Ad placeholder

Astarion/Approval: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Updated Astarion's romance greetings and Dark Urge Exclusive greetings.)
 
(223 intermediate revisions by 25 users not shown)
Line 4: Line 4:
}}
}}
{{SpoilerWarning}}
{{SpoilerWarning}}
{{Party interactions|image=Astarion Approval.png}}
{{Party interactions}}
{{CompanionTab|Astarion}}
{{Companion tab}}
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is [[inspiration|inspired]] when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his [[approval]], however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is [[inspiration|inspired]] when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his [[approval]], however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.


Line 22: Line 22:
* "You're staring at me again. What do you want?"
* "You're staring at me again. What do you want?"


Neutral (0 - 29):
Neutral (0 - 19):
* "Well, hello. What can I do for you?"
* "Well, hello. What can I do for you?"
* “Yes?"
* “Yes?"
* “Need Something?”
* “Need Something?”


Medium and up (30+):
Medium and up (20+):
* "Ah, my favourite travelling companion."
* "Ah, my favourite travelling companion."
* "Hello, my dear."
* "Hello, my dear."
Line 53: Line 53:
* "Why in the hells are you bothering me now?"
* "Why in the hells are you bothering me now?"


===After completing The Pale Elf===
===After Completing The Pale Elf===
{{SpoilerBox|act=3|nograd=1|
{{SpoilerBox|act=3|nograd=1|
Ascended - Partnered:
Ascended - Partnered:
Line 76: Line 76:
*"My dagger-happy friend. What troubles you?" (after killing Alfira)
*"My dagger-happy friend. What troubles you?" (after killing Alfira)
*"Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3)
*"Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3)
}}
"The child of Bhaal. I'm glad papa has blessed our dirty little plot" (when romanced, after player becomes Bhaal's chosen)}}


==Approval==
== Approval ==
The following story and dialogue choices will cause Astarion to gain [[approval]].
The following story and dialogue choices will cause Astarion to gain [[approval]].


===Act One===
=== Act One ===
{{SpoilerBox|act=1|nograd=1|unhide=1|
{{SpoilerBox|act=1|nograd=1|unhide=1|
'''[[Roadside Cliffs]]'''
'''[[Roadside Cliffs]]'''
* Attack the Tieflings holding [[Lae'zel]] in a cage after initiating dialogue. {{Approval|Astarion|+1}}
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Astarion|+1}}
* Ask [[Lae'zel]] to say 'please' after rescuing her. {{Approval|Astarion|+1}}
** Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Astarion|+1}}
* Attack [[Gimblebock]] and the gang near the ruins. {{Approval|Astarion|+1}}
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'attack' '' dialogue option {{Approval|Astarion|+1}}


'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Refuse to help [[Zevlor]] with persuading druids to let the tieflings stay. {{Approval|Astarion|+2}}
 
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves. {{Approval|Astarion|+1}}
''In the Hollow:''
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Astarion|+2}}
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves. {{Approval|Astarion|+1}} ''(either)''
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Astarion|+1}}
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Astarion|+1}}
* Tell the tielfling kids trained by [[Asharak]] that they are going to die. {{Approval|Astarion|+1}}
* Tell the tielfling kids trained by [[Asharak]] that they are going to die. {{Approval|Astarion|+1}}
Line 96: Line 98:
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Astarion|+1}}
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Astarion|+1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave. {{Approval|Astarion|+1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave. {{Approval|Astarion|+1}}
** Playing as The Dark Urge, break [[Pandirna]]'s legs and kill her. {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, break [[Pandirna|Pandirna's]] legs and kill her. {{Approval|Astarion|+1}}
** Playing as a non-[[Barbarian]] character, tell [[Pandirna]] to hush or you will snap her neck. {{Approval|Astarion|+1}}
** OR Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Astarion|+1}} ''(the line is available for all classes except {{Class|Barbarian}})''
* Let [[Arka]] shoot [[Sazza]]. {{Approval|Astarion|+1}}
* Let [[Arka]] shoot [[Sazza]]. {{Approval|Astarion|+1}}
* Tell [[Auntie Ethel]] about the tadpole in your head. {{Approval|Astarion|+1}}
* Tell [[Auntie Ethel]] about the tadpole in your head. {{Approval|Astarion|+1}}
* While talking to/trading with [[Mattis]], mimic his trick and then either pocket the ring straightaway OR tell him you've earned it. {{Approval|Astarion|+1}}
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it. {{Approval|Astarion|+1}}
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]]. {{Approval|Astarion|+1}}
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]]. {{Approval|Astarion|+1}}
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Astarion|+1}}
** OR Playing as a [[Rogue]], tell her to stop bargaining about the idol {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Astarion|+1}}
''After resolving Arabella's fate''
 
* Tell [[Kagha]] that you would have killed [[Arabella]] outright. {{Approval|Astarion|+1}}
''In the [[Sacred Pool]] and druid caves:''
* After resolving [[Arabella|Arabella's]] fate, tell [[Kagha]] that you would have killed the girl outright. {{Approval|Astarion|+1}}
** OR Tell her you just wanted to see what would happen. {{Approval|Astarion|+1}}
** OR Tell her you just wanted to see what would happen. {{Approval|Astarion|+1}}
** OR Tell her that it was quite a show. {{Approval|Astarion|+1}}
** OR Tell her that it was quite a show. {{Approval|Astarion|+1}}
** OR Attack her. {{Approval|Astarion|+1}}
** OR Attack her. {{Approval|Astarion|+1}}
* If [[Arabella]] has died, lie to [[Locke]] and [[Komira]] that [[Kagha]] will release her soon. {{Approval|Astarion|+1}}
* If [[Arabella]] has died, lie to [[Locke]] and [[Komira]] that [[Kagha]] will release her soon. {{Approval|Astarion|+1}}
* When confronting [[Kagha]] about the [[Shadow Druids]], choose to attack her instead of persuading her. {{Approval|Astarion|+1}}
* When confronting [[Kagha]] about the [[Shadow Druids]], choose to attack her. {{Approval|Astarion|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)''
** OR If tried to persuade [[Kagha]] to fight against Shadow Druids and failed, attack her. {{Approval|Astarion|+1}}
* Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Astarion|+1}}
* Prod [[Nettie]]'s bird twice. {{Approval|Astarion|+1}}
* Prod [[Nettie]]'s bird twice. {{Approval|Astarion|+1}}
* Attack [[Nettie]] (no need to kill her) {{Approval|Astarion|+5}}
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Astarion|+5}}
* Playing as a [[Bard]], talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Astarion|+1}}
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]:
* Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Astarion|+1}}
** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Astarion|+1}} ''(either option)''
* Tell [[Alfira]] she should give up on her song {{Approval|Astarion|+1}}
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Astarion|+1}}
* Playing as a [[Rogue]], pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies. {{Approval|Astarion|+1}}
** OR Kick the bird {{Approval|Astarion|+1}}
* After saving [[Mirkon]], tell him to "stop snivelling or they'll be back". {{Approval|Astarion|+1}}
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Astarion|+1}}
* While using [[Speak with Animals]] convince [[Topaz (Blue Jay)|Topaz]] the bird that the key in its nest is dull, choose the bard-specific option about a song, kick the bird or tell Topaz that the metal's bad quality as a Dwarf. {{Approval|Astarion|+1}}
** Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Astarion|+1}}
** Tell [[Alfira]] she should give up on her song {{Approval|Astarion|+1}}
* Playing as a {{Class|Rogue}}, pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies. {{Approval|Astarion|+1}}
* After saving [[Mirkon]], tell him to stop snivelling or the harpies will be back. {{Approval|Astarion|+1}}
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}.  
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}.  
** If you miss, try to kick her again {{Approval|Astarion|+1}}
** If you miss, try to kick her again {{Approval|Astarion|+1}}
** Playing as The Dark Urge, when confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp {{Approval|Astarion|+1}} (either option)
** Playing as {{Background|Haunted One|The Dark Urge}}, when confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Astarion|+1}} ''(either option)''


''While the Emerald Grove is preparing for the goblin attack''
''While the Emerald Grove is preparing for the goblin attack''
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that you are here to take the grove for the goblins/came here with the goblins. {{Approval|Astarion|+5}}
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Astarion|+5}}
* As the Dark Urge, tell [[Zevlor]] the goblin horde is yours. {{Approval|Astarion|+1}}
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Astarion|+5}}
* Tell [[Mirkon]] you are not here to save them. {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Zevlor]] that the goblin horde is yours. {{Approval|Astarion|+1}}
* Tell [[Lakrissa]] to buy you a drink. {{Approval|Astarion|+1}}
* Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Astarion|+1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''.
* If you start attacking the Tieflings before [[Minthara]] arrives, betray her while speaking to her. {{Approval|Astarion|+5}}
* If you start attacking the tieflings before [[Minthara]] arrives, betray her while speaking to her. {{Approval|Astarion|+5}}
* Tell [[Pandirna]] "I'm just here for the show. Make it a good one, won't you?" {{approval|Astarion|+1}}
* Tell [[Pandirna]] that you are here for the show {{Approval|Astarion|+1}}
* Playing as an {{Race|Elf}} or as a {{Race|Drow}}, instigate a fight with [[Minthara]] {{Approval|Astarion|+5}}
▶ '''''Note:''' This option is available only after you helped Minthara to slaughter the Grove''
* Tell [[Lakrissa]] to buy you a drink to be even {{Approval|Astarion|+1}} ''(this point may be earned either before attack or after defeating goblins)''


'''[[Forest]]'''
'''[[Forest]]'''
* Tell [[Brynna]] and [[Andrick]] to find the [[Owlbear]] and avenge [[Edowin]]. {{Approval|Astarion|+1}}
* Tell [[Brynna]] and [[Andrick]] to avenge [[Edowin]]. {{Approval|Astarion|+1}}
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him. {{Approval|Astarion|+1}}
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him. {{Approval|Astarion|+1}}


'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
* Playing as a [[Ranger]] or [[Sorcerer]], tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Astarion|+1}}
* While talking to [[Demir]] and [[Johl]] after [[Auntie Ethel]] disappears, tell them they're on their own {{Approval|Astarion|+1}}
* In the [[Sunlit Wetlands]], say 'BAA' to the sheep or redcaps when you speak to them. {{Approval|Astarion|+1}} (repeat twice)
** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappears. {{Approval|Astarion|+1}}
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Astarion|+1}} ''(works twice)''
* Tell [[Auntie Ethel]] about the tadpole (if you haven't done so in the grove). {{Approval|Astarion|+1}}
* Tell [[Auntie Ethel]] about the tadpole (if you haven't done so in the grove). {{Approval|Astarion|+1}}
* Chasing after [[Auntie Ethel|Ethel]], speak to [[Lorin]] and roar at him. {{Approval|Astarion|+1}}
** Chasing after [[Auntie Ethel|Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Astarion|+1}}
* When [[Auntie Ethel]] surrenders, let her go in exchange for [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]]. {{Approval|Astarion|+5}}
** When [[Auntie Ethel]] surrenders, let her go in exchange for [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]]. {{Approval|Astarion|+5}}
* Let [[Astarion]] kill [[Gandrel]], if you already know he's a vampire. {{Approval|Astarion|+10}}
* Let [[Astarion]] kill [[Gandrel]], if you already know he's a vampire. {{Approval|Astarion|+10}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Gain entrance to the village by either attacking the goblin at the eastern gate or by persuading the goblin booyahg at the southern gate, or performing for her as a [[Bard]]. {{Approval|Astarion|+1}}
* Gain entrance to the village:
** Through the southern gate - by [[Persuasion|Persuading]] the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him, OR starting a fight {{Approval|Astarion|+1}}
** Through the eastern gate - by attacking or picking a fight with the goblin guards {{Approval|Astarion|+1}}
* Intimidate [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass. {{Approval|Astarion|+1}}
* Intimidate [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass. {{Approval|Astarion|+1}}
* Give Astarion the [[Necromancy of Thay]] during the cutscene. {{Approval|Astarion|+5}}
* Give Astarion the [[Necromancy of Thay]] during the cutscene. {{Approval|Astarion|+5}}
* Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}}
* Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}}
* Demand from [[Barcus Wroot]] to compensate your efforts after saving him from goblins. {{Approval|Astarion|+1}}
** Untie [[Barcus Wroot]] off the windmill wing and demand a compensation from him {{Approval|Astarion|+1}}
* Interrupt the bugbear and ogre in the barn {{Approval|Astarion|+1}}
* Interrupt the bugbear and ogre couple in the barn {{Approval|Astarion|+1}}
** OR let Astarion interrupt them. {{Approval|Astarion|+5}}
** OR let Astarion interrupt them. {{Approval|Astarion|+5}}
▶ '''''Note:''' The latter option is available only if '''neither [[Shadowheart]] nor [[Wyll]] are''' in the party, otherwise one of them would interfere and try to stop the player''
* After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick. {{Approval|Astarion|+1}}
* After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick. {{Approval|Astarion|+1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''<br>
''At the front gate:''
''At the front gate:''
* Fling worg dung at  [[Sentinel Olak]] or him and the other guards at the check point. {{Approval|Astarion|+1}}
 
* Fling worg dung at  [[Sentinel Olak]] {{Approval|Astarion|+1}} ''(triggers a fight with gate guards)''


''At the outer camp:''
''At the outer camp:''
* Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Astarion|+1}}
* Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Astarion|+1}}
* Stir the Owlbear Cub against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Astarion|+1}}
* Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Astarion|+1}}
** OR Playing as a [[Barbarian]] through {{Ability check|Persuasion|10}} {{Approval|Astarion|+1}}.  
** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Astarion|+1}}.  
* When [[Krolla]] tries to scam you after you won chicken chase, demand your gold back and all of hers, too. {{Approval|Astarion|+1}}
* When [[Krolla]] tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers. {{Approval|Astarion|+1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Astarion|+1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Astarion|+1}}
* Playing as a [[Dwarf]], ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Astarion|+1}}
** Playing as a {{Race|Dwarf}}, ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Astarion|+1}}
* Steal the ring from [[Crusher|Crusher's]] foot after you kneel in front of him. {{Approval|Astarion|+1}}
* Steal the ring from [[Crusher|Crusher's]] foot after you kneel in front of him. {{Approval|Astarion|+1}}
* Make Crusher kneel and kiss your foot. {{Approval|Astarion|+1}}
** OR Make Crusher kneel and kiss your foot. {{Approval|Astarion|+1}}
* Make Crusher kiss your foot after defeating him in a fight. {{Approval|Astarion|+1}}
** OR Make Crusher kiss your foot after defeating him in a fight. {{Approval|Astarion|+1}}
* Continue to attack Crusher after he is defeated, if he attacks you.{{Approval|Astarion|+1}} (''Makes the whole camp hostile'')
** Continue to attack Crusher after he is defeated, if he attacks you.{{Approval|Astarion|+1}} ''(makes the whole camp hostile)''
* Successfully use [[Detect Thoughts]] on Crusher and say you'll let his boss know of his plans {{Approval|Astarion|+1}}
 
''Inside the [[Shattered Sanctum]]:''
''Inside the [[Shattered Sanctum]]:''
* If [[Warrior Trinzas]] questions you about the ruckus, tell her, it was the sound of her friends dying. {{Approval|Astarion|+1}}
* If [[Warrior Trinzas]] questions you about the ruckus, tell her, it was the sound of her friends dying. {{Approval|Astarion|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}}
** OR, playing as a {{Race|Drow}}, tell him that you don't try, you get results {{Approval|Astarion|+1}}
** Then torture [[Liam]] yourself. {{Approval|Astarion|+1}}
** Then torture [[Liam]] yourself. {{Approval|Astarion|+1}}
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Astarion|+1}}
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Astarion|+1}}
* Agree to endure [[Abdirak|Abdirak's]] teachings on Loviatar's doctrine. {{Approval|Astarion|+5}}
* Agree to endure [[Abdirak|Abdirak's]] teachings on Loviatar's doctrine. {{Approval|Astarion|+5}}
* Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Astarion|+1}}
* Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Astarion|+1}}
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Astarion|+1}}
** OR playing as a [[Drow]] say that she should have immediately recognize you as her superior. {{Approval|Astarion|+1}}
** OR playing as a {{Race|Drow}} say that she should have immediately recognize you as her superior. {{Approval|Astarion|+1}}
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Astarion|+1}}
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Astarion|+1}}
''In [[Worg Pens]]:''
''In [[Worg Pens]]:''
* Tell goblin children to keep at the [[Halsin|bear]], aim for his eye, or to use sharper stones. {{Approval|Astarion|+1}}
* Tell goblin children to keep at the [[Halsin|bear]], aim for his eye, or to use sharper stones. {{Approval|Astarion|+1}}
** Throw a rock yourself. {{Approval|Astarion|+1}} (''Makes Halsin hostile'')
** Throw a rock yourself. {{Approval|Astarion|+1}} ''(Makes Halsin hostile)''
* Turn down [[Halsin]]'s request to help him save the grove in favor of saving yourself first. {{Approval|Astarion|+1}}
* Turn down [[Halsin]]'s request to help him save the grove in favor of saving yourself first. {{Approval|Astarion|+1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Side with [[Karlach]] during [[Wyll]]'s confrontation with her. {{Approval|Astarion|+2}}
* Side with [[Karlach]] during [[Wyll]]'s confrontation with her and recruit Karlach. {{Approval|Astarion|+2}}
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}}
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}} ''(triggers a fight with 'Tyrians')''
* Order [[Flind]] to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}}
* Order [[Flind]] to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}}
* OR order Flind to attack other gnolls. {{Approval|Astarion|+1}}
* OR/THEN order Flind to attack other gnolls. {{Approval|Astarion|+1}}
** After the battle against gnolls, order Flind to off herself. {{Approval|Astarion|+1}}
** After the battle is resolved, order Flind to off herself. {{Approval|Astarion|+1}}
▶ '''''Note:''' These options '''are not mutually exclusive''' and can be used one after another subsequently, in given order, which allows to gain all three points''
* Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Astarion|+1}}
* Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Astarion|+1}}


'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
* Kill [[Rugan]] on [[Zarys|Zarys's]] order. {{Approval|Astarion|+1}}
* Kill [[Rugan]] on [[Zarys|Zarys's]] order. {{Approval|Astarion|+1}}
* Kill [[Rugan]], if he survived Zarys's torture and your fight against other [[Zentharim]]. {{Approval|Astarion|+1}}
* Kill Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]]. {{Approval|Astarion|+1}}
* After purchasing [[Oskar Fevras]], tell him first "My slaves do not speak until they are spoken to" and then "I don't make jokes with my slaves". {{Approval|Astarion|+1}}
* After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave twice {{Approval|Astarion|+1}}


'''[[Waukeen's Rest]]'''
'''[[Waukeen's Rest]]'''
Line 201: Line 220:


'''[[Underdark]]'''
'''[[Underdark]]'''
* Tell [[BOOOAL]] he is a fake god and tell him you'll just kill him and take his power {{Approval|Astarion|+5}}
* In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Astarion|+5}}
* OR Agree to be BOOOAL's chosen {{Approval|Astarion|+1}}
** OR Tell [[Kuo-toa]] priest to bow before BOOOAL's Chosen {{Approval|Astarion|+1}}
* Agree to kill the duergar intruders for Sovereign [[Spaw]] {{Approval|Astarion|+1}}
* Agree to [[Defeat the Duergar Intruders]] for Sovereign [[Spaw]] {{Approval|Astarion|+1}}
* When speaking with [[Glut]] after defeating the duergar:
* When speaking with [[Glut]] after defeating the duergar:
** Agree to eliminate [[Spaw]] for[[Glut]]. {{Approval|Astarion|+1}}
** Agree to eliminate [[Spaw]] for [[Glut]]. {{Approval|Astarion|+1}}
** OR Refuse [[Glut]] saying that you'll have no part of this or that you'll kill the treacherous myconid instead. {{Approval|Astarion|+1}} ''(immediately starts fight with Glut)''
** OR Refuse [[Glut]] saying that you'll have no part of this OR that you'll kill the treacherous myconid instead. {{Approval|Astarion|+1}} ''(either option brings approval and immediately starts fight with Glut)''
* Steal the [[Boots of Speed]] from Thulla. {{Approval|Astarion|+1}}
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Astarion|+1}}
* Ask [[Baelen]] for compensation before throwing him a [[Misty Step]] scroll to escape the Bibberbang field. {{Approval|Astarion|+1}}
* Ask [[Baelen]] for compensation before throwing him a [[Misty Step]] scroll to escape the Bibberbang field. {{Approval|Astarion|+1}}
* Push [[Corsair Greymon]] off of the boat on your first voyage to [[Grymforge]]. {{Approval|Astarion|+1}}
* Push [[Corsair Greymon]] off of the boat on your first voyage to [[Grymforge]]. {{Approval|Astarion|+1}}


'''[[Grymforge]]'''
'''[[Grymforge]]'''
* Decide to attack Morghal and Orgath after finding out they use slaves. {{Approval|Astarion|+1}}
* Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Astarion|+1}} ''(immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)''
* Ask [[Ward Magmar]] how to get a slave of your own. {{Approval|Astarion|+1}}
''When dealing with [[Ward Magmar]]:''
* When attempting to take the elevator, tell [[Ward Magmar]] that saving Nere is a distraction {{Approval|Astarion|+1}}
** Ask [[Magmar]] how to get a slave of your own. {{Approval|Astarion|+1}}
* When talking to [[Ward Magmar]] about travelling to [[Moonrise Towers]], choose "Moonrise Tower holds the answers we need". {{Approval|Astarion|+1}}
** When attempting to take the elevator, tell [[Magmar]] that saving Nere is a distraction {{Approval|Astarion|+1}}
* Playing as a [[Drow]] or as a [[Githyanki]], tell [[Ward Magmar]] that he is squandering his slave on mundane tasks. {{Approval|Astarion|+1}}
** When talking about travelling to [[Moonrise Towers]], say that Moonrise holds the answers you need. {{Approval|Astarion|+1}}
* After killing [[Ward Magmar|Magmar]] and [[Ward Pistle|Pistle]], tell [[Skickpit]] to use the elevator to surface ''(further options to convince him won't bring more approval)''. {{Approval|Astarion|+1}}
** Playing as a {{Race|Drow}} or as a {{Race|Githyanki}}, tell [[Magmar]] that he is squandering his slave on mundane tasks. {{Approval|Astarion|+1}}
** After killing [[Magmar]] and [[Pistle]], tell [[Skickpit]] to use the elevator to surface. {{Approval|Astarion|+1}} ''(further options to convince the gnome won't bring more approval)''
* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Astarion|+1}}
* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Astarion|+1}}
* After finding [[Philomeen]] and resolving dialogue with her, talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. {{Approval|Astarion|+1}}
** After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. {{Approval|Astarion|+1}}
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Astarion|+1}}
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Astarion|+1}}
* After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Astarion|+1}}
* After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Astarion|+1}}
* After killing [[Nere]], tell [[Brithvar]] either that you think slaves are a valuable asset, OR tell him you won't interfere. {{Approval|Astarion|+1}}
* After killing [[Nere]], tell [[Brithvar]] either that you think slaves are a valuable asset, OR tell him you won't interfere. {{Approval|Astarion|+1}}
* If you get to decide the gnomes' fate after [[Nere]] and [[Thrinn]] died, tell the duergar approaching you, that they will make a fine offering. {{Approval|Astarion|+1}}
* After defeating [[Nere]], ask [[Brithvar]] about the gnome slaves and tell him that they are a valuable asset. {{Approval|Astarion|+1}}


'''[[Crèche Y'llek]]'''
'''[[Crèche Y'llek]]'''
*Upon entering the Créche, first tell [[Gish Far'aag]] that Voss sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Astarion|+1}}
*Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Astarion|+1}}
* Vandalise the portrait of [[Vlaakith]]. {{Approval|Astarion|+1}}
* Vandalise the portrait of [[Vlaakith]]. {{Approval|Astarion|+1}}
''In the infirmary:''
''In the infirmary:''
* If [[Lae'zel]] is chosen to use the [[zaith'isk]], either
* If [[Lae'zel]] is chosen to use the [[zaith'isk]], either
** Save her from the device during the first phase {{Approval|Astarion|+1}} ''(to do this, succeed a passive {{Ability check|Performance|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}})''.  
** Save her from the device during the first phase {{Approval|Astarion|+1}} ''(to do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}})''.  
** Let her proceed to the second phase, then stop the purification {{Approval|Astarion|+1}} ''(succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}})''.
** Let her proceed to the second phase, then stop the purification {{Approval|Astarion|+1}} ''(succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}) '''This choice will permanently lower Lae'zel's INT by 2'''''.  
** Let her endure until the third phase, then get her out of the zaith'isk {{Approval|Astarion|+1}} ''(succeed a {{Ability check|Constitution|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}})''.  
 
''In the hatchery:''
''In the hatchery:''
* Tell [[Varsh Ko'kuu]] that the last githyanki egg is clearly a dud {{Approval|Astarion|+1}}
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Astarion|+1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'')
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Astarion|+1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'')
''In the training room:''
''In the training room:''
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Astarion|+1}}, and then indeed kill him {{Approval|Astarion|+1}}.
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Astarion|+1}}, and then indeed kill him {{Approval|Astarion|+1}}.
* If you spared [[Youth Varrl]] and he thanks you, reply that you did it for the gold and tell him to pay up. {{Approval|Astarion|+1}}


* Refuse to show [[Kith'rak Therezzyn]] the [[Mysterious Artefact]]. {{Approval|Astarion|+1}}
''At the captain's quarters and Inquisitor's chamber:''
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it. {{Approval|Astarion|+1}} ''(provokes a fight with Therezzyn)''
* Ask the Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Astarion|+1}}
* Ask the Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Astarion|+1}}
* Ask the Inquisitor [[W'wargaz]] what you'll get in return for surrendering the weapon {{Approval|Astarion|+1}}, and then:
* Ask the Inquisitor [[W'wargaz]] what you'll get in return for surrendering the weapon {{Approval|Astarion|+1}}, and then:
** Tell him you'll accept gold as a reward. {{Approval|Astarion|+1}}
** Tell him you'll accept gold as a reward. {{Approval|Astarion|+1}}
** Playing as a [[Warlock]], ask for treasure of immense power {{Approval|Astarion|+1}}
** Playing as a {{Class|Warlock}}, ask for treasure of immense power {{Approval|Astarion|+1}}
** Playing as a [[Rogue]], ask for anything of immense value {{Approval|Astarion|+1}}
** Playing as a {{Class|Rogue}}, ask for anything of immense value {{Approval|Astarion|+1}}
** Playing as a [[Wizard]], demand permission to read the valuable spellbooks {{Approval|Astarion|+1}}
** Playing as a {{Class|Wizard}}, demand permission to read the valuable spellbooks {{Approval|Astarion|+1}}
* Refuse to hand over the artefact to the Inquisitor, and convince Lae'zel to trust you by succeeding {{Ability check|Persuasion|21}} or by reminding her of the zaith'isk (if you've learned the truth about it prior). {{Approval|Astarion|+1}}
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}} or by reminding her of the ''zaith'isk'' (if you've learned the truth about it prior). {{Approval|Astarion|+1}}
* Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Astarion|+1}}


'''Camp/Conversation'''
'''Camp/Conversation'''
* Tell him you'll sleep better for it when he says he'll keep watch {{Approval|Astarion|+3}}
* At the very first long rest, when he says he'll keep watch, answer that you'll sleep better for it  {{Approval|Astarion|+3}}
* In camp on the first night, tell [[Shadowheart]] to remain cautious {{Approval|Astarion|+1}}
* At the very first long rest, tell [[Shadowheart]] to remain cautious on unfamiliar territory {{Approval|Astarion|+1}}
* When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) {{Approval|Astarion|+5}}
* When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) {{Approval|Astarion|+5}}
** OR Tell him you'll spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}}
** OR Tell him you'll spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}}
* While speaking about [[Cazador]], tell him that you'll watch his back OR promise you'll keep him safe if he does the same. {{Approval|Astarion|+5}}
* Agree with Astarion that using illithid powers to manipulate others could be useful. {{Approval|Astarion|+1}}
* Feed the [[Owlbear Cub]] when it arrives at the [[Campsite|Camp]] {{Approval|Astarion|+1}}
▶ '''''Note:''' This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough''.
* After Astarion prompts you to call him beautiful, choose any option (including the line about '' 'shallow praise' '') {{Approval|Astarion|+1}}  
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Astarion|+1}}
* Pet the [[Owlbear Cub]] in your camp after it had a nightmare {{Approval|Astarion|+1}}
* Pet the [[Owlbear Cub]] in your camp after it had a nightmare {{Approval|Astarion|+1}}
* After he prompts you to call him beautiful, choose any option (including the line about 'shallow praise') {{Approval|Astarion|+1}}
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (after the events at the Crèche), tell [[Lae'zel]] to kill him {{Approval|Astarion|+1}} ''(starts the fight with the githyanki knight)''
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (after the events at the Crèche), tell [[Lae'zel]] to kill him {{Approval|Astarion|+1}} ''(starts the fight with the githyanki knight)''
* Threaten to kill [[Mizora]] during her first appearance {{Approval|Astarion|+1}}
* Threaten to kill [[Mizora]] during her first appearance in the camp {{Approval|Astarion|+1}}
* Agree with Astarion that using illithid powers to manipulate others could be useful, after using them for the first time in a conversation. {{Approval|Astarion|+1}}
* Agree to sleep with him. {{Approval|Astarion|+5}} ''(starts [[Astarion/romance|romance]])''
''During celebration at th camp:''
* Agree to sleep with him. {{Approval|Astarion|+5}}
** Offer him your neck during sexual intercourse {{Approval|Astarion|+10}}
** Offer him your neck during sexual intercourse {{Approval|Astarion|+10}}
▶ '''''Note:''' The dialogue about spending a night together might occur anywhere if Astarion's approval has come up to 40+, otherwise it can be triggered at the camp celebration''
<!-- * Say that you might sleep with him if he says 'please', but then rather than pushing it, tell him "No, Astarion. It's not happening." ''<small>(Note: This only happens in the Tiefling version of the party; the equivalent dialogue path in the Goblin party gives -1 approval instead. This path giving the same approval as actually sleeping with him is most likely a bug.)</small>'' {{Approval|Astarion|+5}} -->
<!-- * Say that you might sleep with him if he says 'please', but then rather than pushing it, tell him "No, Astarion. It's not happening." ''<small>(Note: This only happens in the Tiefling version of the party; the equivalent dialogue path in the Goblin party gives -1 approval instead. This path giving the same approval as actually sleeping with him is most likely a bug.)</small>'' {{Approval|Astarion|+5}} -->
{{SpoilerDurge|nograd=1|
{{SpoilerDurge|nograd=1|
* As the Dark Urge: Confess to murdering the bard {{Approval|Astarion|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Astarion|+1}}
}}
}}


'''Raphael's deal'''
'''Raphael's deal'''
: Meeting [[Raphael]] <!-- Marking to show these options are part of a single part of a dialogue -->
* When [[Raphael]] briefly takes you to the [[House of Hope]], tell the devil:
:* "You're mad if you think I'll make a deal with a devil." {{Approval|Astarion|+1}}
** "You're mad if you think I'll make a deal with a devil." {{Approval|Astarion|+1}} ''(If playing as [[Wyll]]: "... another devil")''
:* "Then fix it. Or die by my hand!" {{Approval|Astarion|+5}}
** OR "Then fix it. Or die by my hand!" {{Approval|Astarion|+5}}
* Tell him that you are not the devil's plaything in regards to Raphael's offer {{Approval|Astarion|+1}}
* Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything. {{Approval|Astarion|+1}}
* As a [[Warlock]], when he says you understand how dangerous the wrong deal can be, reply: "I do. We can't fall into whatever trap Raphael is planning." {{Approval|Astarion|+1}}
** OR Playing as a {{Class|Warlock}}, when Astarion says you understand how dangerous the wrong deal can be, reply that you can't fall into Raphael's trap. {{Approval|Astarion|+1}}


'''Vampirism'''
'''[[The Pale Elf|Personal quest]]'''
*At the Long Rest, when Astarion's true nature is revealed:
* At the Long Rest, when Astarion's true nature comes out, say you trust him. {{Approval|Astarion|+5}}
** Say you trust him. {{Approval|Astarion|+5}}
** Then let him bite you without threatening him. {{Approval|Astarion|+10}}
** Let him bite you without threatening him. {{Approval|Astarion|+10}}
** OR Let him bite you but threaten to stake him if he goes too far. {{Approval|Astarion|+1}}
** OR Let him bite you but threaten to stake him if he goes too far. {{Approval|Astarion|+1}}
*The next morning, when other companions find out that Astarion is a vampire:
* The next morning, when other companions find out that Astarion is a vampire:
** Say you think he won't hurt anyone of you {{Approval|Astarion|+5}}
** Say you think he won't hurt anyone of you {{Approval|Astarion|+5}}
** OR Tell them that if they don't like it, they can leave. {{Approval|Astarion|+5}}
** OR Say that if they don't like it, they can leave. {{Approval|Astarion|+5}}
* Agree with Astarion that him feeding on your enemies sounds good. {{Approval|Astarion|+5}}
* When discussing Astarion's future 'diet', agree that him feeding on your enemies sounds good. {{Approval|Astarion|+5}}
* When he asks whose blood you'd hypothetically drink, name any other companion (including him, too). {{Approval|Astarion|+1}}
* When he asks whose blood you'd ''hypothetically'' drink, name any other companion (including himself, too). {{Approval|Astarion|+1}}
* While speaking about [[Cazador]], tell him that you'll watch his back OR promise you'll keep him safe if he does the same. {{Approval|Astarion|+5}} ''(either)''
}}
}}


Line 300: Line 323:
* When the shadows warp [[Harper Yonas|Yonas]], run away from the ambush {{Approval|Astarion|+1}}
* When the shadows warp [[Harper Yonas|Yonas]], run away from the ambush {{Approval|Astarion|+1}}
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Astarion|+1}}  
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Astarion|+1}} ''(requires sequentive {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})''
* Order [[Warrior Gronag]] to fetch the bone, after he makes the same with the hyena. {{Approval|Astarion|+1}}
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same. {{Approval|Astarion|+1}}
* Tell [[Kar'niss]] the drider they are amazing after watching them berate a goblin who "fed the shadows"
** Playing as [[The Dark Urge]], stop Gronag. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After watching drider butchers the goblin who "fed the shadows", call them "amazing" {{Approval|Astarion|+1}}
* Convince the drider not to attack you if you killed the convoy before summoning him. {{Approval|Astarion|+1}}
* Convince the drider not to attack you if you killed the convoy before summoning him. {{Approval|Astarion|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, protect them and maintain your cover as a True Soul {{Approval|Astarion|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, protect them and maintain your cover as a True Soul {{Approval|Astarion|+1}}
** After defeating Harpers, convince the drider through [[Deception]] to give you the lantern {{Approval|Astarion|+1}}
** After defeating Harpers, convince the drider through [[Deception]] to give you the lantern {{Approval|Astarion|+1}}
** Then use [[Deception]] again, and convince the drider to walk away into the shadows {{Approval|Astarion|+1}}  
** Then use [[Deception]] again, and convince the drider to walk away into the shadows {{Approval|Astarion|+1}}  
* Traversing [[Shadow-Cursed Lands]] with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.{{Approval|Astarion|+1}} (''Taking this course starts the fight with ambushing Harpers immediately'').
* Traversing [[Shadow-Cursed Lands]] with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.{{Approval|Astarion|+1}} (''Taking this course immediately starts the fight with ambushing Harpers'').
▶'''''Note:''' Works, too, if you managed to take the lantern during the battle with cultists.''
* When talking to [[Dolly Thrice]], ignore the pixie two times and keep the lantern. {{Approval|Astarion|+1}}  
* When talking to [[Dolly Thrice]], ignore the pixie two times and keep the lantern. {{Approval|Astarion|+1}}  
* When judging with [[He Who Was]], order [[Madeline]] to stab herself, then to continue {{Approval|Astarion|+1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Astarion|+1}}.
* When judging with [[He Who Was]], order [[Madeline]] to stab herself, then to continue {{Approval|Astarion|+1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Astarion|+1}}.


'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Tell [[Jaheira]] that you are here on holiday. {{Approval|Astarion|+1}}
* Speaking to [[Jaheira]] for the first time, tell her that you are here on holiday. {{Approval|Astarion|+1}}
* Refuse to drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Astarion|+3}}
* Refuse to drink the spiked wine when talking to Jaheira inside. {{Approval|Astarion|+3}}
* Help [[Mol]] to win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options. {{Approval|Astarion|+1}}
* Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options {{Approval|Astarion|+1}}
** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}} (<small>''Note:The cutscene continues towards this course only if you haven't seen his scars prior''</small>)
** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}}
* Talking to the [[Strange_Ox|Strange Ox]], promise to keep its secret {{Approval|Astarion|+1}}  
▶ '''''Note:''' The cutscene continues towards this course only if you '''haven't seen''' his scars prior''
** Playing as The Dark Urge, give in to your urge to kill the Strange Ox. {{Approval|Astarion|+1}}  
* Talking to the [[Strange Ox]], promise to keep its secret {{Approval|Astarion|+1}}  
* Tell [[Isobel]] to 'follow the winged freak' (i.e. [[Marcus]]). {{Approval|Astarion|+1}}
** Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Astarion|+1}}  
* Tell [[Isobel Thorm|Isobel]] to 'follow the winged freak' (i.e. [[Marcus Falgor|Marcus]]). {{Approval|Astarion|+1}}
** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then chase off the urge, and finally ask her to forgive you. {{Approval|Astarion|+1}}  
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already. {{Approval|Astarion|+1}}
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already. {{Approval|Astarion|+1}}
* Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, then deny the urge, {{Approval|Astarion|+1}}
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Astarion|+1}}
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Astarion|+1}}
* While talking to [[His Majesty]] via [[Speak with Animals]]:''
* While talking to [[His Majesty]] via [[Speak with Animals]]:''
** Tell His Majesty that you want to admire him up close {{Approval|Astarion|+1}}, and then choose to 'quietly admire him' {{Approval|Astarion|+1}}  
** Tell His Majesty that you want to admire him up close {{Approval|Astarion|+1}}, and then choose to 'quietly admire him' {{Approval|Astarion|+1}}  
** OR hiss back at His Majesty, tell him he's in your territory, and order to get out {{Approval|Astarion|+1}}  
** OR Hiss back at His Majesty, tell him he's in your territory, and order to get out {{Approval|Astarion|+1}}  
** OR playing as a [[Ranger]], ensure him you don't seek his territory, only his time {{Approval|Astarion|+1}}  
** OR Playing as a [[Ranger]], ensure him you don't seek his territory, only his time {{Approval|Astarion|+1}}  
** OR playing as a [[Barbarian]], bark at His Majesty  {{Approval|Astarion|+1}}  
** OR Playing as a [[Barbarian]], bark at His Majesty  {{Approval|Astarion|+1}}  
 
 
'''[[Reithwin Town]]'''<br>
''In the [[Reithwin Tollhouse]]:''
* Successfully convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Astarion|+1}}
'' In the [[House of Healing]]:''
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Astarion|+1}}
** Then persuade Malus Thorm to operate on himself. {{Approval|Astarion|+1}}
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Astarion|+2}} ''(comes one point by another subsequently)''.
''At [[The Waning Moon]]:''
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Astarion|+1}}''(each time)''
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Astarion|+1}} ''(gains approval only in first round)''
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Astarion|+1}} .''(each time)''
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Astarion|+1}}
 


'''[[House in Deep Shadows]]'''
'''[[House in Deep Shadows]]'''
* Beat [[Oliver]] at hide-and-seek without being spotted. {{Approval|Astarion|+1}}  
* Beat [[Oliver]] at hide-and-seek without being spotted. {{Approval|Astarion|+1}}  
* Ask [[Oliver]] whether he doesn't have anyone else to play with, and then about his parents' names are. Then, after a successful passive {{Ability check|Wisdom|14}}, offer him to come to your camp and agree to play with him after he declines. Once Oliver explains the rules, tell him that you've changed your mind. {{Approval|Astarion|+1}} (''immediately starts the fight with Oliver's 'family' '')
* Ask Oliver whether he doesn't have anyone else to play with, and then about his parents' names are. Then, after a successful passive {{Ability check|Wisdom|14}}, offer him to come to your camp and agree to play with him after he declines. Once Oliver explains the rules, tell him that you've changed your mind. {{Approval|Astarion|+1}} (''immediately starts the fight with Oliver's 'family' '')
 
'''[[Reithwin Town]]'''
* At the [[Reithwin Tollhouse]], successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Astarion|+1}}
 
'''[[House of Healing]]'''
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Astarion|+1}}
* Persuade [[Malus Thorm]] to operate on himself. {{Approval|Astarion|+1}}
* Convince [[Malus Thorm]] to take the place of his patient and submit to sisters' curing. {{Approval|Astarion|+2}} (comes one point by another subsequently).


'''[[The Waning Moon]]'''
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) OR successfully imitate drinking (rolling [[Sleight of Hand]]), up to two times total ({{Approval|Astarion|+1}} each time)
* Successfully entertain the brewer with your stories (through [[Performance]] roll), up to two times ({{Approval|Astarion|+1}} each time). ''If Performance roll failed, successful subsequent [[Deception]] roll earns a point of Approval, nonetheless.''


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|+1}}
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|+1}}
* Tell [[Araj Oblodra|Araj Oblodra]] that Astarion is his own person {{Approval|Astarion|+5}}
* Tell [[Araj Oblodra]] that Astarion is his own person {{Approval|Astarion|+5}}
* Support Astarion's decision on biting [[Araj Oblodra|Araj]], telling her 'He said no, what's to discuss.'{{Approval|Astarion|+5}}
** Then support Astarion's decision on biting [[Araj Oblodra|Araj]], telling her 'He said no, what's to discuss.'{{Approval|Astarion|+5}}
* Tell Astarion that he shall not do anything he doesn't want to, when [[Araj Oblodra|Araj]] asks you to pressure him into taking her offer {{Approval|Astarion|+5}}
** OR Tell Astarion that he shall not do anything he doesn't want to, when [[Araj Oblodra|Araj]] asks you to pressure him into taking her offer {{Approval|Astarion|+5}}
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Astarion|+1}}
* Kill Fezzerk without combat (through dialogue options) {{Approval|Astarion|+1}}
* Successfully distract [[Disciple Z'rell]] with "your lusts for Astarion" when she searches your mind for proof of your faith {{Approval|Astarion|+1}} (<small>''Note: This option is available only if you're romancing the spawn''</small>)
* Successfully distract [[Z'rell|Disciple Z'rell]] with "your lusts for Astarion" when she searches your mind for proof of your faith {{Approval|Astarion|+1}}
* Ask [[Disciple Z'rell]] to show the power the Absolute has given her {{Approval|Astarion|+1}}
▶ '''''Note:''' This option is available only if you're romancing the spawn''
* Tell [[Questioner Jasin]] "The only thing I'm going to break is you" when [[Minthara]] is being erased. {{Approval|Astarion|+1}}
:* Ask Disciple Z'rell to show the power the Absolute has given her {{Approval|Astarion|+1}}
* Invite [[Minthara]] to your camp after saving her. {{Approval|Astarion|+1}}
* Tell [[Jasin|Questioner Jasin]] "The only thing I'm going to break is you" when [[Minthara]] is being erased. {{Approval|Astarion|+1}}
* Tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old
** Invite [[Minthara]] to your camp after saving her. {{Approval|Astarion|+1}}
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Astarion|+1}}
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
* When talking to [[Minthara]] after killing [[Ketheric Thorm]]:
* When talking to [[Minthara]] after killing [[Ketheric Thorm]]:
** Tell her "We make a good team."
** Tell her that together you make a good team. {{Approval|Astarion|+1}}
** Propose to take the place of [[Orin]] once she is dead.
** Tell her you can hardly wait to reshape the world {{Approval|Astarion|+1}}
** Tell her "I'm with you" when she proposes claiming the Netherstones.
** Propose to take [[Orin]]'s place to lead the cult of Absolute {{Approval|Astarion|+5}} (amount {{verify}})
** Tell her you wanted to learn more about the tadpole when she asks "one more thing"
** <u>Tell</u> her "I'm with you" when she proposes claiming the Netherstones.
* When talking to [[Jaheira]] after killing [[Ketheric Thorm]], ask her if she is having fun, then tell her that you're "having the time of your life." {{Approval|Astarion|+1}}
** <u>Tell</u> her you wanted to learn more about the tadpole when she asks "one more thing"
* When talking to [[Jaheira]] after killing [[Ketheric Thorm]], say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Astarion|+1}}


'''[[Gauntlet of Shar]]'''
'''[[Gauntlet of Shar]]'''
* After interacting with the Pedestal of Reckoning, agree to help [[Shadowheart]] with the trials. {{Approval|Astarion|+1}}
* After interacting with the Pedestal of Reckoning, agree to help [[Shadowheart]] with the trials. {{Approval|Astarion|+1}}
* Persuade [[Balthazar]] to give you the bell to summon [[Flesh]] {{Approval|Astarion|+1}}  
* Persuade [[Balthazar]] to give you the bell to summon [[Flesh]] {{Approval|Astarion|+1}}  
** With [[Mother Dearest]] in your inventory, ask "What happened to your mother?"
* Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Astarion|+1}}
*** Say "Actually, I have your mother."
''When dealing with [[Yurgir]]:''
**** Say "No, I think I'll keep her." {{Approval|Astarion|+1}}
* Attack Yurgir straightaway. {{Approval|Astarion|+5}}
* Tell him the carving must have been excruciating after the initial conversation about his scars with [[Raphael]]. {{Approval|Astarion|+1}}
** OR Talk to Yurgir about his pact, pass a passive [[Insight]] check and three subsequent [[Persuasion]] checks to make him kill Merregons, his [[Displacer Beast]] [[Nessa]], and finally off himself. {{Approval|Astarion|+5}}
* Attack [[Yurgir]]. {{Approval|Astarion|+5}}
▶ '''''Note:''' The Insight check is not needed when playing as a [[Bard]] or a [[Warlock]]''
* Talk to [[Yurgir]] about his pact instead of attacking him immediately {{Approval|Astarion|-1}}, then pass an insight check (unless playing as a Bard or Warlock) and three [[Persuasion]] checks to get him to kill his Merregons, his Displacer Beast and himself. {{Approval|Astarion|+5}}
* If you agreed to help Yurgir, reassure [[Astarion]] that this is all part of the plan. {{Approval|Astarion|+1}}
* If you agreed to help [[Yurgir]], reassure [[Astarion]] that this is all part of the plan. {{Approval|Astarion|+1}}
* Detect thoughts on the [[Hoarding Merregon]] and ask for the potions used to charm Nessa. {{Approval|Astarion|+1}}
* Detect thoughts on the Hoarding Merregon and ask for the potions used to charm the Displacer Beast. {{Approval|Astarion|+1}}


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the Necrotic Laboratory choose to "consume" the mind.
* At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Astarion|}}
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.{{Approval|Astarion|+1}}
▶ '''''Note:''' This option is available only after successful {{Ability check|Insight|18}}''


'''Camp/Conversation'''
'''Camp/Conversation'''
* Tell him it makes sense to enlist [[Raphael|Raphael's]] help with investigating his scars.
* Tell [[Arabella]] her parents are dead. {{Approval|Astarion|+1}}
* Tell him that of course you'll help hunt down and kill [[Cazador]]. {{Approval|Astarion|+5}}
* After defending Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations, at the long rest tell him that you care about him, then either hug him OR open your mind to show your true feelings {{Approval|Astarion|+3}}
* Tell [[Arabella]] her parents are dead. {{Approval|Astarion|+1}}  
▶ '''''Note:''' This long-rest cutscene appears only if you romance him; both these choices advance your relationship''
:* OR Tell him he needs a friend more than another lover {{Approval|Astarion|+3}}
▶ '''''Note:''' This choice ends the romance without approval loss''
 
'''[[The Pale Elf|Personal quest]]'''
* Tell him it makes sense to ask [[Raphael]] for help with investigating his scars. {{Approval|Astarion|+5}}
* After [[Raphael]] reveals the true purpose of the spawn's scars, tell Astarion you'll help hunt down and kill [[Cazador]]. {{Approval|Astarion|+5}}  
}}
}}


===Act Three===
===Act Three===
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
'''[[Rivington]]'''<br>
''Talking to [[Yenna]]:''
* Tell Yenna to get lost. {{Approval|Astarion|+1}}
* Tell Yenna to get lost. {{Approval|Astarion|+1}}
* Offer to go find a guard for [[Yenna]] {{Approval|Astarion|+1}}
* Offer to go find a guard for Yenna {{Approval|Astarion|+1}}
** After offering to find a guard for [[Yenna]], give her food or gold. {{Approval|Astarion|+1}}
* Give Yenna food or gold. {{Approval|Astarion|+1}} ''(adds another point after offering to find a guard, too)''
* Give [[Yenna]] coin or food or tell her that her mum is probably dead. {{Approval|Astarion|+1}}
* Tell Yenna that her mother is probably dead. {{Approval|Astarion|+1}}
* Agree with Astarion that [[Ulma]]'s children already dead when talking with Ulma in Gur Camp. {{Approval|Astarion|+1}}
 
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate {{Approval|Astarion|+1}}
''At the [[Gur Camp]]:''
* If you opened the bundle, get more money out of [[Danzo Arkwright]] by using any check when returning the Zhentarim letters. {{Approval|Astarion|+1}}
* Agree when Astarion tells [[Ulma]] that her children are already dead {{Approval|Astarion|+1}}
 
''At the [[Sword Coast Couriers]]:''
* Tell [[Commander Lightfeather]] that his soldiers died horrible, painful deaths. {{Approval|Astarion|+1}}
* Tell [[Commander Lightfeather]] that his soldiers died horrible, painful deaths. {{Approval|Astarion|+1}}
* Tell [[Commander Lightfeather]] that his soldiers were eaten by a flying cat. {{Approval|Astarion|+1}}
* Tell [[Commander Lightfeather]] that his soldiers were eaten by a flying cat. {{Approval|Astarion|+1}}
* Say "Woof" a second time to [[Angry Mar'hyah]]. {{Approval|Astarion|+1}}
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using any check-based option. {{Approval|Astarion|+1}}
* Tell [[Angry Mar'hyah]], "He is not 'property,' he is Scratch. Don't you dare threaten him." as a Druid. {{Approval|Astarion|+1}}
''In the kennels:''
* Tell the [[Strange Ox]] that "It takes worse than a bit of gore to turn my gullet". {{Approval|Astarion|+1}}
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Astarion|+1}}
* Tell the [[Strange Ox]] you will keep its secret. {{Approval|Astarion|+1}}
* Playing as a [[Druid]], tell [[Angry Mar'hyah|Mar'hyah]] that Scratch is not a 'property'. {{Approval|Astarion|+1}}
*Tell [[Manip Nestor]] you'll take a donation. {{Approval|Astarion|+1}}
*Tell [[Wulbren]] That you are convinced and to give you the bomb -or- This is too messy for you. ({{Approval|Astarion|+1}})
**If contacting the [[Gondians]], accept the bomb anyway. ({{Approval|Astarion|+1}})


'''[[Circus of the Last Days]]'''
''In the [[Angleiron's Cellar]]:''
* Boo at [[Dribbles]] the Clown, say "What a corny joke", or (Bard-specific option) interrupting with your own pun {{Approval|Astarion|+1}}
* Take the bomb from [[Wulbren]] OR tell him that this is too messy. {{Approval|Astarion|+1}} ''(either)''
* Volunteer anyone other than Astarion to Dribbles' show. {{Approval|Astarion|+1}}
** If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Astarion|+1}}
* If going on stage with [[Dribbles]] yourself, say you're special because you treat the people around you with kindness.
 
''During the "Test your love" game with the dryad [[Zethino]]:''
''Dealing with [[Orin]]'s guises:''
* Answer to the first question: "When he's elbow deep in gore." {{Approval|Astarion|+2}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Astarion|+1}}
* Reply with "Revenge." to the second question {{Approval|Astarion|+1}}
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
**or "Me" if partnered with Astarion. {{Approval|Astarion|+2}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], say that you'll enjoy watching him die slowly {{Approval|Astarion|+1}}
* Answer "Breaking a nail" to the third question {{Approval|Astarion|+2}}
 
**or "Most things fear him, actually." {{Approval|Astarion|+1}}
''At the [[Open Hand Temple]]:''
* Agree with [[Bill|Brother Bill]] that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive.{{Approval|Astarion|+1}}
* Agree to bear the curse and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness. {{Approval|Astarion|+3}}
 
'''[[Circus of the Last Days]]'''<br>
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Yell 'Boo! Get off the stage!' OR say 'What a corny joke' {{Approval|Astarion|+1}} ''(either)''
** OR Playing as a [[Bard]], interrupt him with your own pun {{Approval|Astarion|+1}}
* * Volunteer any companion to the stage, except Astarion himself {{Approval|Astarion|+1}}, and then cheer them, telling "Go on!" {{Approval|Astarion|+1}}
▶ '''''Note:''' If volunteering Jaheira, the line will have unique formulation''
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Astarion|+1}}
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: ★'When he's elbow deep in gore' {{Approval|Astarion|+1}}
* Second question: ★'Revenge' {{Approval|Astarion|+1}} OR ★'Me' {{Approval|Astarion|+2}} ''(the latter is available if you're romancing him)''
* Third question: ★'Breaking a nail' {{Approval|Astarion|+2}} OR 'Most things' {{Approval|Astarion|+1}}
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.''


'''[[Open Hand Temple]]'''
''Elsewhere:''
* Agree with Brother Bill that if Father Logan had been pickier, he might still be alive.
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Astarion|+1}}
* After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. ({{Approval|Astarion|+3}})
* Tell the [[Strange Ox]] that it takes worse than a bit of gore to turn your gullet. {{Approval|Astarion|+1}}
** OR Tell the [[Strange Ox]] you will keep its secret. {{Approval|Astarion|+1}}
▶ '''''Note:''' These options are available if you haven't resolved interactions with the Ox in the [[Act Two]]''
* Tell [[Manip Nestor]] you'll take a donation. {{Approval|Astarion|+1}}
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Astarion|+1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Tell [[Farlin]] that you're happy to help them against Cairos and his men.
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}}
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Astarion|+1}}
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word 'adventurer' doesn't mean anything anymore. {{Approval|Astarion|+1}}
* Tell Adventurer Drin in [[Fraygo's Flophouse]] that "'Adventurer' means nothing here anymore"
* Pass the [[Investigation]] check to find [[Ffion Goldgrind|Ffion's]] body in [[Fraygo's Flophouse]]{{Approval|Astarion|+1}}
* Pass the Investigation check to find the body in [[Fraygo's Flophouse]] during [[Solve the Open Hand Temple Murders]] questline {{Approval|Astarion|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, say "But nobody likes Naaber". {{Approval|Astarion|+1}}
* Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Astarion|+1}}
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Astarion|+1}}
 
'''[[Sharess' Caress]]'''
* When he expresses discomfort with the Drow twins' offer of an orgy, tell him you would never ask such a thing. {{Approval|Astarion|+1}}
* Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Astarion|+1}}


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
''At the Flaming Fist barracks:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Astarion|+1}}
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Astarion|+1}}
* When confronting [[Fist Reynash]] in the Flaming Fist barracks:
''When you spot [[Fist Reynash]] trying to open a chest, find out that he needs gold, and then:
** Tell [[Fist Reynash]] to get a grip
** Tell him to get a grip {{Approval|Astarion|+1}}
** If you wake the guards:
** OR Intimidate or blackmail him into giving you his stash {{Approval|Astarion|+1}}
*** Persuade [[Manip Bakshi]] that another Fist was trying to steal from him. {{Approval|Astarion|+1}}
 
*** Tell [[Manip Bakshi]] "How embarassing. Isn't it your job to catch criminals? {{Approval|Astarion|+2}}
''Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not):''
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Astarion|+1}}
* Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}}
** Then ask whether it is Fists' job to catch criminals {{Approval|Astarion|+1}}
** OR Ask a reward for turning Reynash in {{Approval|Astarion|+1}}
* Agree to leave barracks (or let him escort you out) {{Approval|Astarion|+1}}
 
''In the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Astarion|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Astarion|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Astarion|+1}}
* Agree to watch [[Gortash]]'s coronation. {{Approval|Astarion|+1}}
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''
* Tell [[Ravengard]] that Gortash is a tyrant after probing his mind to discover [[Florrick]]'s location. {{Approval|Astarion|+1}}
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Astarion|+1}}
* Say that you should not trust the [[Steel Watcher]]s because they will turn on everyone while talking to Lord Amber's Bodyguard, Lady Durinbold's Attendant and Lord Shattershield's Attendant. {{Approval|Astarion|+1}}
* Agree to witness the ceremony of [[Gortash|Gortash's]] ordain, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" {{Approval|Astarion|+1}} ''(either option)''
 
''Approaching [[Duke Ravengard]] after the coronation:''
* Ask if the current state of the city is what they call tyranny {{Approval|Astarion|+1}}
* Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Astarion|+1}}
 
* Escort [[Counsellor Florrick]] out of the prison
* Escort [[Counsellor Florrick]] out of the prison


'''[[Sharess' Caress]]'''
'''[[Lower City]]'''
* Tell him you would never ask such a thing of him when he expresses discomfort with the drow twins' offer of an orgy. {{Approval|Astarion|+1}}
 
* Tell [[Chorizo]] that you can pleasure him better. {{Approval|Astarion|+1}}
''At [[The Blushing Mermaid]]:''
* When speaking to [[Auntie Ethel]], say “That’s so evil, even I’m impressed.” {{Approval|Astarion|+2}}
** OR tell her to return the child immediately. {{Approval|Astarion|+1}}
* After using [[Hag's Bane]] on [[Auntie Ethel]], say “That’s it – cough her up, hag.{{Approval|Astarion|+1}}
** OR after knocking [[Auntie Ethel]] unconscious, cut her up to save [[Vanra Bergauz|Vanra]]. {{Approval|Astarion|+1}}


'''[[Lower City]]'''
''At [[Crimson Draughts]]:''
* When first speaking to [[Araj Oblodra|Araj]], ask Astarion if he wishes to leave. {{Approval|Astarion|+1}}
* When speaking to [[Araj Oblodra]], ask Astarion if he wishes to leave. {{Approval|Astarion|+1}}
* When first speaking to Arves, a man with memory loss in front of the House of Grief, convince him with a deception check that he owes money to the bank. {{Approval|Astarion|+1}}
*When you arrive at Facemaker Boutique and find the Bhaal Cultist trying to kill Figaro, say " back off that's my kill" {{Approval|Astarion|+1}}


'''[[Graveyard (Lower City)|Graveyard]]'''
''At [[Elerrathin's Home]]:''
* As a [[Rogue]], tell Gothric Rillyn that he should avoid stealing from dangerous marks. {{Approval|Astarion|+1}}  
* When speaking to [[Rion]] for the first time, tell her that everyone's going to die. {{Approval|Astarion|+1}}  


'''[[Lower City Sewers]]'''
''At the [[Facemaker's Boutique]]:''
* When speaking to [[Lorna Esthelian]], tell Lorna "I’m sure he will show up eventually". {{Approval|Astarion|+1}}
* When you meet [[Dolor]] trying to kill [[Figaro Pennygood]], say "Back off! That's my kill" {{Approval|Astarion|+1}}


'''[[Sorcerous Sundries]]'''
''At [[Flymm Cargo]]:''
* When speaking to [[Yafeu]] after a different companion got trapped in his lamp, ask for gold. {{Approval|Astarion|+1}}
* Hand [[Redhammer]] over to [[Flood Tide Allandra Grey]]. {{Approval|Astarion|+1}}
* Betraying [[Aylin]] and handing her over to [[Lorroakan]]. {{Approval|Astarion|+1}}


'''[[The Blushing Mermaid]]'''
''At the [[Graveyard]]:''
* When speaking to [[Auntie Ethel]], say “That’s so evil, even I’m impressed.”. {{Approval|Astarion|+2}}
* Playing as a [[Rogue]], tell [[Gothric Rillyn]] that he should avoid stealing from dangerous marks. {{Approval|Astarion|+1}}
* When speaking to [[Auntie Ethel]], say “No. Return the child immediately". {{Approval|Astarion|+1}}
* When talking to [[Gothric Rillyn]] choose the Stone Shite option. {{Approval|Astarion|+1}}
* After using [[Hag's Bane]] on [[Auntie Ethel]], say “That’s it – cough her up, hag.{{Approval|Astarion|+1}}


'''[[Devil's Fee]]'''
''At [[Highberry's Home]]:''
* When speaking to [[Helsik]], persuade her to do the ritual at no cost. {{Approval|Astarion|+1}}
* Tell Molly the Orphan that her dad is dead. {{Approval|Astarion|+1}}
* When speaking to [[Helsik]] about gloves, intimidate her "I just killed a Devil in his own home." {{Approval|Astarion|+1}}
* Tell Timmy the Orphan "There are bigger problems in this city right now." {{Approval|Astarion|+1}}


'''[[Szarr Palace]]'''
''At the [[House of Grief]]:''
* Successfully persuade him not to ascend {{Approval|Astarion|+3}}
* When first speaking to [[Arves]], [[Deception|convince]] him that he owes money to the bank. {{Approval|Astarion|+1}}
* When speaking to [[Sebastian]] in Cazador's Dungeons choose "Like I said -we'll set you free." or "That depends on you. Can you control your hunger?" {{Approval|Astarion|+1}}
* Convince [[Morann]] to let you pass the locked double doors. {{Approval|Astarion|+1}}
* When given the choice over [[Viconia DeVir]]'s fate, choose to kill her {{Approval|Astarion|+1}}


'''[[House of Grief]]'''
''At [[Devil's Fee]]:''
* When given the choice over [[Viconia DeVir]]'s fate, choose to kill her {{Approval|Astarion|+?}}
* When asking [[Helsik]] for answers, persuade her for a free sample. {{Approval|Astarion|+1}}
* When asking [[Helsik]] for free passage to the [[House of Hope]], persuade her promising one of Raphael's artefacts in exchange. {{Approval|Astarion|+1}}
* Upon returning from [[House of Hope]], intimidate [[Helsik]] saying that you've just killed a devil in his own home. {{Approval|Astarion|+1}}


'''[[House of Hope]]'''
''At the [[House of Hope]]:''
* Persuade Helsik to give you free passage to the [[House of Hope]] in exchange for one of Raphael's artefacts {{Approval|Astarion|+1}}
* When outside of Raphael's Archive, tell [[Hope]] that she's "as helpful as a blunt dagger." {{Approval|Astarion|+1}}
* Tell [[Haarlep]] you are there to kill them or attack Haarlep {{Approval|Astarion|+1}}
* Tell [[Haarlep]] you are there to kill them {{Approval|Astarion|+1}}
* Refuse to remove your clothes for [[Haarlep]] {{Approval|Astarion|+1}}
** OR attack Haarlep straightaway {{Approval|Astarion|+1}}
* Refuse to undress for [[Haarlep]] {{Approval|Astarion|+1}}
* Refuse to pledge your body to [[Haarlep]] {{Approval|Astarion|+1}}
* Refuse to pledge your body to [[Haarlep]] {{Approval|Astarion|+1}}
* During [[Raphael]] fight knock out [[Korrilla]] using a non-lethal attack. Afterward, when speaking to [[Hope]], say "She was under Raphael’s influence. She didn’t deserve to die." {{Approval|Astarion|+1}}
* During fight with [[Raphael]], knock [[Korrilla]] out with a non-lethal attack. Afterwards, speak to [[Hope]] and say that her sister didn’t deserve to die. {{Approval|Astarion|+1}}


'''[[Campsite|Camp/Conversations]]'''
''At the [[Iron Throne]]:''
* Leave the Iron Throne with [[Ulder Ravengard]] alive. {{Approval|Astarion|+1}}


''During and after the party is ambushed by a group of vampire spawn at night:''
''At [[Lady Jannath's Estate]]:''
*Deceive [[Leon]] and [[Aurelia]] that Astarion is going to save them if they follow him. {{Approval|Astarion|+1}}
* Tell [[Firellia Jannath|Lady Jannath]] that she can't order you around like one of her servants. {{Approval|Astarion|+1}}
*Persuade or intimidate them to stand against Cazador, if you haven't learned of the Rite of Profane Ascension yet. {{Approval|Astarion|+1}}
* Tell [[Oskar Fevras]] that "You two make me sick." {{Approval|Astarion|+1}}
*Tell Astarion, you are sorry, or to move forward and get revenge after the assault. {{Approval|Astarion|+1}}
 
*Say, the world can be a wonderful, kind place, when you find a home in it or that there are many others who will care for him, if he cares for them. {{Approval|Astarion|+1}}
''In the [[Lower City Sewers]]:''
*Ask "I am rather special, aren't I?" {{Approval|Astarion|+1}}
* When speaking to [[Lorna Esthelian]], tell her you're sure her date will show up. {{Approval|Astarion|+1}}
*Agree that it doesn't matter, that the other spawn have to die in the Black Mass. {{Approval|Astarion|+1}}
 
''At [[Sorcerous Sundries]]:''
* Betray [[Aylin]] and hand her over to [[Lorroakan]]. {{Approval|Astarion|+1}}
* When speaking to [[Yafeu]] after a different companion got trapped in the peculiar lamp, ask for gold or ask to release the companion. {{Approval|Astarion|+1}}
** Then say "Release my 'companion' immediately or die!" {{Approval|Astarion|+1}}
 
''At the [[Steel Watch Foundry]]:''
* Tell [[Zanner Toobin]] that "killing you all may be a good thing." {{Approval|Astarion|+1}}
 
'''[[Campsite|Camp/Conversations]]'''<br>
''After the spawn assault:''
* Tell Astarion that you are sorry for what happened to him {{Approval|Astarion|+1}}
** OR tell him to move forward and get revenge after the assault. {{Approval|Astarion|+1}}
* Say that the world can be a wonderful place if he cares for those who care for him. {{Approval|Astarion|+1}}
* Ask whether you're special {{Approval|Astarion|+1}}
* Agree that it doesn't matter whether the other spawn have to die in the Rite. {{Approval|Astarion|+1}}
''If Astarion has completed the Rite of Profane Ascension''
''If Astarion has completed the Rite of Profane Ascension''
*Agree to become his spawn AND to bed with him 'one last time, for the road'. {{Approval|Astarion|+3}}
* Agree to become his spawn AND to bed with him 'one last time, for the road'. {{Approval|Astarion|+3}}
▶ '''''Note:''' Without sexual intercourse, no approval is gained''
 
'''[[The Pale Elf|Personal quest]]'''
* During and after the party is attacked by other Cazador's spawn at night:''
** [[Deception|Deceive]] [[Leon]] and [[Aurelia]], telling that they should side with Astarion. {{Approval|Astarion|+1}} ''(if you know about the Rite)''
** [[Persuasion|Persuade]] or [[Intimidation|intimidate]] them to stand against Cazador {{Approval|Astarion|+1}} ''(if you haven't learned about the Rite yet)''.
* In [[Cazador's Dungeon]], when [[Sebastian]] asks what happens to them, say you'll set them free, OR ask if he would be able to control his hunger. {{Approval|Astarion|+1}}
* Successfully keep Astarion from performing the Rite of Profane Ascension. {{Approval|Astarion|+3}}
}}
}}


Line 498: Line 605:
===Act One===
===Act One===
{{SpoilerBox|act=1|nograd=1|unhide=1|
{{SpoilerBox|act=1|nograd=1|unhide=1|
'''[[Druid Grove]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Agree to kill the goblin horde's leaders for [[Zevlor]] and [[Wyll]] without asking for payment {{Approval|Astarion|-1}}
* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Astarion|-1}}
* When speaking with [[Zevlor]] after his confrontation with [[Aradin]], agree to help persuade [[Kagha]] to stop the ritual {{Approval|Astarion|-1}}
* After [[Lae'zel]] interrogates [[Zorru]]:
* Admonish [[Lae'zel]] for being rough after letting her interrogate [[Zorru]] as a [[Halfling]]. {{Approval|Astarion|-1}}  
** Playing as a {{Race|Halfling}}, tell the gith not to be so rough with everyone {{Approval|Astarion|-1}}
* After interrupting Lae'zel's interrogation of Zorru, call her cruel and cold after she threatens you for questioning her judgement as a Good [[Cleric]]. {{Approval|Astarion|-1}}
** OR Playing as a Good {{Class|Cleric}}, interrupt Lae'zel and call her cruel and cold after she threatens you.{{Approval|Astarion|-1}}
* Soothe [[Silfy]] after she steals from you and tell her, you won't get angry. {{Approval|Astarion|-1}}
* If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Astarion|-1}}
* Tell [[Locke]] and [[Komira]] ([[Arabella]]'s parents) that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}}
* Tell [[Locke]] and [[Komira]] ([[Arabella]]'s parents) that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}}
* Swear to [[Nettie]] you'll take the Wyvern Poison {{Approval|Astarion|-1}}
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Astarion|-1}}
* Persuade [[Kagha]] to fight against the Shadow Druids {{Approval|Astarion|-1}}
* Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them)  {{Approval|Astarion|-1}}
* After fighting the Shadow Druids, tell Zevlor you will kill the goblin camp's leaders without asking for compensation {{Approval|Astarion|-1}}
* Agree to kill the goblin horde's leaders for [[Zevlor]] {{Approval|Astarion|-1}}
* If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Astarion|-1}}
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Ability check|Perception|10}})'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Astarion|-1}}
 
'''[[Owlbear Nest]]'''
* Agree with Shadowheart when she asks not to loot the Selunite chest {{Approval|Astarion|-1}}


'''[[Sunlit Wetlands]]'''
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
*When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]:
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Astarion|-1}}
** OR Tell [[Mayrina]] straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Astarion|-1}}
* After defeating Ethel, reject the offer to spare her in exchange for [[Auntie Ethel|fey hair]] {{Approval|Astarion|-5}}
* OR, Order her to let Mayrina go. {{Approval|Astarion|-5}}
* Reject [[Mayrina]]'s reward for saving her {{Approval|Astarion|-1}}
''Dealing with [[Gandrel]]:''
* Reveal his identity to [[Gandrel]] {{Approval|Astarion|-10}}
* Reveal his identity to [[Gandrel]] {{Approval|Astarion|-10}}
* Don't let him kill [[Gandrel]] {{Approval|Astarion|-5}}
** OR, Don't turn Astarion in, but later in the dialogue don't allow him to kill [[Gandrel]] {{Approval|Astarion|-5}}
* Disagree with Auntie Ethel and tell her you believe Mayrina is in trouble
* After Astarion kills Gandrel himself, say that the hunter need not to die {{Approval|Astarion|-1}}
* Tell [[Mayrina]] that [[Auntie Ethel]] killed [[Demir]] and [[Johl]] {{Approval|Astarion|-1}}
'''''Note:''' This option is available only if you don't know that Astarion is a vampire''
* Reject the offer to get [[Auntie Ethel's Hair]] {{Approval|Astarion|-5}}
* Reject [[Mayrina]]'s reward for saving her {{Approval|Astarion|-1}}
 
'''[[Owlbear Nest]]'''
* Agree with Shadowheart when she asks you not to loot the Selunite chest or say "if you insist" {{Approval|Astarion|-1}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Read the [[Necromancy of Thay]] {{Approval|Astarion|-1}}
* Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Astarion|-5}}
* Drop and prepare to destroy the [[Necromancy of Thay]] {{Approval|Astarion|-5}}
* Read the [[Necromancy of Thay]] yourself {{Approval|Astarion|-1}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}}
* Tell [[Barcus Wroot]] that he owes you nothing after rescuing him {{Approval|Astarion|-1}}
** OR Attack the gang and, when Fezzerk begs for mercy, spare him {{Approval|Astarion|-1}}
* Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Astarion|-1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''<br>
''At the front gate and in the outer camp:''
* Follow [[Sentinel Olak]]'s instruction and smear worg dung on your face. {{Approval|Astarion|-1}}
* Follow [[Sentinel Olak]]'s instruction and smear worg dung on your face. {{Approval|Astarion|-1}}
* Tell [[Eight]] that you are sorry for the loss of his parents. {{Approval|Astarion|-1}}
* Tell [[Eight]] that you are sorry for the loss of his parents. {{Approval|Astarion|-1}}
''Inside the [[Shattered Sanctum]]:''
* Tell [[Priestess Gut]] you are ready to clear your head. {{Approval|Astarion|-1}}
* Tell [[Priestess Gut]] you are ready to clear your head. {{Approval|Astarion|-1}}
* Accept the [[Brand of the Absolute]] from [[Priestess Gut]]. {{Approval|Astarion|-1}}
* Accept the [[Brand of the Absolute]] from [[Priestess Gut]]. {{Approval|Astarion|-1}}
* Agree to help [[Halsin]] after freeing him. {{Approval|Astarion|-1}}
* Tell [[Minthara]] that [[Sazza]] didn't know who you were. {{Approval|Astarion|-1}}
* Tell [[Minthara]] that [[Sazza]] didn't know who you were. {{Approval|Astarion|-1}}
''In the [[Worg Pens]]:''
* * After freeing [[Halsin]], agree to kill goblin leaders for him. {{Approval|Astarion|-1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* When talking with [[Rugan]], agree to fight the gnolls outside the cave. {{Approval|Astarion|-1}}
* Agree to fight the gnolls to save [[Rugan]] {{Approval|Astarion|-1}}


'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
* Buy [[Oskar Fevras]] from [[Brem]] {{Approval|Astarion|-1}}
* Buy [[Oskar Fevras]] from [[Brem]] {{Approval|Astarion|-1}}
* Agree to give [[Oskar Fevras]] 200 gold once you free him {{Approval|Astarion|-1}}
* Give [[Oskar Fevras]] additional 200 gold after freeing him {{Approval|Astarion|-1}}
 
'''[[Crèche Y'llek]]'''
* When speaking with [[Kith'rak Therezzyn]] in the Captain's Quarters, give the artifact to her {{Approval|Astarion|-1}}
* When convincing [[Varsh Ko'kuu]] to give you the Githyanki egg, tell him you will raise it as your own or find a more forgiving creche {{Approval|Astarion|-1}}
* If you spared [[Youth Varrl]] and he thanks you, reply that a capacity for mercy is what separates us from feral beasts or tell him that his teacher obviously failed to instill discipline. {{Approval|Astarion|-1}}


'''[[Underdark]]'''
'''[[Underdark]]'''
* When [[BOOOAL]] offers to share his power, say you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Astarion|-1}}
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Astarion|-1}}


'''[[Grymforge]]'''
'''[[Grymforge]]'''
* Express your disgust toward slavery when talking to [[Ward Magmar]]. {{Approval|Astarion|-1}}
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Astarion|-1}}
* Pay your respect to the corpes of dead deep gnomes after killing Brathwen and Viss. {{Approval|Astarion|-1}}
* When attempting to take the elevator, tell Magmar that you need to save [[Nere]] to obtain a [[Moonlantern]] {{Approval|Astarion|-1}}
* [[Persuasion|Persuade]] Skickpit you're willing to kill his slavers. {{Approval|Astarion|-1}}
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using [[Persuasion|Persuasion]] line) {{Approval|Astarion|-1}}
* Pay your respect to the corpes of dead deep gnomes after killing or deceiving [[Brathwen]] and [[Viss]]. {{Approval|Astarion|-1}}
* Agree to help [[Lunkbug]] find [[Philomeen]]. {{Approval|Astarion|-1}}
* Agree to help [[Lunkbug]] find [[Philomeen]]. {{Approval|Astarion|-1}}
* Say that you need to free [[Nere]] for the [[Moonlantern]]. {{Approval|Astarion|-1}}
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Astarion|-1}}
* Stand up for the deep gnome slaves when they're threatened by [[Nere]] once he's freed {{Approval|Astarion|-1}}
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Astarion|-1}}
* Convince [[Elder Brithvar]] to free the deep gnomes after fighting [[Nere]] alongside the Duergar {{Approval|Astarion|-1}}


'''Camp/Conversations'''
'''[[Crèche Y'llek]]'''<br>
* When he asks how you'd like him to kill you, say you don't have to choose, OR that you would prefer someone else to do it {{Approval|Astarion|-1}} (either option)
''At the hatchery:''
* Persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him:
** that you'll take it to a better crèche {{Approval|Astarion|-1}}
** OR that you'll raise it yourself {{Approval|Astarion|-1}}
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Astarion|-1}}
''In the training room:''
* After saving [[Youth Varrl]] by whatever means, tell him:
** That capacity for mercy is what separates us from feral beasts {{Approval|Astarion|-1}}
** OR That his teacher obviously failed to instill discipline. {{Approval|Astarion|-1}}
''In the captain's quarters and Inquisitor's chamber:''
* When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Astarion|-1}}
 
'''Camp/Conversation'''
* At the very first long rest, when Astarion says he'll keep watch, answer that you're not ready to turn your back on a stranger {{Approval|Astarion|-1}}
* When he asks how you'd like to be killed, say you don't have to choose, OR that you would prefer someone else to do it {{Approval|Astarion|-1}} ''(either option)''
** OR Tell him you'll spill his guts first {{Approval|Astarion|-1}}
** OR Tell him you'll spill his guts first {{Approval|Astarion|-1}}
* Give Gale the [[Necromancy of Thay]], or destroy it. {{Approval|Astarion|-5}}
* Give the [[Necromancy of Thay]] to Gale, or destroy it. {{Approval|Astarion|-5}}
* When speaking to him at camp about the Necromancy of Thay after he's forced to stop reading it, suggest that he give the book to Gale or tell him to stop reading it {{Approval|Astarion|-1}}
* After Astarion fails to read through [[Necromancy of Thay]], suggest that he give the book to Gale or tell him to stop reading it {{Approval|Astarion|-1}}
* Shoo the [[Owlbear Cub]] out of the camp when it comes wounded {{Approval|Astarion|-1}}
* Refuse when he offers to sleep with him. {{Approval|Astarion|-1}}
▶ '''''Note:''' If you agreed, turning him down during any part of the romance cutscene itself '''does not''' bring any disapproval''
* When he tries to feel through his scars with fingers, offer your help, then mock him about 'cleric of Gond' {{Approval|Astarion|-1}}
* Allow [[Volo]] to follow through with his attempt to remove the parasite
* Allow [[Volo]] to follow through with his attempt to remove the parasite
* Say "I brought you back, didn't I?" or "I thought the mind flayer parasite protects you from light?" or "I think I preferred you as a pile of ash." when speaking to him after reviving him if he died from the Sun Lance blast in [[Rosymorn Monastery]]. {{Approval|Astarion|-5}}
* If Astarion died from the Lathander's Lance blast in [[Rosymorn Monastery]], resurrect him, then talk to him and choose any line '''except''' the promise to be more careful next time {{Approval|Astarion|-5}}


'''Vampirism'''
''During camp celebration:''
:When you first catch him trying to drink your blood in camp:
* When arranging to spend a night together, fail the {{Ability Check|Persuasion|15}} to make Astarion say '' 'please' ''. {{Approval|Astarion|-1}}
:* Tell him to leave after you catch him trying to drink your blood {{Approval|Astarion|-10}} (Astarion leaves the party)
▶ '''''Note:''' This whole dialogue occurs only if you haven't slept with him earlier''
:* Attempt to stake him while he's drinking your blood and fail {{Approval|Astarion|-10}} (Astarion leaves the party)
* If you already have a partner, tell Astarion that you're "looking forward to it" OR ask the spawn if he's feeling jealous. {{Approval|Astarion|-1}}
* Forbid him to drink blood from other people {{Approval|Astarion|-5}}
* Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. After that, talk to Astarion again and tell him you're spending the night with someone else. {{Approval|Astarion|-1}}
* During the first conversation about [[Cazador]], tell him he's on his own {{Approval|Astarion|-5}}
* When he asks whose blood you'd hypothetically drink, ask him back if he ''really'' means eating others, then choose the line 'We're done talking'. {{Approval|Astarion|-1}}


'''Raphael's Deal'''
'''Raphael's Deal'''
* When meeting Raphael, tell him "I'll do anything to get rid of the tadpole." {{Approval|Astarion|-5}}
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Astarion|-5}}
* After meeting Raphael, tell Astarion that he might not be able to outfox the devil, but you will. {{Approval|Astarion|-1}}
* After first encounter with Raphael, tell Astarion that he might not be able to outfox the devil, but you will. {{Approval|Astarion|-1}}
* Playing as a [[Warlock]], say that Raphael is "only a cambion" and that you can handle him. {{Approval|Astarion|-1}}
* Playing as a {{Class|Warlock}}, say that Raphael is "only a cambion" and that you can handle him. {{Approval|Astarion|-1}}


'''Celebration at the Camp'''
'''[[The Pale Elf|Personal quest]]'''
* If you already have a partner, tell him "I'm looking forward to it. It'll be fun." or ask him if he's feeling jealous. {{Approval|Astarion|-1}}
*At the Long Rest, when Astarion's true nature comes out:
* Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. Then talk to Astarion again and tell him you're spending the night with someone else. {{Approval|Astarion|-1}}
** Botch the roll to read his mind through illithid ability {{Approval|Astarion|-5}}
* Turn him down when he offers to sleep with you. {{Approval|Astarion|-1}}
** Tell him to leave immediately {{Approval|Astarion|-10}} ''(Astarion obeys and leaves the party)''
* Fail the [[Ability Check|Persuasion|15]] roll to make Astarion say 'please' when offering to sleep with you. {{Approval|Astarion|-1}}
** Fail to stake him (at any stage of the scene) {{Approval|Astarion|-10}} ''(Astarion leaves the party)''
* When discussing Astarion's future 'diet', forbid him to drink human blood {{Approval|Astarion|-5}}
* While speaking about [[Cazador]], tell him that he is on his own {{Approval|Astarion|-5}}
* When he asks whose blood you'd ''hypothetically'' drink, ask him back if he ''really'' means eating others, then choose the line 'We're done talking'. {{Approval|Astarion|-1}}
}}
}}


===Act Two===
===Act Two===
{{SpoilerBox|act=2|nograd=1|unhide=1|
{{SpoilerBox|act=2|nograd=1|unhide=1|
* Free [[Dolly Dolly Dolly|Dolly]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}}


'''[[Ruined Battlefield]]'''
'''[[Ruined Battlefield]]'''<br>
* When [[Harper Lassandra]] asks who's there, reply
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
** "I find the best introductions are made while sitting around a fire, perhaps with drinks?" as a [[Bard]]. {{Approval|Astarion|-1}}
* Fail to convince the hyena in the convoy that they do not belong to the goblins. {{Approval|Astarion|-1}}
** "Peace - I am a druid. This land and its festering shadows, what do you know of it?" as a [[Druid]] {{Approval|Astarion|-1}}
* Playing as [[The Dark Urge]], stop [[Gronag|Warrior Gronag]] from sending hyena to the shadows. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. Then stop the drider from butchering [[Bez|Brawler Bez]]. {{Approval|Astarion|-1}}
** or "An expert in magic. Perhaps I can aid you in traversing this darkness. What do you know of it?" as a [[Wizard]]. {{Approval|Astarion|-1}}
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:''
* Fail to convince the hyena in the convoy that they do not belong to the goblins. {{Approval|Astarion|-1}}  
* Playing as a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire. {{Approval|Astarion|-1}}
* Free [[Dolly Dolly Dolly|Dolly]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}}
* Playing as a [[Druid]], ask [[Harper Lassandra|Lassandra]] about this land and its festering shadows {{Approval|Astarion|-1}}
* When judging with [[He Who Was]], choose any response to [[Madeline]], that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
* Playing as a [[Wizard]], tell [[Harper Lassandra|Lassandra]] that you can aid in traversing the darkness. {{Approval|Astarion|-1}}
* * When judging with [[He Who Was]], tell [[Madeline]] that it wasn't her fault {{Approval|Astarion|-1}}, OR order her to stab herself, then tell her she did enough {{Approval|Astarion|-1}}.  
* Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}}
* When judging with [[He Who Was]], tell [[Madeline]] that it wasn't her fault {{Approval|Astarion|-1}}
** OR Order her to stab herself, then tell her she did enough {{Approval|Astarion|-1}}.  


'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Drink the truth serum-spiked wine [[Jaheira]] offers you. {{Approval|Astarion|-1}}
* Drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Astarion|-1}}
* Warn [[Isobel]] that [[Marcus]] plans to kidnap her. {{Approval|Astarion|-5}}
* Tell Isobel that Marcus plans to kidnap her when he attacks the [[Last Light Inn]]. {{Approval|Astarion|-5}}
* As The Dark Urge, refuse your urge to kill the Strange Ox. {{Approval|Astarion|-1}}
* Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Astarion|-1}}


'''[[Reithwin Tollhouse]]'''
'''[[Reithwin Tollhouse]]'''
Line 613: Line 744:


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Reinforce the connection between Linsella and Barnabus.
* Offer [[Fezzerk]] a fair fight
* Order the guards to release [[Fezzerk]] {{Approval|Astarion|-1}}
* Tell [[Araj Oblodra]] that Astarion does what you tell him to {{Approval|Astarion|-3}}
* Tell [[Araj Oblodra]] that Astarion does what you tell him to {{Approval|Astarion|-3}}
* Convince Astarion to drink [[Araj Oblodra]]'s blood{{Approval|Astarion|-3}}
* Convince Astarion to drink [[Araj Oblodra]]'s blood or order him to do it. {{Approval|Astarion|-3}}
* Offer [[Fezzerk]] a fair fight
* Tell the guards to release [[Fezzerk]] {{Approval|Astarion|-1}}


'''[[Gauntlet of Shar]]'''
'''[[Gauntlet of Shar]]'''
* When Yurgir says "That perfumed trickster swindled me - ''trapped'' me," talk to him instead of attacking {{Approval|Astarion|-1}}
* When Yurgir says that [[Raphael]] deceived and trapped him, continue talking to him instead of attacking {{Approval|Astarion|-1}}
* Persuade [[Yurgir]] to let you help him find something to get him out of his contract with [[Raphael]] {{Approval|Astarion|-3}}
* Persuade Yurgir to let you help him find something to get him out of his contract {{Approval|Astarion|-3}}
* Agree to peace with the rats after interacting with the broken effigy {{Approval|Astarion|-1}}
* Agree to peace with the rats after interacting with the broken effigy {{Approval|Astarion|-1}}


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* Use the Neural Apparatus to release everyone in the Tadpoling Centre {{Approval|Astarion|-1}}
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. {{Approval|Astarion|-1}}


'''Camp/Conversations'''
'''Camp/Conversations'''
* Tell him he's mad when he mentions enlisting [[Raphael]]'s help in finding out what his scars mean
* After defending Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations, at the long rest ''(the cutscene appears only if you romance him)'':
*Refuse to help Astarion to stop Cazador after [[Raphael]] revealed his scars purpose {{Approval|Astarion|-3}}
** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}} ''(this choice breaks your relationship)''
* Tell him you regret stopping him from drinking Araj's blood because the potion would have really helped {{Approval|Astarion|-15}}
** Tell him you regret stopping him from drinking Araj's blood {{Approval|Astarion|-15}}
* Tell him you slept with him because you wanted some fun, not to deal with this {{Approval|Astarion|-15}}
** Tell him you slept with him only because you wanted some fun {{Approval|Astarion|-15}}
** Convince him to sleep with you tonight (using any line), then, when the cutscene continues, prompt him to say what he wants to say OR ask whether it was bad for him {{Approval|Astarion|-15}} ''(either choice brings equal disapproval and breaks your relationship)''
 
'''[[The Pale Elf|Personal quest]]
* When he tries to feel through his scars with fingers, offer your help, then mock him about 'cleric of Gond' {{Approval|Astarion|-1}}
▶ '''''Note:''' This cutscene will show up only if it hasn't occured in Act One''
* When he says he's going to ask [[Raphael|Raphael's]] help with investigating his scars, tell him he's mad {{Approval|Astarion|-1}}
** OR Ask not to rope you in dealing with the devil {{Approval|Astarion|-1}}
* After [[Raphael]] reveals the true purpose of spawn's scars, refuse to help Astarion stop [[Cazador]] {{Approval|Astarion|-3}}
}}
}}


===Act Three===
===Act Three===
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
'''[[Rivington]]'''<br>


* Every dialogue option with [[Fist Rowan]]:
'''[[Open Hand Temple]]'''
** "They're innocent people.  You can't just kill them!" {{Approval|Astarion|-1}}
* Agree with the Brother Clements that [[Father Lorgan]] was right to accept everyone at the temple. {{Approval|Astarion|-1}}
** "You're a monster. I'm reporting you to your commanding officer." {{Approval|Astarion|-1}}
* On the temple roof, tell [[Tara]] to stop eating the carrier pigeons. {{Approval|Astarion|-1}}
** "Both sides need teaching a lesson: let's kill them all." {{Approval|Astarion|-1}}
* Refuse to tear the [[Strange Ox]] apart, though you yearn to as the [[Dark Urge]]. {{Approval|Astarion|-1}}
* Telling [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Astarion|-1}}
* Promise [[Ulma]] to save the children after Astarion said, that they're already dead. {{Approval|Astarion|-1}}
* Tell newspaper-seller [[Lilly Beanbottom]] "You know murder's not a good thing, right?." {{Approval|Astarion|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Astarion|-1}}
* Tell [[Wulbren]] Gortash is the enemy, not the Gondians, and that you'll find another way. {{Approval|Astarion|-1}}
* Refuse to take the Runepowder Bomb from Wulbren. {{Approval|Astarion|-1}}
* Tell [[Tara]] to stop eating the carrier pigeons. {{Approval|Astarion|-1}}
* Donate gold to [[Manip Nestor]]. {{Approval|Astarion|-1}}


'''[[Circus of the Last Days]]'''
'''[[Circus of the Last Days]]'''
''During the "Test your love" game with the dryad [[Zethino]]:''
* Volunteer Astarion to the stage as a special assistant to [[Dribbles]] {{Approval|Astarion|-1}}, and then cheer him, telling "Go on!" {{Approval|Astarion|-1}}.
*Answer to the first question: "I don't think he's ever been happy." or " He's happy right now - look at that smile!" {{Approval|Astarion|-1}}
* When passing [[Zethino|Zethino's]] trial, choose answers: (amounts {{verify}})
* Reply with "Freedom." to the second question {{Approval|Astarion|-1}}
** First question: 'He hasn't ever been happy'  OR  'Right now' {{Approval|Astarion|-1}} ''(either)''
**or "A nice, tasty rat." {{Approval|Astarion|-2}}
** Second question: ★'Freedom'  OR  'Tasty rat' {{Approval|Astarion|-1}} ''(either)''
* Answer "Sharp wooden sticks." to the third question {{Approval|Astarion|-1}}
** Third question: 'Wooden sticks'  OR  ★'Feeling a slave' {{Approval|Astarion|-1}} ''(either)''
**or "Forever feeling like a slave to someone else." {{Approval|Astarion|-4}}
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test, even if they bring disapproval.''


'''[[Wyrm's_Rock_Fortress|Wyrms's Rock Fortress]]'''
''Dealing with [[Orin]]'s guises:''
*Give Fist Reynash 300 gold to flee. {{Approval|Astarion|-1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Astarion|-1}}
** OR Tell her that you're going to report to the commanding officer {{Approval|Astarion|-1}}
** OR Tell her that both sides need a lesson {{Approval|Astarion|-1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Astarion|-1}}
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Astarion|-1}}


'''[[Open Hand Temple]]'''
'''''Elsewhere:'''''
* Agree with the Brother Clements in the Open Hand Temple that Father Lorgan was right to accept everyone at the temple. {{Approval|Astarion|-1}}
* Donate gold to [[Manip Nestor]]. {{Approval|Astarion|-1}}
* After successfully [[Deception|deceiving]] [[Saer Grotpoll]] that you're a Baldurian (if you actually are not), stand for his rumblings about refugees {{Approval|Astarion|-1}}
* Tell [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Astarion|-1}} ''(available if tiefling kids survived Acts One and Two)''
* Ask newspaper seller [[Lilly Beanbottom]] if she knows that a murder's not a good thing {{Approval|Astarion|-1}}
* Promise [[Ulma]] at the [[Gur Camp]] to save their children after Astarion said that they're already dead. {{Approval|Astarion|-1}}
* Tell [[Wulbren]] that Gortash is the real enemy, not the Gondians. {{Approval|Astarion|-1}}
** Refuse to take the [[Runepowder Bomb]] from Wulbren. {{Approval|Astarion|-1}}
* Playing as the [[Dark Urge]], resist the yearn to tear the [[Strange Ox]] apart. {{Approval|Astarion|-1}}
* Refuse to be arrested by the Steel Watcher at the gate to the Wyrm's Crossing. {{Approval|Astarion|-1}}


'''[[Stormshore Tabernacle]]'''
'''[[Wyrm's Rock Fortress]]'''
* Donate to a diety at their statue. {{Approval|Astarion|-1}}
 
'''[[Lower City]]'''
* When [[Araj Oblodra|Araj]] asks you to follow her inside, say "Lead on". {{Approval|Astarion|-1}}
 
'''[[Flymm Cargo]]'''
* When [[Allandra Grey]] comes to collect [[Redhammer]] after you've completed the [[Iron Throne]], side with the clerics of [[Umberlee]]. {{Approval|Astarion|-1}}
 
'''[[Graveyard_(Lower_City)|Graveyard]]'''
* Tell Gothric Rillyn being buried alive "sounds like apt punishment for thievery". {{Approval|Astarion|-1}}
 
'''[[Lower City Sewers]]'''
* Tell Lorna her date was a vampire, after she implies they looked a bit like Astarion. {{Approval|Astarion|-1}}
 
'''[[Ramazith's Tower]]'''
* Tell Lorroakan you're here to take him down after meeting with Dame Aylin. {{Approval|Astarion|-1}}


'''[[The Counting House]]'''
''At the Flaming Fist barracks:''
* Give [[Rags Deelarma]] begging outside the entrance a handful of coins. {{Approval|Astarion|-1}}
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Astarion|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] afterwards, (regardless if you succeeded a check to discover Reynash's thieving attempt or not), let him arrest you {{Approval|Astarion|-1}}


'''[[Szarr Palace]]'''
'''[[Lower City]]'''<br>
* Fail to persuade him not to ascend or tell him you won't help him. ''(Astarion leaves the party)'' {{Approval|Astarion|-1}}  
* At the [[Elfsong Tavern]], agree to follow the trial of the murders for [[Devella Fountainhead]]. {{Approval|Astarion|-1}}
** Agree to Devella's request to warn the other potential murder victims. {{Approval|Astarion|-1}}
''Note: If Devella has already left the Elfsong, this dialogue (with all approval points) may trigger at the [[Facemaker's Boutique]]''
* At the [[Facemaker's Boutique]], interrupt [[Dolor]]'s assassination attempt saying "Stop right there!". {{Approval|Astarion|-1}}
* In [[Ramazith's Tower]], side with [[Dame Aylin]] against [[Lorroakan]]. {{Approval|Astarion|-1}}
<!--* Tell Lorroakan you're here to take him down after meeting with Dame Aylin. {{Approval|Astarion|-1}} -->
* At the [[Stormshore Tabernacle]], donate to any diety at their statue. {{Approval|Astarion|-1}}
* Outside of [[Crimson Draughts]], give any amount of gold to Strange Beggar [[Sacrum]]. {{Approval|Astarion|-1}}
* Outside of [[Crimson Draughts]], tell [[Araj Oblodra]] to lead the way inside. {{Approval|Astarion|-1}}
* At the [[Graveyard]], tell [[Gothric Rillyn]] that being buried alive sounds like apt punishment for thievery. {{Approval|Astarion|-1}}
* At [[The Lodge]], tell [[Havkelaag]] that his experiment with the githyanki egg is barbaric. {{Approval|Astarion|-1}}
* In [[Lower City Sewers]], tell [[Lorna Esthelian]]  that her date was a vampire. {{Approval|Astarion|-1}}
* Near [[The Counting House]], give [[Rags Deelarma]] a handful of coins. {{Approval|Astarion|-1}}
* At the [[The Blushing Mermaid]], reject [[Auntie Ethel]]'s offer to become your [[Gather_Your_Allies|ally]]. {{Approval|Astarion|-1}}
* At [[Flymm Cargo]], let [[Allandra Grey]] take [[Redhammer]] away after you've returned from the [[Iron Throne]] {{Approval|Astarion|-1}}
* At [[Sorcerous Sundries]] when confronting [[Lorroakan]] with Dame Ayelin, telling him you're there to end him instead of take his deal {{Approval|Astarion|-1}}


'''[[House of Hope]]'''
'''[[House of Hope]]'''
* Vow your body to [[Haarlep]]. {{Approval|Astarion|-1}}
* Vow your body to [[Haarlep]]. {{Approval|Astarion|-1}}
'''[[Sorcerous Sundries]]'''
* Side with [[Aylin]] against [[Lorroakan]]. {{Approval|Astarion|-1}}
'''[[Facemaker's Boutique]]'''
* Interrupt [[Dolor]]'s assassination attempt by saying "Stop right there!". {{Approval|Astarion|-1}}
'''[[Elfsong Tavern]]'''   
(Can also trigger in [[Facemaker's Boutique]] if [[Devella Fountainhead]] moved away from the Elfsong Tavern before talking to her.)
* Tell Devella "I'll do my best" when she asks to follow the trial of the murders. {{Approval|Astarion|-1}}
* Tell Devella "I'll see what I can do" when she asks to warn the other potential murder victims. {{Approval|Astarion|-1}}
'''[[The Blushing Mermaid]]'''
* Turn down the [[Auntie Ethel|Hag]]'s offer to become your [[Gather_Your_Allies|ally]]. {{Approval|Astarion|-1}}


'''[[Bhaal Temple]]'''
'''[[Bhaal Temple]]'''
* Tell [[Orin]] "Baldur's Gate deserves such a fate. Your vision is exquisite". {{Approval|Astarion|-1}}  
* Tell [[Orin]] that Baldur's Gate deserves the fate she is planning. {{Approval|Astarion|-1}}  


'''Camp/Conversations'''<br>
'''Camp/Conversations'''<br>
''During and after the party is ambushed by a group of vampire spawn at night:''
''The night assaut of other Cazador's spawn:''
*Tell [[Leon]] and [[Aurelia]] that they can take Astarion to Cazador. {{Approval|Astarion|-1}}  
* When [[Leon]] and [[Aurelia]] appear at the camp at night, tell them that they can take Astarion to [[Cazador]]. {{Approval|Astarion|-1}}
**Fail to persuade Astarion after the fight that you were only teasing him. (If in a romance with Astarion, he will end it.) {{Approval|Astarion|-3}}
** After the fight, fail to persuade Astarion that you were only teasing him.{{Approval|Astarion|-3}} ''(If you're romancing Astarion, he will break the relationship)''
*Berate Astarion for deceiving the other spawn about their part in the Rite of Profane Ascension. {{Approval|Astarion|-3}}
* After the fight, berate Astarion for deceiving the other spawn about their part in the Rite of Profane Ascension. {{Approval|Astarion|-3}}
*Tell Astarion not to act haughty or what his life matters during the conversation following the assault. {{Approval|Astarion|-1}}  
** Then tell Astarion not to act haughty {{Approval|Astarion|-1}}
*Tell him that Cazador truly broke him, or that he shouldn't have given up. {{Approval|Astarion|-1}}
** OR ask him what does his own life matter {{Approval|Astarion|-1}}  
''After Astarion has completed the Rite of Profane Ascension''
* Tell him that Cazador truly broke him {{Approval|Astarion|-1}}
*Tell him he had to learn how not to become Cazador himself (This cutscene appears only when in a romance with Astarion, and choosing this course of dialogue will ruin the relationship.) {{Approval|Astarion|-15}}
** OR that he shouldn't have given up. {{Approval|Astarion|-1}}
*Agree to become his spawn, then refuse to kneel before him. (This cutscene appears only when in a romance with Astarion, and choosing this option will ruin the relationship.){{Approval|Astarion|-15}}}}  
''After Astarion has completed the Rite of Profane Ascension (within cutscene that appears only when romancing him):''
* Tell him he had to learn how not to become Cazador himself {{Approval|Astarion|-15}}
** OR, when he asks what do you desire, say you wanted him to be free, but he never will {{Approval|Astarion|-15}}  
* Agree to become his spawn (using as much talk as you want), then refuse to kneel before him (with or without [[Wisdom]] check). {{Approval|Astarion|-15}}
▶ ''Note: choosing any of these options will lead to Astarion break the relationship.''
 
'''[[The Pale Elf|Personal quest]]'''
* Fail to keep Astarion from performing the Rite of Profane Ascension OR refuse to help him. {{Approval|Astarion|-1}} ''(Astarion leaves the party)''
** <u>OR Interrupt</u> the Rite once Astarion has started it ''(Astarion becomes hostile to the party)''
}}  


[[Category:Approval]]
[[Category:Approval]]
<indicator name="1-article">[[Astarion|Main article]]</indicator>
<indicator name="romance">[[Astarion/romance|Romance]]</indicator>
<indicator name="banter">[[Astarion/banter|Banter]]</indicator>

Latest revision as of 01:42, 20 September 2024

Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.

Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He disapproves when the player tries to rein him in or restrict him in some way.

The actions and choices listed on this page will raise or lower Astarion's Approval.

For more information about the approval system, see Approval.

Greetings[edit | edit source]

Depending on his approval rating, Astarion may greet the player with:

Negative (<0):

  • “You again.”
  • "What do you need now?"
  • "You're staring at me again. What do you want?"

Neutral (0 - 19):

  • "Well, hello. What can I do for you?"
  • “Yes?"
  • “Need Something?”

Medium and up (20+):

  • "Ah, my favourite travelling companion."
  • "Hello, my dear."
  • "What can I do for you, my friend?"

When spoken to by someone other than the player character:

  • "Sorry, darling, I haven't got time for underlings. If your boss wants to speak with me, I'm all pointy ears."

Romance[edit | edit source]

Flirting:

  • "It's always a pleasure to see you sauntering over."
  • "Yes, darling?"
  • "Hello, beautiful."
  • "I did miss that face, you know."
  • "Hello, my sweet."
  • "Hello, lover."
  • "Yes darling, do you need something?"
  • "Need something? Or did you just miss me?"

Partnered:

  • "Gods, you're beautiful."
  • "Is there something you want to talk about, my dear?"

Broken up:

  • "Why in the hells are you bothering me now?"

After Completing The Pale Elf[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ascended - Partnered:

  • "Look at you, precious thing. You always stare so eagerly."
  • "Ask me anything, and it will be yours."
  • "Little love, whatever could be the matter?"
  • "My consort, we are so close to our triumph, I can almost taste it."
  • "Yes, my treasure?"

Spawn - Partnered:

  • "Ah, you're so adorable when you're thinking what to say."
  • "I hope there's nothing troubling you, my dear?"
  • "Yes, love?"

Dark Urge exclusive[edit | edit source]

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:

  • "You have a manner of irresistible desperation about you. I like it." (first meeting)
  • "My sweet, conflicted villain. What can I do for you?" (after killing Isobel)
  • "Come to kill me again, darling?" (when romanced, if the player fully refrained from killing him after failing to kill Isobel)
  • "My dagger-happy friend. What troubles you?" (after killing Alfira)
  • "Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3)
"The child of Bhaal. I'm glad papa has blessed our dirty little plot" (when romanced, after player becomes Bhaal's chosen)

Approval[edit | edit source]

The following story and dialogue choices will cause Astarion to gain approval.

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Roadside Cliffs

  • Speaking with the Tieflings holding Lae'zel in a cage, choose the 'attack' option. Astarion approves +1
    • Ask Lae'zel to say 'please' after convincing the tieflings to leave. Astarion approves +1
  • Speaking to Gimblebock near Chapel Entrance, choose the 'attack' dialogue option Astarion approves +1

Emerald Grove/The Hollow

In the Hollow:

  • Refuse to help Zevlor persuade Kagha to let the tieflings stay. Astarion approves +2
  • Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves. Astarion approves +1 (either)
  • While speaking with Arron, say the refugees will be fine due to their devilish powers. Astarion approves +1
  • Tell the tielfling kids trained by Asharak that they are going to die. Astarion approves +1
  • Make Zorru bow to Lae'zel. Astarion approves +1
    • After Lae'zel has questioned Zorru, tell her she is good at interrogations. Astarion approves +1
  • Offer to heal Pandirna for a price but pocket the money and leave. Astarion approves +1
  • Let Arka shoot Sazza. Astarion approves +1
  • Tell Auntie Ethel about the tadpole in your head. Astarion approves +1
  • While talking to/trading with Mattis, either pocket his "lucky ring" straightaway OR tell him you've earned it. Astarion approves +1
  • Threaten Mol when first meeting her in the Tiefling Hideout. Astarion approves +1
  • After successfully stealing the Idol of Silvanus for Mol, tell her that you will keep it for yourself Astarion approves +1
    • OR, Playing as a Rogue Rogue, advise her not to ask, just take Astarion approves +1

In the Sacred Pool and druid caves:

  • After resolving Arabella's fate, tell Kagha that you would have killed the girl outright. Astarion approves +1
    • OR Tell her you just wanted to see what would happen. Astarion approves +1
    • OR Tell her that it was quite a show. Astarion approves +1
    • OR Attack her. Astarion approves +1
  • If Arabella has died, lie to Locke and Komira that Kagha will release her soon. Astarion approves +1
  • When confronting Kagha about the Shadow Druids, choose to attack her. Astarion approves +1 (gains approval regardless of whether you've been successful convincing her to go against them or not)
  • Attack Kagha after speaking to Zevlor second time (about her demands) Astarion approves +1
  • Prod Nettie's bird twice. Astarion approves +1
  • After Nettie poisons you, attack her (no need to kill her) Astarion approves +5
  • While dealing with Topaz the bird via Speak with Animals:
    • Tell him that the key in its nest is dull, OR, playing as a Dwarf Dwarf, that the metal is of bad quality Astarion approves +1 (either option)
    • OR Playing as a Bard Bard, choose the class-specific option about a song Astarion approves +1
    • OR Kick the bird Astarion approves +1
  • Playing as a Bard Bard, talk to the squirrels listening to Alfira and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" Astarion approves +1
    • Take Alfira's lute out of her hands and smash it Astarion approves +1
    • Tell Alfira she should give up on her song Astarion approves +1
  • Playing as a Rogue Rogue, pick Mirkon's pockets while he is charmed by the harpies. Astarion approves +1
  • After saving Mirkon, tell him to stop snivelling or the harpies will be back. Astarion approves +1
  • Kick Timber the squirrel Astarion approves +1.
    • If you miss, try to kick her again Astarion approves +1
    • Playing as The Dark Urge The Dark Urge, when confronted by a companion about kicking Timber, answer that it came right at you OR that your instincts are sharp Astarion approves +1 (either option)

While the Emerald Grove is preparing for the goblin attack

  • Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the Absolute Astarion approves +5
    • OR That the horde is coming, led by the drow - and you are with them Astarion approves +5
    • OR, Playing as The Dark Urge The Dark Urge, tell Zevlor that the goblin horde is yours. Astarion approves +1
  • Tell Mirkon you are not going to save him again OR that he's on his own. Astarion approves +1 (the formulation depends on whether you saved Mirkon from the harpies or not).
  • If you start attacking the tieflings before Minthara arrives, betray her while speaking to her. Astarion approves +5
  • Tell Pandirna that you are here for the show Astarion approves +1
  • Playing as an Elf Elf or as a Drow Drow, instigate a fight with Minthara Astarion approves +5

Note: This option is available only after you helped Minthara to slaughter the Grove

  • Tell Lakrissa to buy you a drink to be even Astarion approves +1 (this point may be earned either before attack or after defeating goblins)

Forest

Sunlit Wetlands/Putrid Bog

  • While talking to Demir and Johl after Auntie Ethel disappears, tell them they're on their own Astarion approves +1
  • After entering the Sunlit Wetlands, break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them Astarion approves +1 (works twice)
  • Tell Auntie Ethel about the tadpole (if you haven't done so in the grove). Astarion approves +1
  • Let Astarion kill Gandrel, if you already know he's a vampire. Astarion approves +10

Blighted Village

  • Gain entrance to the village:
    • Through the southern gate - by Persuading the goblin guard, OR, Playing as a Bard Bard, performing for him, OR starting a fight Astarion approves +1
    • Through the eastern gate - by attacking or picking a fight with the goblin guards Astarion approves +1
  • Intimidate Ornate Mirror in the Apothecary's Cellar into letting you pass. Astarion approves +1
  • Give Astarion the Necromancy of Thay during the cutscene. Astarion approves +5
  • Deliver the final blow to Fezzerk when confronting him near the windmill Astarion approves +1
    • Untie Barcus Wroot off the windmill wing and demand a compensation from him Astarion approves +1
  • Interrupt the bugbear and ogre couple in the barn Astarion approves +1
    • OR let Astarion interrupt them. Astarion approves +5

Note: The latter option is available only if neither Shadowheart nor Wyll are in the party, otherwise one of them would interfere and try to stop the player

Goblin Camp
At the front gate:

  • Fling worg dung at Sentinel Olak Astarion approves +1 (triggers a fight with gate guards)

At the outer camp:

  • Yell "Boo, get off the stage!" at Volo as he performs. Astarion approves +1
  • Stir the Owlbear Cub against the goblins through DC 15 Animal Handling check or DC 15 Persuasion check Astarion approves +1
  • When Krolla tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers. Astarion approves +1
  • Tell Tracker Grikka that you will get answers from prisoners. Astarion approves +1
    • Playing as a Dwarf Dwarf, ask Grikka to save a piece of dwarf meat for you. Astarion approves +1
  • Steal the ring from Crusher's foot after you kneel in front of him. Astarion approves +1
    • OR Make Crusher kneel and kiss your foot. Astarion approves +1
    • OR Make Crusher kiss your foot after defeating him in a fight. Astarion approves +1
    • Continue to attack Crusher after he is defeated, if he attacks you.Astarion approves +1 (makes the whole camp hostile)
  • Successfully use Detect Thoughts on Crusher and say you'll let his boss know of his plans Astarion approves +1

Inside the Shattered Sanctum:

  • If Warrior Trinzas questions you about the ruckus, tell her, it was the sound of her friends dying. Astarion approves +1
  • Tell Torturer Spike to let you show him how it's done. Astarion approves +1
    • OR, playing as a Drow Drow, tell him that you don't try, you get results Astarion approves +1
    • Then torture Liam yourself. Astarion approves +1
  • Tell Roah Moonglow that you killed her friends in the Zhentarim Hideout. Astarion approves +1
  • Agree to endure Abdirak's teachings on Loviatar's doctrine. Astarion approves +5
  • Pick a fight with Priestess Gut in the throne room or in her chambers. Astarion approves +1
  • Tell Minthara that Sazza was too stupid to understand you prior Astarion approves +1
    • OR playing as a Drow Drow say that she should have immediately recognize you as her superior. Astarion approves +1
  • Agree to attack the Grove with Minthara with or without asking for a reward. Astarion approves +1

In Worg Pens:

  • Tell goblin children to keep at the bear, aim for his eye, or to use sharper stones. Astarion approves +1
    • Throw a rock yourself. Astarion approves +1 (Makes Halsin hostile)
  • Turn down Halsin's request to help him save the grove in favor of saving yourself first. Astarion approves +1

The Risen Road

  • Side with Karlach during Wyll's confrontation with her and recruit Karlach. Astarion approves +2
  • At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns. Astarion approves +1 (triggers a fight with 'Tyrians')
  • Order Flind to attack the survivors in the cave instead of you. Astarion approves +1
  • OR/THEN order Flind to attack other gnolls. Astarion approves +1
    • After the battle is resolved, order Flind to off herself. Astarion approves +1

Note: These options are not mutually exclusive and can be used one after another subsequently, in given order, which allows to gain all three points

  • Tell Rugan that you are here for the cargo, not to rescue him. Astarion approves +1

Zhentarim Hideout

  • Kill Rugan on Zarys's order. Astarion approves +1
  • Kill Rugan, if he survived Zarys's torture and your fight against other Zentharim. Astarion approves +1
  • After purchasing Oskar Fevras from Brem, speak to the artist and call him a slave twice Astarion approves +1

Waukeen's Rest

Underdark

  • In Festering Cove, tell BOOOAL he is a fake god and tell him you will kill him and take his power Astarion approves +5
    • OR Tell Kuo-toa priest to bow before BOOOAL's Chosen Astarion approves +1
  • Agree to Defeat the Duergar Intruders for Sovereign Spaw Astarion approves +1
  • When speaking with Glut after defeating the duergar:
    • Agree to eliminate Spaw for Glut. Astarion approves +1
    • OR Refuse Glut saying that you'll have no part of this OR that you'll kill the treacherous myconid instead. Astarion approves +1 (either option brings approval and immediately starts fight with Glut)
  • Steal Boots of Speed from Thulla while she's helpless. Astarion approves +1
  • Ask Baelen for compensation before throwing him a Misty Step scroll to escape the Bibberbang field. Astarion approves +1
  • Push Corsair Greymon off of the boat on your first voyage to Grymforge. Astarion approves +1

Grymforge

  • Tell Morghal and Orgarth that them keeping slaves is not a problem for you, and that you'll just kill them Astarion approves +1 (immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)

When dealing with Ward Magmar:

    • Ask Magmar how to get a slave of your own. Astarion approves +1
    • When attempting to take the elevator, tell Magmar that saving Nere is a distraction Astarion approves +1
    • When talking about travelling to Moonrise Towers, say that Moonrise holds the answers you need. Astarion approves +1
    • Playing as a Drow Drow or as a Githyanki Githyanki, tell Magmar that he is squandering his slave on mundane tasks. Astarion approves +1
    • After killing Magmar and Pistle, tell Skickpit to use the elevator to surface. Astarion approves +1 (further options to convince the gnome won't bring more approval)
  • When Lunkbug tells you where to find Philomeen, answer that you'll take her head for a trophy. Astarion approves +1
    • After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. Astarion approves +1
  • Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere Astarion approves +1
  • After rescuing Nere, tell him to finish the slaves, OR choose to say nothing Astarion approves +1
  • After killing Nere, tell Brithvar either that you think slaves are a valuable asset, OR tell him you won't interfere. Astarion approves +1
  • After defeating Nere, ask Brithvar about the gnome slaves and tell him that they are a valuable asset. Astarion approves +1

Crèche Y'llek

In the infirmary:

In the hatchery:

  • Tell Varsh Ko'kuu that the last githyanki egg is clearly a dud Astarion approves +1
  • Tell Varsh Ko'kuu that if he gives you the githyanki egg you'll sell it at best price OR make yourself an omelette (either choise brings Astarion approves +1 and immediately starts the fight with Ko'kuu and hatchery guards)

In the training room:

At the captain's quarters and Inquisitor's chamber:

  • Tell Kith'rak Therezzyn that you have the Mysterious Artefact, then refuse to surrender it. Astarion approves +1 (provokes a fight with Therezzyn)
  • Ask the Inquisitor W'wargaz how he knows so much about you. Astarion approves +1
  • Ask the Inquisitor W'wargaz what you'll get in return for surrendering the weapon Astarion approves +1, and then:
    • Tell him you'll accept gold as a reward. Astarion approves +1
    • Playing as a Warlock Warlock, ask for treasure of immense power Astarion approves +1
    • Playing as a Rogue Rogue, ask for anything of immense value Astarion approves +1
    • Playing as a Wizard Wizard, demand permission to read the valuable spellbooks Astarion approves +1
  • Refuse to hand over the artefact to the Inquisitor W'wargaz, and convince Lae'zel to trust you by succeeding DC 21 Persuasion check or by reminding her of the zaith'isk (if you've learned the truth about it prior). Astarion approves +1
  • Steal the Blood of Lathander from the Secret Chamber Astarion approves +1

Camp/Conversation

  • At the very first long rest, when he says he'll keep watch, answer that you'll sleep better for it Astarion approves +3
  • At the very first long rest, tell Shadowheart to remain cautious on unfamiliar territory Astarion approves +1
  • When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) Astarion approves +5
    • OR Tell him you'll spill his guts if he tries Astarion disapproves -1, then say you'll take him down with you Astarion approves +5
  • Agree with Astarion that using illithid powers to manipulate others could be useful. Astarion approves +1

Note: This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough.

  • After Astarion prompts you to call him beautiful, choose any option (including the line about 'shallow praise' ) Astarion approves +1
  • Feed the Owlbear Cub when it first comes to the camp Astarion approves +1
  • Pet the Owlbear Cub in your camp after it had a nightmare Astarion approves +1
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him Astarion approves +1 (starts the fight with the githyanki knight)
  • Threaten to kill Mizora during her first appearance in the camp Astarion approves +1
  • Agree to sleep with him. Astarion approves +5 (starts romance)
    • Offer him your neck during sexual intercourse Astarion approves +10

Note: The dialogue about spending a night together might occur anywhere if Astarion's approval has come up to 40+, otherwise it can be triggered at the camp celebration

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Raphael's deal

  • When Raphael briefly takes you to the House of Hope, tell the devil:
    • "You're mad if you think I'll make a deal with a devil." Astarion approves +1 (If playing as Wyll: "... another devil")
    • OR "Then fix it. Or die by my hand!" Astarion approves +5
  • Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything. Astarion approves +1
    • OR Playing as a Warlock Warlock, when Astarion says you understand how dangerous the wrong deal can be, reply that you can't fall into Raphael's trap. Astarion approves +1

Personal quest

  • At the Long Rest, when Astarion's true nature comes out, say you trust him. Astarion approves +5
    • Then let him bite you without threatening him. Astarion approves +10
    • OR Let him bite you but threaten to stake him if he goes too far. Astarion approves +1
  • The next morning, when other companions find out that Astarion is a vampire:
    • Say you think he won't hurt anyone of you Astarion approves +5
    • OR Say that if they don't like it, they can leave. Astarion approves +5
  • When discussing Astarion's future 'diet', agree that him feeding on your enemies sounds good. Astarion approves +5
  • When he asks whose blood you'd hypothetically drink, name any other companion (including himself, too). Astarion approves +1
  • While speaking about Cazador, tell him that you'll watch his back OR promise you'll keep him safe if he does the same. Astarion approves +5 (either)

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

If entering the Shadow-Cursed Lands from the Grymforge:

  • When Lassandra asks who's there, say you're a nightmare in the dark. Astarion approves +1
  • Playing as a Barbarian, answer Lassandra you're the one who will snap both her and her weapons in two. Astarion approves +1
  • Playing as a Sorcerer, tell Lassandra to kindly lower weapons or things might get ugly. Astarion approves +1
  • Playing as a Wild Magic Sorcerer, tell Lassandra to kindly lower your weapons, or who knows what your magic might do. Astarion approves +1
  • Playing as a Dark Urge, tell Lassandra you're an escaped lunatic. Astarion approves +1
  • Playing as a Vengeance Paladin, tell Lassandra you'll only take them down if they strike first Astarion approves +1
  • When the shadows warp Yonas, run away from the ambush Astarion approves +1

If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. Astarion approves +1 (requires sequentive DC 10 Persuasion check and then DC 14 Persuasion check or DC 14 Intimidation check)
  • Order Warrior Gronag to fetch the bone, after he orders the hyena to do the same. Astarion approves +1
    • Playing as The Dark Urge, stop Gronag. Then, when Kar'niss the drider comes, ask him about his lantern and what is there in the shadows. After watching drider butchers the goblin who "fed the shadows", call them "amazing" Astarion approves +1
  • Convince the drider not to attack you if you killed the convoy before summoning him. Astarion approves +1
  • Traversing Shadow-Cursed Lands with the convoy, protect them and maintain your cover as a True Soul Astarion approves +1
    • After defeating Harpers, convince the drider through Deception to give you the lantern Astarion approves +1
    • Then use Deception again, and convince the drider to walk away into the shadows Astarion approves +1
  • Traversing Shadow-Cursed Lands with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.Astarion approves +1 (Taking this course immediately starts the fight with ambushing Harpers).

Note: Works, too, if you managed to take the lantern during the battle with cultists.

  • When talking to Dolly Thrice, ignore the pixie two times and keep the lantern. Astarion approves +1
  • When judging with He Who Was, order Madeline to stab herself, then to continue Astarion approves +1, and finally succeed a Persuasion roll to keep her going Astarion approves +1.


Last Light Inn

  • Speaking to Jaheira for the first time, tell her that you are here on holiday. Astarion approves +1
  • Refuse to drink the spiked wine when talking to Jaheira inside. Astarion approves +3
  • Help Mol win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options Astarion approves +1
    • After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating Astarion approves +1

Note: The cutscene continues towards this course only if you haven't seen his scars prior

  • Talking to the Strange Ox, promise to keep its secret Astarion approves +1
    • Playing as The Dark Urge, give in to your urge to kill the Strange Ox. Astarion approves +1
  • Tell Isobel to 'follow the winged freak' (i.e. Marcus). Astarion approves +1
    • Playing as The Dark Urge, tell Isobel that your blood orders you to kill her, then chase off the urge, and finally ask her to forgive you. Astarion approves +1
  • After Mol is taken during the assault, tell Mattis she's probably dead already. Astarion approves +1
  • Call Wulbren a prick when Barcus Wroot talks to him after you rescue him. Astarion approves +1
  • While talking to His Majesty via Speak with Animals:
    • Tell His Majesty that you want to admire him up close Astarion approves +1, and then choose to 'quietly admire him' Astarion approves +1
    • OR Hiss back at His Majesty, tell him he's in your territory, and order to get out Astarion approves +1
    • OR Playing as a Ranger, ensure him you don't seek his territory, only his time Astarion approves +1
    • OR Playing as a Barbarian, bark at His Majesty Astarion approves +1


Reithwin Town
In the Reithwin Tollhouse:

In the House of Healing:

  • Convince Malus Thorm to order his sisters to hone their blades on each other.Astarion approves +1
    • Then persuade Malus Thorm to operate on himself. Astarion approves +1
  • OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. Astarion approves +2 (comes one point by another subsequently).

At The Waning Moon:

  • Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) up to three times total Astarion approves +1(each time)
    • OR successfully imitate drinking (rolling Sleight of Hand) Astarion approves +1 (gains approval only in first round)
  • Successfully entertain the brewer with your stories (through Performance roll) Astarion approves +1 .(each time)

Note: If Performance roll failed, successful subsequent Deception roll earns a point of approval, nonetheless.

  • By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst Astarion approves +1


House in Deep Shadows

  • Beat Oliver at hide-and-seek without being spotted. Astarion approves +1
  • Ask Oliver whether he doesn't have anyone else to play with, and then about his parents' names are. Then, after a successful passive DC 14 Wisdom check, offer him to come to your camp and agree to play with him after he declines. Once Oliver explains the rules, tell him that you've changed your mind. Astarion approves +1 (immediately starts the fight with Oliver's 'family' )


Moonrise Towers

  • Sever the connection between Linsella and Barnabus Astarion approves +1
  • Tell Araj Oblodra that Astarion is his own person Astarion approves +5
    • Then support Astarion's decision on biting Araj, telling her 'He said no, what's to discuss.'Astarion approves +5
    • OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer Astarion approves +5
  • Kill Fezzerk without combat (through dialogue options) Astarion approves +1
  • Successfully distract Disciple Z'rell with "your lusts for Astarion" when she searches your mind for proof of your faith Astarion approves +1

Note: This option is available only if you're romancing the spawn

  • Ask Disciple Z'rell to show the power the Absolute has given her Astarion approves +1

Note: This option requires DC 21 Intimidation check and any of subsequent DC 30 checks first OR a DC 10 Persuasion check if you have found and read Melodia's Letter to Ketheric

  • When talking to Minthara after killing Ketheric Thorm:
    • Tell her that together you make a good team. Astarion approves +1
    • Tell her you can hardly wait to reshape the world Astarion approves +1
    • Propose to take Orin's place to lead the cult of Absolute Astarion approves +5 (amount [Needs Verification])
    • Tell her "I'm with you" when she proposes claiming the Netherstones.
    • Tell her you wanted to learn more about the tadpole when she asks "one more thing"
  • When talking to Jaheira after killing Ketheric Thorm, say that she seems to enjoy herself, then tell you're having the time of your life, too Astarion approves +1

Gauntlet of Shar

  • After interacting with the Pedestal of Reckoning, agree to help Shadowheart with the trials. Astarion approves +1
  • Persuade Balthazar to give you the bell to summon Flesh Astarion approves +1
  • Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. Astarion approves +1

When dealing with Yurgir:

  • Attack Yurgir straightaway. Astarion approves +5
    • OR Talk to Yurgir about his pact, pass a passive Insight check and three subsequent Persuasion checks to make him kill Merregons, his Displacer Beast Nessa, and finally off himself. Astarion approves +5

Note: The Insight check is not needed when playing as a Bard or a Warlock

  • If you agreed to help Yurgir, reassure Astarion that this is all part of the plan. Astarion approves +1
  • Detect thoughts on the Hoarding Merregon and ask for the potions used to charm Nessa. Astarion approves +1

Mind Flayer Colony

Note: This option is available only after successful DC 18 Insight check

Camp/Conversation

  • Tell Arabella her parents are dead. Astarion approves +1
  • After defending Astarion from Araj Oblodra's molestations, at the long rest tell him that you care about him, then either hug him OR open your mind to show your true feelings Astarion approves +3

Note: This long-rest cutscene appears only if you romance him; both these choices advance your relationship

  • OR Tell him he needs a friend more than another lover Astarion approves +3

Note: This choice ends the romance without approval loss

Personal quest

  • Tell him it makes sense to ask Raphael for help with investigating his scars. Astarion approves +5
  • After Raphael reveals the true purpose of the spawn's scars, tell Astarion you'll help hunt down and kill Cazador. Astarion approves +5

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington
Talking to Yenna:

  • Tell Yenna to get lost. Astarion approves +1
  • Offer to go find a guard for Yenna Astarion approves +1
  • Give Yenna food or gold. Astarion approves +1 (adds another point after offering to find a guard, too)
  • Tell Yenna that her mother is probably dead. Astarion approves +1

At the Gur Camp:

  • Agree when Astarion tells Ulma that her children are already dead Astarion approves +1

At the Sword Coast Couriers:

In the kennels:

In the Angleiron's Cellar:

  • Take the bomb from Wulbren OR tell him that this is too messy. Astarion approves +1 (either)
    • If contacting the Gondians, accept the bomb anyway. Astarion approves +1

Dealing with Orin's guises:

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation.Astarion approves +1

Note: When playing as Lae'zel origin, this option will have an unique formulation, but still take its place (line 4)

At the Open Hand Temple:

Circus of the Last Days
Watching Dribbles's show:

  • Yell 'Boo! Get off the stage!' OR say 'What a corny joke' Astarion approves +1 (either)
    • OR Playing as a Bard, interrupt him with your own pun Astarion approves +1
  • * Volunteer any companion to the stage, except Astarion himself Astarion approves +1, and then cheer them, telling "Go on!" Astarion approves +1

Note: If volunteering Jaheira, the line will have unique formulation

  • If going on stage yourself, say you're special because you treat the people around you with kindness. Astarion approves +1

When passing Zethino's trial, choose answers:

  • First question: ★'When he's elbow deep in gore' Astarion approves +1
  • Second question: ★'Revenge' Astarion approves +1 OR ★'Me' Astarion approves +2 (the latter is available if you're romancing him)
  • Third question: ★'Breaking a nail' Astarion approves +2 OR 'Most things' Astarion approves +1

Note: The ★ sign here marks the answers considered 'correct' for the purposes of the test.

Elsewhere:

  • Tell Saer Grotpoll that his own accent sounds more Rivingtonian than Baldurian Astarion approves +1
  • Tell the Strange Ox that it takes worse than a bit of gore to turn your gullet. Astarion approves +1
    • OR Tell the Strange Ox you will keep its secret. Astarion approves +1

Note: These options are available if you haven't resolved interactions with the Ox in the Act Two

  • Tell Manip Nestor you'll take a donation. Astarion approves +1
  • Tell Farlin that you're happy to help them against Cairos and his thugs. Astarion approves +1

Wyrm's Crossing

Sharess' Caress

  • When he expresses discomfort with the Drow twins' offer of an orgy, tell him you would never ask such a thing. Astarion approves +1
  • Tell Sauceman Chorizo that you can show him pleasures his husband never could. Astarion approves +1

Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Astarion approves +1

When you spot Fist Reynash trying to open a chest, find out that he needs gold, and then:

    • Tell him to get a grip Astarion approves +1
    • OR Intimidate or blackmail him into giving you his stash Astarion approves +1

Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):

  • Successfully detect his thoughts and pretend to be a new recruit Astarion approves +1
  • Tell him you've spotted another guard on stealing Astarion approves +1
    • Then ask whether it is Fists' job to catch criminals Astarion approves +1
    • OR Ask a reward for turning Reynash in Astarion approves +1
  • Agree to leave barracks (or let him escort you out) Astarion approves +1

In the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that the Steel Watchers will eventually turn on everyone. Astarion approves +1
  • Pass the Steel Watcher that confronts you at the coronation. Astarion approves +1

Note: This dialogue appears only if Karlach is not in the party

  • Agree to become allies with Gortash and slay Orin Astarion approves +1
  • Agree to witness the ceremony of Gortash's ordain, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" Astarion approves +1 (either option)

Approaching Duke Ravengard after the coronation:

  • Ask if the current state of the city is what they call tyranny Astarion approves +1
  • Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant Astarion approves +1

Lower City

At The Blushing Mermaid:

  • When speaking to Auntie Ethel, say “That’s so evil, even I’m impressed.” Astarion approves +2
    • OR tell her to return the child immediately. Astarion approves +1
  • After using Hag's Bane on Auntie Ethel, say “That’s it – cough her up, hag.” Astarion approves +1

At Crimson Draughts:

  • When speaking to Araj Oblodra, ask Astarion if he wishes to leave. Astarion approves +1

At Elerrathin's Home:

  • When speaking to Rion for the first time, tell her that everyone's going to die. Astarion approves +1

At the Facemaker's Boutique:

At Flymm Cargo:

At the Graveyard:

At Highberry's Home:

  • Tell Molly the Orphan that her dad is dead. Astarion approves +1
  • Tell Timmy the Orphan "There are bigger problems in this city right now." Astarion approves +1

At the House of Grief:

  • When first speaking to Arves, convince him that he owes money to the bank. Astarion approves +1
  • Convince Morann to let you pass the locked double doors. Astarion approves +1
  • When given the choice over Viconia DeVir's fate, choose to kill her Astarion approves +1

At Devil's Fee:

  • When asking Helsik for answers, persuade her for a free sample. Astarion approves +1
  • When asking Helsik for free passage to the House of Hope, persuade her promising one of Raphael's artefacts in exchange. Astarion approves +1
  • Upon returning from House of Hope, intimidate Helsik saying that you've just killed a devil in his own home. Astarion approves +1

At the House of Hope:

  • When outside of Raphael's Archive, tell Hope that she's "as helpful as a blunt dagger." Astarion approves +1
  • Tell Haarlep you are there to kill them Astarion approves +1
    • OR attack Haarlep straightaway Astarion approves +1
  • Refuse to undress for Haarlep Astarion approves +1
  • Refuse to pledge your body to Haarlep Astarion approves +1
  • During fight with Raphael, knock Korrilla out with a non-lethal attack. Afterwards, speak to Hope and say that her sister didn’t deserve to die. Astarion approves +1

At the Iron Throne:

At Lady Jannath's Estate:

  • Tell Lady Jannath that she can't order you around like one of her servants. Astarion approves +1
  • Tell Oskar Fevras that "You two make me sick." Astarion approves +1

In the Lower City Sewers:

  • When speaking to Lorna Esthelian, tell her you're sure her date will show up. Astarion approves +1

At Sorcerous Sundries:

  • Betray Aylin and hand her over to Lorroakan. Astarion approves +1
  • When speaking to Yafeu after a different companion got trapped in the peculiar lamp, ask for gold or ask to release the companion. Astarion approves +1
    • Then say "Release my 'companion' immediately or die!" Astarion approves +1

At the Steel Watch Foundry:

  • Tell Zanner Toobin that "killing you all may be a good thing." Astarion approves +1

Camp/Conversations
After the spawn assault:

  • Tell Astarion that you are sorry for what happened to him Astarion approves +1
    • OR tell him to move forward and get revenge after the assault. Astarion approves +1
  • Say that the world can be a wonderful place if he cares for those who care for him. Astarion approves +1
  • Ask whether you're special Astarion approves +1
  • Agree that it doesn't matter whether the other spawn have to die in the Rite. Astarion approves +1

If Astarion has completed the Rite of Profane Ascension

  • Agree to become his spawn AND to bed with him 'one last time, for the road'. Astarion approves +3

Note: Without sexual intercourse, no approval is gained

Personal quest

  • During and after the party is attacked by other Cazador's spawn at night:
    • Deceive Leon and Aurelia, telling that they should side with Astarion. Astarion approves +1 (if you know about the Rite)
    • Persuade or intimidate them to stand against Cazador Astarion approves +1 (if you haven't learned about the Rite yet).
  • In Cazador's Dungeon, when Sebastian asks what happens to them, say you'll set them free, OR ask if he would be able to control his hunger. Astarion approves +1
  • Successfully keep Astarion from performing the Rite of Profane Ascension. Astarion approves +3

Disapproval[edit | edit source]

The following story and dialogue choices will cause Astarion to lose approval.

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Emerald Grove/The Hollow

  • Promise Zevlor you will talk to Kagha about stopping the ritual Astarion disapproves -1
  • After Lae'zel interrogates Zorru:
    • Playing as a Halfling Halfling, tell the gith not to be so rough with everyone Astarion disapproves -1
    • OR Playing as a Good Cleric Cleric, interrupt Lae'zel and call her cruel and cold after she threatens you.Astarion disapproves -1
  • If you are confronted about stealing the Idol of Silvanus return the idol and apologise Astarion disapproves -1
  • Tell Locke and Komira (Arabella's parents) that the druids are overreacting and that you will talk to them Astarion disapproves -1
  • Swear to Nettie to take the Wyvern Poison Astarion disapproves -1
  • Convince Kagha to fight against the Shadow Druids (if uncovered her conspiring with them) Astarion disapproves -1
  • Agree to kill the goblin horde's leaders for Zevlor Astarion disapproves -1
  • While talking to/trading with Mattis, catch Silfy trying to pickpocket you (passive DC 10 Perception check), and tell her to relax (either straightaway or after successful Insight check). Astarion disapproves -1

Owlbear Nest

  • Agree with Shadowheart when she asks not to loot the Selunite chest Astarion disapproves -1

Sunlit Wetlands/Putrid Bog

  • When talking to Auntie Ethel and Mayrina at the Riverside Teahouse:
    • Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" Astarion disapproves -1
    • OR Tell Mayrina straightaway that Demir and Johl were killed (by you or Ethel) Astarion disapproves -1
  • After defeating Ethel, reject the offer to spare her in exchange for fey hair Astarion disapproves -5
  • OR, Order her to let Mayrina go. Astarion disapproves -5
  • Reject Mayrina's reward for saving her Astarion disapproves -1

Dealing with Gandrel:

  • Reveal his identity to Gandrel Astarion disapproves -10
    • OR, Don't turn Astarion in, but later in the dialogue don't allow him to kill Gandrel Astarion disapproves -5
  • After Astarion kills Gandrel himself, say that the hunter need not to die Astarion disapproves -1

Note: This option is available only if you don't know that Astarion is a vampire

Blighted Village

Goblin Camp
At the front gate and in the outer camp:

  • Follow Sentinel Olak's instruction and smear worg dung on your face. Astarion disapproves -1
  • Tell Eight that you are sorry for the loss of his parents. Astarion disapproves -1

Inside the Shattered Sanctum:

In the Worg Pens:

  • * After freeing Halsin, agree to kill goblin leaders for him. Astarion disapproves -1

The Risen Road

  • Agree to fight the gnolls to save Rugan Astarion disapproves -1

Zhentarim Hideout

Underdark

Grymforge

  • Tell Ward Magmar that he disgusts you Astarion disapproves -1
  • When attempting to take the elevator, tell Magmar that you need to save Nere to obtain a Moonlantern Astarion disapproves -1
  • Convince Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using Persuasion line) Astarion disapproves -1
  • Pay your respect to the corpes of dead deep gnomes after killing or deceiving Brathwen and Viss. Astarion disapproves -1
  • Agree to help Lunkbug find Philomeen. Astarion disapproves -1
  • Stand up for the deep gnome slaves when Nere, once freed, is going to kill them Astarion disapproves -1
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere Astarion disapproves -1

Crèche Y'llek
At the hatchery:

  • Persuade Varsh Ko'kuu to let you take the githyanki egg, telling him:
    • that you'll take it to a better crèche Astarion disapproves -1
    • OR that you'll raise it yourself Astarion disapproves -1
    • OR, Playing as a Githyanki Githyanki, say you'll see it becomes the greatest ghaik-slayer Astarion disapproves -1

In the training room:

  • After saving Youth Varrl by whatever means, tell him:
    • That capacity for mercy is what separates us from feral beasts Astarion disapproves -1
    • OR That his teacher obviously failed to instill discipline. Astarion disapproves -1

In the captain's quarters and Inquisitor's chamber:

Camp/Conversation

  • At the very first long rest, when Astarion says he'll keep watch, answer that you're not ready to turn your back on a stranger Astarion disapproves -1
  • When he asks how you'd like to be killed, say you don't have to choose, OR that you would prefer someone else to do it Astarion disapproves -1 (either option)
    • OR Tell him you'll spill his guts first Astarion disapproves -1
  • Give the Necromancy of Thay to Gale, or destroy it. Astarion disapproves -5
  • After Astarion fails to read through Necromancy of Thay, suggest that he give the book to Gale or tell him to stop reading it Astarion disapproves -1
  • Shoo the Owlbear Cub out of the camp when it comes wounded Astarion disapproves -1
  • Refuse when he offers to sleep with him. Astarion disapproves -1

Note: If you agreed, turning him down during any part of the romance cutscene itself does not bring any disapproval

  • When he tries to feel through his scars with fingers, offer your help, then mock him about 'cleric of Gond' Astarion disapproves -1
  • Allow Volo to follow through with his attempt to remove the parasite
  • If Astarion died from the Lathander's Lance blast in Rosymorn Monastery, resurrect him, then talk to him and choose any line except the promise to be more careful next time Astarion disapproves -5

During camp celebration:

  • When arranging to spend a night together, fail the DC 15 Persuasion check to make Astarion say 'please' . Astarion disapproves -1

Note: This whole dialogue occurs only if you haven't slept with him earlier

  • If you already have a partner, tell Astarion that you're "looking forward to it" OR ask the spawn if he's feeling jealous. Astarion disapproves -1
  • Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. After that, talk to Astarion again and tell him you're spending the night with someone else. Astarion disapproves -1

Raphael's Deal

  • When Raphael briefly takes you to the House of Hope, say that you'll do anything to get rid of the tadpole Astarion disapproves -5
  • After first encounter with Raphael, tell Astarion that he might not be able to outfox the devil, but you will. Astarion disapproves -1
  • Playing as a Warlock Warlock, say that Raphael is "only a cambion" and that you can handle him. Astarion disapproves -1

Personal quest

  • At the Long Rest, when Astarion's true nature comes out:
    • Botch the roll to read his mind through illithid ability Astarion disapproves -5
    • Tell him to leave immediately Astarion disapproves -10 (Astarion obeys and leaves the party)
    • Fail to stake him (at any stage of the scene) Astarion disapproves -10 (Astarion leaves the party)
  • When discussing Astarion's future 'diet', forbid him to drink human blood Astarion disapproves -5
  • While speaking about Cazador, tell him that he is on his own Astarion disapproves -5
  • When he asks whose blood you'd hypothetically drink, ask him back if he really means eating others, then choose the line 'We're done talking'. Astarion disapproves -1

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield
If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Fail to convince the hyena in the convoy that they do not belong to the goblins. Astarion disapproves -1
  • Playing as The Dark Urge, stop Warrior Gronag from sending hyena to the shadows. Then, when Kar'niss the drider comes, ask him about his lantern and what is there in the shadows. Then stop the drider from butchering Brawler Bez. Astarion disapproves -1

If entering the Shadow-Cursed Lands from the Grymforge:

  • Playing as a Bard, tell Harper Lassandra that the best introductions are made while sitting around a fire. Astarion disapproves -1
  • Playing as a Druid, ask Lassandra about this land and its festering shadows Astarion disapproves -1
  • Playing as a Wizard, tell Lassandra that you can aid in traversing the darkness. Astarion disapproves -1
  • Free Dolly Thrice from the Moonlantern carried by Kar'niss. Astarion disapproves -1
  • When judging with He Who Was, tell Madeline that it wasn't her fault Astarion disapproves -1
    • OR Order her to stab herself, then tell her she did enough Astarion disapproves -1.

Last Light Inn

Reithwin Tollhouse

House in Deep Shadows

  • Lose when playing hide-and-seek with Oliver. Astarion disapproves -1

Moonrise Towers

  • Reinforce the connection between Linsella and Barnabus.
  • Offer Fezzerk a fair fight
  • Order the guards to release Fezzerk Astarion disapproves -1
  • Tell Araj Oblodra that Astarion does what you tell him to Astarion disapproves -3
  • Convince Astarion to drink Araj Oblodra's blood or order him to do it. Astarion disapproves -3

Gauntlet of Shar

  • When Yurgir says that Raphael deceived and trapped him, continue talking to him instead of attacking Astarion disapproves -1
  • Persuade Yurgir to let you help him find something to get him out of his contract Astarion disapproves -3
  • Agree to peace with the rats after interacting with the broken effigy Astarion disapproves -1

Mind Flayer Colony

  • At the Tadpoling Centre, use the Neural Apparatus to release the inhabitants of the pods. Astarion disapproves -1

Camp/Conversations

  • After defending Astarion from Araj Oblodra's molestations, at the long rest (the cutscene appears only if you romance him):
    • Tell him twice that you're not interested in his confessions Astarion disapproves -5 (this choice breaks your relationship)
    • Tell him you regret stopping him from drinking Araj's blood Astarion disapproves -15
    • Tell him you slept with him only because you wanted some fun Astarion disapproves -15
    • Convince him to sleep with you tonight (using any line), then, when the cutscene continues, prompt him to say what he wants to say OR ask whether it was bad for him Astarion disapproves -15 (either choice brings equal disapproval and breaks your relationship)

Personal quest

  • When he tries to feel through his scars with fingers, offer your help, then mock him about 'cleric of Gond' Astarion disapproves -1

Note: This cutscene will show up only if it hasn't occured in Act One

  • When he says he's going to ask Raphael's help with investigating his scars, tell him he's mad Astarion disapproves -1
    • OR Ask not to rope you in dealing with the devil Astarion disapproves -1
  • After Raphael reveals the true purpose of spawn's scars, refuse to help Astarion stop Cazador Astarion disapproves -3

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Open Hand Temple

  • Agree with the Brother Clements that Father Lorgan was right to accept everyone at the temple. Astarion disapproves -1
  • On the temple roof, tell Tara to stop eating the carrier pigeons. Astarion disapproves -1

Circus of the Last Days

  • Volunteer Astarion to the stage as a special assistant to Dribbles Astarion disapproves -1, and then cheer him, telling "Go on!" Astarion disapproves -1.
  • When passing Zethino's trial, choose answers: (amounts [Needs Verification])
    • First question: 'He hasn't ever been happy' OR 'Right now' Astarion disapproves -1 (either)
    • Second question: ★'Freedom' OR 'Tasty rat' Astarion disapproves -1 (either)
    • Third question: 'Wooden sticks' OR ★'Feeling a slave' Astarion disapproves -1 (either)

Note: The ★ sign here marks the answers considered 'correct' for the purposes of the test, even if they bring disapproval.

Dealing with Orin's guises:

  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Astarion disapproves -1
    • OR Tell her that you're going to report to the commanding officer Astarion disapproves -1
    • OR Tell her that both sides need a lesson Astarion disapproves -1
    • OR, Playing as The Dark Urge, tell her that mindless slaughter is not the answer Astarion disapproves -1
    • OR, Playing as The Dark Urge, propose to kill and kill again Astarion disapproves -1

Elsewhere:

  • Donate gold to Manip Nestor. Astarion disapproves -1
  • After successfully deceiving Saer Grotpoll that you're a Baldurian (if you actually are not), stand for his rumblings about refugees Astarion disapproves -1
  • Tell Mattis to watch himself when he remarks how big Baldur's Gate is. Astarion disapproves -1 (available if tiefling kids survived Acts One and Two)
  • Ask newspaper seller Lilly Beanbottom if she knows that a murder's not a good thing Astarion disapproves -1
  • Promise Ulma at the Gur Camp to save their children after Astarion said that they're already dead. Astarion disapproves -1
  • Tell Wulbren that Gortash is the real enemy, not the Gondians. Astarion disapproves -1
  • Playing as the Dark Urge, resist the yearn to tear the Strange Ox apart. Astarion disapproves -1
  • Refuse to be arrested by the Steel Watcher at the gate to the Wyrm's Crossing. Astarion disapproves -1

Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • When you spot Fist Reynash trying to open a chest, give him 300 gold to take the ferry Astarion disapproves -1
  • Speaking to Manip Bakshi afterwards, (regardless if you succeeded a check to discover Reynash's thieving attempt or not), let him arrest you Astarion disapproves -1

Lower City

  • At the Elfsong Tavern, agree to follow the trial of the murders for Devella Fountainhead. Astarion disapproves -1
    • Agree to Devella's request to warn the other potential murder victims. Astarion disapproves -1

Note: If Devella has already left the Elfsong, this dialogue (with all approval points) may trigger at the Facemaker's Boutique

House of Hope

Bhaal Temple

  • Tell Orin that Baldur's Gate deserves the fate she is planning. Astarion disapproves -1

Camp/Conversations
The night assaut of other Cazador's spawn:

  • When Leon and Aurelia appear at the camp at night, tell them that they can take Astarion to Cazador. Astarion disapproves -1
    • After the fight, fail to persuade Astarion that you were only teasing him.Astarion disapproves -3 (If you're romancing Astarion, he will break the relationship)
  • After the fight, berate Astarion for deceiving the other spawn about their part in the Rite of Profane Ascension. Astarion disapproves -3
    • Then tell Astarion not to act haughty Astarion disapproves -1
    • OR ask him what does his own life matter Astarion disapproves -1
  • Tell him that Cazador truly broke him Astarion disapproves -1
    • OR that he shouldn't have given up. Astarion disapproves -1

After Astarion has completed the Rite of Profane Ascension (within cutscene that appears only when romancing him):

  • Tell him he had to learn how not to become Cazador himself Astarion disapproves -15
    • OR, when he asks what do you desire, say you wanted him to be free, but he never will Astarion disapproves -15
  • Agree to become his spawn (using as much talk as you want), then refuse to kneel before him (with or without Wisdom check). Astarion disapproves -15

Note: choosing any of these options will lead to Astarion break the relationship.

Personal quest

  • Fail to keep Astarion from performing the Rite of Profane Ascension OR refuse to help him. Astarion disapproves -1 (Astarion leaves the party)
    • OR Interrupt the Rite once Astarion has started it (Astarion becomes hostile to the party)