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Blurg

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Blurg is a friendly hobgoblin trader. Alongside Omeluum Omeluum, he is a member of the Society of Brilliance studying the flora and fauna of the Underdark.

Portrait Blurg.png
The duergar are back! Run, little mushrooms!
Blurg, if approached by a duergar player

Involvement[edit | edit source]

Act One[edit | edit source]

Blurg can be first met in the Ebonlake Grotto at X: 111 Y: -89. If telling him about the tadpole, he contacts Omeluum and the pair attempt to learn more information about it. He also shares details about the Society of Brilliance along with his scholarly insights on the Myconid colony and the Underdark.

Act Three[edit | edit source]

Blurg can be found in the Society of Brilliance Lodge in the Lower City of Baldur's Gate. If the party have not met Omeluum Omeluum during Act One, Blurg mentions that his associate chose to remain in the Underdark.

Otherwise, the two have traveled together to tell the Society of Brilliance about their findings. If spoken to after both travelled together, Blurg worries that Omeluum has been gone for too long, and asks the party to find it; this starts the quest Retrieve Omeluum Retrieve Omeluum.

Shop[edit | edit source]

Corresponds to UND_SocietyOfBrilliance_Hobgoblin.

Notable items sold[edit | edit source]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Blur.webp
Blur Blur (Action + Level 2 Spell Slot)

Attackers have Disadvantage Icon.png Disadvantage on Attack rolls against you.

Doesn't affect creatures that don't rely on sight or that can see through illusions.

 Range: Self
Burning Hands.webp
Burning Hands Burning Hands (Action + Level 1 Spell Slot)
Damage: 3~18
3d6Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Misty Step.webp
Misty Step Misty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Scorching Ray.webp
Scorching Ray Scorching Ray (Action + Level 2 Spell Slot)
Damage: 6~36
2d6Damage TypesFire
+ 2d6Damage TypesFire
+ 2d6Damage TypesFire

Hurl 3 rays of fire. Each ray deals 2d6Damage TypesFire damage.

 Range: 18 m / 60 ft
Shatter.webp
Shatter Shatter (Action + Level 2 Spell Slot)
Damage: 3~24

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Thunderwave.webp
Thunderwave Thunderwave (Action + Level 1 Spell Slot)
Damage: 2~16

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.

CON Save
 Melee: 1.5 m / 5 ft
AoE: 5 m / 17 ft (Cube)
Witch Bolt.webp
Witch Bolt Witch Bolt (Action + Level 1 Spell Slot)
Damage: 1~12

Link yourself to a target with a bolt of lightning. Deal an additional 1d12Damage TypesLightning each turn by activating it.

 Range: 18 m / 60 ft

Related quests[edit | edit source]

Related literature[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Blurg appears briefly in the Fifth Edition Dungeons & Dragons Module "Out of the Abyss." While still a member of the Society of Brilliance, he was originally an Orog, an uncommon subrace of Orc, rather than a Hobgoblin. Some of the dialogue related to him even reflects his original race - implying the hobgoblin model was originally a placeholder, but was eventually used for the full release. It is unknown as to why the Hobgoblin race was kept for Blurg.
  • Blurg will teleport away after repeated pickpocket attempts.

External links[edit | edit source]