel]] | |||
| rowspan="4" |X: 235 Y: 44 | |||
|- | |||
![[Steelforged Sword]] | |||
| | |||
* Regular shortsword with +1 damage | |||
|- | |||
![[Thermodynamo Axe]] | |||
| | |||
* On a hit with this battleaxe, once per attack, gain [[Heat (Condition)|Heat]] for 2 turns | |||
|- | |||
![[Blade of Oppressed Souls]] | |||
| | |||
* Deal additional 1d4 Psychic damage with this weapon | |||
* Gain an action to strike a non-undead [[Humanoid]], dealing additional Psychic damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Intelligence]] [[Saving throw|save]] or get [[Crown of Madness (Condition)|Mad]] for 3 turns ( Recharge: [[Short rest]]) | |||
|} |
Revision as of 16:03, 21 October 2024
Gear Locator This guide exists to recreate the functionality of T-Furan's previously hosted Gear Locator, organized by Acts. It is a copy of the previously existing version utilizing data collected from Internet Archive.
Read more about this locator, and why it was removed here [locator]
This Gear locator guide includes all unique (named) gear items of Uncommon and higher quality that can be acquired in game without exploits or third-party tools. Items like Camp clothing and Instruments are not included in this guide.
Disclaimer: This guide is not optimized for mobile platforms. For faster navigation, it is advised to search for desired keywords using the page search function of your browser.+
General information
- Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired.
- Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. It is advised to check the corresponding item pages and item effects for possible documented bugs.
- Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details.
- If a location includes only coordinates X: Y: , the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only.
Act One
Disclaimer: This guide considers the areas Grymforge and Rosymorn Monastery Trail to be part of Act One.
Prologue
Item name | Item effect | Item source | Location |
---|---|---|---|
Everburn Blade |
|
Commander Zhalk at the helm of the ship | Nautiloid X: -53 Y: 390 |
Ring of Evasion | Rewarded by Tara to Gale (Origin) at camp during the first long rest after completing the Prologue | Campsite |
Overgrown Ruins
Item name | Item effect | Item source | Location |
---|---|---|---|
The Watcher's Guide |
|
Inside the sarcophagus surrounded by statues and traps | Dank Crypt X: -293 Y: -325 |
The Amulet of Lost Voices |
|
Heavy chest in the secret room behind the statue of Jergal | Dank Crypt X: -293 Y: -233 |
Emerald Grove
Item name | Item effect | Item source | Location |
---|---|---|---|
Gloves of Power |
|
Za'Krug near the Emerald Grove gate | X: 208 Y: 427 |
Hellrider's Pride |
|
Looted, bought, stolen from Zevlor, or rewarded by him for Kill Kagha or Investigate Kagha |
|
Wapira's Crown |
|
Rewarded by Zevlor at his command quarters for Save the Refugees | Secluded Chamber X: -53 Y: 67 |
Gloves of Missile Snaring | Bought or stolen from Arron next to the Silvanus statue in The Hollow | X: 204 Y: 513 | |
Dragon's Grasp |
| ||
Ring of Flinging |
| ||
Hedge Wanderer Armour |
| ||
Rain Dancer |
| ||
Spellthief |
| ||
Corellon's Grace |
|
Bought or stolen from Auntie Ethel in the lower part of The Hollow | X: 192 Y: 546 |
Safeguard Shield | Bought or stolen from Dammon at the forge in The Hollow | X: 180 Y: 561 | |
Hunting Shortbow |
| ||
Shapeshifter's Boon Ring |
|
Strange Ox in the stables next to the training ground in The Hollow. If you spare it here, you can get more loot during later encounters with the ox | X: 217 Y: 540 |
Ring of Protection |
|
Rewarded by Mol for Steal the Sacred Idol at her hideout | Tiefling Hideout X: 80 Y: 70 |
Key of the Ancients |
|
Looted or stolen from Findal in Underground Passage or Nettie in Druids' Chambers |
|
Nature's Snare | Locked heavy chest near Rune of the Eagle | Underground Passage X: -425 Y: -200 | |
Komira's Locket |
|
Rewarded by Arabella's parents for protecting her during Save Arabella | X: 262 Y: 542 |
The Whispering Promise |
|
Bought or stolen from Volo next to the druidic ritual site | X: 260 Y: 511 |
Cap of Curing |
|
Locked gilded chest behind Alfira above the druidic ritual site | X: 289 Y: 488 |
Amulet of Silvanus |
|
Under a movable rock near Ormn by the beachside | X: 262 Y: 481 |
Broodmother's Revenge |
|
Kagha in the druid sanctum |
|
Pale Oak |
|
Rewarded by Kagha to Druids in the druid sanctum if persuaded and saved during Investigate Kagha | Inner Sanctum X: -463 Y: -28 |
Robe of Summer |
|
Wooden crate to the right of the Wolf altar | Hidden Vault X: 183 Y: -82 |
Sorrow |
|
On a stone slab at the Wolf altar | Hidden Vault X: 183 Y: -82 |
The Deathstalker Mantle |
|
Rewarded by Sceleritas Fel if you are The Dark Urge and killed Alfira or Quil Grootslang at camp | Campsite |
Secluded Cove
Item name | Item effect | Item source | Location |
---|---|---|---|
Ring of Colour Spray |
|
Harpy nest on top of a rock, south of the harpy encounter | X: 326 Y: 495 |
Roadside Cliffs
Item name | Item effect | Item source | Location |
---|---|---|---|
Silver Pendant |
|
On a skeleton near the Harper Outpost bonfire north and above the Nautiloid Wreck | X: 152 Y: 366 |
Forest
Item name | Item effect | Item source | Location |
---|---|---|---|
Fleetfingers | Wooden chest buried in the ground under the tree | X: 77 Y: 347 | |
Moondrop Pendant |
|
Magically locked gilded chest near the statue of Selûne inside the cave | Owlbear Nest X: -321 Y: -135 |
Vision of the Absolute | Crafted by combining Shaft of a Broken Spear and Head of a Broken Spear | Owlbear Nest X: -351 Y: -116 | |
The Oak Father's Embrace | On a skeleton near the owlbear's nest with the egg | Owlbear Nest X: -354 Y: -111 |
- A note hidden behind the statue should be read next to the chest to unlock it. Selûne-devoted clerics can open the chest without the note.
Blighted Village
Item name | Item effect | Item source | Location |
---|---|---|---|
Haste Helm |
|
Locked wooden chest near the Blighted Village waypoint | X: 32 Y: 403 |
Warped Headband of Intellect |
|
Lump the Enlightened in the south-western part of the village | X: 13 Y: 366 |
Very Heavy Greataxe |
|
Fezzerk in front of the windmill | X: 10 Y: 420 |
The Speedy Lightfeet |
|
Heavy chest in the corner of the windmill cellar | Windmill Cellar X: -711 Y: -412 |
Steelforged Sword |
|
Locked wooden chest on the elevated platform in the alcove near the forge | Blacksmith's Forge X: -432 Y: -372 |
Sussur Greatsword |
|
Rewarded for Finish the Masterwork Weapon based on player's choice | Blacksmith's Forge X: -447 Y: -378 |
Sussur Dagger | |||
Sussur Sickle | |||
Bracers of Defence | Gilded chest in the elevated alcove near the metal gate | Apothecary's Cellar X: -656 Y: -370 | |
Spurred Band |
|
On a skeleton with a backpack nearby | Whispering Depths X: -495 Y: -365 |
Spiderstep Boots |
|
Heavy chest in the arachnomancer's lab | Whispering Depths X: -514 Y: -411 |
Poisoner's Robe |
|
Phase Spider Matriarch at her lair, or in the Underdark if shoved into the lair central pit |
|
- If wearer's Intelligence score is higher, this item has no effect.
Sunlit Wetlands
Item name | Item effect | Item source | Location |
---|---|---|---|
Gandrel's Aspiration |
|
Gandrel, southeast of the Riverside Teahouse waypoint | X: -26 Y: 240 |
Wood Woad Shield |
|
Wood Woad near the giant tree stump in Decrepit Sanctuary | X: 85 Y: 212 |
The Sparkle Hands |
|
Wooden chest at the base of the giant tree stump in Decrepit Sanctuary | X: 95 Y: 210 |
Tarnished Charm |
|
Auntie Ethel at the Ancient Abode if chosen to be killed | Overgrown Tunnel X: -412 Y: 577 |
The Ever-Seeing Eye |
|
On a stone slab with letters in the Acrid Workshop | Overgrown Tunnel X: -416 Y: 599 |
Staff of Crones |
|
Leaning against a crooked tree in the Acrid Workshop | Overgrown Tunnel X: -416 Y: 599 |
The Risen Road
Item name | Item effect | Item source | Location |
---|---|---|---|
Smuggler's Ring |
|
On a skeleton in the bush next to the river | X: 57 Y: 514 |
Sword of Justice |
|
Looted from Anders in the Toll House, or rewarded by him for killing Karlach for Hunt the Devil | X: 110 Y: 560 |
Gloves of Heroism |
|
Wooden chest at the back of the hidden cellar room | Toll House Basement X: -674 Y: -401 |
Speedy Reply |
|
On a dead body near the Risen Road cave | X: 25 Y: 603 |
Shattered Flail |
|
Flind at the Risen Road cave | X: 32 Y: 602 |
Reason's Grasp |
|
Locked wooden chest on the rocky ledge in the Risen Road cave | X: 37 Y: 644 |
Infernal Robe |
|
Rewarded to Wyll (Origin or Companion) by Mizora at camp after killing Karlach and taking a long rest | Campsite |
Waukeen's Rest
If you zone travel or long rest after visitig this area the first time, Gauntlet Yeva and Counsellor Florrick mentioned in the list will become unavailable.
Item name | Item effect | Item source | Location |
---|---|---|---|
Svartlebee's Woundseeker |
|
Gauntlet Yeva at the jammed inn gate | X: -66 Y: 609 |
Hamarhraft |
|
Locked gilded chest in the burning room on the upper floor | X: -85 Y: 631 |
The Sparky Points |
|
Rewarded by Counsellor Florrick for rescuing her from the burning inn during Rescue the Grand Duke | X: -63 Y: 600 |
The Joltshooter |
| ||
The Spellsparkler |
| ||
Harold | Looted from Zarys or rewarded by her for Find the Missing Shipment if Returning the Shipment requirements were met | Zhentarim Basement X: 277 Y: -249 | |
The Jolty Vest |
|
Bought or stolen from Brem near the contraband if Returning the Shipment requirements were met | Zhentarim Basement X: 300 Y: -257 |
Giantbreaker |
| ||
Titanstring Bow | |||
Gloves of Hail of Thorns |
| ||
Gloves of Thievery | |||
Rupturing Blade |
| ||
Abyss Beckoners |
|
Ornate chest in one of the locked cells at the back of the hideout | Zhentarim Basement X: 306 Y: -170 |
Mountain Pass
Item name | Item effect | Item source | Location |
---|---|---|---|
Githyanki Greatsword (Psionic) |
|
Sarth Baretha at the githyanki patrol near the bridge | X: -137 Y: 558 |
Githyanki Longsword (+1) |
|
Gish For'reth at the githyanki patrol near the bridge | |
Githyanki Crossbow |
|
Raider Chost and Raider Zastri at the githyanki patrol near the bridge |
Disguise before equipping the item also works.
Goblin Camp
Item name | Item effect | Item source | Location |
---|---|---|---|
Swiresy Shoes |
|
Bought or stolen from Grat at the entrance to the fortress | X: -98 Y: 425 |
Gloves of Archery |
| ||
Boots of Aid and Comfort |
| ||
Doom Hammer |
| ||
Returning Pike |
| ||
Crusher's Ring |
|
Novice Crusher near the Goblin Camp waypoint | X: -74 Y: 441 |
Glowing Shield |
|
Locked wooden chest on a ridge next to the river, north-west of the Goblin Camp waypoint | X: -53 Y: 461 |
- Can also be acquired by choosing the dialogue option to kiss his feet and slip the ring off his toe.
Shattered Sanctum
Item name | Item effect | Item source | Location |
---|---|---|---|
Absolute's Warboard |
|
Priestess Gut near the defiled altar |
|
Absolute's Talisman |
| ||
Blooded Greataxe |
|
Bought or stolen from Roah Moonglow to the left beyond the sanctum entrance | X: 275 Y: -29 |
Monster Slayer Glaive |
| ||
Gold Wyrmling Staff |
| ||
Bow of Awareness |
| ||
Hunter's Dagger |
| ||
Jagged Spear |
|
On the ground near Torturer Spike to the right beyond the sanctum entrance | X: 334 Y: -37 |
Loviatar's Scourge |
|
Bought, stolen, or looted from Abdirak at his quarters | X: 331 Y: -21 |
Ritual Dagger | On a table near Abdirak at his quarters | X: 338 Y: -26 | |
Ritual Axe |
| ||
Amulet of Misty Step |
|
Gilded chest next to the bed behind Polma | Defiled Temple X: 391 Y: 10 |
Faithbreaker |
|
Dror Ragzlin in the throne room | X: 299 Y: 36 |
Amulet of Selûne's Chosen |
|
Treasure crates beyond locked iron gate behind the throne room | X: 298 Y: 69 |
Gloves of the Growling Underdog |
| ||
Springstep Boots | |||
Assassin's Touch |
|
Rewarded by Sazza at Minthara's table for Save the Goblin Sazza | X: 333 Y: 41 |
Xyanyde |
|
Minthara (NPC or Companion) at the table with invasion plans | X: 333 Y: 41 |
Spidersilk Armour | |||
Boots of Striding |
| ||
The Watersparkers |
|
Gilded chest next to Minthara's table | X: 333 Y: 41 |
Ring of Poison Resistance |
|
On a skeleton in a sarcophagus next to the Worg Pens entrance | X: 336 Y: 10 |
Beastmaster's Chain |
|
Wooden chest next to the table with meat | Worg Pens X: 379 Y: -43 |
Linebreaker Boots | Beastmaster Zurk at the table with meat | Worg Pens X: 379 Y: -43 | |
Worgfang |
|
In a pile of bones next to an animal carcass in the worg cell | Worg Pens X: 385 Y: -14 |
Blazer of Benevolence |
|
Rewarded by Volo at camp for Rescue Volo | Campsite |
Underdark
There are four entrances to this zone: Central lair pit in the Whispering Depths X: 140 Y: -149, hidden elevator in the Zhentarim Basement X: 268 Y: -190, mushroom circle in the Overgrown Tunnel X: 98 Y: -283, and ladder in the Defiled Temple X: 441 Y: 98 (coordinates represent the locations of the zones' exits to the Underdark). With the latter being the starting point for this section's item progression.
Item name | Item effect | Item source | Location |
---|---|---|---|
Helmet of Smiting |
|
Locked gilded chest behind the locked iron gate south-west of the Selûnite Outpost waypoint | X: 163 Y: -248 |
Luminous Armour |
|
Locked opulent chest behind the hidden door south of the Selûnite Outpost waypoint | X: 176 Y: -247 |
Phalar Aluve |
|
Lodged into an ornate rock west of the Ancient Battlefield | X: 116 Y: -192 |
Amulet of the Unworthy |
|
Patrolling Minotaur north of the Ancient Battlefield | X: 164 Y: -172 |
Boots of Genial Striding |
|
Bought or stolen from Blurg at the Ebonlake Grotto | X: 107 Y: -88 |
Circlet of Blasting |
| ||
The Baneful |
| ||
Psychic Spark |
| ||
Cinder Shoes | |||
Sunwalker's Gift |
| ||
The Lifebringer |
| ||
Melf's First Staff |
| ||
Ring of Mind-Shielding |
|
Rewarded by Omeluum at the Ebonlake Grotto for Help Omeluum Investigate the Parasite | X: 107 Y: -88 |
Creation's Echo |
|
Bought or stolen from Omeluum at the Ebonlake Grotto after completing Help Omeluum Investigate the Parasite | X: 107 Y: -88 |
Pearl of Power Amulet |
| ||
Boots of Stormy Clamour |
| ||
Ring of Salving |
| ||
The Shadespell Circlet |
| ||
Boots of Speed |
|
Looted from Thulla at the Ebonlake Grotto, or rewarded by her at the grotto for Cure the Poisoned Gnome | X: 82 Y: -99 |
Shortsword of First Blood |
|
On an executed gnome east of the Decrepit Village | X: 73 Y: -186 |
Exterminator's Axe |
|
Gekh Coal on a wooden ledge north of the Decrepit Village waypoint | X: 14 Y: -96 |
Winter's Clutches |
|
Rewarded by Glut at the Ebonlake Grotto if sided during Avenge Glut's Circle | X: 77 Y: -102 |
Envoy's Amulet |
|
Rewarded by Sovereign Spaw at the Ebonlake Grotto for Deliver Nere's Head | X: 77 Y: -102 |
Champion's Chain |
|
Rewarded by Glut at the Ebonlake Grotto for Deliver Nere's Head if sided during Avenge Glut's Circle | X: 77 Y: -102 |
Shadow of Menzoberranzan |
|
On a pale corpse behind Guardian Gate in Ebonlake Grotto once Defeat the Duergar Intruders is complete | X: 51 Y: -74 |
Amulet of Restoration |
|
Bought or stolen from Derryth Bonecloak at the Ebonlake Grotto | X: 56 Y: -96 |
Corrosive Flail |
| ||
Herbalist's Gloves |
| ||
Ring of Jumping |
| ||
Caustic Band |
| ||
Gloves of Uninhibited Kushigo |
|
Rewarded by Derryth Bonecloak at the Ebonlake Grotto for Find the Mushroom Picker | X: 56 Y: -96 |
Explorer's Ring | On a skeleton atop a rocky ledge at the back of the Bibberbang Grotto | X: -12 Y: -52 | |
The Spectator Eyes |
|
Spectator in the Petrified Battlefield west of the Selûnite Outpost | X: 119 Y: -248 |
The Blast Pendant |
|
Dhourn in the Petrified Battlefield west of the Selûnite Outpost | X: 119 Y: -248 |
Mourning Frost |
|
Crafted by combining Icy Helve, Icy Metal and Icy Crystal | X: 119 Y: -248 |
Bloodguzzler Garb |
|
Bulette in various open spaces of Underdark | X: 73 Y: -222 |
Drow Studded Leather Armour |
|
Locked heavy chest behind the spider webbing on a ledge west of the Petrified Battlefield | X: 71 Y: -220 |
Helmet of Autonomy | On a skeleton next to the Cragged Rock, The Festering Cove entrance | X: 83 Y: -241 | |
Slippery Chain Shirt |
|
Trapped gilded chest on a mushroom ledge surrounded by torchstalks | The Festering Cove X: -403 Y: 327 |
Sickle of BOOOAL |
|
|
The Festering Cove X: -420 Y: 285 |
Skybreaker |
|
Heavy chest in the workshop in front of the Arcane Tower entrance | X: 26 Y: -294 |
Uncovered Mysteries |
|
Gilded chest near the stairs on the upper level of the ground floor | Arcane Tower X: -46 Y: -282 |
Mystra's Grace |
|
Chest of the Mundane on the northern balcony near the tower's entrance | Arcane Tower X: -37 Y: -266 |
Mage's Friend | Wooden chest on the third floor (second floor being the entrance floor) | Arcane Tower X: -34 Y: -274 | |
Guiding Light |
|
Rewarded by Bernard on the forth (roof) floor if having told him the correct line | Arcane Tower X: -27 Y: -287 |
Light of Creation |
|
Bernard on the forth (roof) floor | Arcane Tower X: -27 Y: -287 |
Club of Hill Giant Strength |
|
Stool of Hill Giant Strength in the workshop corner on the forth (roof) floor | Arcane Tower X: -30 Y: -274 |
Staff of Arcane Blessing |
|
Leaning against the bookcase on the upper level of the tower's basement | Arcane Tower X: 164 Y: -432 |
The Sparkswall |
|
Gilded chest on the upper level of the tower's basement | Arcane Tower X: 163 Y: -431 |
Grymforge
Item name | Item effect | Item source | Location |
---|---|---|---|
Jorgoral's Greatsword |
|
Looted, bought, or stolen from Corsair Greymon on the boat or later at his storage spot |
|
Bow of the Banshee |
| ||
Shining Staver-of-Skulls |
| ||
Intransigent Warhammer |
|
Watertight chest on Corsair Greymon's boat | Ebonlake X: -452 Y: -524 |
Wondrous Gloves |
|
Mimic chest next to the harper rune west of the Grymforge waypoint | X: -688 Y: 377 |
Dark Justiciar Mail |
|
On an armored skeleton north and above of the Grymforge waypoint and south of the Ancient Forge waypoint |
|
Sharran Crossbow |
|
Wooden chest behind 2 archery targets north-west and above of the Grymforge waypoint | X: -669 Y: 401 |
The Real Sparky Sparkswall |
|
Locked heavy chest on the ledge across a narrow chasm | X: -694 Y: 417 |
The Protecty Sparkswall |
|
Gilded chest behind the locked gate at the end of the trapped bridge | X: -645 Y: 360 |
Merregon Halberd |
|
|
|
Firestoker |
|
Opulent chest in the hallway with Hellsboars | X: -574 Y: 382 |
Fetish of Callarduran Smoothhands |
|
On a dead gnome in the pile of gnome bodies east of the Grymforge waypoint | X: -609 Y: 410 |
Bracing Band | Rewarded by Sergeant Thrinn near the cave-in at the forge main area for Find the Missing Boots | X: -630 Y: 317 | |
Armour of Uninhibited Kushigo |
| ||
Ring of Absolute Force |
|
Sergeant Thrinn near the cave-in at the forge main area | X: -625 Y: 319 |
Boots of Speed |
|
Looted back from Sergeant Thrinn if you gave her the boots for Find the Missing Boots | |
Cap of Wrath |
|
Thudd near the cave-in at the forge main area | |
Deep Delver |
|
Elder Brithvar near the cave-in at the forge main area | |
Sword of Screams |
|
Nere near the cave-in at the forge main area | |
Disintegrating Night Walkers |
| ||
Dark Justiciar Mask |
|
On an armored skeleton on the railing to the south-west and in an alcove to the north-east of the Ancient Forge waypoint |
|
Dark Justiciar Helm |
|
On an armored skeleton south of the Ancient Forge waypoint | X: -610 Y: 246 |
Sentient Amulet (Rare) |
|
Locked adamantine chest on the Crumbling Island | X: -627 Y: 224 |
Grymskull Helm |
|
Grym at The Adamantine Forge | X: -545 Y: 229 |
Adamantine Mace |
|
Crafted using Mithral Ore and the corresponding Mould at the anvil | X: -558 Y: 230 |
Adamantine Longsword |
| ||
Adamantine Scimitar |
| ||
Adamantine Shield |
| ||
Adamantine Scale Mail |
| ||
Adamantine Splint Armour |
|
Rosymorn Monastery Trail
There are two entrances to this zone: Through Mountain Pass X: -171 Y: 545 and through Goblin Camp X: -154 Y: 329 (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail).
Important: Travelling here will advance the story and lock you out of several major Wilderness quests like Save the Refugees.
Item name | Item effect | Item source | Location |
---|---|---|---|
Periapt of Wound Closure |
|
Bought or stolen from Lady Esther north-east of the Trielta Crags waypoint | X: -42 Y: -129 |
Gloves of Cinder and Sizzle |
| ||
The Graceful Cloth |
| ||
Cacophony |
| ||
Gloves of Baneful Striking |
| ||
Winter's Clutches |
| ||
Boots of Elemental Momentum | |||
Hoppy |
|
Rosymorn Monastery
The ceremonial weapons listed here are necessary to progress through Find the Blood of Lathander. You can collect them after acquiring the Dawnmaster's Crest.
Item name | Item effect | Item source | Location |
---|---|---|---|
Ceremonial Mace |
|
One of the Kobold Looters in the Firewine Storage on the ground floor | X: 45 Y: 37 |
Ceremonial Battleaxe |
|
Guardian of Faith behind the locked enchanted door on the upper floor | X: 105 Y: 44 |
Ceremonial Warhammer |
|
In the Eagle's Nest on the monastery roof | X: 79 Y: 39 |
Holy Lance Helm |
|
Painted chest in the alcove across a narrow chasm east of the Eagle's Nest | X: 120 Y: 35 |
Ceremonial Longsword |
|
On the north-western pedestal in the Dawnmasters Memorial | X: 74 Y: 74 |
Ring of Arcane Synergy |
|
Gish Far'aag near the entrance cells | Crèche Y'llek X: 1358 Y: -821 |
Gloves of Dexterity |
|
Bought or stolen from A'jak'nir Jeera south-east of the Crèche Y'llek waypoint | Crèche Y'llek X: 1387 Y: -821 |
Knife of the Undermountain King |
| ||
Daredevil Gloves |
| ||
Vital Conduit Boots |
| ||
Defender Flail |
| ||
Larethian's Wrath |
| ||
Unseen Menace |
| ||
Witchbreaker |
| ||
Amulet of Branding |
|
Looted from A'jak'nir Jeera south-east of the Crèche Y'llek waypoint | Crèche Y'llek X: 1387 Y: -821 |
Crossbow of Arcane Force |
|
Raider G'rath in the camp area south of the Crèche Y'llek waypoint | Crèche Y'llek X: 1382 Y: -815 |
Ring of Elemental Infusion | Gish Umr'a'ac in the southern part of the Infirmary | Crèche Y'llek X: 1304 Y: -825 | |
Aberration Hunters' Amulet |
|
Ghustil Stornugoss in the western part of the Infirmary | Crèche Y'llek X: 1288 Y: -807 |
Varsh Ko'kuu's Boots |
|
Varsh Ko'kuu in the Hatchery | Crèche Y'llek X: 1292 Y: -759 |
Soulbreaker Greatsword |
|
Kith'rak Therezzyn in the Captain's Quarters north-east of the Crèche Y'llek waypoint | Crèche Y'llek X: 1408 Y: -767 |
Gloves of Belligerent Skies |
|
Elegant chest in the south-western corner of the Inquisitor's Chamber | Crèche Y'llek X: 1348 Y: -677 |
Circlet of Psionic Revenge |
|
Ch'r'ai W'wargaz in the Inquisitor's Chamber | Crèche Y'llek X: 1357 Y: -667 |
Diadem of Arcane Synergy |
|
Ardent Jhe'rezath in the Inquisitor's Chamber | Crèche Y'llek X: 1361 Y: -667 |
Strange Conduit Ring |
|
Elegant chest next to the projector in the Inquisitor's Chamber | Crèche Y'llek X: 1358 Y: -663 |
Necklace of Elemental Augmentation |
|
Display case in the eastern room of the Inquisitor's Chamber | Crèche Y'llek X: 1381 Y: -662 |
The Skinburster |
|
Leaning against a display case in the eastern room of the Inquisitor's Chamber | Crèche Y'llek X: 1383 Y: -659 |
Hoarfrost Boots | Display case in the western room of the Inquisitor's Chamber | Crèche Y'llek X: 1335 Y: -660 | |
The Blood of Lathander |
|
On a protected pedestal, unlocked by following the Find the Blood of Lathander quest | Secret Chamber X: 1068 Y: -779 |
Voss' Silver Sword |
|
Kith'rak Voss at camp after completing the Discover the Artefact's Secrets quest, if chosen to be attacked | Campsite |
Act Two
Ruined Battlefield
There are two entrances to this zone: Through Rosymorn Monastery Trail X: 144 Y: -129 and through Grymforge X: -596 Y: 383 (coordinates represent the locations of the zones' exits to the Ruined Battlefield). This zone's progression can start in several ways, please refer to the Seek Protection from the Shadow Curse quest for more information. The chosen progression for this list is starting from the Rosymorn Monastery Trail side.
Item name | Item effect | Item source | Location |
---|---|---|---|
Cruel Sting | |||
Thermoarcanic Gloves |
|
Kansif in the cultist camp or near the Harper ambush |
|
Frost Prince | Gilded chest near the Shadow-Cursed Needle Blight ambush, south of the cultist camp | X: 80 Y: -96 | |
Cruel Sting |
|
Kar'niss at the ruined ambush building | X: 0 Y: -15 |
Moonlantern |
| ||
Hammergrim Mist Amulet | Locked wooden chest on a wooden ledge inside the ruined ambush building | X: -10 Y: -4 | |
Luminous Gloves |
|
Locked potter's chest on a wooden ledge inside the ruined pottery near the river | X: -53 Y: 9 |
Shadow-Cloaked Ring |
|
Shadow Mastiff Alpha in a cursed camp north of the ruined pottery | X: -51 Y: 36 |
Ring of Twilight | Locked traveller's chest tucked away behind pots in the ruined tower south of the ruined pottery | X: -34 Y: -12 | |
Gloomstrand Shield |
|
Traveller's chest next to the warped bridge at the south-most part of the map | X: -55 Y: -113 |
Ring of Shadows |
|
Rewarded by Oliver for winning both rounds of his game at the House in Deep Shadows | X: 76 Y: 37 |
Ring of Mental Inhibition |
|
Locked wooden chest in the middle of the House in Deep Shadows | X: 72 Y: 40 |
Ironwood Club |
|
Shadow-Cursed Shambling Mound ambush north of the Shadowed Battlefield waypoint | X: 44 Y: 59 |
Ring of Self Immolation |
|
Locked wooden chest atop the ruined tower near the Shadow-Cursed Shambling Mound ambush | X: 27 Y: 63 |
Raven Gloves |
|
Rewarded by He Who Was for Punish the Wicked | X: 128 Y: 110 |
Family Ring | In a burrow behind and below the camp north-west of the He Who Was campsite | X: 110 Y: 130 | |
Penumbral Armour |
|
Locked opulent chest in a cursed house across the river north-east of the Last Light Inn waypoint |
Last Light Inn
If you failed or missed the Save the Refugees quest in Act One, most tiefling NPCs and their quests will be absent from this area.
Item name | Item effect | Item source | Location |
---|---|---|---|
Shield of Devotion |
|
Bough or stolen from Quartermaster Talli near the Last Light Inn waypoint | X: -27 Y: 132 |
Incandescent Staff |
| ||
Amulet of the Harpers |
| ||
Cindersnap Gloves |
| ||
Gloves of the Balanced Hands |
| ||
Obsidian Laced Robe |
| ||
The Mighty Cloth |
| ||
Yuan-Ti Scale Mail |
| ||
Shadeclinger Armour |
| ||
Barkskin Armour |
| ||
Hat of Uninhibited Kushigo |
| ||
Defender Greataxe |
| ||
Cloak of Protection |
| ||
Sword of Life Stealing |
|
Bought or stolen from Dammon at the Inn blacksmith | X: -33 Y: 164 |
Swordmaster Gloves |
| ||
Darkfire Shortbow |
| ||
Harmonium Halberd |
| ||
Charge-Bound Warhammer |
| ||
Thermodynamo Axe |
| ||
Sword of Clutching Umbra |
| ||
Thorn Blade |
| ||
Flawed Helldusk Helmet |
|
Rewarded by Dammon at the Inn blacksmith for giving him 3 pieces of Infernal Iron during dialogue | X: -33 Y: 164 |
Flawed Helldusk Armour |
| ||
Flawed Helldusk Gloves |
| ||
Evasive Shoes |
|
Bought or stolen from Mattis inside the Inn | X: -56 Y: 141 |
Cloak of Cunning Brume | |||
Shapeshifter's Boon Ring |
|
Strange Ox in the Inn barn behind the blacksmith if spared at the Emerald Grove | X: -28 Y: 170 |
Hat of Fire Acuity |
| ||
Rippling Force Mail |
|
Locked rustic chest at the top floor of the Inn blacksmith | X: -22 Y: 175 |
Sylvan Scimitar |
|
Looted from Jaheira (NPC or Companion) | X: -63 Y: 144 |
Potent Robe |
|
Rewarded by Alfira for Rescue the Tieflings | X: -64 Y: 141 |
Gloves of the Automaton |
|
Bought or stolen from Barcus Wroot at his workshop in the Inn | X: -56 Y: 133 |
Acrobat Shoes | |||
Ring of Geniality |
| ||
Snowburst Ring |
|
Underneath a loose plank in the bedroom on the ground floor, north of the bar | X: -80 Y: 158 |
Moon Devotion Robe |
|
Looted from Isobel at her room on the top floor, or at the Mind Flayer Colony if she was abducted at the Inn |
|
Jhannyl's Gloves |
| ||
Shifting Corpus Ring |
|
Looted from Marcus in Isobel's room on the top floor during the Inn encounter | X: -63 Y: 163 |
Coruscation Ring |
|
Locked heavy chest surrounded by shadow roots | Last Light Inn - Cellar X: 45 Y: -736 |
Covert Cowl |
|
On one of the Meenlocks in the basement | Last Light Inn - Cellar X: 33 Y: -697 |
Shield of Scorching Reprisal |
|
On a dead body covered by rubble in the cemetery north of the Last Light Inn | X: -3 Y: 217 |
Reithwin Town
This zone has many important named areas, so the table below will list their names in the location section as if they were a separate instance.
Item name | Item effect | Item source | Location |
---|---|---|---|
Twist of Fortune |
|
Gerringothe Thorm on the top floor of the building | Reithwin Tollhouse X: -110 Y: -93 |
Ironvine Shield |
|
Heavy chest on the top floor in the south-western room | Reithwin Tollhouse X: -126 Y: -90 |
Gloves of Battlemage's Power |
|
Locked opulent chest on the top floor in the south-eastern room | Reithwin Tollhouse X: -82 Y: -90 |
Fireheart |
|
Locked heavy chest on the top floor in the small room blocked by veins | Reithwin Tollhouse X: -123 Y: -77 |
Rat Bat |
|
Leaning against a booze tap in the bar near Thisobald Thorm | The Waning Moon X: -224 Y: -76 |
Ichorous Gloves |
|
Locked heavy chest in the cave behind the locked bar door | The Waning Moon X: -252 Y: -69 |
Punch-Drunk Bastard |
|
Locked wooden chest next to the glowing shadow root in the cave | The Waning Moon X: -257 Y: -90 |
Ritual Dagger of Shar |
|
On a Sharran altar in the hidden room at the bottom of the sanctuary | Sharran Sanctuary X: 250 Y: -847 |
Helmet of Arcane Acuity |
|
Locked gilded chest at the south-most part of the basement | Mason's Guild Basement X: 107 Y: -758 |
True Love's Caress |
|
On a skeleton leaning against a tree near the graveyard gate | Reithwin Graveyard X: -149 Y: 43 |
Boots of Apparent Death |
|
Inside sarcophagus behind the locked grated iron doors | Reithwin Graveyard X: -160 Y: 50 |
Icebite Robe |
|
Inside sarcophagus in the building north of the graveyard gate | Reithwin Graveyard X: -155 Y: 71 |
Lightning Jabber |
|
Cursed Kuo-Toa Chief near the abandoned fishing shack north-east of the Grand Mausoleum waypoint | X: -148 Y: 115 |
Psionic Ward Armour |
|
Ch'r'ai Tska'an at the bridge north-west of The Waning Moon | X: -249 Y: -34 |
Hr'a'cknir Bracers |
| ||
Watcher's Shield | On a pair of skeletons along the cliffs west of the House of Healing | X: -248 Y: 36 | |
Assassin's Shortsword | |||
True Love's Embrace |
|
On a skeleton next to a bed behind Sister Sinda on the ground floor | House of Healing X: -210 Y: 2 |
Shar's Temptation |
|
Wooden crate with a note next to the wooden ladder on the gound floor | House of Healing X: -196 Y: 14 |
Surgeon's Subjugation Amulet |
|
Malus Thorm on the ground floor at the surgery hall | House of Healing X: -200 Y: 47 |
Poisoner's Gloves |
|
Painted chest in the north-most room behind Malus Thorm | House of Healing X: -197 Y: 76 |
Strange Tendril Amulet |
|
Wooden chest next to the charred corpse behind the hidden door | House of Healing Morgue X: 85 Y: -1005 |
Firzu's Ring of Trading |
|
On the charred corpse behind the hidden door | House of Healing Morgue X: 85 Y: -1005 |
Bided Time |
|
Locked heavy chest in the storage room south of the zombie crypt | House of Healing Morgue X: 46 Y: -1005 |
Eversight Ring |
|
Locked opulent chest in the corner of the morgue lab west of the zombie crypt | House of Healing Morgue X: 10 Y: -973 |
Fleshmelter Cloak |
|
Gilded chest on the distant rocky ledge above the pit | House of Healing Morgue X: 33 Y: -931 |
Protective Plate |
|
Hollow Armour surrounded by oozes in the pit | House of Healing Morgue X: 51 Y: -932 |
Shadow Blade Ring |
|
Rewarded by Arabella for Find Arabella's Parents. It is advised to send her to camp during the quest. | Campsite, next to Withers |
Grand Mausoleum
Shadowfell choice has important Act Two consequences, please see Find the Nightsong and The Chosen of Shar for details (quests contain heavy spoilers).
Item name | Item effect | Item source | Location |
---|---|---|---|
Vivacious Cloak |
|
Locked traveller's chest in the south-east room of the entry crypt | X: -259 Y: -882 |
Least Expected |
|
Gilded chest behind the stone table beyond the locked puzzle door | Gauntlet of Shar X: -730 Y: -802 |
Dark Justiciar Gauntlets (Uncommon) |
|
On a pile of crates near Yurgir | Gauntlet of Shar X: -664 Y: -759 |
Merregon Halberd |
|
Merregons of the Yurgir hunting party | Gauntlet of Shar X: -658 Y: 753 |
Hellfire Hand Crossbow |
|
Yurgir at his hunting grounds | Gauntlet of Shar X: -668 Y: -765 |
Boots of Brilliance |
|
Heavy chest in the area north of Yurgir's throne room | Gauntlet of Shar X: -634 Y: -724 |
Justiciar's Scimitar |
|
Lyrthindor at the base of the Shar's statue when summoned during Break Yurgir's Contract | Gauntlet of Shar X: -713 Y: -731 |
Justiciar's Greatshield |
| ||
Circle of Bones |
|
Balthazar at his altar, or in Shadowfell if spared at the altar, or in Mind Flayer Colony if you let him abduct the Nightsong |
|
Callous Glow Ring |
|
Opulent chest behind the vault door north-east of Balthazar's laboratory | Gauntlet of Shar X: -819 Y: -753 |
Killer's Sweetheart |
|
On one of the mirror images in the Self-Same Trial room | Gauntlet of Shar X: -830 Y: -726 |
Dark Justiciar Half-Plate (Rare) |
|
By the Shar altar beyond the riddle door in the Silent Library | Gauntlet of Shar X: -817 Y: -753 |
Spear of Night |
|
On the Shar altar beyond the riddle door in the Silent Library | Gauntlet of Shar X: -817 Y: -753 |
Dark Justiciar Helmet |
|
Gilded chest behind the Shar altar beyond the riddle door in the Silent Library | Gauntlet of Shar X: -822 Y: -753 |
Dark Justiciar Helm |
|
On the ground in the Shadowfell, at two points. | Shadowfell X: -544 Y: -1447 & X: -516 Y: -1397 |
Moonlight Glaive |
|
Rewarded for rescuing the Nightsong | Shadowfell X: -604 Y: -1431 |
Dark Justiciar Half-Plate (Very Rare) |
|
Rewarded to Shadowheart (Origin or Companion) for defeating the Nightsong | Shadowfell X: -604 Y: -1431 |
Dark Justiciar Gauntlets (Rare) |
| ||
Dark Justiciar Boots |
| ||
Shar's Spear of Evening |
| ||
Selûne's Spear of Night |
|
Rewarded at camp after rescuing the Nightsong and defeating Ketheric Thorm | Campsite |
Yurgir can be defeated through dialogue if approached from the lower floor where the orb is.
Moonrise Towers
It is advised to complete the Moonrise Towers Prison area before proceeding to Shadowfell, as friendly NPCs in prison will be unavailable after entering Shadowfell, which will fail the quests Rescue the Tieflings and Rescue Wulbren.
Item name | Item effect | Item source | Location |
---|---|---|---|
Spellcrux Amulet |
|
The Warden at the warden's tower | Moonrise Towers Prison X: 576 Y: -654 |
Wulbren's Hammer |
|
On a table on the top floor of the warden's tower | Moonrise Towers Prison X: 575 Y: -649 |
Browbeaten Circlet |
|
Evidence chest on the top floor of the warden's tower | Moonrise Towers Prison X: 572 Y: -652 |
Sharpened Snare Cuirass |
|
Bought or stolen from Roah Moonglow at the main floor | X: -174 Y: -179 |
Gloves of Crushing |
| ||
Armour of Devotion |
| ||
Drakethroat Glaive |
| ||
Ne'er Misser |
| ||
Poisoner's Ring |
| ||
Ring of Spiteful Thunder |
| ||
Marksmanship Hat |
| ||
Halberd of Vigilance |
|
Bought or stolen from Lann Tarv at the main floor | X: -164 Y: -168 |
Gloves of The Duellist |
| ||
Sentinel Shield |
| ||
Enraging Heart Garb |
| ||
Fistbreaker Helm |
| ||
Bigboy's Chew Toy | |||
Titanstring Bow | |||
Slicing Shortsword | |||
Gauntlets of Surging Accuracy |
|
Bought or stolen from Lann Tarv at the main floor when Disciple Z'rell at the upper floor was covinced to help | X: -164 Y: -168 |
Dwarven Splintmail |
| ||
Render of Mind and Body |
| ||
Circlet of Hunting |
|
Bought or stolen from Araj Oblodra at the main floor | X: -128 Y: -193 |
Boots of Arcane Bolstering |
| ||
Risky Ring |
| ||
Ring of Free Action |
| ||
Robe of Exquisite Focus |
| ||
Thunderskin Cloak |
| ||
Hat of Storm Scion's Power |
| ||
Absolute's Protector |
|
Disciple Z'rell at the main floor (after confronting Ketheric Thorm), or at the upper floor (before confronting Ketheric Thorm) |
|
Argument Solver |
|
Mig at the main floor | X: -194 Y: -180 |
Very Heavy Greataxe |
|
Fezzerk in the throne room on the main floor if spared in the Blighted Village in Act One | X: -152 Y: -191 |
Derivation Cloak |
|
Locked heavy chest in Balthazar's quarters on the upper floor | X: -135 Y: -174 |
Coldbrim Hat |
|
Locked opulent chest behind the secret door in Balthazar's quarters on the upper floor | X: -155 Y: -173 |
Shadow Lantern |
|
Crafted by Gale (Origin or Companion) by combining Dead Pixie with Broken Moonlantern at the ritual circle behind the secret door in Balthazar's quarters on the upper floor | X: -150 Y: -165 |
Cloak of Elemental Absorption |
|
Locked opulent chest in the Ketheric Thorm's bedroom on the upper floor | X: -166 Y: -169 |
Spineshudder Amulet |
|
Mimic chest in Isobel's room on the upper floor | X: -171 Y: -195 |
Myrkulite Scourge |
|
Radija at the upper floor, Susdera on the rooftop, Sarabayle, Willinx Jindlebee and Duckie Verish in the Moonrise Towers Prison (after confronting Ketheric Thorm), and Kressa Bonedaughter in the Mind Flayer Colony |
|
Ring of Exalted Marrow |
|
Heavy chest at the Absolute altar on the rooftop | Moonrise Towers Rooftop X: -152 Y: -176 |
Blade of Oppressed Souls |
|
Next to a skeleton beyond the brain puzzle door at the south-eastern part of the colony | Mind Flayer Colony X: 747 Y: -38 |
Circlet of Mental Anguish |
|
On a skeleton beyond the brain puzzle door at the south-eastern part of the colony | Mind Flayer Colony X: 747 Y: -38 |
Braindrain Gloves |
| ||
Infernal Rapier |
|
If persuaded, rewarded to Wyll (Origin or Companion) by Mizora in the Tadpoling Centre | Mind Flayer Colony X: 676 Y: 39 |
Ketheric's Warhammer |
|
Ketheric Thorm at the morphic pool | Mind Flayer Colony X: 861 Y: -23 |
Reaper's Embrace |
| ||
Ketheric's Shield |
|
- Found here if you sided with Ketheric Thorm and confronted him afterwards.
- Found here if you did not side with Ketheric Thorm and confronted him afterwards.
Act Three
Astral Plane
Item name | Item effect | Item source | Location |
---|---|---|---|
Boots of Uninhibited Kushigo | Prelate Lir'i'c near the prison | X: -163 Y: -1158 | |
Staff of the Emperor |
|
Looted from The Emperor near the prison by disarming him | X: -160 Y: -1165 |
Orphic Ring | Orpheus if chosen to be sacrificed | X: 53 Y: 3238 |
The area is the same, but it's coordinates are shifted for the ending scenario.
Rivington
Item name | Item effect | Item source | Location |
---|---|---|---|
Shapeshifter's Boon Ring |
|
Strange Ox in the barn south-east of the Rivington waypoint, if spared at the Emerald Grove and the Last Light Inn | X: 39 Y: -149 |
Hat of Fire Acuity |
| ||
Dwarven Thrower | Bought or stolen from Ferg Drogher north-west of the Requisitioned Barn if Shadowheart is not in your party | X: 43 Y: -101 | |
Cold Snap | |||
Hellrider Longbow |
| ||
Nymph Cloak |
|
Bought or stolen from Ferg Drogher north-west of the Requisitioned Barn if he was persuaded to disclose his special stock | X: 43 Y: -101 |
Robe of Supreme Defences |
| ||
Sethan |
| ||
Corvid Token |
|
Bought or stolen from Mattis at the Requisitioned Barn east of the Rivington waypoint, if he survived after Save the Refugees and moved to Last Light Inn in Act 2 | X: 56 Y: -120 |
Scabby Pugilist Circlet |
| ||
Ring of Truthfulness | Looted or stolen from the Mind Flayer in the Abandoned Windmill basement | Abandoned Windmill - Basement X: -231 Y: -802 | |
The Undead Bane |
|
Ulma in the Gur Camp | X: 100 Y: -17 |
Boots of Very Fast Blinking |
|
Rewarded by Akabi at the Circus of the Last Days as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot" | X: -67 Y: -73 |
Comeback Handaxe |
| ||
Reverse Rain Cloak |
| ||
Staff of a Mumbling Wizard | |||
Unlucky Thief's Gloves |
| ||
Djinni Ring |
|
Stolen or looted from Akabi at the Circus of the Last Days | X: -67 Y: -73 |
Band of the Mystic Scoundrel |
|
In a backpack near the tent in the south-western part of the Jungle | Jungle X: -1564 Y: -1521 |
Nyrulna |
|
Locked painted chest near the portal in the south-eastern part of the Jungle | Jungle X: -1512 Y: -1523 |
Dark Displacement Gloves |
|
Bought or stolen from Popper at his tent in the western part of the Circus of the Last Days | X: -90 Y: -56 |
The Pointy Hat |
|
Locked opulent chest in a tent behind Lucretious in the north-western corner of the Circus of the Last Days | X: -85 Y: -24 |
Hollow's Staff |
|
Lucretious at her tent in the north-western corner of the Circus of the Last Days | X: -82 Y: -33 |
Spellmight Gloves |
|
Looted, stolen from Lucretious at her tent in the north-western corner of the Circus of the Last Days, or rewarded by her for Find Dribbles the Clown | X: -82 Y: -33 |
Clown Hammer |
|
Dribbles on the stage in the north-eastern corner of the Circus of the Last Days | X: -43 Y: -35 |
Swires' Sledboard |
|
Bought or stolen from Exxvikyap at the ground floor of Rivington General | X: 7 Y: -34 |
Bonespike Garb |
| ||
The Dancing Breeze |
| ||
Stalker Gloves |
| ||
Elven Chain |
| ||
Ambusher |
| ||
Seraphic Pugilist Gloves |
|
Locked wooden chest in the dormitory on the ground floor of the Open Hand Temple | X: -87 Y: -7 |
Ring of Blink | Stolen from or rewarded after persuading Tara on the roof of the Open Hand Temple | X: -45 Y: -5 | |
Tressym Collar |
|
Looted from Tara, if chosen to be killed or knocked out, on the roof of the Open Hand Temple | X: -45 Y: -5 |
Sentient Amulet (Very Rare) |
|
Rewarded for Help the Cursed Monk in the Open Hand Temple cellar crypt if you refuse to take on monk's madness | Open Hand Temple Cellar X: -7 Y: -1004 |
Stillmaker |
|
In a hole next to the murder scene | Under Temple Cave Area X: 65 Y: -1019 |
Martial Exertion Gloves |
|
Bought or stolen from Bumpnagel near the forge in the Angleiron's Cellar | Angleiron's Cellar X: -244 Y: -1069 |
Thunderpalm Strikers |
| ||
Nimblefinger Gloves |
| ||
Necklace of Elemental Augmentation |
|
Traveller's chest on a shipwreck by the river north-west of the South Span Checkpoint | X: -97 Y: 107 |
Gleamdance Dagger |
|
Farlin on the Western Beach to the very west of the South Span Checkpoint | X: -217 Y: 97 |
Corpsegrinder |
|
Cairos on the Western Beach to the very west of the South Span Checkpoint | X: -219 Y: 105 |
Bonespike Boots | Trapped wooden chest in the Western Beach passageway cave | Western Beach Passageway X: -1341 Y: -856 |
- Disguise before equipping the item also works.
- You must convince Rolan in the Emerald Grove to stay and fight for Mattis to survive.
- In order to land on the jackpot, you need to either steal the Djinni Ring off Akabi beforehand, or distract him with a Performance check as a Bard.
- If the target cannot roll any saves (like an object), the spell will always cast the normal auto-hit Fire Bolt.
- You can also disarm her with Command: Drop without making her hostile.
- No Persuasion skill check is needed if you are or have Gale in the party.
Wyrm's Crossing
Item name | Item effect | Item source | Location |
---|---|---|---|
Scarlet Leather Armour |
|
Shabby wardrobe in the secret attic room of the Fraygo's Flophouse | X: -20 Y: 79 |
Amulet of the Drunkard |
|
Bought from Hoots Hooligan on the ground floor of Sharess' Caress, after you accepted to taste her new brew | X: 21 Y: 85 |
Voss' Silver Sword |
|
After talking to Raphael, stolen from Kith'rak Voss on the first floor of Sharess' Caress, if he was spared in Act One | X: 25 Y: 98 |
Silver Sword of the Astral Plane |
|
Rewarded by Kith'rak Voss on the first floor of Sharess' Caress if he was shown the Orphic Hammer that you can receive here by accepting the Raphael's deal | |
Gauntlets of the Warmaster |
|
Bought or stolen from Entharl Danthelon on the first floor of Danthelon's Dancing Axe | X: -11 Y: 140 |
Horns of the Berserker |
| ||
Blightbringer |
| ||
Snow-Dusted Monastery Gloves | |||
Cloak of Displacement |
| ||
Garb of the Land and Sky |
| ||
Harmonic Dueller |
| ||
Absolute Confidence Amulet |
|
Rewarded by Naaber on the ground floor of Carm's Garm for exhausting all of his dialogue. Can also be stolen for an additional reward below | |
Seemingly Gleaming Ring |
|
Rewarded by Naaber on the ground floor of Carm's Garm for exhausting all of his dialogue if the Absolute Confidence Amulet was stolen from him beforehand |
- Disguise before equipping the item also works.
- He can also be deceived (DC 30 Deception check) that you accepted the deal and got the hammer, even if you didn't.
Wyrm's Rock Fortress
If you are progressing Wyll's story, it is advised to complete the areas Iron Throne and Steel Watch Foundry and their respective quests before entering the top floor of the fortress and the Wyrmway.
Item name | Item effect | Item source | Location |
---|---|---|---|
Flame Enamelled Armour |
|
Heavy chest in the corner of the armoury south-east of the Wyrm's Rock waypoint | X: -28 Y: 184 |
Infernal Spear |
|
Iron Consuls Mian and Nuff in the throne room on the first floor of the fortress | X: -6 Y: 208 |
Infernal Mace | Black Gauntlets Mohlen, Greyward, Ignur, and Aisha in the throne room on the first floor of the fortress | ||
Emblazoned Plate of the Marshal |
|
Ulder Ravengard in the throne room on the first floor of the fortress, if chosen to be killed | |
Duke Ravengard's Longsword |
| ||
Fabricated Arbalest |
|
Enver Gortash in the throne room on the first floor during the coronation, or later on the top floor of the fortress |
|
Cloth of Authority |
| ||
Tyrannical Jackboots |
| ||
Gauntlet of the Tyrant |
| ||
Servitor of the Black Hand Gloves | Opulent chest in the audience hall wardrobe on the top floor | X: -32 Y: 198 | |
Helldusk Boots |
|
Locked gilded chest in the audience hall bedroom on the top floor | X: -32 Y: 219 |
Balduran's Giantslayer |
|
Ansur in The Dragon's Sanctum | Wyrmway X: 629 Y: -988 |
Helm of Balduran |
|
On a stone altar in the alcove north of Ansur in The Dragon's Sanctum | Wyrmway X: 636 Y: -964 |
Lower City
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers.
Item name | Item effect | Item source | Location |
---|---|---|---|
Cloth Armour |
|
On a wooden table in the south-eastern room of the prison underneath the Basilisk Gate Barracks | Heapside Prison X: -1266 Y: 744 |
The Reviving Hands |
|
Bought or stolen from Vicar Humbletoes at the Stormshore Tabernacle | X: 109 Y: -20 |
Mantle of the Holy Warrior |
| ||
The Sacred Star |
| ||
Amulet of the Devout |
|
Offering chest in the treasury room in the Stormshore Tabernacle basement | Stormshore Tabernacle - Basement X: 796 Y: 1159 |
Shield of Shielding | Offerings to Helm chest in the treasury room in the Stormshore Tabernacle basement | ||
Hammer of the Just |
|
Offerings to Tyr chest in the treasury room in the Stormshore Tabernacle basement | |
Dolor Amarus |
|
Dolor at the entrance gate of the Murder Tribunal if you arrive there with no severed hands, or otherwise at the Highberry's Home wine festival and later in the south-eastern room of the Facemaker's Boutique if not killed at the festival |
|
Spaceshunt Boots |
| ||
Scarlet Leather Armour |
| ||
Blackguard's Sword |
|
That Which Guards at the entrance gate of the Murder Tribunal | Murder Tribunal X: -1295 Y: 502 |
Blackguard's Plate |
| ||
Shield of the Undevout |
| ||
Blackguard's Greaves |
|
That Which Lurks at the entrance gate of the Murder Tribunal | |
Blackguard's Gauntlets |
|
That Which Watches at the entrance gate of the Murder Tribunal | |
Sword of Chaos |
|
Sarevok Anchev at the tribunal hall | Murder Tribunal X: -1267 Y: 503 |
Sarevok's Horned Helmet |
| ||
Amulet of Bhaal | Looted from Sarevok Anchev at the tribunal hall, or rewarded by him for Impress the Murder Tribunal | ||
Bhaalist Gloves |
|
Bought from Echo of Abazigal at the tribunal hall after you became the unholy assassin during Impress the Murder Tribunal | Murder Tribunal X: -1261 Y: 507 |
Bhaalist Armour |
| ||
Assassin of Bhaal Cowl |
| ||
Craterflesh Gloves |
| ||
Vicious Battleaxe |
| ||
Dolor Amarus | |||
Vicious Shortbow | |||
Dread Iron Dagger |
| ||
Fleshrender |
| ||
Keepsake Ring |
|
On the floor in the middle of the Elfsong Tavern basement | Elfsong Tavern - Basement X: -860 Y: 528 |
Boots of Psionic Movement |
|
Ch'r'ai Har'rak next to the round table in the middle of the hideout hall | Knights of the Shield Hideout X: -739 Y: 549 |
Sword of the Emperor |
|
On a weapon rack in the northern-most room of the Knights of the Shield Hideout | Knights of the Shield Hideout X: -732 Y: 588 |
Cerebral Citadel Armour |
|
Emperor's Wardrobe in the northern-most room of the Knights of the Shield Hideout | Knights of the Shield Hideout X: -727 Y: 589 |
Cerebral Citadel Gloves |
| ||
Kurwin's Cauteriser |
|
Bugthimble in the dirt mound at the Graveyard (Lower City) | X: 8 Y: 24 |
Armour of Persistence |
|
Bought or stolen from Dammon at his Forge of the Nine, north-east of the Lower City Central Wall waypoint | X: -2 Y: -9 |
Boots of Persistence |
| ||
Legacy of the Masters |
| ||
Unwanted Masterwork Scalemail |
| ||
Unwanted Masterwork Gauntlets | Gilded Chest next to wooden crates in the Forge of the Nine basement | Forge of the Nine - Basement X: 392 Y: 766 | |
Unwanted Masterwork Greaves |
| ||
Gemini Gloves |
|
Bought or stolen from Helsik at her desk on the ground floor of Devil's Fee north of the Lower City Central Wall waypoint | X: -39 Y: 15 |
Cloak of the Weave |
| ||
Shapeshifter Hat |
| ||
Spellseeking Gloves |
| ||
Hellbeard Halberd |
| ||
Caitiff Staff |
| ||
Gibus of the Worshipful Servant |
|
Bought or stolen from Helsik at her desk on the ground floor of Devil's Fee. Can also be looted from Sceleritas Fel once he dies after The Urge events in the Bhaal Temple |
|
Mask of Soul Perception |
|
Locked gilded chest in the bedroom on the top floor of Devil's Fee | X: -33 Y: 17 |
Hat of the Sharp Caster |
|
Bartered with Tara on the roof of Devil's Fee for Fish or a magical item | X: -27 Y: 5 |
Tressym Collar |
|
Looted from Tara if spared in Rivington and killed or knocked out on the roofs of Devil's Fee or Highberry's Home |
|
Helldusk Helmet |
|
Treasure Crates in the Raphael's vault | House of Hope X: -6484 Y: 2936 |
Staff of Spellpower |
|
On a pedestal in the Raphael's vault | |
Helldusk Gloves |
|
Haarlep in the Raphael's boudoir | House of Hope X: -6485 Y: 2990 |
Gauntlets of Hill Giant Strength |
|
Stolen from the right-most pedestal in the House of Hope archive. Can be stolen afterwards from Helsik at her desk on the ground floor of Devil's Fee if handed over to her for Acquire the Gauntlets for Helsik |
|
Amulet of Greater Health |
|
Stolen from the left pedestal in the House of Hope archive | House of Hope X: -6548 Y: 2905 |
Orphic Hammer |
|
Stolen from the central pedestal in the House of Hope archive | House of Hope X: -6543 Y: 2921 |
Burnished Ring |
|
Spectator in the House of Hope prison | House of Hope - Hope's Prison X: -6481 Y: 2921 |
Helldusk Armour |
|
Raphael at the teleportation circle | House of Hope X: -6477 Y: 2884 |
Gloves of Soul Catching |
|
Rewarded for Save Hope after defeating Raphael | |
Amulet of Elemental Torment |
|
Looted from Hope after defeating Raphael and completing Save Hope | |
Slinging Shoes |
|
Bartered with Tara on the roof of Highberry's Home for Fish or a magical item | X: -1 Y: -39 |
Winter's Clutches |
|
On a pedestal beneath the stained glass window behind the lava and water elementals on the ground floor of Sorcerous Sundries | X: -2 Y: -66 |
Gold Wyrmling Staff |
| ||
Coldbrim Hat |
| ||
Quickspell Gloves |
|
Bought or stolen from Lorroakan's Projection at the foyer desk on the ground floor of Sorcerous Sundries | X: -7 Y: -79 |
Ring of Regeneration |
| ||
Vest of Soul Rejuvenation |
| ||
Armour of Landfall |
| ||
Birthright |
| ||
Harper Sacredstriker |
| ||
Despair of Athkatla |
|
Lorroakan at the top of the Ramazith's Tower | Ramazith's Tower X: 4962 Y: 704 |
Shelter of Athkatla |
| ||
Markoheshkir |
|
On a pedestal inside a Globe of Invulnerability in the lower section of the Ramazith's Tower | Ramazith's Tower X: 4970 Y: 705 |
Robe of the Weave |
| ||
Foebreaker |
|
Invisible gilded chest behind the "Karsus" door in the Sorcerous Vault | Sorcerous Vault X: 326 Y: 998 |
Pyroquickness Hat |
|
Invisible opulent chest behind the "Elminster" door in the Sorcerous Vault | Sorcerous Vault X: 411 Y: 997 |
Hellfire Greataxe |
|
Gilded chest behind the breakable "Illusion" door in the Sorcerous Vault | Sorcerous Vault X: 365 Y: 940 |
The Dead Shot |
|
Bought or stolen from Fytz the Firecracker at the Stormshore Armoury near the Lower City Central Wall waypoint | X: -36 Y: -80 |
Flail of Ages |
| ||
Armour of Agility |
|
Bought or stolen from Gloomy Fentonson at the Stormshore Armoury near the Lower City Central Wall waypoint | X: -37 Y: -77 |
Infernal Mace |
|
Black Gauntlets Uva, Hyrriet, and Volgu Drak on the upper floors of Felogyr's Fireworks, and later Black Gauntlets Holzt, Ralston, Paver, and Rives on the ground floor and in the basement of the Steel Watch Foundry | |
Veil of the Morning |
|
Bought or stolen from Mystic Carrion at the ground floor of the Philgrave's Mansion | X: 7 Y: -159 |
Armour of the Sporekeeper |
| ||
Hood of the Weave |
| ||
Torch of Revocation |
|
Looted from Mystic Carrion at the ground floor of the Philgrave's Mansion, bought from him if he was convinced to during dialogue, stolen from the locked gilded chest in the alcove behind him, or rewarded by him for killing Thrumbo during Find Mystic Carrion's Servant | |
Staff of Cherished Necromancy |
|
Looted from Mystic Carrion at the ground floor of the Philgrave's Mansion | |
Crypt Lord Ring |
|
Rewarded by Thrumbo at the ground floor of the Philgrave's Mansion, if he was sided with and saved during Find Mystic Carrion's Servant | |
Helmet of Grit |
|
Locked opulent chest in the cursed room on the lower floor of the Szarr Palace | Szarr Palace X: -1298 Y: 965 |
Pelorsun Blade |
|
Trapped rosewood casket in one of the pits of the dungeon, encountered by taking the second door to the right when advancing north from the Cazador's Dungeon waypoint | Cazador's Dungeon X: -1928 Y: 852 |
Rhapsody |
|
Cazador Szarr at the dungeon ritual site | Cazador's Dungeon X: -1925 Y: 944 |
Woe |
|
Rewarded during The Pale Elf for killing Cazador Szarr at the dungeon ritual site | |
The Undead Bane |
|
Looted from Ulma when returning back to the Cazador's Dungeon waypoint, if she was spared at the Gur Camp and was chosen to be killed here | Cazador's Dungeon X: -1925 Y: 836 |
Salty Scimitar(rrr) | Captain Grisly in The Blushing Mermaid basement | The Blushing Mermaid - Basement X: -2339 Y: -127 | |
Tarnished Charm |
|
Auntie Ethel in The Blushing Mermaid basement, even if she was killed before in the Overgrown Tunnel | The Blushing Mermaid - Basement X: -2329 Y: -95 |
Ring of Feywild Sparks |
| ||
Amulet of Windrider |
|
Rewarded by Lora on the ground floor of the Lora's House for Save Vanra | X: -65 Y: -89 |
Duellist's Prerogative |
| ||
Fey Semblance Amulet |
|
Rewarded by any of the NPCs at the Old Garlow's Place for Avenge the Hag Survivors | X: -55 Y: -147 |
Staff of Interruption |
|
Rewarded by Mayrina at the Old Garlow's Place for Help the Hag Survivors | |
Murderous Cut |
|
Reapers of Bhaal and Death's Heads of Bhaal in Bloomridge Park, The Counting House, and Lower City Sewers | |
Amulet of Restoration |
|
Private stash in the eastern room down the very first flight of stairs | The Counting House X: -85 Y: -185 |
Nymph Cloak |
|
High Security Vault n°1 on the southern side of the high security vault hall | The Counting House X: -711 Y: 864 |
Spell Savant Amulet |
| ||
Jannath's Hat |
|
High Security Vault n°2 on the southern side of the high security vault hall | The Counting House X: -714 Y: 863 |
The Long Arm of the Gur |
|
High Security Vault n°3 on the southern side of the high security vault hall | The Counting House X: -718 Y: 861 |
Trident of the Waves |
|
High Security Vault n°4 on the northern side of the high security vault hall | The Counting House X: -711 Y: 882 |
Ravengard's Scourger |
|
High Security Vault n°5 on the northern side of the high security vault hall | The Counting House X: -712 Y: 882 |
Knock Knuckle Gloves |
|
High Security Vault n°7 on the western side of the high security vault hall | The Counting House X: -719 Y: 871 |
Elegant Studded Leather |
|
High Security Vault n°9 on the eastern-most side of the high security vault hall | The Counting House X: -686 Y: 874 |
Abdel's Trusted Shield |
|
Rewarded by Golbraith Stredivas on the upper floor of Golbraith's Cellar if you convince him during dialogue of your courage against mind flayers | X: -148 Y: -60 |
Katana |
|
On a wooden table underneath the stuffed hyena head on the southern side of the Golbraith's Cellar basement | Golbraith's Cellar - Basement X: -2343 Y: 811 |
Unflinching Protector Amulet | Ptaris through The Lodge portal if Steal a Githyanki Egg was completed by giving Lady Esther the Githyanki Egg | The Lodge - Basement Docks X: -1283 Y: 252 | |
Staff of the Ram |
|
Opulent chest in the room behind the secret bookcase lock in Elerrathin's Home basement shack | Elerrathin's Home - Basement X: -1572 Y: 976 |
Belm |
| ||
Khalid's Gift |
|
Display case in the room behind the secret bookcase lock in Elerrathin's Home basement shack | |
After Death Do Us Part |
|
During Free the Artist, looted from Oskar Fevras at the upper floor of the Lady Jannath's Estate if Kerri Evenfield was allowed to kill him, or dropped on the floor by him if Kerri Evenfield was banished and Lady Jannath was told the truth about him | X: -250 Y: -44 |
Til Death Do Us Part |
|
During Free the Artist, looted or stolen from Lady Jannath at the upper floor of the Lady Jannath's Estate, or dropped on the floor by her if Kerri Evenfield was banished and Lady Jannath was told the truth about Oskar Fevras | |
Viconia's Walking Fortress |
|
Viconia DeVir at the central hall of the cloister beneath the House of Grief | Cloister of Sombre Embrace X: -400 Y: -1651 |
Viconia's Priestess Robe |
| ||
Handmaiden's Mace |
| ||
Wavemother's Cloak |
|
Opulent chest behind Allandra Grey's desk on the upper floor of the Water Queen's House | X: -246 Y: -249 |
Wavemother's Robe |
|
Rewarded by Allandra Grey in the basement of Flymm Cargo for handing over Redhammer during Avenge the Drowned | Flymm Cargo - Basement X: -1048 Y: 312 |
Wavemother's Sickle |
|
Allandra Grey at the Water Queen's House mourning ceremony or at her quarters on the upper floor afterwards |
|
Steelwatcher Helmet |
|
On a table on the groond floor of the Steel Watch Foundry | X: -275 Y: -134 |
Hellfire Engine Crossbow |
|
Crafted by combining Watcher Crossbow Blueprint, Targeting Module, and Steel Watcher Arm on the ground floor of the Steel Watch Foundry | X: -325 Y: -134 |
Winkling Gloves |
|
Zanner Toobin in the west-most room on the ground floor of the Steel Watch Foundry, and later accompanying you in the foundry basement during Save the Gondians |
|
Gontr Mael |
|
Steel Watcher Titan in the basement of the Steel Watch Foundry | Steel Watch Foundry - Lab Level X: -1952 Y: 206 |
Drunken Cloth |
|
Bought or stolen from Severn at the bar in the Guildhall | Lower City Sewers X: -22 Y: 769 |
Shade-Slayer Cloak |
|
Bought or stolen from Sticky Dondo in the Mol encampment overseeing the pit in the Guildhall | Lower City Sewers X: -17 Y: 755 |
Cindermoth Cloak | Aelis Siryasius in the grease elemental area to the north-west of the City Sewers waypoint | Lower City Sewers X: -123 Y: 834 | |
Chancer's Carcanet |
|
Rewarded by Sarin in the grease elemental area to the north-west of the City Sewers waypoint for finding her skull and bringing it to her coffin | Lower City Sewers X: -125 Y: 829 |
Silver Sword of the Astral Plane |
|
Rewarded by Kith'rak Voss behind the locked door to the north-east of the City Sewers waypoint once he was promised in Sharess' Caress that you will retrieve the Orphic Hammer, and was shown the hammer here | Lower City Sewers X: -70 Y: 826 |
Armour of Moonbasking |
|
Bought or stolen from Voiceless Penitent Bareki in an alcove west of the Undercity Ruins waypoint | Lower City Sewers X: -157 Y: 939 |
Bonespike Helmet |
| ||
Breaching Pikestaff |
|
On a coffin in the center of the tomb that can be reached through the passage west of the Undercity Ruins waypoint in the Lower City Sewers | Ancient Lair X: -1385 Y: 60 |
Bonespike Gloves |
|
Strangler Luke on top of a ruined building at the beginning of the collapsed pillar bridge during the Undercity Ruins ambush | Lower City Sewers X: -136 Y: 980 |
Crimson Mischief |
|
Orin at the sacrificial altar of the Bhaal Temple | Lower City Sewers X: 61 Y: 1004 |
Mutilated Carapace |
| ||
Bloodthirst |
|
The High Hall
This area is only accessible after traveling to the Morphic Pool at the very end of the game.
Item name | Item effect | Item source | Location |
---|---|---|---|
Broodmother's Revenge |
|
Stolen from the table of goods that belong to Koll the Red in The Watch Citadel | X: 235 Y: 44 |
Steelforged Sword |
| ||
Thermodynamo Axe |
| ||
Blade of Oppressed Souls |
|