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Astarion/Approval: Difference between revisions
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| title = Astarion's Approval | | title = Astarion's Approval | ||
| image = Portrait Astarion.png | | image = Portrait Astarion.png | ||
}} | }} | ||
{{Party interactions}} | |||
{{Companion tab}} | |||
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is [[inspiration|inspired]] when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his [[approval]], however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need. | |||
Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He disapproves when the player tries to | Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He also disapproves when the player tries to rein him in or restrict him in some way. | ||
The actions and choices listed on this page will raise or lower [[Astarion]]'s [[Approval]]. | The actions and choices listed on this page will raise or lower [[Astarion]]'s [[Approval]]. | ||
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''For more information about the approval system, see [[Approval]].'' | ''For more information about the approval system, see [[Approval]].'' | ||
==Approval== | == Greetings == | ||
The following story and dialogue choices will | Depending on his approval rating, Astarion may greet the player with: | ||
Negative (<0): | |||
* “You again.” | |||
* "What do you need now?" | |||
* "You're staring at me again. What do you want?" | |||
Neutral (0 - 19): | |||
* "Well, hello. What can I do for you?" | |||
* “Yes?" | |||
* “Need Something?” | |||
Medium and up (20+): | |||
* "Ah, my favourite travelling companion." | |||
* "Hello, my dear." | |||
* "What can I do for you, my friend?" | |||
When spoken to by someone other than the player character: | |||
* "Sorry, darling, I haven't got time for underlings. If your boss wants to speak with me, I'm all pointy ears." | |||
===Romance=== | |||
Flirting: | |||
* "It's always a pleasure to see you sauntering over." | |||
* "Yes, darling?" | |||
* "Hello, beautiful." | |||
* "I did miss that face, you know." | |||
* "Hello, my sweet." | |||
* "Hello, lover." | |||
* "Yes darling, do you need something?" | |||
* "Need something? Or did you just miss me?" | |||
Partnered: | |||
* "Gods, you're beautiful." | |||
* "Is there something you want to talk about, my dear?" | |||
Broken up: | |||
* "Why in the hells are you bothering me now?" | |||
===After Completing The Pale Elf=== | |||
{{SpoilerBox|act=3|nograd=1| | |||
Ascended - Partnered: | |||
* "Look at you, precious thing. You always stare so eagerly." | |||
* "Ask me anything, and it will be yours." | |||
* "Little love, whatever could be the matter?" | |||
* "My consort, we are so close to our triumph, I can almost taste it." | |||
* "Yes, my treasure?" | |||
Spawn - Partnered: | |||
* "Ah, you're so adorable when you're thinking what to say." | |||
* "I hope there's nothing troubling you, my dear?" | |||
* "Yes, love?" | |||
}} | |||
===Dark Urge exclusive=== | |||
{{SpoilerDurge|nograd=1| | |||
Astarion also has some greetings exclusive to [[the Dark Urge]] origin. He will only say these once: | |||
*"You have a manner of irresistible desperation about you. I like it." (first meeting) | |||
*"My dagger-happy friend. What troubles you?" (Act One after killing Alfira or Quil Grootslang) | |||
*"My sweet, conflicted villain. What can I do for you?" (Act Two after killing Isobel) | |||
*"Come to kill me again, darling?" (Act Two if the player character fully refrained from killing him after failing to kill Isobel) | |||
*"Precious little Bhaal-Babe!" (Act Three after the player character learns the truth about their parentage) | |||
*"The child of Bhaal. I'm glad papa has blessed our dirty little plot" (Act Three when romanced, after becoming Bhaal's chosen)}} | |||
== Approval == | |||
The following story and dialogue choices will '''raise''' Astarion's [[approval]] of the player character. | |||
=== Act One === | === Act One === | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''[[ | ◎ '''[[Roadside Cliffs]]''' | ||
* | * Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose to attack them. {{Approval|Astarion|+1}} | ||
* Ask [[Lae'zel]] to say ' | ** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Astarion|+1}} | ||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang. {{Approval|Astarion|+1}} | |||
◎ '''[[Emerald Grove]]/[[The Hollow]]''' | |||
◆ ''In the Hollow:'' | |||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Astarion|+2}} | |||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves. {{Approval|Astarion|+1}} ''(either option)'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Astarion|+1}} | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Wyll]] origin, tell Asharak he'll get them all killed {{Approval|Astarion|+1}} | |||
* Make [[Zorru]] bow to Lae'zel {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, a {{Race|Dragonborn}}, a {{Race|Duergar}}, a {{Race|Githyanki}} or a {{Race|Half-Orc}}, give the tiefling a menacing glare {{Approval|Astarion|+1}} | |||
** After Lae'zel has questioned Zorru, tell her she is good at interrogations. {{Approval|Astarion|+1}} | |||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave. {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, break Pandirna's legs and kill her. {{Approval|Astarion|+1}} | |||
** OR Tell Pandirna to hush or you will snap her neck {{Approval|Astarion|+1}} ''(the line is available for all classes except {{Class|Barbarian}})'' | |||
* Let [[Arka]] shoot [[Sazza]]. {{Approval|Astarion|+1}} | |||
* Tell [[Auntie Ethel]] about the tadpole in your head. {{Approval|Astarion|+1}} | |||
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it. {{Approval|Astarion|+1}} ''(either option)'' | |||
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]]. {{Approval|Astarion|+1}} | |||
* After successfully stealing the [[Idol of Silvanus]] for Mol, tell her that you will keep it for yourself {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Astarion|+1}} | |||
◆ ''In the [[Sacred Pool]] and druid caves:'' | |||
* After resolving [[Arabella|Arabella's]] fate, tell Kagha that you would have killed the girl outright. {{Approval|Astarion|+1}} | |||
** OR Tell her you just wanted to see what would happen. {{Approval|Astarion|+1}} | |||
** OR Tell her that it was quite a show. {{Approval|Astarion|+1}} | |||
** OR Choose to attack her. {{Approval|Astarion|+1}} | |||
* If Arabella has died, lie to [[Locke]] and [[Komira]] that Kagha will release her soon. {{Approval|Astarion|+1}} | |||
* When confronting Kagha about the [[Shadow Druids]], choose to attack her. {{Approval|Astarion|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | |||
* Attack Kagha after speaking to Zevlor second time (about her demands) {{Approval|Astarion|+1}} | |||
* Prod [[Nettie|Nettie's]] bird twice. {{Approval|Astarion|+1}} | |||
** After Nettie poisons you, attack her (no need to kill her) {{Approval|Astarion|+5}} | |||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via {{SAI|Speak with Animals}}: | |||
** Tell him that the key in its nest is dull {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Bard}}, choose the class-based option about a song {{Approval|Astarion|+1}} | |||
** OR Kick the bird {{Approval|Astarion|+1}} | |||
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, then choose to sing along to them {{Approval|Astarion|+1}} | |||
** Take Alfira's lute out of her hands and smash it {{Approval|Astarion|+1}} | |||
** Tell Alfira she should give up on her song {{Approval|Astarion|+1}} | |||
* Playing as a {{Class|Rogue}}, pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies. {{Approval|Astarion|+1}} | |||
* After saving Mirkon, tell him to stop snivelling or the harpies will be back. {{Approval|Astarion|+1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}. | |||
** If you miss, try to kick her again {{Approval|Astarion|+1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, when confronted by a companion about kicking Timber, answer that it came right at you OR that your instincts are sharp {{Approval|Astarion|+1}} ''(either option)'' | |||
◆ ''While the Emerald Grove is preparing for the goblin attack'' | |||
* Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Astarion|+5}} | |||
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Astarion|+5}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Zevlor that the goblin horde is yours. {{Approval|Astarion|+1}} | |||
* Tell Mirkon you are not going to save him again OR that he's on his own. {{Approval|Astarion|+1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | |||
* If you start attacking the tieflings before [[Minthara]] arrives, betray her while speaking to her. {{Approval|Astarion|+5}} | |||
* Tell Pandirna that you are here for the show {{Approval|Astarion|+1}} | |||
* Tell [[Lakrissa]] to buy you a drink to be even {{Approval|Astarion|+1}} ''(this point may be earned either before attack or after defeating goblins)'' | |||
* Playing as an {{Race|Elf}} or as a {{Race|Drow}}, instigate a fight with Minthara {{Approval|Astarion|+5}} | |||
<small>▶ '''''Note:''' This option is available only after you helped Minthara to slaughter the Grove''</small> | |||
◎ '''[[Forest]]''' | |||
* Tell [[Brynna]] and [[Andrick]] to avenge [[Edowin]]. {{Approval|Astarion|+1}} | |||
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him. {{Approval|Astarion|+1}} | |||
◎ '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* While talking to [[Demir]] and [[Johl]] after [[Auntie Ethel]] disappears, tell them they're on their own {{Approval|Astarion|+1}} | |||
** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell Demir and Johl to 'trust a more experienced soul' after Auntie Ethel disappears. {{Approval|Astarion|+1}} | |||
* Let Astarion kill [[Gandrel]], if you already know the spawn's true nature. {{Approval|Astarion|+10}} | |||
* After entering the Sunlit Wetlands, break the illusion by any available means, then say 'BAA' at the [[Redcap]]s when you speak to them {{Approval|Astarion|+1}} ''(works twice)'' | |||
* Speaking with Auntie Ethel in [[Riverside Teahouse]], tell her about the tadpole (if you haven't done so in the grove). {{Approval|Astarion|+1}} | |||
◆ ''In the [[Overgrown Tunnel]]:'' | |||
* Chasing after Auntie Ethel in her lair, speak to [[Lorin]] and ROAR at him. {{Approval|Astarion|+1}} | |||
* {{Skill|Intimidation|Intimidate}} the Gnarled Door to let you in {{Approval|Astarion|+1}} | |||
* When Auntie Ethel surrenders, let her go in exchange for [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]]. {{Approval|Astarion|+5}} | |||
◆ ''If you killed Ethel'': | |||
* If you spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to her afterwards and choose to attack her {{Approval|Astarion|+1}} | |||
* Playing as an '''evil''' {{Class|Cleric}} or {{Class|Paladin}}, speak to Lorin again and tell him that it would be ''delightful'' to butcher everyone {{Approval|Astarion|+1}} | |||
* Playing as a {{Race|Duergar}}, take the {{cond|Petrified|Petrification}} off [[Efrin]] and laugh at him {{Approval|Astarion|+1}} | |||
** When Efrin asks to examine him, refuse to do it {{Approval|Astarion|+1}} | |||
◎ '''[[Blighted Village]]''' | |||
* Gain entrance to the village: | |||
** Through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him, OR starting a fight {{Approval|Astarion|+1}} | |||
** Through the eastern gate - by attacking or picking a fight with the goblin guards {{Approval|Astarion|+1}} | |||
* {{Skill|Intimidation|Intimidate}} the [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass. {{Approval|Astarion|+1}} | |||
* Give Astarion the [[Necromancy of Thay]] during the cutscene. {{Approval|Astarion|+5}} | |||
* Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}} | |||
** Untie [[Barcus Wroot]] off the windmill wing and demand a compensation from him {{Approval|Astarion|+1}} | |||
* Interrupt the bugbear and ogre couple in the barn {{Approval|Astarion|+1}} | |||
** OR let Astarion interrupt them. {{Approval|Astarion|+5}} | |||
<small>▶ '''''Note:''' The latter option is available only if '''neither Shadowheart nor Wyll are''' in the party, otherwise one of them would interfere and try to stop the player''</small> | |||
* After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick. {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This approval can be gained the same way, too, if the ogres come to your camp to resolve the deal</small> | |||
◎ '''[[Goblin Camp]]'''<br> | |||
◆ ''At the front gate:'' | |||
* Fling worg dung at [[Sentinel Olak]] {{Approval|Astarion|+1}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | |||
** If failed the roll, wink and fling dung at all other guards {{Approval|Astarion|+1}} ''(triggers a fight, too)'' | |||
◆ ''At the outer camp:'' | |||
* Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Astarion|+1}} | |||
* Stir the [[Owlbear Cub]] against the goblins through {{Skill|Animal Handling}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} | |||
** OR Playing as a {{Class|Barbarian}}, do it through class-based check {{Approval|Astarion|+1}}. | |||
* When [[Krolla]] tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers. {{Approval|Astarion|+1}} | |||
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Astarion|+1}} | |||
** Playing as a {{Race|Dwarf}}, ask Grikka to save a piece of dwarf meat for you. {{Approval|Astarion|+1}} | |||
◆ ''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey, then start licking it {{Approval|Astarion|+5}} | |||
** OR Give his foot a long lick straightaway {{Approval|Astarion|+5}} | |||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Astarion|+1}} | |||
* Successfully use {{SAI|Detect Thoughts}} on Crusher and say you'll let his boss know of his plans {{Approval|Astarion|+1}} | |||
* Make Crusher kneel and kiss your foot, using [[Illithid]] powers. {{Approval|Astarion|+1}} | |||
* If Crusher starts a fight, make him kiss your foot after defeating. {{Approval|Astarion|+1}} | |||
** After Crusher begs for mercy, finish him. {{Approval|Astarion|+1}} ''(makes the whole camp hostile)'' | |||
◆ ''Inside the [[Shattered Sanctum]]:'' | |||
* If [[Trinzas|Warrior Trinzas]] questions you about the ruckus outside, tell her that it was the sound of her friends dying. {{Approval|Astarion|+1}} | |||
* Tell [[Spike|Torturer Spike]] to let you put the prisoner through paces. {{Approval|Astarion|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark urge}}, propose to show Spike how it's done {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results {{Approval|Astarion|+1}} | |||
** Then torture [[Liam]] yourself. {{Approval|Astarion|+1}} | |||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Astarion|+1}} | |||
* Agree to endure [[Abdirak|Abdirak's]] teachings on {{Deity|Loviatar|Loviatar's}} doctrine. {{Approval|Astarion|+5}} | |||
* Pick a fight with [[Gut|Priestess Gut]] in the throne room or in her chambers. {{Approval|Astarion|+1}} | |||
* Tell Minthara that Sazza was too stupid to understand you prior {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once. {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | |||
* Agree to attack the Grove with Minthara with or without asking for a reward. {{Approval|Astarion|+1}} | |||
◆ ''In the [[Worg Pens]]:'' | |||
* Tell goblin children to keep at the [[Halsin|bear]], OR to aim for his eye, OR to use sharper stones. {{Approval|Astarion|+1}} ''(either option)'' | |||
** Throw a rock yourself. {{Approval|Astarion|+1}} ''(Makes Halsin hostile)'' | |||
* Refuse [[Halsin]] to help him save the Grove. {{Approval|Astarion|+1}} | |||
◎ '''[[The Risen Road]]''' | |||
* Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach. {{Approval|Astarion|+2}} | |||
* At the [[The_Risen_Road#Toll_House|tollhouse]], tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}} ''(triggers a fight with false paladins of {{Deity|Tyr}})'' | |||
* Talk with '''non-bloated''' [[Hyena]] via {{SAI|Speak with Animals}} and pass the {{Skill|Deception}} check to convince her that you are a god in mortal flesh {{Approval|Astarion|+1}} | |||
* Order [[Flind]] to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}} | |||
** OR/THEN order Flind to attack other gnolls. {{Approval|Astarion|+1}} | |||
** After the battle is resolved, order Flind to off herself. {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' These options '''are not mutually exclusive''' and can be used one after another subsequently, in given order, which allows to gain all three points''</small> | |||
* Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Astarion|+1}} | |||
** Save Rugan, then tell him to give the cargo to you, using {{Skill|Intimidation}} or provoking a fight {{Approval|Astarion|+1}} | |||
** If you fail to {{Skill|Intimidation|intimidate}} Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Astarion|+1}} ''(makes him hostile)'' | |||
◎ '''[[Waukeen's Rest]]''' | |||
* Tell Councellor [[Florrick]] that she needs to find someone else to rescue [[Duke Ravengard]]. {{Approval|Astarion|+1}} | |||
* Leave [[Benryn]] to die under the wreckage {{Approval|Astarion|+1}} | |||
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Astarion|+1}} | |||
◎ '''[[Zhentarim Hideout]]''' | |||
* Kill [[Rugan]] on [[Zarys|Zarys's]] order. {{Approval|Astarion|+1}} | |||
** Kill Rugan, if he survived Zarys's torture and your fight against other [[Zhentarim]]. {{Approval|Astarion|+1}} | |||
* After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave twice {{Approval|Astarion|+1}} | |||
◎ '''[[Underdark]]''' | |||
* Agree to [[Defeat the Duergar Intruders]] for Sovereign [[Spaw]] {{Approval|Astarion|+1}} | |||
* When speaking with [[Glut]] after defeating the duergar: | |||
** Agree to eliminate Spaw for Glut. {{Approval|Astarion|+1}} | |||
** OR Refuse Glut saying that you'll have no part of this OR that you'll kill the treacherous myconid instead. {{Approval|Astarion|+1}} ''(either option brings approval and immediately starts fight with Glut)'' | |||
* Steal [[Boots of Speed]] from [[Thulla]] while she's helpless. {{Approval|Astarion|+1}} | |||
* Ask [[Baelen Bonecloak]] for compensation before throwing him a {{SAI|Misty Step}} scroll to escape the Bibberbang field. {{Approval|Astarion|+1}} | |||
* In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Astarion|+5}} | |||
** OR Tell [[Kuo-toa]] priest to bow before BOOOAL's Chosen {{Approval|Astarion|+1}} | |||
* Push [[Greymon|Corsair Greymon]] off of the boat on your first voyage to Grymforge. {{Approval|Astarion|+1}} | |||
◎ '''[[Grymforge]]''' | |||
* Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Astarion|+1}} ''(immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)''<br> | |||
◆ ''When dealing with [[Magmar|Ward Magmar]]:'' | |||
* Ask Magmar how to get a slave of your own. {{Approval|Astarion|+1}} | |||
* When attempting to take the elevator, tell Magmar that saving Nere is a distraction {{Approval|Astarion|+1}} | |||
* When talking about travelling to [[Moonrise Towers]], say that Moonrise holds the answers you need. {{Approval|Astarion|+1}} | |||
* Playing as a {{Race|Drow}} or as a {{Race|Githyanki}}, tell Magmar that he is squandering his slave on mundane tasks. {{Approval|Astarion|+1}} | |||
* After killing Magmar and [[Pistle]], tell [[Skickpit]] to use the elevator to surface. {{Approval|Astarion|+1}} ''(further options to convince the gnome won't bring more approval)''<br> | |||
◆ ''Freeing [[Nere]] from the cave-in:'' | |||
* When [[Lunkbug]] tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Astarion|+1}} | |||
** After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants [[Laridda]] to move on, OR tell this to Laridda directly. {{Approval|Astarion|+1}} ''(either option)'' | |||
* Provoke a fight against [[Brithvar|Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Thrinn|Sergeant Thrinn]] about his conspiracy against Nere {{Approval|Astarion|+1}} | |||
* After rescuing Nere, tell him to finish the slaves, OR choose to say nothing {{Approval|Astarion|+1}} ''(either option)'' | |||
* After killing Nere, tell Brithvar that you think slaves are a valuable asset, OR tell him you won't interfere. {{Approval|Astarion|+1}} ''(either option)'' | |||
'''[[ | ◎ '''[[Mountain Pass]]''' | ||
* | * Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Astarion|+1}} | ||
** OR, Being {{SAI|Disguise Self|disguised}} as a gith, provoke her to attack you. {{Approval|Astarion|+1}} | |||
* Speaking to [[Voss|Kith'rak Voss]], pass the {{Skill|Arcana}} check to find out he's using {{SAI|Detect Thoughts}} on you, and then attack him {{Approval|Astarion|+1}} | |||
'''[[ | ◎ '''[[Crèche Y'llek]]''' | ||
* | * Upon entering the Créche, first tell [[Far'aag|Gish Far'aag]] that Voss sent you; then pretend to be an avatar of [[Vlaakith]] and succeed a {{Ability check|Performance|30}}. {{Approval|Astarion|+1}} | ||
* Vandalise the portrait of Vlaakith. {{Approval|Astarion|+1}} | |||
'' | ◆ ''In the [[Crèche_Y'llek#Infirmary_and_Dormitory|Infirmary]]:'' | ||
* | * If Lae'zel is using the ''[[zaith'isk]]'': | ||
* | ** Convince her that the device kills instead of curing {{Approval|Astarion|+1}} | ||
** Save her from the device during the first phase {{Approval|Astarion|+1}} ''(to do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}})''. | |||
* | ** Let her proceed to the second phase, then stop the purification {{Approval|Astarion|+1}} ''(succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}) | ||
* | <small>▶ '''''Note:''' This choice will permanently lower Lae'zel's INT by 2''. </small> | ||
'' | ◆ ''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | ||
* | * Tell [[Ko'kuu|Varsh Ko'kuu]] that the last [[Githyanki Egg|githyanki egg]] is clearly a dud {{Approval|Astarion|+1}} | ||
* Tell Ko'kuu that if he gives you the egg, you'll sell it at best price OR make yourself an omelette {{Approval|Astarion|+1}} ''(either choice brings equal approval and immediately starts the fight with Ko'kuu and hatchery guards)'' | |||
* | |||
'' | ◆ ''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | ||
* | * Offer to fight [[Varrl|Youth Varrl]] when [[Kethk|Sa'varsh Kethk]] asks for a challenger, and then indeed kill him {{Approval|Astarion|+1}}. | ||
'''[[ | ◆ ''At the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | ||
* | * Tell [[Therezzyn|Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it. {{Approval|Astarion|+1}} ''(provokes a fight with Therezzyn)'' | ||
* | * Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you. {{Approval|Astarion|+1}} | ||
* Ask W'wargaz what you'll get in return for surrendering the weapon {{Approval|Astarion|+1}}, and then: | |||
** Tell him you'll accept gold as a reward. {{Approval|Astarion|+1}} | |||
** Playing as a {{Class|Warlock}}, ask for treasure of immense power {{Approval|Astarion|+1}} | |||
** Playing as a {{Class|Rogue}}, ask for anything of immense value {{Approval|Astarion|+1}} | |||
** Playing as a {{Class|Wizard}}, demand permission to read the valuable spellbooks {{Approval|Astarion|+1}} | |||
* Refuse to hand over the artefact to W'wargaz, then convince Lae'zel to trust you by succeeding {{Ability check|Persuasion|21}} OR by reminding her of the ''zaith'isk'' (if you've learned the truth about it prior). {{Approval|Astarion|+1}} ''(either option)'' | |||
◆ Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Astarion|+1}} | |||
''' | ◎ '''Raphael's deal''' | ||
* | * When [[Raphael]] briefly takes you to the [[House of Hope]], tell the devil: | ||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Astarion|+1}} | |||
* | <small>▶ '''''Note:''' If playing as [[Wyll]] origin, this line will run as "a deal with another devil"''</small> | ||
** OR tell him to "fix it or die by your hand" {{Approval|Astarion|+5}} | |||
* | * Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything. {{Approval|Astarion|+1}} | ||
** OR Playing as a {{Class|Warlock}}, when Astarion says you understand how dangerous the wrong deal can be, reply that you can't fall into Raphael's trap. {{Approval|Astarion|+1}} | |||
'''Camp/Conversation''' | ◎ '''[[Campsite|Camp]]/Conversation'''<br> | ||
* | ◆ ''Camp interactions'' | ||
* | * At the very first long rest, when he says he'll keep watch, answer that you'll sleep better for it {{Approval|Astarion|+3}} | ||
* When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) {{Approval|Astarion|+5}} ''(either option)'' | |||
* | <small>▶ '''''Note:''' These options are not available if playing as [[Gale]] origin''</small> | ||
:* OR Promise to spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}} | |||
* After | * After Astarion prompts you to call him beautiful (cutscene with a mirror), choose any option (including the line about '' 'shallow praise' '') {{Approval|Astarion|+1}} | ||
* | * Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Astarion|+1}}<br> | ||
{{ | |||
◆ ''[[Astarion/romance|Romance]]'' | |||
}} | * Agree to sleep with Astarion. {{Approval|Astarion|+5}} ''(starts the romance with the spawn)''{{ref|At the Tiefling celebration, choosing sequence of options "Knowing you, it probably is", -> "Maybe, if you say please", -> "No, it's not happening" brings '''both''' {{Approval|Astarion|+5}} and {{Approval|Astarion|-1}}. The equivalent dialogue path in the Goblin party gives {{Approval|Astarion|-1}} approval only, as of game version 4.1.1.6072089}} | ||
:* Offer him your neck during sexual intercourse {{Approval|Astarion|+10}} | |||
<small>▶ '''''Note:''' Astarion might propose to spend a night together anytime in regular dialogue once his approval rate has come up to 40+, unless you have reached the point of camp celebration first''</small><br> | |||
'' | ◆ ''Other companions and camp followers'' | ||
* At the very first long rest, tell [[Shadowheart]] to remain cautious on unfamiliar territory {{Approval|Astarion|+1}} | |||
* When Shadowheart comes to the camp all not herself, choose to attack her {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game''</small> | |||
* | * When [[Lae'zel]] intends to kill everyone before turning into mind flayers, ask her to give you the knife, then slit her throat {{Approval|Astarion|+1}} | ||
* When [[Wyll]] comes to the camp with the intent to kill [[Karlach]], call the warlock stubborn {{Approval|Astarion|+1}} | |||
** OR Order him to stand down {{Approval|Astarion|+1}} | |||
** OR Say that Karlach does not pose any threat to the Sword Coast {{Approval|Astarion|+1}} | |||
** OR Say that the Blade of Frontiers will be a memory come tomorrow {{Approval|Astarion|+1}} | |||
** OR Tell Wyll it’s all over {{Approval|Astarion|+1}} | |||
* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Astarion|+1}} | |||
* If you helped [[Minthara]] to raze the Emerald Grove, speak to her upon returning to the camp {{Approval|Astarion|+5}} | |||
* When [[Voss|Kith'rak Voss]] wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him {{Approval|Astarion|+1}} ''(starts the fight with the githyanki knight)'' | |||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Astarion|+1}} | |||
** Pet the Owlbear Cub in your camp after it had a nightmare {{Approval|Astarion|+1}}<br> | |||
'' | ◆ ''Other conversations'' | ||
* | * Agree with Astarion that using illithid powers to manipulate others could be useful. {{Approval|Astarion|+1}}<br> | ||
<small>▶ '''''Note:''' This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations.<!-- if you have several companions in the party, speak to Astarion first of them to gain his approval-->''</small> | |||
''' | ◎ '''[[The Pale Elf|Companion quest]]'''<br> | ||
* | ◆ ''At the long rest, when Astarion's true nature comes out:'' | ||
* Say you believe him. {{Approval|Astarion|+5}} | |||
** Then let him bite you without threatening him. {{Approval|Astarion|+10}} | |||
** OR Let him bite you but threaten to stake him if he goes too far. {{Approval|Astarion|+1}} | |||
* Playing as [[Karlach]] origin, say you’d like to help if it was not for your engine {{Approval|Astarion|+10}} | |||
** OR Say he can try if he wants to burn his lips off {{Approval|Astarion|+1}} | |||
* Playing as [[Gale]] origin, agree but warn that he might bite off more than he can drink {{Approval|Astarion|+5}} | |||
◆ ''After Astarion's vampirism has been revealed:'' | |||
* On the next morning, when other companions, too, realize that Astarion is a vampire: | |||
** Say you think he won't hurt anyone of you {{Approval|Astarion|+5}} | |||
** OR Say that if they don't like it, they can leave. {{Approval|Astarion|+5}} | |||
* When discussing Astarion's future '' 'diet' '', agree with him that feeding on your enemies sounds good. {{Approval|Astarion|+5}} | |||
* When he asks whose blood you'd ''hypothetically'' drink, name any other companion (including himself, too) {{Approval|Astarion|+1}} | |||
* While speaking about [[Cazador]], tell him that you'll watch his back OR promise you'll keep him safe if he does the same. {{Approval|Astarion|+5}} ''(either option)'' | |||
}} | }} | ||
=== Act Two === | ===Act Two=== | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[ | ◎ '''[[Ruined Battlefield]]''' | ||
'' | ◆ ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* | * Playing as a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer. {{Approval|Astarion|+1}} | ||
* | ** OR Answer that you're a nightmare in the dark. {{Approval|Astarion|+1}} | ||
* | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call yourself an escaped lunatic {{Approval|Astarion|+1}} | ||
* | * When the [[Shadow]]s warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Astarion|+1}} | ||
<small>▶''''' Note:''' The [[Dark Urge]] option to "Abandon them" does not bring approval.'' </small><br> | |||
'''[[ | ◆ ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Astarion|+1}} ''(requires sequentive {{Skill|Persuasion}} check, and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)'' | ||
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same. {{Approval|Astarion|+1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, stop Gronag. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After the drider butchers the [[Vez|goblin]] who "fed the shadows", say it was amazing {{Approval|Astarion|+1}} | |||
* Convince the drider not to attack you if you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}}. {{Approval|Astarion|+1}} ''(either option)'' | |||
* Traversing Shadow-Cursed Lands with the convoy, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Astarion|+1}} | |||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the [[Moonlantern]].{{Approval|Astarion|+1}} ''(Immediately starts the fight with remaining Harpers)''. | |||
<small>▶'''''Note:''' Works, too, if you managed to pick the lantern up during the battle.''</small> | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with Kar'niss and {{Skill|Deception|deceive}} it into giving you the lantern {{Approval|Astarion|+1}} | |||
** Then use {{Skill|Deception}} again to convince the drider to walk away into the shadows {{Approval|Astarion|+1}} | |||
** OR, Starting the dialogue, reveal the ambush to the drider and turn yourself on Harpers {{Approval|Astarion|+1}} | |||
* Talking to the drider after defeating Harpers, convince it that you have infiltrated their ranks to gather information {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Drow}}, snap on it and call it abomination {{Approval|Astarion|+1}} | |||
'' | ◆ ''At the [[House in Deep Shadows]]:'' | ||
* | * Ask [[Oliver]] whether he doesn't have anyone else to play with, then about his parents' names, and '''agree to play''' hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind. {{Approval|Astarion|+1}} ''(Immediately starts the fight with Oliver's "family")'' | ||
** OR Agree to play and beat Oliver at the game '''twice''' without being spotted. {{Approval|Astarion|+1}} | |||
'' | ◆ ''When dealing with [[He Who Was]]:'' | ||
* | * Agree to find [[Madeline's Ledger]] for He Who Was {{Approval|Astarion|+1}} | ||
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Astarion|+1}} ''(Unique line for Evil {{Class|Cleric}})'' | |||
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Astarion|+2}} ''(either option)'' | |||
** Finally succeed a {{Skill|Persuasion}} roll to keep her going {{Approval|Astarion|+5}} | |||
'''[[ | ◆ ''Elsewhere:'' | ||
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the Moonlantern. {{Approval|Astarion|+1}} | |||
* | * After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Astarion|+1}} | |||
'''[[ | ◎ '''[[Last Light Inn]]''' <br> | ||
◆ ''Speaking to [[Jaheira]]:'' | |||
* | * Talking to Jaheira for the first time, tell her that you are here on holiday. {{Approval|Astarion|+1}} | ||
* | * When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Astarion|+3}} | ||
'' | ◆ ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
* | ** Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself {{Approval|Astarion|+1}} ''(either option)'' | ||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that "we follow the winged freak" {{Approval|Astarion|+1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Astarion|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
: | |||
''' | ◆ ''Speaking to [[Florrick|Councellor Florrick]]:'' | ||
* Tell him it | * Ask whether the Flaming Fist are just going to stay around {{Approval|Astarion|+1}} | ||
* Tell [[Arabella]] her parents are dead {{Approval|Astarion|+1}} | ** OR Tell Florrick that you have no intentions to go into [[Moonrise Towers]] {{Approval|Astarion|+1}} | ||
** If Wyll is in the party, tell Florrick it's your business what had happened to him {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Astarion|+1}}, and then indeed choose to quietly admire him {{Approval|Astarion|+1}} | |||
** OR Hiss back at him, say that he is in your territory, and order to get out {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Cerys]]:'' | |||
* When she tells you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Astarion|+1}} ''(use basic line or class-based one for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except {{Class|Oathbreaker}}))'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then: | |||
** Tell her not to lose hope to see others alive {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
** OR Say she did the right mess of things. {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Alfira]]:'' | |||
* After [[Marcus Falgor|Marcus's]] assault, when she asks whether they cannot trust anyone: | |||
** Tell her to stop whining {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Astarion|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Astarion|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Astarion|+1}} | |||
** OR That danger is your life {{Approval|Astarion|+1}} | |||
** OR That you don't complain constantly {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Astarion|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]: | |||
** Promise you will find them {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
** OR Say you imagine the cultists are torturing them right now {{Approval|Astarion|+1}} | |||
* Talk to Alfira after [[Rescue the Tieflings|rescuing the tieflings]] from Moonrise Towers and take the reward {{Approval|Astarion|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
◆ ''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|save captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Astarion|+1}} ''(starts the quest, if you don't have it already)'' | |||
** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Astarion|+1}} ''(either option)'' | |||
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Astarion|+1}} | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Astarion|+1}} ''(Unique line for {{Class|Cleric}})'' | |||
◆ ''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Astarion|+1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Astarion|+1}} | |||
* If you have already saved him from the Shadows, say you're absolutely going to gloat {{Approval|Astarion|+1}} | |||
* If either Cal or Lia (or both) '''died''' while saving attempt: | |||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Astarion|+1}} | |||
** Garble their names and say you don't know them {{Approval|Astarion|+1}} | |||
* If both siblings '''survived''': | |||
** After they thank you, ask Rolan whether he has something to add {{Approval|Astarion|+1}} | |||
** OR Ask who is going to pay you {{Approval|Astarion|+1}} | |||
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Ide]] after drunken Rolan has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Astarion|+1}} | |||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil": | |||
** Say that he was observant for it's what she really is. {{Approval|Astarion|+1}} | |||
** OR Tell her next time call him one back {{Approval|Astarion|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using {{Skill|Deception}}, {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} ''(either option)'' | |||
◆ ''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Astarion|+1}} ''(either option)'' | |||
** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' The cutscene continues towards this course only if you '''haven't ever seen his scars in any cutscene prior'''. If you haven't come to the inn at all, this option will occur in the dialogue with Raphael near the [[Thorm Mausoleum]] entrance''</small> | |||
* After Mol is taken during the assault, tell [[Mattis]] she's probably dead already. {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | |||
* Say that Yonas was better at jokes than at keeping himself alive {{Approval|Astarion|+1}} | |||
** OR Say that he'd still be around if he'd spent less time on joking {{Approval|Astarion|+1}} | |||
* If you looted Yonas's body, ask Meygan whether she would like to take Yonas's sword, then say you were kidding and keep it {{Approval|Astarion|+1}} | |||
◆ ''Talking to the [[Strange Ox]] via {{SAI|Speak with Animals}}:'' | |||
* Promise to keep its secret. {{Approval|Astarion|+1}} | |||
** OR Tell the ox that it takes worse than a bit of gore to turn your gullet. {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox. {{Approval|Astarion|+1}} | |||
◆ ''Elsewhere in the inn:'' | |||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Astarion|+1}} | |||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Astarion|+1}} | |||
** If you did it and ended the dialogue, speak to him again and call him a prick second time {{Approval|Astarion|+1}} | |||
◎ '''[[Reithwin Town]]'''<br> | |||
◆ ''In the [[Reithwin Tollhouse]]:'' | |||
* Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Astarion|+1}} <small>▶ '''''Note:''' Requires sequentive DC 18 and then DC 21 rolls on various skills, including class-based options''</small> | |||
◆ '' In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Astarion|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Astarion|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Astarion|+2}} ''(comes one point by another subsequently)''. | |||
◆ ''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Astarion|+1}}''(each time)'' | |||
** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Astarion|+1}} ''(gains approval only in first round)'' | |||
* Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Astarion|+1}} .''(each time)'' | |||
<small>▶ '''''Note:''' If Performance roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless.''</small> | |||
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Astarion|+1}} | |||
◎ '''[[Moonrise Towers]]'''<br> | |||
◆ ''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* If [[Minthara]] is judged: | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Astarion|+1}} | |||
* When [[Z'rell|Disciple Z'rell]] orders you to decide the goblins' fate, kill them through illithid powers {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points'' </small> | |||
◆ ''Talking to Z'rell after the trial:'' | |||
* If you killed the goblins: | |||
** Distract Z'rell with "your lusts for Astarion" when she searches your mind for the proof of your faith {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option is available only if you're romancing the spawn''</small> | |||
:* Then ask her to show something real of the power that [[Absolute]] gifted her {{Approval|Astarion|+1}} | |||
* If you have already helped [[Balthazar]] to retrieve [[Nightsong]]: | |||
** Agree to kidnap Isobel on Z'rell's order {{Approval|Astarion|+1}} | |||
** If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position {{Approval|Astarion|+1}} | |||
◆ ''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching Minthara being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Say you expected to see her dismembered {{Approval|Astarion|+1}} | |||
** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince the questioners that you have broken her {{Approval|Astarion|+1}} | |||
** OR Say that the only thing you're going to break is them {{Approval|Astarion|+1}} ''(starts a fight with the questioners, with Minthara taking your side)'' | |||
* After the fight, escort Minthara out of Moonrise Towers and tell her where to find your camp {{Approval|Astarion|+1}} | |||
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Astarion|+1}} | |||
** Then try to bribe her, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Astarion|+1}} | |||
** OR Refuse to bribe her {{Approval|Astarion|+1}} | |||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Astarion|+1}} | |||
** OR Refuse to help them {{Approval|Astarion|+1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a {{Skill|Persuasion}} or an {{Skill|Intimidation}} roll, then promise to help the tieflings {{Approval|Astarion|+1}} | |||
** OR Refuse to help them {{Approval|Astarion|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Astarion|+1}} ''(either option)'' | |||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Astarion|+1}} | |||
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Astarion|+1}} | |||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Astarion|+1}} | |||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Astarion|+1}} | |||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Astarion|+1}} | |||
◆ ''Elsewhere in Moonrise Towers:'' | |||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|+1}} | |||
* Tell [[Araj Oblodra]] that Astarion is his own person {{Approval|Astarion|+5}} | |||
** Then back up Astarion when he refuses to bite Araj, telling her "He said no, what's to discuss". {{Approval|Astarion|+5}} | |||
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer {{Approval|Astarion|+5}} | |||
* At the Moonrise Towers docks, use illithid {{Skill|Wisdom}} check on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Astarion|+1}} | |||
◆ ''Final fight at the Moonrise:'' | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a foe. {{Approval|Astarion|+1}} | |||
* At the [[Moonrise Towers Rooftop|rooftop]], tell [[Ketheric]] that seeing your enemies cowed never gets old {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option requires first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}}, and any of subsequent DC 30 checks, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''</small> | |||
◎ '''[[Gauntlet of Shar]]'''<br> | |||
◆ ''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Astarion|+5}} | |||
** OR Talk to Yurgir about his pact, succeed a passive {{Skill|Insight}} check and three subsequent {{Skill|Persuasion}} checks to make him kill the Merregons, shoot his [[Displacer Beast]] [[Nessa]], and finally off himself. {{Approval|Astarion|+5}} | |||
<small>▶ '''''Note:''' The Insight check is not needed when playing as a {{Class|Bard}} or a {{Class|Warlock}}''</small> | |||
* If you agreed to help Yurgir: | |||
** Successfully {{SAI|Detect Thoughts}} of the [[Hoarding Merregon]] and ask for the potions used to charm Nessa. {{Approval|Astarion|+1}} | |||
** Speak to Nessa via {{SAI|Speak with Animals}} and {{Skill|Persuasion|convince}} her that her love to the orthon is caused by dosed meat {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option is available if the party has earlier investigated the dead spider carcass or detected thoughts of the merregon''</small> | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Astarion|+1}} | |||
** Without {{SAI|Speak with Animals}}, pass the {{Skill|Animal Handling}} check and give the beast a scratch behind the ears {{Approval|Astarion|+1}} | |||
◆ ''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When [[Shadowheart]] speaks of her destiny to go through the trials and become a [[Dark Justiciar]]: | |||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Agree to help her if you can {{Approval|Astarion|+1}} | |||
◆ ''Dealing with [[Balthazar]] in his outpost:'' | |||
* Agree to clear the way for the necromancer, then persuade him to assign [[Flesh]] to your help {{Approval|Astarion|+1}} | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Astarion|+1}} ''(Makes Balthazar and his minions hostile)'' | |||
◆ ''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Astarion|+1}} | |||
◎ '''[[Mind Flayer Colony]]'''<br> | |||
◆ ''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]] via the [[Slack-Skinned Head]], succeed the passive {{Skill|Insight}} check and choose to consume her mind {{Approval|Astarion|+1}} | |||
* Talking to Balthazar, successfully pretend to be a thrall {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option is available only if you helped the necromancer reach the Nightsong and let him take her to Ketheric''</small> | |||
◎ '''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
◆ ''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the Shadow Curse, say the curse was always his burden, not yours {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Jaheira]]:'' | |||
* Say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Minthara]]:'' | |||
* If you haven't recruited her earlier, she will be intent to go to Baldur's Gate with you. Answer that you two make a good team {{Approval|Astarion|+1}} | |||
* When she says she will never tire of sitting on dead men's thrones, answer you'll never tire of killing previous occupants {{Approval|Astarion|+1}} | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Astarion|+5}} | |||
::* Then tell her you are with her {{Approval|Astarion|+5}} ''(Additional unique line for {{Class|Rogue}})'' | |||
:* OR Declare you will be the saviours of Baldur's Gate, and then agree with Minthara that reshaping the world would be glorious {{Approval|Astarion|+5}} | |||
* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to earn her trust {{Approval|Astarion|+1}} | |||
** OR Say you did it to impress her {{Approval|Astarion|+1}} | |||
** OR Say you wanted to watch them suffer {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Astarion|+1}} | |||
*... and asks why you have come to Moonrise: | |||
** Answer you wanted to learn more about the tadpole {{Approval|Astarion|+1}} | |||
** OR Say you wanted revenge on those who did all this to you {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Aylin]], if you let Balthazar take her from Shadowfell:'' | |||
* If Isobel survived, tell them you must apologize to Aylin {{Approval|Astarion|+1}} | |||
* If Isobel died: | |||
** Tell Aylin it was a strategic move {{Approval|Astarion|+1}} | |||
** OR Say you would betray her again on a whim {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and mention that Zevlor did his best {{Approval|Astarion|+1}} | |||
** OR Say they are better off without [[Zevlor]] {{Approval|Astarion|+1}} | |||
* Say you couldn't have done it without Jaheira's help, then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Astarion|+1}} | |||
** OR Say "Good riddance" {{Approval|Astarion|+1}} | |||
* Tell her that people get paid for doing jobs {{Approval|Astarion|+1}} ''(Unique line for {{Class|Rogue}})'' | |||
** When she answers that she has no money, say you were joking {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Astarion|+1}} | |||
** OR Tell Mattis that death happens, and that's it {{Approval|Astarion|+1}} | |||
** OR Inform Umi that Mol is dead {{Approval|Astarion|+1}} | |||
◆ ''Speaking to others:'' | |||
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Astarion|+1}} | |||
* Speak to [[Art Cullagh]] and ask whether the [[Shadow Curse|curse]] is everything he bothers about. {{Approval|Astarion|+1}} ''(Option is available if you haven't eliminated the curse yet)'' | |||
* Speaking to [[Wulbren]], when he tells you about [[Sarevok]], answer you pity that the man never succeeded {{Approval|Astarion|+1}} | |||
◎ '''[[Campsite|Camp]]/Conversation''' <br> | |||
◆ ''Camp followers'' | |||
* Tell [[Arabella]] that her parents are dead. {{Approval|Astarion|+1}} | |||
◆ ''[[Astarion/romance|Romance]]'' | |||
* In the nighttime cutscene tell Astarion that you care about him, then choose to hug him OR open your mind to show your true feelings {{Approval|Astarion|+3}} ''(either option)'' | |||
<small>▶ '''''Note:''' This scene appears EITHER after you defended the spawn from Araj Oblodra's molestations in Moonrise OR after you have killed Yurgir without talking to Araj first. Both these choices advance your relations into partnered stage''</small> | |||
:* OR Tell him he needs a friend more than another lover {{Approval|Astarion|+3}} | |||
<small>▶ '''''Note:''' This choice ends the romance without approval loss''</small> | |||
◎ '''[[The Pale Elf|Companion quest]]''' | |||
* Tell him it makes sense to ask [[Raphael]] for help with investigating his scars. {{Approval|Astarion|+5}} | |||
* After [[Raphael]] reveals the true purpose of the spawn's scars, tell Astarion you'll help him hunt down and kill [[Cazador]]. {{Approval|Astarion|+5}} | |||
}} | }} | ||
=== Act Three === | ===Act Three=== | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]'''<br> | ||
'''[[ | ◎ '''Talking to [[Yenna]]''' | ||
* | * Offer her help: | ||
* | ** Give some coin OR some food {{Approval|Astarion|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})'' | ||
* | ** OR Suggest to find a guard for her {{Approval|Astarion|+1}} ''(available for all characters except {{Class|Cleric}})'' | ||
* | ** Playing as a {{Class|Druid}}, conjure some berries and herbs for her {{Approval|Astarion|+1}} | ||
* | ** Playing as a {{Class|Cleric}}, suggest to find the nearest temple {{Approval|Astarion|+1}} | ||
** Playing as a {{Class|Ranger}}, suggest to track her mother down {{Approval|Astarion|+1}} | |||
* | <small>▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based {{Class|Ranger}} line brings another {{Approval|Astarion|+1}} point''</small> | ||
* | * Be rude to the girl: | ||
** Ask where did she last see her, then say her mother is probably dead. {{Approval|Astarion|+1}} | |||
** Tell Yenna to get lost. {{Approval|Astarion|+1}} | |||
'''[[ | |||
* Refuse to give your body or mind to [[Haarlep]] | ◎ '''[[Sword Coast Couriers]]''' | ||
* Report to [[Commander Lightfeather]] that his soldiers died horrible, painful deaths OR that you've found what was left of them. {{Approval|Astarion|+1}} ''(depends on whether you have met [[Tara]] on the temple's roof or not)'' | |||
** OR Tell him that his soldiers were eaten by a flying cat. {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Gale]] origin, tell him that the enemy responsible is your ''tressym'' {{Approval|Astarion|+1}} | |||
* Get more money out of [[Danzo Arkwright]] in return for the [[Zhentarim]] letters, using {{Skill|Persuasion}} or {{Skill|Intimidation}}. {{Approval|Astarion|+1}} | |||
* In the kennels, say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Astarion|+1}} | |||
** Playing as a {{Class|Druid}}, tell Angry Mar'hyah that [[Scratch]] is not a 'property'. {{Approval|Astarion|+1}} | |||
◎ '''[[Angleiron's Cellar]]''' | |||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}}'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Astarion|+1}} | |||
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Astarion|+1}} | |||
◎ '''[[Open Hand Temple]]''' | |||
* Talking to [[Bill|Brother Bill]] and [[Clements|Brother Clements]], say that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive.{{Approval|Astarion|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse and withstand its madness. {{Approval|Astarion|+3}} | |||
◎ '''Around and inside the [[Requisitioned Barn]]''' | |||
* Tell [[Manip Nestor]] you'll '''take''' a donation. {{Approval|Astarion|+1}} | |||
* Speak to the pig inside the barn '''without''' {{SAI|Speak with Animals}} and call her bacon {{Approval|Astarion|+1}} | |||
* Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''</small> | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, if you are caught inside the barn by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Astarion|+1}} | |||
◎ '''The smugglers' cave''' | |||
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Astarion|+1}} | |||
** Then ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Astarion|+1}} | |||
◎ '''[[Circus of the Last Days]]'''<br> | |||
◆ ''At the entrance:'' | |||
* Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Intimidation}}, {{Skill|Deception}} or any class-based option {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Astarion|+1}} | |||
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Astarion|+1}} | |||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Astarion|+1}} | |||
◆ ''Dealing with [[Akabi]] the djinni:'' | |||
* Tell him that he is VERY LOUD. {{Approval|Astarion|+1}} | |||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Astarion|+1}} | |||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Astarion|+2}} | |||
** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Astarion|+1}} | |||
** OR Provoke him to transform you {{Approval|Astarion|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Astarion|+1}} ''(either option)'' | |||
◆ ''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: ★ "When he's elbow deep in gore" {{Approval|Astarion|+1}} | |||
* Second question: ★ "Revenge" {{Approval|Astarion|+1}} OR ★ "Me" {{Approval|Astarion|+2}} ''(the latter is available if you're romancing the spawn)'' | |||
* Third question: ★ "Breaking a nail" {{Approval|Astarion|+2}} OR "Most things" {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test.''</small> | |||
◆ ''Talking to [[Boney]] the mephit:'' | |||
* Call his wife [[Stoney]] magnificent {{Approval|Astarion|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Druid}}, say they both are magnificent {{Approval|Astarion|+1}} | |||
** OR Say she's not your type {{Approval|Astarion|+1}} | |||
◆ ''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then: | |||
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Astarion|+1}} | |||
** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Astarion|+1}} | |||
** Use {{Skill|Deception}} to make him lower the price {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' Unique {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}} </small><br> | |||
◆ ''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Astarion|+1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Astarion|+1}} | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Astarion|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Astarion|+1}} ''(either option)'' | |||
◆ ''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke" OR yell "Boo! Get off the stage!" {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Astarion|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Astarion himself''' and Minsc {{Approval|Astarion|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Astarion|+1}} ''(including unique lines for Minthara and Jaheira)'' | |||
<small>▶ '''''Note:''' If you volunteer [[Minsc]] to the stage, you'll get {{Approval|Astarion|+2}} instead of [+1] each time''</small> | |||
:* OR Choose to cross your arms and glare {{Approval|Astarion|+1}} | |||
:* OR Just answer "No." {{Approval|Astarion|+1}} | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Lucretious]]:'' | |||
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Astarion|+1}} | |||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Astarion|+1}} | |||
** Then say that Dribbles is probably dead now {{Approval|Astarion|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Astarion|+1}} | |||
** OR Ask whether she is hiring personnel {{Approval|Astarion|+1}} | |||
◎ '''Elsewhere in Rivington:''' | |||
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort the full sum from you {{Approval|Astarion|+1}} ''(Requires failing {{Skill|Persuasion}} roll against her first)'' | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer [[Arfur Gregorio]] to chase them out for free and explain that you just enjoy brutalizing the poor {{Approval|Astarion|+1}} | |||
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Astarion|+1}} | |||
* Tell the [[Strange Ox]] that it takes worse than a bit of gore to turn your gullet. {{Approval|Astarion|+1}} | |||
** OR Tell the ox you will keep its secret. {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox. {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' These options are available if you haven't spoken to the Ox in the [[Act Two]]''</small> | |||
* Speaking to [[Biscotti]] without {{SAI|Speak with Animals}}, choose to bare your teeth and growl {{Approval|Astarion|+1}} ''(works only the first time you speak to him)'' | |||
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Astarion|+1}} | |||
* At the [[Gur Camp]], agree with Astarion when he tells [[Ulma]] that the tribe's children are already dead {{Approval|Astarion|+1}} | |||
◆ ''Dealing with [[Orin|Orin's]] guises:'' | |||
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' When playing as [[Lae'zel]] origin, this line will run differently''</small> | |||
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you have already done it {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]]''</small> | |||
* If Orin is impersonating [[Dying Stone Lord Thug]]: | |||
* Playing as an evil {{Class|Cleric}}, choose to make him suffer {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Astarion|+1}} ''(either option)'' | |||
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll enjoy watching him die slowly {{Approval|Astarion|+1}} | |||
'''[[Wyrm's Crossing]]'''<br> | |||
◎ '''[[Sharess' Caress]]''' | |||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | |||
** Tell Astarion you would never ask such a thing from him, when he is reluctant to the idea. {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option appears only if you are partnered with the spawn, but the third romantic scene hasn't occured yet''</small> | |||
** Agree to invite [[Halsin]], too, if the druid is in the party {{Approval|Astarion|+1}} | |||
** Agree to sleep with Astarion on the drow twins' offer, if you haven't slept with him earlier in the walkthrough {{Approval|Astarion|+1}} | |||
* Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Astarion|+1}} | |||
◎ '''Elsewhere in Wyrm's Crossing''' | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}} | |||
** After killing [[Wulbren]], provide his head to Falcäo {{Approval|Astarion|+1}} | |||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Astarion|+1}} | |||
* Pass the {{Skill|Investigation}} check to find [[Ffion Goldgrind|Ffion's]] body in [[Fraygo's Flophouse]] {{Approval|Astarion|+1}} | |||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, say "Correct. But nobody likes Naaber". {{Approval|Astarion|+1}} | |||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small> | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Astarion|+1}} ''(either option)'' | |||
'''[[Wyrm's Rock Fortress]]''' | |||
* Get access into Wyrm's Rock Fortress {{Approval|Astarion|+1}} by either of following options: | |||
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] | |||
** Showing [[Lower City Pass]] obtained from [[Valeria]] | |||
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] (can be stolen from the Sword Coast Couriers) | |||
** Bribing [[Elin|Blaze Elin]] | |||
** Passing any of class-based checks | |||
◆ ''At the Flaming Fist barracks:'' | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Astarion|+1}} | |||
* When you spot [[Fist Reynash]] trying to open a chest, find out that he needs gold, and then: | |||
** Tell him to get a grip {{Approval|Astarion|+1}} | |||
** OR {{Skill|Intimidation|Intimidate}} or blackmail him into giving you his stash {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Bakshi|Manip Bakshi]]:'' | |||
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Astarion|+1}} | |||
* Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | |||
** Then ask whether it is Fists' job to catch criminals {{Approval|Astarion|+1}} | |||
** OR Ask a reward for turning Reynash in {{Approval|Astarion|+1}} | |||
** OR Leave barracks (or let him escort you out) {{Approval|Astarion|+1}} | |||
◆ ''In the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:'' | |||
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Astarion|+1}} | |||
** OR, playing as a {{Class|Druid}}, say that there's nothing natural about him {{Approval|Astarion|+1}} | |||
* Pass the Steel Watcher that confronts you at the coronation. {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''</small> | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings: | |||
** Say that you'll make Orin pay for taking your place {{Approval|Astarion|+1}} | |||
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Astarion|+1}} | |||
* Agree to become allies with Gortash and slay Orin {{Approval|Astarion|+1}} | |||
** OR Refuse to make an alliance with him and confirm your decision {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll possess both the brain and the crown and ''won't share'' {{Approval|Astarion|+1}} | |||
* Agree to witness the ceremony of Gortash's ordaining, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" {{Approval|Astarion|+1}} ''(either option)'' | |||
* After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's [[Netherstone]]s {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Duke Ravengard]] after the ceremony:'' | |||
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Astarion|+1}} | |||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Astarion|+1}} | |||
** OR Ask Ravengard whether he knows that he is infected {{Approval|Astarion|+1}} | |||
◆ ''In the [[Wyrm's Rock Prison]]:'' | |||
* After escorting [[Counsellor Florrick]] out, tell her she's proven to be a vital ally {{Approval|Astarion|+1}} | |||
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Astarion|+1}} ''(Requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Astarion|+1}} | |||
** Solve the second riddle {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small> | |||
'''[[Lower City]]'''<br> | |||
◎ '''[[Basilisk Gate Barracks]]''' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Pretend to push him off his balance {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove [[Liara Portyr]] he is not a weakling {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Astarion|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Astarion|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Astarion|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Astarion|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Astarion|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Astarion|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens {{Approval|Astarion|+1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Astarion|+1}} ''(Unique line for {{Class|Paladin}})'' | |||
** Propose to help Lora find her daughter for a certain price {{Approval|Astarion|+1}} | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Astarion|+1}} | |||
** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Astarion|+1}} | |||
◎ '''[[The Blushing Mermaid]]'''<br> | |||
◆ ''Talking to [[Bosun Gannet]]:'' | |||
* When he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Astarion|+1}} | |||
* Ask Gannet about the missing kid, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Astarion|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Astarion|+1}} | |||
◆ ''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:'' | |||
* Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Astarion|+1}} | |||
* When looking for a decision, suggest to pay Lora {{Approval|Astarion|+1}} | |||
** OR Say you want to get to the bottom to the story of the missing child {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Astarion|+1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Astarion|+1}} | |||
** OR Refuse to do her dirty work {{Approval|Astarion|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Astarion|+2}} | |||
* Agree to kill Lora, then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Astarion|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Tell her to surrender the child immediately. {{Approval|Astarion|+1}} | |||
** OR Say you'll leave now {{Approval|Astarion|+1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Astarion|+2}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Astarion|+2}} | |||
** OR Say you don't like being used {{Approval|Astarion|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Astarion|+1}} ''(Unique line for {{Class|Oathbreaker}})'' | |||
* After using [[Hag's Bane]] on Auntie Ethel, say “That’s it – cough her up, hag.” {{Approval|Astarion|+1}} | |||
** OR, After knocking Ethel unconscious, cut her up to save Vanra. {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Astarion|+1}} | |||
** OR {{Skill|Persuasion|Persuade}} Svend he will leave the city at the first chance {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Astarion|+2}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Astarion|+1}} | |||
◆ ''Other patrons of the tavern:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Astarion|+1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Astarion|+1}} | |||
◎ '''[[Old Garlow's Place]]'''<br> | |||
◆ ''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Astarion|+1}} | |||
** OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Astarion|+2}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Astarion|+1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small> | |||
◆ ''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Astarion|+1}} | |||
** OR Call her condition hilarious {{Approval|Astarion|+1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Astarion|+1}} | |||
* Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Astarion|+1}} | |||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Astarion|+1}} | |||
* OR Tell her you ''hate'' dolls {{Approval|Astarion|+1}} | |||
* Talking to [[Kled]], say Mayrina is more sour, not sweet {{Approval|Astarion|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Astarion|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Astarion|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Astarion|+1}} | |||
◆ ''Speaking to Jatlo after you have removed his hex:'' | |||
* Playing as a {{Class|Rogue}}, tell him you know ten ways to kill him before he blinks {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients|Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Astarion|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Astarion|+1}} ''(The option is not available for the Fighter characters)'' | |||
◆ ''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Astarion|+1}} | |||
** OR Wonder why has she been still dragging this corpse around {{Approval|Astarion|+1}} | |||
* Tell Mayrina she was an adorable sheep {{Approval|Astarion|+1}} | |||
* Say you're helping her for the last time {{Approval|Astarion|+1}} | |||
* Tell Mayrina they will have to deal with this themselves {{Approval|Astarion|+1}} | |||
* Tell Hydrangea Wubb she coudn't have known the spy in his disguise {{Approval|Astarion|+1}} | |||
** OR Say they need to do a better job protecting Mayrina {{Approval|Astarion|+1}} | |||
* Talking to Kled, tell him you aren't getting mixed up in this {{Approval|Astarion|+1}} | |||
* Say the dragonborn was only pretending to be a friend {{Approval|Astarion|+1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Astarion|+1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Astarion|+1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Astarion|+1}} | |||
** OR Say that hags and their agents are liars and cheats {{Approval|Astarion|+1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Astarion|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Astarion|+1}} | |||
◆ ''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Astarion|+1}} | |||
◆ ''If you have killed Ethel:'' | |||
* Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Astarion|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Astarion|+1}} | |||
** OR Tell her you killed Ethel and expect a reward {{Approval|Astarion|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Astarion|+1}} | |||
** OR Say you prefer thank-yous of a coin variety {{Approval|Astarion|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Astarion|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Astarion|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Astarion|+1}} | |||
◆ ''At [[Lora's House]]:'' | |||
* If you still haven't resolved the [[Save Vanra|quest]]: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Astarion|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Astarion|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Astarion|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Astarion|+1}} | |||
** OR Say you have come to collect the reward for saving Vanra {{Approval|Astarion|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Astarion|+1}} | |||
◎ '''At the [[Baldur's Mouth]] and dealing with its employees''' | |||
* Speaking to [[Jelliwig]] in the Baldur's Mouth basement, ask it wouldn't changing the article be delightfully naughty {{Approval|Astarion|+1}} | |||
* Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Astarion|+1}} | |||
* Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Astarion|+1}} | |||
◎ '''The [[Crimson Draughts]]''' | |||
* If you are partnered with Astarion and he is in the party, decline [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Astarion|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet. ''</small> | |||
◎ '''[[Devil's Fee]]''' | |||
* {{Skill|Persuasion|Persuade}} [[Helsik]] to give you first piece of information for free {{Approval|Astarion|+1}} | |||
* Bargain with Helsik to provide you a free passage in to the House of Hope in exchange for a "souvenir" {{Approval|Astarion|+1}} ''(Unique line for {{Class|Rogue}})'' | |||
* After returning from the [[House of Hope]], refuse to give her the promised item, saying that you have just killed a devil in his own home {{Approval|Astarion|+1}} | |||
◎ '''The [[Elfsong Tavern]]''' | |||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Astarion|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | |||
◆ ''Talking to [[Lakrissa]] and [[Alfira]]:'' | |||
* In the hall, remind Lakrissa about your bet in the druid's grove, then ask for a kiss instead {{Approval|Astarion|+1}} | |||
** OR Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Astarion|+1}} | |||
** OR Spur her to work instead of talking {{Approval|Astarion|+1}} | |||
* Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it {{Approval|Astarion|+1}} | |||
** Tell Alfira you are shocked she hasn't been arrested for making noise {{Approval|Astarion|+1}} | |||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Harvard Willoughby]]:'' | |||
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about "Wizard and shatter" {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Astarion|+1}} | |||
* In the second round, joke about "Sleeping with a dragonborn" {{Approval|Astarion|+1}} | |||
** OR Joke about "Zombie reanimator" {{Approval|Astarion|+1}} | |||
** OR Intimidate the public {{Approval|Astarion|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round, joke about the Dead Three {{Approval|Astarion|+1}} | |||
** OR Joke about "Cleric and ham" {{Approval|Astarion|+1}} | |||
** OR Intimidate the public {{Approval|Astarion|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
◆ ''Talking to [[Dez Kanshaw]]:'' | |||
* Say he has enough left to buy a drink {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Astarion|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]]: | |||
** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Skoona|Enforcer Skoona]]:'' | |||
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Astarion|+1}} | |||
◎ '''The [[Facemaker's Boutique]]'''<br> | |||
◆ ''Dealing with serial killer:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]''</small> | |||
* OR Choose to stay in the shadows and watch Dolor killing Figaro Pennygood {{Approval|Astarion|+1}} ''(Unique line for {{Class|Rogue}})'' | |||
◆ ''Talking to [[Devella Fountainhead]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you are here to sacrifice her {{Approval|Astarion|+1}} | |||
** OR, If you have saved her from Dolor, say you did it only to kill her yourself {{Approval|Astarion|+1}} ''(Makes Devella and any nearby Flaming Fist hostile to the party)'' | |||
◎ '''Talking to [[Golbraith Stredivas]]''' | |||
* Ask him whether his son needs any help {{Approval|Astarion|+1}} ''(Unique line for {{Race|Duergar}})'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Astarion|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Astarion|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Astarion|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Astarion|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Astarion|+1}} | |||
◎ '''[[Graveyard (Lower City)|Graveyard]]'''<br> | |||
◆ ''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Astarion|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Astarion|+1}} | |||
* Say "Thank goodness, you can keep it", and then: | |||
** Use {{Skill|Deception}} to convince him the treasure is cursed {{Approval|Astarion|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use {{Skill|Intimidation}} to convince him to pay the fee for not breaking his snout {{Approval|Astarion|+1}} | |||
* {{Skill|Intimidation|Intimidate}} him into surrendering the loot to you {{Approval|Astarion|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask him whether he would loot the corpse despite their shared blood {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Astarion|+1}} | |||
◆ ''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Astarion|+2}} | |||
* Report Nina's attempts to Mortarch Gracie Scyre and then: | |||
** Advise the girl to practice for a decade, then try again {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Valmorba]]:'' | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Astarion|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Astarion|+1}} | |||
◆ ''Speaking to grieving parents:'' | |||
* Suggest [[Anita Fischer|Anita]] and [[Elias Fischer]] a "much cheaper" solution to their problem {{Approval|Astarion|+1}} | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for little Lily Fischer {{Approval|Astarion|+1}} | |||
** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} character {{Approval|Astarion|+1}} | |||
◆ ''Other:'' | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Astarion|+1}} | |||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Astarion|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Astarion|+1}} | |||
◎ '''[[Grey Harbour Docks]]'''<br> | |||
◆ ''Talking to [[Big Huido]]:'' | |||
* Successfully the {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]] {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})'' | |||
** Then say you'll just loot his corpse instead {{Approval|Astarion|+1}} | |||
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})'' | |||
** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})'' | |||
* Ask him what if you just kill him and take everything {{Approval|Astarion|+1}} | |||
◆ ''At the [[Iron Throne]],'' escape the prison with [[Ulder Ravengard]] alive. {{Approval|Astarion|+1}}<br> | |||
◆ ''At [[Flymm Cargo]],'' after returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Astarion|+1}} | |||
◎ '''The [[Heapside Prison]]'''<br> | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}: | |||
** Call him a "''rat''-ical mercantile rodent" {{Approval|Astarion|+1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Astarion|+1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Astarion|+1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Astarion|+1}} | |||
◎ '''[[Highberry's Home]]''' | |||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' This option requires successful passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''</small> | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Astarion|+1}} | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Astarion|+1}} | |||
◎ '''The [[House of Grief]]''' | |||
* In front of the House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' Both options require {{Ability check|Deception|20}}''</small> | |||
* If [[Shadowheart]] remained loyal to {{Deity|Shar}}, deceive [[Mirie]] into giving you the box of collections {{Approval|Astarion|+1}} | |||
* Without talking to Mirie first, speak to [[Morann]] and convince him to let you proceed inside the Mapping Chamber through {{Skill|Persuasion}}, {{Skill|Intimidation}} or {{Skill|Deception}} {{Approval|Astarion|+1}} | |||
* After defeating [[Viconia DeVir]], choose to kill her {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small><br> | |||
◎ '''The [[House of Hope]]'''<br> | |||
◆ ''Speaking to [[Hope]] or to her spirit:'' | |||
* Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition {{Approval|Astarion|+1}} | |||
** OR Continue the dialogue, then tell her she’s mad {{Approval|Astarion|+1}} | |||
* When she says she needs you to ask a single question, answer you won’t tell her anything {{Approval|Astarion|+1}} | |||
* In front of the [[House_of_Hope#Archive|Archive]], say she is as helpful as a blunt dagger {{Approval|Astarion|+1}} | |||
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Astarion|+1}} | |||
* After defeating [[Raphael]], if [[Korrilla]] was knocked out, tell Hope you should have killed her {{Approval|Astarion|+1}} | |||
** OR Say Korrilla didn’t deserve to die {{Approval|Astarion|+1}} | |||
◆ Talking to the [[Archivist]], ask whether he'd like you to break bits of him {{Approval|Astarion|+1}} ''(Works regardless you talk about your contract or the [[Orphic Hammer]]; Requires {{Ability check|Intimidation|25}})'' | |||
◆ ''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* Provoke the fight with [[Haarlep]] {{Approval|Astarion|+1}} by either way of listed below: | |||
** When Haarlep asks you why you are here, answer you’ve come to kill them | |||
** OR Refuse to undress for Haarlep | |||
** OR Choose to attack the incubus | |||
<small>▶ '''''Note:''' This option is available either before you shed your clothes or when they prompt you to lie on the bed''</small> | |||
:* OR Agree to lie down, then fail a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out | |||
:* OR Plead to gods to get you out of here when the incubus approaches you | |||
:* OR Refuse to vow your body to the incubus at the climax of the sexual intercourse | |||
◎ '''[[Lady Jannath's Estate]]'''<br> | |||
◆ ''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:'' | |||
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Astarion|+1}} ''(Requires {{Ability check|Intimidation|18}} roll)'' | |||
** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, propose to be a second for them both {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Astarion|+1}} ''(either option)'' | |||
◆ ''If Oskar Fevras '''was''' saved in Act One and the estate is now haunted'': | |||
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Astarion|+1}} | |||
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to Jannath and Oskar and call their cooing ''"saccharine nonsense"'' {{Approval|Astarion|+1}} | |||
◎ '''[[The Lodge|Society of Brilliance Lodge]]'''<br> | |||
◆ ''Talking to [[Havkelaag]]:'' | |||
* Sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] OR Donate it for free {{Approval|Astarion|+1}} ''(either option)'' | |||
◆ ''Talking to [[Ptaris]]:''<br> | |||
<small>▶ '''''Note:''' Available only if you have sold the egg from the Creche Y’llek to [[Lady Esther]] in [[Act One]]''</small> | |||
* When Ptaris asks you whether you are good or bad person, answer that you are good at being bad {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, use class-based option {{Approval|Astarion|+1}} | |||
◆ ''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:'' | |||
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Astarion|+1}} | |||
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Astarion|+1}} | |||
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Astarion|+1}} ''(Omeluum becomes hostile to the party)'' | |||
◎ ◆ '''[[Lower City Sewers]]''' | |||
* Talking to [[Lorna Esthelian]], tell her that her boyfriend will show up eventually {{Approval|Astarion|+1}} | |||
* In the [[Abandoned Cistern]], agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Astarion|+1}} | |||
◎ '''The [[Sorcerous Sundries]]'''<br> | |||
◆ ''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* Successfully {{Skill|Deception|deceive}} him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Astarion|+1}} | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she’s immortal and tough {{Approval|Astarion|+1}} | |||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Astarion|+1}} | |||
** OR Use {{Skill|Intimidation}} or {{Skill|Persuasion}} to make him stop pursuing the Nightsong {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' Unique lines for Good/Neutral/Evil {{Class|Cleric}}. The {{Skill|Persuasion}} option is available for {{Class|Monk}} characters only'' </small> | |||
◆ ''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Astarion|+1}} | |||
** OR Say you know where she is and might be willing to tell him, too {{Approval|Astarion|+1}} | |||
◆ ''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell Aylin that things will be easier if she goes quietly {{Approval|Astarion|+1}} | |||
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Astarion|+1}} | |||
◆ ''If you have betrayed Dame Aylin to Lorroakan:'' | |||
* After Aylin is defeated, tell Lorroakan it was pleasure doing business with him {{Approval|Astarion|+1}} | |||
* After Lorroakan has caged Aylin, tell him that eternity suits him {{Approval|Astarion|+1}} | |||
** OR Say it’s wonderful to see someone achieve their dreams {{Approval|Astarion|+1}} | |||
◆ ''In the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Demand to release your 'master' or die {{Approval|Astarion|+1}} | |||
** OR Say you didn't like your 'master' anyway {{Approval|Astarion|+1}} | |||
** OR Ask the djinni for some gold {{Approval|Astarion|+1}} | |||
** OR Ask him politely to release your ''companion'' now {{Approval|Astarion|+1}} ''(Available to all characters except {{Class|Wizard}})'' | |||
◎ '''The [[Steel Watch Foundry]]'''<br> | |||
◆ ''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | |||
* Succeed a {{Ability check|Religion|7}} and pretend to be a relief crew for Banite guards {{Approval|Astarion|+1}} | |||
** OR Say you’ve come to bathe in Banites’ blood {{Approval|Astarion|+1}} | |||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Astarion|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | |||
◆ ''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Astarion|+1}} | |||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Astarion|+1}} | |||
◆ ''If you failed to switch off an activated [[Motivator]] while assaulting the Foundry:'' | |||
* Convince Zanner Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} | |||
◆ ''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
* {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Astarion|+1}} ''(Unique lines for {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})'' | |||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} Character will have a {{Skill|Persuasion}} roll instead of {{Skill|Intimidation}} for all others''</small> | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Astarion|+1}} ''(Wulbren and other Ironhands except Barcus become hostile)'' | |||
** OR, Convince Wulbren to let the Gondians go away ''(Requires {{Ability check|Persuasion|20}})'' {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check||18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small> | |||
◆ ''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Wulbren Bongle]]: | |||
** Tell Barcus that there was no other way {{Approval|Astarion|+1}} | |||
* If you killed both [[Gondian]]s and [[Ironhand]]s: | |||
** Tell Barcus you did what you could {{Approval|Astarion|+1}} | |||
** OR Say that it is for the best if no one of them gets Baldur’s Gate {{Approval|Astarion|+1}} | |||
* If you have sided with Gondians: | |||
** Tell Barcus that Wulbren was past saving {{Approval|Astarion|+1}} | |||
** OR Say that Wulbren deserved to die {{Approval|Astarion|+1}} | |||
* If you convinced both factions to make peace: | |||
** Tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Astarion|+1}} ''(either option)'' | |||
** Say he should have killed Wulbren {{Approval|Astarion|+1}} | |||
◎ '''Other locations in Lower City''' | |||
◆ ''In the [[Bloomridge Park]],'' speaking to [[Albert]], call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Astarion|+1}}<br> | |||
◆ ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Astarion|+1}}<br> | |||
◆ ''At the [[Counting House]],'' bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Astarion|+1}}<br> | |||
◆ ''At [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] you are all going to die {{Approval|Astarion|+1}}<br> | |||
<small>▶''''' Note:''' This option requires having Jaheira in your party </small><br> | |||
◆ ''At [[Flymm's Cobblers]],'' talking to [[Sally Flymm]], choose to "put her out of her misery" {{Approval|Astarion|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)''<br> | |||
◆ ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' choose to turn back when the [[Emperor]] warns you about becoming a thrall {{Approval|Astarion|+1}}<br> | |||
<small>▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small><br> | |||
◎ '''The [[Murder Tribunal]]''' <br> | |||
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Astarion|+1}} <br> | |||
◆ ''Speaking with [[Sarevok Anchev]]:'' | |||
* Offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Astarion|+1}} | |||
* Tell Sarevok you actually were deciding who should get to kill him {{Approval|Astarion|+1}} | |||
** OR Ask Jaheira, Minsc, or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Astarion|+1}} | |||
* Being judged, say you’ve ended your victim and then cut off their hand {{Approval|Astarion|+1}} | |||
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Astarion|+1}} | |||
** OR Say you killed them slowly and painfully {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful {{Skill|Deception}} rolls on corresponding options '''do not''' give approval points''</small> | |||
:* OR Answer Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Astarion|+1}} | |||
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Astarion|+1}} | |||
<small>▶''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options here, all bringing approval''</small> | |||
◆ ''After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:'' | |||
* Speaking to [[Echo of Illasera]], tell her that she wasn’t quick enough if someone cut her down {{Approval|Astarion|+1}} | |||
* Speaking to [[Echo of Amelyssan]], say that every kill is euphoria {{Approval|Astarion|+1}} | |||
** OR Say that nothing compares to your first kill {{Approval|Astarion|+1}} | |||
◎ '''The [[Bhaal Temple]]''' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, refuse to take it off {{Approval|Astarion|+1}} | |||
◆ ''Talking to [[Orin]]:'' | |||
* Tell her that you’re not interested in abducted companion’s fate {{Approval|Astarion|+1}} | |||
** OR Tell her you won’t stop her to kill the abductee {{Approval|Astarion|+1}} | |||
◆ ''Speaking to Avatar of Bhaal after defeating Orin:''<br> | |||
<small>▶ '''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''.''</small> | |||
* Tell {{Deity|Bhaal}} that you have no desire to harm anyone else {{Approval|Astarion|+1}} | |||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Astarion|+1}} | |||
* Accept your Father’s gift and blessings {{Approval|Astarion|+1}} | |||
<small>▶ '''''Note:''' Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same</small> | |||
◎ '''[[Campsite|Camp]]/Conversations'''<br> | |||
◆ ''After the spawn assault:'' | |||
* Tell Astarion that you are sorry for what happened to him {{Approval|Astarion|+1}} | |||
** OR tell him to move forward and get revenge after the assault. {{Approval|Astarion|+1}} | |||
* Say that the world can be a wonderful place if he cares for those who care for him. {{Approval|Astarion|+1}} | |||
* Ask whether you're special {{Approval|Astarion|+1}} | |||
* Agree that it doesn't matter whether the other spawn have to die in the Rite. {{Approval|Astarion|+1}} | |||
◆ ''[[Astarion/romance|Romance]]'' <br> | |||
''If Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]]'' | |||
* Agree to become his spawn AND to bed him ''"one last time, for the road"''. {{Approval|Astarion|+3}} | |||
<small>▶ '''''Note:''' Without sexual intercourse, no approval is gained''</small><br> | |||
◆ ''Companions'' | |||
* When [[Vlaakith]] emerges at camp as a projection, convince [[Lae'zel]] to remain loyal to her {{Approval|Astarion|+1}} | |||
* When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Astarion|+1}} | |||
◎ '''[[The Pale Elf|Companion quest]]''' | |||
* When the party is attacked by other Cazador's spawn at night:'' | |||
** {{Skill|Deception|Deceive}} [[Leon]] and [[Aurelia]], telling that they should side with Astarion. {{Approval|Astarion|+1}} ''(if you know about the Rite)'' | |||
** {{Skill|Persuasion|Persuade}} or {{Skill|Intimidation|intimidate}} them to stand against Cazador {{Approval|Astarion|+1}} ''(if you haven't learned about the Rite yet)''. | |||
* In [[Cazador's Dungeon]], promise [[Sebastian]] to set them free OR ask whether they would be able to control hunger {{Approval|Astarion|+1}} ''(either option)'' | |||
* Successfully {{Skill|Persuasion|talk}} Astarion out of performing the Rite of Profane Ascension {{Approval|Astarion|+3}} | |||
}} | }} | ||
==Disapproval== | == Disapproval== | ||
The following story and dialogue choices will cause Astarion to lose [[approval]]. | The following story and dialogue choices will cause Astarion to lose [[approval]]. | ||
=== Act One === | ===Act One=== | ||
◎ '''[[Emerald Grove]]/[[The Hollow]]''' | |||
'''[[ | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Astarion|-1}} | ||
* | * After [[Lae'zel]] interrogates [[Zorru]]: | ||
* | ** Playing as a {{Race|Halfling}}, tell the gith not to be so rough with everyone {{Approval|Astarion|-1}} | ||
** OR, Playing as a Good {{Class|Cleric}}, interrupt Lae'zel and call her cruel and cold after she threatens you {{Approval|Astarion|-1}} | |||
* | * If you are confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Astarion|-1}} | ||
* | * Tell [[Locke]] and [[Komira]] that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}} | ||
* | * Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Astarion|-1}} | ||
* | * Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspire) {{Approval|Astarion|-1}} | ||
* Agree to kill the goblin horde's leaders for Zevlor {{Approval|Astarion|-1}} | |||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Skill|Perception}} check)'', and tell her to relax (either straightaway or after successful {{Skill|Insight}} check). {{Approval|Astarion|-1}} | |||
'''[[Sunlit Wetlands]]''' | ◎ '''[[Sunlit Wetlands]]/[[Putrid Bog]]'''<br> | ||
◆ ''When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]:'' | |||
* Don't let | * Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Astarion|-1}} | ||
* | ** OR Tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Astarion|-1}} | ||
* Tell | * After defeating Ethel, reject the offer to spare her in exchange for [[Auntie Ethel|fey hair]] {{Approval|Astarion|-5}} | ||
* | * OR, Order her to let Mayrina go. {{Approval|Astarion|-5}} | ||
* Reject | * Reject Mayrina's reward for saving her {{Approval|Astarion|-1}} | ||
◆ ''Dealing with [[Gandrel]]:'' | |||
* Reveal his identity to Gandrel {{Approval|Astarion|-10}} | |||
** OR, Don't rat Astarion out, but later in the dialogue don't allow him to kill the hunter {{Approval|Astarion|-5}} | |||
* If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it {{Approval|Astarion|-1}} ''(either option)'' | |||
<small>▶ '''''Note:''' Available only if you '''don't know''' yet that Astarion is a vampire''</small> | |||
'''[[Blighted Village]]''' | ◎ '''[[Blighted Village]]''' | ||
* | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Astarion|-5}} | ||
* | * Read the Necromancy of Thay yourself {{Approval|Astarion|-1}} | ||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}} | ||
** OR Attack the gang and, when Fezzerk begs for mercy, spare him {{Approval|Astarion|-1}} | |||
* Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Astarion|-1}} | |||
◎ '''[[Goblin Camp]]'''<br> | |||
◆ ''At the front gate and in the outer camp:'' | |||
* Smear the dung over your face on [[Olak|Sentinel Olak's]] demand. {{Approval|Astarion|-1}} | |||
* Tell [[Eight]] that you are sorry for the loss of his parents. {{Approval|Astarion|-1}} | |||
◆ ''Inside the [[Shattered Sanctum]]:'' | |||
* Tell [[Priestess Gut]] you are ready to clear your head. {{Approval|Astarion|-1}} | |||
* Accept the [[Brand of the Absolute]] from Gut. {{Approval|Astarion|-1}} | |||
** OR, Speaking to [[Greez|Warlock Greez]], ask him to brand you {{Approval|Astarion|-1}} | |||
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | |||
◆ ''In the [[Worg Pens]]:'' | |||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Astarion|-1}} | |||
◎ '''[[Zhentarim Hideout]]''' | |||
* Purchase [[Oskar Fevras]] from [[Brem]] for the price he asks initially {{Approval|Astarion|-1}} | |||
** Give Oskar additional 200 gold after freeing him {{Approval|Astarion|-1}} | |||
◎ '''[[Grymforge]]''' | |||
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Astarion|-1}} | |||
* When attempting to take the elevator, tell Magmar that you need to save [[Nere]] to obtain a [[Moonlantern]] {{Approval|Astarion|-1}} | |||
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Astarion|-1}} | |||
* Pay your respect to the corpes of dead deep gnomes after killing or deceiving [[Brathwen]] and [[Viss]]. {{Approval|Astarion|-1}} | |||
* Agree to help [[Lunkbug]] find [[Philomeen]]. {{Approval|Astarion|-1}} | |||
* Stand up for the deep gnome slaves when Nere, once freed, is going to kill them {{Approval|Astarion|-1}} | |||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with Nere {{Approval|Astarion|-1}} | |||
◎ '''[[Crèche Y'llek]]'''<br> | |||
◆ ''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | |||
* Persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him: | |||
** that you'll take it to a better crèche {{Approval|Astarion|-1}} | |||
** OR that you'll raise it yourself {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Astarion|-1}} | |||
◆''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | |||
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him: | |||
** That capacity for mercy is what separates us from feral beasts {{Approval|Astarion|-1}} | |||
** OR That his teacher obviously failed to instill discipline. {{Approval|Astarion|-1}} | |||
◆ ''In the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | |||
* When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Astarion|-1}} | |||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Astarion|-1}} | |||
◎ '''Other locations'''<br> | |||
◆ In ''[[Owlbear Nest]]'', agree with [[Shadowheart]] when she asks not to loot the Selûnite chest {{Approval|Astarion|-1}} <br> | |||
◆ On ''[[The Risen Road]]'', agree to fight the gnolls to save [[Rugan]] {{Approval|Astarion|-1}}<br> | |||
◆ In ''[[Waukeen's Rest]]'', find and return [[Benryn]] the dowry {{Approval|Astarion|-1}}<br> | |||
◆ In [[Festering Cove]] ([[Underdark]]), tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Astarion|-1}} | |||
''' | ◎ '''Raphael's Deal''' | ||
* | * When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Astarion|-5}} | ||
* | * Discussing afterwards, tell Astarion that he might not be able to outfox the devil, but you will. {{Approval|Astarion|-1}} | ||
* Playing as a {{Class|Warlock}}, say that Raphael is "only a cambion" and that you can handle him. {{Approval|Astarion|-1}} | |||
'''[[ | ◎ '''[[Campsite|Camp]]/Conversation''' | ||
* | ◆ ''Camp interactions'' | ||
* | * At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger {{Approval|Astarion|-1}} | ||
* | * When he asks how you'd like to be killed, say you don't have to choose, OR that you would prefer one of the others/someone else to do it {{Approval|Astarion|-1}} ''(either option)'' | ||
* | ** OR Tell him you'll spill his guts first {{Approval|Astarion|-1}} | ||
* | * After Astarion fails to read through [[Necromancy of Thay]], suggest that he give the book to Gale or to you, OR tell him to stop reading it {{Approval|Astarion|-1}} ''(either option)'' | ||
* | ** OR, Playing as a {{Race|Githyanki}}, tell him to steel his mind and kill the spirits {{Approval|Astarion|-1}} | ||
* After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time {{Approval|Astarion|-1}} | |||
* When Astarion wants to gossip about your sex with [[Lae'zel]], answer that it's none of his business. {{Approval|Astarion|-1}} | |||
* If Astarion died from the Lathander's Lance blast in [[Rosymorn Monastery]], resurrect him, then talk to him and choose any line '''except''' the promise to be more careful next time {{Approval|Astarion|-5}} | |||
''' | ◆ ''[[Astarion/romance|Romance]]'' | ||
* Give | * Refuse him when he offers to sleep together. {{Approval|Astarion|-1}} | ||
<small>▶ '''''Note:''' Turning him down within the romance cutscene itself '''does not''' bring any disapproval''</small> | |||
* At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not" {{Approval|Astarion|-1}} | |||
** OR Fail the {{Ability Check|Persuasion|15}} to make Astarion say '' 'please' ''. {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' This whole dialogue occurs only if you haven't slept with him earlier''</small> | |||
* If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR ask the spawn if he's feeling jealous. {{Approval|Astarion|-1}} ''(either option)'' | |||
* Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew {{Approval|Astarion|-1}} | |||
◆ ''Other companions and camp followers'' | |||
* When it comes out that [[Shadowheart]] is a follower of {{Deity|Shar}}, say you didn’t agree to join up with a Sharran, then tell her to leave {{Approval|Astarion|-1}} | |||
* Give the [[Necromancy of Thay]] to Gale, OR destroy it. {{Approval|Astarion|-5}} ''(either option)'' | |||
* Allow [[Volo]] to follow through with his attempt to remove the parasite | * Allow [[Volo]] to follow through with his attempt to remove the parasite | ||
* Shoo the [[Owlbear Cub]] out of the camp when it comes first OR second time {{Approval|Astarion|-1}} ''(either time)'' | |||
** OR Choose to attack him instead of feeding ''(works only with {{SAI|Speak with Animals}})'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, after murdering the bard, try to put the blame on Astarion {{Approval|Astarion|-6}} ''(only if it is known he is a vampire)'' | |||
◆ ''Other conversations'' | |||
* After the very first time using illithid powers, say the power that comes from the parasites cannot be trusted {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations'' </small> | |||
◎ '''[[The Pale Elf|Companion quest]]'''<br> | |||
◆ ''At the long rest, when Astarion's true nature comes out:'' | |||
** Botch the roll to read his mind through illithid ability {{Approval|Astarion|-5}} | |||
** Tell him to leave immediately {{Approval|Astarion|-10}} ''(Astarion leaves the party)'' | |||
** Fail to stake him (at any stage of the scene) {{Approval|Astarion|-10}} ''(Astarion leaves the party)'' | |||
◆ ''After his vampirism has been revealed:'' | |||
* On the next morning, if you did not permit him to bite you, say he’s lucky you didn’t kill him {{Approval|Astarion|-1}} | |||
* When discussing Astarion's future '' 'diet' '', forbid him to drink human blood {{Approval|Astarion|-5}} | |||
* Discussing [[Cazador]], tell Astarion that he is on his own {{Approval|Astarion|-5}} | |||
* When he asks whose blood you'd ''hypothetically'' drink, refuse to discuss the subject {{Approval|Astarion|-1}} | |||
* When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} | |||
===Act Two=== | |||
◎ '''[[Ruined Battlefield]]'''<br> | |||
◆ ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins. {{Approval|Astarion|-1}} | |||
** OR Tell it to obey the goblins and stay {{Approval|Astarion|-1}} | |||
* Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Astarion|-1}} | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | |||
* Playing as a {{Class|Bard}}, a {{Class|Druid}} or a {{Class|Wizard}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer. {{Approval|Astarion|-1}} | |||
◆ ''Dealing with [[He Who Was]]:'' | |||
* After ordering [[Madeline]] to hurt herself, stop her, saying she had done enough {{Approval|Astarion|-2}} | |||
** OR Say her willing to hurt herself was enough {{Approval|Astarion|-2}} | |||
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Astarion|-1}} | |||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Astarion|-1}} | |||
◆ ''Elsewhere:'' | |||
* At the [[House in Deep Shadows]], lose when playing hide-and-seek with [[Oliver]]. {{Approval|Astarion|-1}} | |||
* Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself for trying to save his family {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Class|Fighter}}, say that there's no shame in being outmatched in the fight {{Approval|Astarion|-1}} | |||
◎ '''[[Last Light Inn]]''' <br> | |||
◆ ''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Astarion|-1}} | |||
* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Astarion|-1}} | |||
◆ ''Speaking to [[Isobel]]'' during Marcus's assault, explain to Isobel that he is going to kidnap her {{Approval|Astarion|-5}} | |||
◆ ''Speaking to [[Cerys]],'' when she says they ran until found the inn, answer that she did the right thing {{Approval|Astarion|-1}} ''(unique lines for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
◆ ''Talking to [[Alfira]]:'' | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Astarion|-1}} | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Astarion|-1}} | |||
◆ ''Elsewhere in the inn:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Astarion|-1}} | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|save captured refugees]], promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back {{Approval|Astarion|-1}} ''(starts the quest, if you don't have it already)'' | |||
* After saving the refugees, when [[Bex]] asks why you helped, answer that you did it because they were in trouble {{Approval|Astarion|-1}} ''(unique line for a {{Class|Cleric}})'' | |||
''' | ◎ '''At the [[Reithwin Tollhouse]],''' agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Astarion|-1}} | ||
''' | ◎ '''[[Moonrise Towers]]'''<br> | ||
''' | ◆ ''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | ||
* | * When [[Z'rell]] orders you to decide the goblins' fate: | ||
* | ** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Astarion|-1}} | ||
* | <small>▶ '''''Note:''' This option will not bring any points for {{Background|Haunted One|The Dark Urge}} character''</small> | ||
* Fail the [[ | :* OR Set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Astarion|-1}} | ||
}} | |||
◆ ''At the [[Moonrise Towers Prison]]:'' | |||
* Defeat [[Jasin]] and [[Sumera]], then escort [[Minthara]] out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself {{Approval|Astarion|-1}} | |||
* Speaking to the [[Warden]] for the first time, use {{Skill|Deception}} to convince her that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Astarion|-1}} | |||
* Speaking to [[Wulbren]], say they can die in prison for all you care {{Approval|Astarion|-1}} | |||
* Refuse to find tools for Wulbren {{Approval|Astarion|-1}} | |||
◆ ''Elsewhere in Moonrise Towers:'' | |||
* Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|-1}} | |||
* Tell [[Araj Oblodra]] that Astarion does what you tell him to do {{Approval|Astarion|-3}} | |||
<small>▶ '''''Note:''' If you are romancing the spawn, choosing the line "Yes. All mine" '''does not''' bring disapproval</small> | |||
:* Convince Astarion to bite Araj OR order him directly to do it. {{Approval|Astarion|-3}} ''(either option)'' | |||
:* While trying to convince him, tell him not to be dramatic over just a bite {{Approval|Astarion|-3}} | |||
◎ '''[[Gauntlet of Shar]]'''<br> | |||
◆ ''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, propose to help him finish the contract {{Approval|Astarion|-1}} | |||
* If you agreed to help Yurgir: | |||
** Suggest to search the temple for him {{Approval|Astarion|-3}} | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and {{Skill|Deception|convince}} her that the orthon sold her to the party {{Approval|Astarion|-1}} | |||
◆ ''Dealing with [[Lyrthindor]]:'' | |||
* After killing any three rats in the temple, speak with another rat: | |||
** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Astarion|-1}} | |||
** Without {{SAI|Speak with Animals}}, choose to hold your hands up in peace {{Approval|Astarion|-1}} | |||
◎ '''[[Mind Flayer Colony]]'''<br> | |||
* In the [[Tadpoling Centre]], choose to release pod captives {{Approval|Astarion|-1}} | |||
◎ '''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
◆ ''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]] and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser {{Approval|Astarion|-1}} | |||
* OR Declare you will be the saviours of Baldur's Gate. When Minthara objects, say the future she's planning is shaped by violence {{Approval|Astarion|-1}} | |||
** Then tell her that if she is going to Baldur's Gate, she'll do it alone {{Approval|Astarion|-1}} | |||
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Astarion|-1}} | |||
◆ ''Speaking to [[Cerys]]:'' | |||
* Tell Cerys that other will look up to her {{Approval|Astarion|-1}} | |||
* Say you couldn't have done it without [[Jaheira|Jaheira's]] help {{Approval|Astarion|-1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Astarion|-1}} | |||
◆ ''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Assure Ide that Mol is somewhere safe {{Approval|Astarion|-1}} | |||
** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Astarion|-1}} | |||
** Promise Umi that Mol is fine {{Approval|Astarion|-1}} | |||
◆ ''Speaking to others:'' | |||
* Talking to [[Halsin]], if you still haven't helped him with lifting the [[Shadow Curse|curse]], promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Astarion|-1}} | |||
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and agree to play together a show for the tiefling kids {{Approval|Astarion|-1}} | |||
** OR Prompt her to play for them alone {{Approval|Astarion|-1}} | |||
◎ '''[[Campsite|Camp]]/Conversation'''<br> | |||
◆ ''[[Astarion/romance|Romance]]'' | |||
* After defending Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations, at the long rest: | |||
** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}} | |||
** OR Tell him you regret stopping him from drinking Araj's blood {{Approval|Astarion|-15}} | |||
** OR Tell him you slept with him only because you wanted some fun {{Approval|Astarion|-15}} | |||
** OR Convince him to sleep with you tonight (using any line), then, when the cutscene continues, prompt him to say what he wants to say OR ask whether it was bad for him {{Approval|Astarion|-15}} <small>▶ '''''Note:''' Either choice here will break the relationship''</small> | |||
◆ Playing as {{Background|Haunted One|The Dark Urge}}, after killing your partner: | |||
** Ask others whether they came to admire your handiwork {{Approval|Astarion|-5}} | |||
** OR Say it was a tragedy {{Approval|Astarion|-5}} | |||
** OR Tell them they are next {{Approval|Astarion|-5}} | |||
** OR Laugh {{Approval|Astarion|-5}} | |||
<small>▶''''' Note:''' Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid it is a {{Ability check|Deception|30}}'' </small> | |||
◎ '''[[The Pale Elf|Companion quest]]''' | |||
* When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' This cutscene will take place only if it hasn't occured in [[Act One]]''</small> | |||
* When he says he's going to ask [[Raphael|Raphael's]] help with investigating his scars, tell him he's mad {{Approval|Astarion|-1}} | |||
** OR Ask not to rope you in dealing with the devil {{Approval|Astarion|-1}} | |||
* After [[Raphael]] reveals the true purpose of Astarion's scars, refuse to help the spawn stop [[Cazador]] {{Approval|Astarion|-3}} | |||
** OR Tell him that the [[Absolute]] is a greater evil {{Approval|Astarion|-1}} | |||
===Act Three=== | |||
'''[[Rivington]]'''<br> | |||
◎ '''[[Open Hand Temple]]''' | |||
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of a noble soul {{Approval|Astarion|-1}} | |||
* On the temple roof, tell [[Tara]] to stop eating the carrier pigeons. {{Approval|Astarion|-1}} | |||
◎ '''The [[Angleiron's Cellar]]:''' | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Astarion|-1}} | |||
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians {{Approval|Astarion|-1}} | |||
◎ '''[[Circus of the Last Days]]'''<br> | |||
◆ ''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: "He hasn't ever been happy" OR "Right now" {{Approval|Astarion|-1}} ''(either)'' | |||
* Second question: ★ "Freedom" OR "Tasty rat" {{Approval|Astarion|-1}} ''(either)'' | |||
* Third question: "Wooden sticks" OR ★ "Feeling a slave" {{Approval|Astarion|-1}} ''(either)'' | |||
<small>▶ '''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test, even if they bring disapproval.''</small> | |||
◆ ''Other actors and dealers:'' | |||
* Successfully catch [[Akabi]] the djinni on rigging the wheel, but apologise and say you were mistaken {{Approval|Astarion|-1}} | |||
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell [[Popper]] the kobold that graverobbing is a profane act {{Approval|Astarion|-1}} | |||
** If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Astarion|-1}} | |||
* Talk to [[Lucretious]] before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh {{Approval|Astarion|-1}} | |||
* Volunteer Astarion to the stage as an assistant to [[Dribbles]] {{Approval|Astarion|-1}}, and then cheer him, telling "Go on!" {{Approval|Astarion|-1}}. | |||
◆ ''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Astarion|-1}} | |||
** Break the lock on her cage {{Approval|Astarion|-1}} ''(works with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Astarion|-1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and say you'd have killed him before he hurts anyone else {{Approval|Astarion|-1}} | |||
◎ '''Dealing with [[Orin]]'s guises''' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Astarion|-1}} | |||
** OR Tell her that both sides need a lesson {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' These are lines for the Custom origin (Tav). Any other Origins, except {{Background|Haunted One|The Dark Urge}}, have unique formulation''</small> | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Astarion|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Astarion|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to kill and kill again {{Approval|Astarion|-1}} | |||
◎ '''Elsewhere in Rivington''' | |||
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Astarion|-1}} | |||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because the city is big and dangerous. {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' This option is available only if tiefling kids survived in previous Acts''</small> | |||
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Astarion|-1}} | |||
* Playing as a {{Class|Cleric}}, tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways. {{Approval|Astarion|-1}} | |||
* Ask newspaper seller [[Lilly Beanbottom]] whether she knows that a murder is not a good thing {{Approval|Astarion|-1}} | |||
* At the [[Gur Camp]], promise [[Ulma]] to save their children after Astarion said that they're already dead. {{Approval|Astarion|-1}} | |||
* Playing as the {{Background|Haunted One|The Dark Urge}}, resist the yearn to tear the [[Strange Ox]] apart. {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' Available if you haven't spoken to the Ox in [[Act Two]]''</small> | |||
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Astarion|-1}} | |||
◎ '''[[Wyrm's Crossing]]'''<br> | |||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Astarion|-1}} | |||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] OR choose to attack her {{Approval|Astarion|-1}} ''(either option)'' | |||
◆ ''At [[Sharess' Caress]]:'' | |||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | |||
** Refuse to invite [[Halsin]] to the orgy, if the druid is in the party {{Approval|Astarion|-1}} | |||
** Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough {{Approval|Astarion|-1}} | |||
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' Available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small> | |||
* After defeating a mind flayer in [[Naoise Nallinto|Naoise Nallinto's]] private room, tell her that her arousal towards the creature is disgusting {{Approval|Astarion|-1}} ''(requires a successful passive {{Skill|Insight}} roll)'' | |||
◎ '''[[Wyrm's Rock Fortress]]'''<br> | |||
* At the Flaming Fist barracks, when you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Astarion|-1}} | |||
** Speaking to [[Bakshi|Manip Bakshi]] afterwards, let him arrest you {{Approval|Astarion|-1}} | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Astarion|-1}} | |||
'''[[Lower City]]'''<br> | |||
◎ '''[[Basilisk Gate Barracks]]''' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Race|Drow}}, tell Murphy you'd make him cut off his hand {{Approval|Astarion|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
** That you'd do exactly what she is doing {{Approval|Astarion|-1}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Astarion|-1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, say you'll stay out of trouble {{Approval|Astarion|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Astarion|-1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Astarion|-1}} | |||
* Speaking to [[Liara Portyr]] and [[Lora Bergauz]]: | |||
** Tell Lora to calm down and let Liara alone {{Approval|Astarion|-1}} | |||
** OR Say it wasn't very responsible to take a kid to a tavern {{Approval|Astarion|-1}} | |||
◎ '''[[The Blushing Mermaid]]''' | |||
◆ Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Astarion|-1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Astarion|-1}} | |||
◆ Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]: | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Astarion|-1}} | |||
* When the hag offers you money for killing Lora, agree, but then return and say you can't do it {{Approval|Astarion|-1}} | |||
◆ After [[Auntie Ethel]] reveals herself and offers you an alliance in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Astarion|-1}} | |||
◆ ''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Tell Svend that Siggy clearly loves him and worries about him {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Astarion|-1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Astarion|-1}} | |||
◆ ''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Astarion|-1}} | |||
◎ '''[[Old Garlow's Place]]'''<br> | |||
◆ ''Before dealing with the [[Auntie Ethel|hag]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Astarion|-1}} | |||
* Talking to [[Adrielle]], offer to have a look at the hex {{Approval|Astarion|-1}} | |||
* Speaking to [[Jatlo]] after you have removed his hex, tell him he has been charmed by hag {{Approval|Astarion|-1}} | |||
* After removing the hex and killing Jatlo, offer Mayrina help with the hag {{Approval|Astarion|-1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Astarion|-1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Astarion|-1}} ''(either option)'' | |||
◆ ''If you have killed [[Auntie Ethel]]:'' | |||
* If you haven't raised [[Connor Vinderblad]] from dead in [[Act One]], tell Mayrina it wasn't so amazing when the hag vomited a child {{Approval|Astarion|-1}} | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Astarion|-1}} | |||
◎ '''The [[Elfsong Tavern]]'''<br> | |||
* Meeting [[Lakrissa]] in the tavern hall, say you missed her {{Approval|Astarion|-1}} | |||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Astarion|-1}} | |||
◆ Speaking to [[Harvard Willoughby]], agree to participate in ''Laff Riot'', and then, in first round, joke about Harvard smelling funny {{Approval|Astarion|-1}} | |||
** Joke about "Dwarf and bulette" {{Approval|Astarion|-1}} | |||
* In the second round, joke about "Vampires" {{Approval|Astarion|-2}} | |||
* In the third round, joke about "Mind flayer and duergar" {{Approval|Astarion|-1}} | |||
◆ Agree to follow the trail of the murders for [[Devella Fountainhead]]. {{Approval|Astarion|-1}} | |||
** Agree to Devella's request to warn the other potential murder victims. {{Approval|Astarion|-1}} | |||
<small>▶ '''''Note:''' If Devella has already left the Elfsong, this dialogue (with all approval points) may trigger at the [[Facemaker's Boutique]]''</small> | |||
◎ '''[[Golbraith's Cellar]]''' | |||
* Tell [[Golbraith Stredivas]] that mind flayers are dangerous, and then tell him to leave the city {{Approval|Astarion|-1}} | |||
** OR Tell him that he should be fighting, hot hiding {{Approval|Astarion|-1}} | |||
◎ '''The [[Graveyard (Lower City)|Graveyard]]''' | |||
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Astarion|-1}} | |||
* After digging up the "M.Kurwin" grave, ask [[Bugthimble]] whether he was buried here, and then pay him the "fee" he demands {{Approval|Astarion|-1}} | |||
◆ ''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Astarion|-1}} | |||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Astarion|-1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Astarion|-1}} ''(Unique line for a {{Class|Monk}})'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Astarion|-1}} | |||
** Then tell Nina the Mortarch is right {{Approval|Astarion|-1}} | |||
◎ '''[[Grey Harbour Docks]]''' | |||
* After docking at the [[Iron Throne]], when [[Omeluum]] approaches your mind, convince him that other prisoners must be saved, too {{Approval|Astarion|-1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
* Upon returning from the prison, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Astarion|-1}} | |||
◎ '''The [[House of Hope]]'''<br> | |||
* Fail the {{Skill|Intimidation}} check on the [[Archivist]] {{Approval|Astarion|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])'' | |||
* ''In the [[House_of_Hope#Boudoir|Boudoir]],'' tell [[Haarlep]] they can have your body, but not your mind {{Approval|Astarion|-1}} | |||
** Vow your body to Haarlep {{Approval|Astarion|-1}} | |||
◎ '''The [[Sorcerous Sundries]]'''<br> | |||
* If you let slip to [[Aradin Beno|Aradin]] that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Astarion|-1}} | |||
◆ ''Facing [[Lorroakan]] along with [[Dame Aylin]]:'' | |||
* Tell the wizard you’ve come to stop him {{Approval|Astarion|-1}} | |||
** OR Tell him that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Astarion|-1}} | |||
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Astarion|-1}} | |||
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Astarion|-1}} | |||
◎ '''The [[Steel Watch Foundry]]'''<br> | |||
* When [[Zanner Toobin]] says that Gondians are being subjugated through the collars, say that it is selfish to value their families more than an entire city {{Approval|Astarion|-1}} | |||
* After razing down the Foundry, side with [[Wulbren Bongle]] and [[Ironhand]]s and tell Toobin they have to die for the city OR Tell Toobin that the gnomes came for him {{Approval|Astarion|-1}} ''(either option)'' | |||
* If you have sided with Wulbren Bongle (and hence killed [[Gondian]]s), ask [[Barcus Wroot]] whether he wants to die, too {{Approval|Astarion|-1}} | |||
◎ '''Other locations in Lower City'''<br> | |||
◆ ''At [[Crimson Draughts]],'' when [[Araj Oblodra]] invites you to come in, agree to follow her {{Approval|Astarion|-1}}<br> | |||
◆ ''In the [[Cloister of Sombre Embrace]],'' after defeating [[Viconia DeVir]], tell her to go and vanish {{Approval|Astarion|-1}}<br> | |||
<small>▶''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small><br> | |||
◆ ''At the bridge leading to the [[Counting House]] entrance,'' give [[Rags Deelarma]] a handful of coins {{Approval|Astarion|-1}}<br> | |||
◆ ''Near the [[Crimson Draughts]],'' give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Astarion|-1}}<br> | |||
◆ ''At the [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] to listen to her mother {{Approval|Astarion|-1}}<br> | |||
◆ ''At the [[Facemaker's Boutique]],'' interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Astarion|-1}} ''(either option)''<br> | |||
◆ ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Astarion|-1}}<br> | |||
<small>▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small><br> | |||
◆ ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more rat puns {{Approval|Astarion|-1}}<br> | |||
◆ ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Astarion|-1}}<br> | |||
◆ ''At the [[The Lodge|Society of Brilliance Lodge]],'' refuse to give the [[Githyanki Egg]] to the [[Havkelaag]] {{Approval|Astarion|-1}}<br> | |||
◆ ''In the [[Lower City Sewers]],'' talking to [[Lorna Esthelian]], tell her that her date was a vampire {{Approval|Astarion|-1}}<br> | |||
◆ ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Astarion|-1}}<br> | |||
◆ ''In the [[Stormshore Tabernacle]],'' make an offering to any deity {{Approval|Astarion|-1}}<br> | |||
◎ '''The [[Bhaal Temple]]''' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, agree to take it off {{Approval|Astarion|-1}} | |||
* Tell [[Orin]] that her vision of the fate of Baldur’s Gate is exquisite {{Approval|Astarion|-1}} | |||
* | |||
'''[[ | ◎ '''[[Campsite|Camp]]/Conversation'''<br> | ||
◆ ''[[Astarion/romance|Romance]]'' | |||
* | * After Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]], at the long rest cutscene:'' | ||
** Tell him he had to learn how not to become Cazador himself {{Approval|Astarion|-15}} | |||
** OR, When he asks what do you desire, answer you wanted him to be free, but he never will {{Approval|Astarion|-15}} | |||
** OR Discuss his proposal of becoming his spawn, then turn him down {{Approval|Astarion|-15}} | |||
** OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him {{Approval|Astarion|-15}} | |||
<small>▶ '''''Note:''' Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently.''</small> | |||
'''[[ | ◎ '''[[The Pale Elf|Companion quest]]'''<br> | ||
* | ◆ ''The night assault of the other Cazador's spawn in the camp:'' | ||
* | * Tell [[Leon]] and [[Aurelia]] that they can take Astarion to [[Cazador]] {{Approval|Astarion|-1}} | ||
* | * Speaking to the Leon and Aurelia, ask Astarion whether he has no heart. | ||
* After the fight, fail to persuade Astarion that you were only teasing him.{{Approval|Astarion|-3}} ''(If you are partnered with Astarion, he will break the relationship)'' | |||
* Berate Astarion for deceiving the other spawn about their part in the Rite. {{Approval|Astarion|-3}} | |||
** Then tell him not to act haughty OR Ask him what does his own life matter {{Approval|Astarion|-1}} ''(either option)'' | |||
* Tell him that Cazador truly broke him OR That he shouldn't have given up {{Approval|Astarion|-1}} ''(either option)'' | |||
'' | ◆ ''In [[Cazador's Dungeon]]:'' | ||
* | * Fail to {{Skill|Persuasion|talk}} Astarion out of ascending {{Approval|Astarion|-1}} | ||
* Refuse to help him perform the Rite {{Approval|Astarion|-∞ Leaves the party}} ''(either option)'' | |||
** OR Interrupt the Rite once Astarion has started it {{Approval|Astarion|-∞ Leaves the party AND becomes hostile}} | |||
== Notes == | |||
{{reflist}} | |||
}} | |||
[[Category:Approval]] | [[Category:Approval]] |
Latest revision as of 03:13, 6 January 2025
Overview | Approval | Banter | Romance |
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.
Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He also disapproves when the player tries to rein him in or restrict him in some way.
The actions and choices listed on this page will raise or lower Astarion's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on his approval rating, Astarion may greet the player with:
Negative (<0):
- “You again.”
- "What do you need now?"
- "You're staring at me again. What do you want?"
Neutral (0 - 19):
- "Well, hello. What can I do for you?"
- “Yes?"
- “Need Something?”
Medium and up (20+):
- "Ah, my favourite travelling companion."
- "Hello, my dear."
- "What can I do for you, my friend?"
When spoken to by someone other than the player character:
- "Sorry, darling, I haven't got time for underlings. If your boss wants to speak with me, I'm all pointy ears."
Romance[edit | edit source]
Flirting:
- "It's always a pleasure to see you sauntering over."
- "Yes, darling?"
- "Hello, beautiful."
- "I did miss that face, you know."
- "Hello, my sweet."
- "Hello, lover."
- "Yes darling, do you need something?"
- "Need something? Or did you just miss me?"
Partnered:
- "Gods, you're beautiful."
- "Is there something you want to talk about, my dear?"
Broken up:
- "Why in the hells are you bothering me now?"
After Completing The Pale Elf[edit | edit source]
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ascended - Partnered:
- "Look at you, precious thing. You always stare so eagerly."
- "Ask me anything, and it will be yours."
- "Little love, whatever could be the matter?"
- "My consort, we are so close to our triumph, I can almost taste it."
- "Yes, my treasure?"
Spawn - Partnered:
- "Ah, you're so adorable when you're thinking what to say."
- "I hope there's nothing troubling you, my dear?"
- "Yes, love?"
Dark Urge exclusive[edit | edit source]
Spoiler warning! This section reveals interactions with The Dark Urge.
Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:
- "You have a manner of irresistible desperation about you. I like it." (first meeting)
- "My dagger-happy friend. What troubles you?" (Act One after killing Alfira or Quil Grootslang)
- "My sweet, conflicted villain. What can I do for you?" (Act Two after killing Isobel)
- "Come to kill me again, darling?" (Act Two if the player character fully refrained from killing him after failing to kill Isobel)
- "Precious little Bhaal-Babe!" (Act Three after the player character learns the truth about their parentage)
- "The child of Bhaal. I'm glad papa has blessed our dirty little plot" (Act Three when romanced, after becoming Bhaal's chosen)
Approval[edit | edit source]
The following story and dialogue choices will raise Astarion's approval of the player character.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
The following story and dialogue choices will cause Astarion to lose approval.
Act One[edit | edit source]
- Promise Zevlor you will talk to Kagha about stopping the ritual -1
- After Lae'zel interrogates Zorru:
- If you are confronted about stealing the Idol of Silvanus, return the idol and apologise -1
- Tell Locke and Komira that the druids are overreacting and that you will talk to them -1
- Swear to Nettie to take the Wyvern Poison -1
- Convince Kagha to fight against the Shadow Druids (if uncovered her conspire) -1
- Agree to kill the goblin horde's leaders for Zevlor -1
- While talking to/trading with Mattis, catch Silfy trying to pickpocket you (passive check), and tell her to relax (either straightaway or after successful check). -1
◎ Sunlit Wetlands/Putrid Bog
◆ When talking to Auntie Ethel and Mayrina at the Riverside Teahouse:
- Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" -1
- After defeating Ethel, reject the offer to spare her in exchange for fey hair -5
- OR, Order her to let Mayrina go. -5
- Reject Mayrina's reward for saving her -1
◆ Dealing with Gandrel:
- Reveal his identity to Gandrel -10
- If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it -1 (either option)
▶ Note: Available only if you don't know yet that Astarion is a vampire
- Drop and prepare to destroy the Necromancy of Thay in the Apothecary's Cellar -5
- Read the Necromancy of Thay yourself -1
- Pay Fezzerk a lot of gold to let you pass -1
- Untie Barcus Wroot off the windmill wing and tell him that he owes you nothing -1
◎ Goblin Camp
◆ At the front gate and in the outer camp:
- Smear the dung over your face on Sentinel Olak's demand. -1
- Tell Eight that you are sorry for the loss of his parents. -1
◆ Inside the Shattered Sanctum:
- Tell Priestess Gut you are ready to clear your head. -1
- Accept the Brand of the Absolute from Gut. -1
- OR, Speaking to Warlock Greez, ask him to brand you -1
- Convince Minthara to spare Sazza, saying the latter didn't know who you were. -1
▶ Note: Sazza must be freed from the cage in Emerald Grove ◆ In the Worg Pens:
- After freeing Halsin, agree to kill goblin leaders to save the grove (either with or without him in bear form). -1
- Purchase Oskar Fevras from Brem for the price he asks initially -1
- Tell Ward Magmar that he disgusts you -1
- When attempting to take the elevator, tell Magmar that you need to save Nere to obtain a Moonlantern -1
- Convince Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using line) -1
- Pay your respect to the corpes of dead deep gnomes after killing or deceiving Brathwen and Viss. -1
- Agree to help Lunkbug find Philomeen. -1
- Stand up for the deep gnome slaves when Nere, once freed, is going to kill them -1
- Convince Elder Brithvar to free the deep gnomes after the fight with Nere -1
◎ Crèche Y'llek
◆ In the Hatchery:
- Persuade Varsh Ko'kuu to let you take the Githyanki Egg, telling him:
◆In the Classroom:
- Playing as a , save Youth Varrl by whatever means, and then tell him:
◆ In the Captain's Quarters and Inquisitor's Chamber:
- When speaking with Kith'rak Therezzyn, surrender the Mysterious Artefact to her -1
- Talking to Vlaakith, say you're a friend who brought the artefact to her -1
◎ Other locations
◆ In Owlbear Nest, agree with Shadowheart when she asks not to loot the Selûnite chest -1
◆ On The Risen Road, agree to fight the gnolls to save Rugan -1
◆ In Waukeen's Rest, find and return Benryn the dowry -1
◆ In Festering Cove (Underdark), tell BOOOAL you won't let him enslave the Kuo-toa any longer -1
◎ Raphael's Deal
- When Raphael briefly takes you to the House of Hope, say that you'll do anything to get rid of the tadpole -5
- Discussing afterwards, tell Astarion that he might not be able to outfox the devil, but you will. -1
- Playing as a , say that Raphael is "only a cambion" and that you can handle him. -1
◎ Camp/Conversation
◆ Camp interactions
- At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger -1
- When he asks how you'd like to be killed, say you don't have to choose, OR that you would prefer one of the others/someone else to do it -1 (either option)
- After Astarion fails to read through Necromancy of Thay, suggest that he give the book to Gale or to you, OR tell him to stop reading it -1 (either option)
- After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time -1
- When Astarion wants to gossip about your sex with Lae'zel, answer that it's none of his business. -1
- If Astarion died from the Lathander's Lance blast in Rosymorn Monastery, resurrect him, then talk to him and choose any line except the promise to be more careful next time -5
◆ Romance
▶ Note: Turning him down within the romance cutscene itself does not bring any disapproval
- At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not" -1
- OR Fail the DC 15 Persuasion check to make Astarion say 'please' . -1
▶ Note: This whole dialogue occurs only if you haven't slept with him earlier
- If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR ask the spawn if he's feeling jealous. -1 (either option)
- Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew -1
◆ Other companions and camp followers
- When it comes out that Shadowheart is a follower of , say you didn’t agree to join up with a Sharran, then tell her to leave -1
- Give the Necromancy of Thay to Gale, OR destroy it. -5 (either option)
- Allow Volo to follow through with his attempt to remove the parasite
- Shoo the Owlbear Cub out of the camp when it comes first OR second time -1 (either time)
- OR Choose to attack him instead of feeding (works only with )
- Playing as , after murdering the bard, try to put the blame on Astarion -6 (only if it is known he is a vampire)
◆ Other conversations
- After the very first time using illithid powers, say the power that comes from the parasites cannot be trusted -1
▶ Note: This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations
◎ Companion quest
◆ At the long rest, when Astarion's true nature comes out:
◆ After his vampirism has been revealed:
- On the next morning, if you did not permit him to bite you, say he’s lucky you didn’t kill him -1
- When discussing Astarion's future 'diet' , forbid him to drink human blood -5
- Discussing Cazador, tell Astarion that he is on his own -5
- When he asks whose blood you'd hypothetically drink, refuse to discuss the subject -1
- When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" -1
Act Two[edit | edit source]
◎ Ruined Battlefield
◆ If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:
- Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins. -1
- Stop Warrior Gronag from killing the hyena. Then, when Kar'niss the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering Brawler Vez by any means. -1
If entering the Shadow-Cursed Lands from the Grymforge:
- Playing as a , a or a , use a class-based answer when Harper Lassandra orders you to come closer. -1
◆ Dealing with He Who Was:
- After ordering Madeline to hurt herself, stop her, saying she had done enough -2
◆ Elsewhere:
- At the House in Deep Shadows, lose when playing hide-and-seek with Oliver. -1
- Free Dolly Thrice from the Moonlantern carried by Kar'niss. -1
- After saving Rolan from the Shadows, tell him not to be hard on himself for trying to save his family -1
◎ Last Light Inn
◆ Speaking to Jaheira:
- When talking to Jaheira inside the inn, drink the spiked wine -1
- If you have talked to Marcus already and know his mission, try to convince Jaheira that he is a spy -1
◆ Speaking to Isobel during Marcus's assault, explain to Isobel that he is going to kidnap her -5
◆ Speaking to Cerys, when she says they ran until found the inn, answer that she did the right thing -1 (unique lines for or )
◆ Talking to Alfira:
- Ask her about others, and then say that it was a cowardly move -1
- If you successfully Rescue the Tieflings, speak to Alfira again. When she asks how did you do it, answer that you were being a hero -1
◆ Elsewhere in the inn:
- Playing as , curb your yearn to tear the Strange Ox apart. -1
- Speaking to drunken Rolan before trying to save captured refugees, promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back -1 (starts the quest, if you don't have it already)
- After saving the refugees, when Bex asks why you helped, answer that you did it because they were in trouble -1 (unique line for a )
◎ At the Reithwin Tollhouse, agree to give up all your gold to Gerringothe Thorm. -1
◆ Witnessing Ketheric's trial (at the very first visit to Moonrise):
- When Z'rell orders you to decide the goblins' fate:
▶ Note: This option will not bring any points for character
◆ At the Moonrise Towers Prison:
- Defeat Jasin and Sumera, then escort Minthara out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself -1
- Speaking to the Warden for the first time, use to convince her that you are Balthazar's closest confidante -1
- Speaking to Wulbren, say they can die in prison for all you care -1
- Refuse to find tools for Wulbren -1
◆ Elsewhere in Moonrise Towers:
- Reinforce the connection between Linsella and Barnabus -1
- Tell Araj Oblodra that Astarion does what you tell him to do -3
▶ Note: If you are romancing the spawn, choosing the line "Yes. All mine" does not bring disapproval
◆ Dealing with Yurgir and his retinue:
- When speaking to the orthon initially, propose to help him finish the contract -1
- If you agreed to help Yurgir:
- Suggest to search the temple for him -3
- Speak to Nessa via and her that the orthon sold her to the party -1
◆ Dealing with Lyrthindor:
- After killing any three rats in the temple, speak with another rat:
- In the Tadpoling Centre, choose to release pod captives -1
◎ After the final fight with Apostle of Myrkul
◆ Speaking to Minthara:
- When Minthara tells you she is going to kill Orin and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser -1
- OR Declare you will be the saviours of Baldur's Gate. When Minthara objects, say the future she's planning is shaped by violence -1
- OR Say that her idea is madness, and you need to eradicate the cult and the brain -1
◆ Speaking to Cerys:
- Tell Cerys that other will look up to her -1
- Say you couldn't have done it without Jaheira's help -1
- Tell her the Nightsong is the real hero -1
◆ Talking to Ide, Umi and Mattis:
- Tell any of them about Mol's eyepatch you have found down in the colony, and then:
◆ Speaking to others:
- Talking to Halsin, if you still haven't helped him with lifting the curse, promise to find Thaniel's cursed half (i.e. Oliver) -1
- Playing as a , talk to Alfira and agree to play together a show for the tiefling kids -1
- After defending Astarion from Araj Oblodra's molestations, at the long rest:
- Tell him twice that you're not interested in his confessions -5
- OR Tell him you regret stopping him from drinking Araj's blood -15
- OR Tell him you slept with him only because you wanted some fun -15
- OR Convince him to sleep with you tonight (using any line), then, when the cutscene continues, prompt him to say what he wants to say OR ask whether it was bad for him -15 ▶ Note: Either choice here will break the relationship
◆ Playing as , after killing your partner:
▶ Note: Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid it is a DC 30 Deception check
- When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" -1
▶ Note: This cutscene will take place only if it hasn't occured in Act One
- When he says he's going to ask Raphael's help with investigating his scars, tell him he's mad -1
- After Raphael reveals the true purpose of Astarion's scars, refuse to help the spawn stop Cazador -3
- OR Tell him that the Absolute is a greater evil -1
Act Three[edit | edit source]
- Talk to Brother Bill and Brother Clements and say that their god would be proud of Father Lorgan -1
- On the temple roof, tell Tara to stop eating the carrier pigeons. -1
◎ The Angleiron's Cellar:
- Talking to Wulbren, refuse to take the Runepowder Bomb but promise you'll destroy the Steel Watch Foundry your way. -1
- OR Refuse, saying that the real enemy is Gortash, not the Gondians -1
◆ When passing Zethino's trial, choose answers:
- First question: "He hasn't ever been happy" OR "Right now" -1 (either)
- Second question: ★ "Freedom" OR "Tasty rat" -1 (either)
- Third question: "Wooden sticks" OR ★ "Feeling a slave" -1 (either)
▶ Note: The ★ sign here marks the answers considered correct for the purposes of the test, even if they bring disapproval.
◆ Other actors and dealers:
- Successfully catch Akabi the djinni on rigging the wheel, but apologise and say you were mistaken -1
- Playing as a or a , tell Popper the kobold that graverobbing is a profane act -1
- If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. -1
- Talk to Lucretious before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh -1
- Volunteer Astarion to the stage as an assistant to Dribbles -1, and then cheer him, telling "Go on!" -1.
◆ Dealing with caged beasts:
- Talking to Shadow-Whiskers with , note that her cage looks comfy. -1
- Talking to Crimson, refuse to feed him via or mock him for being hungry (without the spell) -1 (either option)
- After defeating false Dribbles, talk to Crimson again and say you'd have killed him before he hurts anyone else -1
◎ Dealing with Orin's guises
- If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people -1
▶ Note: These are lines for the Custom origin (Tav). Any other Origins, except , have unique formulation
◎ Elsewhere in Rivington
- Near Requisitioned Barn, donate some gold to Manip Nestor. -1
- Talking to Mattis outside the barn, tell him to watch himself because the city is big and dangerous. -1
▶ Note: This option is available only if tiefling kids survived in previous Acts
- Stand for Saer Grotpoll protesting against refugees, saying "Out with these interlopers!" -1
- Playing as a , tell Tinker Nayzeem that Divine works in mysterious ways. -1
- Ask newspaper seller Lilly Beanbottom whether she knows that a murder is not a good thing -1
- At the Gur Camp, promise Ulma to save their children after Astarion said that they're already dead. -1
- Playing as the , resist the yearn to tear the Strange Ox apart. -1
▶ Note: Available if you haven't spoken to the Ox in Act Two
- In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals -1
- At the entrance gate, refuse to be arrested by the Steel Watcher and prepare to fight. -1
- OR Threaten Gauntlet Edwynna OR choose to attack her -1 (either option)
◆ At Sharess' Caress:
- When trying to hire both Sorn Orlith and Nym Orlith:
- Refuse to invite Halsin to the orgy, if the druid is in the party -1
- Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough -1
- Speaking to Valeria, propose a toast to ADVENTURE! -1
▶ Note: Available only after you've started Solve the Open Hand Temple Murders quest
- After defeating a mind flayer in Naoise Nallinto's private room, tell her that her arousal towards the creature is disgusting -1 (requires a successful passive roll)
- At the Flaming Fist barracks, when you spot Fist Reynash trying to open a chest, give him 300 gold to take the ferry -1
- Speaking to Manip Bakshi afterwards, let him arrest you -1
- Speaking to Gortash after killing Orin, surrender two your Netherstones to him -1
- Talking to Fist Murphy, ask why he is standing on one leg, and then:
- Playing as a , talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and say:
- Talking to Fist 'Edge' Arensen at the gallows, say you'll stay out of trouble -1
- Talking to Fist Miller after Florrick had been executed, say she didn't deserve to die -1
- Speaking to Liara Portyr and Lora Bergauz:
◆ Talking to Bosun Gannet, when he instructs you about the tavern rules, say you'll keep to them -1
- After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her -1
◆ Talking to the hag masking as Captain Grisly:
- When looking for a decision, propose to talk to Lora and calm her down -1
- When the hag offers you money for killing Lora, agree, but then return and say you can't do it -1
◆ After Auntie Ethel reveals herself and offers you an alliance in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines -1
◆ Speaking to Svend and Siggy:
◆ Other patrons:
- Talking to Nesha Leesha, warn her about the serial killer, then use Persuasion to insist on it -1
◆ Before dealing with the hag:
- Speaking to Mayrina in the sheep form via -1 , tell her you are here to help her
- Talking to Adrielle, offer to have a look at the hex -1
- Speaking to Jatlo after you have removed his hex, tell him he has been charmed by hag -1
- After removing the hex and killing Jatlo, offer Mayrina help with the hag -1 (A character will have a unique line here)
- Talking to Kled, tell him that they are safe now -1
- After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her -1 (either option)
◆ If you have killed Auntie Ethel:
- If you haven't raised Connor Vinderblad from dead in Act One, tell Mayrina it wasn't so amazing when the hag vomited a child -1
- Talking to Adrielle, say the hag is finally dead, thanks to you -1
◎ The Elfsong Tavern
- Meeting Lakrissa in the tavern hall, say you missed her -1
- Talking to Dez Kanshaw, say he won't find courage on the bottom of a bottle -1
◆ Speaking to Harvard Willoughby, agree to participate in Laff Riot, and then, in first round, joke about Harvard smelling funny -1
- In the second round, joke about "Vampires" -2
- In the third round, joke about "Mind flayer and duergar" -1
◆ Agree to follow the trail of the murders for Devella Fountainhead. -1
▶ Note: If Devella has already left the Elfsong, this dialogue (with all approval points) may trigger at the Facemaker's Boutique
- Tell Golbraith Stredivas that mind flayers are dangerous, and then tell him to leave the city -1
◎ The Graveyard
- Speaking to Gothric Rillyn, say that burying alive is an apt punishment for thievery -1
- After digging up the "M.Kurwin" grave, ask Bugthimble whether he was buried here, and then pay him the "fee" he demands -1
◆ Dealing with Nina Dortmell and Mortarch Gracie Scyre:
- Speaking with Nina for the first time, tell her to stop, because magic isn't a game -1
- Report Nina's attempts to Mortarch Gracie Scyre -1
- After docking at the Iron Throne, when Omeluum approaches your mind, convince him that other prisoners must be saved, too -1 (Requires DC 20 Persuasion check)
- Upon returning from the prison, tell Allandra Grey you won't let her execute Redhammer -1
◎ The House of Hope
- Fail the check on the Archivist -1 (Works either with the contract or with the Orphic Hammer)
- In the Boudoir, tell Haarlep they can have your body, but not your mind -1
◎ The Sorcerous Sundries
- If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp -1
◆ Facing Lorroakan along with Dame Aylin:
- Tell the wizard you’ve come to stop him -1
- OR Tell him that Ketheric Thorm already tried to steal Aylin’s immortality and is dead now -1
- OR Tell Lorroakan that one more word about catching Aylin will be his last -1
- OR, PLaying as Gale origin, ask him to reconsider his position -1
◎ The Steel Watch Foundry
- When Zanner Toobin says that Gondians are being subjugated through the collars, say that it is selfish to value their families more than an entire city -1
- After razing down the Foundry, side with Wulbren Bongle and Ironhands and tell Toobin they have to die for the city OR Tell Toobin that the gnomes came for him -1 (either option)
- If you have sided with Wulbren Bongle (and hence killed Gondians), ask Barcus Wroot whether he wants to die, too -1
◎ Other locations in Lower City
◆ At Crimson Draughts, when Araj Oblodra invites you to come in, agree to follow her -1
◆ In the Cloister of Sombre Embrace, after defeating Viconia DeVir, tell her to go and vanish -1
▶ Note: You need to knock her out in the battle to speak to her afterwards
◆ At the bridge leading to the Counting House entrance, give Rags Deelarma a handful of coins -1
◆ Near the Crimson Draughts, give Strange Beggar Sacrum any amount of gold -1
◆ At the Elerrathin's Home, talking to Jaheira's children (within automated dialogue), tell Rion to listen to her mother -1
◆ At the Facemaker's Boutique, interrupt Dolor when he’s about to kill Figaro Pennygood, saying "Stop right there!", using any of class-based lines or unique line -1 (either option)
◆ At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, when the Emperor warns you about becoming a thrall, say you don't care, let's go through -1
▶ Note: This dialogue will occur if you come close to the gate without having all three Netherstones
◆ In the Heapside Prison, talking to Skittle via , say you don’t want more rat puns -1
◆ At Highberry's Home, donate some gold to Roger and Cora Highberry for their orphanage -1
◆ At the Society of Brilliance Lodge, refuse to give the Githyanki Egg to the Havkelaag -1
◆ In the Lower City Sewers, talking to Lorna Esthelian, tell her that her date was a vampire -1
◆ Outside The Singing Lute, give Manip Leythim a healing potion -1
◆ In the Stormshore Tabernacle, make an offering to any deity -1
◎ The Bhaal Temple
- Playing as , speak to Sceleritas Fel when approaching the temple door. If you have obtained his hat from Helsik and are wearing it, agree to take it off -1
- Tell Orin that her vision of the fate of Baldur’s Gate is exquisite -1
- After Astarion has completed the Rite of Profane Ascension, at the long rest cutscene:
- Tell him he had to learn how not to become Cazador himself -15
- OR, When he asks what do you desire, answer you wanted him to be free, but he never will -15
- OR Discuss his proposal of becoming his spawn, then turn him down -15
- OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him -15
▶ Note: Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently.
◎ Companion quest
◆ The night assault of the other Cazador's spawn in the camp:
- Tell Leon and Aurelia that they can take Astarion to Cazador -1
- Speaking to the Leon and Aurelia, ask Astarion whether he has no heart.
- After the fight, fail to persuade Astarion that you were only teasing him. -3 (If you are partnered with Astarion, he will break the relationship)
- Berate Astarion for deceiving the other spawn about their part in the Rite. -3
- Tell him that Cazador truly broke him OR That he shouldn't have given up -1 (either option)
◆ In Cazador's Dungeon:
- Fail to Astarion out of ascending -1
- Refuse to help him perform the Rite -∞ Leaves the party (either option)
Notes[edit | edit source]
- ↑ At the Tiefling celebration, choosing sequence of options "Knowing you, it probably is", -> "Maybe, if you say please", -> "No, it's not happening" brings both +5 and -1. The equivalent dialogue path in the Goblin party gives -1 approval only, as of game version 4.1.1.6072089