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Astarion/Approval: Difference between revisions
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** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Astarion|-1}} | ** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Astarion|-1}} | ||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Astarion|-1}} | ** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Astarion|-1}} | ||
◆ ''Speaking to [[Svend]] and [[Siggy]]:'' | ◆ ''Speaking to [[Svend]] and [[Siggy]]:'' | ||
* Tell Svend that Siggy clearly loves him and worries about him {{Approval|Astarion|-1}} | * Tell Svend that Siggy clearly loves him and worries about him {{Approval|Astarion|-1}} | ||
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◆ ''Before dealing with the [[Auntie Ethel|hag]]:'' | ◆ ''Before dealing with the [[Auntie Ethel|hag]]:'' | ||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Astarion|-1}} | * Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Astarion|-1}} | ||
* Talking to [[Adrielle]], offer to have a look at the hex {{Approval|Astarion|-1}} | * Talking to [[Adrielle]], offer to have a look at the hex {{Approval|Astarion|-1}} | ||
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* If you haven't raised [[Connor Vinderblad]] from dead in [[Act One]], tell Mayrina it wasn't so amazing when the hag vomited a child {{Approval|Astarion|-1}} | * If you haven't raised [[Connor Vinderblad]] from dead in [[Act One]], tell Mayrina it wasn't so amazing when the hag vomited a child {{Approval|Astarion|-1}} | ||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Astarion|-1}} | * Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Astarion|-1}} | ||
◎ '''The [[Elfsong Tavern]]'''<br> | ◎ '''The [[Elfsong Tavern]]'''<br> | ||
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* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Astarion|-1}} | * Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Astarion|-1}} | ||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Astarion|-1}} | ** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Astarion|-1}} | ||
** OR Tell Nina to let her brother rest in peace {{Approval|Astarion|-1}} ''( | ** OR Tell Nina to let her brother rest in peace {{Approval|Astarion|-1}} ''(Unique line for a {{Class|Monk}})'' | ||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Astarion|-1}} | * Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Astarion|-1}} | ||
** Then tell Nina the Mortarch is right {{Approval|Astarion|-1}} | ** Then tell Nina the Mortarch is right {{Approval|Astarion|-1}} |
Revision as of 13:11, 4 January 2025
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.
Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He also disapproves when the player tries to rein him in or restrict him in some way.
The actions and choices listed on this page will raise or lower Astarion's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on his approval rating, Astarion may greet the player with:
Negative (<0):
- “You again.”
- "What do you need now?"
- "You're staring at me again. What do you want?"
Neutral (0 - 19):
- "Well, hello. What can I do for you?"
- “Yes?"
- “Need Something?”
Medium and up (20+):
- "Ah, my favourite travelling companion."
- "Hello, my dear."
- "What can I do for you, my friend?"
When spoken to by someone other than the player character:
- "Sorry, darling, I haven't got time for underlings. If your boss wants to speak with me, I'm all pointy ears."
Romance
Flirting:
- "It's always a pleasure to see you sauntering over."
- "Yes, darling?"
- "Hello, beautiful."
- "I did miss that face, you know."
- "Hello, my sweet."
- "Hello, lover."
- "Yes darling, do you need something?"
- "Need something? Or did you just miss me?"
Partnered:
- "Gods, you're beautiful."
- "Is there something you want to talk about, my dear?"
Broken up:
- "Why in the hells are you bothering me now?"
After Completing The Pale Elf
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ascended - Partnered:
- "Look at you, precious thing. You always stare so eagerly."
- "Ask me anything, and it will be yours."
- "Little love, whatever could be the matter?"
- "My consort, we are so close to our triumph, I can almost taste it."
- "Yes, my treasure?"
Spawn - Partnered:
- "Ah, you're so adorable when you're thinking what to say."
- "I hope there's nothing troubling you, my dear?"
- "Yes, love?"
Dark Urge exclusive
Spoiler warning! This section reveals interactions with The Dark Urge.
Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:
- "You have a manner of irresistible desperation about you. I like it." (first meeting)
- "My dagger-happy friend. What troubles you?" (Act One after killing Alfira or Quil Grootslang)
- "My sweet, conflicted villain. What can I do for you?" (Act Two after killing Isobel)
- "Come to kill me again, darling?" (Act Two if the player character fully refrained from killing him after failing to kill Isobel)
- "Precious little Bhaal-Babe!" (Act Three after the player character learns the truth about their parentage)
- "The child of Bhaal. I'm glad papa has blessed our dirty little plot" (Act Three when romanced, after becoming Bhaal's chosen)
Approval
The following story and dialogue choices will raise Astarion's approval of the player character.
Act One
Act Two
Act Three
Disapproval
The following story and dialogue choices will cause Astarion to lose approval.
Act One
Act Two
Act Three
- Talk to Brother Bill and Brother Clements and say that their god would be proud of Father Lorgan -1
- On the temple roof, tell Tara to stop eating the carrier pigeons. -1
◎ The Angleiron's Cellar:
- Talking to Wulbren, refuse to take the Runepowder Bomb but promise you'll destroy the Steel Watch Foundry your way. -1
- OR Refuse, saying that the real enemy is Gortash, not the Gondians -1
◆ When passing Zethino's trial, choose answers:
- First question: "He hasn't ever been happy" OR "Right now" -1 (either)
- Second question: ★ "Freedom" OR "Tasty rat" -1 (either)
- Third question: "Wooden sticks" OR ★ "Feeling a slave" -1 (either)
▶ Note: The ★ sign here marks the answers considered correct for the purposes of the test, even if they bring disapproval.
◆ Other actors and dealers:
- Successfully catch Akabi the djinni on rigging the wheel, but apologise and say you were mistaken -1
- Playing as a or a , tell Popper the kobold that graverobbing is a profane act -1
- If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. -1
- Talk to Lucretious before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh -1
- Volunteer Astarion to the stage as an assistant to Dribbles -1, and then cheer him, telling "Go on!" -1.
◆ Dealing with caged beasts:
- Talking to Shadow-Whiskers with , note that her cage looks comfy. -1
- Talking to Crimson, refuse to feed him via or mock him for being hungry (without the spell) -1 (either option)
- After defeating false Dribbles, talk to Crimson again and say you'd have killed him before he hurts anyone else -1
◎ Dealing with Orin's guises
- If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people -1
▶ Note: These are lines for the Custom origin (Tav). Any other Origins, except
, have unique formulation◎ Elsewhere in Rivington
- Near Requisitioned Barn, donate some gold to Manip Nestor. -1
- Talking to Mattis outside the barn, tell him to watch himself because the city is big and dangerous. -1
▶ Note: This option is available only if tiefling kids survived in previous Acts
- Stand for Saer Grotpoll protesting against refugees, saying "Out with these interlopers!" -1
- Playing as a , tell Tinker Nayzeem that Divine works in mysterious ways. -1
- Ask newspaper seller Lilly Beanbottom whether she knows that a murder is not a good thing -1
- At the Gur Camp, promise Ulma to save their children after Astarion said that they're already dead. -1
- Playing as the Strange Ox apart. -1 , resist the yearn to tear the
▶ Note: Available if you haven't spoken to the Ox in Act Two
- In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals -1
- At the entrance gate, refuse to be arrested by the Steel Watcher and prepare to fight. -1
- OR Threaten Gauntlet Edwynna OR choose to attack her -1 (either option)
◆ At Sharess' Caress:
- When trying to hire both Sorn Orlith and Nym Orlith:
- Refuse to invite Halsin to the orgy, if the druid is in the party -1
- Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough -1
- Speaking to Valeria, propose a toast to ADVENTURE! -1
▶ Note: Available only after you've started Solve the Open Hand Temple Murders quest
- After defeating a mind flayer in Naoise Nallinto's private room, tell her that her arousal towards the creature is disgusting -1 (requires a successful passive roll)
- At the Flaming Fist barracks, when you spot Fist Reynash trying to open a chest, give him 300 gold to take the ferry -1
- Speaking to Manip Bakshi afterwards, let him arrest you -1
- Speaking to Gortash after killing Orin, surrender two your Netherstones to him -1
- Talking to Fist Murphy, ask why he is standing on one leg, and then:
- Playing as a , talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and say:
- Talking to Fist 'Edge' Arensen at the gallows, say you'll stay out of trouble -1
- Talking to Fist Miller after Florrick had been executed, say she didn't deserve to die -1
- Speaking to Liara Portyr and Lora Bergauz:
◆ Talking to Bosun Gannet, when he instructs you about the tavern rules, say you'll keep to them -1
- After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her -1
◆ Talking to the hag masking as Captain Grisly:
- When looking for a decision, propose to talk to Lora and calm her down -1
- When the hag offers you money for killing Lora, agree, but then return and say you can't do it -1
◆ After Auntie Ethel reveals herself and offers you an alliance in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines -1
◆ Speaking to Svend and Siggy:
◆ Other patrons:
- Talking to Nesha Leesha, warn her about the serial killer, then use Persuasion to insist on it -1
◆ Before dealing with the hag:
- Speaking to Mayrina in the sheep form via -1 , tell her you are here to help her
- Talking to Adrielle, offer to have a look at the hex -1
- Speaking to Jatlo after you have removed his hex, tell him he has been charmed by hag -1
- After removing the hex and killing Jatlo, offer Mayrina help with the hag -1 (A character will have a unique line here)
- Talking to Kled, tell him that they are safe now -1
- After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her -1 (either option)
◆ If you have killed Auntie Ethel:
- If you haven't raised Connor Vinderblad from dead in Act One, tell Mayrina it wasn't so amazing when the hag vomited a child -1
- Talking to Adrielle, say the hag is finally dead, thanks to you -1
◎ The Elfsong Tavern
- Meeting Lakrissa in the tavern hall, say you missed her -1
- Talking to Dez Kanshaw, say he won't find courage on the bottom of a bottle -1
◆ Speaking to Harvard Willoughby, agree to participate in Laff Riot, and then, in first round:
- In the second round:
- In the third round:
◆ Agree to follow the trail of the murders for Devella Fountainhead. -1
▶ Note: If Devella has already left the Elfsong, this dialogue (with all approval points) may trigger at the Facemaker's Boutique
- Tell Golbraith Stredivas that mind flayers are dangerous, and then tell him to leave the city -1
◎ The Graveyard
- Speaking to Gothric Rillyn, say that burying alive is an apt punishment for thievery -1
- After digging up the "M.Kurwin" grave, ask Bugthimble whether he was buried here, and then pay him the "fee" he demands -1
◆ Dealing with Nina Dortmell and Mortarch Gracie Scyre:
- Speaking with Nina for the first time, tell her to stop, because magic isn't a game -1
- Ask who she wants to raise, then say she must never do it again -1
- OR Tell Nina to let her brother rest in peace -1 (Unique line for a Template:IconText)
- Report Nina's attempts to Mortarch Gracie Scyre Template:Approval
- Then tell Nina the Mortarch is right Template:Approval
- After docking at the Iron Throne, when Omeluum approaches your mind, convince him that other prisoners must be saved, too Template:Approval (Requires Template:Ability check)
- Upon returning from the prison, tell Allandra Grey you won't let her execute Redhammer Template:Approval
◎ The House of Hope
- Fail the Template:Skill check on the Archivist Template:Approval (Works either with the contract or with the Orphic Hammer)
- In the Boudoir, tell Haarlep they can have your body, but not your mind Template:Approval
- Vow your body to Haarlep Template:Approval
◎ The Sorcerous Sundries
- If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp Template:Approval
◆ Facing Lorroakan along with Dame Aylin:
- Tell the wizard you’ve come to stop him Template:Approval
- OR Tell him that Ketheric Thorm already tried to steal Aylin’s immortality and is dead now Template:Approval
- OR Tell Lorroakan that one more word about catching Aylin will be his last Template:Approval
- OR, PLaying as Gale origin, ask him to reconsider his position Template:Approval
◎ The Steel Watch Foundry
- When Zanner Toobin says that Gondians are being subjugated through the collars, say that it is selfish to value their families more than an entire city Template:Approval
- After razing down the Foundry, side with Wulbren Bongle and Ironhands and tell Toobin they have to die for the city OR Tell Toobin that the gnomes came for him Template:Approval (either option)
- If you have sided with Wulbren Bongle (and hence killed Gondians), ask Barcus Wroot whether he wants to die, too Template:Approval
◎ Other locations in Lower City
◆ At Crimson Draughts, when Araj Oblodra invites you to come in, agree to follow her Template:Approval
◆ In the Cloister of Sombre Embrace, after defeating Viconia DeVir, tell her to go and vanish Template:Approval
▶ Note: You need to knock her out in the battle to speak to her afterwards
◆ At the bridge leading to the Counting House entrance, give Rags Deelarma a handful of coins Template:Approval
◆ Near the Crimson Draughts, give Strange Beggar Sacrum any amount of gold Template:Approval
◆ At the Elerrathin's Home, talking to Jaheira's children (within automated dialogue), tell Rion to listen to her mother Template:Approval
◆ At the Facemaker's Boutique, interrupt Dolor when he’s about to kill Figaro Pennygood, saying "Stop right there!", using any of class-based lines or unique Template:Race line Template:Approval (either option)
◆ At the Flaming Fist cordon Template:Coords near the Upper City gate, when the Emperor warns you about becoming a thrall, say you don't care, let's go through Template:Approval
▶ Note: This dialogue will occur if you come close to the gate without having all three Netherstones
◆ In the Heapside Prison, talking to Skittle via Template:SAI, say you don’t want more rat puns Template:Approval
◆ At Highberry's Home, donate some gold to Roger and Cora Highberry for their orphanage Template:Approval
◆ At the Society of Brilliance Lodge, refuse to give the Githyanki Egg to the Havkelaag Template:Approval
◆ In the Lower City Sewers, talking to Lorna Esthelian, tell her that her date was a vampire Template:Approval
◆ Outside The Singing Lute, give Manip Leythim a healing potion Template:Approval
◆ In the Stormshore Tabernacle, make an offering to any deity Template:Approval
◎ The Bhaal Temple
- Playing as Template:Background, speak to Sceleritas Fel when approaching the temple door. If you have obtained his hat from Helsik and are wearing it, agree to take it off Template:Approval
- Tell Orin that her vision of the fate of Baldur’s Gate is exquisite Template:Approval
- After Astarion has completed the Rite of Profane Ascension, at the long rest cutscene:
- Tell him he had to learn how not to become Cazador himself Template:Approval
- OR, When he asks what do you desire, answer you wanted him to be free, but he never will Template:Approval
- OR Discuss his proposal of becoming his spawn, then turn him down Template:Approval
- OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him Template:Approval
▶ Note: Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently.
◎ Companion quest
◆ The night assault of the other Cazador's spawn in the camp:
- Tell Leon and Aurelia that they can take Astarion to Cazador Template:Approval
- Speaking to the Leon and Aurelia, ask Astarion whether he has no heart.
- After the fight, fail to persuade Astarion that you were only teasing him.Template:Approval (If you are partnered with Astarion, he will break the relationship)
- Berate Astarion for deceiving the other spawn about their part in the Rite. Template:Approval
- Then tell him not to act haughty OR Ask him what does his own life matter Template:Approval (either option)
- Tell him that Cazador truly broke him OR That he shouldn't have given up Template:Approval (either option)
◆ In Cazador's Dungeon:
- Fail to Template:Skill Astarion out of ascending Template:Approval
- Refuse to help him perform the Rite Template:Approval (either option)
- OR Interrupt the Rite once Astarion has started it Template:Approval