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Sleight of Hand
Sleight of Hand is a Dexterity-based skill.
The higher a creature's Dexterity score, the more likely they are to succeed on Sleight of Hand ability checks to pick locks, pick pockets, and disarm traps.
Proficiency[edit | edit source]
Characters who are proficient in Sleight of Hand can add their proficiency bonus when making ability checks.
The following backgrounds grant proficiency in Sleight of Hand:
The following classes can choose to select Sleight of Hand as a proficient skill at Level 1:
- - via the Natural Explorer option Urban Tracker
Uses[edit | edit source]
- Picking locks (requires
Thieves' Tools)
- Disarming Traps (requires
Trap Disarm Toolkit)
- Pickpocketing from NPCs
- Stealing items without being noticed (see also Stealth)
Pickpocketing and stealing tips[edit | edit source]
Picking pockets and stealing items in crowded areas can be difficult due to characters in the area having overlapping sight cones or moving around. A method around this is using a party member to start a conversation with the character making this task more difficult. Typically the character turns to face the party member they are in a conversation with, thus turning their sight cone away from the mark intended to pickpocketed or the item to be stolen. This can also be used to hold a character still while attempting to pickpocket them.
Another technique to pickpocket in crowded areas is by being first. Invisible characters always succeed with checks while this condition is active, making it possible to attempt pickpocketing even in a crowded room. However, invisibility drops immediately after a pickpocket attempt is made (unless using , which has an increasing chance to fail, based on use). If quickly going invisible again, or going to camp, the player character can avoid being caught.
An additional technique is firing an Arrow of Darkness near a character, activating turn-based mode, and then pickpocketing. In some scenarios, it is necessary to pass a Stealth Check, but in most cases this allows easier pickpocketing in more crowded areas. This can also be achieved with the feature of the
Cloak of Cunning Brume, but the character to be pickpocketed must not be 'hit' with the fog or they become hostile.
Ways way to build high Sleight of Hand bonuses include:
- A level 11 Rogue with and +8 from
- +6 from Dexterity (using
The Graceful Cloth, Feats, and / or various Permanent Bonuses to reach 22 Dexterity)
- +4 from
Unlucky Thief's Gloves and
Smuggler's Ring
- +2d4 total from and
Shapeshifter's Boon Ring
Amount of Gold | Sleight of Hand DC |
---|---|
1-5 | 9 |
6-15 | 10 |
16-30 | 11 |
31-50 | 12 |
51-75 | 13 |
76-104 | 14 |
105-139 | 15 |
140-179 | 16 |
180-223 | 17 |
224-272 | 18 |
273-326 | 19 |
327-385 | 20 |
386-449 | 21 |
450-518 | 22 |
519-591 | 23 |
592-669 | 24 |
670-752 | 25 |
753-840 | 26 |
841-932 | 27 |
933-2499 | 28 |
2500-7499 | 29 |
7500-12,499 | 30 |
12,500-17,499 | 31* |
17,500-22,499 | 32* |
22,500+ | 33* |
*The DC of Pickpocketing NPCs is affected by the NPCs Wisdom Ability score modifier.
Related items[edit | edit source]
Name | Rarity | Effect |
---|---|---|
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Rare | +1 to Skill Checks |
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Uncommon | +1 to Skill Checks |
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Uncommon | Advantage on Skill Checks |
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Uncommon | +1 to Skill Checks |
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Rare | +1 to All Dexterity Checks |
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Rare | +1 to Skill Checks, +2 Dexterity for Gnomes, +1 Dexterity for Halflings and Dwarves |
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Rare | Advantage on All Dexterity Checks |
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Uncommon | +1d4 to All Skill Checks |
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Uncommon | +2 to Skill checks |
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Rare | Advantage on All Dexterity Checks, +2 Dexterity to a maximum of 20 |
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Uncommon | +2 to Skill checks |
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Rare | +1 to Skill Checks |
Related spells[edit | edit source]
- - grants Proficiency in all Skills of a chosen Ability
- - grants a
+1d6 /
+1d8 /
+1d10 bonus on the next Skill Check
- - grants a
+1d4 bonus on all Skill Checks
- - grants a
+1d4 penalty on all Skill Checks
- - grants a
+1d4 bonus on all Skill Checks
- - grants Advantage on all Dexterity Checks
- - grants a
+1d6 bonus on all Skill Checks
- - grants a
+1d4 bonus on all Skill Checks
- - grants Disadvantage on all Dexterity Checks
- - grants Proficiency in all Dexterity Skills