Ad placeholder
Efrin Hammerborn
Involvement[edit | edit source]
It's possible to interact with Efrin when he is petrified, or after Auntie Ethel is killed. Defeating Ethel without killing her, for instance by taking her deal for Auntie Ethel's Hair, will not lift the curse, and Efrin will still die if interacted with.
Before or without killing the Hag[edit | edit source]
When first meeting Efrin, he is . Using a Basilisk Oil potion at his feet will cure him of the status condition and the party will begin a conversation with him. During the conversation it is revealed that he has a disease called "The Bite" (also called Laduguer's Bite). Efrin yells at you for "saving" him while the disease is not cured and he dies.
Casting
on Efrin after he dies provides more information about his life including his surname and family status.After killing the Hag[edit | edit source]
After killing the hag, Efrin's curse is broken. He begins a conversation with the party immediately, warning that he has a disease called "The Bite". Depending on dialogue choices, it can be discovered that the curse was actually an infliction caused by the hag as well and Efrin is cured as well as freed. Unique dialogue options are present for all Dwarves, especially Duergar player characters. He curses the hag, swears that he will repay the party for his freedom, and escapes the Tunnel.
Notable Loot[edit | edit source]
- Bottle
- Greataxe
- Scale Mail
- Gold - 4x
Speak with Dead[edit | edit source]
Party member: Cured? Were you sick?
- Efrin: I'd the Bite... Laduguer's Bite... sickness worse than... death.
- Efrin: Hag turned me... to stone. Stopped the... spread.
Party member: What is your name?
- Efrin: Efrin... Hammerborn...
Party member: What happened to you?
- Efrin: Got sick... had to leave home... leave my children...
- Efrin: ... wonder what... they look like now...
Party member: What can you tell me about the hag?
- Efrin: She'll give you more... than you bargained... for...
Gallery[edit | edit source]
External links[edit | edit source]
- Resistant to all Bludgeoning
- Resistant to all Piercing
- Resistant to all Slashing
- Resistant to all Acid
- Resistant to all Cold
- Resistant to all Fire
- Resistant to all Force
- Resistant to all Lightning
- Resistant to all Necrotic
- Resistant to all Poison
- Resistant to all Psychic
- Resistant to all Radiant
- Resistant to all Thunder
- Transcripts
- Dwarves
- Humanoids
- Characters
- Characters in the Sunlit Wetlands
- Characters in Act One
- Available to Speak with Dead