User:Kaimbe/equipment

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Toggle columns: Where To Find - Type - Proficiency - AC - AC (Shields)
Item Special Where To Find Type Proficiency AC AC (Shields)
Item Special Where To Find Type Proficiency AC AC (Shields)
Reward for completing the quest Save Hope Gloves
; Fly (bonus action) Fly ()
Cast as a level 3 spell ( Recharge: Long rest.)
Worn by Raphael in the Foyer Heavy Armour 21
On top of a stone altar next to Ansur Helmets Medium Armour
; Disguise Self Disguise Self ()
Cast as a level 1 spell at will.
In the Traveller's Chest at the Campsite Helmets
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
Amulets
; Bulwark Rebuke Bulwark Rebuke ()
When a foe hits you with a melee attack, deal it 2d4Damage TypesForce and possibly knock it Prone Prone.
Reflective Shell Reflective Shell ()
A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin. ( Recharge: Short rest.)
Warding Bond Warding Bond ()
Cast as a level 2 spell ( Recharge: Long rest.)
Carried by Viconia DeVir during the quest Daughter of Darkness Shields Shields +3
; Shield Blow Shield Blow ()
When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
Protection from Missiles Protection from Missiles ()
Cast as a level 2 spell ( Recharge: Short rest.)
Given by Golbraith on the first floor of his home Shields Shields +2
Inside a locked chest in a cell Gloves
Forged with a Scale Mail Mould and Mithral Ore Medium Armour Medium Armour 16
  • Attackers can't land Critical Hits on the wearer.
  • Forged with a Splint Mould and Mithral Ore Heavy Armour Heavy Armour 18
  • Set the wearer's Constitution Constitution score to 23. The enchantment has no effect if their Constitution score is higher without it.
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Stolen from the left-most pedestal in the Archive. Amulets
    Looted from the main Offering Chest in the basement. Amulets
    ; Ride the Winds Ride the Winds ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Gust of Wind Gust of Wind ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Reward by Lora Bergauz for saving her daughter during the quest Save Vanra or looted from her corpse if the party sides with Auntie Ethel. It can also be pickpocketed from Lora. Amulets
    Sold by Gloomy Fentonson, near the Lower City Central Wall waypoint Medium Armour Medium Armour 17
  • Advantage Icon.png Advantage on Constitution Saving throws.
  • Plant Growth Plant Growth ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    Sold by Lorroakan's Projection or Rolan on the ground floor Light Armour Light Armour 13
    Sold by Voiceless Penitent Bareki Light Armour Light Armour 11
    Sold by Dammon in Act Three Heavy Armour Heavy Armour 20
    Sold by Mystic Carrion Light Armour Light Armour 13
    ; See Invisibility (spell) See Invisibility ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin Helmets
    Sold by Echo of Abazigal Light Armour Light Armour 14
    Attack rolls +1
    Garrotte Garrotte ()
    Wraps a shadow rope around a Humanoid creature's throat to start Garrotting Garrotting it. ( Recharge: Short rest.)
    Sold by Echo of Abazigal Gloves
    Sold by Lorroakan's Projection or Rolan on the ground floor Helmets
  • Advantage Icon.png Advantage on Wisdom Saving throws.
  • Worn by the death knight That Which Guards Heavy Armour Heavy Armour 19
    ; Brutal Leap Brutal Leap ()
    Leap at a target and possibly knock it Prone Prone. ( Recharge: Per turn.)
    In wooden chest X: -1340 Y: -857 in a secluded passageway at the far end of the western trail leading away from the South Span Checkpoint in Rivington Boots
    Sold by Exxvikyap in Rivington during Act Three Clothing 10
    Worn by Strangler Luke during the quest Get Orin's Netherstone Gloves

    Menacing Attack Menacing Attack

    Usable once per turn. This ability does not consume Superiority Dice.
    Sold by Voiceless Penitent Bareki Helmets
    Sold by Dammon in Act Three Boots Medium Armour
  • Dexterity Saving throws +1
  • Githborn: Flying Boots Githborn: Flying Boots ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Worn by Ch'r'ai Har'rak. Boots Medium Armour
    ; Paralyzing Ray Paralyzing Ray ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Dropped by a Spectator in Hope's prison. Rings
    Sold by Araj Oblodra on the main floor Helmets
    ; Absorb Elements Absorb Elements ()
    Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack. ( Recharge: Short rest.)
    Sold by Helsik once her special stock is unlocked Cloaks
    ; Polymorph: Dire Raven Polymorph: Dire Raven ()
    Take the shape of a dire raven that can avoid attention and Blind Blind enemies. It has 13hit points. ( Recharge: Long rest.)
    Bought or stolen from Mattis near the Requisitioned Barn if he survived to Act Three. Amulets
    ; Create Undead Create Undead ()
    Cast as a level 6 spell ( Recharge: Long rest.)
    Rewarded for completion of the quest Find Mystic Carrion's Servant, if Thrumbo survives. Rings
    Shar's Aegis Shar's Aegis ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Rewarded to Shadowheart for killing the Nightsong Medium Armour Medium Armour 17
    Inside a Gilded Chest behind the altar and beyond the riddle door in the Silent Library Helmets Medium Armour
    ; Misty Step Misty Step ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Worn by Nere Boots
    Shield (spell) Shield ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    In the High Security Vault n°9 Light Armour Light Armour 14
    ; Fire Shield Fire Shield ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Worn by Duke Ulder Ravengard Heavy Armour Heavy Armour 19
    Reward from Mayrina for completing the quest Avenge the Hag Survivors Amulets
    ; Fire Shield: Warm Fire Shield: Warm ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    In a heavy chest in the corner of the armoury south-east of the Wyrm's Rock waypoint Medium Armour Medium Armour 16
    Gargoyle's Countenance Gargoyle's Countenance ()
    Cast as a level 4 spell ( Recharge: Short rest.)
    Boots
    ; Command Command ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Worn by Enver Gortash Gloves
    On a pedestal in the Archive Gloves
  • Attack rolls +1
  • Sold by Entharl Danthelon in Wyrm's Crossing Gloves Medium Armour
    Sold by Helsik once her special stock is unlocked Gloves
  • Set the wearer's Dexterity Dexterity score to 18. The enchantment has no effect if their Dexterity score is higher without it.
  • Attack rolls +1
  • Sold by A'jak'nir Jeera. Gloves
  • Attackers can't land Critical Hits on the wearer.
  • Grants Resistance to Damage TypesFire damage.
  • Hunter's Mark Hunter's Mark ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Carried by Grym Helmets Heavy Armour
    ; Hellcrawler Hellcrawler ()
    Teleport to an area and deal 2d8Damage TypesFire damage where you land. The impact blast spreads in a 3m / 10ft zone. ( Recharge: Short rest.)
    In a locked Gilded Chest on the top floor Boots
    Rays of Fire (Cantrip) Rays of Fire ()
    Cast as a cantrip ( Recharge: Short rest.)
    Worn by Haarlep in the Boudoir Gloves
    Immolating Gaze Immolating Gaze ()
    Sear and Frighten Frighten a target with nothing but your glower. ( Recharge: Short rest.)
    In Raphael's Vault across from the entrance to the Boudoir Helmets
    In a locked opulent chest in the room with the cursed corpse of Victoria Helmets Light Armour
    Carried by Mystic Carrion Helmets
    Sold by Entharl Danthelon in Wyrm's Crossing Helmets
  • Strength Saving throws +1
  • Mage Hand Mage Hand ()
    Cast as a cantrip ( Recharge: Short rest.)
    Telekinesis Telekinesis ()
    Cast as a level 5 spell ( Recharge: Short rest.)
    Worn by Ch'r'ai Tska'an near the bridge leading to the To Baldur's Gate waypoint Gloves
    Fire Shield: Warm Fire Shield: Warm ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Reward from Mizora for slaying Karlach Clothing
    In the High Security Vault n°2 Helmets
  • Wisdom Wisdom +1 (up to 21)
  • Khalid's Gift: Aid Khalid's Gift: Aid ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Found in a display case in the basement. The display case is in a room behind a DC18 locked bookcase. Amulets
    Found lying on the ground where the shadowy copy of the player's character died in the Self-Same Trial. If any member of the group has Cheater's Folly (Condition) active, the ring will not spawn. Rings
    Sold by Dammon in Act Three Gloves Medium Armour
    Amulets
  • Crusader's Mantle Crusader's Mantle ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    Sold by Vicar Humbletoes Cloaks
    ; Detect Thoughts Detect Thoughts ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    In a DC 20 locked Gilded Chest in Helsik's Room upstairs Helmets
    Lunar Bulwark Lunar Bulwark ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Produce Flame Produce Flame ()
    Cast as a cantrip at will.
    Worn by Isobel in the Last Light Inn, in the Mind Flayer Colony, in Ramazith's Tower, and in the campsite Clothing 10
    ; Command Command ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    This item is only available to Enver Gortash. When looted from him it breaks into Gauntlet of the Tyrant and Gortash's Netherstone Gloves
    Dominate Person Dominate Person ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    In the High Security Vault n°1 Cloaks
    ; Confusion Confusion ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Can be looted from Orpheus. Rings
    ; Ensnaring Strands Ensnaring Strands ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Pulling Web Pulling Web ()
    Cast as a cantrip ( Recharge: Long rest.)
    Web Web ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Gloves
    Rewarded by Alfira for successfully completing Rescue the Tieflings Clothing 10
    In an invisible chest in the vault of Elminster Helmets
    Sold by Lorroakan's Projection or Rolan on the ground floor Gloves
    ; Howl of the Dead Howl of the Dead ()
    Let out a bone-chilling howl that Numbs Numbs all nearby creatures. ( Recharge: Short rest.)
    Worn by Ketheric Thorm Heavy Armour Heavy Armour 19
    Given by Tara during the first Long Rest following completion of the Escape the Nautiloid quest (only when playing as the Gale Origin). Rings
    Carried by Auntie Ethel Rings
    Act Three:
  • If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be pickpocketed from Rolan in Ramazith's Tower shortly after Lorroakan is killed (may disappear from Rolan's inventory later)
  • Rings
    Sold by Ferg Drogher near the Requisitioned Barn Clothing 10
  • Armour Class Armour Class +2
  • In a Globe of Invulnerability Clothing 10
    Carried by Sarevok Anchev Helmets Medium Armour
    Heavy Armour Heavy Armour 20
    ; Shatter Shatter ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Ki Restoration (Greater) Ki Restoration ()
    Using the spiritual energy in the amulet, you restore a number of Ki Points equal to your martial arts die. [See Notes] ( Recharge: Long rest.)
    Obtained upon completing the Help the Cursed Monk quest (if the player refuses to take on the monk's madness and fights him). Amulets
    Sold by Sticky Dondo Cloaks
    Sold by Helsik once her special stock is unlocked Helmets
    Sold by Roah Moonglow on the main floor Medium Armour Medium Armour 14
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Shields Shields +4
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Shield of Devotion: Aid Shield of Devotion: Aid ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Sold by Quartermaster Talli near the Last Light Inn waypoint at X: -31 Y: 130 Shields Shields +2
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Shields Shields +2
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Carried by the death knight That Which Guards Shields Shields +2
    ; Spell Slot Restoration Spell Slot Restoration
    Replenish an expended spell slot of any level as a Bonus action once per Long Rest.
    Looted from The Warden. Amulets
    Rewarded by Lucretious at the end of the Find Dribbles the Clown quest Gloves
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Sold by Exxvikyap in Rivington during Act Three Shields Shields +2
    Revivify Revivify ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Sold by Vicar Humbletoes Gloves Medium Armour
    ; Ray of Fear Ray of Fear ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Wounding Ray Wounding Ray ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Looted from the Spectator located in the Petrified Battlefield. Amulets
    ; Telekinesis Telekinesis ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Looted from Tara on the roof. Amulets
    Looted from Ptaris. Only accessible if Steal a Githyanki Egg was completed by giving the egg to Lady Esther. Amulets
    ; Vampiric Touch Vampiric Touch ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Gloves
    ; Turn Undead Turn Undead ()
    Pray to Turn all undead that can see you. ( Recharge: Long rest.)
    Sold by Mystic Carrion Clothing 10
    If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries
  • If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries
  • If Rolan is alive but Lorroakan is dead: Can be bought off of Rolan via trade option on the bottom left during dialogue in Ramazith's Tower
  • Clothing 10
  • Armour Class Armour Class +1.
  • Create or Destroy Water Create or Destroy Water ()
    Cast as a level 4 spell ( Recharge: Short rest.)
    Reward from Allandra Grey in the basement for completing the quest Avenge the Drowned Clothing 10
    ; Ensnaring Shock Ensnaring Shock ()
    Cast as a cantrip ( Recharge: Short rest.)
    Rings
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Fire Shield: Chill Fire Shield: Chill ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Carried by Z'rell Shields +2
    Sold by Barcus Wroot at his workshop Boots
  • Attackers can't land critical hits on the wearer.
  • Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Can be forged with a Shield Mould and Mithral Ore Shields Shields +2
    Dropped by Oskar Fevras if his affair is exposed to Lady Jannath or if he is killed by Kerri during the quest Free the Artist. Can also be dropped by Lady Jannath if Oskar wasn't saved in Act One. Rings
    ; Brand the Weak Brand the Weak ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Can be looted from A'jak'nir Jeera. Amulets
    ; Healing Word Healing Word ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Mass Healing Word Mass Healing Word ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Can be bought or stolen from Derryth Bonecloak in the Underdark Amulets
    Bought from Hoots Hooligan in Sharess' Caress X: 21 Y: 85, after you accepted to taste her new brew. Amulets
    Shield (spell) Shield ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. Amulets
    ; Eternal Devotion Eternal Devotion ()
    Recite your Oath to regain 1 Channel Oath Charge. ( Recharge: Long rest.)
    Sold by Roah Moonglow on the main floor Heavy Armour Heavy Armour 18
    Looted from a backpack. Rings
    Sold by Quartermaster Talli near the Last Light Inn waypoint Medium Armour Medium Armour 12
  • Strength Saving throws +1
  • Attack rolls +1
  • Inflict Wounds Inflict Wounds ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Carried by the death knight That Which Watches Gloves Medium Armour
    Worn by the death knight That Which Lurks Boots Medium Armour
    ; Feign Death Feign Death ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    In a sarcophagus behind the locked grated iron doors Boots
    Sold by Araj Oblodra on the main floor Boots
    ; Restore Bardic Inspiration Restore Bardic Inspiration ()
    Play your instrument to restore one of your Bardic Inspiration slots. ( Recharge: Long rest.)
    In a heavy chest in the room just north of Yurgir Boots
    Sold by Blurg Boots
    ; Click Heels Click Heels ()
    Click the heels of your boots to gain speed and freedom of movement.
    Worn by Thulla Boots
    Carried by Prelate Lir'i'c, as entering Act Three Boots
    In a gilded chest in the secret cellar area of the Apothecary, beneath the Blighted Village Gloves
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Cloaks
    Sold by traders using the levelled magic armour table if the player is level 9 or above Medium Armour Medium Armour 16
    Boots
    Carried by Thudd Helmets
    In a wardrobe during the quest Visit the Emperor's Old Hideout Heavy Armour Heavy Armour 18
  • Strength Saving throws +1
  • In a wardrobe during the quest Visit the Emperor's Old Hideout Gloves
    Sold by traders using the levelled magic armour table if the player is level 7 or above Heavy Armour Heavy Armour 18
    Sold by traders using the levelled magic armour table if the player is between levels 5 and 8 Medium Armour Medium Armour 15
    ; Tyrant Tongue Tyrant Tongue ()
    Grant an ally a +2 bonus on Intimidation checks. ( Recharge: Long rest.)
    Reward for delivering Nere's Head to Glut during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. Amulets
    Given by Sarin after you return their skull to their body. Amulets
    ; Protection from Missiles Protection from Missiles ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Sold by Quartermaster Talli near the Last Light Inn waypoint Gloves
    ; Animate Dead Animate Dead ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Carried by Balthazar, at his altar Helmets
    ; Scorching Ray Scorching Ray ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Sold by Blurg Helmets
    On skeleton in the Necrotic Laboratory Helmets
    Carried by Githyanki Inquisitor Ch'r'ai W'wargaz in the Inquisitor's Chamber Helmets
    Cloaks
    Sold by Entharl Danthelon in Wyrm's Crossing Cloaks
    Worn by Enver Gortash Clothing 10
    Sold by Echo of Abazigal Gloves
    Sold by A'jak'nir Jeera Gloves
  • Sleight of Hand Sleight of Hand +1
  • Sold by Popper Gloves
  • Dexterity Saving throws +1
  • Shadow Teleportation Shadow Teleportation ()
    Teleport to an unoccupied, obscured spot. ( Recharge: Short rest.)
    Rewarded to Shadowheart for killing the Nightsong Boots Medium Armour
    Beckoning Darkness Beckoning Darkness ()
    Cast as a level 4 spell at will.
    Rewarded to Shadowheart for killing the Nightsong Gloves
    Shar's Aegis Shar's Aegis ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Lying on the ground next to the altar where the Spear of Night rests, beyond the riddle door in the Silent Library Medium Armour Medium Armour 16
    Amulets
  • Arcane Critical

    Arcane Critical (): Cast as a level 1 spell at will.

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Gloves
    In a heavy chest in Balthazar's chambers on the First Floor Cloaks
    Carried by Ardent Jhe'rezath in the Inquisitor's Chamber Helmets
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
  • Stealth Stealth +1
  • In a heavy chest at a Lolth's Cultist's cache near the entrance of The Festering Cove Light Armour Light Armour 12
  • Stealth Stealth +1
  • Light Armour Light Armour 12
    Sold by Severn Clothing 10
  • Constitution Constitution +2 (Max 20)
  • Sold by Lann Tarv on the main floor Heavy Armour Heavy Armour 19
    Sold by Exxvikyap in Rivington during Act Three Medium Armour Medium Armour 14
  • Constitution Constitution +2 (up to 20)
  • Sold by Lann Tarv on the main floor Clothing 10
    ; Voice of the Circle Voice of the Circle ()
    Grant an ally a +2 bonus on Persuasion checks. ( Recharge: Long rest.)
    Reward for delivering Nere's Head to Spaw during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. Amulets
    Sold by Mattis Boots
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
    ; Invisibility (spell) Invisibility ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Found on one of the dead deep gnomes that a pair of duergar are throwing into the lake. If you talk to the Duergar you need to succeed a Perception and Deception or Sleight of Hand check before this item can be looted. Alternatively, you can murder the Duergar and loot it directly from one of the corpses or offer to lend a hand and loot the deep gnomes before they get shoved off. Rings
    Sold by Lann Tarv on the main floor Helmets
    This item is obtained by giving Dammon a piece of Infernal Iron. He will craft this armour. Heavy Armour Heavy Armour 18
    This item is obtained by giving Dammon three piece of Infernal Iron. He will craft this item. Gloves
  • Constitution Saving throws +1
  • This item is obtained by giving Dammon two pieces of Infernal Iron. He will craft this item. Helmets Medium Armour
  • Armour Class Armour Class +1
  • Sold by Entharl Danthelon in Wyrm's Crossing Clothing
    Sold by Lann Tarv on the main floor Gloves Medium Armour
    Sold by Helsik or lying on her desk on the ground floor once her special stock is unlocked Helmets
    Medium Armour Medium Armour 14
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
  • Strength Saving throws +1
  • In an opulent chest on the second floor in the room with two locked doors Gloves
    ; Scorching Ray Scorching Ray ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Sold by Lady Esther, north-east of the Trielta Crags waypoint Gloves
    Sold by Roah Moonglow on the main floor Gloves
    ; Missile Snaring Missile Snaring ()
    You can intercept missiles from ranged weapon attacks with a Reaction, reducing their damage by D10 Physical.png1d10 + your Dexterity modifier.
    Sold by Arron next to the Silvanus statue Gloves
    Circuitry Interface Circuitry Interface ()
    You are considered a construct. Your weapon Attack rolls have Advantage Icon.png Advantage, and you have resistance to Damage TypesLightning damage. ( Recharge: Short rest.)
    Sold by Barcus Wroot at his workshop Gloves
    Sold by Quartermaster Talli near the Last Light Inn waypoint Gloves
    Sold by Lann Tarv on the main floor Gloves
    Reward from Derryth Bonecloak for saving Baelen Bonecloak during Find the Mushroom Picker Gloves
    Sold by traders using the levelled magic armour table if the player is level 9 or above Medium Armour Medium Armour 17
    Inside the Moss-Covered Chest in Blighted Village at X: 29 Y: 405 Helmets
    Sold by Tara on the roof of the Devil's Fee Helmets
    Sold by Quartermaster Talli near the Last Light Inn waypoint Helmets
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Helmets
    ; Arcane Gate Arcane Gate ()
    Cast as a level 6 spell ( Recharge: Long rest.)
    Not accessible through normal gameplay, but can still be accessed via third party tools. Helmets
    Sold by traders using the levelled magic armour table if the player is level 5 or above
    • Sold by Grat in the Goblin Camp regardless of level
    Medium Armour Medium Armour 14
  • Resistance to Damage TypesCold damage.
  • Armour of Agathys Armour of Agathys ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Inside a sarcophagus north of the iron gate Clothing
    • No special properties, beyond the Armour Class Armour Class enchantment.
    Act Two:
  • Act Three:
  • Shields Shields +3
  • Saving throws +1
  • Worn by Isobel if she is killed after dealing with the Nightsong but before completing the assault on Moonrise Gloves
  • Advantage Icon.png Advantage on Perception Ability checks.
  • Darkness Cloak Darkness Cloak ()
    Create a cloud of magical darkness and immediately attempt to Hide Hide. ( Recharge: Short rest.)
    Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Carried by Lyrthindor Shields +2
    ; Dominate Beast Dominate Beast ()
    Cast as a level 5 spell ( Recharge: Long rest.)
    Can be found on the floor of the Basement Rings
    Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Carried by Ketheric Thorm when fought a second time Shields Shields +2
    Musical Instruments Musical Instruments
    ; Crown of Madness Crown of Madness ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Amulets
    Sold by traders using the levelled magic armour table if the player is level 7 or above Light Armour Light Armour 13
    Worn by Beastmaster Zurk Boots
    ; Martial Exertion Martial Exertion
    Push past your physical limits, taking 6d6Damage TypesPiercing damage to gain an additional attack per turn and to double your movement speed. ( Recharge: Short rest.)
    Sold by Bumpnagel Gloves
    Worn by Orin during the quest Get Orin's Netherstone Clothing 10
    Medium Armour Medium Armour 17
  • Sleight of Hand Sleight of Hand +1
  • Sold by Bumpnagel Gloves
  • Grants Resistance to Damage TypesFire damage.
  • Sold by Quartermaster Talli near the Last Light Inn waypoint Clothing
    Sold by traders using the levelled magic armour table if the player is between levels 5 and 8 Light Armour Light Armour 13
    Light Armour Light Armour 13
    In a locked opulent chest in the abandoned house by the river east of the Last Light Inn Light Armour Light Armour 12
    Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. Amulets
    Sold by traders using the levelled magic armour table if the player is level 11 or above Heavy Armour Heavy Armour 20
    Act Two: In a chest at the back end of the House of Healing X: -199 Y: 78 Gloves
    Worn by Ch'r'ai Tska'an near the bridge leading to the To Baldur's Gate waypoint Medium Armour Medium Armour 15
    ; Summon Quothe the Raven Summon Quothe the Raven ()
    Cast as a level 3 spell ( Recharge: Short rest.)
    Given by He Who Was as a reward for completing the quest Punish the Wicked Gloves
    Sold by traders using the levelled magic armour table if the player is between levels 5 and 8 Heavy Armour Heavy Armour 16
    Can be looted from Gish Far'aag. Rings
    ; Charm Person Charm Person ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Rings
    ; Blink Blink ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Rewarded by stealing from or persuading the tressym, Tara, on the roof of the temple. No skill check is required if playing as Gale or if Gale is in the party. Rings
    ; Exhort the Risen Exhort the Risen ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Ghoulish Touch Ghoulish Touch ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Can be looted from a Heavy Chest at the altar. Rings
    Bought or stolen from Araj Oblodra on the main floor. Rings
    Rewarded by Omeluum at the end of the quest Help Omeluum Investigate the Parasite. You can purchase it either with gold, or by trading a story or information about the Nautiloid. Rings
    Found on a skeleton inside an opened sarcophagus just before the Worg Pens area. Rings
  • Armour Class Armour Class +1
  • Saving throw +1
  • Rewarded by Mol for completing the quest Steal the Sacred Idol in the Emerald Grove Rings
    Dropped by the newborn Mind Flayer hiding in the basement. Rings
    In a traveller's chest hidden behind some pots inside a ruined tower Rings
    In a locked Rustic Chest on the second floor of Dammon's blacksmith Heavy Armour Heavy Armour 17
    Bought or stolen from Araj Oblodra on the main floor. Rings
    Sold by Araj Oblodra on the main floor Clothing 10
  • Saving throws +2
  • Clothing 10
    Sold by Mattis near the Requisitioned Barn if he survived to Act Three Helmets
    Sold by traders using the levelled magic armour table if the player is level 7 or above Medium Armour Medium Armour 16
    ; Shatter Shatter ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Talk to the Sentient Amulet Talk to the Sentient Amulet
    Speak with the consciousness lingering inside the Sentient Amulet.
    Ki Restoration (Lesser) Ki Restoration ()
    Using the spiritual energy in the amulet, you restore 2 Ki Points. ( Recharge: Long rest.)

    Wearing this amulet applies the condition:

    High Spirits High Spirits
    The amulet's spirit lingers, making everything seem a little more vibrant. Must succeed a Wisdom Wisdom Saving throw (DC 10/15, see notes) when using the amulet's power, or become Hysterical Hysterical (equivalent in effect to Tasha's Hideous Laughter Tasha's Hideous Laughter with a duration of 1 turn).
    In a locked Adamantine Chest on the island with the broken structure near the Lava Elemental in Grymforge. Amulets
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Sold by Lann Tarv on the main floor Shields +2
    ; Guiding Bolt Guiding Bolt ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    In a locked chest at the foot of the beds at the west end of the Open Hand Temple Gloves
    ; Fear Fear ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    In an opulent chest on the top floor Gloves
    Sold by Quartermaster Talli near the Last Light Inn waypoint Light Armour Light Armour 12
    ; Shrouded in Shadow Shrouded in Shadow ()
    Become Invisible Invisible. ( Recharge: Short rest.)
    On the ground next to Xargrim the Pale Corpse, in the secret area unlocked by completing the quest Defeat the Duergar Intruders Helmets Light Armour
    ; Mirror Image Mirror Image ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Worn by Lorroakan Clothing 10
    • No special properties, beyond the Armour Class Armour Class enchantment.
    On a shelf behind Exxvikyap Shields Shields +3
  • No special properties, beyond the Armour Class Armour Class enchantment.
  • Shields Shields +3
  • Grants Resistance to Damage TypesFire damage.
  • Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Blazing Retaliation Blazing Retaliation ()
    Huddle behind your shield to increase your Armour Class Armour Class by 1 and reap scorching retaliation upon attacks who miss you. ( Recharge: Short rest.)
    On a burried Flaming Fist's corpse at X: -3 Y: 215, directly east of the "Open Graves" beyond the northern bridge near the Last Light Inn Shields Shields +2
    ; Shield Blow Shield Blow ()
    When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.
    Shield (spell) Shield ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    In the Offerings to Helm chest in the basement of the Stormshore Tabernacle at X: 796 Y: 1159 Shields +2
    ; Invisibility (spell) Invisibility ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Blur Blur ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Looted from Fist Marcus after the Inn encounter. Rings
    Sold by Tara on the roof Boots
    ; Ice Knife Ice Knife ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Sold by Entharl Danthelon in Wyrm's Crossing Gloves
    ; Dimension Door Dimension Door ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    Worn by Dolor the assassin Boots
    Looted from High Security Vault n°1 in The Counting House. Amulets
    Sold by Helsik once her special stock is unlocked Gloves
    Worn by Minthara Light Armour Light Armour 12
    Sold by traders using the levelled magic armour table if the player is level 9 or above Heavy Armour Heavy Armour 19
    In the treasure room behind Dror Ragzlin's throne Boots
    Sold by Exxvikyap in Rivington during Act Three Gloves
  • Advantage Icon.png Advantage on Constitution saving throws
  • On a table on the ground floor Helmets Medium Armour
  • Can be purchased at Chromatic Scale located above The Glitter Gala in the Lower City.
  • Musical Instruments Musical Instruments
    ; Evard's Black Tentacles Evard's Black Tentacles ()
    Cast as a level 4 spell ( Recharge: Long rest.)
    In a Wooden Chest inside a hidden room near the main entrance Amulets
    Sold by traders using the levelled magic armour table if the player is level 9 or above Light Armour Light Armour 14
    • No special properties, beyond the Armour Class Armour Class enhancement.
    Shields Shields +3
    ; Paralysing Critical Paralysing Critical ()
    Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse Paralyse the target for 2 turns. ( Recharge: Long rest.)
    Looted from Malus Thorm on the ground floor. Amulets
    Sold by Grat the Trader Boots
    Sold by Dammon in Act Two Gloves
    ; Mind Tax Mind Tax ()
    Cleave into a Charmed Charmed or Frightened Frightened foe's brain tissue and invigorate your body. ( Recharge: Short rest.)
    Amulets
    ; Speak with Dead Speak with Dead ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    In a Heavy Chest in the room that Withers emerges from Amulets
    Given to The Dark Urge Origin by Sceleritas Fel Cloaks
    ; Lightning Bolt Lightning Bolt ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Gloves
    Sold by Lady Esther, north-east of the Trielta Crags waypoint Clothing 10
    Sold by Brem after completing the quest Find the Missing Shipment Medium Armour Medium Armour 14
    ; Bull Rush Bull Rush ()
    Charge forward and possibly knock your foes back 3 m / 10 ft.
    Sold by Quartermaster Talli near the Last Light Inn waypoint Clothing 10
    In a chest behind Lucretious Helmets
    In a gilded chest at the end of the trapped bridge Clothing 10
    In a wooden chest at the base of the giant tree stump in the Sunlit Wetlands Gloves
    In a heavy chest in the cellar behind the windmill Boots Medium Armour
    In a gilded chest in Minthara's area of the Shattered Sanctum X: 339 Y: 41 Boots
    ; Thunderwave Thunderwave ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Sold by Bumpnagel Gloves
    Tightening Orbit Tightening Orbit ()
    Spend 1 turn of Force Conduit Force Conduit to pull every enemy in the radius toward you with damaging force. ( Recharge: Short rest.)
    Helmets Medium Armour
    ; Beacon of Hope Beacon of Hope ()
    Cast as a level 3 spell ( Recharge: Long rest.)
    Can be stolen/looted or given by Lady Jannath (if the player tells her the truth about Oskar Fevras) as part of the quest Free the Artist. Can also be dropped by Lady Jannath if Oskar wasn't saved in Act One. Rings
    Light Armour Light Armour 13
    • Not accessible through normal gameplay, but can still be accessed via third party tools.
    Amulets
    This ring can be found on a skeleton leaning up against a tombstone on the road between the House of Healing and Mason's Guild. Rings
    Can be found on a skeleton laying on a mattress on the ground. Rings
    ; Detect Thoughts Detect Thoughts ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Can be found inside a small gilded chest on the basement floor's mezzanine, right next to the elevator exit. Amulets
    In a gilded chest in the basement Gloves Medium Armour
  • Athletics Athletics +1
  • In a gilded chest in the basement Boots Medium Armour
  • Resistance to Damage TypesFire damage
  • Sold by Dammon Medium Armour Medium Armour 16
  • Armour Class Armour Class +1
  • Worn by Viconia DeVir during the quest Daughter of Darkness Clothing 10
  • Athletics Athletics +1
  • Sold by A'jak'nir Jeera Boots Medium Armour
    Boots
    In an opulent chest behind Allandra Grey's desk on the upper floor Cloaks
  • Sleight of Hand Sleight of Hand +1
  • Attack rolls +1
  • Carried by Zanner Toobin in the western-most room on the ground floor or later accompanying the party in the basement during the quest Save the Gondians Gloves
    Carried by a Mimic near the harper cache Gloves
    Sold by Quartermaster Talli near the Last Light Inn waypoint Medium Armour Medium Armour 15
    ; Ancient Grudges Ancient Grudges ()
    Touch your amulet to subsume a sliver of the knowledge of the gith. You gain Advantage Icon.png Advantage on Attack Rolls against aberrations. ( Recharge: Short rest.)
    Looted from Ghustil Stornugoss in the Doctor's Office, west of the Infirmary. Amulets
    Reward by Naaber in Wyrm's Crossing, for initiating a conversation with him multiple times until all dialogue options are exhausted. Can alternatively be pickpocked from him. Amulets
    ; Searing Smite Searing Smite ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Not accessible through normal gameplay, but can still be accessed via third party tools. Rings
    ; Absolute's Talisman: Aid Absolute's Talisman: Aid ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Worn by Priestess Gut Amulets
    ; Heroism Heroism ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Carried by True Soul Gut Shields Shields +2
    Carried by Hope while fighting Raphael in the Foyer Amulets
    ; Misty Step Misty Step ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Gilded chest next to the bed behind Polma Amulets
    ; Selûne's Dream Selûne's Dream ()
    Cast as a cantrip ( Recharge: Long rest.)
    In Dror Ragzlin's treasure pile Amulets
    ; Lesser Restoration Lesser Restoration ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Hidden under a rock that must be moved, near Ormn the bear. Amulets
    Carried by a Minotaur wandering around Amulets
    ; Kushigo Counter Kushigo Counter ()
    While Patient Defence Patient Defence is active: the wearer can use their reaction to make an unarmed strike against any attacker that misses.
    Rewarded by Sergeant Thrinn after returning her boots in the quest Find the Missing Boots Clothing 10
    ; Animal Friendship Animal Friendship ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Found in a chest next to the table with meat. Amulets
    In a locked heavy chest in the storage room south of the zombie crypt Clothing 10
    Reward for rescuing Volo from the Goblin Camp during the quest Rescue Volo Light Armour Light Armour 11
    In the Bulette in the Underdark Clothing 10
    Sold by Grat the Trader Boots
    Sold by Lady Esther, north-east of the Trielta Crags waypoint Boots Medium Armour
    Sold by Omeluum after completing his quest Help Omeluum investigate the parasite Boots
  • Athletics Athletics +1
  • Worn by Minthara Boots Medium Armour
    ; Misty Step Misty Step ()
    Cast as a level 2 spell at will.
    Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni Boots
    Rewarded by Sergeant Thrinn after returning her boots in the quest Find the Missing Boots Rings
    On a skeleton in the Necrotic Laboratory, next to the Blade of Oppressed Souls Gloves
    On crate near Dammon in the The Hollow Medium Armour Medium Armour 15
    Carried by Kagha's body in the Emerald Grove Amulets
    In the evidence chest on the top floor of the warden's tower Helmets
    Contained inside an Opulent Chest in the vault room near Balthazar. Rings
    In a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove Helmets
    Sold by Derryth Bonecloak in the Underdark Rings
    Sold by traders using the levelled magic armour table if the player is between levels 4 and 6 Heavy Armour Heavy Armour 17
    This item was only obtainable in Early Access. It was found in a chest within a hidden room in the Selûnite Outpost X: 175 Y: -248. This was replaced by Luminous Armour in the full release of the game. Medium Armour Medium Armour 13
    Sold by traders using the levelled magic armour table if the player is between levels 2 and 4 Medium Armour Medium Armour 14
    Sold by Blurg. Boots
    Worn by Aelis Siryasius in the area filled with greasey surfaces Cloaks
    This item is not present in the launch version of the game. Its effects have largely been replicated by the Pyroquickness Hat found in Act Three. In Early Access versions of the game the circlet could be found in a gilded chest in the final room of the Apothecary's Cellar beneath the Blighted Village X: -659 Y: -370. The cellar can be accessed through the building directly behind the village's Ancient Rune Circle. Helmets
    Sold by Mattis Cloaks
    ; Absorb Elements Absorb Elements ()
    Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack. ( Recharge: Short rest.)
    In an opulent chest in Ketheric Thorm's chambers on the second floor Cloaks
    Sold by Quartermaster Talli near the Last Light Inn waypoint Cloaks
    On a table in the south-eastern room Clothing 10
    In a locked chest in a hidden room behind a bookcase in Balthazar's Chambers Helmets
    Found in a trapped Heavy Chest in the cellar of the Last Light Inn. This chest is in a secret area. It is reached by going through a set of Double Oak Doors that are blocked by a destructible spiderweb and a pile of crates. The room beyond has a Cracked Wall, which, when broken, will grant access to the secret area containing the chest. Rings
  • Dexterity Saving throws +1
  • Carried by a Meenlock in the cellar of Last Light Inn Helmets Light Armour
  • Movement Speed increased by 3m / 10ft.
  • Worn by Crusher Rings
  • Strength Saving throws +1
  • Lying on a pile of boxes, near Yurgir Gloves
    On the skeletal remains of Dark Justiciars, south of the Underdark - Ancient Forge waypoint Helmets Medium Armour
    On a skeleton north of the Underdark - Grymforge Ancient Rune Circle Medium Armour Medium Armour 13
  • Intimidation Intimidation +1
  • On a skeleton near the Ancient Forge Waypoint Helmets Light Armour
    ; Mage Hand Mage Hand ()
    Cast as a cantrip ( Recharge: Short rest.)
    Can be pickpocketed from Akabi, the Djinni. Rings
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
  • Helmets Medium Armour
    Shields Shields +2
    In a locked opulent chest in the corner of the morgue lab west of the zombie crypt Rings
  • Nature Nature +1
  • Survival Survival +1
  • On a skeleton on a ledge above the Bibberbang in the Bibberbang Grotto section of Dread Hollow Rings
  • Death Saving Throws +2
  • Found in a burrow, down the cliff from Ellie May's grave and the camp. A DC 10 Perception check will reveal the burrow. Rings
    Boots
    Located inside a Heavy Chest. The player must break a vine or jump from the outside through a window to enter in this hidden room. This room can also be accessed by breaking some old planks on the roof section. Amulets
  • Deception Deception +1
  • On a charred corpse in the hidden room immediately south of the entrance hall. Rings
    In a buried chest after succeeding a DC 20 Perception check Gloves
    In gilded chest above the pit Cloaks
    ; Ice Knife Ice Knife ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Looted from a Gilded Chest in the southeast, near an ambush of Shadow-Cursed Needle Blights and Shadow-Cursed Vine Blights. Amulets
    In a locked traveller's chest south of the Reithwin Tollhouse, next to the warped bridge Shields +2
    Sold by Grat the Trader Gloves
    Sold by Lady Esther, north-east of the Trielta Crags waypoint Gloves
    In an elegant chest in the Inquisitor's Chamber, along the southern wall of the room, on the western side Gloves
    In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Flint and Steel. Gloves
    In Early Access patch 9, these were given to you by Derryth Bonecloak in the Myconid Colony as reward for saving Baelen Bonecloak during Find the Mushroom Picker. It is one of two rewards that could be chosen, the other being the Gloves of Fire Resistance. Gloves
    ; Hail of Thorns Hail of Thorns ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Sold by Brem after completing the quest Find the Missing Shipment Gloves
    In a wooden chest at the back of the hidden room in the cellar of the Toll House Gloves
  • Sleight of Hand Sleight of Hand +1
  • Carried by Za'krug in front of the Druid Grove Gloves
  • Strength Saving throws +1
  • Gloves Medium Armour
  • Strength Saving throws +1
  • In Dror Ragzlin's treasure crates behind the locked iron gate Gloves
  • Advantage Icon.png Advantage on Sleight of Hand Checks.
  • Sold by Brem after completing the quest Find the Missing Shipment Gloves
    In a locked chest on a ridge behind the camp Shields Shields +2
    Rings
    ; Vicious Mockery Vicious Mockery ()
    Cast as a cantrip at will.
    Rings
    Medium Armour Medium Armour 16
    Sold by traders using the levelled magic armour table if the player is between levels 6 and 8 Medium Armour Medium Armour 16
    ; Fog Cloud Fog Cloud ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    In a locked chest tucked away in ruined house in the Shadow-Cursed Lands, east of the tollhouse Amulets
    Carried by the Strange Ox in Dammon's blacksmith in Act Two. Helmets
    Sold by Araj Oblodra on the main floor Helmets
    Sold by Arron next to the Silvanus statue Medium Armour Medium Armour 13
  • Strength Saving throws +1
  • Carried by Zevlor and can be either looted from him, bought, stolen, or earned as a reward for Kill Kagha or Investigate Kagha Gloves
  • Dexterity saving throws +1
  • In a locked (DC 14) and trapped (DC 21) Gilded Chest in a secret basement area of the Mason's Guild Helmets Light Armour
  • Proficiency in Wisdom Saving throws
  • On a skeleton at the entrance to The Festering Cove Helmets Light Armour
  • Constitution Saving throws +1
  • Inside a locked gilded chest south-west of the waypoint Helmets Medium Armour
    Sold by Derryth Bonecloak in the Underdark Gloves
    Sold by traders using the levelled magic armour table if the player is between levels 2 and 4 Medium Armour Medium Armour 13
    Inside a display case in the Inquisitor's Chamber Boots
  • Constitution Saving throws +1
  • In a painted chest, accessible from the top level Helmets Medium Armour
    In a metal chest in the storeroom behind the bar Gloves
    Was located in Defiled Temple during early access, in a gilded chest near Polma. It has been swapped for Amulet of Misty Step after release. Amulets
    In a chest Shields Shields +2
    Medium Armour Medium Armour 15
  • Nature Nature +1
  • While standing in front of the stone door in Nettie's room in the Druid Grove, you can open a shortcut to the Underground Passage.
  • Carried by Findal in the Underground Passage that connects to the Druid Grove Helmets
    Looted from Zanner Toobin in the Steel Watch Foundry, Lower City. Despite wearing the collars, no other Gondian will drop one. Amulets
    Looted from Zanner Toobin in the Steel Watch Foundry, Lower City. Despite wearing the collars, no other Gondian will drop one. Amulets
    Knock Knock ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    In the High Security Vault n°7 Gloves
    ; Dancing Lights Dancing Lights ()
    Cast as a cantrip ( Recharge: Per turn.)
    Given to the party by Arabella's parents after protecting her from Kagha in Save Arabella Amulets
    Sold by traders using the levelled magic armour table if the player is between levels 4 and 6 Light Armour Light Armour 12
    In a locked and trapped opulent chest Medium Armour Medium Armour 15
    In the potter's chest Gloves
  • Arcana Arcana +1
  • Religion Religion +1
  • Can be found in a chest at the foot of the bed on the 3rd floor. Rings
    Sold by Roah Moonglow on the main floor Helmets
    Found in a Selûnite Glided Chest. You must read the Selûnite Prayer Sheet in front of the chest to unlock it. The sheet can be spotted on the ground behind the statue of Selûne by passing a Perception check. Amulets
    ; Feather Fall Feather Fall ()
    Cast as a level 1 spell at will.
    In the Chest of the Mundane on the northern balcony of the tower's third floor, the same level as the arcane turrets Boots
    Inside a display case in the Inquisitor's Chamber. Amulets
    Heavy Armour Heavy Armour 19
    Sold by traders using the levelled magic armour table if the player is between levels 2 and 4 Light Armour Light Armour 12
    ; Pearlescent Restoration Pearlescent Restoration ()
    You can replenish expended spell slots of your choice up to third level. ( Recharge: Long rest.)
    Bought or stolen from Omeluum after completing its quest Help Omeluum investigate the parasite. Amulets
    Sold by traders using the levelled magic armour table if the player is between levels 8 and 10 Heavy Armour Heavy Armour 19
    ; Virulent Venom Virulent Venom ()
    Point your ringed finger at a target to make it vulnerable to Poison damage, unless it is immune to Poison damage. ( Recharge: Long rest.)
    Bought or stolen from Roah Moonglow on the main floor. Rings
    Carried by the Phase Spider Matriarch at her lair Clothing
    Worn by the Hollow Armour at the bottom of the pit Heavy Armour Heavy Armour 18
    ; Magic Missile Magic Missile ()
    Cast as a level 1 spell ( Recharge: Long rest.)
    Sold by Blurg Amulets
    In a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls, behind the survivors, against the cave wall Gloves
    Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni Cloaks
    Sold by traders using the levelled magic armour table if the player is between levels 2 and 4 Heavy Armour Heavy Armour 15
    ; Thunderwave Thunderwave ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Dropped by Sergeant Thrinn. Rings
    ; Colour Spray Colour Spray ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Found in the Harpy Nest to the south of the harpy encounter. Rings
    Rings
    Looted from Gish Umr'a'ac in the southern section of the Infirmary. Rings
    Rings
    Bought or stolen from Arron next to the Silvanus statue. Rings
  • Persuasion Persuasion +1
  • Deception Deception +1
  • Bought or stolen from Barcus Wroot at his workshop. Rings
    ; Enhance Leap Enhance Leap ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Can be bought or stolen from Derryth Bonecloak in the Underdark Rings
    Can be found inside a locked chest, just east of the Shadowed Battlefield Waypoint. Rings
    Was sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite. Rings
    Bought or stolen from Omeluum after completing his quest Help Omeluum investigate the parasite. Rings
    ; Self Immolation Self Immolation ()
    Set yourself on fire to gain Heat Heat. ( Recharge: Short rest.)
    Can be looted from a locked Wooden Chest in the tower north of the Shadow-Cursed Shambling Mound ambush. If needed, the key is nearby on a skeleton, alongside a note. Rings
    ; Pass Without Trace Pass Without Trace ()
    Cast as a level 2 spell ( Recharge: Long rest.)
    Hide and Seek quest reward by Oliver, for winning both rounds of hide and seek with him. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. Rings
    Sold by Roah Moonglow on the main floor Rings
    Inside a crate in the Hidden Vault within the Druid Grove Clothing 10
    Medium Armour Medium Armour 13
  • Saving Throws +1
  • Sold by Dammon in the Emerald Grove Shields Shields +2
    ; Invisibility Invisibility ()
    Cast as a level 2 spell ( Recharge: 8 charges.)
    Rings
    Sold by traders using the levelled magic armour table if the player is between levels 4 and 6 Medium Armour Medium Armour 15
    Medium Armour Medium Armour 15
    Worn by Dolor the assassin Light Armour Light Armour 12
    Reward by Naaber in Wyrm's Crossing, for initiating a conversation with him multiple times until all dialogue options are exhausted. Only given if Absolute Confidence Amulet was pickpocked from him first. Rings
    ; Shadow Blade Shadow Blade ()
    Cast as a level 2 spell ( Recharge: Short rest.)
    Rewarded by Arabella for completing the quest Find Arabella's Parents Rings
    Can be looted from the Shadow Mastiff Alpha in a cursed camp north of the ruined pottery. The nearby everburning torches must be destroyed before the Mastiff will appear. Rings
    ; Shadow Teleportation Shadow Teleportation ()
    Teleport to an unoccupied, obscured spot. ( Recharge: Short rest.)
    Boots
    Can be looted or purchased from the Strange Ox in the Druid Grove. To trade, stand away from the Strange Ox and send a summon to attack it. Then dismiss the summon, speak to the Strange Ox, and select the "How about something to smooth things over?" dialogue option. (This can also be done without a summon by having the attacking character die or flee via stealth/invisibility.) Rings
    ; Charm Person Charm Person ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Found inside a crate with a note on top, next to the wooden ladder on the ground floor. Amulets
    ; Guidance Guidance ()
    Cast as a cantrip at will.
    Looted from a skeleton on the Harper Outpost southwest of the Druid Grove. To reach this area, jump up two small ridges and climb a wooden ladder. Amulets
    In a chest hidden on a cliff above and behind the altar Medium Armour Medium Armour 13
    On a Skeleton, hidden in a bush on the lower path following the river, near the broken bridge section Rings
    Found tucked away inside a loose plank (Perception check required to spot), in the bedroom north of the bar. Rings
    In a heavy chest in the Arachnomancer's lab Boots
    Looted from the Mimic in Isobel's bedroom on the upper floor. Amulets
    Sold by traders using the levelled magic armour table if the player is between levels 6 and 8 Heavy Armour Heavy Armour 18
    Found on a skeleton with a backpack nearby. Rings
    Inside an elegant chest in the Inquisitor's Chamber Rings
    Sold by traders using the levelled magic armour table if the player is between levels 6 and 8 Light Armour Light Armour 13
    Bought or stolen from Blurg Rings
    Looted from Auntie Ethel Amulets
    Created by combining the Gemless Ring with the Ringless Gem. Rings
  • Stand Like Stone Stand Like Stone: Spend 1 turn of Force Conduit Force Conduit to become a strong bulwark that cannot be moved unwillingly ( Recharge: Short rest.
  • Athletics Athletics +1
  • Boots Medium Armour
    ; Lightning Blast Lightning Blast ()
    Focus the electricity in your veins to strengthen your next Damage TypesLightning spell or cantrip. ( Recharge: Long rest.)
    Worn by Dhourn, one of the petrified drow to the west of the Selûnite Outpost. Amulets
    ; Protection from Evil and Good Protection from Evil and Good ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    In the treasure room in the Hag's Lair underneath the Gnarled Teahouse Amulets
    Sold by Blurg Helmets
    On a headless skeleton near the owlbear nest and egg Medium Armour Medium Armour 13
    ; Lightning Aura Lightning Aura ()
    Consume 3 Lightning Charges Lightning Charges and release a blast of electricity that damages and Jolts Jolts nearby enemies. ( Recharge: Long rest.)
    In a locked and trapped chest Shields Shields +2
    Sold by Omeluum after completing his quest Help Omeluum investigate the parasite Helmets
    In a gilded chest on the upper level of the Arcane Tower's basement. Guiding Light is required to access the basement. Rings
    Sold by Volo Rings
    Worn by Kansif, either at cultist camp or after the Harper ambush Gloves
    Sold by Araj Oblodra on the main floor Cloaks
    Worn by Enver Gortash Boots
  • Sleight of Hand Sleight of Hand +2
  • Adds a piece of Charcoal to the wearer's inventory for each item they steal.
    • After stealing 20 times, the next steal will add a Coal Bucket instead, which inflicts the Burning Burning condition to the player for Duration: 1 turn.
  • Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni Gloves
    Acquired from Varsh Ko'kuu in the Hatchery Boots
    In a locked traveller's chest in the south-east corner Cloaks
    Rewarded by Zevlor for helping the tiefling refugees during Save the Refugees, provided the monetary reward is accepted Helmets
  • Set the wearer's Intelligence Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.
  • Carried by Lump the Enlightened Helmets
  • Advantage Icon.png Advantage on Perception Checks
  • On one of a pair of skeletons along the cliffs west of the House of Healing Shields Shields +2
    Given by Glut for completing Avenge Glut's Circle Gloves
    ; Woad's Ensnaring Strike Woad's Ensnaring Strike ()
    Cast as a level 1 spell ( Recharge: Short rest.)
    Carried by Wood Woads in the Sunlit Wetlands Shields Shields +2
    Received from Mattis at his stall. Rings
    Won as a consolation prize from Akabi's Wheel of Fortune Medium Armour Medium Armour 14
    Camp Clothing
    On a table/shelf in the Morgue Helmets Medium Armour
    Random loot from chests and NPCs. Rings
    Random loot from chests and NPCs. Rings
    Rings
    Rings
    Sold by Figaro Pennygood Camp Clothing
    Camp Clothing
  • Dexterity Saving throws +1
  • On a shelf in the Infiltration Training room Helmets Light Armour
    Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. Camp Clothing
    On a table / shelf in the Morgue Boots
    Astarion's starting clothing. Camp Clothing
    Astarion's starting clothing. Underwear
    Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. Camp Clothing
    Light Armour Light Armour 11
    Starting clothing for a Barbarians Clothing 10
    Worn by Karlach Clothing 10
    Looted from 'Barnabus'. Amulets
    In the Peculiar Clothing Chest in the Traveller's Chest at the Campsite Helmets
    Camp Clothing
  • Constitution Saving throws +1
  • In the armoury below Oskar's painting studio in Lady Jannath's Estate Helmets Medium Armour
  • Constitution Saving throws +1
  • In a wooden chest behind Uktar in the Guildhall in the Lower City Sewers. X: -31 Y: 756 Helmets Medium Armour
    On the floor in Stelmane's Private Room. Rings
    Camp Clothing
    Sold by A'jak'nir Jeera Medium Armour Medium Armour 14
    Found as random loot throughout the game. Camp Shoes
    Camp Clothing
    Found as random loot throughout the game. Helmets
    On a shelf in the basement beneath the toll house Light Armour Light Armour 11
    In areas where old battles have occurred, such as in the Gauntlet of Shar and the Shadowfell Shields Shields +1
    Random loot from chests and NPCs. Amulets
    Found on a display table. Amulets
    Rings
    Random loot from chests and NPCs. Rings
    Aboard the Nautiloid in the Prologue X: 5 Y: -363
  • Random loot throughout the game
  • Amulets
    Can be found on a table behind Gloomy Fentonson in Baldur's Gate. Helmets
    In a chest inside a blue tent opposite of the clown stage. Helmets
    In the Peculiar Clothing Chest in the Traveller's Chest at the Campsite Cloaks
    Random loot from chests and NPCs. Rings
    Random loot from chests and NPCs. Rings
    Found throughout the game as set-dressing and random loot. Camp Shoes
  • Found inside Safe n°7 at the Counting House in the Lower City.
  • Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City.
  • Camp Shoes

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