Lord Amber's Bodyguard
Occupation
A Patriar's Bodyguard
STR
DEX
CON
INT
WIS
CHA
8 (-1)
19 (+4)
12 (+1)
10 (0)
14 (+2)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
+3
+8
+1
0
+2
+2
Can see in the dark up to 12 m / 40 ft.
Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
You can make an additional free attack after making an unarmed or weapon attack.
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.
After making an attack with a Monk weapon or while unarmed, you can make another unarmed attack as a bonus action.
Attacks with Monk Weapons and unarmed attacks deal 1d4Bludgeoning damage, unless their normal damage is higher.
Attacks with Monk weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Automatically attack an enemy moving out of your reach.
You are Immune to Poison damage and can't be Poisoned or affected by disease thanks to the purifying ki flowing through your meridians.
When you fall, you can use your reaction to gain Resistance to Falling damage.
Your movement speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
STR
DEX
CON
INT
WIS
CHA
8 (-1)
19 (+4)
12 (+1)
10 (0)
14 (+2)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
+5
+10
+1
0
+2
+2
Can see in the dark up to 12 m / 40 ft.
Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
You can make an additional free attack after making an unarmed or weapon attack.
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.
After making an attack with a Monk weapon or while unarmed, you can make another unarmed attack as a bonus action.
Attacks with Monk Weapons and unarmed attacks deal 1d4Bludgeoning damage, unless their normal damage is higher.
Attacks with Monk weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Automatically attack an enemy moving out of your reach.
You are Immune to Poison damage and can't be Poisoned or affected by disease thanks to the purifying ki flowing through your meridians.
When you fall, you can use your reaction to gain Resistance to Falling damage.
Your movement speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
STR
DEX
CON
INT
WIS
CHA
8 (-1)
19 (+4)
12 (+1)
10 (0)
14 (+2)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
+3
+8
+1
0
+2
+2
Can see in the dark up to 12 m / 40 ft.
Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
You can make an additional free attack after making an unarmed or weapon attack.
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.
After making an attack with a Monk weapon or while unarmed, you can make another unarmed attack as a bonus action.
Attacks with Monk Weapons and unarmed attacks deal 1d4Bludgeoning damage, unless their normal damage is higher.
Attacks with Monk weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Automatically attack an enemy moving out of your reach.
You are Immune to Poison damage and can't be Poisoned or affected by disease thanks to the purifying ki flowing through your meridians.
When you fall, you can use your reaction to gain Resistance to Falling damage.
Your movement speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
Lord Amber's Bodyguard is a
half-elven monk who accompanies his master to the ceremony of ordaining
Enver Gortash as an Archduke of Baldur's Gate in
Act Three .
“
Hells' hallows - the ceremony's gone on for days, seems like.
„
Lord Amber's Bodyguard can be found at the mess hall, at the first floor of the Wyrm's Rock Fortress. He came with his master, Lord Petric Amber , and while waiting for his lord to descend from Audience Hall, spends time chatting with retinue members of other patriars.
If spoken to for the first time, he discusses the Steel Watch with Lord Shattershield's Attendant and Lady Durinbold's Attendant , and the three ask the party's opinion on these automatons. He doubts other two's surety in usefulness of the constructs, explaining the unease he feels while close to them.
If spoken to afterwards, he complains that the ceremony is still going on, as it has been for several days now.
If confronting Gortash, Lord Amber's Bodyguard can be found along with all other invited guests and their retinue slaughtered in the Audience hall.
Characters
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