User:Kaimbe/equipment: Difference between revisions

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|fields=
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special=Special, where_to_find=Where To Find, type=Type, proficiency=Proficiency,  description=Description, quote=Quote, rarity=Rarity, armour_class=AC, armour_class_bonus=AC (Shields), stealth_disadvantage=Stealth Disadvantage
special=Special, where_to_find=Where To Find, type=Type, proficiency=Proficiency, quote=Quote, rarity=Rarity, armour_class=AC, armour_class_bonus=AC (Shields), stealth_disadvantage=Stealth Disadvantage
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|hidden fields=Where To Find, Type, Proficiency, AC, AC (Shields)
|details fields=Description, Quote, Rarity, Stealth Disadvantage
|details fields=Quote, Rarity, Stealth Disadvantage
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Revision as of 19:59, 17 September 2023

Toggle columns: Where To Find - Type - Proficiency - AC - AC (Shields)
Item Special Where To Find Type Proficiency AC AC (Shields)
Item Special Where To Find Type Proficiency AC AC (Shields)
  • While wearing this item, eternal debtors in the House of Hope will remain neutral towards the party. If any party members are seen in the House of Hope without the Debtor's Attire, eternal debtors will become hostile towards the entire party.
Given to the party by Hope. Also found in various containers. Camp Clothing
  • While wearing this item, eternal debtors in the House of Hope will remain neutral towards the party. If any party members are seen in the House of Hope without the Debtor's Attire, eternal debtors will become hostile towards the entire party.
  • Given to the party by Hope. Also found in various containers. Camp Clothing
    Looted from Sarevok Anchev or reward by him for Impress the Murder Tribunal. Amulets
    On the inventory of Malus Thorm in the House of Healing. Musical Instruments Musical Instruments
    The Bloody Amulet can be obtained from Barcus Wroot, who can be met in several different locations: Amulets
    Contained within a chest inside the Tiefling Hideout in the Druid Grove. Can also be looted from the corpse of Barth if he dies outside the grove. Amulets
    ; Light Light ()
    Cast as a cantrip at will.
    This ring can be obtained by telling Bernard the appropriate play line. Alternatively, it can be looted from Bernard after defeating it. Rings
    Rings
    Given to player by Alfira during conversation in the Druid Grove Musical Instruments Musical Instruments
    Looted/pickpocketed from Mayrina Amulets
    Dropped by Minthara in Goblin Camp if killed or knocked out.
  • If the party has sided with Minthara, she instead provides the lyre after the camp celebration.
  • Dropped by Nere in Grymforge if killed.
  • If the party lets Nere live and convinces him to help them get through the shadow lands, he will provide the Lyre.
  • Musical Instruments Musical Instruments
    Act Three: Gifted or looted from Godey on the lowest floor of the Szarr Palace in the kennels
  • Act Three: Carried by Cazador
  • Rings
  • Constitution Constitution +2, up to 20.
  • Reward for completing the quest Save Hope Gloves
    ; Fly (bonus action) Fly ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Looted from Raphael after fighting him in Foyer. Heavy Armour 21
    Found sitting on top of a stone altar next to Ansur. Helmets Medium Armour
    ; Disguise Self Disguise Self ()
    Cast as a level 1 spell at will.
    In the Traveller's Chest at the Campsite Helmets
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Amulets
    ; Bulwark Rebuke Bulwark Rebuke ()
    When a foe hits you with a melee attack, deal it 2d4Damage TypesForce and possibly knock it Prone Prone. at will.
    Reflective Shell Reflective Shell ()
    A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin. ( Recharge: Short rest.)
    Warding Bond Warding Bond ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Looted from Viconia DeVir during the quest Daughter of Darkness. Shields Shields +3
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Protection from Missiles Protection from Missiles ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Rewarded from Golbraith in the upper level of his home, after convincing him of your courage against Mind Flayers. Shields Shields +2
    Inside a locked chest in a cell. Gloves
    Can be forged with a Scale Mail Mould and Mithral Ore Medium Armour Medium Armour 16
  • Attackers can't land Critical Hits on the wearer.
  • Can be forged with a Splint Mould and Mithral Ore Heavy Armour Heavy Armour 18
  • Set the wearer's Constitution Constitution score to 23. The enchantment has no effect if their Constitution score is higher without it.
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Stolen from the left-most pedestal in the Archive. Amulets
    Looted from the main Offering Chest in the basement. Amulets
    ; Ride the Winds Ride the Winds ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Gust of Wind Gust of Wind ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Reward by Lora Bergauz for saving her daughter during the quest Save Vanra or looted from her corpse if the party sides with Auntie Ethel. It can also be pickpocketed from Lora. Amulets
    Sold by Gloomy Fentonson, near the Lower City Central Wall waypoint. Medium Armour Medium Armour 17
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Plant Growth Plant Growth ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    Sold by Lorroakan's Projection or Rolan on the ground floor. Light Armour Light Armour 13
    Bought or sold by Voiceless Penitent Bareki. Bareki is next to the Undercity Ruins Ancient Rune Circle. Light Armour Light Armour 11
    Bought or stolen from Dammon in Act Three. Heavy Armour Heavy Armour 20
    Can be bought from Mystic Carrion or looted from him if he is killed while it is one of the 3 most valuable items in his inventory. Light Armour Light Armour 13
    ; See Invisibility (spell) See Invisibility ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. Helmets
    Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. Light Armour Light Armour 14
    Garrotte Garrotte ()
    Wraps a shadow rope around a Humanoid creature's throat to start Garrotting Garrotting it. ( Recharge: Short rest.)
    Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. Gloves
    Sold by Lorroakan's Projection or Rolan on the ground floor. Helmets
  • Advantage Icon.png Advantage on Wisdom Saving throws.
  • Looted from the death knight That Which Guards Heavy Armour Heavy Armour 19
    ; Brutal Leap Brutal Leap ()
    Leap at a target and possibly knock it Prone Prone. ( Recharge: per turn.)
    Looted from a trapped Wooden Chest X: -1340 Y: -857 in a secluded Passageway at the far end of the western trail leading away from the South Span Checkpoint in Rivington. Boots
    Sold by Exxvikyap in Rivington during Act Three Clothing 10
    Looted from Strangler Luke during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial is complete so the item will need to be obtained before then. Gloves

    Menacing Attack Menacing Attack

    Usable once per turn. This ability does not consume Superiority Dice.
    Bought or sold by Voiceless Penitent Bareki. Bareki is next to the Undercity Ruins Ancient Rune Circle. Helmets
    Bought or stolen from Dammon in Act Three. Boots Medium Armour
  • Dexterity Saving throws +1
  • Githborn: Flying Boots Githborn: Flying Boots ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Looted from Ch'r'ai Har'rak. Boots Medium Armour
    ; Paralyzing Ray Paralyzing Ray ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Dropped by a Spectator in Hope's prison. Rings
    Bought or stolen from Araj Oblodra on the main floor. Helmets
    ; Absorb Elements Absorb Elements ()
    Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack. ( Recharge: Short rest.)
    Bought or stolen from Helsik at her desk on the ground floor once her special stock is unlocked. Cloaks
    ; Polymorph: Dire Raven Polymorph: Dire Raven ()
    Take the shape of a dire raven that can avoid attention and Blind Blind enemies. It has 13hit points. ( Recharge: Long rest.)
    Bought or stolen from Mattis near the Requisitioned Barn if he survived to Act Three. Amulets
    ; Create Undead Create Undead ()
    Cast as a level 6 spell ( Recharge: Long rest.)
    Rewarded for completion of the quest Find Mystic Carrion's Servant, if Thrumbo survives. Rings
    Shar's Aegis Shar's Aegis ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Rewarded to Shadowheart for killing the Nightsong Medium Armour Medium Armour 17
    Inside a Gilded Chest behind the altar and beyond the riddle door in the Silent Library Helmets Medium Armour
    ; Misty Step Misty Step ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Carried by Nere Boots
    Shield (spell) Shield ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Looted from the High Security Vault n°9 (inside the big vault at the back of the room). A key for this vault can be obtained by completing Return Rakath's Gold. Light Armour Light Armour 14
    ; Fire Shield Fire Shield ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Can be looted from the body of Duke Ulder Ravengard if killed in Wyrm's Rock Fortress or at the Campsite (Act Three). Heavy Armour Heavy Armour 19
    Rewarded for completing the quest Avenge the Hag Survivors. Amulets
    ; Fire Shield: Warm Fire Shield: Warm ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Heavy chest in the corner of the armoury south-east of the Wyrm's Rock waypoint Medium Armour Medium Armour 16
    Gargoyle's Countenance Gargoyle's Countenance ()
    Cast as a level 4 spell ( Recharge: Short rest.)
    Boots
    ; Command Command ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Can be looted from Enver Gortash, who can be found in the audience hall during the coronation or in his personal quarters on top of the fortress. Gloves
    Stolen from a pedestal in the Archive. Gloves
  • Attack rolls +1
  • Bought or stolen from the trader Entharl Danthelon in Wyrm's Crossing. Gloves Medium Armour
    Bought or stolen from Helsik at her desk on the ground floor. Gloves
  • Set the wearer's Dexterity Dexterity score to 18. The enchantment has no effect if their Dexterity score is higher without it.
  • Attack rolls +1
  • Can be bought or stolen from A'jak'nir Jeera. Gloves
  • Attackers can't land Critical Hits on the wearer.
  • Grants Resistance to Damage TypesFire damage.
  • Hunter's Mark Hunter's Mark ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Dropped by Grym. Helmets Heavy Armour
    ; Hellcrawler Hellcrawler ()
    Teleport to an area and deal 2d8Damage TypesFire damage where you land. The impact blast spreads in a 3m / 10ft zone. ( Recharge: Short rest.)
    Found in a locked Gilded Chest on the top floor. Boots
    Rays of Fire (Cantrip) Rays of Fire ()
    Cast as a cantrip ( Recharge: Short rest.)
    Dropped by Haarlep in the Boudoir. Gloves
    Immolating Gaze Immolating Gaze ()
    Sear and Frighten Frighten a target with nothing but your glower. ( Recharge: Short rest.)
    Found in Raphael's Vault across from the entrance to the Boudoir. It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile. Helmets
    Looted from a locked opulent chest in the room with the cursed corpse of Victoria. Helmets Light Armour
    Can be bought or looted from Mystic Carrion. Helmets
    Bought or stolen from the trader Entharl Danthelon in Wyrm's Crossing. Helmets
  • Strength Saving throws +1
  • Mage Hand Mage Hand ()
    Cast as a cantrip ( Recharge: Short rest.)
    Telekinesis Telekinesis ()
    Cast as a level 5 spell ( Recharge: Short rest.)
    Looted from Ch'r'ai Tska'an near the bridge leading to the To Baldur's Gate waypoint. Gloves
    Fire Shield: Warm Fire Shield: Warm ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    After recruiting Wyll, you must find and kill Karlach. Mizora will reward Wyll with this robe when taking a long rest. Clothing
    Looted from the High Security Vault n°2 Helmets
  • Wisdom Wisdom +1 (up to 21)
  • Khalid's Gift: Aid Khalid's Gift: Aid ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Found in a display case in the basement. The display case is in a room behind a DC18 locked bookcase. Amulets
    Found lying on the ground where the shadowy copy of the player's character died in the Self-Same Trial. If any member of the group has Cheater's Folly (Condition) active, the ring will not spawn. Rings
    Bought or stolen from Dammon in Act Three. Gloves Medium Armour
    Amulets
  • Crusader's Mantle Crusader's Mantle ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    Bought or stolen from Vicar Humbletoes. Cloaks
    ; Detect Thoughts Detect Thoughts ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Found in a DC 20 locked Gilded Chest in Helsik's Room upstairs. Helmets
    Lunar Bulwark Lunar Bulwark ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Produce Flame Produce Flame ()
    Cast as a cantrip at will.
    Looted from Isobel if she is killed after dealing with the Nightsong but before completing the assault on Moonrise. Clothing 10
    ; Command Command ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    This item is only available to Enver Gortash. When looted from him it breaks into Gauntlet of the Tyrant and Gortash's Netherstone Gloves
    Dominate Person Dominate Person ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Looted from the High Security Vault n°1 Cloaks
    ; Confusion Confusion ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Can be looted from Orpheus. Rings
    ; Ensnaring Strands Ensnaring Strands ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Pulling Web Pulling Web ()
    Cast as a cantrip ( Recharge: Long rest.)
    Web Web ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Gloves
    Rewarded by Alfira for successfully completing Rescue the Tieflings. Clothing 10
    Can be found in the vault of Elminster. It is inside an invisible chest. See Invisibility See Invisibility or Faerie Fire Faerie Fire can be used to see the chest. Helmets
    Sold by Lorroakan's Projection or Rolan on the ground floor. Gloves
    ; Howl of the Dead Howl of the Dead ()
    Let out a bone-chilling howl that Numbs Numbs all nearby creatures. ( Recharge: Short rest.)
    Carried by Ketheric Thorm Heavy Armour Heavy Armour 19
    Given by Tara during the first Long Rest following completion of the Escape the Nautiloid quest (only when playing as the Gale Origin). Rings
    Looted from Auntie Ethel Rings
    Act Three:
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be pickpocketed from Rolan in Ramazith's Tower shortly after Lorroakan is killed (may disappear from Rolan's inventory later)
  • Rings
    Bought or stolen from Ferg Drogher near the Requisitioned Barn if he is persuaded to sell his special stock. Clothing 10
  • Armour Class Armour Class +2
  • Located inside a Globe of Invulnerability (Use See Invisibility to see the lever and disable the globe) Clothing 10
    Looted from Sarevok Anchev. Helmets Medium Armour
    Heavy Armour Heavy Armour 20
    ; Shatter Shatter ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Ki Restoration (Greater) Ki Restoration ()
    Using the spiritual energy in the amulet, you restore a number of Ki Points equal to your martial arts die. [See Notes] ( Recharge: Long rest.)
    Obtained upon completing the Help the Cursed Monk quest (if the player refuses to take on the monk's madness and fights him). Amulets
    Sold by Sticky Dondo, next to Mol. Cloaks
    Bought or stolen from Helsik at her desk on the ground floor once her special stock is unlocked. Helmets
    Bought or stolen from Roah Moonglow on the main floor. Medium Armour Medium Armour 14
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Shields Shields +4
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw. at will.
    Shield of Devotion: Aid Shield of Devotion: Aid ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Shields Shields +2
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Shields Shields +2
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw. at will.
    Looted from the death knight That Which Guards Shields Shields +2
    ; Spell Slot Restoration Spell Slot Restoration
    Replenish an expended spell slot of any level as a Bonus action once per Long Rest.
    Looted from The Warden. Amulets
    Rewarded by Lucretious at the end of the Find Dribbles the Clown quest. Alternatively, can be pickpocketed or looted from Lucretious. Gloves
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Sold by Exxvikyap in Rivington during Act Three Shields Shields +2
    Revivify Revivify ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Bought or stolen from Vicar Humbletoes. Gloves Medium Armour
    ; Ray of Fear Ray of Fear ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Wounding Ray Wounding Ray ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Looted from the Spectator located in the Petrified Battlefield. Amulets
    ; Telekinesis Telekinesis ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Looted from Tara on the roof. Amulets
    Looted from Ptaris. Only accessible if Steal a Githyanki Egg was completed by giving the egg to Lady Esther. Amulets
    ; Vampiric Touch Vampiric Touch ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Gloves
    ; Turn Undead Turn Undead ()
    Pray to Turn all undead that can see you. ( Recharge: Long rest.)
    Can be bought or looted from Mystic Carrion. Clothing 10
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be bought off of Rolan via trade option on the bottom left during dialogue in Ramazith's Tower
  • Clothing 10
  • Armour Class Armour Class +1.
  • Create or Destroy Water Create or Destroy Water ()
    Cast as a level 4 spell ( Recharge: Short rest.)
    Rewarded by Allandra Grey in the basement for handing over Redhammer during the quest Avenge the Drowned. Clothing 10
    ; Ensnaring Shock Ensnaring Shock ()
    Cast as a cantrip ( Recharge: Short rest.)
    Rings
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw. at will.
    Fire Shield: Chill Fire Shield: Chill ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Dropped by Z'rell, either by killing her in her office or on the main floor. Shields +2
    Bought or stolen from Barcus Wroot at his workshop. Boots
  • Attackers can't land critical hits on the wearer.
  • Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Can be forged with a Shield Mould and Mithral Ore Shields Shields +2
    Dropped by Oskar Fevras if his affair is exposed to Lady Jannath or if he is killed by Kerri during the quest Free the Artist. Can also be dropped by Lady Jannath if Oskar wasn't saved in Act One. Rings
    ; Brand the Weak Brand the Weak ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Can be looted from A'jak'nir Jeera. Amulets
    ; Healing Word Healing Word ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Mass Healing Word Mass Healing Word ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Can be bought or stolen from Derryth Bonecloak in the Underdark Amulets
    Bought from Hoots Hooligan in Sharess' Caress X: 21 Y: 85, after you accepted to taste her new brew. Amulets
    Shield (spell) Shield ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Amulets
    ; Eternal Devotion Eternal Devotion ()
    Recite your Oath to regain 1 Channel Oath Charge. ( Recharge: Long rest.)
    Bought or stolen from Roah Moonglow on the main floor. Heavy Armour Heavy Armour 18
    Looted from a backpack. Rings
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Medium Armour Medium Armour 12
  • Strength Saving throws +1
  • Attack rolls +1
  • Inflict Wounds Inflict Wounds ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Looted from the death knight That Which Watches Gloves Medium Armour
    Looted from the death knight That Which Lurks Boots Medium Armour
    ; Feign Death Feign Death ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    Found inside a sarcophagus behind the locked grated iron doors. Boots
    Bought or stolen from Araj Oblodra on the main floor. Boots
    ; Restore Bardic Inspiration Restore Bardic Inspiration ()
    Play your instrument to restore one of your Bardic Inspiration slots. ( Recharge: Long rest.)
    Looted from a Heavy Chest in the room just north of Yurgir. Boots
    Bought or stolen from Blurg. Boots
    ; Click Heels Click Heels ()
    Click the heels of your boots to gain speed and freedom of movement.
    Worn by Thulla. She gives them to you as thanks for curing her of the duergar poison in Cure the Poisoned Gnome. If given to Sergeant Thrinn to complete the quest Find the Missing Boots, they can be stolen or picked off her dead body. Boots
    Dropped by Prelate Lir'i'c, as you enter Act Three. Boots
    In the secret cellar area of the Apothecary, beneath the Blighted Village. The bracers are located in a gilded chest. Gloves
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Cloaks
    Sold by traders using the levelled magic armour table when the player is level 9 or above. Medium Armour Medium Armour 16
    Boots
    Dropped by Thudd. Helmets
    Located in a wardrobe during the quest Visit the Emperor's Old Hideout. Heavy Armour Heavy Armour 18
  • Strength Saving throws +1
  • Located in a wardrobe during the quest Visit the Emperor's Old Hideout. Gloves
    Sold by traders using the levelled magic armour table when the player is level 7 or above. Heavy Armour Heavy Armour 18
    Sold by traders using the levelled magic armour table when the player is between levels 5 and 8. Medium Armour Medium Armour 15
    ; Tyrant Tongue Tyrant Tongue ()
    Grant an ally a +2 bonus on Intimidation checks. ( Recharge: Long rest.)
    Reward for delivering Nere's Head to Glut during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. Amulets
    Given by Sarin after you return their skull to their body. Amulets
    ; Protection from Missiles Protection from Missiles ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Gloves
    ; Animate Dead Animate Dead ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Can be looted from Balthazar, at his altar. Helmets
    ; Scorching Ray Scorching Ray ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Sold by Blurg Helmets
    Can be looted from a skeleton in the Necrotic Laboratory. Helmets
    Drops from the Githyanki Inquisitor Ch'r'ai W'wargaz in the Inquisitor's Chamber. Helmets
    Cloaks
    Bought or stolen from the trader Entharl Danthelon in Wyrm's Crossing. Cloaks
    Can be looted from Enver Gortash, who can be found in the audience hall during the coronation or in his personal quarters on top of the fortress. Clothing 10
    Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. Gloves
    Can be bought or stolen from A'jak'nir Jeera. Gloves
  • Sleight of Hand Sleight of Hand +1
  • Can be bought, pickpocketed, or looted from Popper. Gloves
  • Dexterity Saving throws +1
  • Shadow Teleportation Shadow Teleportation ()
    Teleport to an unoccupied, obscured spot. ( Recharge: Short rest.)
    Rewarded to Shadowheart for killing the Nightsong Boots Medium Armour
    Beckoning Darkness Beckoning Darkness ()
    Cast as a level 4 spell at will.
    Rewarded to Shadowheart for killing the Nightsong Gloves
    Shar's Aegis Shar's Aegis ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Lying on the ground next to the altar where the Spear of Night rests, beyond the riddle door in the Silent Library Medium Armour Medium Armour 16
    Amulets
  • Arcane Critical

    Arcane Critical (): Cast as a level 1 spell at will.

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Gloves
    Can be looted from a Heavy Chest in Balthazar's chambers on the First Floor. Cloaks
    Looted from Ardent Jhe'rezath in the Inquisitor's Chamber. Helmets
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
  • Stealth Stealth +1
  • Inside a Heavy Chest at Lolth's Cultist's cache, climbing up a high spot near the entrance of The Festering Cove. Light Armour Light Armour 12
  • Stealth Stealth +1
  • Light Armour Light Armour 12
    Purchased or stolen from Severn. Clothing 10
  • Constitution Constitution +2 (Max 20)
  • Bought or stolen from Lann Tarv on the main floor if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Heavy Armour Heavy Armour 19
    Sold by Exxvikyap in Rivington during Act Three Medium Armour Medium Armour 14
  • Constitution Constitution +2 (up to 20)
  • Bought or stolen from Lann Tarv on the main floor. Clothing 10
    ; Voice of the Circle Voice of the Circle ()
    Grant an ally a +2 bonus on Persuasion checks. ( Recharge: Long rest.)
    Reward for delivering Nere's Head to Spaw during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. Amulets
    Bought or stolen from Mattis. Boots
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
    ; Invisibility (spell) Invisibility ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Found on one of the dead deep gnomes that a pair of duergar are throwing into the lake. If you talk to the Duergar you need to succeed a Perception and Deception or Sleight of Hand check before this item can be looted. Alternatively, you can murder the Duergar and loot it directly from one of the corpses or offer to lend a hand and loot the deep gnomes before they get shoved off. Rings
    Bought or stolen from Lann Tarv on the main floor. Helmets
    This item is obtained by giving Dammon a piece of Infernal Iron. He will craft this armour and give it to the player. Heavy Armour Heavy Armour 18
    This item is obtained by giving Dammon three piece of Infernal Iron. He will craft this item. Gloves
  • Constitution Saving throws +1
  • This item is obtained by giving Dammon two pieces of Infernal Iron. He will craft this item. Helmets Medium Armour
  • Armour Class Armour Class +1
  • Bought or stolen from the trader Entharl Danthelon in Wyrm's Crossing. Clothing
    Bought or stolen from Lann Tarv on the main floor if you convince Disciple Z'rell to give you additional aid in finding Ketheric's relic. Gloves Medium Armour
    Bought or stolen from Helsik at her desk on the ground floor once her special stock is unlocked. If playing as Dark Urge, Helsik will give it to the player after talking to them. Helmets
    Medium Armour Medium Armour 14
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
  • Strength Saving throws +1
  • Found in an Opulent Chest on the second floor in the room with two locked doors. Gloves
    ; Scorching Ray Scorching Ray ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. Gloves
    Bought or stolen from Roah Moonglow on the main floor. Gloves
    ; Missile Snaring Missile Snaring ()
    You can intercept missiles from ranged weapon attacks with a Reaction, reducing their damage by D10 Physical.png1d10 + your Dexterity modifier.
    Bought or stolen from Arron next to the Silvanus statue. Gloves
    Circuitry Interface Circuitry Interface ()
    You are considered a construct. Your weapon Attack rolls have Advantage Icon.png Advantage, and you have resistance to Damage TypesLightning damage. ( Recharge: Short rest.)
    Bought or stolen from Barcus Wroot at his workshop. Gloves
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Gloves
    Bought or stolen from Lann Tarv on the main floor. Gloves
    Given to you by Derryth Bonecloak as reward for saving Baelen Bonecloak during Find the Mushroom Picker. Gloves
    Sold by traders using the levelled magic armour table when the player is level 9 or above. Medium Armour Medium Armour 17
    Inside the locked chest near the Ancient Sigil Circle waypoint Helmets
    Sold by Tara on the roof of the Devil's Fee Helmets
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Helmets
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Helmets
    ; Arcane Gate Arcane Gate ()
    Cast as a level 6 spell ( Recharge: Long rest.)
    Not accessible through normal gameplay, but can still be accessed via third party tools. Helmets
    Sold by traders using the levelled magic armour table when the player is level 5 or above. Grat in the Goblin Camp is guaranteed to have one in stock regardless of level. Medium Armour Medium Armour 14
    Armour of Agathys Armour of Agathys ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Inside a sarcophagus north of the iron gate Clothing
    • No special properties, beyond the Armour Class Armour Class enchantment.
    Act Two:
  • Leaning against a rack next to the bugbear merchant Lann Tarv in Moonrise Towers. Must be stolen; Lann himself does not carry it in his stock.
  • Act Three:

    Shields Shields +3
  • Saving throws +1
  • Looted from Isobel if she is killed after dealing with the Nightsong but before completing the assault on Moonrise. Gloves
  • Advantage Icon.png Advantage on Perception Ability checks.
  • Darkness Cloak Darkness Cloak ()
    Create a cloud of magical darkness and immediately attempt to Hide Hide. ( Recharge: Short rest.)
    Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Carried by Lyrthindor Shields +2
    ; Dominate Beast Dominate Beast ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Can be found on the floor of the Basement Rings
    Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw. at will.
    Looted after defeating Ketheric Thorm a second time. Shields Shields +2
    Musical Instruments Musical Instruments
    ; Crown of Madness Crown of Madness ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Amulets
    Sold by traders using the levelled magic armour table when the player is level 7 or above. Light Armour Light Armour 13
    Dropped by Beastmaster Zurk. Boots
    ; Martial Exertion Martial Exertion
    Push past your physical limits, taking 6d6Damage TypesPiercing damage to gain an additional attack per turn and to double your movement speed. ( Recharge: Short rest.)
    Bought or stolen from Bumpnagel in a cellar. The cellar is accessible via a cave entrance at X: 30 Y: 29 or via a trapdoor in Rivington General. Gloves
    Looted from Orin during the quest Get Orin's Netherstone. Clothing 10
    Medium Armour Medium Armour 17
  • Sleight of Hand Sleight of Hand +1
  • Bought or stolen from Bumpnagel in a cellar. The cellar is accessible via a cave entrance at X: 30 Y: 29 or via a trapdoor in Rivington General. Gloves
  • Grants Resistance to Damage TypesFire damage.
  • Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Clothing
    Sold by traders using the levelled magic armour table when the player is between levels 5 and 8. Light Armour Light Armour 13
    Light Armour Light Armour 13
    Found in a locked opulent chest in the abandoned house by the river just east of the Last Light Inn. Light Armour Light Armour 12
    Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. Amulets
    Sold by traders using the levelled magic armour table when the player is level 11 or above. Heavy Armour Heavy Armour 20
    Act Two: Found inside a chest at the back end of the House of Healing X: -199 Y: 78. Gloves
    Looted from Ch'r'ai Tska'an near the bridge leading to the To Baldur's Gate waypoint. Medium Armour Medium Armour 15
    ; Summon Quothe the Raven Summon Quothe the Raven ()
    Cast as a level 3 spell at will.
    Given by He Who Was as a reward for completing the quest Punish the Wicked. Gloves
    Sold by traders using the levelled magic armour table when the player is between levels 5 and 8. Heavy Armour Heavy Armour 16
    Can be looted from Gish Far'aag. Rings
    ; Charm Person Charm Person ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Rings
    ; Blink Blink ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Rewarded by stealing from or persuading the tressym, Tara, on the roof of the temple. No skill check is required if playing as Gale or if Gale is in the party. Rings
    ; Exhort the Risen Exhort the Risen ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Ghoulish Touch Ghoulish Touch ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Can be looted from a Heavy Chest at the altar. Rings
    Bought or stolen from Araj Oblodra on the main floor. Rings
    Rewarded by Omeluum at the end of the quest Help Omeluum Investigate the Parasite. You can purchase it either with gold, or by trading a story or information about the Nautiloid. Rings
    Found on a skeleton inside an opened sarcophagus just before the Worg Pens area. Rings
  • Armour Class Armour Class +1
  • Saving throw +1
  • Rewarded by Mol for completing the quest Steal the Sacred Idol in the Emerald Grove. Rings
    Dropped by the newborn Mind Flayer hiding in the basement. Rings
    Found inside a Traveller's Chest hidden behind some pots inside a ruined tower. Rings
    Can be found in a locked Rustic Chest on the second floor of Dammon's blacksmith. Heavy Armour Heavy Armour 17
    Bought or stolen from Araj Oblodra on the main floor. Rings
    Bought or stolen from Araj Oblodra on the main floor. Clothing 10
  • Saving throws +2
  • Clothing 10
    Bought or stolen from Mattis near the Requisitioned Barn if he survived to Act Three. Helmets
    Sold by traders using the levelled magic armour table when the player is level 7 or above. Medium Armour Medium Armour 16
    ; Shatter Shatter ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Talk to the Sentient Amulet Talk to the Sentient Amulet
    Speak with the consciousness lingering inside the Sentient Amulet.
    Ki Restoration (Lesser) Ki Restoration ()
    Using the spiritual energy in the amulet, you restore 2 Ki Points. ( Recharge: Long rest.)

    Wearing this amulet applies the condition:

    High Spirits High Spirits
    The amulet's spirit lingers, making everything seem a little more vibrant. Must succeed a Wisdom Wisdom Saving throw (DC 10/15, see notes) when using the amulet's power, or become Hysterical Hysterical (equivalent in effect to Tasha's Hideous Laughter Tasha's Hideous Laughter with a duration of 1 turn).
    In a locked Adamantine Chest on the island with the broken structure near the Lava Elemental in Grymforge. Amulets
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw. at will.
    Bought or stolen from Lann Tarv on the main floor. Shields +2
    ; Guiding Bolt Guiding Bolt ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Can be found in a random locked chest at the foot of the beds at the west end of the Open Hand Temple. Gloves
    ; Fear Fear ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Found in an Opulent Chest on the top floor. Gloves
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Light Armour Light Armour 12
    ; Shrouded in Shadow Shrouded in Shadow ()
    Become Invisible Invisible. ( Recharge: Short rest.)
    On the ground next to Xargrim the Pale Corpse, in the secret area unlocked by completing the quest Defeat the Duergar Intruders Helmets Light Armour
    ; Mirror Image Mirror Image ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Looted from Lorroakan's body after fighting him. Clothing 10
    • No special properties, beyond the Armour Class Armour Class enchantment.
    Found on a shelf behind Exxvikyap. Shields Shields +3
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Shields Shields +3
  • Grants Resistance to Damage TypesFire damage.
  • Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw. at will.
    Blazing Retaliation Blazing Retaliation ()
    Huddle behind your shield to increase your Armour Class Armour Class by 1 and reap scorching retaliation upon attacks who miss you. ( Recharge: Short rest.)
    Looted from a Flaming Fist's corpse X: -3 Y: 215 directly east of the "Open Graves" beyond the northern bridge near the Last Light Inn. Successful Perception check needed to detect some rubble. Strength check is then needed to smash the rubble to find the body. Shields Shields +2
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Shield (spell) Shield ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Looted from the Offerings to Helm Chest in the basement of Stormshore Tabernacle. The basement can be reached by entering the secret hatch in the corner of the tabernacle. [See Notes] Shields +2
    ; Invisibility (spell) Invisibility ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Blur Blur ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Looted from Fist Marcus after the Inn encounter. Rings
    Sold by Tara on the roof. Boots
    ; Ice Knife Ice Knife ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Bought or stolen from the trader Entharl Danthelon in Wyrm's Crossing. Gloves
    ; Dimension Door Dimension Door ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Can be looted from Dolor the assassin. If not killed at Highberry's Home, he can also be found at the Facemaker's Boutique. Boots
    Looted from High Security Vault n°1 in The Counting House. Amulets
    Bought or stolen from Helsik at her desk on the ground floor once her special stock is unlocked. Gloves
    Worn by Minthara Light Armour Light Armour 12
    Sold by traders using the levelled magic armour table when the player is level 9 or above. Heavy Armour Heavy Armour 19
    Located in the treasure room behind Dror Ragzlin's throne Boots
    Sold by Exxvikyap in Rivington during Act Three Gloves
  • Advantage Icon.png Advantage on Constitution saving throws
  • Can be found on a table on the ground floor. Helmets Medium Armour
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
    ; Evard's Black Tentacles Evard's Black Tentacles ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Looted from a Wooden Chest inside a hidden room near the main entrance. Amulets
    Sold by traders using the levelled magic armour table when the player is level 9 or above. Light Armour Light Armour 14
    • No special properties, beyond the Armour Class Armour Class enhancement.
    Shields Shields +3
    ; Paralysing Critical Paralysing Critical ()
    Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse Paralyse the target for 2 turns. ( Recharge: Long rest.)
    Looted from Malus Thorm on the ground floor. Amulets
    Bought or stolen from Grat the Trader. Boots
    Bought or stolen from Dammon in Act Two. Gloves
    ; Mind Tax Mind Tax ()
    Cleave into a Charmed Charmed or Frightened Frightened foe's brain tissue and invigorate your body. ( Recharge: Short rest.)
    Amulets
    ; Speak with Dead Speak with Dead ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    In a Heavy Chest in the room that Withers emerges from Amulets
    Given to a player using The Dark Urge Origin by Sceleritas Fel. Cloaks
    ; Lightning Bolt Lightning Bolt ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Gloves
    Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. Clothing 10
    Sold by Brem after completing the quest Find the Missing Shipment Medium Armour Medium Armour 14
    ; Bull Rush Bull Rush ()
    Charge forward and possibly knock your foes back 3 m / 10 ft.
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Clothing 10
    In a chest behind Lucretious. Helmets
    Looted from a Gilded Chest at the end of the trapped bridge. Clothing 10
    In a wooden chest at the base of the giant tree stump in the Sunlit Wetlands Gloves
    Inside a Heavy Chest in the cellar behind the windmill Boots Medium Armour
    In a gilded chest in Minthara's area of the Shattered Sanctum at X: 339 Y: 41 Boots
    ; Thunderwave Thunderwave ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Bought or stolen from Bumpnagel in a cellar. The cellar is accessible via a cave entrance at X: 30 Y: 29 or via a trapdoor in Rivington General. Gloves
    Tightening Orbit Tightening Orbit ()
    Spend 1 turn of Force Conduit Force Conduit to pull every enemy in the radius toward you with damaging force. ( Recharge: Short rest.)
    Helmets Medium Armour
    ; Beacon of Hope Beacon of Hope ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Can be stolen/looted or given by Lady Jannath (if the player tells her the truth about Oskar Fevras) as part of the quest Free the Artist. Can also be dropped by Lady Jannath if Oskar wasn't saved in Act One. Rings
    Light Armour Light Armour 13
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Amulets
    This ring can be found on a skeleton leaning up against a tombstone on the road between the House of Healing and Mason's Guild. Rings
    Can be found on a skeleton laying on a mattress on the ground. Rings
    ; Detect Thoughts Detect Thoughts ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Can be found inside a small gilded chest on the basement floor's mezzanine, right next to the elevator exit. Amulets
    Found inside a gilded chest in the basement. Gloves Medium Armour
  • Athletics Athletics +1
  • Found inside a gilded chest in the basement. Boots Medium Armour
  • Resistance to Damage TypesFire damage.
  • Bought or stolen from Dammon in Act Three. Medium Armour Medium Armour 16
  • Armour Class Armour Class +1
  • Looted from Viconia DeVir during the quest Daughter of Darkness. Clothing 10
  • Athletics Athletics +1
  • Can be bought or stolen from A'jak'nir Jeera. Boots Medium Armour
    Boots
    Looted from an opulent chest behind Allandra Grey's desk on the upper floor. Cloaks
  • Sleight of Hand Sleight of Hand +1
  • Attack rolls +1
  • Carried by Zanner Toobin in the western-most room on the ground floor or later accompanying the party in the basement during the quest Save the Gondians. Gloves
    Dropped by a mimic near the harper cache. Gloves
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Medium Armour Medium Armour 15
    ; Ancient Grudges Ancient Grudges ()
    Touch your amulet to subsume a sliver of the knowledge of the gith. You gain Advantage Icon.png Advantage on Attack Rolls against aberrations. ( Recharge: Short rest.)
    Looted from Ghustil Stornugoss in the Doctor's Office, west of the Infirmary. Amulets
    Reward by Naaber in Wyrm's Crossing, for initiating a conversation with him multiple times until all dialogue options are exhausted. Can alternatively be pickpocked from him. Amulets
    ; Searing Smite Searing Smite ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Not accessible through normal gameplay, but can still be accessed via third party tools. Rings
    ; Absolute's Talisman: Aid Absolute's Talisman: Aid ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Worn by Priestess Gut Amulets
    ; Heroism Heroism ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Carried by True Soul Gut Shields Shields +2
    Carried by Hope while fighting Raphael in the Foyer Amulets
    ; Misty Step Misty Step ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Gilded chest next to the bed behind Polma Amulets
    ; Selûne's Dream Selûne's Dream ()
    Cast as a cantrip ( Recharge: Long rest.)
    Found in Dror Ragzlin's treasure pile. Amulets
    ; Lesser Restoration Lesser Restoration ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Hidden under a rock that must be moved, near Ormn the bear. Amulets
    Carried by a Minotaur wandering around Amulets
    ; Kushigo Counter Kushigo Counter ()
    While Patient Defence Patient Defence is active: the wearer can use their reaction to make an unarmed strike against any attacker that misses.
    Rewarded by Sergeant Thrinn after returning her boots in the quest Find the Missing Boots. Clothing 10
    ; Animal Friendship Animal Friendship ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Found in a chest next to the table with meat. Amulets
    Found in a locked heavy chest in the storage room south of the zombie crypt Clothing 10
    Reward for rescuing Volo from the Goblin Camp during the quest Rescue Volo. Light Armour Light Armour 11
    Dropped by the Bulette in the Underdark. Clothing 10
    Sold by Grat the Trader Boots
    Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. Boots Medium Armour
    Bought or stolen from Omeluum after completing his quest Help Omeluum investigate the parasite. Boots
  • Athletics Athletics +1
  • Dropped by Minthara, or equipped by her when recruited. Boots Medium Armour
    ; Misty Step Misty Step ()
    Cast as a level 2 spell at will.
    Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni. Boots
    Rewarded by Sergeant Thrinn after returning her boots in the quest Find the Missing Boots. Rings
    Can be looted from a skeleton in the Necrotic Laboratory, next to the Blade of Oppressed Souls Gloves
    Can be stolen from a crate near Dammon in the The Hollow. X: 177 Y: 560 Medium Armour Medium Armour 15
    Carried by Kagha's body in the Emerald Grove Amulets
    Found in the evidence chest on the top floor of the warden's tower. Helmets
    Contained inside an Opulent Chest in the vault room near Balthazar. Rings
    In a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove Helmets
    Can be bought or stolen from Derryth Bonecloak in the Underdark Rings
    Sold by traders using the levelled magic armour table when the player is between levels 4 and 6. Heavy Armour Heavy Armour 17
    This item was only obtainable in Early Access. It was found in a chest within a hidden room in the Selûnite Outpost X: 175 Y: -248. This was replaced by Luminous Armour in the full release of the game. Medium Armour Medium Armour 13
    Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. Medium Armour Medium Armour 14
    Bought or stolen from Blurg. Boots
    Can be looted from Aelis Siryasius in the area filled with greasey surfaces. Cloaks
    This item is not present in the launch version of the game. Its effects have largely been replicated by the Pyroquickness Hat found in Act Three. In Early Access versions of the game the circlet could be found in a gilded chest in the final room of the Apothecary's Cellar beneath the Blighted Village X: -659 Y: -370. The cellar can be accessed through the building directly behind the village's Ancient Rune Circle. Helmets
    Bought or stolen from Mattis. Cloaks
    ; Absorb Elements Absorb Elements ()
    Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack. ( Recharge: Short rest.)
    Can be looted from an Opulent Chest in Ketheric Thorm's chambers on the second floor. Cloaks
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Cloaks
    Found on a table in the south-eastern room Clothing 10
    Found in a locked chest in a hidden room behind a bookcase in Balthazar's Chambers. Helmets
    Found in a trapped Heavy Chest in the cellar of the Last Light Inn. This chest is in a secret area. It is reached by going through a set of Double Oak Doors that are blocked by a destructible spiderweb and a pile of crates. The room beyond has a Cracked Wall, which, when broken, will grant access to the secret area containing the chest. Rings
  • Dexterity Saving throws +1
  • Carried by a Meenlock creature in the cellar of Last Light Inn. Helmets Light Armour
  • Movement Speed increased by 3m / 10ft.
  • Worn by Crusher Rings
  • Strength Saving throws +1
  • Lying on a pile of boxes, near Yurgir Gloves
    Found on the skeletal remains of Dark Justiciars, south of the Underdark - Ancient Forge waypoint Helmets Medium Armour
    On a skeleton north of the Underdark - Grymforge Ancient Rune Circle Medium Armour Medium Armour 13
  • Intimidation Intimidation +1
  • On a skeleton near the Ancient Forge Waypoint Helmets Light Armour
    ; Mage Hand Mage Hand ()
    Cast as a cantrip ( Recharge: Short rest.)
    Can be pickpocketed from Akabi, the Djinni. Rings
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Helmets Medium Armour
    Shields Shields +2
    Looted from a locked opulent chest in the corner of the morgue lab west of the zombie crypt. Rings
  • Nature Nature +1
  • Survival Survival +1
  • Can be found on a skeleton on a ledge above the Bibberbang in the Bibberbang Grotto section of Dread Hollow. It can be reached by jumping from a series of 5 rock ledges or by teleporting up to the location. Rings
  • Death Saving Throws +2
  • Found in a burrow, down the cliff from Ellie May's grave and the camp. A DC 10 Perception check will reveal the burrow. Rings
    Boots
    Located inside a Heavy Chest. The player must break a vine or jump from the outside through a window to enter in this hidden room. This room can also be accessed by breaking some old planks on the roof section. Amulets
  • Deception Deception +1
  • On a charred corpse in the hidden room immediately south of the entrance hall. Rings
    Can be found inside a buried chest after succeeding a DC 20 Perception check. Gloves
    Looted from a Gilded Chest above the pit. Cloaks
    ; Ice Knife Ice Knife ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Looted from a Gilded Chest in the southeast, near an ambush of Shadow-Cursed Needle Blights and Shadow-Cursed Vine Blights. Amulets
    Found in a locked traveller's chest south of the Reithwin Tollhouse, next to the warped bridge. Shields +2
    Bought or stolen from Grat the Trader. Gloves
    Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. Gloves
    Inside an elegant chest in the Inquisitor's Chamber, along the southern wall of the room, on the western side. Gloves
    In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Flint and Steel. Gloves
    In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Fire Resistance. Gloves
    ; Hail of Thorns Hail of Thorns ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Bought or stolen from Brem after completing the quest Find the Missing Shipment. Gloves
    Found inside a wooden chest at the back of the hidden room in the cellar of the Toll House. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne). Gloves
  • Sleight of Hand Sleight of Hand +1
  • Carried by Za'krug in front of the Druid Grove Gloves
  • Strength Saving throws +1
  • Gloves Medium Armour
  • Strength Saving throws +1
  • Found Inside Dror Ragzlin's Treasure Crates behind the locked iron gate. Gloves
  • Advantage Icon.png Advantage on Sleight of Hand Checks.
  • Bought or stolen from Brem after completing the quest Find the Missing Shipment. Gloves
    In a locked chest on a ridge behind the camp Shields Shields +2
    Rings
    ; Vicious Mockery Vicious Mockery ()
    Cast as a cantrip at will.
    Rings
    Medium Armour Medium Armour 16
    Sold by traders using the levelled magic armour table when the player is between levels 6 and 8. Medium Armour Medium Armour 16
    ; Fog Cloud Fog Cloud ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Located in a locked chest tucked away in ruined house in the Shadow-Cursed Lands, just east of the tollhouse. Amulets
    Can be looted from the Strange Ox in Dammon's blacksmith in Act Two. Helmets
    Bought or stolen from Araj Oblodra on the main floor. Helmets
    Bought or stolen from Arron next to the Silvanus statue. Medium Armour Medium Armour 13
  • Strength Saving throws +1
  • Carried by Zevlor and can be either looted from him, bought, stolen, or earned as a reward for Kill Kagha or Investigate Kagha Gloves
  • Dexterity saving throws +1
  • Can be found in a locked (DC 14) and trapped (DC 21) Gilded Chest in a secret basement area of the Mason's Guild. The basement is accessed through a trapdoor in the Mason's Guild, and the secret area can be opened by lockpicking or using the Tower-Shaped Key on the Keyholed Herald. Helmets Light Armour
  • Proficiency in Wisdom Saving throws
  • Found on a skeleton at the entrance to The Festering Cove. Helmets Light Armour
  • Constitution Saving throws +1
  • Inside a locked gilded chest south-west of the waypoint Helmets Medium Armour
    Sold by Derryth Bonecloak in the Underdark Gloves
    Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. Medium Armour Medium Armour 13
    Inside a display case in the Inquisitor's Chamber Boots
  • Constitution Saving throws +1
  • In a painted chest, accessible from the top level Helmets Medium Armour
    Found inside a metal chest in the storeroom behind the bar. Gloves
    Was located in Defiled Temple during early access, in a gilded chest near Polma. It has been swapped for Amulet of Misty Step after release. Amulets
    Looted from a chest. Shields Shields +2
    Medium Armour Medium Armour 15
  • Nature Nature +1
  • While standing in front of the stone door in Nettie's room in the Druid Grove, you can open a shortcut to the Underground Passage.
  • Dropped or pickpocketed from Findal in the Underground Passage that connects to the Druid Grove. Helmets
    Looted from Zanner Toobin in the Steel Watch Foundry, Lower City. Despite wearing the collars, no other Gondian will drop one. Amulets
    Looted from Zanner Toobin in the Steel Watch Foundry, Lower City. Despite wearing the collars, no other Gondian will drop one. Amulets
    Knock Knock ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Looted from the High Security Vault n°7 Gloves
    ; Dancing Lights Dancing Lights ()
    Cast as a cantrip ( Recharge: Per turn.)
    Given to the party by Arabella's parents after protecting her from Kagha in Save Arabella Amulets
    Sold by traders using the levelled magic armour table when the player is between levels 4 and 6. Light Armour Light Armour 12
    Found in a locked and trapped Opulent Chest. The chest is behind a hidden door revealed by a Perception check, or it can be accessed by jumping from the room with the waypoint. Medium Armour Medium Armour 15
    Found inside the Potter's Chest accessible by jumping. Gloves
  • Arcana Arcana +1
  • Religion Religion +1
  • Can be found in a chest at the foot of the bed on the 3rd floor. Rings
    Bought or stolen from Roah Moonglow on the main floor. Helmets
    Found in a Selûnite Glided Chest. You must read the Selûnite Prayer Sheet in front of the chest to unlock it. The sheet can be spotted on the ground behind the statue of Selûne by passing a Perception check. Amulets
    ; Feather Fall Feather Fall ()
    Cast as a level 1 spell at will.
    Can be found in the Chest of the Mundane on the northern balcony of the tower's third floor, the same level as the arcane turrets. Boots
    Inside a display case in the Inquisitor's Chamber. Amulets
    Heavy Armour Heavy Armour 19
    Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. Light Armour Light Armour 12
    ; Pearlescent Restoration Pearlescent Restoration ()
    You can replenish expended spell slots of your choice up to third level. ( Recharge: Long rest.)
    Bought or stolen from Omeluum after completing its quest Help Omeluum investigate the parasite. Amulets
    Sold by traders using the levelled magic armour table when the player is between levels 8 and 10. Heavy Armour Heavy Armour 19
    ; Virulent Venom Virulent Venom ()
    Point your ringed finger at a target to make it vulnerable to Poison damage, unless it is immune to Poison damage. ( Recharge: Long rest.)
    Bought or stolen from Roah Moonglow on the main floor. Rings
    Dropped by the Phase Spider Matriarch at her lair. Clothing
    Looted from the Hollow Armour at the bottom of the pit. Heavy Armour Heavy Armour 18
    ; Magic Missile Magic Missile ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Sold by Blurg Amulets
    Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls. The chest is behind the survivors, against the cave wall. Gloves
    Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni. Cloaks
    Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. Heavy Armour Heavy Armour 15
    ; Thunderwave Thunderwave ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Dropped by Sergeant Thrinn. Rings
    ; Colour Spray Colour Spray ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Found in the Harpy Nest to the south of the harpy encounter. Rings
    Rings
    Looted from Gish Umr'a'ac in the southern section of the Infirmary. Rings
    Rings
    Bought or stolen from Arron next to the Silvanus statue. Rings
  • Persuasion Persuasion +1
  • Deception Deception +1
  • Bought or stolen from Barcus Wroot at his workshop. Rings
    ; Enhance Leap Enhance Leap ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Can be bought or stolen from Derryth Bonecloak in the Underdark Rings
    Can be found inside a locked chest, just east of the Shadowed Battlefield Waypoint. Rings
    Was sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. Rings
    Bought or stolen from Omeluum after completing his quest Help Omeluum investigate the parasite. Rings
    ; Self Immolation Self Immolation ()
    Set yourself on fire to gain Heat Heat. ( Recharge: Short rest.)
    Can be looted from a locked Wooden Chest in the tower north of the Shadow-Cursed Shambling Mound ambush. If needed, the key is nearby on a skeleton, alongside a note. Rings
    ; Pass Without Trace Pass Without Trace ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Hide and Seek quest reward by Oliver, for winning both rounds of hide and seek with him. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. Rings
    Bought or stolen from Roah Moonglow on the main floor. Rings
    Inside a crate in the Hidden Vault within the Druid Grove Clothing 10
    Medium Armour Medium Armour 13
  • Saving Throws +1
  • Bought or stolen from Dammon in the Emerald Grove. Shields Shields +2
    ; Invisibility Invisibility ()
    Cast as a level 2 spell ( Recharge: 8 charges.)
    Rings
    Sold by traders using the levelled magic armour table when the player is between levels 4 and 6. Medium Armour Medium Armour 15
    Medium Armour Medium Armour 15
    Can be looted from Dolor the assassin. If he is not killed, he can later be found at the Facemaker's Boutique. Light Armour Light Armour 12
    Reward by Naaber in Wyrm's Crossing, for initiating a conversation with him multiple times until all dialogue options are exhausted. Only given if Absolute Confidence Amulet was pickpocked from him first. Rings
    ; Shadow Blade Shadow Blade ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Rewarded by Arabella for completing the quest Find Arabella's Parents. Rings
    Can be looted from the Shadow Mastiff Alpha in a cursed camp north of the ruined pottery. The nearby everburning torches must be destroyed before the Mastiff will appear. Rings
    ; Shadow Teleportation Shadow Teleportation ()
    Teleport to an unoccupied, obscured spot. ( Recharge: Short rest.)
    Boots
    Can be looted or purchased from the Strange Ox in the Druid Grove. To trade, stand away from the Strange Ox and send a summon to attack it. Then dismiss the summon, speak to the Strange Ox, and select the "How about something to smooth things over?" dialogue option. (This can also be done without a summon by having the attacking character die or flee via stealth/invisibility.) Rings
    ; Charm Person Charm Person ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Found inside a crate with a note on top, next to the wooden ladder on the ground floor. Amulets
    ; Guidance Guidance ()
    Cast as a cantrip at will.
    Looted from a skeleton on the Harper Outpost southwest of the Druid Grove. To reach this area, jump up two small ridges and climb a wooden ladder. Amulets
    Found in a chest hidden on a cliff above and behind the altar, jump on the two mushrooms to get to the campfire and beware the torchstalk. Medium Armour Medium Armour 13
    On a Skeleton, hidden in a bush on the lower path following the river, near the broken bridge section Rings
    Found tucked away inside a loose plank (Perception check required to spot), in the bedroom north of the bar. Rings
    In a heavy chest in the Arachnomancer's lab Boots
    Looted from the Mimic in Isobel's bedroom on the upper floor. Amulets
    Sold by traders using the levelled magic armour table when the player is between levels 6 and 8. Heavy Armour Heavy Armour 18
    Found on a skeleton with a backpack nearby. Rings
    Inside an elegant chest in the Inquisitor's Chamber Rings
    Sold by traders using the levelled magic armour table when the player is between levels 6 and 8. Light Armour Light Armour 13
    Bought or stolen from Blurg Rings
    Looted from Auntie Ethel Amulets
    Created by combining the Gemless Ring with the Ringless Gem. Rings
  • Stand Like Stone Stand Like Stone: Spend 1 turn of Force Conduit Force Conduit to become a strong bulwark that cannot be moved unwillingly ( Recharge: Short rest.
  • Athletics Athletics +1
  • Boots Medium Armour
    ; Lightning Blast Lightning Blast ()
    Focus the electricity in your veins to strengthen your next Damage TypesLightning spell or cantrip. ( Recharge: Long rest.)
    Worn by Dhourn, one of the petrified drow to the west of the Selûnite Outpost. Amulets
    ; Protection from Evil and Good Protection from Evil and Good ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    In the treasure room in the Hag's Lair underneath the Gnarled Teahouse Amulets
    Sold by Blurg Helmets
    Found on a headless skeleton near the owlbear nest and egg. Medium Armour Medium Armour 13
    ; Lightning Aura Lightning Aura ()
    Consume 3 Lightning Charges Lightning Charges and release a blast of electricity that damages and Jolts Jolts nearby enemies. ( Recharge: Long rest.)
    In a locked and trapped chest Shields Shields +2
    Bought or stolen from Omeluum after completing his quest Help Omeluum investigate the parasite. Helmets
    In a gilded chest on the upper level of the Arcane Tower's basement. Guiding Light is required to access the basement. Rings
    Sold by Volo Rings
    Can be pickpocked or looted from Kansif, either at cultist camp or after the Harper ambush. Gloves
    Bought or stolen from Araj Oblodra on the main floor. Cloaks
    Can be looted from Enver Gortash, who can be found in the audience hall during the coronation or in his personal quarters on top of the fortress. Boots
  • Sleight of Hand Sleight of Hand +2
  • Adds a piece of Charcoal to the wearer's inventory for each item they steal.
    • After stealing 20 times, the next steal will add a Coal Bucket instead, which inflicts the Burning Burning condition to the player for Duration: 1 turn.
  • Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni. Gloves
    Acquired from Varsh Ko'kuu in the Hatchery. The player must either kill him, or persuade him to hand over the egg, by promising to take responsibility for it. Boots
    Can be looted from a locked traveller's chest in the south-east corner. Cloaks
    Rewarded by Zevlor for helping the tiefling refugees during Save the Refugees, provided the monetary reward is accepted Helmets
  • Set the wearer's Intelligence Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.
  • Dropped by Lump the Enlightened. If he is convinced to fight for the party, he can be called and looted later within Act One. Helmets
  • Advantage Icon.png Advantage on Perception Checks
  • Found on one of a pair of skeletons along the cliffs west of the House of Healing. Shields Shields +2
    Quest reward for the Avenge Glut's Circle quest. Given by Glut once sovereign Spaw has been killed. Gloves
    ; Woad's Ensnaring Strike Woad's Ensnaring Strike ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Can be looted from Wood Woads in the Sunlit Wetlands. Shields Shields +2
    Received from Mattis at his stall. Rings
    Won as a consolation prize from Akabi's Wheel of Fortune. Medium Armour Medium Armour 14
    Camp Clothing
    On a table/shelf in the Morgue Helmets Medium Armour
    Random loot from chests and NPCs. Rings
    Random loot from chests and NPCs. Rings
    Rings
    Rings
    Sold by Figaro Pennygood Camp Clothing
    Camp Clothing
  • Dexterity Saving throws +1
  • On a shelf in the Infiltration Training room. Helmets Light Armour
    Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. Camp Clothing
    On a table/shelf in the Morgue Boots
    Astarion's starting clothing. Camp Clothing
    Astarion's starting clothing. Underwear
    Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. Camp Clothing
    Prior to Patch #7 this armour could be found worn by Shadowheart following the crash of the Nautiloid in Act One, if her original shield was taken from her in the Prologue and not in her inventory.
    Since Patch #7 Shadowheart will not be given this armour and instead will have nothing equipped if her armour is removed during the prologue.
    Light Armour Light Armour 11
    Starting clothing for a barbarian. Clothing 10
    Worn by Karlach. Clothing 10
    Looted from 'Barnabus'. Amulets
    In the Peculiar Clothing Chest in the Traveller's Chest at the Campsite Helmets
    Camp Clothing
  • Constitution Saving throws +1
  • Found in the armoury below Oskar's painting studio in Lady Jannath's Estate.
  • Helmets Medium Armour
  • Constitution Saving throws +1
  • Found in wooden chest behind Uktar in the Guildhall in the Lower City Sewers. X: -31 Y: 756
  • Helmets Medium Armour
    On the floor in Stelmane's Private Room. Rings
    Camp Clothing
    Bought/stolen from A'jak'nir Jeera. Medium Armour Medium Armour 14
  • Found as random loot throughout the game.
  • Camp Shoes
    Camp Clothing
    Found as random loot throughout the game. Helmets
    A set of Broken Padded Armour can be found on a shelf in the basement beneath the toll house. Light Armour Light Armour 11
    Found in areas where old battles have occurred, such as in the Gauntlet of Shar and the Shadowfell. Shields Shields +1

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