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| image = Portrait Astarion.png | | image = Portrait Astarion.png | ||
}} | }} | ||
{{Party interactions}} | {{Party interactions}} | ||
{{Companion tab}} | {{Companion tab}} | ||
Astarion | '''Astarion''' approves decisive, inventive and cunning moves. | ||
Astarion | He '''likes''' demonstrating of power and autonomy, and appreciates snarkiness and mocking, unless he becomes the target himself. Astarion values gaining access to areas, items and / or necessary information by outwitting others. He also approves player character's choices that support independence (particularly his own) or lead to obtaining power, even hypothetical. Finally, Astarion is not above cruelty (unnecessary, too), naughtiness and sick jokes. The player character, however, does not have to be utterlly evil to gain his approval - Astarion gladly helps others, if the result is profitable and worth the efforts. | ||
The actions and choices listed on this page | Astarion '''dislikes''' displays of weakness, as well as any acts of kindness or charity that offer no reward. He also disapproves, if the player character tries to rein him in or restrict him in any possible way. He despises moralizing over evil moves (including his own) and setting hopes to the help of any high-order beings. Finally, he disapproves wasting a slightest chance to gain even more power or refusing to do it deliberately. | ||
The actions and choices listed on this page raise or lower {{CharLink|Astarion|Astarion's}} approval{{ref|The entries on this page are brought in accordance to the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already}}. | |||
''For more information about the approval system, see [[Approval]].'' | ''For more information about the approval system, see [[Approval]].'' | ||
== | == Approval == | ||
The following story and dialogue choices will cause [[Astarion]] to gain approval. | |||
=== Act One === | |||
'''[[Roadside Cliffs]]''' | |||
* Speaking with the tieflings holding [[Lae'zel]] in a cage, choose to attack them {{Approval|Astarion|+1}} | |||
* | ** OR Convince the tieflings to leave, and then ask Lae'zel to say ''"please"'' {{Approval|Astarion|+1}} | ||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Astarion|+1}} | |||
'''[[Emerald Grove]]'''<br> | |||
''In [[The Hollow]]:'' | |||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay {{Approval|Astarion|+2}} | |||
* Scold [[Elegis]] for being scared of a few goblins OR Tell her to get to digging their own graves {{Approval|Astarion|+1}} ''(either option)'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers {{Approval|Astarion|+1}} | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Wyll]] origin, tell Asharak he'll get them all killed {{Approval|Astarion|+1}} | |||
* Make [[Zorru]] bow to Lae'zel {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, a {{Race|Dragonborn}}, a {{Race|Duergar}}, a {{Race|Githyanki}} or a {{Race|Half-Orc}}, give the tiefling a menacing glare {{Approval|Astarion|+1}} | |||
** After Lae'zel has questioned Zorru, praise her interrogation technique {{Approval|Astarion|+1}} | |||
* Offer to heal [[Pandirna]] for a price, but pocket the money and leave {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, break Pandirna's legs {{Approval|Astarion|+1}} | |||
** OR Tell Pandirna to hush or you will snap her neck {{Approval|Astarion|+1}} ''(Available for all classes except {{Class|Barbarian}})'' | |||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Astarion|+1}} | |||
* Tell [[Auntie Ethel]] about the tadpole in your head {{Approval|Astarion|+1}} | |||
* While talking to/trading with [[Mattis]], pocket his "lucky ring" straightaway OR tell him you've earned it {{Approval|Astarion|+1}} ''(either option)'' | |||
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]] {{Approval|Astarion|+1}} | |||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay | |||
* Scold [[Elegis]] for being scared of a few goblins OR | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die | |||
* Make [[Zorru]] bow to Lae'zel | |||
** After Lae'zel has questioned Zorru, | |||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, break Pandirna's legs | |||
** OR Tell Pandirna to hush or you will snap her neck {{Approval|Astarion|+1}} ''( | |||
* Let [[Arka]] shoot [[Sazza]] | |||
* Tell [[Auntie Ethel]] about the tadpole in your head | |||
* While talking to/trading with [[Mattis]], | |||
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]] | |||
* After successfully stealing the [[Idol of Silvanus]] for Mol, tell her that you will keep it for yourself {{Approval|Astarion|+1}} | * After successfully stealing the [[Idol of Silvanus]] for Mol, tell her that you will keep it for yourself {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Astarion|+1}} | ||
''In the [[Sacred Pool]] and druid caves:'' | |||
* After resolving [[Arabella|Arabella's]] fate, tell Kagha that you would have killed the girl outright | * After resolving [[Arabella|Arabella's]] fate, tell Kagha that you would have killed the girl outright {{Approval|Astarion|+1}} | ||
** OR Tell her you just wanted to see what would happen | ** OR Tell her you just wanted to see what would happen {{Approval|Astarion|+1}} | ||
** OR Tell | ** OR Tell Kagha that it was quite a show {{Approval|Astarion|+1}} | ||
** OR Choose to attack her | ** OR Choose to attack her {{Approval|Astarion|+1}} | ||
* If Arabella has died, lie to [[Locke]] and [[Komira]] that Kagha will release her soon | * If Arabella has died, lie to [[Locke]] and [[Komira]] that Kagha will release her soon {{Approval|Astarion|+1}} | ||
* When confronting Kagha about the [[Shadow Druids]], choose to attack her | * When confronting Kagha about the [[Shadow Druids]], choose to attack her {{Approval|Astarion|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | ||
* Attack Kagha after | * Attack Kagha after Zevlor asks you to kill her {{Approval|Astarion|+1}} | ||
* Prod [[Nettie|Nettie's]] bird twice | * Prod [[Nettie|Nettie's]] bird twice {{Approval|Astarion|+1}} | ||
* | * When Nettie asks you to take poison in case of ceremorphosis, attack her (no need to kill her) {{Approval|Astarion|+1}} | ||
** Attack her if she has already scratched any party member with a deadly briar (no need to kill her) {{Approval|Astarion|+5}} | |||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via {{SAI|Speak with Animals}}: | * While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via {{SAI|Speak with Animals}}: | ||
** Tell him that the key in its nest is dull {{Approval|Astarion|+1}} | ** Tell him that the key in its nest is dull {{Approval|Astarion|+1}} | ||
** OR | ** OR Use unique lines for a {{Class|Bard}} or a {{Race|Dwarf}} {{Approval|Astarion|+1}} | ||
** OR Kick the bird {{Approval|Astarion|+1}} | ** OR Kick the bird {{Approval|Astarion|+1}} | ||
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, then choose to sing along | * Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, then choose to sing along with them {{Approval|Astarion|+1}} | ||
** Tell Alfira she should give up on her song {{Approval|Astarion|+1}} | ** Tell Alfira she should give up on her song {{Approval|Astarion|+1}} | ||
* Playing as a {{Class|Rogue}}, pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies | ** OR Take Alfira's lute out of her hands and smash it {{Approval|Astarion|+1}} | ||
* After saving Mirkon, tell him to stop snivelling or the harpies will be back | * Playing as a {{Class|Rogue}}, pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies {{Approval|Astarion|+1}} | ||
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}} | * After saving Mirkon, tell him to stop snivelling or the harpies will be back {{Approval|Astarion|+1}} | ||
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}} | |||
** If you miss, try to kick her again {{Approval|Astarion|+1}} | ** If you miss, try to kick her again {{Approval|Astarion|+1}} | ||
** Playing as {{Background|Haunted One|The Dark Urge}}, when confronted by a companion about kicking Timber, answer that it came right at you OR that your instincts are sharp {{Approval|Astarion|+1}} ''(either option)'' | ** Playing as {{Background|Haunted One|The Dark Urge}}, when confronted by a companion about kicking Timber, answer that it came right at you OR Say that your instincts are sharp {{Approval|Astarion|+1}} ''(either option)'' | ||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Astarion|+5}} | * Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Astarion|+5}} | ||
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Astarion|+5}} | ** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Astarion|+5}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Zevlor that the goblin horde is yours | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Zevlor that the goblin horde is yours {{Approval|Astarion|+1}} | ||
* Tell Mirkon you are not going to save him again OR that he's on his own | * Tell Mirkon you are not going to save him again OR Say that he's on his own {{Approval|Astarion|+1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)'' | ||
* If you start attacking the tieflings before [[Minthara]] arrives, betray her while speaking to her | * If you start attacking the tieflings before [[Minthara]] arrives, betray her while speaking to her {{Approval|Astarion|+5}} | ||
* Tell Pandirna that you are here for the show {{Approval|Astarion|+1}} | * Tell Pandirna that you are here for the show {{Approval|Astarion|+1}} | ||
* Tell [[Lakrissa]] to buy you a drink to be even {{Approval|Astarion|+1}} ''(this point may be earned either before attack or after defeating goblins)'' | * Tell [[Lakrissa]] to buy you a drink to be even {{Approval|Astarion|+1}} ''(this point may be earned either before attack or after defeating goblins)'' | ||
* Playing as an {{Race|Elf}} or as a {{Race|Drow}}, instigate a fight with Minthara {{Approval|Astarion|+5}} | * Playing as an {{Race|Elf}} or as a {{Race|Drow}}, instigate a fight with Minthara {{Approval|Astarion|+5}} | ||
<small> | <small>'''''Note:''' Available only after you helped Minthara to slaughter the Grove''</small> | ||
'''[[Forest]]''' | |||
* Tell [[Brynna]] and [[Andrick]] to avenge [[Edowin]] | * Tell [[Brynna]] and [[Andrick]] to avenge [[Edowin]] {{Approval|Astarion|+1}} | ||
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him | * In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him {{Approval|Astarion|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* | * After [[Auntie Ethel]] disappears, tell [[Demir]] and [[Johl]] they're on their own {{Approval|Astarion|+1}} | ||
** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell | ** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell them to "trust a more experienced soul" after Auntie Ethel disappears {{Approval|Astarion|+1}} | ||
* After entering the Sunlit Wetlands, break the illusion by any available means, then say "BAA" to the [[Redcap]]s {{Approval|Astarion|+1}} ''(works twice)'' | |||
* After entering the Sunlit Wetlands, break the illusion by any available means, then say | * Speaking with Auntie Ethel in [[Riverside Teahouse]], tell her about the tadpole (if you haven't done so in the grove) {{Approval|Astarion|+1}} | ||
* Speaking with Auntie Ethel in [[Riverside Teahouse]], tell her about the tadpole (if you haven't done so in the grove) | * Let Astarion kill [[Gandrel]], if you already know the spawn's true nature {{Approval|Astarion|+10}} | ||
''In the [[Overgrown Tunnel]]:'' | |||
* Chasing after Auntie Ethel in her lair, speak to [[Lorin]] and ROAR at him | * Chasing after Auntie Ethel in her lair, speak to [[Lorin]] and ROAR at him {{Approval|Astarion|+1}} | ||
* {{Skill|Intimidation|Intimidate}} the Gnarled Door to let you in {{Approval|Astarion|+1}} | * {{Skill|Intimidation|Intimidate}} the Gnarled Door to let you in {{Approval|Astarion|+1}} | ||
* When Auntie Ethel surrenders, let her go in exchange for [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]] | * When Auntie Ethel surrenders, let her go in exchange for the [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]] {{Approval|Astarion|+5}} | ||
''If you killed Ethel'': | |||
* If you spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to her afterwards and choose to attack her {{Approval|Astarion|+1}} | * If you spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to her afterwards and choose to attack her {{Approval|Astarion|+1}} | ||
* Playing as an '''evil''' {{Class|Cleric | * Playing as an '''evil''' {{Class|Cleric}}, speak to Lorin again and tell him that it would be ''delightful'' to butcher everyone {{Approval|Astarion|+1}} | ||
* Playing as a {{Race|Duergar}}, take the {{cond|Petrified|Petrification}} off [[Efrin]] and laugh at him {{Approval|Astarion|+1}} | * Playing as a {{Race|Duergar}}, take the {{cond|Petrified|Petrification}} off [[Efrin]] and laugh at him {{Approval|Astarion|+1}} | ||
** When Efrin asks to examine him, refuse to do it {{Approval|Astarion|+1}} | ** When Efrin asks to examine him, refuse to do it {{Approval|Astarion|+1}} | ||
'''[[Blighted Village]]''' | |||
* Gain entrance to the village: | * Gain entrance to the village: | ||
** Through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him, OR starting a fight {{Approval|Astarion|+1}} | ** Through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him, OR starting a fight {{Approval|Astarion|+1}} | ||
** Through the eastern gate - by | ** Through the eastern gate - by picking a fight with the goblin guards {{Approval|Astarion|+1}} ''(either provoking them or failing the {{Skill|Intimidation}} roll)'' | ||
* {{Skill|Intimidation|Intimidate}} the [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass | * {{Skill|Intimidation|Intimidate}} the [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass {{Approval|Astarion|+1}} | ||
* Give Astarion the [[Necromancy of Thay]] during the cutscene | * Give Astarion the [[Necromancy of Thay]] during the cutscene {{Approval|Astarion|+5}} | ||
* Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}} | * Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}} | ||
** Untie [[Barcus Wroot]] off the windmill | ** Untie [[Barcus Wroot]] off the windmill vane and demand a compensation from him {{Approval|Astarion|+1}} | ||
* Interrupt the bugbear and ogre couple in the barn {{Approval|Astarion|+1}} | * Interrupt the bugbear and ogre couple in the barn {{Approval|Astarion|+1}} | ||
** OR let Astarion interrupt them | ** OR let Astarion interrupt them {{Approval|Astarion|+5}} | ||
<small> | <small>'''''Note:''' The latter option is available only if '''neither Shadowheart nor Wyll are''' in the party, otherwise one of them would interfere and try to stop the player''</small> | ||
* After summoning [[Lump the Enlightened]] and | * After summoning [[Lump the Enlightened]] and ending your deal with him, let him have one lick {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' This approval can be gained the same way, too, if the ogres come to your camp to resolve the deal</small> | ||
'''[[Goblin Camp]]'''<br> | |||
''At the front gate:'' | |||
* Fling worg dung at [[Sentinel Olak]] {{Approval|Astarion|+1}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | * Fling worg dung at [[Sentinel Olak]] {{Approval|Astarion|+1}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | ||
** If failed the roll, wink and fling dung at all other guards {{Approval|Astarion|+1}} ''(triggers a fight, too)'' | ** If failed the roll, wink and fling dung at all other guards {{Approval|Astarion|+1}} ''(triggers a fight, too)'' | ||
''At the outer camp:'' | |||
* Yell "Boo, get off the stage!" at [[Volo]] as he performs | * Yell "Boo, get off the stage!" at [[Volo]] as he performs {{Approval|Astarion|+1}} | ||
* Stir the [[Owlbear Cub]] against the goblins through {{Skill|Animal Handling}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} | * Stir the [[Owlbear Cub]] against the goblins through {{Skill|Animal Handling}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} | ||
** OR Playing as a {{Class|Barbarian}}, do it through class-based check {{Approval|Astarion|+1}}. | ** OR Playing as a {{Class|Barbarian}}, do it through class-based check {{Approval|Astarion|+1}}. | ||
* When [[Krolla]] tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid | * When [[Krolla]] tries to scam you after you won in a tour of chicken-chasing, demand your gold back and also all of hers, using illithid {{Ability|Wisdom}} check {{Approval|Astarion|+1}} | ||
* Tell [[Tracker Grikka]] that you will get answers from prisoners | * Tell [[Tracker Grikka]] that you will get answers from prisoners {{Approval|Astarion|+1}} | ||
** Playing as a {{Race|Dwarf}}, ask Grikka to save a piece of dwarf meat for you | ** Playing as a {{Race|Dwarf}}, ask Grikka to save a piece of dwarf meat for you {{Approval|Astarion|+1}} | ||
''Talking with [[Crusher]]:'' | |||
* | * Kiss Crusher's foot, then start licking it {{Approval|Astarion|+5}} | ||
** OR Give his foot a long lick straightaway {{Approval|Astarion|+5}} | ** OR Give his foot a long lick straightaway {{Approval|Astarion|+5}} | ||
* Steal the ring from Crusher's toe after you kneel in front of him | * Steal the ring from Crusher's toe after you kneel in front of him {{Approval|Astarion|+1}} | ||
* Successfully use {{SAI|Detect Thoughts}} on Crusher and say you'll let his boss know of his plans {{Approval|Astarion|+1}} | * Successfully use {{SAI|Detect Thoughts}} on Crusher and say you'll let his boss know of his plans {{Approval|Astarion|+1}} | ||
* Make Crusher kneel and kiss your foot, using | * Make Crusher kneel and kiss your foot, using {{Skill|Intimidation}} or illithid powers {{Approval|Astarion|+1}} | ||
* If Crusher starts a fight, make him kiss your foot after defeating | * If Crusher starts a fight, make him kiss your foot after defeating {{Approval|Astarion|+1}} | ||
** After Crusher begs for mercy, finish him | ** After Crusher begs for mercy, finish him {{Approval|Astarion|+1}} ''(makes the whole camp hostile)'' | ||
''Inside the [[Shattered Sanctum]]:'' | |||
* If [[Trinzas|Warrior Trinzas]] questions you about the ruckus outside, tell her that it was the sound of her friends dying | * If [[Trinzas|Warrior Trinzas]] questions you about the ruckus outside, tell her that it was the sound of her friends dying {{Approval|Astarion|+1}} | ||
* Tell [[Spike|Torturer Spike]] to let you put the prisoner through paces | * Tell [[Spike|Torturer Spike]] to let you put the prisoner through paces {{Approval|Astarion|+1}} | ||
* OR | ** OR Use unique lines for a {{Race|Drow}} or {{Background|Haunted One|The Dark urge}} {{Approval|Astarion|+1}} ''(either option)'' | ||
** Then torture [[Liam]] yourself {{Approval|Astarion|+1}} | |||
** Then torture [[Liam]] yourself | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]] {{Approval|Astarion|+1}} | ||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]] | * Agree to endure [[Abdirak|Abdirak's]] teachings on {{Deity|Loviatar|Loviatar's}} doctrine {{Approval|Astarion|+5}} | ||
* Agree to endure [[Abdirak|Abdirak's]] teachings on {{Deity|Loviatar|Loviatar's}} doctrine | * Pick a fight with [[Gut|Priestess Gut]] in the throne room or in her chambers {{Approval|Astarion|+1}} | ||
* Pick a fight with [[Gut|Priestess Gut]] in the throne room or in her chambers | |||
* Tell Minthara that Sazza was too stupid to understand you prior {{Approval|Astarion|+1}} | * Tell Minthara that Sazza was too stupid to understand you prior {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once | ** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | ||
* Agree to attack the Grove with Minthara with or without asking for a reward | * Agree to attack the Grove with Minthara with or without asking for a reward {{Approval|Astarion|+1}} | ||
''In the [[Worg Pens]]:'' | |||
* Tell goblin children to keep at the [[Halsin|bear]], OR to aim for his eye, OR to use sharper stones | * Tell goblin children to keep at the [[Halsin|bear]], OR to aim for his eye, OR to use sharper stones {{Approval|Astarion|+1}} ''(either option)'' | ||
** Throw a rock yourself | ** Throw a rock yourself {{Approval|Astarion|+1}} ''(Makes Halsin hostile)'' | ||
* Refuse [[Halsin]] to help him save the Grove | * Refuse [[Halsin]] to help him save the Grove {{Approval|Astarion|+1}} | ||
'''[[The Risen Road]]''' | |||
* Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach | * Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach {{Approval|Astarion|+2}} | ||
* At the [[The_Risen_Road#Toll_House|tollhouse]], tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns | * At the [[The_Risen_Road#Toll_House|tollhouse]], tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns {{Approval|Astarion|+1}} ''(triggers a fight with false paladins of {{Deity|Tyr}})'' | ||
* Talk with '''non-bloated''' [[Hyena]] via {{SAI|Speak with Animals}} and pass the {{Skill|Deception}} check to convince her that you are a god in mortal flesh {{Approval|Astarion|+1}} | * Talk with '''non-bloated''' [[Hyena]] via {{SAI|Speak with Animals}} and pass the {{Skill|Deception}} check to convince her that you are a god in mortal flesh {{Approval|Astarion|+1}} | ||
* Order [[Flind]] to attack the survivors in the cave instead of you | * Order [[Flind]] to attack the survivors in the cave instead of you {{Approval|Astarion|+1}} | ||
** OR/THEN order Flind to attack other gnolls | ** OR/THEN order Flind to attack other gnolls {{Approval|Astarion|+1}} | ||
** After the battle is resolved, order Flind to off herself | ** After the battle is resolved, order Flind to off herself {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' These options '''are not mutually exclusive''' and can be used one after another subsequently, in given order, which allows to gain all three points''</small> | ||
* Tell [[Rugan]] that you are here for the cargo, not to rescue him | * Tell [[Rugan]] that you are here for the cargo, not to rescue him {{Approval|Astarion|+1}} | ||
** Save Rugan, then | ** Save Rugan, then {{Skill|Intimidation|convince}} him to surrender the cargo OR Provoke a fight with him {{Approval|Astarion|+1}} ''(either option)'' | ||
** If you fail | ** If you fail the {{Skill|Intimidation}} check, tell Rugan you can harm him no less worse than gnolls would have {{Approval|Astarion|+1}} ''(makes him hostile)'' | ||
'''[[Waukeen's Rest]] and [[Zhentarim Hideout]]''' | |||
* Tell | * Tell Counsellor [[Florrick]] that she needs to find someone else to rescue [[Duke Ravengard]] {{Approval|Astarion|+1}} | ||
* Leave [[Benryn]] to die under the wreckage {{Approval|Astarion|+1}} | * Leave [[Benryn]] to die under the wreckage {{Approval|Astarion|+1}} | ||
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Astarion|+1}} | ** If you saved Benryn and found the dowry '''before he mentioned it''', tell him you'll keep the dowry as a payment for his saving {{Approval|Astarion|+1}} | ||
<small>'''''Note:''' If you find the dowry after Benryn mentioned it, it won't grant any approval'' </small> | |||
* Kill [[Rugan]] on [[Zarys|Zarys's]] order {{Approval|Astarion|+1}} | |||
** Kill Rugan, if he survived Zarys's torture and your fight against other [[Zhentarim]] {{Approval|Astarion|+1}} | |||
* Kill [[Rugan]] on [[Zarys|Zarys's]] order | * After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave '''twice''' {{Approval|Astarion|+1}} | ||
** Kill Rugan, if he survived Zarys's torture and your fight against other [[Zhentarim]] | |||
* After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave twice {{Approval|Astarion|+1}} | |||
'''[[Underdark]]''' | |||
* Agree to | * Agree to defeat the duergar for Sovereign [[Spaw]] {{Approval|Astarion|+1}} | ||
* | * After defeating the duergar, agree to help [[Glut]] usurp the circle {{Approval|Astarion|+1}} | ||
** OR Refuse Glut OR Say you'll kill it instead {{Approval|Astarion|+1}} ''(either option brings equal approval and immediately starts fight with Glut)'' | |||
** OR Refuse Glut | * Steal [[Boots of Speed]] from [[Thulla]] {{Approval|Astarion|+1}} | ||
* Steal [[Boots of Speed]] from [[Thulla]] | * Ask [[Baelen Bonecloak]] for compensation before throwing him a {{SAI|Misty Step}} scroll to escape the Bibberbang field {{Approval|Astarion|+1}} | ||
* Ask [[Baelen Bonecloak]] for compensation before throwing him a {{SAI|Misty Step}} scroll to escape the Bibberbang field | * In [[Festering Cove]], call [[BOOOAL]] a fake god and say you will kill him {{Approval|Astarion|+5}} | ||
* In [[Festering Cove]], | |||
** OR Tell [[Kuo-toa]] priest to bow before BOOOAL's Chosen {{Approval|Astarion|+1}} | ** OR Tell [[Kuo-toa]] priest to bow before BOOOAL's Chosen {{Approval|Astarion|+1}} | ||
* Push [[Greymon|Corsair Greymon]] off of the boat on your first voyage to Grymforge | * Push [[Greymon|Corsair Greymon]] off of the boat on your first voyage to Grymforge {{Approval|Astarion|+1}} | ||
'''[[Grymforge]]''' | |||
* Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Astarion|+1}} ''(immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)''<br> | * Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Astarion|+1}} ''(immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)''<br> | ||
''When dealing with [[Magmar|Ward Magmar]]:'' | |||
* Ask Magmar how to get a slave of your own | * Ask Magmar how to get a slave of your own {{Approval|Astarion|+1}} | ||
* | * Playing as a {{Race|Drow}} or as a {{Race|Githyanki}}, tell Magmar that he is squandering his slave {{Approval|Astarion|+1}} | ||
* | * Try to take the elevator, then tell Magmar that saving Nere is a distraction {{Approval|Astarion|+1}} | ||
* Tell him that [[Moonrise Towers]] holds the answers you need {{Approval|Astarion|+1}} | |||
* After killing Magmar and [[Pistle]], tell [[Skickpit]] to use the elevator to surface | * After killing Magmar and [[Pistle]], tell [[Skickpit]] to use the elevator to surface {{Approval|Astarion|+1}} ''(further options to convince him won't bring more approval)''<br> | ||
''Freeing [[Nere]] from the cave-in:'' | |||
* When [[Lunkbug]] tells you where to find [[Philomeen]], answer that you'll take her head for a trophy | * When [[Lunkbug]] tells you where to find [[Philomeen]], answer that you'll take her head for a trophy {{Approval|Astarion|+1}} | ||
** After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants [[Laridda]] to move on, OR tell this to Laridda directly | ** After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants [[Laridda]] to move on, OR tell this to Laridda directly {{Approval|Astarion|+1}} ''(either option)'' | ||
* Provoke a fight against [[Brithvar|Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Thrinn|Sergeant Thrinn]] about his conspiracy against Nere {{Approval|Astarion|+1}} | * Provoke a fight against [[Brithvar|Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Thrinn|Sergeant Thrinn]] about his conspiracy against Nere {{Approval|Astarion|+1}} | ||
* After rescuing Nere, tell him to finish the slaves, OR | * After rescuing Nere, tell him to finish the slaves, OR Choose to say nothing {{Approval|Astarion|+1}} ''(either option)'' | ||
* After | * After defeating Nere, tell to the duergar and call the slaves a valuable asset, OR Say you won't interfere {{Approval|Astarion|+1}} ''(either option)'' | ||
'''[[Mountain Pass]]''' | |||
* Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Astarion|+1}} | * Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Astarion|+1}} | ||
** OR, Being {{SAI|Disguise Self|disguised}} as a gith, provoke her to attack you | ** OR, Being {{SAI|Disguise Self|disguised}} as a gith, provoke her to attack you {{Approval|Astarion|+1}} | ||
* Speaking to [[Voss|Kith'rak Voss]], pass the {{Skill|Arcana}} check to find out he's using {{SAI|Detect Thoughts}} on you, and then attack him {{Approval|Astarion|+1}} | * Speaking to [[Voss|Kith'rak Voss]], pass the {{Skill|Arcana}} check to find out he's using {{SAI|Detect Thoughts}} on you, and then attack him {{Approval|Astarion|+1}} | ||
'''[[Crèche Y'llek]]''' | |||
* Upon entering the Créche, first tell [[Far'aag|Gish Far'aag]] that Voss sent you; then pretend to be an avatar of [[Vlaakith]] and succeed a {{Ability check|Performance|30}} | * Upon entering the Créche, first tell [[Far'aag|Gish Far'aag]] that Voss sent you; then pretend to be an avatar of [[Vlaakith]] and succeed a {{Ability check|Performance|30}} {{Approval|Astarion|+1}} | ||
* Vandalise the portrait of Vlaakith | * Vandalise the portrait of Vlaakith {{Approval|Astarion|+1}} | ||
''In the [[Crèche_Y'llek#Infirmary_and_Dormitory|Infirmary]]:'' | |||
* If Lae'zel is | * If Lae'zel is using the ''[[zaith'isk]]'', during the first phase convince her that the device kills instead of curing {{Approval|Astarion|+1}} | ||
<small>'''''Note: '''To do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}}, {{Ability check|Persuasion|30}} or {{Ability check|History|30}} (the latter for {{Race|Githyanki}} only)''</small> | |||
:* Let her proceed to the second phase, then stop the purification {{Approval|Astarion|+1}} | |||
<small>'''''Note:''' To do this, succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}. This choice will '''permanently lower Lae'zel's {{Ability|Intelligence}} by 2'''''</small> | |||
''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | |||
* Tell [[Ko'kuu|Varsh Ko'kuu]] that the last [[Githyanki Egg|githyanki egg]] is clearly a dud {{Approval|Astarion|+1}} | * Tell [[Ko'kuu|Varsh Ko'kuu]] that the last [[Githyanki Egg|githyanki egg]] is clearly a dud {{Approval|Astarion|+1}} | ||
* Tell Ko'kuu that if he gives you the egg, you'll sell it at best price OR make yourself an omelette {{Approval|Astarion|+1}} '' | * Tell Ko'kuu that if he gives you the egg, you'll sell it at best price OR make yourself an omelette {{Approval|Astarion|+1}} <small>'''''Note: ''' Any threat or doing harm to the egg makes Ko'kuu and hatchery guards hostile''</small> | ||
''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | |||
* Offer to fight [[Varrl|Youth Varrl]] when [[Kethk|Sa'varsh Kethk]] asks for a challenger, and then indeed kill him {{Approval|Astarion|+1}} | * Offer to fight [[Varrl|Youth Varrl]] when [[Kethk|Sa'varsh Kethk]] asks for a challenger, and then indeed kill him {{Approval|Astarion|+1}} | ||
''At the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | |||
* Tell [[Therezzyn|Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it | * Tell [[Therezzyn|Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Astarion|+1}} ''(provokes a fight with Therezzyn)'' | ||
* Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you | * Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you {{Approval|Astarion|+1}} | ||
* Ask W'wargaz what you'll get in return for surrendering the weapon {{Approval|Astarion|+1}}, and then: | * Ask W'wargaz what you'll get in return for surrendering the weapon {{Approval|Astarion|+1}}, and then: | ||
** Tell him you'll accept gold as a reward | ** Tell him you'll accept gold as a reward {{Approval|Astarion|+1}} | ||
** | ** Demand a reward, using class-based lines for a a {{Class|Rogue}}, a {{Class|Warlock}} or a {{Class|Wizard}} {{Approval|Astarion|+1}} ''(either option)'' | ||
<small>'''''Note: ''' {{Class|Warlock}} characters have two different possibilities to gain an approval point here'' </small> | |||
* Refuse to hand over the artefact to W'wargaz, then convince Lae'zel to trust you by succeeding {{Ability check|Persuasion|21}} OR by reminding her of the ''zaith'isk'' (if you've learned the truth about it prior) {{Approval|Astarion|+1}} ''(either option)'' | |||
* Refuse to hand over the artefact to W'wargaz, then convince Lae'zel to trust you by succeeding {{Ability check|Persuasion|21}} OR by reminding her of the ''zaith'isk'' (if you've learned the truth about it prior) | * Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Astarion|+1}} | ||
'''Raphael's deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose the lines: | |||
** "You're mad if you think I'll make a deal with a devil" {{Approval|Astarion|+1}} | |||
** OR "Then fix it. Or die by your hand" {{Approval|Astarion|+5}} | |||
* Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Warlock}}, tell Astarion that you can't fall into Raphael's trap {{Approval|Astarion|+1}} ''(Unique line for [[Wyll]] origin)'' | |||
'''[[Campsite|Camp]] and Conversations'''<br> | |||
''Camp interactions:'' | |||
* At the very first long rest, when Astarion says he'll keep watch, answer that you'll sleep better for it {{Approval|Astarion|+3}} | |||
* At the very first long rest, when | * When he asks how you'd like him to kill you, choose any way he proposes {{Approval|Astarion|+5}} ''(either option)'' | ||
* When he asks how you'd like him to kill you, choose any way he proposes | <small>'''''Note:''' None of these available if playing as [[Gale]] origin''</small> | ||
<small> | |||
:* OR Promise to spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}} | :* OR Promise to spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}} | ||
* After Astarion prompts you to call him beautiful (cutscene with a mirror), choose any | * If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. Tell Komira to slit her throat {{Approval|Astarion|+1}} ''(Unique line for {{Background|Haunted One|The Dark Urge}})'' | ||
* After Astarion prompts you to call him beautiful (cutscene with a mirror), choose '''any''' answer (including the line about ''"shallow praise"'') {{Approval|Astarion|+1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Astarion|+1}}<br> | * Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Astarion|+1}}<br> | ||
''[[Astarion/Romance|Romance]]:'' | |||
* Agree to sleep with Astarion | * Agree to sleep with Astarion {{Approval|Astarion|+5}} ''(starts the romance with the spawn)''{{ref|At the Tiefling celebration, '''as of game version 4.1.1.6072089''', choosing sequence of options "Knowing you, it probably is", → "Maybe, if you say please", → "No, it's not happening" brings '''both''' {{Approval|Astarion|+5}} and {{Approval|Astarion|-1}}. The same dialogue path at the Goblin party gives {{Approval|Astarion|-1}} approval only}} | ||
:* Offer him your neck during sexual intercourse {{Approval|Astarion|+10}} | :* Offer him your neck during sexual intercourse {{Approval|Astarion|+10}} | ||
<small> | <small>'''''Note:''' Astarion might propose to spend a night together anytime in regular dialogue once his approval rate has come up to 40+, unless you have reached the point of camp celebration first''</small><br> | ||
''Other companions and camp followers:'' | |||
* Resurrect a companion with [[Withers|Withers's]] help {{Approval|Astarion|+1}} ''(Works only the first time you do it)'' | |||
* At the very first long rest, tell [[Shadowheart]] to remain cautious on unfamiliar territory {{Approval|Astarion|+1}} | * At the very first long rest, tell [[Shadowheart]] to remain cautious on unfamiliar territory {{Approval|Astarion|+1}} | ||
* When Shadowheart comes to the camp all not herself, choose to attack her {{Approval|Astarion|+1}} | * When Shadowheart comes to the camp all not herself, choose to attack her {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' This scene occurs only if you have missed '''all''' opportunities to recruit the cleric at the beginning of the game''</small> | ||
:* On the next morning, suggest Shadowheart to join the party {{Approval|Astarion|+1}} | |||
* Playing as [[Shadowheart]] origin, confess to Astarion about your worshipping Shar, then succeed a {{Ability|Charisma}} roll {{Approval|Astarion|+1}} | |||
* When [[Lae'zel]] intends to kill everyone before turning into mind flayers, ask her to give you the knife, then slit her throat {{Approval|Astarion|+1}} | * When [[Lae'zel]] intends to kill everyone before turning into mind flayers, ask her to give you the knife, then slit her throat {{Approval|Astarion|+1}} | ||
* When [[Wyll]] | * When [[Wyll]] confronts [[Karlach]] at the camp, use any line to convince him to spare Karlach {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Instigate fight with Wyll {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR | |||
* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Astarion|+1}} | * Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Astarion|+1}} | ||
* If you helped [[Minthara]] to raze the Emerald Grove, speak to her upon returning to the camp {{Approval|Astarion|+5}} | * If you helped [[Minthara]] to raze the Emerald Grove, speak to her upon returning to the camp {{Approval|Astarion|+5}} | ||
Line 355: | Line 289: | ||
** Pet the Owlbear Cub in your camp after it had a nightmare {{Approval|Astarion|+1}}<br> | ** Pet the Owlbear Cub in your camp after it had a nightmare {{Approval|Astarion|+1}}<br> | ||
''Other conversations:'' | |||
* Agree with Astarion that using illithid powers to manipulate others could be useful | * Agree with Astarion that using illithid powers to manipulate others could be useful {{Approval|Astarion|+1}}<br> | ||
<small> | <small>'''''Note:''' This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations.<!-- if you have several companions in the party, speak to Astarion first of them to gain his approval-->''</small> | ||
'''[[The Pale Elf|Companion quest]]'''<br> | |||
''At the long rest, when Astarion tries to bite you:'' | |||
* Say you believe him | * Say you believe him {{Approval|Astarion|+5}} | ||
** Then let him bite you without threatening him | ** Then let him bite you without threatening him {{Approval|Astarion|+10}} | ||
** OR Let him bite you but | ** OR Let him bite you but warn you'll stake him if he goes too far {{Approval|Astarion|+1}} | ||
* Playing as [[Karlach]] origin, say | * Playing as [[Karlach]] origin, say you'd like to help if it was not for your engine {{Approval|Astarion|+10}} | ||
** OR Say he can try if he wants to burn his lips off {{Approval|Astarion|+1}} | ** OR Say he can try if he wants to burn his lips off {{Approval|Astarion|+1}} | ||
* Playing as [[Gale]] origin, agree but warn that he might bite off more than he can drink {{Approval|Astarion|+5}} | * Playing as [[Gale]] origin, agree but warn that he might bite off more than he can drink {{Approval|Astarion|+5}} | ||
* On the next morning, when other companions, too | ''After Astarion's vampirism has been revealed:'' | ||
* On the next morning, when other companions find it out, too: | |||
** Say you think he won't hurt anyone of you {{Approval|Astarion|+5}} | ** Say you think he won't hurt anyone of you {{Approval|Astarion|+5}} | ||
** OR Say that if they don't like it, they can leave | ** OR Say that if they don't like it, they can leave {{Approval|Astarion|+5}} | ||
* When discussing Astarion's future '' 'diet' '', agree with him that feeding on your enemies sounds good | * When discussing Astarion's future '' 'diet' '', agree with him that feeding on your enemies sounds good {{Approval|Astarion|+5}} | ||
* When he asks whose blood you'd ''hypothetically'' drink, name any other companion (including himself, too) {{Approval|Astarion|+1}} | * When he asks whose blood you'd ''hypothetically'' drink, name any other companion (including himself, too) {{Approval|Astarion|+1}} | ||
* While speaking about [[Cazador]], | * While speaking about [[Cazador]], promise to watch his back OR Say you'll keep him safe if he does the same {{Approval|Astarion|+5}} ''(either option)'' | ||
=== Act Two === | |||
'''[[Ruined Battlefield]]''' | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | |||
* Playing as a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer | * Playing as a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Astarion|+1}} | ||
** OR Answer that you're a nightmare in the dark | ** OR Answer that you're a nightmare in the dark {{Approval|Astarion|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call yourself an escaped lunatic {{Approval|Astarion|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call yourself an escaped lunatic {{Approval|Astarion|+1}} | ||
* When the [[Shadow]]s warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Astarion|+1}} | * When the [[Shadow]]s warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' The unique {{Background|Haunted One|The Dark Urge}} option to "Abandon them" does not bring approval from Astarion''</small> | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Convince the cowardly hyena in the convoy that it doesn't belong to goblins | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins {{Approval|Astarion|+1}} ''(requires sequentive {{Skill|Persuasion}} check, and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)'' | ||
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same | * Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same {{Approval|Astarion|+1}} | ||
** Playing as {{Background|Haunted One|The Dark Urge}}, stop Gronag. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After the drider butchers the [[Vez|goblin]] who "fed the shadows", | ** Playing as {{Background|Haunted One|The Dark Urge}}, stop Gronag. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After the drider butchers the [[Vez|goblin]] who "fed the shadows", call it amazing {{Approval|Astarion|+1}} | ||
* Convince the drider not to attack you if you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}} | * Convince the drider not to attack you if you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}} {{Approval|Astarion|+1}} ''(either option)'' | ||
* Traversing Shadow-Cursed Lands with the convoy, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Astarion|+1}} | * Traversing Shadow-Cursed Lands with the convoy, protect them from [[Harpers]], thus maintaining your cover as a [[True Soul]] {{Approval|Astarion|+1}} | ||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the [[Moonlantern]] | ** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the [[Moonlantern]] {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' Immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the lantern during the battle''</small> | ||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with Kar'niss and {{Skill|Deception|deceive}} it into giving you the lantern {{Approval|Astarion|+1}} | * If ambushing the convoy '''with''' the Harpers, start the dialogue with Kar'niss and {{Skill|Deception|deceive}} it into giving you the lantern {{Approval|Astarion|+1}} | ||
** Then use {{Skill|Deception}} again to convince the drider to walk away into the shadows {{Approval|Astarion|+1}} | ** Then use {{Skill|Deception}} again to convince the drider to walk away into the shadows {{Approval|Astarion|+1}} | ||
Line 402: | Line 336: | ||
** OR, Playing as a {{Race|Drow}}, snap on it and call it abomination {{Approval|Astarion|+1}} | ** OR, Playing as a {{Race|Drow}}, snap on it and call it abomination {{Approval|Astarion|+1}} | ||
''At the [[House in Deep Shadows]]:'' | |||
* Ask [[Oliver]] whether he doesn't have anyone else to play with, then about his parents' names, and '''agree to play''' hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind | * Ask [[Oliver]] whether he doesn't have anyone else to play with, then about his parents' names, and '''agree to play''' hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind {{Approval|Astarion|+1}} ''(Immediately starts the fight with Oliver's "family")'' | ||
** OR Agree to play and beat Oliver at the game '''twice''' without being spotted | ** OR Agree to play and beat Oliver at the game '''twice''' without being spotted {{Approval|Astarion|+1}} ''(gained after the second round)'' | ||
''When dealing with [[He Who Was]]:'' | |||
* Agree to find [[Madeline's Ledger]] for | * Agree to find [[Madeline's Ledger]] for him {{Approval|Astarion|+1}} | ||
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Astarion|+1}} ''(Unique line for Evil {{Class|Cleric}})'' | * Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Astarion|+1}} ''(Unique line for Evil {{Class|Cleric}})'' | ||
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Astarion|+2}} ''(either option)'' | ** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Astarion|+2}} ''(either option)'' | ||
** Finally succeed a {{Skill|Persuasion}} roll to keep her going {{Approval|Astarion|+5}} | ** Finally succeed a {{Skill|Persuasion}} roll to keep her going {{Approval|Astarion|+5}} | ||
''Elsewhere:'' | |||
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the Moonlantern | * When talking to [[Dolly Thrice]], ignore her pleads '''two times''' and keep the Moonlantern {{Approval|Astarion|+1}} | ||
* After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Astarion|+1}} | * After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Astarion|+1}} | ||
** OR | ** OR Use a class-based line for a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}} {{Approval|Astarion|+1}} | ||
'''[[Last Light Inn]]''' | |||
''Speaking to [[Jaheira]]:'' | |||
* Talking to Jaheira for the first time, tell her that you are here on holiday {{Approval|Astarion|+1}} | |||
* Talking to Jaheira for the first time, tell her that you are here on holiday | |||
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Astarion|+3}} | * When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Astarion|+3}} | ||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
** Agree to help him kidnap Isobel OR | ** Agree to help him kidnap Isobel OR Say that you are going to take the cleric yourself {{Approval|Astarion|+1}} ''(either option)'' | ||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | * If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | ||
** After speaking to Marcus telepathically, tell Isobel that "we follow the winged freak" {{Approval|Astarion|+1}} | ** After speaking to Marcus telepathically, tell Isobel that "we follow the winged freak" {{Approval|Astarion|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | * Playing as {{Background|Haunted One|The Dark Urge}}, tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Astarion|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | ||
''Speaking to [[Florrick|Counsellor Florrick]]:'' | |||
* Ask whether the Flaming Fist are just going to stay around {{Approval|Astarion|+1}} | * Ask whether the Flaming Fist are just going to stay around {{Approval|Astarion|+1}} | ||
** OR Tell Florrick that you have no intentions to go into [[Moonrise Towers]] {{Approval|Astarion|+1}} | ** OR Tell Florrick that you have no intentions to go into [[Moonrise Towers]] {{Approval|Astarion|+1}} | ||
* If Wyll is in the party, tell Florrick it's your business what had happened to him {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Astarion|+1}} | ** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Astarion|+1}} | ||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Astarion|+1}}, and then indeed choose to quietly admire him {{Approval|Astarion|+1}} | * Say you only wanted to admire him close {{Approval|Astarion|+1}}, and then indeed choose to quietly admire him {{Approval|Astarion|+1}} | ||
** OR Hiss back at him, say that he is in your territory, and order to get out {{Approval|Astarion|+1}} | ** OR Hiss back at him, say that he is in your territory, and order to get out {{Approval|Astarion|+1}} | ||
** OR | ** OR Use a class-based line for a {{Class|Barbarian}} or a {{Class|Ranger}} {{Approval|Astarion|+1}} ''(either option)'' | ||
''Speaking to [[Cerys]]:'' | |||
* When she tells you about their misfortunes | * When she tells you about their misfortunes, conclude that she abandoned others {{Approval|Astarion|+1}} ''(use basic line or class-based one for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except {{Class|Oathbreaker}}))'' | ||
* Ask her what they are doing here, | * Ask her what they are doing here, then tell her not to lose hope to see others alive {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ||
** OR Say she did the right mess of things {{Approval|Astarion|+1}} | |||
** OR Say she did the right mess of things | |||
''Talking to [[Alfira]]:'' | |||
* After [[Marcus Falgor|Marcus's]] assault, when she asks whether they cannot trust anyone | * After [[Marcus Falgor|Marcus's]] assault, when she asks whether they cannot trust anyone, tell her to stop whining {{Approval|Astarion|+1}} | ||
** OR Use a class-based line for a {{Race|Half-Orc}} {{Approval|Astarion|+1}} | |||
** OR | |||
* Ask her about others, and then say that running was right call {{Approval|Astarion|+1}} | * Ask her about others, and then say that running was right call {{Approval|Astarion|+1}} | ||
* When Alfira asks you how do you keep going, answer | * When Alfira asks you how do you keep going, answer that you take one step at a time, OR That danger is your life, OR That you don't complain constantly {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Use a class-based linePlaying as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}} {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Use a race-based line for a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}} {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR | |||
** OR | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]: | * When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]: | ||
** Promise you will find them {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ** Promise you will find them {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ||
** OR Say you imagine the cultists are torturing them right now {{Approval|Astarion|+1}} | ** OR Say you imagine the cultists are torturing them right now {{Approval|Astarion|+1}} | ||
* | * Take the reward from Alfira for rescuing the tieflings {{Approval|Astarion|+1}} | ||
<small>'''''Note: '''Works if [[Lakrissa]] died. If she survived, talking to any of them starts the same cutscene, but this option '''does not''' gain approval''</small> | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to | * Before trying to save captured refugees: | ||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Astarion|+1}} ''(starts the quest, if you don't have it already)'' | ** Promise Bex to find Danis, using any of two basic options or unique {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Astarion|+1}} ''(starts the quest, if you don't have it already)'' | ||
** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Astarion|+1}} ''(either option)'' | ** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Astarion|+1}} ''(either option)'' | ||
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Astarion|+1}} | * If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Astarion|+1}} | ||
* If Danis '''survived''' and reunited with Bex: | * If Danis '''survived''' and reunited with Bex: | ||
** Smile and then say it's wonderful to see them together OR | ** Smile and then say it's wonderful to see them together OR Mention that it is all thanks to you {{Approval|Astarion|+1}} ''(Unique line for {{Class|Cleric}})'' | ||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to | * Speaking to drunken Rolan before trying to save captured refugees: | ||
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Astarion|+1}} | ** Tell him that his siblings are better off dead than in cult's hands {{Approval|Astarion|+1}} | ||
** OR Tell him to stop whining and do something about it {{Approval|Astarion|+1}} | ** OR Tell him to stop whining and do something about it {{Approval|Astarion|+1}} | ||
Line 480: | Line 410: | ||
* If either Cal or Lia (or both) '''died''' while saving attempt: | * If either Cal or Lia (or both) '''died''' while saving attempt: | ||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Astarion|+1}} | ** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Astarion|+1}} | ||
** Garble their names and say you don't know them {{Approval|Astarion|+1}} | ** OR Garble their names and say you don't know them {{Approval|Astarion|+1}} | ||
* If both siblings '''survived''': | * If both siblings '''survived''': | ||
** After they thank you, ask Rolan whether he has something to add {{Approval|Astarion|+1}} | ** After they thank you, ask Rolan whether he has something to add {{Approval|Astarion|+1}} | ||
Line 486: | Line 416: | ||
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Astarion|+1}} | * If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Astarion|+1}} | ||
''Talking to [[Ide]] after drunken Rolan has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Astarion|+1}} | * Say you're sorry, and then add that he is more immature than she is {{Approval|Astarion|+1}} | ||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil": | * OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil": | ||
** Say that he was observant | ** Say that he was observant {{Approval|Astarion|+1}} | ||
** OR Tell her next time call him one back {{Approval|Astarion|+1}} | ** OR Tell her next time call him one back {{Approval|Astarion|+1}} | ||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using | * When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using any check-based line {{Approval|Astarion|+1}} ''(either option)'' | ||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Astarion|+1}} ''(either option)'' | * Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Astarion|+1}} ''(either option)'' | ||
** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}} | ** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' The cutscene continues towards this course only if you '''haven't ever seen his scars in any cutscene prior'''. If you haven't come to the inn at all, this option will occur in the dialogue with Raphael near the [[Thorm Mausoleum]] entrance''</small> | ||
* After Mol is taken during the assault, tell [[Mattis]] she's probably dead already | * After Mol is taken during the assault, tell [[Mattis]] she's probably dead already {{Approval|Astarion|+1}} | ||
''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | |||
* Say that Yonas was better at jokes than at keeping himself alive {{Approval|Astarion|+1}} | * Say that Yonas was better at jokes than at keeping himself alive {{Approval|Astarion|+1}} | ||
** OR Say that he'd still be around if he'd spent less time on joking {{Approval|Astarion|+1}} | ** OR Say that he'd still be around if he'd spent less time on joking {{Approval|Astarion|+1}} | ||
* If you looted Yonas's body, | * If you looted Yonas's body, offer Meygan to take Yonas's sword, then say you were kidding and keep it {{Approval|Astarion|+1}} | ||
''Talking to the [[Strange Ox]] via {{SAI|Speak with Animals}}:'' | |||
* Promise to keep its secret | * Promise to keep its secret {{Approval|Astarion|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox | |||
''Elsewhere in the inn:'' | |||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Astarion|+1}} | * When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Astarion|+1}} | ||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]] | * Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]] {{Approval|Astarion|+1}} | ||
** If you did it and ended the dialogue, speak to him again and call him a prick second time {{Approval|Astarion|+1}} | ** If you did it and ended the dialogue, speak to him again and call him a prick second time {{Approval|Astarion|+1}} | ||
'''[[Reithwin Town]]''' | |||
* Convince [[Gerringothe Thorm]] to end herself by any available option | ''In the [[Reithwin Tollhouse]]:'' | ||
* Convince [[Gerringothe Thorm]] to end herself by any available option {{Approval|Astarion|+1}} | |||
<small>'''''Note:''' Requires sequentive DC 18 and then DC 21 rolls on various skills, including class-based options''</small> | |||
''In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other | * Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other {{Approval|Astarion|+1}} | ||
** Then persuade Malus Thorm to operate on himself | ** Then persuade Malus Thorm to operate on himself {{Approval|Astarion|+1}} | ||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing | * OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing {{Approval|Astarion|+2}} ''(comes one point by another subsequently)'' | ||
''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Astarion|+1}}''(each time)'' | * Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Astarion|+1}}''(each time)'' | ||
** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Astarion|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Astarion|+1}} ''(gains approval only in first round)'' | ||
* Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Astarion|+1}} | * Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Astarion|+1}} ''(each time)'' | ||
<small> | <small>'''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless''</small> | ||
* By any means make the Thisobald Thorm drink his | * By any means make the Thisobald Thorm drink his "elixir" three times in a row, thus leading him to burst {{Approval|Astarion|+1}} | ||
'''[[Moonrise Towers]]''' | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* If [[Minthara]] is judged: | * If [[Minthara]] is judged: | ||
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Astarion|+1}} | ** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Astarion|+1}} | ||
* When [[Z'rell|Disciple Z'rell]] orders you to decide the goblins' fate, kill them through illithid powers {{Approval|Astarion|+1}} | * When [[Z'rell|Disciple Z'rell]] orders you to decide the goblins' fate, kill them through illithid powers {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points'' </small> | ||
''Talking to Z'rell after the trial:'' | |||
* If you killed the goblins | * If you killed the goblins, distract Z'rell with "your lusts for Astarion" when she searches your mind for the proof of your faith {{Approval|Astarion|+1}} ''(Available only if you're romancing the spawn)'' | ||
** Then ask her to show something real of the power that [[Absolute]] gifted her {{Approval|Astarion|+1}} | |||
* If you have already helped [[Balthazar]] to retrieve [[Nightsong]], agree to kidnap Isobel on Z'rell's order {{Approval|Astarion|+1}} | |||
* If you have already helped [[Balthazar]] to retrieve [[Nightsong]] | |||
** If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position {{Approval|Astarion|+1}} | ** If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position {{Approval|Astarion|+1}} | ||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching Minthara being tortured | * When approaching Minthara being tortured: | ||
** Say you expected to see her dismembered {{Approval|Astarion|+1}} | ** Say you expected to see her dismembered {{Approval|Astarion|+1}} | ||
** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince | ** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince [[Jasin]] and [[Sumera]] that you have broken her {{Approval|Astarion|+1}} | ||
** OR Say that the only thing you're going to break is them {{Approval|Astarion|+1}} ''(starts a fight with the questioners, with Minthara taking your side)'' | ** OR Say that the only thing you're going to break is them {{Approval|Astarion|+1}} ''(starts a fight with the questioners, with Minthara taking your side)'' | ||
* After the fight, escort Minthara out of Moonrise Towers and tell her where to find your camp {{Approval|Astarion|+1}} | * After the fight, escort Minthara out of Moonrise Towers and tell her where to find your camp {{Approval|Astarion|+1}} | ||
Line 560: | Line 488: | ||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Astarion|+1}} | ||
** OR Refuse to bribe her {{Approval|Astarion|+1}} | ** OR Refuse to bribe her {{Approval|Astarion|+1}} | ||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Astarion|+1}} | * Talking to [[Lia]] or to [[Lakrissa]], promise to help the tieflings escape {{Approval|Astarion|+1}} ''(either of them; convincing Lakrissa requires a {{Skill|Persuasion}} or an {{Skill|Intimidation}} roll)'' | ||
** OR Refuse to help any of them {{Approval|Astarion|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you OR Use any of check-based options {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Refuse to help them {{Approval|Astarion|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you | |||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Astarion|+1}} | ** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Astarion|+1}} | ||
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Astarion|+1}} | * Provide Wulbren with any tool capable of destroying a wall {{Approval|Astarion|+1}} | ||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go | * When Wulbren, once freed, takes the boat and sails off without the party, let him go, using basic line or class-based for a {{Class|Paladin}} or a Good {{Class|Cleric}} {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Astarion|+1}} | |||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Astarion|+1}} | * If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Astarion|+1}} | ||
''Dealing with [[Araj Oblodra]]:'' | |||
* Tell Araj Oblodra that Astarion is his own person {{Approval|Astarion|+5}} | |||
** Then speak up for Astarion when he refuses to bite Araj {{Approval|Astarion|+5}} | |||
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to make him agree {{Approval|Astarion|+5}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|+1}} | * Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|+1}} | ||
* At the Moonrise Towers docks, use illithid {{Ability|Wisdom}} check on [[Marls|Acolyte Marls]], then tell him to wash the worms off {{Approval|Astarion|+1}} | |||
* At the Moonrise Towers docks, use illithid {{ | |||
''Final fight at the Moonrise:'' | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a foe | * If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a foe {{Approval|Astarion|+1}} | ||
* At the [[Moonrise Towers Rooftop|rooftop]], tell [[Ketheric]] that seeing your enemies cowed never gets old {{Approval|Astarion|+1}} | * At the [[Moonrise Towers Rooftop|rooftop]], tell [[Ketheric]] that seeing your enemies cowed never gets old {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' This option requires first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}}, and any of subsequent DC 30 checks, OR a {{Ability Check|Persuasion|10}} if you have found and read [[Melodia Thorm|Melodia's]] [[Letter to Ketheric]]''</small> | ||
'''[[Gauntlet of Shar]]''' | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, choose to attack him straightaway {{Approval|Astarion|+5}} | |||
* When speaking to the orthon initially, choose to attack him straightaway | ** OR Talk to Yurgir about his pact, succeed a passive {{Skill|Insight}} check and three subsequent {{Skill|Persuasion}} checks to make him kill the [[Merregon]]s, shoot his [[Displacer Beast]] [[Nessa]], and finally off himself {{Approval|Astarion|+5}} | ||
** OR Talk to Yurgir about his pact, succeed a passive {{Skill|Insight}} check and three subsequent {{Skill|Persuasion}} checks to make him kill the | <small>'''''Note:''' The {{Skill|Insight}} check is not needed when playing as a {{Class|Bard}} or a {{Class|Warlock}}''</small> | ||
<small> | |||
* If you agreed to help Yurgir: | * If you agreed to help Yurgir: | ||
** Successfully {{SAI|Detect Thoughts}} of the [[Hoarding Merregon]] and ask for the potions used to charm Nessa | ** Reassure Astarion that it is all part of your plan {{Approval|Astarion|+1}}, then promise him you'll kill the orthon {{Approval|Astarion|+1}} | ||
** Successfully {{SAI|Detect Thoughts}} of the [[Hoarding Merregon]] and ask for the potions used to charm Nessa {{Approval|Astarion|+1}} | |||
** Speak to Nessa via {{SAI|Speak with Animals}} and {{Skill|Persuasion|convince}} her that her love to the orthon is caused by dosed meat {{Approval|Astarion|+1}} | ** Speak to Nessa via {{SAI|Speak with Animals}} and {{Skill|Persuasion|convince}} her that her love to the orthon is caused by dosed meat {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' This option is available if the party has earlier investigated the dead spider carcass or detected thoughts of the merregon''</small> | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Astarion|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Astarion|+1}} | ||
** Without {{SAI|Speak with Animals}}, pass the {{Skill|Animal Handling}} check and give the beast a scratch behind the ears {{Approval|Astarion|+1}} | ** Without {{SAI|Speak with Animals}}, pass the {{Skill|Animal Handling}} check and give the beast a scratch behind the ears {{Approval|Astarion|+1}} | ||
''Near Pedestal of Reckoning:'' | |||
* When [[Shadowheart]] speaks of her destiny to go through the trials and become a [[Dark Justiciar]]: | * When [[Shadowheart]] speaks of her destiny to go through the [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]] and become a [[Dark Justiciar]]: | ||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Astarion|+1}} ''(either option)'' | ** Answer that this is a distraction OR Say that you are actually here to gain Ketheric's trust {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Agree to help her if you can {{Approval|Astarion|+1}} | ** OR Agree to help her if you can {{Approval|Astarion|+1}} | ||
* After finishing the trials, agree to search the [[Spear of Night]] for Shadowheart (if you don't have it yet) {{Approval|Astarion|+1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Agree to clear the way for the necromancer, then persuade him to assign [[Flesh]] to your help {{Approval|Astarion|+1}} | * Agree to clear the way for the necromancer, then persuade him to assign [[Flesh]] to your help {{Approval|Astarion|+1}} | ||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her | ** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her {{Approval|Astarion|+1}} ''(Makes Balthazar and his minions hostile)'' | ||
''In the [[Shadowfell]]:'' | |||
* Near the Verge of Shadows, tell Shadowheart to find a new purpose for herself, then provoke a fight with her {{Approval|Astarion|+1}} | |||
* If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Astarion|+1}} | * If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Astarion|+1}} | ||
** OR, Playing as [[Shadowheart]] origin, off her yourself {{Approval|Astarion|+1}} | |||
'''[[Mind Flayer Colony]]''' | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]] via the [[Slack-Skinned Head]], succeed the passive {{Skill|Insight}} check and choose to consume their mind {{Approval|Astarion|+1}} | |||
* Talking to the [[Waking Mind]] via the [[Slack-Skinned Head]], succeed the passive {{Skill|Insight}} check and choose to consume | |||
* Talking to Balthazar, successfully pretend to be a thrall {{Approval|Astarion|+1}} | * Talking to Balthazar, successfully pretend to be a thrall {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' Available only if you helped the necromancer reach the Nightsong and let him take her to Ketheric''</small> | ||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* If you haven't recruited her earlier, she will be intent to go to Baldur's Gate with you. Answer that you two make a good team {{Approval|Astarion|+1}} | * If you haven't recruited her earlier, she will be intent to go to Baldur's Gate with you. Answer that you two make a good team {{Approval|Astarion|+1}} | ||
* When she says she will never tire of sitting on dead men's thrones, answer you'll never tire of killing previous occupants {{Approval|Astarion|+1}} | * When she says she will never tire of sitting on dead men's thrones, answer you'll never tire of killing previous occupants {{Approval|Astarion|+1}} | ||
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** OR Say you wanted revenge on those who did all this to you {{Approval|Astarion|+1}} | ** OR Say you wanted revenge on those who did all this to you {{Approval|Astarion|+1}} | ||
''Talking to [[Aylin]], if you let Balthazar take her from Shadowfell:'' | |||
* If Isobel survived, tell them you must apologize to Aylin {{Approval|Astarion|+1}} | * If Isobel survived, tell them you must apologize to Aylin {{Approval|Astarion|+1}} | ||
* If Isobel died: | * If Isobel died: | ||
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** OR Say you would betray her again on a whim {{Approval|Astarion|+1}} | ** OR Say you would betray her again on a whim {{Approval|Astarion|+1}} | ||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and mention that Zevlor did his best {{Approval|Astarion|+1}} | * Tell her you're glad they are safe, and mention that Zevlor did his best {{Approval|Astarion|+1}} | ||
** OR Say they are better off without [[Zevlor]] {{Approval|Astarion|+1}} | ** OR Say they are better off without [[Zevlor]] {{Approval|Astarion|+1}} | ||
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** When she answers that she has no money, say you were joking {{Approval|Astarion|+1}} | ** When she answers that she has no money, say you were joking {{Approval|Astarion|+1}} | ||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | * Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | ||
** Tell Ide that her friend is dead anyway {{Approval|Astarion|+1}} | ** Tell Ide that her friend is dead anyway {{Approval|Astarion|+1}} | ||
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** OR Inform Umi that Mol is dead {{Approval|Astarion|+1}} | ** OR Inform Umi that Mol is dead {{Approval|Astarion|+1}} | ||
''Speaking to others:'' | |||
* | * Tell [[Halsin]] the [[Shadow Curse|curse]]curse was always his burden, not yours {{Approval|Astarion|+1}} | ||
* | * Ask [[Art Cullagh]] whether the is everything he bothers about {{Approval|Astarion|+1}} | ||
<small>'''''Note: '''These two options are available if you haven't eliminated the curse yet''</small> | |||
* Tell [[Jaheira]] that she seems to enjoy herself, then say you're having the time of your life, too {{Approval|Astarion|+1}} | |||
* Playing as a {{Class|Bard}}, decline [[Alfira|Alfira's]] proposal to play together for the tiefling kids {{Approval|Astarion|+1}} | |||
* Speaking to [[Wulbren]], when he tells you about [[Sarevok]], answer you pity that the man never succeeded {{Approval|Astarion|+1}} | * Speaking to [[Wulbren]], when he tells you about [[Sarevok]], answer you pity that the man never succeeded {{Approval|Astarion|+1}} | ||
'''[[Campsite|Camp]] and Conversations'''<br> | |||
''Camp followers:'' | |||
* Tell [[Arabella]] that her parents are dead | * Tell [[Arabella]] that her parents are dead {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Bard}}, {{Class|Monk}}, {{Class|Cleric}} (basic) or {{Class|Cleric}} of {{Deity|Kelemvor}})'' | ||
** OR, Playing as Evil {{Class|Cleric}}, say that being an orphan makes her much more interesting {{Approval|Astarion|+1}} | |||
''[[Astarion/Romance|Romance]]'' | |||
* In the second romantic cutscene tell Astarion that you care about him, then choose '''any''' line {{Approval|Astarion|+3}} ''(either option)'' | |||
** OR Tell him he needs a friend more than another lover {{Approval|Astarion|+3}} | |||
<small>'''''Note:''' This scene appears EITHER after you defended the spawn from Araj Oblodra's molestations in Moonrise OR after you have killed Yurgir and then visited Moonrise without talking to Araj (scenes layout will differ). The '''"care about"''' option advance your relations into partnered stage, while '''"a friend"''' option allows to end the romance without any approval loss ''</small> | |||
'''[[The Pale Elf|Companion quest]]''' | |||
* When Astarion at the camp proposes asking [[Raphael]] for help, agree with his idea {{Approval|Astarion|+5}} | |||
<small>'''''Note:''' This dialogue will run differently depending on whether you know about his scars or not; all options upholding the spawn's idea bring equal approval''</small> | |||
* After [[Raphael]] reveals the true purpose of the spawn's scars, promise Astarion to help him kill [[Cazador]] {{Approval|Astarion|+5}} | |||
=== Act Three === | |||
'''[[Rivington]]'''<br> | '''[[Rivington]]'''<br> | ||
'''Talking to [[Yenna]]''' | |||
* Offer her help: | * Offer her help: | ||
** Give some coin OR some food {{Approval|Astarion|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})'' | ** Give some coin OR some food {{Approval|Astarion|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})'' | ||
** OR Suggest to find a guard for her {{Approval|Astarion|+1}} ''(available for all characters except {{Class|Cleric}})'' | ** OR Suggest to find a guard for her {{Approval|Astarion|+1}} ''(available for all characters except {{Class|Cleric}})'' | ||
** | ** OR Use class-based line for a {{Class|Cleric}}, a {{Class|Druid}}, or a {{Class|Ranger}} {{Approval|Astarion|+1}} ''(either option)'' | ||
<small>'''''Note:''' For {{Class|Ranger}} characters, offering Yenna either food or coin '''after''' using class-based line brings {{Approval|Astarion|+1}} more points'' </small> | |||
* OR Be rude to the girl: | |||
<small> | ** Ask where did she last see her mum, then say her mother is probably dead {{Approval|Astarion|+1}} | ||
* Be rude to the girl: | ** Tell Yenna to get lost {{Approval|Astarion|+1}} | ||
** Ask where did she last see her, then say her mother is probably dead | |||
** Tell Yenna to get lost | |||
'''[[Angleiron's Cellar]]''' | |||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}}'' | * Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}}'' | ||
** OR Tell him that you'll take the bomb but use it only as a last resort {{Approval|Astarion|+1}} | |||
** OR Refuse, saying that his plan is too messy and you're out {{Approval|Astarion|+1}} | |||
'''[[Circus of the Last Days]]'''<br> | |||
''At the entrance:'' | |||
* Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Intimidation}}, {{Skill|Deception}} or any class-based option {{Approval|Astarion|+1}} | * Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Intimidation}}, {{Skill|Deception}} or any class-based option {{Approval|Astarion|+1}} | ||
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Astarion|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Astarion|+1}} | ||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Astarion|+1}} | * Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Astarion|+1}} | ||
''Dealing with [[Akabi]] the djinni:'' | |||
* Tell him that he is VERY LOUD | * Tell him that he is VERY LOUD {{Approval|Astarion|+1}} | ||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Astarion|+1}} | * Play the game and accuse the djinni of rigging the wheel {{Approval|Astarion|+1}} | ||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Astarion|+2}} | ** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Astarion|+2}} | ||
** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Astarion|+1}} | ||
** OR Provoke him to transform you {{Approval|Astarion|+1}} | ** OR Provoke him to transform you {{Approval|Astarion|+1}} | ||
* After returning from jungle, talk to the djinni again and say you have had much fun OR | * After returning from jungle, talk to the djinni again and say you have had much fun OR Promise he will pay for it {{Approval|Astarion|+1}} ''(either option)'' | ||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: ★ "When he's elbow deep in gore" {{Approval|Astarion|+1}} | * First question: ★ "When he's elbow deep in gore" {{Approval|Astarion|+1}} | ||
* Second question: ★ "Revenge" {{Approval|Astarion|+1}} OR | * Second question: ★ "Revenge" {{Approval|Astarion|+1}} OR "Me" {{Approval|Astarion|+2}} ''(the latter is available if you're romancing the spawn)'' | ||
* Third question: ★ "Breaking a nail" {{Approval|Astarion|+2}} OR "Most things" {{Approval|Astarion|+1}} | * Third question: ★ "Breaking a nail" {{Approval|Astarion|+2}} OR "Most things" {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test''</small> | ||
''Talking to [[Boney]] the mephit:'' | |||
* | * Discussing his wife [[Stoney]], choose '''any''' line, including class-based line for a {{Class|Druid}} {{Approval|Astarion|+1}} ''(either option)'' | ||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's | * Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then: | ||
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Astarion|+1}} | ** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Astarion|+1}} | ||
** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Astarion|+1}} | ** OR {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Astarion|+1}} | ||
** | ** OR {{Skill|Deception|Deceive}} him into lowering the price {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' Unique {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}} </small> | ||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, tell her to murder whoever she wants OR say "Sure thing, pussycat" | * Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, tell her to murder whoever she wants OR say "Sure thing, pussycat" {{Approval|Astarion|+1}} ''(either option)'' | ||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty" | ** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty" {{Approval|Astarion|+1}} | ||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Astarion|+1}} ''(either option)'' | * Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Astarion|+1}} ''(either option)'' | ||
** After defeating false | ** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Astarion|+1}} ''(either option)'' | ||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke" OR yell "Boo! Get off the stage!" {{Approval|Astarion|+1}} ''(either option)'' | * Say "What a corny joke" OR yell "Boo! Get off the stage!" {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Astarion|+1}} | ||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Astarion himself''' and Minsc {{Approval|Astarion|+1}} | * Volunteer any companion to the stage as Dribbles's assistant, '''except Astarion himself''' and Minsc {{Approval|Astarion|+1}} | ||
** Then insist on your choice and cheer them {{Approval|Astarion|+1}} ''(including unique lines for Minthara and Jaheira)'' | ** Then insist on your choice and cheer them {{Approval|Astarion|+1}} ''(including unique lines for Minthara and Jaheira)'' | ||
<small> | <small>'''''Note:''' If you volunteer [[Minsc]] to the stage, you'll get {{Approval|Astarion|+2}} instead of [+1] each time''</small> | ||
:* OR Choose to cross your arms and glare {{Approval|Astarion|+1}} | :* OR Choose to cross your arms and glare {{Approval|Astarion|+1}} | ||
:* OR Just answer "No." {{Approval|Astarion|+1}} | :* OR Just answer "No." {{Approval|Astarion|+1}} | ||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Astarion|+1}} | * If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Astarion|+1}} | ||
''Talking to [[Lucretious]]:'' | |||
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Astarion|+1}} | * After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Astarion|+1}} | ||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Astarion|+1}} | * When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Astarion|+1}} | ||
** | ** OR Say that Dribbles is probably dead now {{Approval|Astarion|+1}} | ||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Astarion|+1}} | * When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Astarion|+1}} | ||
** OR Ask whether she is hiring personnel {{Approval|Astarion|+1}} | ** OR Ask whether she is hiring personnel {{Approval|Astarion|+1}} | ||
'''[[Open Hand Temple]]''' | |||
* Tell [[Bill|Brother Bill]] and [[Clements|Brother Clements]] that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive {{Approval|Astarion|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse and withstand its madness {{Approval|Astarion|+3}} | |||
'''Around and inside the [[Requisitioned Barn]]''' | |||
* Tell [[Manip Nestor]] you'll ''take'' a donation {{Approval|Astarion|+1}} | |||
* Speak to the pig inside the barn '''without''' {{SAI|Speak with Animals}} and call her bacon {{Approval|Astarion|+1}} | |||
* Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn" {{Approval|Astarion|+1}} | |||
<small>'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''</small> | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Astarion|+1}} | |||
** OR Use class-based line for a {{Class|Rogue}}, if you are caught inside the barn by [[Madigan|Fist Madigan]] {{Approval|Astarion|+1}} | |||
'''[[Sword Coast Couriers]]''' | |||
* Report to [[Commander Lightfeather]] that his soldiers died horrible, painful deaths OR Say you've found what was left of them {{Approval|Astarion|+1}} ''(depends on whether you have met [[Tara]] on the temple's roof or not)'' | |||
** OR Tell him that his soldiers were eaten by a flying cat {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Gale]] origin, tell him that the enemy responsible is your ''tressym'' {{Approval|Astarion|+1}} | |||
* Get more money out of [[Danzo Arkwright]] in return for the [[Zhentarim]] letters, using {{Skill|Persuasion}} or {{Skill|Intimidation}} {{Approval|Astarion|+1}} | |||
* In the kennels, say "Woof" to [[Angry Mar'hyah]] '''twice''' {{Approval|Astarion|+1}} | |||
** Playing as a {{Class|Druid}}, tell Angry Mar'hyah that [[Scratch]] is not a "property" {{Approval|Astarion|+1}} | |||
'''The smugglers' cave''' | |||
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill {{Approval|Astarion|+1}} | |||
** Then ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Astarion|+1}} ''(either option)'' | |||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too {{Approval|Astarion|+1}} | |||
'''Elsewhere in [[Rivington]]''' | |||
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort the full sum from you {{Approval|Astarion|+1}} ''(Requires failing {{Skill|Persuasion}} roll against her first)'' | * Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort the full sum from you {{Approval|Astarion|+1}} ''(Requires failing {{Skill|Persuasion}} roll against her first)'' | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer [[Arfur Gregorio]] to chase them out for free and explain that you just enjoy brutalizing the poor {{Approval|Astarion|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer [[Arfur Gregorio]] to chase them out for free and explain that you just enjoy brutalizing the poor {{Approval|Astarion|+1}} | ||
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Astarion|+1}} | * Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Astarion|+1}} | ||
* | * Promise the [[Strange Ox]] to keep its secret {{Approval|Astarion|+1}} ''(if you haven't spoken to it in the [[Last Light Inn]])'' | ||
** Tell the Ox that it takes worse than a bit of gore to turn your gullet {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox | ''(if you have seen its thoughts in the [[Act Two]])'' | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox {{Approval|Astarion|+1}} | |||
* Speaking to [[Biscotti]] without {{SAI|Speak with Animals}}, choose to bare your teeth and growl {{Approval|Astarion|+1}} ''(works only the first time you speak to him)'' | * Speaking to [[Biscotti]] without {{SAI|Speak with Animals}}, choose to bare your teeth and growl {{Approval|Astarion|+1}} ''(works only the first time you speak to him)'' | ||
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Astarion|+1}} | * Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Astarion|+1}} | ||
* At the [[Gur Camp]], agree with Astarion when he tells [[Ulma]] that the tribe's children are already dead {{Approval|Astarion|+1}} | * At the [[Gur Camp]], agree with Astarion when he tells [[Ulma]] that the tribe's children are already dead {{Approval|Astarion|+1}} | ||
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation | '''Dealing with [[Orin|Orin's]] guises''' | ||
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation {{Approval|Astarion|+1}} ''(Unique line for [[Lae'zel]] origin)'' | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you have already done it {{Approval|Astarion|+1}} | |||
<small> | <small>'''''Note:''' Available if you have killed either [[Isobel]] or your companion in [[Act Two]] on demand of your [[Sceleritas Fel|butler]]''</small> | ||
* If Orin is impersonating [[Dying Stone Lord Thug]]: | * If Orin is impersonating [[Dying Stone Lord Thug]]: | ||
* Playing as an | * Playing as an Evil {{Class|Cleric}}, choose to make him suffer {{Approval|Astarion|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Astarion|+1}} ''(either option)'' | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Astarion|+1}} ''(either option)'' | ||
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Astarion|+1}} | * If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Astarion|+1}} | ||
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'''[[Wyrm's Crossing]]'''<br> | '''[[Wyrm's Crossing]]'''<br> | ||
''[[Sharess' Caress]]:'' | |||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | * When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | ||
** Tell Astarion you would never ask such a thing from him, when he is reluctant to the idea | ** Tell Astarion you would never ask such a thing from him, when he is reluctant to the idea {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' This option appears only if you are partnered with the spawn, but his [[The Pale Elf|companion quest]] is not finished yet''</small> | ||
** Agree to invite [[Halsin]], too, if the druid is in the party {{Approval|Astarion|+1}} | ** Agree to invite [[Halsin]], too, if the druid is in the party {{Approval|Astarion|+1}} | ||
** Agree to sleep with Astarion on the drow twins' offer, if you haven't slept with him earlier in the walkthrough {{Approval|Astarion|+1}} | ** Agree to sleep with Astarion on the drow twins' offer, if you haven't slept with him earlier in the walkthrough {{Approval|Astarion|+1}} | ||
* Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could | * Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could {{Approval|Astarion|+1}} | ||
''At [[Fraygo's Flophouse]]:'' | |||
* Tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore {{Approval|Astarion|+1}} | |||
* Pass the {{Skill|Investigation}} check to find [[Ffion Goldgrind|Ffion's]] body in [[Fraygo's Flophouse]] {{Approval|Astarion|+1}} | |||
''Elsewhere in Wyrm's Crossing:'' | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}} | ||
** | ** Provide [[Wulbren|Wulbren's]] head to Falcäo {{Approval|Astarion|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, say ''"Correct. But nobody likes Naaber"'' {{Approval|Astarion|+1}} | |||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, say "Correct. But nobody likes Naaber" | |||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Astarion|+1}} | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small> | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Astarion|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Astarion|+1}} ''(either option)'' | ||
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'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress {{Approval|Astarion|+1}} by either of following options: | * Get access into Wyrm's Rock Fortress {{Approval|Astarion|+1}} by either of following options: | ||
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] | ** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]] | ||
** Showing [[Lower City Pass]] obtained from [[Valeria]] | ** Showing [[Lower City Pass]] obtained from [[Valeria]] | ||
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] (can be stolen from the Sword Coast Couriers) | ** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the [[Sword Coast Couriers]])'' | ||
** Bribing [[Elin|Blaze Elin]] | ** Bribing [[Elin|Blaze Elin]] | ||
** Passing any of class-based checks | ** Passing any of class-based checks | ||
''At the Flaming Fist barracks:'' | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you {{Approval|Astarion|+1}} | ||
* When you spot [[Fist Reynash]] trying to open a chest, find out that he needs gold, and then | * When you spot [[Fist Reynash]] trying to open a chest, find out that he needs gold, and then tell him to get a grip {{Approval|Astarion|+1}} | ||
** OR {{Skill|Intimidation|Intimidate}} or blackmail him to surrender his stash {{Approval|Astarion|+1}} | |||
** OR {{Skill|Intimidation|Intimidate}} or blackmail him | |||
''Speaking to [[Bakshi|Manip Bakshi]]:'' | |||
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Astarion|+1}} | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Astarion|+1}} | ||
* Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | * Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
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** OR Leave barracks (or let him escort you out) {{Approval|Astarion|+1}} | ** OR Leave barracks (or let him escort you out) {{Approval|Astarion|+1}} | ||
''In the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:'' | |||
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone {{Approval|Astarion|+1}} | ||
** OR, | ** OR, Playing as a {{Class|Druid}}, say that there's nothing natural about them {{Approval|Astarion|+1}} | ||
* Pass the Steel Watcher that confronts you at the coronation | * Pass the Steel Watcher that confronts you at the coronation {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''</small> | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings: | * Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings: | ||
** Say that you'll make Orin pay for taking your place {{Approval|Astarion|+1}} | ** Say that you'll make Orin pay for taking your place {{Approval|Astarion|+1}} | ||
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* After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's [[Netherstone]]s {{Approval|Astarion|+1}} | * After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's [[Netherstone]]s {{Approval|Astarion|+1}} | ||
''Talking to [[Duke Ravengard]] after the ceremony:'' | |||
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Astarion|+1}} | * Ask him whether the "new dawn" is what they call tyranny now {{Approval|Astarion|+1}} | ||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover | ** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant {{Approval|Astarion|+1}} | ||
<small>''''' Note:''' Choosing this option starts the '''time-sensitive''' quest [[Free Counsellor Florrick]]''</small> | |||
:* OR Ask Ravengard whether he knows that he is infected {{Approval|Astarion|+1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* After escorting [[Counsellor Florrick]] out, tell her she's proven to be a vital ally {{Approval|Astarion|+1}} | * After escorting [[Counsellor Florrick]] out, tell her she's proven to be a vital ally {{Approval|Astarion|+1}} | ||
* Talking to the [[Unusual Skull]], ask | * Talking to the [[Unusual Skull]], ask it to speak plainly {{Approval|Astarion|+1}} ''(Requires {{Ability check|Persuasion|18}})'' | ||
** Solve the first riddle {{Approval|Astarion|+1}} | ** Solve the first riddle {{Approval|Astarion|+1}} | ||
** Solve the second riddle {{Approval|Astarion|+1}} | ** Solve the second riddle {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small> | ||
'''[[Lower City]]'''<br> | '''[[Lower City]]'''<br> | ||
'''[[Basilisk Gate Barracks]]''' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | * Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | ||
** Pretend to push him off his balance {{Approval|Astarion|+1}} | ** Pretend to push him off his balance {{Approval|Astarion|+1}} | ||
** OR | ** OR Use class-based line for a {{Class|Barbarian}} or a {{Class|Monk}} {{Approval|Astarion|+1}} ''(either option)'' | ||
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small> | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and | * Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and ask her to let it slide, just for once {{Approval|Astarion|+1}} | ||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him to wait with threats until you commit a crime {{Approval|Astarion|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him | |||
** OR Say a big guy like him makes an easy target {{Approval|Astarion|+1}} | ** OR Say a big guy like him makes an easy target {{Approval|Astarion|+1}} | ||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Astarion|+1}} | * Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Astarion|+1}} | ||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Astarion|+1}} | * Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Astarion|+1}} | ||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Astarion|+1}} | ** OR Say that you are no builder but still are handy with a hammer {{Approval|Astarion|+1}} | ||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens {{Approval|Astarion|+1}} | * Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens {{Approval|Astarion|+1}} | ||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Astarion|+1}} ''(Unique line for {{Class|Paladin}})'' | * Promise to help Lora find [[Vanra Bergauz|her daughter]], for free or for a certain price {{Approval|Astarion|+1}} ''(Unique line for {{Class|Paladin}})'' | ||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Astarion|+1}} | * If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Astarion|+1}} | ||
** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Astarion|+1}} | ** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Astarion|+1}} | ||
'''[[The Blushing Mermaid]]'''<br> | |||
''Talking to [[Bosun Gannet]]:'' | |||
* When he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Astarion|+1}} | * When he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Astarion|+1}} | ||
* Ask Gannet about the missing kid, and then | * Ask Gannet about the missing kid, and then say you didn't think a tough guy would be scared of a little knife {{Approval|Astarion|+1}} | ||
** OR Tell him you'd love to see him try to kick you out {{Approval|Astarion|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Astarion|+1}} | |||
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:'' | |||
* Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Astarion|+1}} | * Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Astarion|+1}} | ||
* When looking for a decision, suggest to pay Lora {{Approval|Astarion|+1}} | * When looking for a decision, suggest to pay Lora {{Approval|Astarion|+1}} | ||
** OR Say you want to get to the bottom to the story of the missing child {{Approval|Astarion|+1}} | ** OR Say you want to get to the bottom to the story of the missing child {{Approval|Astarion|+1}} | ||
** OR | ** OR Use unique lines for a {{Race|Half-Orc}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Astarion|+1}} | ** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Astarion|+1}} | ||
* | * Agree to take the money from the hag for killing Lora {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, demand the double price {{Approval|Astarion|+2}} | |||
** OR Refuse to do her dirty work {{Approval|Astarion|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ** OR Refuse to do her dirty work {{Approval|Astarion|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ||
* Agree to kill Lora, then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Astarion|+1}} | * Agree to kill Lora, then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Astarion|+1}} | ||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | * After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | ||
** Tell her to surrender the child immediately | ** Tell her to surrender the child immediately OR Say you'll leave now {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Say "That's so evil, even I'm impressed." {{Approval|Astarion|+2}} | |||
** OR Say " | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Astarion|+2}} | * If you have already killed Lora, tell Ethel to thank you {{Approval|Astarion|+2}} | ||
** OR Say you don't like being used {{Approval|Astarion|+1}} | ** OR Say you don't like being used {{Approval|Astarion|+1}} | ||
* When Ethel offers you to | * When Ethel offers you to become an ally in your crusade, agree to have a deal {{Approval|Astarion|+1}} ''(Unique line for {{Class|Oathbreaker}})'' | ||
* After using [[Hag's Bane]] on Auntie Ethel, say | * After using [[Hag's Bane]] on Auntie Ethel, say "That's it – cough her up, hag" {{Approval|Astarion|+1}} | ||
** OR, After knocking Ethel unconscious, cut her up to save Vanra | ** OR, After knocking Ethel unconscious, cut her up to save Vanra {{Approval|Astarion|+1}} | ||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Astarion|+1}} | * Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Astarion|+1}} | ||
** OR {{Skill|Persuasion|Persuade}} Svend he | ** OR {{Skill|Persuasion|Persuade}} Svend he should leave the city at the first chance {{Approval|Astarion|+1}} | ||
** OR | ** OR Use unique line for a {{Race|Halfling}} {{Approval|Astarion|+1}} or for a {{Class|Rogue}} {{Approval|Astarion|+2}} | ||
** OR Choose to stay out of their debate {{Approval|Astarion|+1}} | |||
** OR Choose to stay out of their debate | |||
''Other patrons of the tavern:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Astarion|+1}} | * Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Astarion|+1}} | ||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be | * Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be "nabbed" {{Approval|Astarion|+1}} | ||
'''[[Old Garlow's Place]]'''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Astarion|+1}} | * If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Astarion|+1}} | ||
** OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Astarion|+2}} | ** OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Astarion|+2}} | ||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Astarion|+1}} | * After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Astarion|+1}} | ||
** OR Say you are not getting mixed up in this {{Approval|Astarion|+1}} | ** OR Say you are not getting mixed up in this {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small> | ||
''Dealing with hexed [[Mayrina]]:'' | |||
* Using {{SAI|Speak with Animals}}, call her condition hilarious OR Tell her to SPIT IT OUT {{Approval|Astarion|+1}} ''(either option)'' | |||
* Without {{SAI|Speak with Animals}}, ask Mayrina how did she get herself turned into a sheep {{Approval|Astarion|+1}} | |||
* Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Astarion|+1}} | * Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Astarion|+1}} | ||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Astarion|+1}} | ** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Astarion|+1}} | ||
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** OR Tell him to say if they don't want your help {{Approval|Astarion|+1}} | ** OR Tell him to say if they don't want your help {{Approval|Astarion|+1}} | ||
''Speaking to Jatlo after you have removed his hex:'' | |||
* | * Use a class-based line for a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Ranger}}, a {{Class|Rogue}}, or an {{Class|Oath of the Ancients|Ancients Paladin}} {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Astarion|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Astarion|+1}} | ||
** OR Ask him to tell the hag you're coming for her {{Approval|Astarion|+1}} ''(The option is not available for the Fighter characters)'' | ** OR Ask him to tell the hag you're coming for her {{Approval|Astarion|+1}} ''(The option is not available for the {{Class|Fighter}} characters)'' | ||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Astarion|+1}} | * Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Astarion|+1}} | ||
** OR Wonder why has she been still dragging this corpse around {{Approval|Astarion|+1}} | ** OR Wonder why has she been still dragging this corpse around {{Approval|Astarion|+1}} | ||
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* Talking to Kled, tell him you aren't getting mixed up in this {{Approval|Astarion|+1}} | * Talking to Kled, tell him you aren't getting mixed up in this {{Approval|Astarion|+1}} | ||
* Say the dragonborn was only pretending to be a friend {{Approval|Astarion|+1}} | ** OR Say the dragonborn was only pretending to be a friend {{Approval|Astarion|+1}} | ||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Astarion|+1}} | ** OR Say that Mayrina ''can be'' very annoying {{Approval|Astarion|+1}} | ||
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* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Astarion|+1}} | * After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Astarion|+1}} | ||
''If you have met [[Auntie Ethel]], but haven't dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Astarion|+1}} | * After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Astarion|+1}} | ||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Astarion|+1}} | * Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Astarion|+1}} | ||
** OR Tell her to take time and celebrate {{Approval|Astarion|+1}} | ** OR Tell her to take time and celebrate {{Approval|Astarion|+1}} | ||
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* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Astarion|+1}} | * Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Astarion|+1}} | ||
''At [[Lora's House]]:'' | |||
* If you still haven't resolved the [[Save Vanra|quest]]: | * If you still haven't resolved the [[Save Vanra|quest]]: | ||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Astarion|+1}} | ** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Astarion|+1}} | ||
* After you have saved Vanra | * After you have saved Vanra, talk to Lora and choose '''any answer''' (including the one about a reward) {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Astarion|+1}} | ** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Astarion|+1}} | ||
'''At the [[Baldur's Mouth]] (and dealing with its employees)''' | |||
* Speaking to [[Jelliwig]] in the Baldur's Mouth basement, ask it wouldn't changing the article be delightfully naughty {{Approval|Astarion|+1}} | * Speaking to [[Jelliwig]] in the Baldur's Mouth basement, ask it wouldn't changing the article be ''delightfully'' naughty {{Approval|Astarion|+1}} | ||
* Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Astarion|+1}} | * Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Astarion|+1}} | ||
* Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Astarion|+1}} | * Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Astarion|+1}} | ||
'''The [[Crimson Draughts]]''' | |||
* If you are partnered with Astarion and he is in the party, decline [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Astarion|+1}} | * If you are partnered with Astarion and he is in the party, decline [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Astarion|+1}} | ||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Astarion|+1}} | ** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet ''</small> | ||
'''[[Devil's Fee]]''' | |||
* {{Skill|Persuasion|Persuade}} [[Helsik]] to give you first piece of information for free {{Approval|Astarion|+1}} | * {{Skill|Persuasion|Persuade}} [[Helsik]] to give you first piece of information for free {{Approval|Astarion|+1}} | ||
* Bargain with Helsik to provide you a free passage in to the House of Hope in exchange for a | * Bargain with Helsik to provide you a free passage in to the House of Hope in exchange for a "souvenir" {{Approval|Astarion|+1}} ''(Unique line for {{Class|Rogue}})'' | ||
* After returning from the [[House of Hope]], refuse to give | * After returning from the [[House of Hope]], {{Skill|Intimidation|refuse}} to give Helsik the promised item {{Approval|Astarion|+1}} | ||
'''The [[Elfsong Tavern]]''' | |||
* Convince [[Alan Alyth]] to lower the room price or to rent you it for free, using a class-based option for a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}} {{Approval|Astarion|+1}} ''(either option requiring various skill checks with DC from 18 to 20)'' | |||
''Talking to [[Lakrissa]] and [[Alfira]]:'' | |||
* In the hall, remind Lakrissa about your bet in the druid's grove, then ask for a kiss instead {{Approval|Astarion|+1}} | * In the hall, remind Lakrissa about your bet in the druid's grove, then ask for a kiss instead {{Approval|Astarion|+1}} | ||
** OR Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Astarion|+1}} | ** OR Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Astarion|+1}} | ||
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** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Astarion|+1}} | ** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Astarion|+1}} | ||
''Speaking to [[Harvard Willoughby]]:'' | |||
* Agree to participate in ''Laff Riot'', and then, in the first round | * Agree to participate in ''Laff Riot'', and then, in the first round, joke about "Wizard and shatter" {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Astarion|+1}} | ||
* In the second round | * In the second round, joke about "Sleeping with a dragonborn" OR Joke about "Zombie reanimator" {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Astarion|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
** | * In the third round, joke about the Dead Three OR Joke about "Cleric and ham" {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Astarion|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
* In the third round | |||
** | |||
''Talking to [[Dez Kanshaw]]:'' | |||
* Say he has enough left to buy a drink {{Approval|Astarion|+1}} | * Say he has enough left to buy a drink {{Approval|Astarion|+1}} | ||
** OR | ** OR Use a race-based line for a {{Race|Halfling}} or a {{Race|Half-Orc}} {{Approval|Astarion|+1}} ''(either option)'' | ||
* When Dez tells you about the job offered to his son by [[Three-Piece]], answer with a race-based line for a {{Race|Half-Orc}} {{Approval|Astarion|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]] | |||
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane's]] murder:'' | |||
* Express hope that the one who solves Devella's death will be just as diligent {{Approval|Astarion|+1}} | |||
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], successfully {{Skill|Deception|deceive}} Devella, pretending to be a trainee of Camber Fosrick {{ref|A fictional detective who appeared in a series of books and short stories written by a Cormyrian scribe Lodevin Parkar. More about him can be found at {{FRWiki|Camber Fosrick|long}}}} | |||
* Tell Devella that Bhaal himself is involved, then say you'll kill her in his name {{Approval|Astarion|+1}} | |||
<small>'''''Note: ''' The last option is available for non-{{Background|Haunted One|The Dark Urge}} characters, too; Devella and other Fists immediately turn hostile''</small> | |||
''Other interactions:'' | |||
* ''Talking to [[Skoona|Enforcer Skoona]],'' use class-based line for a {{Class|Barbarian}} or a {{Class|Monk}} {{Approval|Astarion|+1}} ''(either option)'' | |||
'''The [[Facemaker's Boutique]]'''<br> | |||
''Dealing with serial killer:'' | |||
* Interrupt [[Dolor]] when | * Interrupt [[Dolor]] when he's about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' Available if you have found and read at least one copy of Dolor's [[Bloodstained Parchment|list of targets]]''</small> | ||
* OR Choose to stay in the shadows and watch | :* OR Choose to stay in the shadows and watch {{Approval|Astarion|+1}} ''(Unique line for {{Class|Rogue}})'' | ||
''Talking to [[Devella Fountainhead]] after saving her from Dolor:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}} | * Playing as {{Background|Haunted One|The Dark Urge}}, say you did it only to kill her yourself {{Approval|Astarion|+1}} | ||
<small>'''''Note: ''' The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party''</small> | |||
'''[[Golbraith's Cellar]]''' | |||
* Ask | * Ask [[Golbraith Stredivas]] whether his son needs any help {{Approval|Astarion|+1}} ''(Unique line for {{Race|Duergar}})'' | ||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Astarion|+1}} | * Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Astarion|+1}} | ||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Astarion|+1}} | ** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Astarion|+1}} | ||
** OR, | ** OR Use a class-based line for a {{Class|Barbarian}}, a {{Class|Cleric}}, a {{Class|Fighter}}, a {{Class|Ranger}} or a {{Class|Wizard}}, or a race-based line for a {{Race|Drow}} {{Approval|Astarion|+1}} ''(either option)'' | ||
'''[[Graveyard (Lower City)|Graveyard]]'''<br> | |||
''Talking to [[Valmorba]]:'' | |||
* Inquire her about the grave of ''"M.Kurwin"'', then ask to borrow you a shovel (if you don't have one) {{Approval|Astarion|+1}} | |||
<small>'''''Note: ''' Available only if you have read the letter about it found on the dead body of [[Gomwick]] in [[Act One]]'' </small> | |||
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Astarion|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Astarion|+1}} ''(Requires {{Ability check|Deception|25}})'' | * Ask what he was doing in your father's grave {{Approval|Astarion|+1}} ''(Requires {{Ability check|Deception|25}})'' | ||
* | * {{Skill|Intimidation|Intimidate}} him into surrendering the loot to you {{Approval|Astarion|+1}} | ||
* OR Use unique lines for a {{Race|Dragonborn}} or a {{Class|Draconic Bloodline|Draconic Sorcerer}} {{Approval|Astarion|+1}} ''(either option)'' | |||
* Say "Thank goodness, you can keep it", and then: | * Say "Thank goodness, you can keep it", and then: | ||
** | ** {{Skill|Deception|Convince}} him the treasure is cursed {{Approval|Astarion|+1}} | ||
** Say the crate was promised for [[Nine-Fingers]], then | ** Say the crate was promised for [[Nine-Fingers]], then {{Skill|Intimidation|convince}} him to pay the fee for not breaking his snout {{Approval|Astarion|+1}} | ||
* | * Playing as a {{Race|Dragonborn}}, set to leave, and when he demands a fee, say you and he are practically kin {{Approval|Astarion|+1}} | ||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Astarion|+2}} | * Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Astarion|+2}} | ||
* Report Nina's attempts to Mortarch Gracie Scyre and then: | * Report Nina's attempts to Mortarch Gracie Scyre and then: | ||
Line 1,122: | Line 1,027: | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Astarion|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Astarion|+1}} | ||
''Dealing with grieving parents:'' | |||
* Suggest [[Anita Fischer|Anita]] and [[Elias Fischer]] a "much cheaper" solution to their problem {{Approval|Astarion|+1}} | * Suggest [[Anita Fischer|Anita]] and [[Elias Fischer]] a "much cheaper" solution to their problem {{Approval|Astarion|+1}} | ||
* Talking to [[Ulkov Sully]], pay him for making a coffin for Lily Fischer {{Approval|Astarion|+1}} | * Talking to [[Ulkov Sully]], pay him for making a coffin for little Lily Fischer {{Approval|Astarion|+1}} | ||
** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} character {{Approval|Astarion|+1}} | ** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} character {{Approval|Astarion|+1}} | ||
''Other interactions:'' | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Astarion|+1}} | * Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Astarion|+1}} | ||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Astarion|+1}} | * Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Astarion|+1}} | ||
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'''[[Grey Harbour Docks]]''' | |||
* Escape the [[Iron Throne]] with [[Ulder Ravengard]] alive {{Approval|Astarion|+1}} | |||
** ''At [[Flymm Cargo]],'' after returning from the the prison, surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Astarion|+1}} | |||
* Successfully | ''Talking to [[Big Huido]]:'' | ||
* Successfully {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]] {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})'' | |||
** Then say you'll just loot his corpse instead {{Approval|Astarion|+1}} | ** Then say you'll just loot his corpse instead {{Approval|Astarion|+1}} | ||
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})'' | * OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})'' | ||
** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})'' | ** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Astarion|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})'' | ||
* Ask him what if you just kill him and take everything {{Approval|Astarion|+1}} | * Ask him what if you just kill him and take everything {{Approval|Astarion|+1}} | ||
'''The [[Heapside Prison]]''' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}} | * Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Astarion|+1}} | ||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Astarion|+1}} | ** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Astarion|+1}} | ||
** OR Ask to have ''a squeak'' at what | ** OR Ask to have ''a squeak'' at what he's got {{Approval|Astarion|+1}} | ||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Astarion|+1}} | * Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Astarion|+1}} | ||
'''[[Highberry's Home]]''' | |||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Astarion|+1}} | * If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' This option requires successful passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''</small> | ||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Astarion|+1}} | * Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Astarion|+1}} | ||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Astarion|+1}} | * Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Astarion|+1}} | ||
'''The [[House of Grief]]''' | |||
* In front of the House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Astarion|+1}} | * In front of the House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Astarion|+1}} ''(Both options require {{Ability check|Deception|20}})'' | ||
* If [[Shadowheart]] remained loyal to {{Deity|Shar}}, deceive [[Mirie]] into giving you the box of collections {{Approval|Astarion|+1}} | * If [[Shadowheart]] remained loyal to {{Deity|Shar}}, deceive [[Mirie]] into giving you the box of collections {{Approval|Astarion|+1}} | ||
* Without talking to Mirie first, speak to [[Morann]] and convince him to let you | * Without talking to Mirie first, speak to [[Morann]] and convince him to let you in the Mapping Chamber using any check-based line {{Approval|Astarion|+1}} ''(either option)'' | ||
* | * After defeating [[Viconia DeVir]], choose to kill her {{Approval|Astarion|+1}} | ||
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small> | |||
'''The [[House of Hope]]'''<br> | |||
''Speaking to [[Hope]] or to her spirit:'' | |||
* Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition {{Approval|Astarion|+1}} | * Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition {{Approval|Astarion|+1}} | ||
** OR Continue the dialogue, then | ** OR Continue the dialogue, then call her mad {{Approval|Astarion|+1}} | ||
* When she says she needs you to ask a single question, answer you | * When she says she needs you to ask a single question, answer you won't tell her anything {{Approval|Astarion|+1}} | ||
* In front of the [[House_of_Hope#Archive|Archive]], say she is as helpful as a blunt dagger {{Approval|Astarion|+1}} | * In front of the [[House_of_Hope#Archive|Archive]], say she is as helpful as a blunt dagger {{Approval|Astarion|+1}} | ||
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Astarion|+1}} | * After freeing Hope from her chains, say you barely stand to look at her {{Approval|Astarion|+1}} | ||
* After defeating [[Raphael]], if [[Korrilla]] was knocked out, tell Hope you should have killed her {{Approval|Astarion|+1}} | * After defeating [[Raphael]], if [[Korrilla]] was knocked out, tell Hope you should have killed her {{Approval|Astarion|+1}} | ||
** OR | ** OR, If Korrilla was killed, say she didn't deserve to die {{Approval|Astarion|+1}} | ||
''Talking to the [[Archivist]],'' ask whether he'd like you to break bits of him {{Approval|Astarion|+1}} ''(Works regardless you talk about your contract or the [[Orphic Hammer]]; Requires {{Ability check|Intimidation|25}})'' | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* Provoke the fight with [[Haarlep]] {{Approval|Astarion|+1}} by either way of listed below: | * Provoke the fight with [[Haarlep]] {{Approval|Astarion|+1}} by either way of listed below: | ||
** When Haarlep asks you why you are here, answer | ** When Haarlep asks you why you are here, answer you've come to kill them | ||
** OR Refuse to undress for Haarlep | ** OR Refuse to undress for Haarlep | ||
** OR Choose to attack the incubus | ** OR Choose to attack the incubus | ||
<small> | <small>'''''Note:''' This option is available either before you shed your clothes or when they prompt you to lie on the bed''</small> | ||
:* OR Agree to lie down, then | :* OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you | ||
:* OR Roll a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out ''(Available regardless of roll result)'' | |||
:* OR Refuse to vow your body | :* OR Refuse to vow your body '''after''' the incubus asks for it | ||
'''[[Lady Jannath's Estate]]'''<br> | |||
* | ''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:'' | ||
* | * Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], {{Skill|Intimidation|tell}} them to stop or you will stick both their heads through the bloody painting {{Approval|Astarion|+1}} | ||
** OR Provoke a duel, using unique lines for a {{Race|Half-Orc}}, a {{Class|Fighter}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Astarion|+1}} ''(either option)'' | |||
''If Oskar Fevras '''was saved''' in Act One and the estate is now haunted'': | |||
* After initial fight with [[Poltergeist]]s, tell [[Firellia Jannath|Lady Jannath]] you are not one of her servants to order you around {{Approval|Astarion|+1}} | |||
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield's ghost]], speak to Jannath and Oskar and call their cooing ''"saccharine nonsense"'' {{Approval|Astarion|+1}} | |||
'''[[The Lodge|Society of Brilliance Lodge]]''' | |||
* Sell | * Sell [[Havkelaag]] the [[Githyanki Egg]] OR Donate it for free {{Approval|Astarion|+1}} ''(either option)'' | ||
''Talking to [[Ptaris]]:''<br> | |||
<small> | <small>'''''Note:''' Available only if you have sold the [[Githyanki Egg]] from the Creche Y'llek to [[Lady Esther]] in Previous Acts''</small> | ||
* When Ptaris asks you whether you are good or bad person, answer that you are good at being bad {{Approval|Astarion|+1}} | * When Ptaris asks you whether you are good or bad person, answer that you are good at being bad {{Approval|Astarion|+1}} | ||
** OR | ** OR Use class-based line for a {{Class|Rogue}} {{Approval|Astarion|+1}} | ||
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:'' | |||
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Astarion|+1}} | * If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Astarion|+1}} | ||
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Astarion|+1}} | * If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Astarion|+1}} | ||
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'''[[Lower City Sewers]]''' | |||
* ''Talking to [[Lorna Esthelian]],'' tell her that her boyfriend will show up eventually {{Approval|Astarion|+1}} | |||
* Successfully {{Skill|Deception|deceive}} him, saying you | * ''In the [[Abandoned Cistern]],'' agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Astarion|+1}} | ||
* If you let slip to Aradin that | |||
** OR | |||
'''The [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* Successfully {{Skill|Deception|deceive}} him, saying you haven't found the [[Aylin|Nightsong]] {{Approval|Astarion|+1}} | |||
* If you let slip to Aradin that you've found the Nightsong, tell him that she's immortal and tough {{Approval|Astarion|+1}} | |||
** OR {{Skill|Deception|Deceive}} or {{Skill|Intimidation|intimidate}} Aradin to make him stop pursuing the Nightsong {{Approval|Astarion|+1}} ''(Unique lines for Good, Neutral or Evil {{Class|Cleric}})'' | |||
** OR, Playing as a {{Class|Monk}}, {{Skill|Persuasion|persuade}} him {{Approval|Astarion|+1}} | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin's]] fate:'' | |||
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Astarion|+1}} | * Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Astarion|+1}} | ||
** OR Say you know where she is and might be willing to tell him, too {{Approval|Astarion|+1}} | ** OR Say you know where she is and might be willing to tell him, too {{Approval|Astarion|+1}} | ||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell Aylin that things will be easier if she goes quietly {{Approval|Astarion|+1}} | * Tell Aylin that things will be easier if she goes quietly {{Approval|Astarion|+1}} | ||
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Astarion|+1}} | ** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Astarion|+1}} | ||
''If you have betrayed Dame Aylin to Lorroakan:'' | |||
* After Aylin is defeated, tell Lorroakan it was pleasure doing business with him {{Approval|Astarion|+1}} | * After Aylin is defeated, tell Lorroakan it was pleasure doing business with him {{Approval|Astarion|+1}} | ||
* After Lorroakan has caged Aylin, tell him that eternity suits him {{Approval|Astarion|+1}} | * After Lorroakan has caged Aylin, tell him that eternity suits him {{Approval|Astarion|+1}} | ||
** OR Say it’s wonderful to see someone achieve their dreams {{Approval|Astarion|+1}} | ** OR Say it’s wonderful to see someone achieve their dreams {{Approval|Astarion|+1}} | ||
''In the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | * Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | ||
** Demand to release your | ** Demand to release your "master" or die {{Approval|Astarion|+1}} | ||
** OR Say you didn't like your | ** OR Say you didn't like your "master" anyway {{Approval|Astarion|+1}} | ||
** OR Ask the djinni for some gold {{Approval|Astarion|+1}} | ** OR Ask the djinni for some gold {{Approval|Astarion|+1}} | ||
** OR Ask him politely to release your ''companion'' now {{Approval|Astarion|+1}} ''(Available to all characters except {{Class|Wizard}})'' | ** OR Ask him politely to release your ''companion'' now {{Approval|Astarion|+1}} ''(Available to all characters except {{Class|Wizard}})'' | ||
'''The [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | |||
* Succeed a {{ | * Succeed a {{Skill|Religion}} check and pretend to be a relief crew for Banite guards {{Approval|Astarion|+1}} | ||
** OR Say | ** OR Say you've come to bathe in Banites' blood {{Approval|Astarion|+1}} | ||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Astarion|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | ** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Astarion|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | ||
''Talking to [[Zanner Toobin]] in the laboratory wing:'' | |||
* When Toobin | * When Toobin tells you about their collars, say that killing them all would be a good thing {{Approval|Astarion|+1}} | ||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Astarion|+1}} | * If you have killed Banites in the workroom, tell Toobin about it {{Approval|Astarion|+1}} | ||
''If you failed to switch off an activated [[Motivator]],'' convince Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} ''(either option)'' | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
* {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Astarion|+1}} ''(Unique lines for {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})'' | * {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Astarion|+1}} ''(Unique lines for {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})'' | ||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Astarion|+1}} | ** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} roll {{Skill|Persuasion}} instead of {{Skill|Intimidation}} for all others''</small> | ||
* Take | * Take Gondians' side and tell Wulbren you won't let hurt them {{Approval|Astarion|+1}} ''(All Ironhands except Barcus Wroot become hostile)'' | ||
** OR | ** OR Convince Wulbren to let the Gondians go away ''(Requires {{Ability check|Persuasion|20}})'' {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check||18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small> | ||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Wulbren Bongle]] | * If you have sided with [[Wulbren Bongle]], tell Barcus that there was no other way {{Approval|Astarion|+1}} | ||
* If you killed both [[Gondian]]s and [[Ironhand]]s, tell Barcus you did what you could {{Approval|Astarion|+1}} | |||
* If you killed both [[Gondian]]s and [[Ironhand]]s | ** OR Say that it is for the best if no one of them gets Baldur's Gate {{Approval|Astarion|+1}} | ||
* If you have sided with Gondians, tell Barcus that Wulbren was past saving {{Approval|Astarion|+1}} | |||
** OR Say that it is for the best if no one of them gets | |||
* If you have sided with Gondians | |||
** OR Say that Wulbren deserved to die {{Approval|Astarion|+1}} | ** OR Say that Wulbren deserved to die {{Approval|Astarion|+1}} | ||
* If you convinced both factions to make peace | * If you convinced both factions to make peace, tell Barcus you're impressed OR Say that he'll make a great leader of the Clan Ironhand {{Approval|Astarion|+1}} ''(either option)'' | ||
** OR Say he should have killed Wulbren {{Approval|Astarion|+1}} | |||
** Say he should have killed Wulbren {{Approval|Astarion|+1}} | |||
'''Other locations in Lower City'''<br> | |||
* ''In the [[Bloomridge Park]],'' speaking to [[Albert]], call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Astarion|+1}} | |||
* | * ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Astarion|+1}} | ||
* ''At the [[Counting House]],'' bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Astarion|+1}} | |||
* ''At [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] you are all going to die {{Approval|Astarion|+1}} | |||
<small>''''' Note:''' This option requires having Jaheira in your party </small> | |||
* ''At [[Flymm's Cobblers]],'' talking to [[Sally Flymm]], choose to "put her out of her misery" {{Approval|Astarion|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)'' | |||
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' choose to turn back when the [[Emperor]] warns you about becoming a thrall {{Approval|Astarion|+1}} | |||
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small> | |||
'''The [[Murder Tribunal]]''' | |||
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Astarion|+1}} <br> | * Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Astarion|+1}} <br> | ||
''Speaking with [[Sarevok Anchev]]:'' | |||
* Offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Astarion|+1}} | * Offer either [[Jaheira]] or [[Minsc]], or them both as a sacrifice to the Tribunal {{Approval|Astarion|+1}} | ||
* Tell Sarevok you actually were deciding who should get to kill him {{Approval|Astarion|+1}} | * Tell Sarevok you actually were deciding who should get to kill him {{Approval|Astarion|+1}} | ||
** | ** If you have Jaheira and/or Minsc in the party, ask any of them (or both) whether they would like to kill the old man, or you should do it yourself {{Approval|Astarion|+1}} | ||
* Being judged, say | * Being judged, say you've ended your victim and then cut off their hand {{Approval|Astarion|+1}} | ||
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Astarion|+1}} | ** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Astarion|+1}} | ||
** OR Say you killed them slowly and painfully {{Approval|Astarion|+1}} | ** OR Say you killed them slowly and painfully {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful {{Skill|Deception}} rolls on corresponding options '''do not''' give approval points''</small> | ||
:* OR Answer Sarevok that you | :* OR Answer Sarevok that you didn't kill this person, but you will kill him instead {{Approval|Astarion|+1}} | ||
* Agree to sacrifice [[Valeria]] in | * Agree to sacrifice [[Valeria]] in Bhaal's name, on Sarevok's order {{Approval|Astarion|+1}} | ||
<small> | <small>''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters have four different options here, all bringing approval''</small> | ||
''After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:'' | |||
* | * Tell [[Echo of Illasera]] that she wasn't quick enough if someone cut her down {{Approval|Astarion|+1}} | ||
* | * Tell [[Echo of Amelyssan]] that every kill is euphoria {{Approval|Astarion|+1}} | ||
** OR Say that nothing compares to your first kill {{Approval|Astarion|+1}} | ** OR Say that nothing compares to your first kill {{Approval|Astarion|+1}} | ||
'''The [[Bhaal Temple]]''' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, refuse to take it off {{Approval|Astarion|+1}} | * Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, refuse to take it off {{Approval|Astarion|+1}} | ||
* Talking to [[Orin]], tell her that you're not interested in abducted companion's fate OR That you won't stop her {{Approval|Astarion|+1}} ''(either option)'' | |||
''Speaking to Avatar of Bhaal after defeating Orin:'' | |||
* Tell {{Deity|Bhaal}} that you have no desire to harm anyone else {{Approval|Astarion|+1}} | * Tell {{Deity|Bhaal}} that you have no desire to harm anyone else {{Approval|Astarion|+1}} | ||
** OR Tell him that every night he possesses you your friends are in danger, and you | ** OR Tell him that every night he possesses you your friends are in danger, and you won't ''stand'' it {{Approval|Astarion|+1}} | ||
* Accept your | * Accept your Father's gift and blessings {{Approval|Astarion|+1}} | ||
<small> | <small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same</small> | ||
'''[[Campsite|Camp]] and Conversations'''<br> | |||
''After the spawn assault:'' | |||
* Tell Astarion that you are sorry for what happened to him {{Approval|Astarion|+1}} | * Tell Astarion that you are sorry for what happened to him {{Approval|Astarion|+1}} | ||
** OR | ** OR Tell him to move forward and get his revenge {{Approval|Astarion|+1}} | ||
* Say that the world can be a wonderful place if he cares for those who care for him | * Say that the world can be a wonderful place if he cares for those who care for him {{Approval|Astarion|+1}} | ||
* Ask whether you're special {{Approval|Astarion|+1}} | * Ask him whether you're special {{Approval|Astarion|+1}} | ||
* Agree that it doesn't matter whether the other spawn have to die in the Rite | * Agree that it doesn't matter whether the other spawn have to die in the Rite {{Approval|Astarion|+1}} | ||
''[[Astarion/Romance|Romance]]:''<br> | |||
''If Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]]'' | ''If Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]]'' | ||
* Agree to become his spawn AND to bed | * Agree to become his spawn AND to bed him ''"one last time, for the road"'' {{Approval|Astarion|+3}} | ||
<small> | <small>'''''Note:''' Without sexual intercourse, no approval is gained''</small><br> | ||
''Other companions:'' | |||
* When [[Vlaakith]] emerges at camp as a projection, convince [[Lae'zel]] to remain loyal to her {{Approval|Astarion|+1}} | |||
* When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Astarion|+1}} | * When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Astarion|+1}} | ||
'''[[The Pale Elf|Companion quest]]''' | |||
* | * When the party is attacked by other Cazador's spawn at night:'' | ||
** {{Skill|Deception|Deceive}} [[Leon]] and [[Aurelia]] | ** {{Skill|Deception|Deceive}} [[Leon]] and [[Aurelia]] into siding with Astarion {{Approval|Astarion|+1}} ''(if you know about the Rite)'' | ||
** {{Skill|Persuasion|Persuade}} or {{Skill|Intimidation|intimidate}} them to stand against Cazador {{Approval|Astarion|+1}} ''(if you haven't learned about the Rite yet)'' | ** {{Skill|Persuasion|Persuade}} or {{Skill|Intimidation|intimidate}} them to stand against Cazador {{Approval|Astarion|+1}} ''(if you haven't learned about the Rite yet)'' | ||
* In [[Cazador's Dungeon]], | * In [[Cazador's Dungeon]], promise [[Sebastian]] to set them free OR Ask whether they would be able to control hunger {{Approval|Astarion|+1}} ''(either option)'' | ||
* Successfully | * Successfully {{Skill|Persuasion|talk}} Astarion out of performing the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Astarion|+3}} | ||
== Disapproval == | |||
The following story and dialogue choices will cause [[Astarion]] to lose approval. | |||
== | === Act One === | ||
'''[[Emerald Grove]]'''<br> | |||
''In [[The Hollow]]:'' | |||
* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Astarion|-1}} | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Astarion|-1}} | ||
* After [[Lae'zel]] interrogates [[Zorru]] | * After [[Lae'zel]] interrogates [[Zorru]], berate her for being so rough {{Approval|Astarion|-1}} ''(unique lines for {{Race|Halfling}} and {{Race|Tiefling}})'' | ||
** OR, Playing as a Good {{Class|Cleric}} or a {{Class|Paladin}}, interrupt Lae'zel and call her cruel and cold after she threatens you {{Approval|Astarion|-1}} | |||
** OR, Playing as a Good {{Class|Cleric}}, interrupt Lae'zel and call her cruel and cold after she threatens you {{Approval|Astarion|-1}} | |||
* If you are confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Astarion|-1}} | * If you are confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Astarion|-1}} | ||
* Tell [[Locke]] and [[Komira]] that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}} | * Tell [[Locke]] and [[Komira]] that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}} | ||
''In the [[Sacred Pool]] and druid caves:'' | |||
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Astarion|-1}} | * Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Astarion|-1}} | ||
* Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspire) | <small>'''''Note: ''' Works either Nettie has or hasn't already scratched any party member with a deadly briar'' </small> | ||
* Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspire) {{Approval|Astarion|-1}} | |||
* Agree to kill the goblin horde's leaders for Zevlor {{Approval|Astarion|-1}} | * Agree to kill the goblin horde's leaders for Zevlor {{Approval|Astarion|-1}} | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Skill|Perception}} check | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you and tell her to relax {{Approval|Astarion|-1}} ''(requires passive {{Skill|Perception}} check and optionally a {{Skill|Insight}} check)'' | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''<br> | |||
''Talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]:'' | |||
* Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Astarion|-1}} | * Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Astarion|-1}} | ||
** OR Tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Astarion|-1}} | ** OR Tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Astarion|-1}} | ||
* After defeating Ethel, reject the offer to spare her in exchange for [[Auntie Ethel|fey hair]] {{Approval|Astarion|-5}} | * After defeating Ethel, reject the offer to spare her in exchange for the [[Auntie Ethel|fey hair]] {{Approval|Astarion|-5}} | ||
* OR | ** OR Order the hag to let Mayrina go {{Approval|Astarion|-5}} | ||
* Reject Mayrina's reward for saving her {{Approval|Astarion|-1}} | * Reject Mayrina's reward for saving her {{Approval|Astarion|-1}} | ||
''Dealing with [[Gandrel]]:'' | |||
* Reveal | * Reveal Astarion's identity to Gandrel {{Approval|Astarion|-10}} | ||
** OR, Don't rat Astarion out, but later in the dialogue don't allow him to kill | ** OR, Don't rat Astarion out, but later in the dialogue don't allow him to kill the hunter {{Approval|Astarion|-5}} | ||
* If Astarion kills Gandrel himself, say afterwards that the hunter need not to die {{Approval|Astarion|-1}} | * If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it {{Approval|Astarion|-1}} ''(either option)'' | ||
<small> | <small>'''''Note:''' The latter option available only if you '''don't know''' yet that Astarion is a vampire''</small> | ||
'''[[Blighted Village]]''' | |||
* Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Astarion|-5}} | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Astarion|-5}} | ||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}} | ||
** OR Attack the gang and, when Fezzerk begs for mercy, spare him {{Approval|Astarion|-1}} | ** OR Attack the gang and, when Fezzerk begs for mercy, spare him {{Approval|Astarion|-1}} | ||
* Untie [[Barcus Wroot]] off the windmill | * Untie [[Barcus Wroot]] off the windmill vane and tell him that he owes you nothing {{Approval|Astarion|-1}} | ||
'''[[Goblin Camp]]'''<br> | |||
''At the front gate and in the outer camp:'' | |||
* Smear the dung over your face on [[Olak|Sentinel Olak's]] demand | * Smear the dung over your face on [[Olak|Sentinel Olak's]] demand {{Approval|Astarion|-1}} | ||
* Tell [[Eight]] that you are sorry for the loss of his parents | * Tell [[Eight]] that you are sorry for the loss of his parents {{Approval|Astarion|-1}} | ||
''Inside the [[Shattered Sanctum]]:'' | |||
* Tell [[Priestess Gut]] you are ready to clear your head | * Tell [[Priestess Gut]] you are ready to clear your head {{Approval|Astarion|-1}} | ||
* Accept the [[Brand of the Absolute]] from Gut | * Accept the [[Brand of the Absolute]] from Gut {{Approval|Astarion|-1}} | ||
** OR, Speaking to [[Greez|Warlock Greez]], ask him to brand you {{Approval|Astarion|-1}} | ** OR, Speaking to [[Greez|Warlock Greez]], ask him to brand you {{Approval|Astarion|-1}} | ||
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were | * Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were {{Approval|Astarion|-1}} | ||
<small> | <small>'''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | ||
''In the [[Worg Pens]]:'' | |||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form) | * After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form) {{Approval|Astarion|-1}} | ||
'''[[Zhentarim Hideout]]''' | |||
* Purchase [[Oskar Fevras]] from [[Brem]] for the price | * Purchase [[Oskar Fevras]] from [[Brem]] for the initial price {{Approval|Astarion|-1}} | ||
** Give Oskar additional 200 gold after freeing him {{Approval|Astarion|-1}} | ** Give Oskar additional 200 gold after freeing him {{Approval|Astarion|-1}} | ||
'''[[Grymforge]]''' | |||
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Astarion|-1}} | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Astarion|-1}} | ||
* | ** Try to take the elevator and tell Magmar that you need to save [[Nere]] to obtain a [[Moonlantern]] {{Approval|Astarion|-1}} | ||
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Astarion|-1}} | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Astarion|-1}} | ||
* Pay your respect to the corpes of dead | * Pay your respect to the corpes of dead gnomes after dispatching [[Brathwen]] and [[Viss]] {{Approval|Astarion|-1}} | ||
* Agree to help [[Lunkbug]] find [[Philomeen]] | * Agree to help [[Lunkbug]] find [[Philomeen]] {{Approval|Astarion|-1}} | ||
* Stand up for the deep gnome slaves when Nere, once freed, is going to kill them {{Approval|Astarion|-1}} | * Stand up for the deep gnome slaves when Nere, once freed, is going to kill them {{Approval|Astarion|-1}} | ||
* Convince | * Convince the duergar to free the deep gnomes after the fight with Nere {{Approval|Astarion|-1}} | ||
'''[[Crèche Y'llek]]'''<br> | |||
''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | |||
* Persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him that you'll take it to a better crèche OR that you'll raise it yourself {{Approval|Astarion|-1}} ''(either option)'' | |||
** OR Use unique race-based line for a {{Race|Githyanki}} {{Approval|Astarion|-1}} | |||
''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | |||
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him that capacity for mercy is what separates us from feral beasts {{Approval|Astarion|-1}} | |||
** OR That his teacher obviously failed to instill discipline {{Approval|Astarion|-1}} | |||
<small>'''''Note: ''' If you fight Varrl and leave him knocked out, he cannot be brought to senses afterwards, therefore, these points cannot be gained''</small> | |||
''In the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | |||
* When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Astarion|-1}} | * When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Astarion|-1}} | ||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Astarion|-1}} | * Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Astarion|-1}} | ||
'''Other locations''' | |||
* In ''[[Owlbear Nest]]'', agree with [[Shadowheart]] when she asks not to loot the Selûnite chest {{Approval|Astarion|-1}} | |||
* On ''[[The Risen Road]]'', agree to fight the gnolls to save [[Rugan]] {{Approval|Astarion|-1}} | |||
* In ''[[Waukeen's Rest]]'', find and return [[Benryn]] the dowry if you find it before talking to him {{Approval|Astarion|-1}} <small>'''''Note: ''' Finding and returning him the dowry '''after''' Benryn asked to find it won't grant any disapproval''</small> | |||
* In ''[[Mountain Pass]]'', when encountering the githyanki patrol, show [[Voss]] the [[Mysterious Artefact]] {{Approval|Astarion|-1}} | |||
* In [[Festering Cove]] ([[Underdark]]), tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Astarion|-1}} | |||
'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Astarion|-5}} | * When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Astarion|-5}} | ||
* Discussing afterwards, tell Astarion that he might not be able to outfox the devil, but you will | * Discussing the offer afterwards, tell Astarion that he might not be able to outfox the devil, but you will {{Approval|Astarion|-1}} | ||
* Playing as a {{Class|Warlock}}, say that Raphael is "only a cambion" and that you can handle him | ** OR, Playing as a {{Class|Warlock}}, say that Raphael is "only a cambion" and that you can handle him {{Approval|Astarion|-1}} | ||
'''[[Campsite|Camp]] and Conversations'''<br> | |||
''Camp interactions:'' | |||
* At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger {{Approval|Astarion|-1}} | * At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger {{Approval|Astarion|-1}} | ||
* When he asks how you'd like to be killed, say you don't have to choose, OR that you would prefer one of the others/someone else to do it {{Approval|Astarion|-1}} ''(either option)'' | * When he asks how you'd like to be killed, say you don't have to choose, OR Say that you would prefer one of the others/someone else to do it {{Approval|Astarion|-1}} ''(either option)'' | ||
** OR Tell him you'll spill his guts first {{Approval|Astarion|-1}} | ** OR Tell him you'll spill his guts first {{Approval|Astarion|-1}} | ||
* After Astarion fails to read through [[Necromancy of Thay]], suggest that he give the book to Gale or to you, OR | * After Astarion fails to read through [[Necromancy of Thay]], suggest that he give the book to Gale or to you, OR Tell him to stop reading it {{Approval|Astarion|-1}} ''(either option)'' | ||
** OR, Playing as a {{Race|Githyanki}}, tell him to steel his mind and kill the spirits {{Approval|Astarion|-1}} | ** OR, Playing as a {{Race|Githyanki}}, tell him to steel his mind and kill the spirits {{Approval|Astarion|-1}} | ||
* If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. {{Skill|Persuasion|Talk her out}} of it {{Approval|Astarion|-1}} | |||
* After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time {{Approval|Astarion|-1}} | * After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time {{Approval|Astarion|-1}} | ||
* When Astarion wants to gossip about your sex with [[Lae'zel]], answer that it's none of his business | * When Astarion wants to gossip about your sex with [[Lae'zel]], answer that it's none of his business {{Approval|Astarion|-1}} | ||
* If Astarion died from the Lathander's Lance blast in [[Rosymorn Monastery]], resurrect him, then talk to him and | * If Astarion died from the Lathander's Lance blast in [[Rosymorn Monastery]], resurrect him, then talk to him and say you thought the tadpole protects him from the sunlight {{Approval|Astarion|-5}} | ||
* Playing as [[Shadowheart]] origin, confess to Astarion about your worshipping Shar and fail a {{Ability|Charisma}} roll {{Approval|Astarion|-1}} | |||
''[[Astarion/Romance|Romance]]:'' | |||
* Refuse him when he offers to sleep together | * Refuse him when he offers to sleep together {{Approval|Astarion|-1}} | ||
<small> | <small>'''''Note:''' Turning him down within the romance cutscene itself '''does not''' bring any disapproval''</small> | ||
* At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not" {{Approval|Astarion|-1}} | * At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not" {{Approval|Astarion|-1}} | ||
** OR Fail the {{Ability Check|Persuasion|15}} to make Astarion say '' | ** OR Fail the {{Ability Check|Persuasion|15}} to make Astarion say ''"please"'' {{Approval|Astarion|-1}} | ||
<small> | <small>'''''Note:''' This whole dialogue occurs only if you haven't slept with him earlier''</small> | ||
* If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR | * If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR Ask the spawn if he's feeling jealous {{Approval|Astarion|-1}} ''(either option)'' | ||
* Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew {{Approval|Astarion|-1}} | * Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew {{Approval|Astarion|-1}} | ||
''Other companions and camp followers:'' | |||
* Give the [[Necromancy of Thay]] to Gale, OR destroy it | * When [[Shadowheart]] comes to the camp all not herself, {{Skill|Persuasion|persuade}} her to have a rest at the camp. On the next morning, say you were mistaken to keep her around {{Approval|Astarion|-1}} | ||
* | <small>'''''Note:''' This scene occurs only if you have missed '''all''' opportunities to recruit the cleric at the beginning of the game''</small> | ||
* When it comes out that Shadowheart is a follower of {{Deity|Shar}}, say you didn't agree to join up with a Sharran, then tell her to leave {{Approval|Astarion|-1}} | |||
* Give the [[Necromancy of Thay]] to Gale, OR destroy it {{Approval|Astarion|-5}} ''(either option)'' | |||
** OR Read the book yourself {{Approval|Astarion|-1}} | |||
* Let [[Volo]] follow through his attempt to remove the parasite {{Approval|Astarion|-1}} | |||
* Shoo the [[Owlbear Cub]] out of the camp when it comes first OR second time {{Approval|Astarion|-1}} ''(either time)'' | * Shoo the [[Owlbear Cub]] out of the camp when it comes first OR second time {{Approval|Astarion|-1}} ''(either time)'' | ||
** OR Choose to attack him instead of feeding ''(works only with {{SAI|Speak with Animals}})'' | ** OR Choose to attack him instead of feeding ''(works only with {{SAI|Speak with Animals}})'' | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, after murdering the bard, try to put the blame on Astarion {{Approval|Astarion|-6}} ''(only if it is known he is a vampire)'' | |||
''Other conversations:'' | |||
* After the very first time using illithid powers, say the power that comes from the parasites cannot be trusted {{Approval|Astarion|-1}} | |||
<small>'''''Note:''' This dialogue is available only after using "illithid" dialogue line '''for the first time''' in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations'' </small> | |||
'''[[The Pale Elf|Companion quest]]'''<br> | |||
''At the long rest, when Astarion tries to bite you:'' | |||
* Botch the roll to read his mind through illithid ability {{Approval|Astarion|-5}} | |||
* Tell him to leave immediately {{Approval|Astarion|-10 and leaves the party}} | |||
* Fail to stake him (at any stage of the scene) {{Approval|Astarion|-10 and leaves the party}} | |||
''After his vampirism has been revealed:'' | |||
* On the next morning, if you did not permit him to bite you, say | * On the next morning, if you did not permit him to bite you, say he's lucky you didn't kill him {{Approval|Astarion|-1}} | ||
* When discussing Astarion's future '' | * When discussing Astarion's future ''"diet"'', forbid him to drink human blood {{Approval|Astarion|-5}} ''(either of two options)'' | ||
* | ** OR Tell him to figure out himself what an "animal" is or to get a stake through the heart {{Approval|Astarion|-10}} | ||
* After meeting [[Gandrel]], when Astarion says [[Cazador]] probably considers death too good for him, answer he's not wrong {{Approval|Astarion|-5}} | |||
** Then tell Astarion that he is on his own {{Approval|Astarion|-5}} | |||
* When he asks whose blood you'd ''hypothetically'' drink, refuse to discuss the subject {{Approval|Astarion|-1}} | * When he asks whose blood you'd ''hypothetically'' drink, refuse to discuss the subject {{Approval|Astarion|-1}} | ||
* When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} | * When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} | ||
===Act Two=== | === Act Two === | ||
'''[[Ruined Battlefield]]'''<br> | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins | * Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins {{Approval|Astarion|-1}} | ||
** OR Tell it to obey the goblins and stay {{Approval|Astarion|-1}} | ** OR Tell it to obey the goblins and stay {{Approval|Astarion|-1}} | ||
* Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means | * Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means {{Approval|Astarion|-1}} | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* Playing as a {{Class|Bard}}, a {{Class|Druid}} or a {{Class|Wizard}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer | * Playing as a {{Class|Bard}}, a {{Class|Druid}} or a {{Class|Wizard}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Astarion|-1}} | ||
''Dealing with [[He Who Was]]:'' | |||
* After ordering [[Madeline]] to hurt herself, stop her, saying she had done enough {{Approval|Astarion|-2}} | * After ordering [[Madeline]] to hurt herself, stop her, saying she had done enough {{Approval|Astarion|-2}} | ||
** OR Say her willing to hurt herself was enough {{Approval|Astarion|-2}} | ** OR Say her willing to hurt herself was enough {{Approval|Astarion|-2}} | ||
Line 1,528: | Line 1,416: | ||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Astarion|-1}} | ** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Astarion|-1}} | ||
''Elsewhere:'' | |||
* At the [[House in Deep Shadows]], lose | * At the [[House in Deep Shadows]], lose '''the second round''' of hide-and-seek to [[Oliver]] {{Approval|Astarion|-1}} | ||
* Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] | * Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] {{Approval|Astarion|-1}} | ||
* After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself | * After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself {{Approval|Astarion|-1}} | ||
** OR | ** OR Use a class-based line for a {{Class|Fighter}} {{Approval|Astarion|-1}} | ||
'''[[Last Light Inn]]''' | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Astarion|-1}} | * When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Astarion|-1}} | ||
* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Astarion|-1}} | * If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Astarion|-1}} | ||
''Speaking to [[Isobel]]'' during Marcus's assault, tell the cleric he is going to kidnap her {{Approval|Astarion|-5}} | |||
''Speaking to [[Cerys]],'' when she says they ran until found the inn, answer that she did the right thing {{Approval|Astarion|-1}} ''(unique lines for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
''Talking to [[Alfira]]:'' | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Astarion|-1}} | * Ask her about others, and then say that it was a cowardly move {{Approval|Astarion|-1}} | ||
* | * After [[Rescue the Tieflings|saving the tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Astarion|-1}} | ||
''Elsewhere in the inn:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart | * Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart {{Approval|Astarion|-1}} | ||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|save captured refugees]], promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back {{Approval|Astarion|-1}} ''(starts the quest, if you don't have it already)'' | * Speaking to drunken Rolan before trying to [[Rescue the Tieflings|save captured refugees]], promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back {{Approval|Astarion|-1}} ''(starts the quest, if you don't have it already)'' | ||
* After saving the refugees, when [[Bex]] asks why you helped, answer that you did it because they were in trouble {{Approval|Astarion|-1}} ''(unique line for a {{Class|Cleric}})'' | * After saving the refugees, when [[Bex]] asks why you helped, answer that you did it because they were in trouble {{Approval|Astarion|-1}} ''(unique line for a {{Class|Cleric}})'' | ||
'''[[Reithwin Town]]''' | |||
* In the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]] {{Approval|Astarion|-1}} | |||
'''[[Moonrise Towers]]'''<br> | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* When [[Z'rell]] orders you to decide the goblins' fate: | * When [[Z'rell]] orders you to decide the goblins' fate: | ||
** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Astarion|-1}} | ** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Astarion|-1}} | ||
<small> | <small>'''''Note:''' This option does not bring any points for {{Background|Haunted One|The Dark Urge}} character''</small> | ||
:* OR Set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Astarion|-1}} | :* OR Set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Astarion|-1}} | ||
''At the [[Moonrise Towers Prison]]:'' | |||
* Defeat [[Jasin]] and [[Sumera]], then escort [[Minthara]] out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself {{Approval|Astarion|-1}} | * Defeat [[Jasin]] and [[Sumera]], then escort [[Minthara]] out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself {{Approval|Astarion|-1}} | ||
* Speaking to the [[Warden]] for the first time, {{Skill|Deception|convince}} her of being [[Balthazar|Balthazar's]] closest confidante {{Approval|Astarion|-1}} | |||
* Speaking to [[Wulbren]], say they can die in prison for all you care {{Approval|Astarion|-1}} | |||
** Refuse to find tools for Wulbren {{Approval|Astarion|-1}} | |||
''Dealing with [[Araj Oblodra]]:'' | |||
* | * Tell Araj that Astarion does what you tell him to do {{Approval|Astarion|-3}} | ||
* | <small>'''''Note:''' If you are romancing the spawn, choosing the line "Yes. All mine" '''does not''' bring disapproval</small> | ||
:* Convince Astarion to bite Araj OR Order him directly to do it {{Approval|Astarion|-3}} ''(either option)'' | |||
:* While trying to convince the spawn, tell him not to be dramatic over just a bite {{Approval|Astarion|-3}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|-1}} | * Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|-1}} | ||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, propose to help him finish the contract {{Approval|Astarion|-1}} | * When speaking to the orthon initially, propose to help him finish the contract {{Approval|Astarion|-1}} | ||
* If you agreed to help Yurgir: | * If you agreed to help Yurgir: | ||
** Suggest to search the temple for | ** Tell Astarion it is a part of the plan {{Approval|Astarion|+1}}, then ask him not to blame you for a deal he can't keep {{Approval|Astarion|-1}} | ||
** Suggest to search the temple for Yurgir {{Approval|Astarion|-3}} | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and {{Skill|Deception|convince}} her that the orthon sold her to the party {{Approval|Astarion|-1}} | ** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and {{Skill|Deception|convince}} her that the orthon sold her to the party {{Approval|Astarion|-1}} | ||
''Dealing with [[Lyrthindor]]:'' | |||
* After killing any three rats in the temple, speak with another rat: | * After killing any three rats in the temple, speak with another rat: | ||
** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Astarion|-1}} | ** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Astarion|-1}} | ||
Line 1,589: | Line 1,481: | ||
'''[[Mind Flayer Colony]]''' | |||
* In the [[Tadpoling Centre]], choose to release pod captives {{Approval|Astarion|-1}} | * In the [[Tadpoling Centre]], choose to release pod captives {{Approval|Astarion|-1}} | ||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]] and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser {{Approval|Astarion|-1}} | * When Minthara tells you she is going to kill [[Orin]] and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser {{Approval|Astarion|-1}} | ||
* OR Declare you will be the saviours of Baldur's Gate. When Minthara objects, say the future she's planning is shaped by violence {{Approval|Astarion|-1}} | ** OR Declare you will be the saviours of Baldur's Gate. When Minthara objects, say the future she's planning is shaped by violence {{Approval|Astarion|-1}} | ||
* Then tell her that if she is going to Baldur's Gate, she'll do it alone {{Approval|Astarion|-1}} | |||
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Astarion|-1}} | ** OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Astarion|-1}} | ||
''Speaking to [[Cerys]]:'' | |||
* Tell Cerys that other will look up to her {{Approval|Astarion|-1}} | * Tell Cerys that other will look up to her {{Approval|Astarion|-1}} | ||
* Say you couldn't have done it without [[Jaheira|Jaheira's]] help {{Approval|Astarion|-1}} | * Say you couldn't have done it without [[Jaheira|Jaheira's]] help {{Approval|Astarion|-1}} | ||
* Tell her the [[Nightsong]] is the real hero {{Approval|Astarion|-1}} | * Tell her the [[Nightsong]] is the real hero {{Approval|Astarion|-1}} | ||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | * Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | ||
** Assure Ide that Mol is somewhere safe {{Approval|Astarion|-1}} | ** Assure Ide OR Umi that Mol is somewhere safe {{Approval|Astarion|-1}} ''(either of them)'' | ||
** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Astarion|-1}} | ** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Astarion|-1}} | ||
''Speaking to others:'' | |||
* Talking to [[Halsin]], if you still haven't helped him with lifting the [[Shadow Curse|curse]], promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Astarion|-1}} | * Talking to [[Halsin]], if you still haven't helped him with lifting the [[Shadow Curse|curse]], promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Astarion|-1}} | ||
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and agree to play together a show for the tiefling kids {{Approval|Astarion|-1}} | * Playing as a {{Class|Bard}}, talk to [[Alfira]] and agree to play together a show for the tiefling kids {{Approval|Astarion|-1}} | ||
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'''[[Campsite|Camp]] and Conversations'''<br> | |||
''Camp interactions'' | |||
* | * Playing as {{Background|Haunted One|The Dark Urge}}, when confronted about killing your companion instead of Isobel, pick any answer line '''except choosing to attack straightaway and using {{Skill|Deception}}''' {{Approval|Astarion|-5}} ''(either option)'' | ||
<small>''''' Note:''' Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid a fight is to succeed {{Ability check|Deception|30}}'' </small><br> | |||
''[[Astarion/Romance|Romance]]''<br> | |||
''At the long rest, when Astarion wants to speak to you (second romantic cutscene):'' | |||
* If you '''convinced''' him to bite [[Araj Oblodra]]: | |||
** Say you shouldn't have done it, and then add you had your best interests at heart {{Approval|Astarion|-5}} | |||
*** OR Ask him to stop whining {{Approval|Astarion|-15}} | |||
** OR Say the potion was worth it {{Approval|Astarion|-15}} | |||
** OR Propose to take his mind off the drow {{Approval|Astarion|-15}} | |||
* If you '''defended''' Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations: | |||
** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}} | ** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}} | ||
** OR | ** OR Agree to listen him up, then tell him you regret stopping him {{Approval|Astarion|-15}} | ||
* | * If you reached this point of romance after killing [[Yurgir]] (but '''not talking to Araj''' Oblodra): | ||
** OR Convince him to | ** Say you're not interested in his confessions (only once here) {{Approval|Astarion|-5}} | ||
* '''Further in the dialogue,''' say you slept with him only because you wanted some fun {{Approval|Astarion|-15}} | |||
** OR Convince him to have sex tonight by any means, then, when the cutscene continues, prompt him to say what he wants OR Ask whether it was bad for him {{Approval|Astarion|-15}} ''(either option)'' | |||
<small>'''''Note:''' '''ANY''' choice enlisted here makes Astarion break the relationship''</small> | |||
'''[[The Pale Elf|Companion quest]]''' | |||
* When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} | * When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} ''(This cutscene appears only if it hasn't occured in [[Act One]])'' | ||
* When Astarion at the camp proposes asking [[Raphael]] for help, discourage him from this idea OR Try to find out why he wants to do it {{Approval|Astarion|-1}} | |||
* When | <small>'''''Note:''' This dialogue will run differently depending on whether you know about his scars or not; all "negative" options bring equal disapproval''</small> | ||
* After [[Raphael]] reveals the true purpose of Astarion's scars, refuse to help the spawn stop [[Cazador]] {{Approval|Astarion|-3}} | * After [[Raphael]] reveals the true purpose of Astarion's scars, refuse to help the spawn stop [[Cazador]] {{Approval|Astarion|-3}} | ||
** OR Tell him that the [[Absolute]] is a greater evil {{Approval|Astarion|-1}} | ** OR Tell him that the [[Absolute]] is a greater evil {{Approval|Astarion|-1}} | ||
===Act Three=== | === Act Three === | ||
'''[[Rivington]]'''<br> | '''[[Rivington]]'''<br> | ||
'''[[Angleiron's Cellar]]''' | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way {{Approval|Astarion|-1}} | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way | |||
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians {{Approval|Astarion|-1}} | ** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians {{Approval|Astarion|-1}} | ||
'''[[Circus of the Last Days]]''' | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: "He hasn't ever been happy" OR "Right now" {{Approval|Astarion|-1}} ''(either)'' | * First question: "He hasn't ever been happy" OR "Right now" {{Approval|Astarion|-1}} ''(either)'' | ||
* Second question: ★ | * Second question: ★ "Freedom" OR "Tasty rat" {{Approval|Astarion|-1}} ''(either)'' | ||
* Third question: "Wooden sticks" OR ★ | * Third question: "Wooden sticks" OR ★ "Feeling a slave" {{Approval|Astarion|-1}} ''(either)'' | ||
<small> | <small>'''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test, even if they bring disapproval''</small> | ||
''Other actors and dealers:'' | |||
* Successfully catch [[Akabi]] the djinni on rigging the wheel, but apologise and say you were mistaken {{Approval|Astarion|-1}} | * Successfully catch [[Akabi]] the djinni on rigging the wheel, but apologise and say you were mistaken {{Approval|Astarion|-1}} | ||
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell [[Popper]] the kobold that graverobbing is a profane act {{Approval|Astarion|-1}} | * Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell [[Popper]] the kobold that graverobbing is a profane act {{Approval|Astarion|-1}} | ||
** If talking to Popper after defeating false | ** If talking to Popper after defeating false Dribbles, say that offering "treatoes" now is a bit callous {{Approval|Astarion|-1}} | ||
* Talk to [[Lucretious]] before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh {{Approval|Astarion|-1}} | * Talk to [[Lucretious]] before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh {{Approval|Astarion|-1}} | ||
* Volunteer Astarion to the stage as an assistant to [[Dribbles]] {{Approval|Astarion|-1}}, and then cheer him, telling "Go on!" {{Approval|Astarion|-1}} | * Volunteer Astarion to the stage as an assistant to [[Dribbles]] {{Approval|Astarion|-1}}, and then cheer him, telling "Go on!" {{Approval|Astarion|-1}} | ||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy | * Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy {{Approval|Astarion|-1}} | ||
** Break the lock on her cage {{Approval|Astarion|-1}} ''(works with or without {{SAI|Speak with Animals}})'' | ** Break the lock on her cage {{Approval|Astarion|-1}} ''(works with or without {{SAI|Speak with Animals}})'' | ||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Astarion|-1}} ''(either option)'' | * Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Astarion|-1}} ''(either option)'' | ||
** After defeating false | ** After defeating false Dribbles, talk to Crimson again and say you'd have killed him before he hurts anyone else {{Approval|Astarion|-1}} | ||
'''[[Open Hand Temple]]''' | |||
* Tell [[Bill|Brother Bill]] and [[Clements|Brother Clements]] that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Astarion|-1}} | |||
** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of a noble soul {{Approval|Astarion|-1}} | |||
* On the temple roof, tell [[Tara]] to stop eating the carrier pigeons {{Approval|Astarion|-1}} | |||
** OR, Playing as [[Gale]] origin, tell Tara that other aviary in the city is much better {{Approval|Astarion|-1}} | |||
* Near the temple, ask [[Lilly Beanbottom]] whether she knows that a murder is not a good thing {{Approval|Astarion|-1}} | |||
'''Near [[Requisitioned Barn]]''' | |||
* Donate some gold to [[Manip Nestor]] {{Approval|Astarion|-1}} | |||
* Talking to [[Mattis]] outside the barn, tell him to watch himself {{Approval|Astarion|-1}} | |||
<small>'''''Note:''' Available only if tiefling kids survived in previous Acts''</small> | |||
'''Elsewhere in [[Rivington]]''' | |||
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Astarion|-1}} | * Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Astarion|-1}} | ||
* Playing as a {{Class|Cleric}}, tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways | * Playing as a {{Class|Cleric}}, tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways {{Approval|Astarion|-1}} | ||
* At the [[Gur Camp]], promise [[Ulma]] to save their children after Astarion said that they're already dead {{Approval|Astarion|-1}} | |||
* At the [[Gur Camp]], promise [[Ulma]] to save their children after Astarion said that they're already dead | * Playing as the {{Background|Haunted One|The Dark Urge}}, resist the yearn to tear the [[Strange Ox]] apart {{Approval|Astarion|-1}} | ||
* Playing as the {{Background|Haunted One|The Dark Urge}}, resist the yearn to tear the [[Strange Ox]] apart | <small>'''''Note:''' Available if you haven't spoken to the Ox in [[Act Two]]''</small> | ||
<small> | |||
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Astarion|-1}} | * In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Astarion|-1}} | ||
'''Dealing with [[Orin|Orin's]] guises''' | |||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight | * If Orin is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Astarion|-1}} | ||
** | ** OR Tell her that both sides need a lesson {{Approval|Astarion|-1}} | ||
<small>'''''Note:''' This line belongs to the Custom origin (Tav). Other Origins have unique lines each''</small> | |||
:* OR Tell her that you're going to report to the commanding officer {{Approval|Astarion|-1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Astarion|-1}} | |||
** OR Propose to kill and kill again {{Approval|Astarion|-1}} | |||
'''[[Wyrm's Crossing]]''' | |||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight {{Approval|Astarion|-1}} | |||
** Threaten [[Edwynna|Gauntlet Edwynna]] OR Choose to attack her {{Approval|Astarion|-1}} ''(either option)'' | |||
''At [[Sharess' Caress]]:'' | |||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | * When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | ||
** Refuse to invite [[Halsin]] to the orgy, if the druid is in the party {{Approval|Astarion|-1}} | ** Refuse to invite [[Halsin]] to the orgy, if the druid is in the party {{Approval|Astarion|-1}} | ||
** Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough {{Approval|Astarion|-1}} | ** Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough {{Approval|Astarion|-1}} | ||
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Astarion|-1}} | * Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Astarion|-1}} | ||
<small> | <small>'''''Note:''' Available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small> | ||
* After defeating a mind flayer in [[Naoise Nallinto|Naoise Nallinto's]] private room, tell her that her arousal towards the creature is disgusting {{Approval|Astarion|-1}} ''(requires a successful passive {{Skill|Insight}} roll)'' | * After defeating a mind flayer in [[Naoise Nallinto|Naoise Nallinto's]] private room, tell her that her arousal towards the creature is disgusting {{Approval|Astarion|-1}} ''(requires a successful passive {{Skill|Insight}} roll)'' | ||
'''[[Wyrm's Rock Fortress]]''' | |||
* At the Flaming Fist barracks, | * At the Flaming Fist barracks, give [[Fist Reynash]] 300 gold to take the ferry {{Approval|Astarion|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]], let him arrest you {{Approval|Astarion|-1}} | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Astarion|-1}} | * Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Astarion|-1}} | ||
'''[[Lower City]]'''<br> | '''[[Lower City]]'''<br> | ||
'''[[Basilisk Gate Barracks]]''' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | * Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | ||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Astarion|-1}} | ** Outrage at him for stealing from people he is supposed to protect {{Approval|Astarion|-1}} | ||
** OR | ** OR Use a race-based line for a {{Race|Half-Orc}} or a {{Race|Drow}} {{Approval|Astarion|-1}} ''(either option)'' | ||
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small> | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, | * Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, then say you'd do exactly what she is doing {{Approval|Astarion|-1}} | ||
** OR Advise her to double their shifts and dock their pay {{Approval|Astarion|-1}} | ** OR Advise her to double their shifts and dock their pay {{Approval|Astarion|-1}} | ||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, | * Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, promise to stay out of trouble {{Approval|Astarion|-1}} | ||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Astarion|-1}} | * Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Astarion|-1}} | ||
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'''[[The Blushing Mermaid]]'''<br> | |||
''Talking to [[Bosun Gannet]]:'' | |||
* When he instructs you about the tavern rules, say you'll keep to them {{Approval|Astarion|-1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Astarion|-1}} | * After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Astarion|-1}} | ||
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:'' | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Astarion|-1}} | * When looking for a decision, propose to talk to Lora and calm her down {{Approval|Astarion|-1}} | ||
* | * Take the money from the hag for killing Lora, but then return and say you can't do it {{Approval|Astarion|-1}} | ||
''After [[Auntie Ethel]] reveals herself:'' | |||
* When she offers you an alliance in your crusade, decline, choosing either "Not a chance" or "Time to die" lines {{Approval|Astarion|-1}} | |||
** OR Use a class-based line for a {{Class|Paladin}} or a {{Class|Warlock}} {{Approval|Astarion|-1}} ''(either option)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Tell Svend that Siggy loves him {{Approval|Astarion|-1}} ''(Unique line for a {{Class|Bard}})'' | |||
* Tell Svend that Siggy | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Astarion|-1}} | ** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Astarion|-1}} | ||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Astarion|-1}} | * Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Astarion|-1}} | ||
'''[[Old Garlow's Place]]'''<br> | |||
''Before dealing with the [[Auntie Ethel|hag]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Astarion|-1}} | * Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Astarion|-1}} | ||
* Talking to [[Adrielle]], offer to have a look at the hex {{Approval|Astarion|-1}} | * Talking to [[Adrielle]], offer to have a look at the hex {{Approval|Astarion|-1}} | ||
* Speaking to [[Jatlo]] after you have removed his hex, tell him he has been charmed by hag {{Approval|Astarion|-1}} | * Speaking to [[Jatlo]] after you have removed his hex, tell him he has been charmed by hag {{Approval|Astarion|-1}} | ||
* After removing the hex and killing Jatlo, offer Mayrina help with the hag {{Approval|Astarion|-1}} ''( | * After removing the hex and killing Jatlo, offer Mayrina help with the hag {{Approval|Astarion|-1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Astarion|-1}} | * Talking to [[Kled]], tell him that they are safe now {{Approval|Astarion|-1}} | ||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Astarion|-1}} ''(either option)'' | * After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Astarion|-1}} ''(either option)'' | ||
''If you have killed [[Auntie Ethel]]:'' | |||
* If you haven't raised [[Connor Vinderblad]] from dead in [[Act One]], tell Mayrina it wasn't so amazing when the hag vomited a child {{Approval|Astarion|-1}} | * If you haven't raised [[Connor Vinderblad]] from dead in [[Act One]], tell Mayrina it wasn't so amazing when the hag vomited a child {{Approval|Astarion|-1}} | ||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Astarion|-1}} | * Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Astarion|-1}} | ||
'''The [[Elfsong Tavern]]''' | |||
* Meeting [[Lakrissa]] in the tavern hall, say you missed her {{Approval|Astarion|-1}} | * Meeting [[Lakrissa]] in the tavern hall, say you missed her {{Approval|Astarion|-1}} | ||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Astarion|-1}} | * Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Astarion|-1}} | ||
''Speaking to [[Harvard Willoughby]]:'' | |||
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about Harvard smelling funny OR Joke about "Dwarf and bulette"{{Approval|Astarion|-1}} ''(either option)'' | |||
* In the second round | * In the second round, joke about "Vampires" {{Approval|Astarion|-2}} | ||
* In the third round, joke about "Mind flayer and duergar" {{Approval|Astarion|-1}} | |||
* In the third round | |||
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane's]] murder:'' | |||
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], playing as a {{Class|Ranger}}, {{Skill|Persuasion|persuade}} her to use your help {{Approval|Astarion|-1}} | |||
** Agree | * If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail {{Approval|Astarion|-1}} | ||
* Agree to warn the targets for Devella {{Approval|Astarion|-1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to it to Devella, then say you're working against Bhaal {{Approval|Astarion|-1}} ''(two options depending on whether you actually have or have not the list of targets in the inventory)'' | |||
** OR Promise to stop your Father {{Approval|Astarion|-1}} | |||
'''[[Golbraith's Cellar]]''' | |||
* Tell [[Golbraith Stredivas]] that mind flayers are dangerous, and then tell him to leave the city {{Approval|Astarion|-1}} | * Tell [[Golbraith Stredivas]] that mind flayers are dangerous, and then tell him to leave the city {{Approval|Astarion|-1}} | ||
** OR Tell him that he should be fighting, hot hiding {{Approval|Astarion|-1}} | ** OR Tell him that he should be fighting, hot hiding {{Approval|Astarion|-1}} | ||
'''The [[Graveyard (Lower City)|Graveyard]]''' | |||
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Astarion|-1}} | * Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Astarion|-1}} | ||
* After digging up the "M.Kurwin" grave, ask [[Bugthimble]] whether he was buried here, and then pay him the "fee" he demands {{Approval|Astarion|-1}} | * After digging up the ''"M.Kurwin"'' grave, ask [[Bugthimble]] whether he was buried here, and then pay him the "fee" he demands {{Approval|Astarion|-1}} | ||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Astarion|-1}} | * Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Astarion|-1}} | ||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Astarion|-1}} | ** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Astarion|-1}} | ||
** OR Tell Nina to let her brother rest in peace {{Approval|Astarion|-1}} ''( | ** OR Tell Nina to let her brother rest in peace {{Approval|Astarion|-1}} ''(Unique line for a {{Class|Monk}})'' | ||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Astarion|-1}} | * Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Astarion|-1}} | ||
** Then tell Nina the Mortarch is right {{Approval|Astarion|-1}} | ** Then tell Nina the Mortarch is right {{Approval|Astarion|-1}} | ||
'''[[Grey Harbour Docks]]''' | |||
* After docking at the [[Iron Throne]], when [[Omeluum]] approaches your mind, convince him that other prisoners must be saved, too {{Approval|Astarion|-1}} ''(Requires {{Ability check|Persuasion|20}})'' | * After docking at the [[Iron Throne]], when [[Omeluum]] approaches your mind, convince him that other prisoners must be saved, too {{Approval|Astarion|-1}} ''(Requires {{Ability check|Persuasion|20}})'' | ||
* Upon returning from the prison, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Astarion|-1}} | * Upon returning from the prison, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Astarion|-1}} | ||
'''The [[House of Hope]]''' | |||
* Fail the {{Skill|Intimidation}} check on the [[Archivist]] {{Approval|Astarion|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])'' | * Fail the {{Skill|Intimidation}} check on the [[Archivist]] {{Approval|Astarion|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])'' | ||
* ''In the [[House_of_Hope#Boudoir|Boudoir]],'' tell [[Haarlep]] they can have your body, but not your mind {{Approval|Astarion|-1}} | * ''In the [[House_of_Hope#Boudoir|Boudoir]],'' tell [[Haarlep]] they can have your body, but not your mind {{Approval|Astarion|-1}} | ||
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'''The [[Sorcerous Sundries]]''' | |||
* | * Near the entrance, if you let slip to [[Aradin Beno|Aradin]] that you've found the Nightsong, tell him that she is in your camp {{Approval|Astarion|-1}} | ||
''Facing [[Lorroakan]] along with [[Dame Aylin]]:'' | |||
* Tell the wizard | * Tell the wizard you've come to stop him {{Approval|Astarion|-1}} | ||
** OR | ** OR Remind him of [[Ketheric Thorm|Ketheric's]] fate {{Approval|Astarion|-1}} | ||
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Astarion|-1}} | ** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Astarion|-1}} | ||
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Astarion|-1}} | ** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Astarion|-1}} | ||
'''The [[Steel Watch Foundry]]''' | |||
* When [[Zanner Toobin]] | * When [[Zanner Toobin]] tells you about their collars, say that it is selfish to value their families more than an entire city {{Approval|Astarion|-1}} | ||
* After razing down the Foundry, side with [[Wulbren Bongle]] and [[ | * After razing down the Foundry, side with [[Wulbren Bongle]] and tell Toobin that [[Gondian]]s have to die for the city OR Tell Toobin that the [[Ironhand]]s came for him {{Approval|Astarion|-1}} ''(either option)'' | ||
* If you have sided with Wulbren Bongle (and hence killed | * If you have sided with Wulbren Bongle (and hence killed Gondians), ask [[Barcus Wroot]] whether he wants to die, too {{Approval|Astarion|-1}} | ||
'''Other locations in Lower City'''<br> | |||
* ''At [[Crimson Draughts]],'' when [[Araj Oblodra]] invites you to come in, agree to follow her {{Approval|Astarion|-1}} | * ''At [[Crimson Draughts]],'' when [[Araj Oblodra]] invites you to come in, agree to follow her {{Approval|Astarion|-1}} | ||
* ''In the [[Cloister of Sombre Embrace]],'' after defeating [[Viconia DeVir]], tell her to go and vanish {{Approval|Astarion|-1}} | |||
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small> | |||
* ''At the bridge leading to the [[Counting House]] entrance,'' give [[Rags Deelarma]] a handful of coins {{Approval|Astarion|-1}} | |||
* ''Near the [[Crimson Draughts]],'' give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Astarion|-1}} | * ''Near the [[Crimson Draughts]],'' give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Astarion|-1}} | ||
* ''At | * ''At the [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] to listen to her mother {{Approval|Astarion|-1}} | ||
* ''At the [[Facemaker's Boutique]],'' interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', | * ''At the [[Facemaker's Boutique]],'' interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Astarion|-1}} ''(either option)'' | ||
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Astarion|-1}} | * ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Astarion|-1}} | ||
<small> | <small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small> | ||
* ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you | * ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don't want more rat puns {{Approval|Astarion|-1}} | ||
* ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Astarion|-1}} | * ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Astarion|-1}} | ||
* ''At the [[The Lodge|Society of Brilliance Lodge]],'' refuse to give the [[Githyanki Egg]] to | * ''At the [[The Lodge|Society of Brilliance Lodge]],'' refuse to give the [[Githyanki Egg]] to [[Havkelaag]] {{Approval|Astarion|-1}} | ||
* ''In the [[Lower City Sewers]],'' talking to [[Lorna Esthelian]], tell her that her date was a vampire {{Approval|Astarion|-1}} | * ''In the [[Lower City Sewers]],'' talking to [[Lorna Esthelian]], tell her that her date was a vampire {{Approval|Astarion|-1}} | ||
* ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Astarion|-1}} | * ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Astarion|-1}} | ||
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'''The [[Bhaal Temple]]''' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, agree to take it off {{Approval|Astarion|-1}} | * Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, agree to take it off {{Approval|Astarion|-1}} | ||
* Tell [[Orin]] that her vision of the fate of Baldur's Gate is exquisite {{Approval|Astarion|-1}} | |||
'''[[Campsite|Camp]] and Conversations''' | |||
''[[Astarion/Romance|Romance]]''<br> | |||
''After Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]], at the long rest cutscene:'' | |||
* Tell him he had to learn how not to become Cazador himself {{Approval|Astarion|-15}} | |||
** OR, When he asks what do you desire, answer you wanted him to be free, but he never will {{Approval|Astarion|-15}} | ** OR, When he asks what do you desire, answer you wanted him to be free, but he never will {{Approval|Astarion|-15}} | ||
** OR Discuss his proposal of becoming his spawn, then turn him down {{Approval|Astarion|-15}} | ** OR Discuss his proposal of becoming his spawn, then turn him down {{Approval|Astarion|-15}} | ||
** OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him {{Approval|Astarion|-15}} | ** OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him {{Approval|Astarion|-15}} | ||
<small> | <small>'''''Note:''' Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently''</small> | ||
'''[[The Pale Elf|Companion quest]]'''<br> | |||
''The night assault of the other Cazador's spawn in the camp:'' | |||
* Tell [[Leon]] and [[Aurelia]] that they can take Astarion to [[Cazador]] {{Approval|Astarion|-1}} | * Tell [[Leon]] and [[Aurelia]] that they can take Astarion to [[Cazador]] {{Approval|Astarion|-1}} | ||
* Speaking to the Leon and Aurelia, ask Astarion whether he has no heart | * Speaking to the Leon and Aurelia, ask Astarion whether he has no heart | ||
* After the fight, fail to persuade Astarion that you were only teasing him | * After the fight, fail to persuade Astarion that you were only teasing him {{Approval|Astarion|-3}} ''(If you are partnered with Astarion, this leads him to break the relationship)'' | ||
* Berate Astarion for deceiving the other spawn about their part in the Rite | * Berate Astarion for deceiving the other spawn about their part in the Rite {{Approval|Astarion|-3}} | ||
** Then tell him not to act haughty OR Ask him what does his own life matter {{Approval|Astarion|-1}} ''(either option)'' | ** Then tell him not to act haughty OR Ask him what does his own life matter {{Approval|Astarion|-1}} ''(either option)'' | ||
* Tell him that Cazador truly broke him OR | * Tell him that Cazador truly broke him OR Say that he shouldn't have given up {{Approval|Astarion|-1}} ''(either option)'' | ||
}} | ''In [[Cazador's Dungeon]]:'' | ||
* Fail to {{Skill|Persuasion|talk}} Astarion out of ascending {{Approval|Astarion|-1}} | |||
* Refuse to help him perform the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Astarion|-∞ Leaves the party}} ''(either option)'' | |||
** OR Interrupt the Rite once Astarion has started it {{Approval|Astarion|-∞ Leaves the party AND becomes hostile}} | |||
== Notes == | == Notes == | ||
{{notebegin}} | |||
{{reflist}} | {{reflist}} | ||
{{noteend}} | |||
[[Category:Approval]] | [[Category:Approval]] |
Latest revision as of 14:12, 19 March 2025
Overview | Approval | Banter | Romance |
Astarion approves decisive, inventive and cunning moves.
He likes demonstrating of power and autonomy, and appreciates snarkiness and mocking, unless he becomes the target himself. Astarion values gaining access to areas, items and / or necessary information by outwitting others. He also approves player character's choices that support independence (particularly his own) or lead to obtaining power, even hypothetical. Finally, Astarion is not above cruelty (unnecessary, too), naughtiness and sick jokes. The player character, however, does not have to be utterlly evil to gain his approval - Astarion gladly helps others, if the result is profitable and worth the efforts.
Astarion dislikes displays of weakness, as well as any acts of kindness or charity that offer no reward. He also disapproves, if the player character tries to rein him in or restrict him in any possible way. He despises moralizing over evil moves (including his own) and setting hopes to the help of any high-order beings. Finally, he disapproves wasting a slightest chance to gain even more power or refusing to do it deliberately.
The actions and choices listed on this page raise or lower Astarion's approval[1].
For more information about the approval system, see Approval.
Approval[edit | edit source]
The following story and dialogue choices will cause Astarion to gain approval.
Act One[edit | edit source]
- Speaking with the tieflings holding Lae'zel in a cage, choose to attack them
+1
- Speaking to Gimblebock near Chapel Entrance, choose to attack the gang
+1
- Refuse to help Zevlor persuade Kagha to let the tieflings stay
+2
- Scold Elegis for being scared of a few goblins OR Tell her to get to digging their own graves
+1 (either option)
- While speaking with Arron, say the refugees will be fine due to their devilish powers
+1
- Tell the tiefling kids trained by Asharak that they are going to die
+1
- OR, Playing as Wyll origin, tell Asharak he'll get them all killed
+1
- OR, Playing as Wyll origin, tell Asharak he'll get them all killed
- Make Zorru bow to Lae'zel
+1
- Offer to heal Pandirna for a price, but pocket the money and leave
+1
- Let Arka shoot Sazza
+1
- Tell Auntie Ethel about the tadpole in your head
+1
- While talking to/trading with Mattis, pocket his "lucky ring" straightaway OR tell him you've earned it
+1 (either option)
- Threaten Mol when first meeting her in the Tiefling Hideout
+1
- After successfully stealing the Idol of Silvanus for Mol, tell her that you will keep it for yourself
+1
In the Sacred Pool and druid caves:
- After resolving Arabella's fate, tell Kagha that you would have killed the girl outright
+1
- If Arabella has died, lie to Locke and Komira that Kagha will release her soon
+1
- When confronting Kagha about the Shadow Druids, choose to attack her
+1 (gains approval regardless of whether you've been successful convincing her to go against them or not)
- Attack Kagha after Zevlor asks you to kill her
+1
- Prod Nettie's bird twice
+1
- When Nettie asks you to take poison in case of ceremorphosis, attack her (no need to kill her)
+1
- While dealing with Topaz the bird via :
- Playing as a , talk to the squirrels listening to Alfira and first hush them not to ruin the song, then choose to sing along with them
+1
- Playing as a , pick Mirkon's pockets while he is charmed by the harpies
+1
- After saving Mirkon, tell him to stop snivelling or the harpies will be back
+1
- Kick Timber the squirrel
+1
While the Emerald Grove is preparing for the goblin attack
- Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the Absolute
+5
- Tell Mirkon you are not going to save him again OR Say that he's on his own
+1 (the formulation depends on whether you saved Mirkon from the harpies or not)
- If you start attacking the tieflings before Minthara arrives, betray her while speaking to her
+5
- Tell Pandirna that you are here for the show
+1
- Tell Lakrissa to buy you a drink to be even
+1 (this point may be earned either before attack or after defeating goblins)
- Playing as an or as a , instigate a fight with Minthara
+5
Note: Available only after you helped Minthara to slaughter the Grove
- Tell Brynna and Andrick to avenge Edowin
+1
- In the Underground Passage, heal Findal, then tell him you are here to finish the job, and kill him
+1
- After Auntie Ethel disappears, tell Demir and Johl they're on their own
+1
- After entering the Sunlit Wetlands, break the illusion by any available means, then say "BAA" to the Redcaps
+1 (works twice)
- Speaking with Auntie Ethel in Riverside Teahouse, tell her about the tadpole (if you haven't done so in the grove)
+1
- Let Astarion kill Gandrel, if you already know the spawn's true nature
+10
In the Overgrown Tunnel:
- Chasing after Auntie Ethel in her lair, speak to Lorin and ROAR at him
+1
- the Gnarled Door to let you in
+1
- When Auntie Ethel surrenders, let her go in exchange for the fey hair, with or without Mayrina
+5
If you killed Ethel:
- If you spared Mask of Regret, speak to her afterwards and choose to attack her
+1
- Playing as an evil , speak to Lorin again and tell him that it would be delightful to butcher everyone
+1
- Playing as a , take the off Efrin and laugh at him
+1
- Gain entrance to the village:
- the Ornate Mirror in the Apothecary's Cellar into letting you pass
+1
- Give Astarion the Necromancy of Thay during the cutscene
+5
- Deliver the final blow to Fezzerk when confronting him near the windmill
+1
- Untie Barcus Wroot off the windmill vane and demand a compensation from him
+1
- Untie Barcus Wroot off the windmill vane and demand a compensation from him
- Interrupt the bugbear and ogre couple in the barn
+1
Note: The latter option is available only if neither Shadowheart nor Wyll are in the party, otherwise one of them would interfere and try to stop the player
- After summoning Lump the Enlightened and ending your deal with him, let him have one lick
+1
Note: This approval can be gained the same way, too, if the ogres come to your camp to resolve the deal
Goblin Camp
At the front gate:
- Fling worg dung at Sentinel Olak
+1 (requires check and triggers a fight with gate guards)
At the outer camp:
- Yell "Boo, get off the stage!" at Volo as he performs
+1
- Stir the Owlbear Cub against the goblins through or
+1
- When Krolla tries to scam you after you won in a tour of chicken-chasing, demand your gold back and also all of hers, using illithid check
+1
- Tell Tracker Grikka that you will get answers from prisoners
+1
Talking with Crusher:
- Kiss Crusher's foot, then start licking it
+5
- Steal the ring from Crusher's toe after you kneel in front of him
+1
- Successfully use on Crusher and say you'll let his boss know of his plans
+1
- Make Crusher kneel and kiss your foot, using or illithid powers
+1
- If Crusher starts a fight, make him kiss your foot after defeating
+1
Inside the Shattered Sanctum:
- If Warrior Trinzas questions you about the ruckus outside, tell her that it was the sound of her friends dying
+1
- Tell Torturer Spike to let you put the prisoner through paces
+1
- OR Use unique lines for a or
+1 (either option)
- Then torture Liam yourself
+1
- OR Use unique lines for a or
- Tell Roah Moonglow that you killed her friends in the Zhentarim Hideout
+1
- Agree to endure Abdirak's teachings on Loviatar's doctrine
+5
- Pick a fight with Priestess Gut in the throne room or in her chambers
+1
- Tell Minthara that Sazza was too stupid to understand you prior
+1
Note: Sazza must be freed from the cage in Emerald Grove
In the Worg Pens:
- Tell goblin children to keep at the bear, OR to aim for his eye, OR to use sharper stones
+1 (either option)
- Refuse Halsin to help him save the Grove
+1
- Side with Karlach during Wyll's confrontation with her and recruit Karlach
+2
- At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns
+1 (triggers a fight with false paladins of )
- Talk with non-bloated Hyena via and pass the check to convince her that you are a god in mortal flesh
+1
- Order Flind to attack the survivors in the cave instead of you
+1
Note: These options are not mutually exclusive and can be used one after another subsequently, in given order, which allows to gain all three points
- Tell Rugan that you are here for the cargo, not to rescue him
+1
Waukeen's Rest and Zhentarim Hideout
- Tell Counsellor Florrick that she needs to find someone else to rescue Duke Ravengard
+1
- Leave Benryn to die under the wreckage
+1
Note: If you find the dowry after Benryn mentioned it, it won't grant any approval
- Kill Rugan on Zarys's order
+1
- Kill Rugan, if he survived Zarys's torture and your fight against other Zhentarim
+1
- Kill Rugan, if he survived Zarys's torture and your fight against other Zhentarim
- After purchasing Oskar Fevras from Brem, speak to the artist and call him a slave twice
+1
- Agree to defeat the duergar for Sovereign Spaw
+1
- After defeating the duergar, agree to help Glut usurp the circle
+1
- Steal Boots of Speed from Thulla
+1
- Ask Baelen Bonecloak for compensation before throwing him a scroll to escape the Bibberbang field
+1
- In Festering Cove, call BOOOAL a fake god and say you will kill him
+5
- OR Tell Kuo-toa priest to bow before BOOOAL's Chosen
+1
- OR Tell Kuo-toa priest to bow before BOOOAL's Chosen
- Push Corsair Greymon off of the boat on your first voyage to Grymforge
+1
- Tell Morghal and Orgarth that them keeping slaves is not a problem for you, and that you'll just kill them
+1 (immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)
When dealing with Ward Magmar:
- Ask Magmar how to get a slave of your own
+1
- Playing as a or as a , tell Magmar that he is squandering his slave
+1
- Try to take the elevator, then tell Magmar that saving Nere is a distraction
+1
- Tell him that Moonrise Towers holds the answers you need
+1
- After killing Magmar and Pistle, tell Skickpit to use the elevator to surface
+1 (further options to convince him won't bring more approval)
Freeing Nere from the cave-in:
- When Lunkbug tells you where to find Philomeen, answer that you'll take her head for a trophy
+1
- After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, OR tell this to Laridda directly
+1 (either option)
- After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, OR tell this to Laridda directly
- Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere
+1
- After rescuing Nere, tell him to finish the slaves, OR Choose to say nothing
+1 (either option)
- After defeating Nere, tell to the duergar and call the slaves a valuable asset, OR Say you won't interfere
+1 (either option)
- Attack Ellyka near the point of encounter with githyanki squad
+1
- Speaking to Kith'rak Voss, pass the check to find out he's using on you, and then attack him
+1
- Upon entering the Créche, first tell Gish Far'aag that Voss sent you; then pretend to be an avatar of Vlaakith and succeed a
DC 30 Performance check
+1
- Vandalise the portrait of Vlaakith
+1
In the Infirmary:
- If Lae'zel is using the zaith'isk, during the first phase convince her that the device kills instead of curing
+1
Note: To do this, succeed a passive DC 14 Perception check, then succeed a
DC 30 Wisdom check,
DC 30 Persuasion check or
DC 30 History check (the latter for only)
Note: To do this, succeed a DC 21 Wisdom check or
DC 21 Persuasion check or
DC 30 Deception check. This choice will permanently lower Lae'zel's by 2
In the Hatchery:
- Tell Varsh Ko'kuu that the last githyanki egg is clearly a dud
+1
- Tell Ko'kuu that if he gives you the egg, you'll sell it at best price OR make yourself an omelette
+1 Note: Any threat or doing harm to the egg makes Ko'kuu and hatchery guards hostile
In the Classroom:
- Offer to fight Youth Varrl when Sa'varsh Kethk asks for a challenger, and then indeed kill him
+1
At the Captain's Quarters and Inquisitor's Chamber:
- Tell Kith'rak Therezzyn that you have the Mysterious Artefact, then refuse to surrender it
+1 (provokes a fight with Therezzyn)
- Ask Ch'r'ai W'wargaz how he knows so much about you
+1
- Ask W'wargaz what you'll get in return for surrendering the weapon
+1, and then:
Note: characters have two different possibilities to gain an approval point here
- Refuse to hand over the artefact to W'wargaz, then convince Lae'zel to trust you by succeeding
DC 21 Persuasion check OR by reminding her of the zaith'isk (if you've learned the truth about it prior)
+1 (either option)
- Steal the Blood of Lathander from the Secret Chamber
+1
Raphael's deal
- When Raphael briefly takes you to the House of Hope, choose the lines:
- Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything
+1
- OR, Playing as a , tell Astarion that you can't fall into Raphael's trap
+1 (Unique line for Wyll origin)
- OR, Playing as a , tell Astarion that you can't fall into Raphael's trap
Camp and Conversations
Camp interactions:
- At the very first long rest, when Astarion says he'll keep watch, answer that you'll sleep better for it
+3
- When he asks how you'd like him to kill you, choose any way he proposes
+5 (either option)
Note: None of these available if playing as Gale origin
- If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. Tell Komira to slit her throat
+1 (Unique line for )
- After Astarion prompts you to call him beautiful (cutscene with a mirror), choose any answer (including the line about "shallow praise")
+1
- Playing as
+1
, confess to murdering the bard
- Agree to sleep with Astarion
+5 (starts the romance with the spawn)[2]
Note: Astarion might propose to spend a night together anytime in regular dialogue once his approval rate has come up to 40+, unless you have reached the point of camp celebration first
Other companions and camp followers:
- Resurrect a companion with Withers's help
+1 (Works only the first time you do it)
- At the very first long rest, tell Shadowheart to remain cautious on unfamiliar territory
+1
- When Shadowheart comes to the camp all not herself, choose to attack her
+1
Note: This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game
- Playing as Shadowheart origin, confess to Astarion about your worshipping Shar, then succeed a roll
+1
- When Lae'zel intends to kill everyone before turning into mind flayers, ask her to give you the knife, then slit her throat
+1
- When Wyll confronts Karlach at the camp, use any line to convince him to spare Karlach
+1 (either option)
- Tell Mizora she's not leaving your camp alive during her first appearance there
+1
- If you helped Minthara to raze the Emerald Grove, speak to her upon returning to the camp
+5
- When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him
+1 (starts the fight with the githyanki knight)
- Feed the Owlbear Cub when it first comes to the camp
+1
Other conversations:
Note: This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations.
Companion quest
At the long rest, when Astarion tries to bite you:
- Say you believe him
+5
- Playing as Karlach origin, say you'd like to help if it was not for your engine
+10
- Playing as Gale origin, agree but warn that he might bite off more than he can drink
+5
After Astarion's vampirism has been revealed:
- On the next morning, when other companions find it out, too:
- When discussing Astarion's future 'diet' , agree with him that feeding on your enemies sounds good
+5
- When he asks whose blood you'd hypothetically drink, name any other companion (including himself, too)
+1
- While speaking about Cazador, promise to watch his back OR Say you'll keep him safe if he does the same
+5 (either option)
Act Two[edit | edit source]
If entering the Shadow-Cursed Lands from the Grymforge:
- Playing as a , a or a , use a class-based answer when Harper Lassandra orders you to come closer
+1
- When the Shadows warp Harper Yonas, choose to run from the fight
+1
Note: The unique
option to "Abandon them" does not bring approval from AstarionIf entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:
- Convince the cowardly hyena in the convoy that it doesn't belong to goblins
+1 (requires sequentive check, and then either or check)
- Order Warrior Gronag to fetch the bone, after he orders the hyena to do the same
+1
- Convince the drider not to attack you if you killed the convoy before summoning him, using OR
+1 (either option)
- Traversing Shadow-Cursed Lands with the convoy, protect them from Harpers, thus maintaining your cover as a True Soul
+1
- OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the Moonlantern
+1
- OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the Moonlantern
Note: Immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the lantern during the battle
- If ambushing the convoy with the Harpers, start the dialogue with Kar'niss and it into giving you the lantern
+1
- Talking to the drider after defeating Harpers, convince it that you have infiltrated their ranks to gather information
+1
At the House in Deep Shadows:
- Ask Oliver whether he doesn't have anyone else to play with, then about his parents' names, and agree to play hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind
+1 (Immediately starts the fight with Oliver's "family")
When dealing with He Who Was:
- Agree to find Madeline's Ledger for him
+1
- Order Madeline to hurt herself as Ben and Marc did
+1 (Unique line for Evil )
Elsewhere:
- When talking to Dolly Thrice, ignore her pleads two times and keep the Moonlantern
+1
- After saving Rolan from the Shadows, tell him to shut up and be grateful
+1
Speaking to Jaheira:
- Talking to Jaheira for the first time, tell her that you are here on holiday
+1
- When talking to Jaheira inside the inn, refuse to drink spiked wine
+3
Dealing with Isobel and Marcus:
- If Marcus vouched for you at the entrance (in this case he will wait in Isobel's room):
- If Marcus assaults the inn (happens if you gained entrance with Mol's help):
- Playing as
+1 (available after the kidnap attempt AND if you haven't threatened her)
, tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior
Speaking to Counsellor Florrick:
- Ask whether the Flaming Fist are just going to stay around
+1
- OR Tell Florrick that you have no intentions to go into Moonrise Towers
+1
- OR Tell Florrick that you have no intentions to go into Moonrise Towers
- If Wyll is in the party, tell Florrick it's your business what had happened to him
+1
- OR, Playing as Wyll origin, say it was a devil deal that has gone terribly wrong
+1
- OR, Playing as Wyll origin, say it was a devil deal that has gone terribly wrong
Talking to His Majesty via :
Speaking to Cerys:
- When she tells you about their misfortunes, conclude that she abandoned others
+1 (use basic line or class-based one for , , or (except ))
- Ask her what they are doing here, then tell her not to lose hope to see others alive
+1 (starts the quest, if you don't have it already)
Talking to Alfira:
- After Marcus's assault, when she asks whether they cannot trust anyone, tell her to stop whining
+1
- Ask her about others, and then say that running was right call
+1
- When Alfira asks you how do you keep going, answer that you take one step at a time, OR That danger is your life, OR That you don't complain constantly
+1 (either option)
- When Alfira supposes that surviving tieflings were taken to the Moonrise Towers:
- Promise you will find them
+1 (starts the quest, if you don't have it already)
- OR Say you imagine the cultists are torturing them right now
+1
- Promise you will find them
- Take the reward from Alfira for rescuing the tieflings
+1
Note: Works if Lakrissa died. If she survived, talking to any of them starts the same cutscene, but this option does not gain approval
- Before trying to save captured refugees:
- If Danis died while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise
+1
- If Danis survived and reunited with Bex:
Dealing with Rolan, Cal and Lia:
- Speaking to drunken Rolan before trying to save captured refugees:
- If you have already saved him from the Shadows, say you're absolutely going to gloat
+1
- If either Cal or Lia (or both) died while saving attempt:
- If both siblings survived:
- If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly
+1
Talking to Ide after drunken Rolan has snapped on her:
- Say you're sorry, and then add that he is more immature than she is
+1
- OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil":
- When Ide shows you the book she means to keep for Rolan, convince her to give it to you, using any check-based line
+1 (either option)
- Help Mol win the game against Raphael using the , , , or options, or following Gale's advice (if he is in party)
+1 (either option)
Note: The cutscene continues towards this course only if you haven't ever seen his scars in any cutscene prior. If you haven't come to the inn at all, this option will occur in the dialogue with Raphael near the Thorm Mausoleum entrance
- After Mol is taken during the assault, tell Mattis she's probably dead already
+1
Talking to Harper Meygan mourning Yonas:
- Say that Yonas was better at jokes than at keeping himself alive
+1
- If you looted Yonas's body, offer Meygan to take Yonas's sword, then say you were kidding and keep it
+1
Talking to the Strange Ox via :
Elsewhere in the inn:
- When Manip Vidor says you are meant to be heading towards Moonrise, answer "doing your job, you mean"
+1
- Call Wulbren a prick when Barcus Wroot talks to him after you rescue him
+1
In the Reithwin Tollhouse:
- Convince Gerringothe Thorm to end herself by any available option
+1
Note: Requires sequentive DC 18 and then DC 21 rolls on various skills, including class-based options
In the House of Healing:
- Convince Malus Thorm to order his sisters to hone their blades on each other
+1
- OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing
+2 (comes one point by another subsequently)
At The Waning Moon:
- Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) up to three times total
+1(each time)
- Successfully entertain the brewer with your stories (through roll)
+1 (each time)
Note: If roll failed, successful subsequent roll earns a point of approval, nonetheless
- By any means make the Thisobald Thorm drink his "elixir" three times in a row, thus leading him to burst
+1
Witnessing Ketheric's trial (at the very first visit to Moonrise):
- If Minthara is judged:
- When Disciple Z'rell orders you to decide the goblins' fate, kill them through illithid powers
+1
Note: A
character will have several options, all gaining pointsTalking to Z'rell after the trial:
- If you killed the goblins, distract Z'rell with "your lusts for Astarion" when she searches your mind for the proof of your faith
+1 (Available only if you're romancing the spawn)
- Then ask her to show something real of the power that Absolute gifted her
+1
- Then ask her to show something real of the power that Absolute gifted her
- If you have already helped Balthazar to retrieve Nightsong, agree to kidnap Isobel on Z'rell's order
+1
At the Moonrise Towers Prison:
- When approaching Minthara being tortured:
- Say you expected to see her dismembered
+1
- Succeed the
DC 18 Wisdom check to reach out to Minthara's mind, tell her to play along, and then convince Jasin and Sumera that you have broken her
+1
- OR Say that the only thing you're going to break is them
+1 (starts a fight with the questioners, with Minthara taking your side)
- Say you expected to see her dismembered
- After the fight, escort Minthara out of Moonrise Towers and tell her where to find your camp
+1
- Speaking to the Warden for the first time, tell her that her face is bland, too
+1
- Talking to Lia or to Lakrissa, promise to help the tieflings escape
+1 (either of them; convincing Lakrissa requires a or an roll)
- Speaking to Wulbren, say that Barcus Wroot sent you OR Use any of check-based options
+1 (either option)
- Provide Wulbren with any tool capable of destroying a wall
+1
- When Wulbren, once freed, takes the boat and sails off without the party, let him go, using basic line or class-based for a or a Good
+1 (either option)
- If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners
+1
Dealing with Araj Oblodra:
Elsewhere in Moonrise Towers:
- Sever the connection between Linsella and Barnabus
+1
- At the Moonrise Towers docks, use illithid check on Acolyte Marls, then tell him to wash the worms off
+1
Final fight at the Moonrise:
- If you haven't come to Last Light Inn at all, before final fight for Moonrise Towers tell Jaheira you are a foe
+1
- At the rooftop, tell Ketheric that seeing your enemies cowed never gets old
+1
Note: This option requires first DC 21 Intimidation check or
DC 18 Persuasion check, and any of subsequent DC 30 checks, OR a
DC 10 Persuasion check if you have found and read Melodia's Letter to Ketheric
Dealing with Yurgir and his retinue:
- When speaking to the orthon initially, choose to attack him straightaway
+5
- OR Talk to Yurgir about his pact, succeed a passive check and three subsequent checks to make him kill the Merregons, shoot his Displacer Beast Nessa, and finally off himself
+5
- OR Talk to Yurgir about his pact, succeed a passive check and three subsequent checks to make him kill the Merregons, shoot his Displacer Beast Nessa, and finally off himself
Note: The check is not needed when playing as a or a
- If you agreed to help Yurgir:
- Reassure Astarion that it is all part of your plan
+1, then promise him you'll kill the orthon
+1
- Successfully of the Hoarding Merregon and ask for the potions used to charm Nessa
+1
- Speak to Nessa via and her that her love to the orthon is caused by dosed meat
+1
- Reassure Astarion that it is all part of your plan
Note: This option is available if the party has earlier investigated the dead spider carcass or detected thoughts of the merregon
Near Pedestal of Reckoning:
- When Shadowheart speaks of her destiny to go through the Shar's trials and become a Dark Justiciar:
- After finishing the trials, agree to search the Spear of Night for Shadowheart (if you don't have it yet)
+1
Dealing with Balthazar in his outpost:
- Agree to clear the way for the necromancer, then persuade him to assign Flesh to your help
+1
- Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her
+1 (Makes Balthazar and his minions hostile)
- Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her
In the Shadowfell:
- Near the Verge of Shadows, tell Shadowheart to find a new purpose for herself, then provoke a fight with her
+1
- If you have defeated Balthazar, choose to kill Aylin
+1
- OR, Playing as Shadowheart origin, off her yourself
+1
- OR, Playing as Shadowheart origin, off her yourself
In the Necrotic Laboratory:
- Talking to the Waking Mind via the Slack-Skinned Head, succeed the passive check and choose to consume their mind
+1
- Talking to Balthazar, successfully pretend to be a thrall
+1
Note: Available only if you helped the necromancer reach the Nightsong and let him take her to Ketheric
After the final fight with Apostle of Myrkul
Speaking to Minthara:
- If you haven't recruited her earlier, she will be intent to go to Baldur's Gate with you. Answer that you two make a good team
+1
- When she says she will never tire of sitting on dead men's thrones, answer you'll never tire of killing previous occupants
+1
- When Minthara tells you she is going to kill Orin, mention the cult might need a new leadership afterwards
+5
- When Minthara enquires about one more thing to explain...
- ... and asks why you slayed the tieflings in the Emerald Grove:
- ... and asks why you have come to Moonrise:
Talking to Aylin, if you let Balthazar take her from Shadowfell:
Speaking to Cerys:
- Tell her you're glad they are safe, and mention that Zevlor did his best
+1
- OR Say they are better off without Zevlor
+1
- OR Say they are better off without Zevlor
- Say you couldn't have done it without Jaheira's help, then ask her not to speak ill of the dead (i.e. Zevlor)
+1
- Tell her that people get paid for doing jobs
+1 (Unique line for )
Talking to Ide, Umi and Mattis:
- Tell any of them about Mol's eyepatch you have found down in the colony, and then:
Speaking to others:
- Tell Halsin the cursecurse was always his burden, not yours
+1
- Ask Art Cullagh whether the is everything he bothers about
+1
Note: These two options are available if you haven't eliminated the curse yet
- Tell Jaheira that she seems to enjoy herself, then say you're having the time of your life, too
+1
- Playing as a , decline Alfira's proposal to play together for the tiefling kids
+1
- Speaking to Wulbren, when he tells you about Sarevok, answer you pity that the man never succeeded
+1
Camp and Conversations
Camp followers:
- Tell Arabella that her parents are dead
+1 (Unique lines for , , (basic) or of )
- In the second romantic cutscene tell Astarion that you care about him, then choose any line
+3 (either option)
Note: This scene appears EITHER after you defended the spawn from Araj Oblodra's molestations in Moonrise OR after you have killed Yurgir and then visited Moonrise without talking to Araj (scenes layout will differ). The "care about" option advance your relations into partnered stage, while "a friend" option allows to end the romance without any approval loss
- When Astarion at the camp proposes asking Raphael for help, agree with his idea
+5
Note: This dialogue will run differently depending on whether you know about his scars or not; all options upholding the spawn's idea bring equal approval
- After Raphael reveals the true purpose of the spawn's scars, promise Astarion to help him kill Cazador
+5
Act Three[edit | edit source]
- Offer her help:
Note: For characters, offering Yenna either food or coin after using class-based line brings +1 more points
- OR Be rude to the girl:
- Agree to Wulbren's proposal to blow up the Steel Watch Foundry and take the Runepowder Bomb
+1 (Unique lines for , and
Circus of the Last Days
At the entrance:
- Convince Klaus to let you in, bribing him, using , , or any class-based option
+1
- Speaking with Zara the mummy, say you don't understand her, and then mime her grunting
+1
Dealing with Akabi the djinni:
- Tell him that he is VERY LOUD
+1
- Play the game and accuse the djinni of rigging the wheel
+1
- After returning from jungle, talk to the djinni again and say you have had much fun OR Promise he will pay for it
+1 (either option)
When passing Zethino's trial, choose answers:
- First question: ★ "When he's elbow deep in gore"
+1
- Second question: ★ "Revenge"
+1 OR "Me"
+2 (the latter is available if you're romancing the spawn)
- Third question: ★ "Breaking a nail"
+2 OR "Most things"
+1
Note: The ★ sign here marks the answers considered correct for the purposes of the test
Talking to Boney the mephit:
- Discussing his wife Stoney, choose any line, including class-based line for a
+1 (either option)
Dealing with Popper the kobold trader:
- Grab Dribbles's hand from his counter, and then:
Note: Unique lines for , or do not give approval [ Needs Verification]
Dealing with caged beasts:
- Talking to Shadow-Whiskers with , tell her to murder whoever she wants OR say "Sure thing, pussycat"
+1 (either option)
- Talking to Crimson, give him some meat OR promise to bring it later (if you don't have any in inventory)
+1 (either option)
Watching Dribbles's show:
- Say "What a corny joke" OR yell "Boo! Get off the stage!"
+1 (either option)
- Volunteer any companion to the stage as Dribbles's assistant, except Astarion himself and Minsc
+1
Note: If you volunteer Minsc to the stage, you'll get +2 instead of [+1] each time
- If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for
+1
Talking to Lucretious:
- After defeating false Dribbles, tell her that killing clowns is a rare treat
+1
- When Lucretious asks you to find real Dribbles, answer that you are expensive
+1
- When you deliver her Dribbles's remains, say it was pleasure to meet her
+1
- Tell Brother Bill and Brother Clements that if Father Lorgan had been pickier, he might still be alive
+1
- Agree to bear Monk Manifestation's curse and withstand its madness
+3
Around and inside the Requisitioned Barn
- Tell Manip Nestor you'll take a donation
+1
- Speak to the pig inside the barn without and call her bacon
+1
- Talk to Fist Rowan outside, and when he asks you to give him "one good reason", answer "Barn"
+1
Note: This option is available only if Orin is not impersonating Rowan
- Talk to Fist Broadhorn inside the barn and say you were just looking for anything worth stealing
+1
- OR Use class-based line for a , if you are caught inside the barn by Fist Madigan
+1
- OR Use class-based line for a , if you are caught inside the barn by Fist Madigan
- Report to Commander Lightfeather that his soldiers died horrible, painful deaths OR Say you've found what was left of them
+1 (depends on whether you have met Tara on the temple's roof or not)
- OR Tell him that his soldiers were eaten by a flying cat
+1
- OR, Playing as Gale origin, tell him that the enemy responsible is your tressym
+1
- OR Tell him that his soldiers were eaten by a flying cat
- Get more money out of Danzo Arkwright in return for the Zhentarim letters, using or
+1
- In the kennels, say "Woof" to Angry Mar'hyah twice
+1
- Playing as a , tell Angry Mar'hyah that Scratch is not a "property"
+1
- Playing as a , tell Angry Mar'hyah that Scratch is not a "property"
The smugglers' cave
- After defeating Caïros and his thugs, if Farlin survived, tell her that you were happy to help and ask who did you just kill
+1
- Then ask her about the Stone Lord and say you're ruthless, too, OR that you don't play nice
+1 (either option)
- OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too
+1
- Then ask her about the Stone Lord and say you're ruthless, too, OR that you don't play nice
Elsewhere in Rivington
- Agree to chase refugees out from Arfur's Mansion for half-price, and punch Zenovia Dawg when she tries to extort the full sum from you
+1 (Requires failing roll against her first)
- OR, Playing as Arfur Gregorio to chase them out for free and explain that you just enjoy brutalizing the poor
+1
, offer
- OR, Playing as Arfur Gregorio to chase them out for free and explain that you just enjoy brutalizing the poor
- Playing as a Baldurian character, tell Saer Grotpoll that his own accent is Rivingtonian
+1
- Promise the Strange Ox to keep its secret
+1 (if you haven't spoken to it in the Last Light Inn)
(if you have seen its thoughts in the Act Two)
- Speaking to Biscotti without , choose to bare your teeth and growl
+1 (works only the first time you speak to him)
- Playing as a , in the Abandoned Windmill basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer
+1
- At the Gur Camp, agree with Astarion when he tells Ulma that the tribe's children are already dead
+1
Dealing with Orin's guises
- If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation
+1 (Unique line for Lae'zel origin)
Note: Available if you have killed either Isobel or your companion in Act Two on demand of your butler
- If Orin is impersonating Dying Stone Lord Thug:
- Playing as an Evil , choose to make him suffer
+1
- If you succeeded a passive
DC 20 Perception check, choose to make him scream
+1
Wyrm's Crossing
Sharess' Caress:
- When trying to hire both Sorn Orlith and Nym Orlith:
Note: This option appears only if you are partnered with the spawn, but his companion quest is not finished yet
- Agree to invite Halsin, too, if the druid is in the party
+1
- Agree to sleep with Astarion on the drow twins' offer, if you haven't slept with him earlier in the walkthrough
+1
- Agree to invite Halsin, too, if the druid is in the party
- Tell Sauceman Chorizo that you can show him pleasures his husband never could
+1
- Tell Adventurer Drim that the word "adventurer" means nothing anymore
+1
- Pass the check to find Ffion's body in Fraygo's Flophouse
+1
Elsewhere in Wyrm's Crossing:
- Agree to deliver the gnome leader's head to Manip Falcäo
+1
- Provide Wulbren's head to Falcäo
+1
- Provide Wulbren's head to Falcäo
- At Carm's Garm, when Naaber pretends to be a dog, say "Correct. But nobody likes Naaber"
+1
Note: It may take several sequential attempts to speak with Naaber to get to these lines
- At The Velveteen Elixir, talking to Stylin' Horst, choose lines about "heady top notes" OR "burning rothé shit"
+1 (either option)
- Get access into Wyrm's Rock Fortress
+1 by either of following options:
- Showing the Admission Pass obtained from Arfur Gregorio
- Showing Lower City Pass obtained from Valeria
- Using Nashkellan's report (can be stolen from the Sword Coast Couriers)
- Bribing Blaze Elin
- Passing any of class-based checks
At the Flaming Fist barracks:
- Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you
+1
- When you spot Fist Reynash trying to open a chest, find out that he needs gold, and then tell him to get a grip
+1
Speaking to Manip Bakshi:
- Successfully use on him and pretend to be a new recruit
+1
- Tell him you've spotted another guard on stealing
+1 (requires
DC 10 Persuasion check if you have spotted Reynash's lockpick or
DC 15 Persuasion check if you didn't)
In the Audience Hall:
- Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that the Steel Watchers will eventually turn on everyone
+1
- Pass the Steel Watcher that confronts you at the coronation
+1
Note: This dialogue appears only if Karlach is not in the party
- Playing as Gortash explains your previous dealings: , when
- Agree to become allies with Gortash and slay Orin
+1
- Agree to witness the ceremony of Gortash's ordaining, saying "All right", OR "I'd never dream of missing it", OR "Let's get over"
+1 (either option)
- After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's Netherstones
+1
Talking to Duke Ravengard after the ceremony:
- Ask him whether the "new dawn" is what they call tyranny now
+1
- OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant
+1
- OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant
Note: Choosing this option starts the time-sensitive quest Free Counsellor Florrick
In the Wyrm's Rock Prison:
- After escorting Counsellor Florrick out, tell her she's proven to be a vital ally
+1
- Talking to the Unusual Skull, ask it to speak plainly
+1 (Requires
DC 18 Persuasion check)
Note: These options are available only if you were arrested, not if you entered the prison by any other means
Lower City
Basilisk Gate Barracks
- Talking to Fist Murphy, ask why he is standing on one leg, and then:
Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"
- Playing as a , talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and ask her to let it slide, just for once
+1
- Talking to Fist 'Edge' Arensen at the gallows, ask him to wait with threats until you commit a crime
+1
- Talking to Fist Miller after Florrick had been executed, say "Good riddance"
+1
- Talking to Thrastle Muria, ask if everyone in her neighbourhood is as friendly as she is
+1
Speaking to Liara Portyr and Lora Bergauz:
- Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens
+1
- Promise to help Lora find her daughter, for free or for a certain price
+1 (Unique line for )
- If you already know that Vanra died, tell this to Lora, then say you did your best
+1
The Blushing Mermaid
Talking to Bosun Gannet:
- When he instructs you about the tavern rules, ask what to do if you want to use the latrine
+1
- Ask Gannet about the missing kid, and then say you didn't think a tough guy would be scared of a little knife
+1
Talking to the hag masking as Captain Grisly:
- Inquire her about Vanra, and then ask how do you know she's not lying
+1
- When looking for a decision, suggest to pay Lora
+1
- Agree to take the money from the hag for killing Lora
+1
- Agree to kill Lora, then return and tell the hag you've changed your mind and she should surrender Vanra
+1
- After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
- If you have already killed Lora, tell Ethel to thank you
+2
- When Ethel offers you to become an ally in your crusade, agree to have a deal
+1 (Unique line for )
- After using Hag's Bane on Auntie Ethel, say "That's it – cough her up, hag"
+1
- Ask whether Svend is really worried about a date when the army of the Absolute can attack any moment
+1
Other patrons of the tavern:
- Talking to Nesha Leesha, warn her about the serial killer, then say you've probably mistaken her for someone else
+1
- Speaking to Zena, tell her that if a child was in this dump, they deserve to be "nabbed"
+1
Old Garlow's Place
First time visiting the place:
- If you found the group without reading any of their posters, ask Adrielle to calm down
+1
- After the Hag Survivors attacked the party, tell Hydrangea Wubb that all you care about is killing the hag
+1
Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One
Dealing with hexed Mayrina:
- Using , call her condition hilarious OR Tell her to SPIT IT OUT
+1 (either option)
- Without , ask Mayrina how did she get herself turned into a sheep
+1
- Talking to Adrielle, say her that if they have pissed off a hag, they're screwed
+1
- OR Tell her you hate dolls
+1
- Talking to Kled, say Mayrina is more sour, not sweet
+1
- Talking to Jatlo (before removing his hex), tell him "Less complaining, more searching"
+1
Speaking to Jatlo after you have removed his hex:
After removing the hex and killing Jatlo:
- Speaking to Mayrina, ask her how is her husband's condition
+1
- Tell Mayrina she was an adorable sheep
+1
- Say you're helping her for the last time
+1
- Tell Mayrina they will have to deal with this themselves
+1
- Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards
+1
- After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem
+1
If you have met Auntie Ethel, but haven't dealt with her yet:
If you have killed Ethel:
- Talking with Mayrina, her to let Connor go
+1
- If you haven't raised Connor from dead in Act One, tell Mayrina that killing the hag was even more amazing than revenge
+1
- OR Say you prefer thank-yous of a coin variety
+1
- OR, If Vanra died, say you don't feel amazing because of it
+1
- OR Say you prefer thank-yous of a coin variety
- When Mayrina asks you whether you have saved Vanra, answer that of course you did it
+1
- Playing as a or a , tell EITHER Mayrina OR Kled that you killed a perversion of everything natural
+1
At Lora's House:
- If you still haven't resolved the quest:
- After you have saved Vanra, talk to Lora and choose any answer (including the one about a reward)
+1 (either option)
At the Baldur's Mouth (and dealing with its employees)
- Speaking to Jelliwig in the Baldur's Mouth basement, ask it wouldn't changing the article be delightfully naughty
+1
- Talking to Falael outside Baldur's Mouth, muddle her count
+1
- Talking to Estra Stir after you have defeated Gortash, say you'd rather never hear that prick's name again
+1
The Crimson Draughts
- If you are partnered with Astarion and he is in the party, decline Araj Oblodra's invitation to come in, saying you saw how Araj made him feel
+1
Note: This option is available and brings approval if you did not convince the spawn to drink Araj's blood in Act Two AND if his companion quest is not finished yet
- Helsik to give you first piece of information for free
+1
- Bargain with Helsik to provide you a free passage in to the House of Hope in exchange for a "souvenir"
+1 (Unique line for )
- After returning from the House of Hope, to give Helsik the promised item
+1
The Elfsong Tavern
- Convince Alan Alyth to lower the room price or to rent you it for free, using a class-based option for a , a , a , a or a
+1 (either option requiring various skill checks with DC from 18 to 20)
Talking to Lakrissa and Alfira:
- In the hall, remind Lakrissa about your bet in the druid's grove, then ask for a kiss instead
+1
- Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it
+1
Speaking to Harvard Willoughby:
- Agree to participate in Laff Riot, and then, in the first round, joke about "Wizard and shatter"
+1
- In the second round, joke about "Sleeping with a dragonborn" OR Joke about "Zombie reanimator"
+1 (either option)
- OR the public
+1 (Requires successful
DC 20 Intimidation check)
- OR the public
- In the third round, joke about the Dead Three OR Joke about "Cleric and ham"
+1 (either option)
- OR the public
+1 (Requires successful
DC 25 Intimidation check)
- OR the public
Talking to Dez Kanshaw:
- Say he has enough left to buy a drink
+1
- When Dez tells you about the job offered to his son by Three-Piece, answer with a race-based line for a
+1
Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:
- Express hope that the one who solves Devella's death will be just as diligent
+1
- If you haven't found the serial killer's list of targets, successfully Devella, pretending to be a trainee of Camber Fosrick [3]
- Tell Devella that Bhaal himself is involved, then say you'll kill her in his name
+1
Note: The last option is available for non-
characters, too; Devella and other Fists immediately turn hostileOther interactions:
- Talking to Enforcer Skoona, use class-based line for a or a
+1 (either option)
The Facemaker's Boutique
Dealing with serial killer:
- Interrupt Dolor when he's about to kill Figaro Pennygood, saying "Back off. That’s my kill."
+1
Note: Available if you have found and read at least one copy of Dolor's list of targets
Talking to Devella Fountainhead after saving her from Dolor:
Note: The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party
- Ask Golbraith Stredivas whether his son needs any help
+1 (Unique line for )
- Say that mind flayers are dangerous, and then add that you'll take it from here
+1
Graveyard
Talking to Valmorba:
- Inquire her about the grave of "M.Kurwin", then ask to borrow you a shovel (if you don't have one)
+1
Note: Available only if you have read the letter about it found on the dead body of Gomwick in Act One
Dealing with Bugthimble at the "M.Kurwin" grave:
- Ask what he was doing in your father's grave
+1 (Requires
DC 25 Deception check)
- him into surrendering the loot to you
+1
- OR Use unique lines for a or a
+1 (either option)
- Say "Thank goodness, you can keep it", and then:
- him the treasure is cursed
+1
- Say the crate was promised for Nine-Fingers, then him to pay the fee for not breaking his snout
+1
- him the treasure is cursed
- Playing as a , set to leave, and when he demands a fee, say you and he are practically kin
+1
Dealing with Nina Dortmell and Mortarch Gracie Scyre:
- Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options
+2
- Report Nina's attempts to Mortarch Gracie Scyre and then:
Dealing with grieving parents:
- Suggest Anita and Elias Fischer a "much cheaper" solution to their problem
+1
- Talking to Ulkov Sully, pay him for making a coffin for little Lily Fischer
+1
Other interactions:
- Speaking to Maude, ask what use do the dead have with flowers
+1
- Playing as a , tell Gothric Rillyn he should have learned the signs of a dangerous mark
+1
- OR, If you have already recruited Minsc, say you'll tell the Stone Lord how Gothric called him
+1
- OR, If you have already recruited Minsc, say you'll tell the Stone Lord how Gothric called him
- Escape the Iron Throne with Ulder Ravengard alive
+1
- At Flymm Cargo, after returning from the the prison, surrender Redhammer to Allandra Grey
+1
- At Flymm Cargo, after returning from the the prison, surrender Redhammer to Allandra Grey
Talking to Big Huido:
- Successfully him and pretend to be a representative of The Guild
+1 (Unique lines for and )
- OR him into surrendering the Guild shipment
+1 (Unique lines for and )
- Ask him what if you just kill him and take everything
+1
The Heapside Prison
- Talking to Skittle via , call him a "rat-ical mercantile rodent"
+1
- Ask him whether his business is rat-ified by the local merchant's league
+1
- If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell Roger and Cora Highberry you hope they enjoy it
+1
Note: This option requires successful passive DC 18 Medicine check, or
DC 10 Perception check for a character
- Ask Molly the Orphan whether she knows her father is dead
+1
- Tell Timmy the Orphan that there are bigger problems at the city now
+1
The House of Grief
- In front of the House of Grief, deceive Arves into giving you money (with or without using on him first)
+1 (Both options require
DC 20 Deception check)
- If Shadowheart remained loyal to , deceive Mirie into giving you the box of collections
+1
- Without talking to Mirie first, speak to Morann and convince him to let you in the Mapping Chamber using any check-based line
+1 (either option)
- After defeating Viconia DeVir, choose to kill her
+1
Note: You need to knock her out in the battle to speak to her afterwards
The House of Hope
Speaking to Hope or to her spirit:
- Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition
+1
- When she says she needs you to ask a single question, answer you won't tell her anything
+1
- In front of the Archive, say she is as helpful as a blunt dagger
+1
- After freeing Hope from her chains, say you barely stand to look at her
+1
- After defeating Raphael, if Korrilla was knocked out, tell Hope you should have killed her
+1
Talking to the Archivist, ask whether he'd like you to break bits of him +1 (Works regardless you talk about your contract or the Orphic Hammer; Requires
DC 25 Intimidation check)
In the Boudoir:
- Provoke the fight with Haarlep
+1 by either way of listed below:
- When Haarlep asks you why you are here, answer you've come to kill them
- OR Refuse to undress for Haarlep
- OR Choose to attack the incubus
Note: This option is available either before you shed your clothes or when they prompt you to lie on the bed
- OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you
- OR Roll a or check to resist the incubus and choose to fight your way out (Available regardless of roll result)
- OR Refuse to vow your body after the incubus asks for it
Lady Jannath's Estate
If Oskar Fevras was not saved in Act One:
- Speaking with Sir Gorran Penghyst and Lord Delwaer Jeth, them to stop or you will stick both their heads through the bloody painting
+1
If Oskar Fevras was saved in Act One and the estate is now haunted:
- After initial fight with Poltergeists, tell Lady Jannath you are not one of her servants to order you around
+1
- After you have dealt with Kerry Evenfield's ghost, speak to Jannath and Oskar and call their cooing "saccharine nonsense"
+1
- Sell Havkelaag the Githyanki Egg OR Donate it for free
+1 (either option)
Talking to Ptaris:
Note: Available only if you have sold the Githyanki Egg from the Creche Y'llek to Lady Esther in Previous Acts
Speaking to Omeluum after you have rescued it from the Iron Throne:
- If you failed to save Ulder Ravengard, say the Duke meant nothing to you
+1
- If you have failed to save the majority of Gondian prisoners, say they meant nothing to you
+1
- If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job
+1 (Omeluum becomes hostile to the party)
- Talking to Lorna Esthelian, tell her that her boyfriend will show up eventually
+1
- In the Abandoned Cistern, agree with the Emperor when it refuses to save Minsc from the Absolute
+1
The Sorcerous Sundries
Talking to Aradin near the entrance:
- Successfully him, saying you haven't found the Nightsong
+1
- If you let slip to Aradin that you've found the Nightsong, tell him that she's immortal and tough
+1
Talking to Lorroakan before resolving Dame Aylin's fate:
Facing Lorroakan along with Dame Aylin:
If you have betrayed Dame Aylin to Lorroakan:
- After Aylin is defeated, tell Lorroakan it was pleasure doing business with him
+1
- After Lorroakan has caged Aylin, tell him that eternity suits him
+1
In the Sorcerous Vault:
- Speaking to Yafeu once he's escaped the Peculiar lamp:
The Steel Watch Foundry
Talking to Tamia Holzt, if she spotted you in the Foundry:
- Succeed a check and pretend to be a relief crew for Banite guards
+1
- OR Say you've come to bathe in Banites' blood
+1
- OR Use any of class-based options to inspire Gondians to rebel
+1 (Requires
DC 18 Intimidation check or
DC 18 Persuasion check, depending on character class)
- OR Say you've come to bathe in Banites' blood
Talking to Zanner Toobin in the laboratory wing:
- When Toobin tells you about their collars, say that killing them all would be a good thing
+1
- If you have killed Banites in the workroom, tell Toobin about it
+1
If you failed to switch off an activated Motivator, convince Toobin to move on, using or +1 (either option)
Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:
- Barcus Wroot to take leadership over the Clan Ironhand
+1 (Unique lines for , a , a Good or a )
- OR Wulbren Bongle to walk away, using basic or any class-based option
+1
- OR Wulbren Bongle to walk away, using basic or any class-based option
Note: According to game files, a roll instead of for all others
- Take Gondians' side and tell Wulbren you won't let hurt them
+1 (All Ironhands except Barcus Wroot become hostile)
- OR Convince Wulbren to let the Gondians go away (Requires
DC 20 Persuasion check)
+1
- OR Convince Wulbren to let the Gondians go away (Requires
Note: A , a Good , a will have a unique line here and a DC 18 Ability check instead of basic one. characters roll instead of
Talking to Barcus Wroot after resolving the conflict:
- If you have sided with Wulbren Bongle, tell Barcus that there was no other way
+1
- If you killed both Gondians and Ironhands, tell Barcus you did what you could
+1
- If you have sided with Gondians, tell Barcus that Wulbren was past saving
+1
- If you convinced both factions to make peace, tell Barcus you're impressed OR Say that he'll make a great leader of the Clan Ironhand
+1 (either option)
Other locations in Lower City
- In the Bloomridge Park, speaking to Albert, call him a quitter and tell to get his dog
+1
- At the Chromatic Scale, playing as a , discuss with Thomas C. Quirkilious the benefits of using lute strings made of worg hair
+1
- At the Counting House, bargain with Rakath Glitterbeard to return him less money than had been stolen
+1
- At Elerrathin's Home, talking to Jaheira's children (within automated dialogue), tell Rion you are all going to die
+1
Note: This option requires having Jaheira in your party
- At Flymm's Cobblers, talking to Sally Flymm, choose to "put her out of her misery"
+1 (Sally and Dravo turn hostile to the party)
- At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, choose to turn back when the Emperor warns you about becoming a thrall
+1
Note: This dialogue will occur if you come close to the gate without having all three Netherstones
The Murder Tribunal
- Meeting Olfaith Olumssdottir for the first time, ask him what you must do to become an avatar of slaughter
+1
Speaking with Sarevok Anchev:
- Offer either Jaheira or Minsc, or them both as a sacrifice to the Tribunal
+1
- Tell Sarevok you actually were deciding who should get to kill him
+1
- Being judged, say you've ended your victim and then cut off their hand
+1
Note: All these options bring approval only if the victim is indeed your kill. Successful rolls on corresponding options do not give approval points
- Agree to sacrifice Valeria in Bhaal's name, on Sarevok's order
+1
Note:
characters have four different options here, all bringing approvalAfter becoming an Unholy Assassin:
- Tell Echo of Illasera that she wasn't quick enough if someone cut her down
+1
- Tell Echo of Amelyssan that every kill is euphoria
+1
The Bhaal Temple
- Playing as Sceleritas Fel when approaching the temple door. If you have obtained his hat from Helsik and are wearing it, refuse to take it off
+1
, speak to - Talking to Orin, tell her that you're not interested in abducted companion's fate OR That you won't stop her
+1 (either option)
Speaking to Avatar of Bhaal after defeating Orin:
- Tell Bhaal that you have no desire to harm anyone else
+1
- Accept your Father's gift and blessings
+1
Note: These options are available to
characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same
Camp and Conversations
After the spawn assault:
- Tell Astarion that you are sorry for what happened to him
+1
- Say that the world can be a wonderful place if he cares for those who care for him
+1
- Ask him whether you're special
+1
- Agree that it doesn't matter whether the other spawn have to die in the Rite
+1
Romance:
If Astarion has completed the Rite of Profane Ascension
Note: Without sexual intercourse, no approval is gained
Other companions:
- When Vlaakith emerges at camp as a projection, convince Lae'zel to remain loyal to her
+1
- When Jaheira scolds Minsc after his recruitment, tell her that she could have lost the trail of the cult
+1
- When the party is attacked by other Cazador's spawn at night:
- In Cazador's Dungeon, promise Sebastian to set them free OR Ask whether they would be able to control hunger
+1 (either option)
- Successfully Astarion out of performing the Rite of Profane Ascension
+3
Disapproval[edit | edit source]
The following story and dialogue choices will cause Astarion to lose approval.
Act One[edit | edit source]
- Promise Zevlor you will talk to Kagha about stopping the ritual
-1
- After Lae'zel interrogates Zorru, berate her for being so rough
-1 (unique lines for and )
- If you are confronted about stealing the Idol of Silvanus, return the idol and apologise
-1
- Tell Locke and Komira that the druids are overreacting and that you will talk to them
-1
In the Sacred Pool and druid caves:
- Swear to Nettie to take the Wyvern Poison
-1
Note: Works either Nettie has or hasn't already scratched any party member with a deadly briar
- Convince Kagha to fight against the Shadow Druids (if uncovered her conspire)
-1
- Agree to kill the goblin horde's leaders for Zevlor
-1
- While talking to/trading with Mattis, catch Silfy trying to pickpocket you and tell her to relax
-1 (requires passive check and optionally a check)
Sunlit Wetlands/Putrid Bog
Talking to Auntie Ethel and Mayrina at the Riverside Teahouse:
- Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble"
-1
- After defeating Ethel, reject the offer to spare her in exchange for the fey hair
-5
- Reject Mayrina's reward for saving her
-1
Dealing with Gandrel:
- Reveal Astarion's identity to Gandrel
-10
- If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it
-1 (either option)
Note: The latter option available only if you don't know yet that Astarion is a vampire
- Drop and prepare to destroy the Necromancy of Thay in the Apothecary's Cellar
-5
- Pay Fezzerk a lot of gold to let you pass
-1
- Untie Barcus Wroot off the windmill vane and tell him that he owes you nothing
-1
Goblin Camp
At the front gate and in the outer camp:
- Smear the dung over your face on Sentinel Olak's demand
-1
- Tell Eight that you are sorry for the loss of his parents
-1
Inside the Shattered Sanctum:
- Tell Priestess Gut you are ready to clear your head
-1
- Accept the Brand of the Absolute from Gut
-1
- OR, Speaking to Warlock Greez, ask him to brand you
-1
- OR, Speaking to Warlock Greez, ask him to brand you
- Convince Minthara to spare Sazza, saying the latter didn't know who you were
-1
Note: Sazza must be freed from the cage in Emerald Grove In the Worg Pens:
- After freeing Halsin, agree to kill goblin leaders to save the grove (either with or without him in bear form)
-1
- Purchase Oskar Fevras from Brem for the initial price
-1
- Tell Ward Magmar that he disgusts you
-1
- Try to take the elevator and tell Magmar that you need to save Nere to obtain a Moonlantern
-1
- Try to take the elevator and tell Magmar that you need to save Nere to obtain a Moonlantern
- Convince Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using line)
-1
- Pay your respect to the corpes of dead gnomes after dispatching Brathwen and Viss
-1
- Agree to help Lunkbug find Philomeen
-1
- Stand up for the deep gnome slaves when Nere, once freed, is going to kill them
-1
- Convince the duergar to free the deep gnomes after the fight with Nere
-1
Crèche Y'llek
In the Hatchery:
- Persuade Varsh Ko'kuu to let you take the Githyanki Egg, telling him that you'll take it to a better crèche OR that you'll raise it yourself
-1 (either option)
In the Classroom:
- Playing as a , save Youth Varrl by whatever means, and then tell him that capacity for mercy is what separates us from feral beasts
-1
Note: If you fight Varrl and leave him knocked out, he cannot be brought to senses afterwards, therefore, these points cannot be gained
In the Captain's Quarters and Inquisitor's Chamber:
- When speaking with Kith'rak Therezzyn, surrender the Mysterious Artefact to her
-1
- Talking to Vlaakith, say you're a friend who brought the artefact to her
-1
Other locations
- In Owlbear Nest, agree with Shadowheart when she asks not to loot the Selûnite chest
-1
- On The Risen Road, agree to fight the gnolls to save Rugan
-1
- In Waukeen's Rest, find and return Benryn the dowry if you find it before talking to him
-1 Note: Finding and returning him the dowry after Benryn asked to find it won't grant any disapproval
- In Mountain Pass, when encountering the githyanki patrol, show Voss the Mysterious Artefact
-1
- In Festering Cove (Underdark), tell BOOOAL you won't let him enslave the Kuo-toa any longer
-1
Raphael's Deal
- When Raphael briefly takes you to the House of Hope, say that you'll do anything to get rid of the tadpole
-5
- Discussing the offer afterwards, tell Astarion that he might not be able to outfox the devil, but you will
-1
Camp and Conversations
Camp interactions:
- At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger
-1
- When he asks how you'd like to be killed, say you don't have to choose, OR Say that you would prefer one of the others/someone else to do it
-1 (either option)
- After Astarion fails to read through Necromancy of Thay, suggest that he give the book to Gale or to you, OR Tell him to stop reading it
-1 (either option)
- If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. of it
-1
- After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time
-1
- When Astarion wants to gossip about your sex with Lae'zel, answer that it's none of his business
-1
- If Astarion died from the Lathander's Lance blast in Rosymorn Monastery, resurrect him, then talk to him and say you thought the tadpole protects him from the sunlight
-5
- Playing as Shadowheart origin, confess to Astarion about your worshipping Shar and fail a roll
-1
Note: Turning him down within the romance cutscene itself does not bring any disapproval
- At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not"
-1
- OR Fail the
DC 15 Persuasion check to make Astarion say "please"
-1
- OR Fail the
Note: This whole dialogue occurs only if you haven't slept with him earlier
- If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR Ask the spawn if he's feeling jealous
-1 (either option)
- Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew
-1
Other companions and camp followers:
- When Shadowheart comes to the camp all not herself, her to have a rest at the camp. On the next morning, say you were mistaken to keep her around
-1
Note: This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game
- When it comes out that Shadowheart is a follower of , say you didn't agree to join up with a Sharran, then tell her to leave
-1
- Give the Necromancy of Thay to Gale, OR destroy it
-5 (either option)
- Let Volo follow through his attempt to remove the parasite
-1
- Shoo the Owlbear Cub out of the camp when it comes first OR second time
-1 (either time)
- OR Choose to attack him instead of feeding (works only with )
- Playing as
-6 (only if it is known he is a vampire)
, after murdering the bard, try to put the blame on Astarion
Other conversations:
- After the very first time using illithid powers, say the power that comes from the parasites cannot be trusted
-1
Note: This dialogue is available only after using "illithid" dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations
Companion quest
At the long rest, when Astarion tries to bite you:
- Botch the roll to read his mind through illithid ability
-5
- Tell him to leave immediately
-10 and leaves the party
- Fail to stake him (at any stage of the scene)
-10 and leaves the party
After his vampirism has been revealed:
- On the next morning, if you did not permit him to bite you, say he's lucky you didn't kill him
-1
- When discussing Astarion's future "diet", forbid him to drink human blood
-5 (either of two options)
- After meeting Gandrel, when Astarion says Cazador probably considers death too good for him, answer he's not wrong
-5
- When he asks whose blood you'd hypothetically drink, refuse to discuss the subject
-1
- When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond"
-1
Act Two[edit | edit source]
Ruined Battlefield
If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:
- Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins
-1
- Stop Warrior Gronag from killing the hyena. Then, when Kar'niss the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering Brawler Vez by any means
-1
If entering the Shadow-Cursed Lands from the Grymforge:
- Playing as a , a or a , use a class-based answer when Harper Lassandra orders you to come closer
-1
Dealing with He Who Was:
- After ordering Madeline to hurt herself, stop her, saying she had done enough
-2
Elsewhere:
- At the House in Deep Shadows, lose the second round of hide-and-seek to Oliver
-1
- Free Dolly Thrice from the Moonlantern carried by Kar'niss
-1
- After saving Rolan from the Shadows, tell him not to be hard on himself
-1
Speaking to Jaheira:
- When talking to Jaheira inside the inn, drink the spiked wine
-1
- If you have talked to Marcus already and know his mission, try to convince Jaheira that he is a spy
-1
Speaking to Isobel during Marcus's assault, tell the cleric he is going to kidnap her -5
Speaking to Cerys, when she says they ran until found the inn, answer that she did the right thing -1 (unique lines for or )
Talking to Alfira:
- Ask her about others, and then say that it was a cowardly move
-1
- After saving the tieflings, speak to Alfira again. When she asks how did you do it, answer that you were being a hero
-1
Elsewhere in the inn:
- Playing as Strange Ox apart
-1
, curb your yearn to tear the - Speaking to drunken Rolan before trying to save captured refugees, promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back
-1 (starts the quest, if you don't have it already)
- After saving the refugees, when Bex asks why you helped, answer that you did it because they were in trouble
-1 (unique line for a )
- In the Reithwin Tollhouse, agree to give up all your gold to Gerringothe Thorm
-1
Moonrise Towers
Witnessing Ketheric's trial (at the very first visit to Moonrise):
- When Z'rell orders you to decide the goblins' fate:
Note: This option does not bring any points for
characterAt the Moonrise Towers Prison:
- Defeat Jasin and Sumera, then escort Minthara out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself
-1
- Speaking to the Warden for the first time, her of being Balthazar's closest confidante
-1
- Speaking to Wulbren, say they can die in prison for all you care
-1
Dealing with Araj Oblodra:
Note: If you are romancing the spawn, choosing the line "Yes. All mine" does not bring disapproval
Elsewhere in Moonrise Towers:
Gauntlet of Shar
Dealing with Yurgir and his retinue:
- When speaking to the orthon initially, propose to help him finish the contract
-1
- If you agreed to help Yurgir:
- Tell Astarion it is a part of the plan
+1, then ask him not to blame you for a deal he can't keep
-1
- Suggest to search the temple for Yurgir
-3
- Speak to Nessa via and her that the orthon sold her to the party
-1
- Tell Astarion it is a part of the plan
Dealing with Lyrthindor:
- After killing any three rats in the temple, speak with another rat:
- In the Tadpoling Centre, choose to release pod captives
-1
After the final fight with Apostle of Myrkul
Speaking to Minthara:
- When Minthara tells you she is going to kill Orin and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser
-1
- Then tell her that if she is going to Baldur's Gate, she'll do it alone
-1
Speaking to Cerys:
- Tell Cerys that other will look up to her
-1
- Say you couldn't have done it without Jaheira's help
-1
- Tell her the Nightsong is the real hero
-1
Talking to Ide, Umi and Mattis:
- Tell any of them about Mol's eyepatch you have found down in the colony, and then:
Speaking to others:
- Talking to Halsin, if you still haven't helped him with lifting the curse, promise to find Thaniel's cursed half (i.e. Oliver)
-1
- Playing as a , talk to Alfira and agree to play together a show for the tiefling kids
-1
Camp and Conversations
Camp interactions
- Playing as
-5 (either option)
, when confronted about killing your companion instead of Isobel, pick any answer line except choosing to attack straightaway and using
Note: Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid a fight is to succeed DC 30 Deception check
Romance
At the long rest, when Astarion wants to speak to you (second romantic cutscene):
- If you convinced him to bite Araj Oblodra:
- If you defended Astarion from Araj Oblodra's molestations:
- If you reached this point of romance after killing Yurgir (but not talking to Araj Oblodra):
- Further in the dialogue, say you slept with him only because you wanted some fun
-15
Note: ANY choice enlisted here makes Astarion break the relationship
- When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond"
-1 (This cutscene appears only if it hasn't occured in Act One)
- When Astarion at the camp proposes asking Raphael for help, discourage him from this idea OR Try to find out why he wants to do it
-1
Note: This dialogue will run differently depending on whether you know about his scars or not; all "negative" options bring equal disapproval
- After Raphael reveals the true purpose of Astarion's scars, refuse to help the spawn stop Cazador
-3
- OR Tell him that the Absolute is a greater evil
-1
- OR Tell him that the Absolute is a greater evil
Act Three[edit | edit source]
- Talking to Wulbren, refuse to take the Runepowder Bomb but promise you'll destroy the Steel Watch Foundry your way
-1
- OR Refuse, saying that the real enemy is Gortash, not the Gondians
-1
- OR Refuse, saying that the real enemy is Gortash, not the Gondians
When passing Zethino's trial, choose answers:
- First question: "He hasn't ever been happy" OR "Right now"
-1 (either)
- Second question: ★ "Freedom" OR "Tasty rat"
-1 (either)
- Third question: "Wooden sticks" OR ★ "Feeling a slave"
-1 (either)
Note: The ★ sign here marks the answers considered correct for the purposes of the test, even if they bring disapproval
Other actors and dealers:
- Successfully catch Akabi the djinni on rigging the wheel, but apologise and say you were mistaken
-1
- Playing as a or a , tell Popper the kobold that graverobbing is a profane act
-1
- Talk to Lucretious before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh
-1
- Volunteer Astarion to the stage as an assistant to Dribbles
-1, and then cheer him, telling "Go on!"
-1
Dealing with caged beasts:
- Talking to Shadow-Whiskers with , note that her cage looks comfy
-1
- Talking to Crimson, refuse to feed him via or mock him for being hungry (without the spell)
-1 (either option)
- Tell Brother Bill and Brother Clements that their god would be proud of Father Lorgan
-1
- On the temple roof, tell Tara to stop eating the carrier pigeons
-1
- OR, Playing as Gale origin, tell Tara that other aviary in the city is much better
-1
- OR, Playing as Gale origin, tell Tara that other aviary in the city is much better
- Near the temple, ask Lilly Beanbottom whether she knows that a murder is not a good thing
-1
Near Requisitioned Barn
- Donate some gold to Manip Nestor
-1
- Talking to Mattis outside the barn, tell him to watch himself
-1
Note: Available only if tiefling kids survived in previous Acts
Elsewhere in Rivington
- Stand for Saer Grotpoll protesting against refugees, saying "Out with these interlopers!"
-1
- Playing as a , tell Tinker Nayzeem that Divine works in mysterious ways
-1
- At the Gur Camp, promise Ulma to save their children after Astarion said that they're already dead
-1
- Playing as the Strange Ox apart
-1
, resist the yearn to tear the
Note: Available if you haven't spoken to the Ox in Act Two
- In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals
-1
Dealing with Orin's guises
- If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people
-1
Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each
- At the entrance gate, refuse to be arrested by the Steel Watcher and prepare to fight
-1
- Threaten Gauntlet Edwynna OR Choose to attack her
-1 (either option)
- Threaten Gauntlet Edwynna OR Choose to attack her
At Sharess' Caress:
- When trying to hire both Sorn Orlith and Nym Orlith:
- Refuse to invite Halsin to the orgy, if the druid is in the party
-1
- Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough
-1
- Refuse to invite Halsin to the orgy, if the druid is in the party
- Speaking to Valeria, propose a toast to ADVENTURE!
-1
Note: Available only after you've started Solve the Open Hand Temple Murders quest
- After defeating a mind flayer in Naoise Nallinto's private room, tell her that her arousal towards the creature is disgusting
-1 (requires a successful passive roll)
- At the Flaming Fist barracks, give Fist Reynash 300 gold to take the ferry
-1
- Speaking to Manip Bakshi, let him arrest you
-1
- Speaking to Gortash after killing Orin, surrender two your Netherstones to him
-1
Lower City
Basilisk Gate Barracks
- Talking to Fist Murphy, ask why he is standing on one leg, and then:
Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"
- Playing as a , talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, then say you'd do exactly what she is doing
-1
- Talking to Fist 'Edge' Arensen at the gallows, promise to stay out of trouble
-1
- Talking to Fist Miller after Florrick had been executed, say she didn't deserve to die
-1
- Speaking to Liara Portyr and Lora Bergauz:
The Blushing Mermaid
Talking to Bosun Gannet:
- When he instructs you about the tavern rules, say you'll keep to them
-1
- After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her
-1
Talking to the hag masking as Captain Grisly:
- When looking for a decision, propose to talk to Lora and calm her down
-1
- Take the money from the hag for killing Lora, but then return and say you can't do it
-1
After Auntie Ethel reveals herself:
- When she offers you an alliance in your crusade, decline, choosing either "Not a chance" or "Time to die" lines
-1
Other patrons:
- Talking to Nesha Leesha, warn her about the serial killer, then use Persuasion to insist on it
-1
Old Garlow's Place
Before dealing with the hag:
- Speaking to Mayrina in the sheep form via , tell her you are here to help her
-1
- Talking to Adrielle, offer to have a look at the hex
-1
- Speaking to Jatlo after you have removed his hex, tell him he has been charmed by hag
-1
- After removing the hex and killing Jatlo, offer Mayrina help with the hag
-1 (Unique line for )
- Talking to Kled, tell him that they are safe now
-1
- After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her
-1 (either option)
If you have killed Auntie Ethel:
- If you haven't raised Connor Vinderblad from dead in Act One, tell Mayrina it wasn't so amazing when the hag vomited a child
-1
- Talking to Adrielle, say the hag is finally dead, thanks to you
-1
The Elfsong Tavern
- Meeting Lakrissa in the tavern hall, say you missed her
-1
- Talking to Dez Kanshaw, say he won't find courage on the bottom of a bottle
-1
Speaking to Harvard Willoughby:
- Agree to participate in Laff Riot, and then, in the first round, joke about Harvard smelling funny OR Joke about "Dwarf and bulette"
-1 (either option)
- In the second round, joke about "Vampires"
-2
- In the third round, joke about "Mind flayer and duergar"
-1
Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:
- If you haven't found the serial killer's list of targets, playing as a , her to use your help
-1
- If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail
-1
- Agree to warn the targets for Devella
-1
- Playing as
-1 (two options depending on whether you actually have or have not the list of targets in the inventory)
, confess to it to Devella, then say you're working against Bhaal
- Tell Golbraith Stredivas that mind flayers are dangerous, and then tell him to leave the city
-1
The Graveyard
- Speaking to Gothric Rillyn, say that burying alive is an apt punishment for thievery
-1
- After digging up the "M.Kurwin" grave, ask Bugthimble whether he was buried here, and then pay him the "fee" he demands
-1
Dealing with Nina Dortmell and Mortarch Gracie Scyre:
- Speaking with Nina for the first time, tell her to stop, because magic isn't a game
-1
- Report Nina's attempts to Mortarch Gracie Scyre
-1
- After docking at the Iron Throne, when Omeluum approaches your mind, convince him that other prisoners must be saved, too
-1 (Requires
DC 20 Persuasion check)
- Upon returning from the prison, tell Allandra Grey you won't let her execute Redhammer
-1
The House of Hope
- Fail the check on the Archivist
-1 (Works either with the contract or with the Orphic Hammer)
- In the Boudoir, tell Haarlep they can have your body, but not your mind
-1
- Near the entrance, if you let slip to Aradin that you've found the Nightsong, tell him that she is in your camp
-1
Facing Lorroakan along with Dame Aylin:
- Tell the wizard you've come to stop him
-1
- OR Remind him of Ketheric's fate
-1
- OR Tell Lorroakan that one more word about catching Aylin will be his last
-1
- OR, PLaying as Gale origin, ask him to reconsider his position
-1
- OR Remind him of Ketheric's fate
- When Zanner Toobin tells you about their collars, say that it is selfish to value their families more than an entire city
-1
- After razing down the Foundry, side with Wulbren Bongle and tell Toobin that Gondians have to die for the city OR Tell Toobin that the Ironhands came for him
-1 (either option)
- If you have sided with Wulbren Bongle (and hence killed Gondians), ask Barcus Wroot whether he wants to die, too
-1
Other locations in Lower City
- At Crimson Draughts, when Araj Oblodra invites you to come in, agree to follow her
-1
- In the Cloister of Sombre Embrace, after defeating Viconia DeVir, tell her to go and vanish
-1
Note: You need to knock her out in the battle to speak to her afterwards
- At the bridge leading to the Counting House entrance, give Rags Deelarma a handful of coins
-1
- Near the Crimson Draughts, give Strange Beggar Sacrum any amount of gold
-1
- At the Elerrathin's Home, talking to Jaheira's children (within automated dialogue), tell Rion to listen to her mother
-1
- At the Facemaker's Boutique, interrupt Dolor when he’s about to kill Figaro Pennygood, saying "Stop right there!", using any of class-based lines or unique line
-1 (either option)
- At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, when the Emperor warns you about becoming a thrall, say you don't care, let's go through
-1
Note: This dialogue will occur if you come close to the gate without having all three Netherstones
- In the Heapside Prison, talking to Skittle via , say you don't want more rat puns
-1
- At Highberry's Home, donate some gold to Roger and Cora Highberry for their orphanage
-1
- At the Society of Brilliance Lodge, refuse to give the Githyanki Egg to Havkelaag
-1
- In the Lower City Sewers, talking to Lorna Esthelian, tell her that her date was a vampire
-1
- Outside The Singing Lute, give Manip Leythim a healing potion
-1
- In the Stormshore Tabernacle, make an offering to any deity
-1
The Bhaal Temple
- Playing as Sceleritas Fel when approaching the temple door. If you have obtained his hat from Helsik and are wearing it, agree to take it off
-1
, speak to - Tell Orin that her vision of the fate of Baldur's Gate is exquisite
-1
Camp and Conversations
Romance
After Astarion has completed the Rite of Profane Ascension, at the long rest cutscene:
Note: Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently
Companion quest
The night assault of the other Cazador's spawn in the camp:
- Tell Leon and Aurelia that they can take Astarion to Cazador
-1
- Speaking to the Leon and Aurelia, ask Astarion whether he has no heart
- After the fight, fail to persuade Astarion that you were only teasing him
-3 (If you are partnered with Astarion, this leads him to break the relationship)
- Berate Astarion for deceiving the other spawn about their part in the Rite
-3
- Tell him that Cazador truly broke him OR Say that he shouldn't have given up
-1 (either option)
- Fail to Astarion out of ascending
-1
- Refuse to help him perform the Rite of Profane Ascension
-∞ Leaves the party (either option)
Notes[edit | edit source]
- ↑ The entries on this page are brought in accordance to the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already
- ↑ At the Tiefling celebration, as of game version 4.1.1.6072089, choosing sequence of options "Knowing you, it probably is", → "Maybe, if you say please", → "No, it's not happening" brings both
+5 and
-1. The same dialogue path at the Goblin party gives
-1 approval only
- ↑ A fictional detective who appeared in a series of books and short stories written by a Cormyrian scribe Lodevin Parkar. More about him can be found at
Camber Fosrick on the Forgotten Realms Wiki