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{{SpoilerWarning}}
{{Party interactions}}
{{Party interactions|image=Astarion Approval.png}}
{{Companion tab}}
{{CompanionTab|Astarion}}
'''Astarion''' approves decisive, inventive and cunning moves.
Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is [[inspiration|inspired]] when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his [[approval]], however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.


Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He disapproves when the player tries to rein him in or restrict him in some way.
He '''likes''' demonstrating of power and autonomy, and appreciates snarkiness and mocking, unless he becomes the target himself. Astarion values gaining access to areas, items and / or necessary information by outwitting others. He also approves player character's choices that support independence (particularly his own) or lead to obtaining power, even hypothetical. Finally, Astarion is not above cruelty (unnecessary, too), naughtiness and sick jokes. The player character, however, does not have to be utterlly evil to gain his approval - Astarion gladly helps others, if the result is profitable and worth the efforts.


The actions and choices listed on this page will raise or lower [[Astarion]]'s [[Approval]].
Astarion '''dislikes''' displays of weakness, as well as any acts of kindness or charity that offer no reward. He also disapproves, if the player character tries to rein him in or restrict him in any possible way. He despises moralizing over evil moves (including his own) and setting hopes to the help of any high-order beings. Finally, he disapproves wasting a slightest chance to gain even more power or refusing to do it deliberately.
 
The actions and choices listed on this page raise or lower {{CharLink|Astarion|Astarion's}} approval.
 
{{mbox
| image = [[File:Alert Icon.png|40px]]
| type  = notice
| style = margin:0px
| text = The entries on this page are brought in accordance to the '''in-game dialogue files as of Patch 7'''. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already.
}}


''For more information about the approval system, see [[Approval]].''
''For more information about the approval system, see [[Approval]].''


== Greetings ==
== Approval ==
Depending on his approval rating, Astarion may greet the player with:


Negative (<0):
The following story and dialogue choices will cause [[Astarion]] to gain approval.
* “You again.
* "What do you need now?"
* "You're staring at me again. What do you want?"


Neutral (0 - 29):
=== Act One ===
* "Well, hello. What can I do for you?"
* “Yes?
* “Need Something?”


Medium and up (30+):
'''[[Roadside Cliffs]]'''
* "Ah, my favourite travelling companion."
* "Hello, my dear."
* "What can I do for you, my friend?"


When spoken to by someone other than the player character:
* Talking with the tieflings holding [[Lae'zel]] in a cage, choose to attack them {{Approval|Astarion|+1}}
* "Sorry, darling, I haven't got time for underlings."
** OR Convince the tieflings to leave, and then ask Lae'zel to say ''"please"'' {{Approval|Astarion|+1}}
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Astarion|+1}}


===Romance===
Flirting:
* "It's always a pleasure to see you sauntering over."
* "Yes, darling?"
* "Hello, beautiful."
* "I did miss that face, you know."
* "Hello, my sweet."


Partnered:
'''[[Emerald Grove]]'''<br>
* "Gods, you're beautiful."
''In [[The Hollow]]:''
* "Is there something you want to talk about, my dear?"
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay {{Approval|Astarion|+2}}
* Scold [[Elegis]] for being scared of a few goblins OR Tell her to get to digging their own graves {{Approval|Astarion|+1}} ''(either option)''
* Tell [[Arron]] that the refugees will be fine due to their devilish powers {{Approval|Astarion|+1}}
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Astarion|+1}}
** OR, Playing as [[Wyll]] origin, tell Asharak he'll get them all killed {{Approval|Astarion|+1}}
* Make [[Zorru]] bow to Lae'zel {{Approval|Astarion|+1}}
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, a {{Race|Dragonborn}}, a {{Race|Duergar}}, a {{Race|Githyanki}} or a {{Race|Half-Orc}}, give the tiefling a menacing glare {{Approval|Astarion|+1}}
** After Lae'zel has questioned Zorru, praise her interrogation technique {{Approval|Astarion|+1}}
* Offer to heal [[Pandirna]] for a price, but pocket the money and leave {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, break Pandirna's legs {{Approval|Astarion|+1}}
** OR Tell Pandirna to hush or you will snap her neck {{Approval|Astarion|+1}} ''(Available for all classes except {{Class|Barbarian}})''
* Let [[Arka]] shoot [[Sazza]] {{Approval|Astarion|+1}}
* Tell [[Auntie Ethel]] about the tadpole in your head {{Approval|Astarion|+1}}
* While talking to/trading with [[Mattis]], pocket his "lucky ring" straightaway OR Tell him you've earned it {{Approval|Astarion|+1}} ''(either option)''
* Threaten [[Mol]] when first meeting her in the [[Tiefling Hideout]] {{Approval|Astarion|+1}}
* After successfully stealing the [[Idol of Silvanus]] for Mol, tell her that you will keep it for yourself {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Astarion|+1}}


Broken up:
''In the [[Sacred Pool]] and druid caves:''
* "Why in the hells are you bothering me now?"
* After resolving [[Arabella|Arabella's]] fate, tell Kagha that you would have killed the girl outright {{Approval|Astarion|+1}}
** OR Tell her you just wanted to see what would happen {{Approval|Astarion|+1}}
** OR Tell Kagha that it was quite a show {{Approval|Astarion|+1}}
** OR Choose to attack her {{Approval|Astarion|+1}}
* If Arabella has died, lie to [[Locke]] and [[Komira]] that Kagha will release her soon {{Approval|Astarion|+1}}
* When confronting Kagha about the [[Shadow Druids]], choose to attack her {{Approval|Astarion|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)''
* Attack Kagha after Zevlor asks you to kill her {{Approval|Astarion|+1}}
* Prod [[Nettie|Nettie's]] bird twice {{Approval|Astarion|+1}}
* When Nettie asks you to take poison in case of ceremorphosis, attack her (no need to kill her) {{Approval|Astarion|+1}}
** Attack her if she has already scratched any party member with a deadly briar (no need to kill her) {{Approval|Astarion|+5}}
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via {{SAI|Speak with Animals}}:
** Tell him that the key in its nest is dull {{Approval|Astarion|+1}}
** OR Use unique lines for a {{Class|Bard}} or a {{Race|Dwarf}} {{Approval|Astarion|+1}}
** OR Kick the bird {{Approval|Astarion|+1}}
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, then choose to sing along with them {{Approval|Astarion|+1}}
** Tell Alfira she should give up on her song {{Approval|Astarion|+1}}
** OR Take Alfira's lute out of her hands and smash it {{Approval|Astarion|+1}}
* Playing as a {{Class|Rogue}}, pick [[Mirkon|Mirkon's]] pockets while he is charmed by the harpies {{Approval|Astarion|+1}}
* After saving Mirkon, tell him to stop snivelling or the harpies will be back {{Approval|Astarion|+1}}
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}
** If you miss, try to kick her again {{Approval|Astarion|+1}}
** Playing as {{Background|Haunted One|The Dark Urge}}, when confronted by a companion about kicking Timber, answer that it came right at you OR Say that your instincts are sharp {{Approval|Astarion|+1}} ''(either option)''


===After completing The Pale Elf===
''While the Emerald Grove is preparing for the goblin attack''
{{SpoilerBox|act=3|nograd=1|
* Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Astarion|+5}}
Ascended:
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Astarion|+5}}
* "Look at you, precious thing. You always stare so eagerly."
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Zevlor that the goblin horde is yours {{Approval|Astarion|+1}}
* "Ask me anything, and it will be yours."
* Tell Mirkon you are not going to save him again OR Say that he's on his own {{Approval|Astarion|+1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''
* "Little love, whatever could be the matter?"
* If you start attacking the tieflings before [[Minthara]] arrives, betray her while speaking to her {{Approval|Astarion|+5}}
* "My consort, we are so close to our triumph, I can almost taste it."
* Tell Pandirna that you are here for the show {{Approval|Astarion|+1}}
* "Yes, my treasure?"
* Tell [[Lakrissa]] to buy you a drink to be even {{Approval|Astarion|+1}} ''(this point may be earned either before attack or after defeating goblins)''
* Playing as an {{Race|Elf}} or as a {{Race|Drow}}, instigate a fight with Minthara {{Approval|Astarion|+5}}
<small>'''''Note:''' Available only after you helped Minthara to slaughter the Grove''</small>


Spawn:
* "Ah, you're so adorable when you're thinking what to say."
* "I hope there's nothing troubling you, my dear?"
* "Yes, love?"
}}


===Dark Urge exclusive===
'''[[Forest]]'''
{{SpoilerDurge|nograd=1|
* Tell [[Brynna]] and [[Andrick]] to avenge [[Edowin]] {{Approval|Astarion|+1}}
Astarion also has some greetings exclusive to [[the Dark Urge]] origin. He will only say these once:
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him {{Approval|Astarion|+1}}
*"You have a manner of irresistible desperation about you. I like it."
*"My sweet, conflicted villain. What can I do for you?" (after killing Isobel)
*"Come to kill me again, darling?" (when romanced, if the player fully refrained from killing him after failing to kill Isobel)
*"My dagger-happy friend. What troubles you?"
*"Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3, might need high approval)
}}


==Approval==
The following story and dialogue choices will cause Astarion to gain [[approval]].


===Act One===
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
{{SpoilerBox|act=1|nograd=1|unhide=1|
* After [[Auntie Ethel]] disappears, tell [[Demir]] and [[Johl]] they're on their own {{Approval|Astarion|+1}}
'''[[Ravaged Beach]]'''
** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell them to "trust a more experienced soul" after Auntie Ethel disappears {{Approval|Astarion|+1}}
* Attack the Tieflings holding [[Lae'zel]] in a cage after initiating dialogue. {{Approval|Astarion|+1}}
* After entering the Sunlit Wetlands, break the illusion by any available means, then say "BAA" to the [[Redcap]]{{Approval|Astarion|+1}} ''(works twice)''
* Ask [[Lae'zel]] to say 'please' after rescuing her. {{Approval|Astarion|+1}}
* Let Astarion kill [[Gandrel]], if you already know he is a vampire {{Approval|Astarion|+10}}
* Attack [[Gimblebock]] and the gang near the ruins. {{Approval|Astarion|+1}}


'''[[Druid Grove]]'''
''In the [[Riverside Teahouse]] and the [[Overgrown Tunnel]]:''
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the Tieflings stay. {{Approval|Astarion|+2}}
* Tell Auntie Ethel about the tadpole (if you haven't done so in the grove) {{Approval|Astarion|+1}}
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves. {{Approval|Astarion|+1}}
* Chasing after Ethel in her lair, speak to [[Lorin]] and ROAR at him {{Approval|Astarion|+1}}
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Astarion|+1}}
* {{Skill|Intimidation|Intimidate}} the Gnarled Door to let you in {{Approval|Astarion|+1}}
* Tell the Tielfling kids trained by [[Asharak]] that they are going to die. {{Approval|Astarion|+1}}
* When Ethel surrenders, let her go in exchange for the [[Auntie Ethel's Hair|fey hair]], with or without [[Mayrina]] {{Approval|Astarion|+5}}
* Make [[Zorru]] bow to [[Lae'zel]]. {{Approval|Astarion|+1}}
* After the conversation with [[Zorru]] tell [[Lae'zel]] that she is good at interrogations. {{Approval|Astarion|+1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave. {{Approval|Astarion|+1}}
* As the Dark Urge, break [[Pandirna]]'s legs and kill her. {{Approval|Astarion|+1}}
* As a [[Barbarian]], tell [[Pandirna]] to hush or you will snap her neck. {{Approval|Astarion|+1}}
* Let [[Arka]] shoot [[Sazza]]. {{Approval|Astarion|+1}}
* In the Underground Passage, after reviving [[Findal]] tell him you are here to finish the job and kill him. {{Approval|Astarion|+1}}
* While using [[Speak with Animals]] convince [[Topaz (Blue Jay)|Topaz]] the bird that the key in its nest is dull, choose the bard-specific option about a song, kick the bird or tell Topaz that the metal's bad quality as a Dwarf.  {{Approval|Astarion|+1}}
* Prod [[Nettie]]'s bird twice. {{Approval|Astarion|+1}}
* Attack [[Nettie]] after she poisoned you, or if she tries to make you swear to poison yourself if you show signs of transforming. (No need to kill her.) {{Approval|Astarion|+5}}
* When confronting [[Kagha]] about the shadow druids, choose to attack her instead of persuading her. {{Approval|Astarion|+1}}
* Tell [[Auntie Ethel]] about the tadpole in your head. {{Approval|Astarion|+1}}
* When speaking to [[Mattis]], keep the ring. {{Approval|Astarion|+1}}
* As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies. {{Approval|Astarion|+1}}
* After saving [[Mirkon]], tell him to "stop snivelling or they'll be back". {{Approval|Astarion|+1}}
* Threaten [[Mol]] when first meeting her in the Tiefling Hideout. {{Approval|Astarion|+1}}
* After agreeing to steal the [[Idol of Silvanus]] for [[Mol]] and obtaining it, say that you will be keeping it, or as a [[Rogue]] tell her, don't bargain, just take.. {{Approval|Astarion|+1}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon. {{Approval|Astarion|+1}}
* Kick [[Timber]] the squirrel {{Approval|Astarion|+1}}.
** If you miss, try to kick her again {{Approval|Astarion|+1}}
** As Dark Urge, when you are confronted by a companion about kicking [[Timber]], say she came right at you or that your instincts are sharp and to stay out of the way {{Approval|Astarion|+1}}
* As a [[Bard]], when you walk up to [[Alfira]] and talk to the squirrels, first choose the option "Shhh - you're ruining the song", and only afterwards the class-specific "Sing along with them..." {{Approval|Astarion|+1}}
* Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Astarion|+1}}
* Tell [[Alfira]] she should give up on her song {{Approval|Astarion|+1}}
''When speaking to Kagha after Arabella is freed or died''
* Tell [[Kagha]] that you would have killed [[Arabella]] outright. {{Approval|Astarion|+1}}
* Tell her you just wanted to see what would happen. {{Approval|Astarion|+1}}
* Tell her that it was quite a show. {{Approval|Astarion|+1}}
* Attack her. {{Approval|Astarion|+1}}
*During the confrontation with the Shadow Druids, if you failed to convince [[Kagha]] to fight against them, attack her. {{Approval|Astarion|+1}}
''While the Druid Grove is preparing for the goblin attack''
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that you are here to take the grove for the goblins/are here with the goblins. {{Approval|Astarion|+5}}
* As the Dark Urge, tell [[Zevlor]] the goblin horde is yours. {{Approval|Astarion|+1}}
* Tell [[Mirkon]] you are not here to save them. {{Approval|Astarion|+1}}
* Tell [[Lakrissa]] to buy you a drink. {{Approval|Astarion|+1}}
* If you start attacking the Tieflings before [[Minthara]] arrives, betray her while speaking to her. {{Approval|Astarion|+5}}
* Tell [[Pandirna]] "I'm just here for the show. Make it a good one, won't you?" {{approval|Astarion|+1}}


'''[[Forest]]'''
''If you killed Ethel'':
* Tell [[Brynna]] and [[Andrick]] to find the [[owlbear]] and avenge their brother.. {{Approval|Astarion|+1}}
* If you spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to her afterwards and choose to attack her {{Approval|Astarion|+1}}
* Playing as an '''evil''' {{Class|Cleric}}, speak to Lorin again and tell him that it would be ''delightful'' to butcher everyone {{Approval|Astarion|+1}}
* Playing as a {{Race|Duergar}}, take the {{cond|Petrified|Petrification}} off [[Efrin]] and laugh at him {{Approval|Astarion|+1}}
** When Efrin asks to examine him, refuse to do it {{Approval|Astarion|+1}}


'''[[Sunlit Wetlands]]'''
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, ask them to "Trust a more experienced soul." as a [[Ranger]] or [[Sorcerer]] {{Approval|Astarion|+1}}
* In the [[Sunlit Wetlands]], say 'BAA' to the sheep or redcaps when you speak to them. {{Approval|Astarion|+1}}
* Say 'BAA' to the redcaps a second time. {{Approval|Astarion|+1}}
* If Astarion has revealed being a vampire spawn to you, let him kill [[Gandrel]]. {{Approval|Astarion|+10}}
* Tell [[Auntie Ethel]] about the tadpole if not already done so in the Druid Grove. {{Approval|Astarion|+1}}
* Speak to [[Lorin]] and roar at him. {{Approval|Astarion|+1}}
* When [[Auntie Ethel]]'s true form surrenders, accept the deal to let her go, with or without [[Mayrina]]. {{Approval|Astarion|+5}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Enter the Village by either attacking the goblin at the East gate, by persuading the goblin at the South gate, or performing for him as a [[Bard]]. {{Approval|Astarion|+1}}
* Gain entrance to the village:
* Deliver the final blow to the goblin [[Fezzerk]]. {{Approval|Astarion|+1}}
** Through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him, OR starting a fight {{Approval|Astarion|+1}}
* Intimidate [[Search the Cellar#Passing the Ornate Mirror|The Ornate Mirror]] into letting you pass. {{Approval|Astarion|+1}}
** Through the eastern gate - by picking a fight with the goblin guards {{Approval|Astarion|+1}} ''(either provoking them or failing the {{Skill|Intimidation}} roll)''
* Give Astarion the [[Necromancy of Thay]] during the cutscene. {{Approval|Astarion|+5}}
* {{Skill|Intimidation|Intimidate}} the [[Ornate Mirror]] in the [[Apothecary's Cellar]] into letting you pass {{Approval|Astarion|+1}}
* Request to be compensated by [[Barcus Wroot]] after saving him from the windmill. {{Approval|Astarion|+1}}
* Give Astarion the [[Necromancy of Thay]] during the cutscene {{Approval|Astarion|+5}}
* Interrupt the bugbear and ogre in the barn {{Approval|Astarion|+1}} or let Astarion interrupt them. {{Approval|Astarion|+5}}
* Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Astarion|+1}}
** Untie [[Barcus Wroot]] off the windmill vane and demand a compensation from him {{Approval|Astarion|+1}}
* Interrupt the bugbear and ogre couple in the barn {{Approval|Astarion|+1}}
** OR let Astarion interrupt them {{Approval|Astarion|+5}}
<small>'''''Note:''' The latter option is available only if '''neither Shadowheart nor Wyll are''' in the party, otherwise one of them would interfere and try to stop the player''</small>
* After summoning [[Lump the Enlightened]] and ending your deal with him, let him have one lick {{Approval|Astarion|+1}}
<small>'''''Note:''' This approval can be gained the same way, too, if the ogres come to your camp to resolve the deal</small>
 
 
'''[[Goblin Camp]]'''<br>
''At the front gate:''
* Fling worg dung at [[Sentinel Olak]]  {{Approval|Astarion|+1}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)''
** If failed the roll, wink and fling dung at all other guards {{Approval|Astarion|+1}} ''(triggers a fight, too)''
 
''At the outer camp:''
* Yell "Boo, get off the stage!" at [[Volo]] as he performs {{Approval|Astarion|+1}}
* Stir the [[Owlbear Cub]] against the goblins through {{Skill|Animal Handling}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}}
** OR Playing as a {{Class|Barbarian}}, do it through class-based check {{Approval|Astarion|+1}}.  
* When [[Krolla]] tries to scam you after you won in a tour of chicken-chasing, demand your gold back and also all of hers, using illithid {{Ability|Wisdom}} check {{Approval|Astarion|+1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners {{Approval|Astarion|+1}}
** Playing as a {{Race|Dwarf}}, ask Grikka to save a piece of dwarf meat for you {{Approval|Astarion|+1}}
 
''Talking with [[Crusher]]:''
* Kiss Crusher's foot, then start licking it {{Approval|Astarion|+5}}
** OR Give his foot a long lick straightaway {{Approval|Astarion|+5}}
* Steal the ring from Crusher's toe after you kneel in front of him {{Approval|Astarion|+1}}
* Successfully use {{SAI|Detect Thoughts}} on Crusher and say you'll let his boss know of his plans {{Approval|Astarion|+1}}
* Make Crusher kneel and kiss your foot, using {{Skill|Intimidation}} or illithid powers {{Approval|Astarion|+1}}
* If Crusher starts a fight, make him kiss your foot after defeating {{Approval|Astarion|+1}}
** After Crusher begs for mercy, finish him {{Approval|Astarion|+1}} ''(makes the whole camp hostile)''
 
''Inside the [[Shattered Sanctum]]:''
* If [[Trinzas|Warrior Trinzas]] questions you about the ruckus outside, tell her that it was the sound of her friends dying {{Approval|Astarion|+1}}
* Tell [[Spike|Torturer Spike]] to let you put the prisoner through paces {{Approval|Astarion|+1}}
** OR Use unique lines for a {{Race|Drow}} or {{Background|Haunted One|The Dark urge}} {{Approval|Astarion|+1}} ''(either option)''
** Then torture [[Liam]] yourself {{Approval|Astarion|+1}}
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]] {{Approval|Astarion|+1}}
* Agree to endure [[Abdirak|Abdirak's]] teachings on {{Deity|Loviatar|Loviatar's}} doctrine {{Approval|Astarion|+5}}
* Pick a fight with [[Gut|Priestess Gut]] in the throne room or in her chambers {{Approval|Astarion|+1}}
* Tell Minthara that Sazza was too stupid to understand you prior {{Approval|Astarion|+1}}
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Astarion|+1}}
<small>'''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small>
* Agree to attack the Grove with Minthara with or without asking for a reward {{Approval|Astarion|+1}}
 
''In the [[Worg Pens]]:''
* Tell goblin children to keep at the [[Halsin|bear]], OR to aim for his eye, OR to use sharper stones {{Approval|Astarion|+1}} ''(either option)''
** Throw a rock yourself {{Approval|Astarion|+1}} ''(Makes Halsin hostile)''
* Refuse [[Halsin]] to help him save the Grove {{Approval|Astarion|+1}}
 


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Side with [[Karlach]] during [[Wyll]]'s confrontation with her. {{Approval|Astarion|+2}}
* Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach {{Approval|Astarion|+2}}
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}}
* At the [[The_Risen_Road#Toll_House|tollhouse]], tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns {{Approval|Astarion|+1}} ''(triggers a fight with false paladins of {{Deity|Tyr}})''
*Tell [[Rugan]], you are here for the cargo, not to rescue him. {{Approval|Astarion|+1}}
* Talk with '''non-bloated''' [[Hyena]] via {{SAI|Speak with Animals}} and pass the {{Skill|Deception}} check to convince her that you are a god in mortal flesh {{Approval|Astarion|+1}}
* Pass the check to order [[Flind]], the Gnoll warlord to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}}
* Order [[Flind]] to attack the survivors in the cave instead of you {{Approval|Astarion|+1}}
* Pass the check to order Flind to feast on other gnoll. {{Approval|Astarion|+1}}
** OR/THEN order Flind to attack other gnolls {{Approval|Astarion|+1}}
* Pass the check to order Flind to kill herself. {{Approval|Astarion|+1}}
** After the battle is resolved, order Flind to off herself {{Approval|Astarion|+1}}
<small>'''''Note:''' These options '''are not mutually exclusive''' and can be used one after another subsequently, in given order, which allows to gain all three points''</small>
* Tell [[Rugan]] that you are here for the cargo, not to rescue him {{Approval|Astarion|+1}}
** Save Rugan, then {{Skill|Intimidation|convince}} him to surrender the cargo OR Provoke a fight with him {{Approval|Astarion|+1}} ''(either option)''
** If you fail the {{Skill|Intimidation}} check, tell Rugan you can harm him no less worse than gnolls would have {{Approval|Astarion|+1}} ''(makes him hostile)''
 
 
'''[[Waukeen's Rest]] and [[Zhentarim Hideout]]'''
* Tell Counsellor [[Florrick]] that she needs to find someone else to rescue [[Duke Ravengard]] {{Approval|Astarion|+1}}
* Leave [[Benryn]] to die under the wreckage {{Approval|Astarion|+1}}
** If you saved Benryn and found the dowry '''before he mentioned it''', tell him you'll keep the dowry as a payment for his saving {{Approval|Astarion|+1}}
<small>'''''Note:''' If you find the dowry after Benryn mentioned it, it won't grant any approval'' </small>
* Kill [[Rugan]] on [[Zarys|Zarys's]] order {{Approval|Astarion|+1}}
** Kill Rugan, if he survived Zarys's torture and your fight against other [[Zhentarim]] {{Approval|Astarion|+1}}
* After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave '''twice''' {{Approval|Astarion|+1}}


'''[[Waukeen's Rest]]'''
* Tell Counceller [[Florrick]], she needs to find someone else to rescue [[Duke Ravengard]]. {{Approval|Astarion|+1}}


'''[[Zhentarim Hideout]]'''
'''[[Underdark]]'''
* Obey and eliminate [[Rugan]] when asked by [[Zarys]]. {{Approval|Astarion|+1}}
* Agree to defeat the duergar for Sovereign [[Spaw]] {{Approval|Astarion|+1}}
* If [[Rugan]] survived being beaten and tortured and you talk to him after you fought the [[Zentharim]], finish him off. {{Approval|Astarion|+1}}
* After defeating the duergar, agree to help [[Glut]] usurp the circle {{Approval|Astarion|+1}}
* After purchasing [[Oskar Fevras]], tell him "my slaves do not speak until they are spoken to" and then say "I don't make jokes with my slaves". {{Approval|Astarion|+1}}
** OR Refuse Glut OR Say you'll kill it instead {{Approval|Astarion|+1}} ''(either option brings equal approval and immediately starts fight with Glut)''
* Steal [[Boots of Speed]] from [[Thulla]] {{Approval|Astarion|+1}}
* Ask [[Baelen Bonecloak]] for compensation before throwing him a {{SAI|Misty Step}} scroll to escape the Bibberbang field {{Approval|Astarion|+1}}
* In [[Festering Cove]], call [[BOOOAL]] a fake god and say you will kill him {{Approval|Astarion|+5}}
** OR Tell [[Kuo-toa]] priest to bow before BOOOAL's Chosen {{Approval|Astarion|+1}}
* Push [[Greymon|Corsair Greymon]] off of the boat on your first voyage to Grymforge {{Approval|Astarion|+1}}
 
 
'''[[Grymforge]]'''
* Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Astarion|+1}} ''(immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)''<br>
 
''When dealing with [[Magmar|Ward Magmar]]:''
* Ask Magmar how to get a slave of your own {{Approval|Astarion|+1}}
* Playing as a {{Race|Drow}} or as a {{Race|Githyanki}}, tell Magmar that he is squandering his slave {{Approval|Astarion|+1}}
* Try to take the elevator, then tell Magmar that saving Nere is a distraction {{Approval|Astarion|+1}}
* Tell him that [[Moonrise Towers]] holds the answers you need {{Approval|Astarion|+1}}
* After killing Magmar and [[Pistle]], tell [[Skickpit]] to use the elevator to surface {{Approval|Astarion|+1}} ''(further options to convince him won't bring more approval)''<br>
 
''Freeing [[Nere]] from the cave-in:''
* When [[Lunkbug]] tells you where to find [[Philomeen]], answer that you'll take her head for a trophy {{Approval|Astarion|+1}}
** After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants [[Laridda]] to move on, OR tell this to Laridda directly {{Approval|Astarion|+1}} ''(either option)''
* Provoke a fight against [[Brithvar|Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Thrinn|Sergeant Thrinn]] about his conspiracy against Nere {{Approval|Astarion|+1}}
* After rescuing Nere, tell him to finish the slaves, OR Choose to say nothing {{Approval|Astarion|+1}} ''(either option)''
* After defeating Nere, tell to the duergar and call the slaves a valuable asset, OR Say you won't interfere {{Approval|Astarion|+1}} ''(either option)''
 
 
'''[[Mountain Pass]]'''
* Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Astarion|+1}}
** OR, Being {{SAI|Disguise Self|disguised}} as a gith, provoke her to attack you {{Approval|Astarion|+1}}
* Speaking to [[Voss|Kith'rak Voss]], pass the {{Skill|Arcana}} check to find out he's using {{SAI|Detect Thoughts}} on you, and then attack him {{Approval|Astarion|+1}}


'''[[Goblin Camp]]'''
* Fling worg dung at  [[Sentinel Olak]] or him and the other guards at the check point. {{Approval|Astarion|+1}}
* Boo [[Volo]] as he performs. {{Approval|Astarion|+1}}
* Succeed a DC 15 Animal Handling check, a DC 15 Persuasion check, or as a [[Barbarian]] a DC 10 Persuasion check to influence the Owlbear Cub to attack the goblins. {{Approval|Astarion|+1}}
* When [[Krolla]] tries to scam you after you won chicken chase, demand your gold back and all of hers. {{Approval|Astarion|+1}}
* Tell [[Tracker Grikka]] that you will "get answers for them" when discussing their prisoners. {{Approval|Astarion|+1}}
*As a [[Dwarf]] tell Tracker Grikka to save you a piece of dwarf meat. {{Approval|Astarion|+1}}
* If [[Warrior Trinzas]] questions you about the ruckus, tell her, it was the sound of her friends dying. {{Approval|Astarion|+1}}
* Remove the ring from [[Crusher]]'s foot after you kneel in front of him. {{Approval|Astarion|+1}}
* Make Crusher kneel and kiss your foot. {{Approval|Astarion|+1}}
* Make Crusher kiss your foot after defeating him in a fight. {{Approval|Astarion|+1}}
* Continue to attack Crusher after he is defeated, if he attacks you. '''This will make the whole camp hostile''' {{Approval|Astarion|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}}
** Then torture the prisoner. {{Approval|Astarion|+1}}
* Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Astarion|+1}}
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Astarion|+1}}
* Agree to endure [[Abdirak]]'s teachings on Loviatar's love. {{Approval|Astarion|+5}}
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you, or as a [[Drow]] that she should have immediately known, you are her superior. {{Approval|Astarion|+1}}
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Astarion|+1}}
* When finding goblin children throwing rocks at jailed Halsin, tell them to keep at it, aim for his eye, or to use sharper stones. {{Approval|Astarion|+1}}
** Then throw a rock yourself. '''This will make Halsin hostile''' {{Approval|Astarion|+1}}
* Turn down [[Halsin]]'s request to help him save the grove in favor of saving yourself first. {{Approval|Astarion|+1}}


'''[[Crèche Y'llek]]'''
'''[[Crèche Y'llek]]'''
*Upon entering the Créche, first tell Gish Far'aag, Voss sent you and then pretend, you are an avatar of Vlaakith and succeed a DC 30 Performance check. {{Approval|Astarion|+1}}
* Upon entering the Créche, first tell [[Far'aag|Gish Far'aag]] that Voss sent you; then pretend to be an avatar of [[Vlaakith]] and succeed a {{Ability check|Performance|30}} {{Approval|Astarion|+1}}
* Vandalise the portrait of [[Vlaakith]]. {{Approval|Astarion|+1}}
* Vandalise the portrait of Vlaakith {{Approval|Astarion|+1}}
* When convincing [[Varsh Ko'kuu]] to give you the Githyanki egg, tell him you will use it for an omelet or sell it. {{Approval|Astarion|+1}}
 
* In the classroom offer to fight Youth Varrl, then kill him. {{Approval|Astarion|+1}}
''In the [[Crèche_Y'llek#Infirmary_and_Dormitory|Infirmary]]:''
* If you spared [[Youth Varrl]] and he thanks you, reply that you did it for the gold and tell him to pay up. {{Approval|Astarion|+1}}
* If Lae'zel is using the ''[[zaith'isk]]'', during the first phase convince her that the device kills instead of curing {{Approval|Astarion|+1}}  
*Refuse to show [[Kith'rak Therezzyn]] the [[Mysterious Artefact]]. {{Approval|Astarion|+1}}
<small>'''''Note: '''To do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}}, {{Ability check|Persuasion|30}} or {{Ability check|History|30}} (the latter for {{Race|Githyanki}} only)''</small>
* Ask the Inquisitor how he knows so much about you. {{Approval|Astarion|+1}}
:* Let her proceed to the second phase, then stop the purification {{Approval|Astarion|+1}}
* Ask the Inquisitor what you'll get in return for producing the weapon. {{Approval|Astarion|+1}}
<small>'''''Note:''' To do this, succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}. This choice will '''permanently lower Lae'zel's {{Ability|Intelligence}} by 2'''''</small>
* Tell the Inquisitor you accept gold as a reward. {{Approval|Astarion|+1}}
**as a [[Warlock]] ask for treasure of immense power, anything of immense value if you are a [[Rogue]], or demand permission to read the countless valuable spellbooks, the githyanki empire must have gathered as a [[Wizard]] {{Approval|Astarion|+1}}
* Refuse to hand over the artefact and convince Lae'zel to trust you by either succeeding a DC 21 Persuasion check or reminding her of the Zaith'isk if you've discovered the truth about it prior. {{Approval|Astarion|+1}}
* If Lae'zel is chosen to use the [[zaith'isk]], either
** Succeed a DC 30 Wisdom check (only available after a successful passive DC 14 Perception check) or a DC 30 Persuasion check, to have her get out of the device before it harms her. {{Approval|Astarion|+1}}
** Let Lae'zel continue first, then succeed a DC 21 Wisdom check followed by a DC 21 Persuasion check, or a DC 30 Deception check to stop the procedure during the second phase. {{Approval|Astarion|+1}}
** Have Lae'zel endure until the third phase, then succeed either a DC 21 Constitution check followed by a DC 21 Persuasion check or a DC 30 Deception check to have her get out of the zaith'isk in phase three. {{Approval|Astarion|+1}}


'''[[Underdark]]'''
''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:''
* Tell [[BOOOAL]] he is a fake god and tell him you'll just kill him and take his power {{Approval|Astarion|+5}}
* Tell [[Ko'kuu|Varsh Ko'kuu]] that the last [[Githyanki Egg|githyanki egg]] is clearly a dud {{Approval|Astarion|+1}}
* Agree to be BOOOAL's chosen {{Approval|Astarion|+1}}
* Tell Ko'kuu that if he gives you the egg, you'll sell it at best price OR make yourself an omelette {{Approval|Astarion|+1}}
* Tell [[Spaw]] "Sure, I can handle those Duergar nearby" {{Approval|Astarion|+1}}
<small>'''''Note: ''' Any threat of doing harm to the egg makes Ko'kuu and hatchery guards hostile''</small>
* Tell [[Glut]] you will kill [[Spaw]] for him. {{Approval|Astarion|+1}}
* Tell [[Glut]] "I'll have no part of this" or "If you're so eager for blood, Glut, then let me give it to you" when asked to eliminate [[Spaw]]. {{Approval|Astarion|+1}}
* Steal the Boots of Speed from Thulla. {{Approval|Astarion|+1}}
* Ask Baelen for compensation before throwing him a [[Misty Step]] scroll to escape the Bibberbang field. {{Approval|Astarion|+1}}
* Push Corsair Greymoon off of the boat on your first voyage to [[Grymforge]]. {{Approval|Astarion|+1}}


'''[[Grymforge]]'''
''In the [[Crèche_Y'llek#Classroom|Classroom]]:''
* Decide to attack Morghal and Orgath after finding out they use slaves. {{Approval|Astarion|+1}}
* Offer to fight [[Varrl|Youth Varrl]] when [[Kethk|Sa'varsh Kethk]] asks for a challenger, and then indeed kill him {{Approval|Astarion|+1}}
* Ask [[Ward Magmar]] how to get a slave of your own. {{Approval|Astarion|+1}}
* As a [[Drow]] or a [[Githyanki]] tell [[Ward Magmar]] that he is squandering his slave on mundane tasks. {{Approval|Astarion|+1}}
* When talking to [[Ward Magmar]] about traveling to [[Moonrise Towers]], choose "Moonrise Tower holds the answers we need". {{Approval|Astarion|+1}}
* After poisoning [[Ward Magmar]], tell [[Skickpit]] to take the elevator to the surface. {{Approval|Astarion|+1}}
* When attempting to take the elevator, tell [[Ward Magmar]] that saving Nere is a distraction {{Approval|Astarion|+1}}
* When Lunkbug tells you where to find [[Philomeen]], answer "Excellent. I can add Philomeen's head to my collection." {{Approval|Astarion|+1}}
* After finding [[Philomeen]], talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. {{Approval|Astarion|+1}}
* Instigate a fight against [[Elder Brithvar]] by either taunting him to take your gold or suggesting involving [[Sergeant Thrinn]] in the conspiracy against [[Nere]] {{Approval|Astarion|+1}}
* After rescuing [[Nere]], tell him to finish the slaves, or choose to say nothing {{Approval|Astarion|+1}}
* After killing [[Nere]], ask [[Kirgrath]] about the slaves, and reply with either "Good idea. They're a valuable asset." or "Understood. I won't interfere." {{Approval|Astarion|+1}}
* If you get to decide the gnomes' fate after [[Nere]] and [[Thrinn]] died, tell the duergar approaching you, that they will make a fine offering. {{Approval|Astarion|+1}}


'''Camp/Conversation'''
''At the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:''
* Tell him you'll sleep better for it when he says he'll keep watch {{Approval|Astarion|+3}}
* Tell [[Therezzyn|Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Astarion|+1}} ''(provokes a fight with Therezzyn)''
* In camp on the first night, tell [[Shadowheart]] to remain cautious {{Approval|Astarion|+1}}
* Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you {{Approval|Astarion|+1}}
* Tell him how you'd like to die (decapitation, stabbing, or poison) {{Approval|Astarion|+5}}
* Ask W'wargaz what you'll get in return for surrendering the weapon {{Approval|Astarion|+1}}, and then:
:* Alternatively: Tell him you'll spill his guts if he tries {{Approval|Astarion|-1}}, then tell him you'll take him down with you {{Approval|Astarion|+5}}
** Tell him you'll accept gold as a reward {{Approval|Astarion|+1}}
* Feed the [[Owlbear Cub]] when it arrives at the [[Campsite|Camp]] {{Approval|Astarion|+1}}
** Demand a reward, using class-based lines for a a {{Class|Rogue}}, a {{Class|Warlock}} or a {{Class|Wizard}} {{Approval|Astarion|+1}} ''(either option)''
* Pet the [[Owlbear Cub]] in your camp after it had a nightmare {{Approval|Astarion|+1}}
<small>'''''Note: ''' {{Class|Warlock}} characters have two different possibilities to gain an approval point here'' </small>
* After he asks you to tell him that he is beautiful, choose any option {{Approval|Astarion|+1}}
* Refuse to hand over the artefact to W'wargaz, then convince Lae'zel to trust you by succeeding {{Ability check|Persuasion|21}} OR by reminding her of the ''zaith'isk'' (if you've learned the truth about it prior) {{Approval|Astarion|+1}} ''(either option)''
* Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Astarion|+1}}


* Threaten to kill [[Mizora]] during her first appearance {{Approval|Astarion|+1}}
* Agree to sleep with him. {{Approval|Astarion|+5}}
:* Offer him your neck during sex {{Approval|Astarion|+10}}
<!-- * Say that you might sleep with him if he says 'please', but then rather than pushing it, tell him "No, Astarion. It's not happening." ''<small>(Note: This only happens in the Tiefling version of the party; the equivalent dialogue path in the Goblin party gives -1 approval instead. This path giving the same approval as actually sleeping with him is most likely a bug.)</small>'' {{Approval|Astarion|+5}} -->
{{SpoilerDurge|nograd=1|
* As the Dark Urge: Confess to murdering the bard {{Approval|Astarion|+1}}
}}


'''Raphael's deal'''
'''Raphael's deal'''
: Meeting [[Raphael]] <!-- Marking to show these options are part of a single part of a dialogue -->
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose the lines:
:* "You're mad if you think I'll make a deal with a devil." {{Approval|Astarion|+1}}
** "You're mad if you think I'll make a deal with a devil" {{Approval|Astarion|+1}}
:* "Then fix it. Or die by my hand!" {{Approval|Astarion|+5}}
** OR "Then fix it. Or die by your hand" {{Approval|Astarion|+5}}
* Tell him that you are not the devil's plaything in regards to Raphael's offer {{Approval|Astarion|+1}}
* Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything {{Approval|Astarion|+1}}
* As a [[Warlock]], when he says you understand how dangerous the wrong deal can be, reply: "I do. We can't fall into whatever trap Raphael is planning." {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Warlock}}, tell Astarion that you can't fall into Raphael's trap {{Approval|Astarion|+1}} ''([[Wyll]] origin has unique line here)''
 
 
'''[[Campsite|Camp]] and Conversations'''<br>
''Camp interactions:''
* At the very first long rest, when Astarion says he'll keep watch, answer that you'll sleep better for it  {{Approval|Astarion|+3}}
* When he asks how you'd like him to kill you, choose any way he proposes {{Approval|Astarion|+5}} ''(either option)''
<small>'''''Note:''' None of these available if playing as [[Gale]] origin''</small>
:* OR Promise to spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}}
* If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. Tell Komira to slit her throat {{Approval|Astarion|+1}} ''(Unique line for {{Background|Haunted One|The Dark Urge}})''
* After Astarion prompts you to call him beautiful (cutscene with a mirror), choose '''any''' answer (including the line about ''"shallow praise"'') {{Approval|Astarion|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Astarion|+1}}<br>
 
''[[Astarion/Romance|Romance]]:''
* Agree to sleep with Astarion {{Approval|Astarion|+5}} ''(starts the romance with the spawn)''{{ref|At the Tiefling celebration, '''as of game version 4.1.1.6072089''', choosing sequence of options "Knowing you, it probably is", → "Maybe, if you say please", → "No, it's not happening" brings '''both''' {{Approval|Astarion|+5}} and {{Approval|Astarion|-1}}. The same dialogue path at the Goblin party gives {{Approval|Astarion|-1}} approval only}}
:* Offer him your neck during sexual intercourse {{Approval|Astarion|+10}}
<small>'''''Note:''' Astarion might propose to spend a night together anytime in regular dialogue once his approval rate has come up to 40+, unless you have reached the point of camp celebration first''</small><br>
 
''Other companions and camp followers:''
* Resurrect a companion with [[Withers|Withers's]] help {{Approval|Astarion|+1}} ''(Works only the first time you do it)''
* At the very first long rest, tell [[Shadowheart]] to remain cautious on unfamiliar territory {{Approval|Astarion|+1}}
* When Shadowheart comes to the camp all not herself, choose to attack her {{Approval|Astarion|+1}}
<small>'''''Note:''' This scene occurs only if you have missed '''all''' opportunities to recruit the cleric at the beginning of the game''</small>
:* On the next morning, suggest Shadowheart to join the party {{Approval|Astarion|+1}}
* Playing as [[Shadowheart]] origin, confess to Astarion about your worshipping Shar, then succeed a {{Ability|Charisma}} roll {{Approval|Astarion|+1}}
* When [[Lae'zel]] intends to kill everyone before turning into mind flayers, ask her to give you the knife, then slit her throat {{Approval|Astarion|+1}}
* When [[Wyll]] confronts [[Karlach]] at the camp, use any line to convince him to spare Karlach {{Approval|Astarion|+1}} ''(either option)''
** OR Instigate fight with Wyll {{Approval|Astarion|+1}} ''(either option)''
* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Astarion|+1}}
* If you helped [[Minthara]] to raze the Emerald Grove, speak to her upon returning to the camp {{Approval|Astarion|+5}}
* When [[Voss|Kith'rak Voss]] wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him {{Approval|Astarion|+1}} ''(starts the fight with the githyanki knight)''
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Astarion|+1}}
** Pet the Owlbear Cub in your camp after it had a nightmare {{Approval|Astarion|+1}}<br>
 
''Other conversations:''
* Agree with Astarion that using illithid powers to manipulate others could be useful {{Approval|Astarion|+1}}<br>
<small>'''''Note:''' This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations.''</small>
 
 
'''[[The Pale Elf|Companion quest]]'''<br>
''At the long rest, when Astarion tries to bite you:''
* Say you believe him {{Approval|Astarion|+5}}
** Then let him bite you without threatening him {{Approval|Astarion|+10}}
** OR Let him bite you but warn you'll stake him if he goes too far {{Approval|Astarion|+1}}
* Playing as [[Karlach]] origin, say you'd like to help if it was not for your engine {{Approval|Astarion|+10}}
** OR Say he can try if he wants to burn his lips off {{Approval|Astarion|+1}}
* Playing as [[Gale]] origin, agree but warn that he might bite off more than he can drink {{Approval|Astarion|+5}}
 
''After Astarion's vampirism has been revealed:''
* On the next morning, when other companions find it out, too:
** Say you think he won't hurt anyone of you {{Approval|Astarion|+5}}
** OR Say that if they don't like it, they can leave {{Approval|Astarion|+5}}
* When discussing Astarion's future '' 'diet' '', agree with him that feeding on your enemies sounds good {{Approval|Astarion|+5}}
* When he asks whose blood you'd ''hypothetically'' drink, name any other companion (including himself) {{Approval|Astarion|+1}}
* Discussing [[Cazador]], promise Astarion to watch his back OR Say you'll keep him safe if he does the same {{Approval|Astarion|+5}} ''(either option)''
 
=== Act Two ===
 
'''[[Ruined Battlefield]]'''
 
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:''
* Use a class-based answer for a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}} when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Astarion|+1}}
** OR Answer that you're a nightmare in the dark {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call yourself an escaped lunatic {{Approval|Astarion|+1}}
* When the [[Shadow]]s warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Astarion|+1}}
<small>''''' Note:''' The unique {{Background|Haunted One|The Dark Urge}} option to "Abandon them" does not bring approval from Astarion''</small>


'''Vampirism'''
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
* Tell him you trust him after he reveals to you that he is a vampire. {{Approval|Astarion|+5}}
* Convince the cowardly hyena in the convoy that it doesn't belong to goblins {{Approval|Astarion|+1}} ''(requires sequentive {{Skill|Persuasion}} check, and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)''
: Letting him bite you:
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same {{Approval|Astarion|+1}}
:* Let him bite you without threatening him. {{Approval|Astarion|+10}}
** Playing as {{Background|Haunted One|The Dark Urge}}, stop Gronag. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After the drider butchers the [[Vez|goblin]] who "fed the shadows", call it amazing {{Approval|Astarion|+1}}
:* Let him bite you but threaten to stake him if he goes too far. {{Approval|Astarion|+1}}
* Convince the drider not to attack you if you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}} {{Approval|Astarion|+1}} ''(either option)''
* When the rest of the camp finds out Astarion is a vampire, tell them that if they don't like it, they can leave. {{Approval|Astarion|+5}}
* Traversing Shadow-Cursed Lands with the convoy, protect them from [[Harpers]], thus maintaining your cover as a [[True Soul]] {{Approval|Astarion|+1}}
* Agree with Astarion that him feeding on your enemies sounds good. {{Approval|Astarion|+5}}
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the [[Moonlantern]] {{Approval|Astarion|+1}}
* When he asks whose blood you'd hypothetically drink, choose any option. {{Approval|Astarion|+1}}
<small>'''''Note:''' Immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the lantern during the battle''</small>
* While speaking about [[Cazador]], tell him that you'll watch his back or that you'll keep each other safe. {{Approval|Astarion|+5}}
* If ambushing the convoy '''with''' the Harpers, start the dialogue with Kar'niss and {{Skill|Deception|deceive}} it into giving you the lantern {{Approval|Astarion|+1}}
** Then use {{Skill|Deception}} again to convince the drider to walk away into the shadows {{Approval|Astarion|+1}}
** OR, Starting the dialogue, reveal the ambush to the drider and turn yourself on Harpers {{Approval|Astarion|+1}}
* After defeating Harpers, convince the drider that you have infiltrated their ranks to gather information {{Approval|Astarion|+1}}
** OR, Playing as a {{Race|Drow}}, snap on it and call it abomination {{Approval|Astarion|+1}}
 
''At the [[House in Deep Shadows]]:''
* Ask [[Oliver]] whether he doesn't have anyone else to play with, then about his parents' names, and '''agree to play''' hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind {{Approval|Astarion|+1}} ''(Immediately starts the fight with Oliver's "family")''
** OR Agree to play and beat Oliver at the game '''twice''' without being spotted {{Approval|Astarion|+1}} ''(gained after the second round)''
 
''When dealing with [[He Who Was]]:''
* Agree to find [[Madeline's Ledger]] for him {{Approval|Astarion|+1}}
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Astarion|+1}} ''(Evil {{Class|Cleric}} characters have unique line here)''
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Astarion|+2}} ''(either option)''
** Finally succeed a {{Skill|Persuasion}} roll to keep her going {{Approval|Astarion|+5}}
 
''Elsewhere:''
* Talking to [[Dolly Thrice]], ignore her pleads '''two times''' and keep the Moonlantern {{Approval|Astarion|+1}}
* After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Astarion|+1}}
** OR Use a class-based line for a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}} {{Approval|Astarion|+1}}


'''Any Area'''
* After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick. {{Approval|Astarion|+1}}
* Agree with Astarion that using illithid powers to manipulate others could be useful, after using them for the first time in a conversation. {{Approval|Astarion|+1}}
}}


===Act Two===
{{SpoilerBox|act=2|nograd=1|unhide=1|
'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Tell [[Jaheira]] that you are here on holiday. {{Approval|Astarion|+1}}
* Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options. {{Approval|Astarion|+1}}
* Do not drink the truth serum-spiked wine [[Jaheira]] offers you. {{Approval|Astarion|+3}}
* Talk to the [[Strange_Ox|Strange Ox]] in the stables and agree to keep its secret {{Approval|Astarion|+1}}
* As The Dark Urge, give in to your urge to kill the Strange Ox. {{Approval|Astarion|+1}}
* Tell [[Isobel]] to follow the winged freak when Flaming Fist [[Marcus]] arrives. {{Approval|Astarion|+1}}
* As [[The Dark Urge]], after Marcus attempts to kidnap her, tell [[Isobel]] that your blood is telling you to kill her. Resist the urges, then say, "I'm not going to follow my order. You will live.", "I'm cursed with spells of madness, forgive me what I said." or "I won't harm you... I don't know what came over me." {{Approval|Astarion|+1}}
* Call [[Wulbren]] a prick when speaking with him and [[Barcus]]. {{Approval|Astarion|+1}}
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already. {{Approval|Astarion|+1}}
''While talking with His Majesty and using Speak with Animals:''
* Tell His Majesty that you wanted to admire him up close {{Approval|Astarion|+1}} , and then quietly admire him {{Approval|Astarion|+1}}
**or hiss back at His Majesty, tell him he's in your territory, and to get out {{Approval|Astarion|+1}}
**or as a [[Ranger]] ensure him you don't seek his territory, only his time {{Approval|Astarion|+1}}
**or bark at His Majesty as a [[Barbarian]] {{Approval|Astarion|+1}}


'''[[Ruined Battlefield]]'''
''Speaking to [[Jaheira]]:''
* When [[Lassandra]] asks who's there, say:
* Talking to Jaheira for the first time, tell her that you are here on holiday {{Approval|Astarion|+1}}
** "A nightmare in the dark." {{Approval|Astarion|+1}}  
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Astarion|+3}}
** "An escaped lunatic. Be careful, or the madman will take over..." as [[Dark Urge]]. {{Approval|Astarion|+1}}  
 
** "I'm a sorcerer, so kindly lower your weapons - or who knows what my magic might do." as a [[Wild_Magic_(Sorcerer_Subclass)|Wild Magic Sorcerer]]. {{Approval|Astarion|+1}}
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:''
** "I'm a sorcerer, so kindly lower your weapons or things might get ugly. Very ugly." as a [[Sorcerer]]. {{Approval|Astarion|+1}}
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'':
** "Someone who will snap both you and your weapons in two unless you lower them." as a [[Barbarian]] {{Approval|Astarion|+1}}
** Agree to help him kidnap Isobel OR Say that you are going to take the cleric yourself {{Approval|Astarion|+1}} ''(either option)''
** "A paladin - one who will only take you down if you're foolish enough to strike first." as a [[Vengeance_(Paladin Subclass)|Vengeance Paladin]] {{Approval|Astarion|+1}}
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'':
* Run from the shadow ambush {{Approval|Astarion|+1}}  
** After speaking to Marcus telepathically, tell Isobel that "we follow the winged freak" {{Approval|Astarion|+1}}
* Convince [[Warrior Gronag]] to fetch the bone in the shadows. {{Approval|Astarion|+1}}  
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Astarion|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)''
* Successfully convince the hyena in the convoy that they don't belong to the goblins. {{Approval|Astarion|+1}}  
 
* Tell the drider they are amazing after watching them berate a goblin who "fed the shadows"  
''Speaking to [[Florrick|Counsellor Florrick]]:''
* Convince the drider to not attack you when you killed the convoy before summoning him
* Ask whether the Flaming Fist are just going to stay around {{Approval|Astarion|+1}}
* Convince the drider through deception to give you the lantern {{Approval|Astarion|+1}}  
** OR Tell Florrick that you have no intentions to go into [[Moonrise Towers]] {{Approval|Astarion|+1}}
* Convince the drider through deception to walk into the shadows {{Approval|Astarion|+1}}  
* If Wyll is in the party, tell Florrick it's your business what had happened to him {{Approval|Astarion|+1}}
* If you're traveling with the convoy when it's ambushed, protect the convoy and maintain your cover as a True Soul
** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Astarion|+1}}
* If you're traveling with the convoy when it's ambushed, side with the Harpers, and loot the Moonlantern, tell the Harper leader "How about I just kill you and keep the lantern for myself?"
 
* When talking to [Dolly], ignore the pixie two times and keep the lantern. {{Approval|Astarion|+1}}  
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:''
* Persuade Madeline to stab herself
* Say you only wanted to admire him close {{Approval|Astarion|+1}}, and then indeed choose to quietly admire him {{Approval|Astarion|+1}}
* Tell Madeline to prove she's sorry
** OR Hiss back at him, say that he is in your territory, and order to get out {{Approval|Astarion|+1}}
** OR Use a class-based line for a {{Class|Barbarian}} or a {{Class|Ranger}} {{Approval|Astarion|+1}} ''(either option)''
 
''Speaking to [[Cerys]]:''
* When she tells you about their misfortunes, conclude that she abandoned others {{Approval|Astarion|+1}} ''(use basic line or class-based one for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except {{Class|Oathbreaker}}))''
* Ask her what they are doing here, then tell her not to lose hope to see others alive {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)''
** OR Say she did the right mess of things {{Approval|Astarion|+1}}
 
''Talking to [[Alfira]]:''
* After [[Marcus Falgor|Marcus's]] assault, when she asks whether they cannot trust anyone, tell her to stop whining {{Approval|Astarion|+1}}
** OR Use a class-based line for a {{Race|Half-Orc}} {{Approval|Astarion|+1}}
* Ask her about others, and then say that running was right call {{Approval|Astarion|+1}}
* When Alfira asks you how do you keep going, answer that you take one step at a time, OR That danger is your life, OR That you don't complain constantly {{Approval|Astarion|+1}} ''(either option)''
** OR Use a class-based linePlaying as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}} {{Approval|Astarion|+1}} ''(either option)''
** OR Use a race-based line for a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}} {{Approval|Astarion|+1}} ''(either option)''
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]:
** Promise you will find them {{Approval|Astarion|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)''
** OR Say you imagine the cultists are torturing them right now {{Approval|Astarion|+1}}
* Take the reward from Alfira for rescuing the tieflings {{Approval|Astarion|+1}}
<small>'''''Note: '''Works if [[Lakrissa]] died. If she survived, talking to any of them starts the same cutscene, but this option '''does not''' gain approval''</small>
 
''Speaking with [[Bex]] and [[Danis]]:''
* Before trying to save captured refugees:
** Promise Bex to find Danis, using any of two basic options or unique {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Astarion|+1}} ''(starts the quest, if you don't have it already)''
** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Astarion|+1}} ''(either option)''
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Astarion|+1}}
* If Danis '''survived''' and reunited with Bex:
** Smile and then say it's wonderful to see them together OR Mention that it is all thanks to you {{Approval|Astarion|+1}} ''({{Class|Cleric}} characters have unique line here)''
 
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:''
* Speaking to drunken Rolan before trying to save captured refugees:
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Astarion|+1}}
** OR Tell him to stop whining and do something about it {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Astarion|+1}}
* If you have already saved him from the Shadows, say you're absolutely going to gloat {{Approval|Astarion|+1}}
* If either Cal or Lia (or both) '''died''' while saving attempt:
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Astarion|+1}}
** OR Garble their names and say you don't know them {{Approval|Astarion|+1}}
* If both siblings '''survived''':
** After they thank you, ask Rolan whether he has something to add {{Approval|Astarion|+1}}
** OR Ask who is going to pay you {{Approval|Astarion|+1}}
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Astarion|+1}}
 
''Talking to [[Ide]] after drunken Rolan has snapped on her:''
* Say you're sorry, and then add that he is more immature than she is {{Approval|Astarion|+1}}
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil":
** Say that he was observant {{Approval|Astarion|+1}}
** OR Tell her next time call him one back {{Approval|Astarion|+1}}
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using any check-based line {{Approval|Astarion|+1}} ''(either option)''
 
''Dealing with [[Raphael]] and [[Mol]]:''
* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Astarion|+1}} ''(either option)''
** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}}
<small>'''''Note:''' The cutscene continues towards this course only if you '''haven't ever seen his scars in any cutscene prior'''. If you haven't come to the inn at all, this option will occur in the dialogue with Raphael near the [[Thorm Mausoleum]] entrance''</small>
* After Mol is taken during the assault, tell [[Mattis]] she's probably dead already {{Approval|Astarion|+1}}
 
''Speaking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:''
* Say that Yonas was better at jokes than at keeping himself alive {{Approval|Astarion|+1}}
** OR Say that he'd still be around if he'd spent less time on joking {{Approval|Astarion|+1}}
* If you looted Yonas's body, offer Meygan to take Yonas's sword, then say you were kidding and keep it {{Approval|Astarion|+1}}
 
''Talking to the [[Strange Ox]] via {{SAI|Speak with Animals}}:''
* Promise to keep its secret {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox {{Approval|Astarion|+1}}
 
''Elsewhere in the inn:''
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Astarion|+1}}
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]] {{Approval|Astarion|+1}}
** If you did it and ended the dialogue, speak to him again and call him a prick second time {{Approval|Astarion|+1}}
 
 
'''[[Reithwin Town]]'''


'''[[House in Deep Shadows]]'''
''In the [[Reithwin Tollhouse]]:''
* Beat [[Oliver]] at hide-and-seek without being spotted. {{Approval|Astarion|+1}}  
* Convince [[Gerringothe Thorm]] to end herself by any available option {{Approval|Astarion|+1}}
* Tell [[Oliver]] not to startle people, ask if he doesn't have anyone else to play with, and then what his parents' names are. If you succeed a passive DC 14 Wisdom check, offer him to come to your camp. Agree to play with him after he declined. Once Oliver explained the rules, tell him, you've changed your mind. {{Approval|Astarion|+1}}
<small>'''''Note:''' Requires sequentive DC 18 and then DC 21 rolls on various skills, including class-based options''</small>


'''[[Reithwin Tollhouse]]'''
''In the [[House of Healing]]:''
* Beat [[Gerringothe Thorm]] through either persuasion or deception {{Approval|Astarion|+1}}  
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other {{Approval|Astarion|+1}}
** Then persuade Malus Thorm to operate on himself {{Approval|Astarion|+1}}
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing {{Approval|Astarion|+2}} ''(comes one point by another subsequently)''


'''[[The Waning Moon]]'''
''At [[The Waning Moon]]:''
* Drink with [[Thisobald Thorm]] up to three times {{Approval|Astarion|+1}}  
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Astarion|+1}}''(each time)''
* Tell him your stories up to two times. {{Approval|Astarion|+1}}
** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Astarion|+1}} ''(gains approval only in first round)''
* Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Astarion|+1}} ''(each time)''
<small>'''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless''</small>
* By any means make the Thisobald Thorm drink his "elixir" three times in a row, thus leading him to burst {{Approval|Astarion|+1}}


'''[[House of Healing]]'''
* Persuade [[Malus Thorm]] to have the Sisters practice on, or spar with each other {{Approval|Astarion|+1}}
* Persuade [[Malus Thorm]] to operate on himself {{Approval|Astarion|+1}}


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Sever the connection between [[Linsella]] and [[Barnabus]]
 
* Tell [[Araj Oblodra|Araj Oblodra]] that Astarion is his own person {{Approval|Astarion|+5}}
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):''
* Tell Astarion to not do anything he doesn't want to when [[Araj_Oblodra|Araj Oblodra]] asks you to pressure him into agreeing with her offer {{Approval|Astarion|+5}}
* If [[Minthara]] is judged:
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Astarion|+1}}
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Astarion|+1}}
* Successfully distract [[Disciple Z'rell]] with "your lusts for Astarion" when she searches your mind for proof of your faith ''(relationship)'' {{Approval|Astarion|+1}}
* When [[Z'rell|Disciple Z'rell]] orders you to decide the goblins' fate, kill them through illithid powers {{Approval|Astarion|+1}}
* Ask [[Disciple Z'rell]] to show the power the Absolute has given her
<small>'''''Note:''' A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points'' </small>
* Tell [[Questioner Jasin]] "The only thing I'm going to break is you" when [[Minthara]] is being erased. {{Approval|Astarion|+1}}
 
* Tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old
''Talking to Z'rell after the trial:''
* Invite [[Minthara]] to your camp after saving her. {{Approval|Astarion|+1}}
* If you killed the goblins, distract Z'rell with "your lusts for Astarion" when she searches your mind for the proof of your faith {{Approval|Astarion|+1}} ''(Available only if you're romancing the spawn)''
* When talking to Minthara after killing [[Ketheric Thorm]], tell her "We make a good team."
** Then ask her to show something real of the power that [[Absolute]] gifted her {{Approval|Astarion|+1}}
* If you have already helped [[Balthazar]] to retrieve [[Nightsong]], agree to kidnap Isobel on Z'rell's order {{Approval|Astarion|+1}}
** If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position {{Approval|Astarion|+1}}
 
''At the [[Moonrise Towers Prison]]:''
* When approaching Minthara being tortured:
** Say you expected to see her dismembered {{Approval|Astarion|+1}}
** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince [[Jasin]] and [[Sumera]] that you have broken her {{Approval|Astarion|+1}}
** OR Say that the only thing you're going to break is them {{Approval|Astarion|+1}} ''(starts a fight with the questioners, with Minthara taking your side)''
* After the fight, escort Minthara out of Moonrise Towers and tell her where to find your camp {{Approval|Astarion|+1}}
 
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Astarion|+1}}
** Then try to bribe her, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Astarion|+1}}
** OR Refuse to bribe her {{Approval|Astarion|+1}}
* Promise [[Lia]] or [[Lakrissa]] to help the tieflings escape {{Approval|Astarion|+1}} ''(either of them; convincing Lakrissa requires a {{Skill|Persuasion}} or an {{Skill|Intimidation}} roll)''
** OR Refuse to help any of them {{Approval|Astarion|+1}}
* Tell [[Wulbren]] that [[Barcus Wroot]] sent you OR Use any of check-based options {{Approval|Astarion|+1}} ''(either option)''
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Astarion|+1}}
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Astarion|+1}}
* When Wulbren, once freed, takes the boat and sails off without the party, let him go, using basic line or class-based for a {{Class|Paladin}} or a Good {{Class|Cleric}} {{Approval|Astarion|+1}} ''(either option)''
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Astarion|+1}} ''(either option)''
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Astarion|+1}}
 
''Dealing with [[Araj Oblodra]]:''
* Tell Araj Oblodra that Astarion is his own person {{Approval|Astarion|+5}}
** Then speak up for Astarion when he refuses to bite Araj {{Approval|Astarion|+5}}
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to make him agree {{Approval|Astarion|+5}}
 
''Elsewhere in Moonrise Towers:''
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|+1}}
* At the Moonrise Towers docks, use illithid {{Ability|Wisdom}} check on [[Marls|Acolyte Marls]], then tell him to wash the worms off {{Approval|Astarion|+1}}
 
''Final fight at the Moonrise:''
* If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a foe {{Approval|Astarion|+1}}
* At the [[Moonrise Towers Rooftop|rooftop]], tell [[Ketheric]] that seeing your enemies cowed never gets old {{Approval|Astarion|+1}}
<small>'''''Note:''' This option requires first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}}, and any of subsequent DC 30 checks, OR a {{Ability Check|Persuasion|10}} if you have found and read [[Melodia Thorm|Melodia's]] [[Letter to Ketheric]]''</small>
 


'''[[Gauntlet of Shar]]'''
'''[[Gauntlet of Shar]]'''
* After interacting with the Pedestal of Reckoning, agree to help [[Shadowheart]] with the trials. {{Approval|Astarion|+1}}
 
* Persuade [[Balthazar]] to give you the bell to summon [[Flesh]] {{Approval|Astarion|+1}}  
''Dealing with [[Yurgir]] and his retinue:''
** With [[Mother Dearest]] in your inventory, ask "What happened to your mother?"
* When speaking to the orthon initially, choose to attack him straightaway {{Approval|Astarion|+5}}
*** Say "Actually, I have your mother."
** OR Talk to Yurgir about his pact, succeed a passive {{Skill|Insight}} check and three subsequent {{Skill|Persuasion}} checks to make him kill the [[Merregon]]s, shoot his [[Displacer Beast]] [[Nessa]], and finally off himself {{Approval|Astarion|+5}}
**** Say "No, I think I'll keep her." {{Approval|Astarion|+1}}
<small>'''''Note:''' The {{Skill|Insight}} check is not needed when playing as a {{Class|Bard}} or a {{Class|Warlock}}''</small>
* Tell him the carving must have been excruciating after the initial conversation about his scars with [[Raphael]]. {{Approval|Astarion|+1}}
* If you agreed to help Yurgir:
* Attack [[Yurgir]]. {{Approval|Astarion|+5}}
** Reassure Astarion that it is all part of your plan {{Approval|Astarion|+1}}, then promise him you'll kill the orthon {{Approval|Astarion|+1}}
* Talk to [[Yurgir]] about his pact instead of attacking him immediately {{Approval|Astarion|-2}}, then pass an insight check (unless playing as a Bard or Warlock) and three [[Persuasion]] checks to get him to kill his Merregons, his Displacer Beast and himself. {{Approval|Astarion|+5}}
** Successfully {{SAI|Detect Thoughts}} of the [[Hoarding Merregon]] and ask for the potions used to charm Nessa {{Approval|Astarion|+1}}
* If you agreed to help [[Yurgir]], reassure [[Astarion]] that this is all part of the plan. {{Approval|Astarion|+1}}
** Speak to Nessa via {{SAI|Speak with Animals}} and {{Skill|Persuasion|convince}} her that her love to the orthon is caused by dosed meat {{Approval|Astarion|+1}}
* Detect thoughts on the Hoarding Merregon and ask for the potions used to charm the Displacer Beast. {{Approval|Astarion|+1}}
<small>'''''Note:''' This option is available if the party has earlier investigated the dead spider carcass or detected thoughts of the Hoarding Merregon''</small>
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Astarion|+1}}
** Without {{SAI|Speak with Animals}}, pass the {{Skill|Animal Handling}} check and give the beast a scratch behind the ears {{Approval|Astarion|+1}}
 
''Near Pedestal of Reckoning:''
* When [[Shadowheart]] speaks of her destiny to go through the [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]] and become a [[Dark Justiciar]]:
** Answer that this is a distraction OR Say that you are actually here to gain Ketheric's trust {{Approval|Astarion|+1}} ''(either option)''
** OR Agree to help her if you can {{Approval|Astarion|+1}}
* After finishing the trials, agree to search the [[Spear of Night]] for Shadowheart (if you don't have it yet) {{Approval|Astarion|+1}}
 
''Dealing with [[Balthazar]] in his outpost:''
* Agree to clear the way for the necromancer, then persuade him to assign [[Flesh]] to your help {{Approval|Astarion|+1}}
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her {{Approval|Astarion|+1}} ''(Makes Balthazar and his minions hostile; gives approval even if Astarion is not in the party)''
 
''In the [[Shadowfell]]:''
* Near the Verge of Shadows, tell Shadowheart to find a new purpose for herself, then provoke a fight with her {{Approval|Astarion|+1}}
* If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Astarion|+1}}
** OR, Playing as [[Shadowheart]] origin, off her yourself {{Approval|Astarion|+1}}
 


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the Necrotic Laboratory choose to "consume" the mind.


'''Camp/Conversation'''
''In the [[Necrotic Laboratory]]:''
* Tell him it makes sense to enlist [[Raphael|Raphael's]] help with investigating his scars.
* Talking to the [[Waking Mind]] via the [[Slack-Skinned Head]], succeed the passive {{Skill|Insight}} check and choose to consume their mind {{Approval|Astarion|+1}}
* Tell him that of course you'll help hunt down and kill [[Cazador]]. {{Approval|Astarion|+5}}  
* Talking to Balthazar, successfully pretend to be a thrall {{Approval|Astarion|+1}}
* Tell [[Arabella]] her parents are dead. {{Approval|Astarion|+1}}  
<small>'''''Note:''' Available only if you helped the necromancer reach the Nightsong and let him take her to Ketheric''</small>
}}
 
 
'''After the final fight with [[Apostle of Myrkul]]'''<br>
''Speaking to [[Minthara]]:''
* If you haven't recruited her earlier, she will be intent to go to Baldur's Gate with you. Answer that you two make a good team {{Approval|Astarion|+1}}
* When she says she will never tire of sitting on dead men's thrones, answer you'll never tire of killing previous occupants {{Approval|Astarion|+1}}
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Astarion|+5}}
** Then tell her you are with her {{Approval|Astarion|+5}} ''({{Class|Rogue}} characters have additional unique line here)''
** OR Declare you will be the saviours of Baldur's Gate, and then agree with Minthara that reshaping the world would be glorious {{Approval|Astarion|+5}}
* When Minthara enquires about one more thing to explain...
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]:
** Say you did it to earn her trust {{Approval|Astarion|+1}}
** OR Say you did it to impress her {{Approval|Astarion|+1}}
** OR Say you wanted to watch them suffer {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Astarion|+1}}
*... and asks why you have come to Moonrise:
** Answer you wanted to learn more about the tadpole {{Approval|Astarion|+1}}
** OR Say you wanted revenge on those who did all this to you {{Approval|Astarion|+1}}
 
''Talking to [[Aylin]], if you let Balthazar take her from Shadowfell:''
* If Isobel survived, tell them you must apologize to Aylin {{Approval|Astarion|+1}}
* If Isobel died:
** Tell Aylin it was a strategic move {{Approval|Astarion|+1}}
** OR Say you would betray her again on a whim {{Approval|Astarion|+1}}
 
''Speaking to [[Cerys]]:''
* Tell her you're glad they are safe, and mention that Zevlor did his best {{Approval|Astarion|+1}}
** OR Say they are better off without [[Zevlor]] {{Approval|Astarion|+1}}
* Say you couldn't have done it without Jaheira's help, then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Astarion|+1}}
** OR Say "Good riddance" {{Approval|Astarion|+1}}
* Tell her that people get paid for doing jobs {{Approval|Astarion|+1}} ''({{Class|Rogue}} characters have unique line here)''
** When she answers that she has no money, say you were joking {{Approval|Astarion|+1}}
 
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:''
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then:
** Tell Ide OR Umi that their friend is dead anyway {{Approval|Astarion|+1}} ''(either of them)''
** OR Tell Mattis that death happens, and that's it {{Approval|Astarion|+1}}
 
''Speaking to others:''
* If you still haven't helped to lift the [[Shadow Curse|curse]], tell [[Halsin]] it was always his burden, not yours {{Approval|Astarion|+1}}
* Ask [[Art Cullagh]] whether the curse is everything he bothers about {{Approval|Astarion|+1}}
<small>'''''Note: '''These two options are available if you haven't eliminated the curse yet''</small>
* Tell [[Jaheira]] that she seems to enjoy herself, then say you're having the time of your life, too {{Approval|Astarion|+1}}
* Playing as a {{Class|Bard}}, decline [[Alfira|Alfira's]] proposal to play together for the tiefling kids {{Approval|Astarion|+1}}
* When [[Wulbren]] tells you about [[Sarevok]], answer you pity that the man never succeeded {{Approval|Astarion|+1}}
 
 
'''[[Campsite|Camp]] and Conversations'''<br>
''Camp followers:''
* Tell [[Arabella]] that her parents are dead {{Approval|Astarion|+1}} ''({{Class|Bard}}, {{Class|Monk}}, {{Class|Cleric}} (basic) and {{Class|Cleric}} of {{Deity|Kelemvor}} characters have unique line here)''
** OR, Playing as Evil {{Class|Cleric}}, say that being an orphan makes her much more interesting {{Approval|Astarion|+1}}
 
''[[Astarion/Romance|Romance]]''
* In the second romantic cutscene tell Astarion that you care about him, then choose '''any''' line {{Approval|Astarion|+3}} ''(either option)''
** OR Tell him he needs a friend more than another lover {{Approval|Astarion|+3}}
<small>'''''Note:''' This scene appears EITHER after you defended the spawn from Araj Oblodra's molestations in Moonrise OR after you have killed Yurgir and then visited Moonrise without talking to Araj (scenes layout will differ). The '''"care about"''' option advance your relations into partnered stage, while '''"a friend"''' option allows to end the romance without any approval loss ''</small>
 
 
'''[[The Pale Elf|Companion quest]]'''
* When Astarion at the camp proposes asking [[Raphael]] for help, agree with his idea {{Approval|Astarion|+5}}
<small>'''''Note:''' This dialogue will run differently depending on whether you know about his scars or not; all options upholding the spawn's idea bring equal approval''</small>
* After [[Raphael]] reveals the true purpose of the spawn's scars, promise Astarion to help him kill [[Cazador]] {{Approval|Astarion|+5}}
 
=== Act Three ===
 
'''[[Rivington]]'''<br>
'''Talking to [[Yenna]]'''
* Offer her help:
** Give some coin OR some food {{Approval|Astarion|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})''
** OR Suggest to find a guard for her {{Approval|Astarion|+1}} ''(available for all characters except {{Class|Cleric}})''
** OR Use class-based line for a {{Class|Cleric}}, a {{Class|Druid}}, or a {{Class|Ranger}} {{Approval|Astarion|+1}} ''(either option)''
<small>'''''Note:''' For {{Class|Ranger}} characters, offering Yenna either food or coin '''after''' using class-based line brings {{Approval|Astarion|+1}} more points'' </small>
* OR Be rude to the girl:
** Ask where did she last see her mum, then say her mother is probably dead {{Approval|Astarion|+1}}
** Tell Yenna to get lost {{Approval|Astarion|+1}}
 
'''[[Angleiron's Cellar]]'''
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Astarion|+1}} ''({{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}} characters have unique line here)''
** OR Tell him that you'll take the bomb but use it only as a last resort {{Approval|Astarion|+1}}
** OR Call his plan too messy and say you're out {{Approval|Astarion|+1}}
 
 
'''[[Circus of the Last Days]]'''<br>
''At the entrance:''
* Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Intimidation}}, {{Skill|Deception}} or any class-based option {{Approval|Astarion|+1}}
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Astarion|+1}}
* Tell [[Zara]] the mummy you don't understand her, and then mime her grunting {{Approval|Astarion|+1}}
* Discuss with [[Boney]] the mephit his wife [[Stoney]] and choose '''any''' line, including class-based line for a {{Class|Druid}} {{Approval|Astarion|+1}} ''(either option)''
 
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD {{Approval|Astarion|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Astarion|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Astarion|+2}}
** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Astarion|+1}}
** OR Provoke him to transform you {{Approval|Astarion|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR Promise he will pay for it {{Approval|Astarion|+1}} ''(either option)''
 
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: ★ "When he's elbow deep in gore" {{Approval|Astarion|+1}}
* Second question: ★ "Revenge" {{Approval|Astarion|+1}} OR "Me" {{Approval|Astarion|+2}} ''(the latter is available if you're romancing the spawn)''
* Third question: ★ "Breaking a nail" {{Approval|Astarion|+2}} OR "Most things" {{Approval|Astarion|+1}}
<small>'''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test''</small>
 
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then:
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Astarion|+1}}
** OR {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Astarion|+1}}
** OR {{Skill|Deception|Deceive}} him into lowering the price {{Approval|Astarion|+1}}
<small>'''''Note:''' Unique {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}} </small>
 
''Dealing with caged beasts:''
* Using {{SAI|Speak with Animals}}, tell [[Shadow-Whiskers]] to murder whoever she wants OR Say "Sure thing, pussycat" {{Approval|Astarion|+1}} ''(either option)''
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty"  {{Approval|Astarion|+1}}
* Give [[Crimson]] some meat OR Promise to bring it later (if you don't have any in inventory) {{Approval|Astarion|+1}} ''(either option)''
** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR Propose to open his cage up {{Approval|Astarion|+1}} ''(either option)''
 
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Say "What a corny joke" OR Yell "Boo! Get off the stage!" {{Approval|Astarion|+1}} ''(either option)''
** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Astarion|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Astarion himself''' and Minsc {{Approval|Astarion|+1}}
** Then insist on your choice and cheer them {{Approval|Astarion|+1}} ''(including unique lines for Minthara and Jaheira)''
<small>'''''Note:''' If you volunteer [[Minsc]] to the stage, you'll get {{Approval|Astarion|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time''</small>
:* OR Choose to cross your arms and glare {{Approval|Astarion|+1}}
:* OR Just answer "No." {{Approval|Astarion|+1}}
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Astarion|+1}}


===Act Three===
''Talking to [[Lucretious]]:''
{{SpoilerBox|act=3|nograd=1|unhide=1|
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Astarion|+1}}
'''[[Rivington]]'''
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Astarion|+1}}
* Tell Yenna to get lost. {{Approval|Astarion|+1}}
** OR Say that Dribbles is probably dead now {{Approval|Astarion|+1}}
* Give Yenna coin or food, offer to go find a guard, or tell her that her mum is probably dead. {{Approval|Astarion|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Astarion|+1}}
* Agree with Astarion that [[Ulma]]'s children already dead when talking with Ulma in Gur Camp. {{Approval|Astarion|+1}}
** OR Ask whether she is hiring personnel {{Approval|Astarion|+1}}
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate {{Approval|Astarion|+1}}
* If you opened the bundle, get more money out of [[Danzo Arkwright]] by using any check when returning the Zhentarim letters. {{Approval|Astarion|+1}}
* Tell [[Commander Lightfeather]] that his soldiers died horrible, painful deaths. {{Approval|Astarion|+1}}
* Tell [[Commander Lightfeather]] that his soldiers were eaten by a flying cat. {{Approval|Astarion|+1}}
* Say "Woof" a second time to [[Mar'hyah]]. {{Approval|Astarion|+1}}
* Tell the [[Strange Ox]] that "It takes worse than a bit of gore to turn my gullet" as the [[Dark Urge]]. {{Approval|Astarion|+1}}
* Tell the [[Strange Ox]] you will keep its secret. {{Approval|Astarion|+1}}
*Tell [[Manip Nestor]] you'll take a donation. {{Approval|Astarion|+1}}
*Tell [[Wulbren]] That you are convinced and to give you the bomb -or- This is too messy for you. ({{Approval|Astarion|+1}})
**If contacting the [[Gondians]], accept the bomb anyway. ({{Approval|Astarion|+1}})


'''[[Circus of the Last Days]]'''
* Boo at [[Dribbles]] the Clown, say "What a corny joke", or (Bard-specific option) interrupting with your own pun {{Approval|Astarion|+1}}
* Volunteer anyone other than Astarion to Dribbles' show. {{Approval|Astarion|+1}}
* If going on stage with [[Dribbles]] yourself, say you're special because you treat the people around you with kindness.
''During the "Test your love" game with the dryad [[Zethino]]:''
* Answer to the first question: "When he's elbow deep in gore." {{Approval|Astarion|+2}}
* Reply with "Revenge." to the second question {{Approval|Astarion|+1}}
**or "Me" if partnered with Astarion. {{Approval|Astarion|+2}}
* Answer "Breaking a nail" to the third question {{Approval|Astarion|+2}}
**or "Most things fear him, actually." {{Approval|Astarion|+1}}


'''[[Open Hand Temple]]'''
'''[[Open Hand Temple]]'''
* Agree with Brother Bill that if Father Logan had been pickier, he might still be alive.
* Tell [[Bill|Brother Bill]] and [[Clements|Brother Clements]] that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive {{Approval|Astarion|+1}}
* After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. ({{Approval|Astarion|+3}})
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse and withstand its madness {{Approval|Astarion|+3}}
 
 
'''Around and inside the [[Requisitioned Barn]]'''
* Tell [[Manip Nestor]] you'll ''take'' a donation {{Approval|Astarion|+1}}
* Speak to the pig inside the barn '''without''' {{SAI|Speak with Animals}} and call her bacon {{Approval|Astarion|+1}}
* Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn" {{Approval|Astarion|+1}}
<small>'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''</small>
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Astarion|+1}}
** OR Use class-based line for a {{Class|Rogue}}, if you are caught inside the barn by [[Madigan|Fist Madigan]] {{Approval|Astarion|+1}}
 
 
'''[[Sword Coast Couriers]]'''
* Report to [[Commander Lightfeather]] that his soldiers died horrible, painful deaths OR Say you've found what was left of them {{Approval|Astarion|+1}} ''(depends on whether you have met [[Tara]] on the temple's roof or not)''
** OR Tell him that his soldiers were eaten by a flying cat {{Approval|Astarion|+1}}
** OR, Playing as [[Gale]] origin, tell him that the enemy responsible is your ''tressym'' {{Approval|Astarion|+1}}
* Get more money out of [[Danzo Arkwright]] in return for the [[Zhentarim]] letters, using {{Skill|Persuasion}} or {{Skill|Intimidation}} {{Approval|Astarion|+1}}
* In the kennels, say "Woof" to [[Angry Mar'hyah]] '''twice''' {{Approval|Astarion|+1}}
** Playing as a {{Class|Druid}}, tell Angry Mar'hyah that [[Scratch]] is not a "property" {{Approval|Astarion|+1}}
 
 
'''The smugglers' cave'''
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill {{Approval|Astarion|+1}}
** Then ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Astarion|+1}} ''(either option)''
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too {{Approval|Astarion|+1}}
 
 
'''Elsewhere in [[Rivington]]'''
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort the full sum from you {{Approval|Astarion|+1}} ''(Requires failing {{Skill|Persuasion}} roll against her first)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer [[Arfur Gregorio]] to chase them out for free and explain that you just enjoy brutalizing the poor {{Approval|Astarion|+1}}
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Astarion|+1}}
* Promise the [[Strange Ox]] to keep its secret {{Approval|Astarion|+1}} ''(if you haven't spoken to it in the [[Last Light Inn]])''
** Tell the Ox that it takes worse than a bit of gore to turn your gullet {{Approval|Astarion|+1}}
''(if you have seen its thoughts in the [[Act Two]])''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the ox {{Approval|Astarion|+1}}
* Speaking to [[Biscotti]] without {{SAI|Speak with Animals}}, choose to bare your teeth and growl {{Approval|Astarion|+1}} ''(works only the first time you speak to him)''
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Astarion|+1}}
* At the [[Gur Camp]], agree with Astarion when he tells [[Ulma]] that the tribe's children are already dead {{Approval|Astarion|+1}}
 
 
'''Dealing with [[Orin|Orin's]] guises'''
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation {{Approval|Astarion|+1}} ''([[Lae'zel]] origin has unique line here)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you have already done it {{Approval|Astarion|+1}}
<small>'''''Note:''' Available if you have killed either [[Isobel]] or your companion in [[Act Two]] on demand of your [[Sceleritas Fel|butler]]''</small>
* If Orin is impersonating [[Dying Stone Lord Thug]]:
* Playing as an Evil {{Class|Cleric}}, choose to make him suffer {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Astarion|+1}} ''(either option)''
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll enjoy watching him die slowly {{Approval|Astarion|+1}}
 
 
'''[[Wyrm's Crossing]]'''<br>
''[[Sharess' Caress]]:''
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]:
** Tell Astarion you would never ask such a thing from him, when he is reluctant to the idea {{Approval|Astarion|+1}}
<small>'''''Note:''' This option appears only if you are partnered with the spawn, but his [[The Pale Elf|companion quest]] is not finished yet''</small>
** Agree to invite [[Halsin]], too, if the druid is in the party {{Approval|Astarion|+1}}
** Agree to sleep with Astarion on the drow twins' offer, if you haven't slept with him earlier in the walkthrough {{Approval|Astarion|+1}}
* Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could {{Approval|Astarion|+1}}
 
''At [[Fraygo's Flophouse]]:''
* Tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore {{Approval|Astarion|+1}}
* Pass the {{Skill|Investigation}} check to find [[Ffion Goldgrind|Ffion's]] body in [[Fraygo's Flophouse]] {{Approval|Astarion|+1}}
 
''Elsewhere in Wyrm's Crossing:''
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Astarion|+1}}
** Provide [[Wulbren|Wulbren's]] head to Falcäo {{Approval|Astarion|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, say ''"Correct. But nobody likes Naaber"'' {{Approval|Astarion|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Astarion|+1}}
<small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small>
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Astarion|+1}} ''(either option)''


'''[[Wyrm's Crossing]]'''
* Tell [[Farlin]] that you're happy to help them against Cairos and his men.
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Astarion|+1}}
* Tell Adventurer Drin in [[Fraygo's Flophouse]] that "'Adventurer' means nothing here anymore"
* Pass the Investigation check to find the body in [[Fraygo's Flophouse]] during [[Solve the Open Hand Temple Murders]] questline {{Approval|Astarion|+1}}
* Tell [[Blase Elin]] you're needed by [[Valeria]] or show the [[Archducal Coronation - Admission Pass|Admission Pass]] to gain admission to Wyrm's Rock.


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Astarion|+1}}
* Get access into Wyrm's Rock Fortress {{Approval|Astarion|+1}} by either of following options:
* Tell Fist Reynash to get a grip
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]]
* Agree to watch [[Gortash]]'s coronation
** Showing [[Lower City Pass]] obtained from [[Valeria]]
* Escort [[Counsellor Florrick]] out of the prison
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the [[Sword Coast Couriers]])''
** Bribing [[Elin|Blaze Elin]]
** Passing any of class-based checks
 
''At the Flaming Fist barracks:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you {{Approval|Astarion|+1}}
* When you spot [[Fist Reynash]] trying to open a chest, find out that he needs gold, and then tell him to get a grip {{Approval|Astarion|+1}}
** OR {{Skill|Intimidation|Intimidate}} or blackmail him to surrender his stash {{Approval|Astarion|+1}}
 
''Speaking to [[Bakshi|Manip Bakshi]]:''
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Astarion|+1}}
* Tell him you've spotted another guard on stealing {{Approval|Astarion|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)''
** Then ask whether it is Fists' job to catch criminals {{Approval|Astarion|+1}}
** OR Ask a reward for turning Reynash in {{Approval|Astarion|+1}}
** OR Leave barracks (or let him escort you out) {{Approval|Astarion|+1}}
 
''In the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Druid}}, say that there's nothing natural about them {{Approval|Astarion|+1}}
* Pass the Steel Watcher that confronts you at the coronation {{Approval|Astarion|+1}}
<small>''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''</small>
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings:
** Say that you'll make Orin pay for taking your place {{Approval|Astarion|+1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Astarion|+1}}
* Agree to become allies with Gortash and slay Orin {{Approval|Astarion|+1}}
** OR Refuse to make an alliance with him and confirm your decision {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll possess both the brain and the crown and ''won't share'' {{Approval|Astarion|+1}}
* Agree to witness the ceremony of Gortash's ordaining, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" {{Approval|Astarion|+1}} ''(either option)''
* After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's [[Netherstone]]s {{Approval|Astarion|+1}}
 
''Talking to [[Duke Ravengard]] after the ceremony:''
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Astarion|+1}}
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant {{Approval|Astarion|+1}}
<small>''''' Note:''' Choosing this option starts the '''time-sensitive''' quest [[Free Counsellor Florrick]]''</small>
:* OR Ask Ravengard whether he knows that he is infected {{Approval|Astarion|+1}}
 
''In the [[Wyrm's Rock Prison]]:''
* After escorting [[Counsellor Florrick]] out, tell her she's proven to be a vital ally {{Approval|Astarion|+1}}
* {{Ability check|Persuasion|Ask}} Marvin the [[Unusual Skull]] to speak plainly {{Approval|Astarion|+1}}
** Solve the first riddle {{Approval|Astarion|+1}}
** Solve the second riddle {{Approval|Astarion|+1}}
<small>'''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small>
 
 
'''[[Lower City]]'''<br>
'''[[Basilisk Gate Barracks]]'''
* Ask [[Murphy|Fist Murphy]] why is he standing on one leg, then pretend to push him off his balance {{Approval|Astarion|+1}}
** OR Use class-based line for a {{Class|Barbarian}} or a {{Class|Monk}} {{Approval|Astarion|+1}} ''(either option)''
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small>
 
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and ask her to let it slide, just for once {{Approval|Astarion|+1}}
* At the gallows, ask [[Arensen|Fist 'Edge' Arensen]] to wait with threats until you commit a crime {{Approval|Astarion|+1}}
** OR Say a big guy like him makes an easy target {{Approval|Astarion|+1}}
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Astarion|+1}}
* Ask [[Thrastle Muria]] whether everyone in her neighbourhood is as friendly as she is {{Approval|Astarion|+1}}
** OR Say that you are no builder but still are handy with a hammer {{Approval|Astarion|+1}}
 
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:''
* Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens {{Approval|Astarion|+1}}
* Promise to help Lora find [[Vanra Bergauz|her daughter]], for free or for a certain price {{Approval|Astarion|+1}} ''({{Class|Paladin}} characters have unique line here)''
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Astarion|+1}}
** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Astarion|+1}}
 
 
'''[[The Blushing Mermaid]]'''<br>
''Talking to [[Bosun Gannet]]:''
* When he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Astarion|+1}}
* Ask Gannet about the missing kid, and then say you didn't think a tough guy would be scared of a little knife {{Approval|Astarion|+1}}
** OR Tell him you'd love to see him try to kick you out {{Approval|Astarion|+1}}
 
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:''
* Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Astarion|+1}}
* When looking for a decision, suggest to pay Lora {{Approval|Astarion|+1}}
** OR Say you want to get to the bottom to the story of the missing child {{Approval|Astarion|+1}}
** OR Use unique lines for a {{Race|Half-Orc}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Astarion|+1}} ''(either option)''
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Astarion|+1}}
* Agree to take the money from the hag for killing Lora {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Rogue}}, demand the double price {{Approval|Astarion|+2}}
** OR Refuse to do her dirty work {{Approval|Astarion|+1}} ''({{Class|Oath of Devotion|Devotion Paladin}} characters have unique line here)''
* Agree to kill Lora, then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Astarion|+1}}
 
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
** Tell her to surrender the child immediately OR Say you'll leave now {{Approval|Astarion|+1}} ''(either option)''
** OR Say "That's so evil, even I'm impressed." {{Approval|Astarion|+2}}
* If you have already killed Lora, tell Ethel to thank you {{Approval|Astarion|+2}}
** OR Say you don't like being used {{Approval|Astarion|+1}}
* When Ethel offers you to become an ally in your crusade, agree to have a deal {{Approval|Astarion|+1}} ''(Unique line for {{Class|Oathbreaker}})''
* After using [[Hag's Bane]] on Auntie Ethel, say "That's it – cough her up, hag" {{Approval|Astarion|+1}}
** OR, After knocking Ethel unconscious, cut her up to save Vanra {{Approval|Astarion|+1}}
 
''Speaking to [[Svend]] and [[Siggy]]:''
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Astarion|+1}}
** OR {{Skill|Persuasion|Persuade}} Svend he should leave the city at the first chance {{Approval|Astarion|+1}}
** OR Use unique line for a {{Race|Halfling}} {{Approval|Astarion|+1}} or for a {{Class|Rogue}} {{Approval|Astarion|+2}}
** OR Choose to stay out of their debate {{Approval|Astarion|+1}}
 
''Other patrons of the tavern:''
* Warn [[Nesha Leesha]] about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Astarion|+1}}
* Tell [[Zena]] that if a child was in this dump, they deserve to be "nabbed" {{Approval|Astarion|+1}}
 
 
'''[[Old Garlow's Place]]'''<br>
''First time visiting the place:''
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Astarion|+1}}
** OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Astarion|+2}}
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Astarion|+1}}
** OR Say you are not getting mixed up in this {{Approval|Astarion|+1}}
<small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small>
 
''Dealing with hexed [[Mayrina]]:''
* Using {{SAI|Speak with Animals}}, call her condition hilarious OR Tell her to SPIT IT OUT {{Approval|Astarion|+1}} ''(either option)''
* Without {{SAI|Speak with Animals}}, ask Mayrina how did she get herself turned into a sheep {{Approval|Astarion|+1}}
 
* Tell Adrielle that if they have pissed off a hag, they're ''screwed'' {{Approval|Astarion|+1}}
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Astarion|+1}}
** OR Tell her you ''hate'' dolls {{Approval|Astarion|+1}}
 
* Tell [[Kled]] that Mayrina is more sour, not sweet {{Approval|Astarion|+1}}
 
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Astarion|+1}}
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Astarion|+1}}
** OR Tell him to say if they don't want your help {{Approval|Astarion|+1}}
 
''Speaking to Jatlo after you have removed his hex:''
* Use a class-based line for a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Ranger}}, a {{Class|Rogue}}, or an {{Class|Oath of the Ancients|Ancients Paladin}} {{Approval|Astarion|+1}} ''(either option)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Astarion|+1}}
** OR Ask him to tell the hag you're coming for her {{Approval|Astarion|+1}} ''(The option is not available for the {{Class|Fighter}} characters)''
 
''After removing the hex and killing Jatlo:''
* Ask Mayrina about her [[Connor Vinderblad|husband's]] condition {{Approval|Astarion|+1}}
** OR Wonder why has she been still dragging this corpse around {{Approval|Astarion|+1}}
* Tell Mayrina she was an adorable sheep {{Approval|Astarion|+1}}
* Say you're helping her for the last time {{Approval|Astarion|+1}}
* Tell Mayrina they will have to deal with this themselves {{Approval|Astarion|+1}}
 
* Tell Hydrangea Wubb she coudn't have known the spy in his disguise {{Approval|Astarion|+1}}
** OR Say they need to do a better job protecting Mayrina {{Approval|Astarion|+1}}
 
* Tell Kled you aren't getting mixed up in this {{Approval|Astarion|+1}}
** OR Say the dragonborn was only pretending to be a friend {{Approval|Astarion|+1}}
** OR Say that Mayrina ''can be'' very annoying {{Approval|Astarion|+1}}
 
* Tell Adrielle to get out there and kill the hag, not act like cowards {{Approval|Astarion|+1}}
** OR Say you are not getting mixed up in this {{Approval|Astarion|+1}}
** OR Say that hags and their agents are liars and cheats {{Approval|Astarion|+1}}
** OR Call her actions moronic and say she endangered everyone {{Approval|Astarion|+1}}
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Astarion|+1}}
 
''If you have met [[Auntie Ethel]], but haven't dealt with her yet:''
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Astarion|+1}}
 
''If you have killed Ethel:''
* {{Skill|Persuasion|Persuade}} Mayrina to let Connor go {{Approval|Astarion|+1}}
** OR Tell her to take time and celebrate {{Approval|Astarion|+1}}
** OR Tell her you killed Ethel and expect a reward {{Approval|Astarion|+1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Astarion|+1}}
** OR Say you prefer thank-yous of a coin variety {{Approval|Astarion|+1}}
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Astarion|+1}}
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Astarion|+1}}
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell either Mayrina or Kled that you killed a perversion of everything natural {{Approval|Astarion|+1}}
 
''At [[Lora's House]]:''
* If you still haven't resolved the [[Save Vanra|quest]]:
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Astarion|+1}}
* After you have saved Vanra, talk to Lora and choose '''any answer''' (including the one about a reward) {{Approval|Astarion|+1}} ''(either option)''
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Astarion|+1}}
 
 
'''At the [[Baldur's Mouth]] (and dealing with its employees)'''
* In the Baldur's Mouth basement, ask the [[Jelliwig|printing press]] whether changing the article wouldn't be ''delightfully'' naughty {{Approval|Astarion|+1}}
* Outside Baldur's Mouth, muddle [[Falael|Falael's]] count {{Approval|Astarion|+1}}
* Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Astarion|+1}}
 
 
'''The [[Crimson Draughts]]'''
* If you are partnered with Astarion and he is in the party, decline [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Astarion|+1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Astarion|+1}}
<small>''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet ''</small>
 
 
'''[[Devil's Fee]]'''
* {{Skill|Persuasion|Persuade}} [[Helsik]] to give you first piece of information for free {{Approval|Astarion|+1}}
* Bargain with Helsik to provide you a free passage in to the House of Hope in exchange for a "souvenir" {{Approval|Astarion|+1}} ''({{Class|Rogue}} characters have unique line here)''
* After returning from the [[House of Hope]], {{Skill|Intimidation|refuse}} to give Helsik the promised item {{Approval|Astarion|+1}}
 
 
'''The [[Elfsong Tavern]]'''
 
* Convince [[Alan Alyth]] to lower the room price or to rent you it for free, using a class-based option for a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}} {{Approval|Astarion|+1}} ''(either option requiring various skill checks with DC from 18 to 20)''
 
''Talking to [[Lakrissa]] and [[Alfira]]:''
* In the hall, remind Lakrissa about your bet in the druid's grove, then ask for a kiss instead {{Approval|Astarion|+1}}
** OR Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Astarion|+1}}
** OR Spur her to work instead of talking {{Approval|Astarion|+1}}
* Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it {{Approval|Astarion|+1}}
** Tell Alfira you are shocked she hasn't been arrested for making noise {{Approval|Astarion|+1}}
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Astarion|+1}}
 
''Speaking to [[Harvard Willoughby]]:''
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about "Wizard and shatter" {{Approval|Astarion|+1}}
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Astarion|+1}}
* In the second round, joke about "Sleeping with a dragonborn" OR Joke about "Zombie reanimator" {{Approval|Astarion|+1}} ''(either option)''
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Astarion|+1}} ''(Requires successful {{Ability check|Intimidation|20}})''
* In the third round, joke about the Dead Three OR Joke about "Cleric and ham" {{Approval|Astarion|+1}} ''(either option)''
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Astarion|+1}} ''(Requires successful {{Ability check|Intimidation|25}})''
 
''Talking to [[Dez Kanshaw]]:''
* Say he has enough left to buy a drink {{Approval|Astarion|+1}}
** OR Use a race-based line for a {{Race|Halfling}} or a {{Race|Half-Orc}} {{Approval|Astarion|+1}} ''(either option)''
* When Dez tells you about the job offered to his son by [[Three-Piece]], answer with a race-based line for a {{Race|Half-Orc}} {{Approval|Astarion|+1}}
 
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane's]] murder:''
* Express hope that the one who solves Devella's death will be just as diligent {{Approval|Astarion|+1}}
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], successfully {{Skill|Deception|deceive}} Devella, pretending to be a trainee of Camber Fosrick {{ref|A fictional detective who appeared in a series of books and short stories written by a Cormyrian scribe Lodevin Parkar. More about him can be found at {{FRWiki|Camber Fosrick|long}}}}
* Tell Devella that Bhaal himself is involved, then say you'll kill her in his name {{Approval|Astarion|+1}}
<small>'''''Note: ''' The last option is available for non-{{Background|Haunted One|The Dark Urge}} characters, too; Devella and other Fists immediately turn hostile''</small>
 
''Other interactions:''
* ''Cheer [[Skoona|Enforcer Skoona]] up,'' using class-based lines for a {{Class|Barbarian}} or a {{Class|Monk}} {{Approval|Astarion|+1}} ''(either option)''
 
 
'''The [[Facemaker's Boutique]]'''<br>
''Dealing with serial killer:''
* Interrupt [[Dolor]] when he's about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Astarion|+1}}
<small>'''''Note:''' Available if you have found and read at least one copy of Dolor's [[Bloodstained Parchment|list of targets]]''</small>
:* OR Choose to stay in the shadows and watch {{Approval|Astarion|+1}} ''({{Class|Rogue}} characters have unique line here)''
 
''Talking to [[Devella Fountainhead]] after saving her from Dolor:''
* Playing as {{Background|Haunted One|The Dark Urge}}, say you did it only to kill her yourself {{Approval|Astarion|+1}}
<small>'''''Note: ''' The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party''</small>
 
 
'''[[Golbraith's Cellar]]'''
* Ask [[Golbraith Stredivas]] whether his son needs any help {{Approval|Astarion|+1}} ''({{Race|Duergar}} characters have unique line here)''
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Astarion|+1}}
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Astarion|+1}}
** OR Use a class-based line for a {{Class|Barbarian}}, a {{Class|Cleric}}, a {{Class|Fighter}}, a {{Class|Ranger}} or a {{Class|Wizard}}, or a race-based line for a {{Race|Drow}} {{Approval|Astarion|+1}} ''(either option)''
 
 
'''[[Graveyard (Lower City)|Graveyard]]'''<br>
''Talking to [[Valmorba]]:''
* Inquire her about the grave of ''"M.Kurwin"'', then ask to borrow you a shovel (if you don't have one) {{Approval|Astarion|+1}}
<small>'''''Note: ''' Available only if you have read the letter about it found on the dead body of [[Gomwick]] in [[Act One]]'' </small>
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Astarion|+1}}
 
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:''
* Ask what he was doing in your father's grave {{Approval|Astarion|+1}} ''(Requires {{Ability check|Deception|25}})''
* {{Skill|Intimidation|Intimidate}} him into surrendering the loot to you {{Approval|Astarion|+1}}
* OR Use unique lines for a {{Race|Dragonborn}} or a {{Class|Draconic Bloodline|Draconic Sorcerer}} {{Approval|Astarion|+1}} ''(either option)''
* Say "Thank goodness, you can keep it", and then:
** {{Skill|Deception|Convince}} him the treasure is cursed {{Approval|Astarion|+1}}
** Say the crate was promised for [[Nine-Fingers]], then {{Skill|Intimidation|convince}} him to pay the fee for not breaking his snout {{Approval|Astarion|+1}}
* Playing as a {{Race|Dragonborn}}, set to leave, and when he demands a fee, say you and he are practically kin {{Approval|Astarion|+1}}
 
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Astarion|+2}}
* Report Nina's attempts to Mortarch Gracie Scyre and then:
** Advise the girl to practice for a decade, then try again {{Approval|Astarion|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Astarion|+1}}
 
''Dealing with grieving parents:''
* Suggest [[Anita Fischer|Anita]] and [[Elias Fischer]] a "much cheaper" solution to their problem {{Approval|Astarion|+1}}
* Pay [[Ulkov Sully]] for making a coffin for little Lily Fischer {{Approval|Astarion|+1}}
** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} character {{Approval|Astarion|+1}}
 
''Other interactions:''
* Ask [[Maude]] what use do the dead have with flowers {{Approval|Astarion|+1}}
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Astarion|+1}}
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Astarion|+1}}
 
 
'''[[Grey Harbour Docks]]'''
* Escape the [[Iron Throne]] with [[Ulder Ravengard]] alive {{Approval|Astarion|+1}}
** ''At [[Flymm Cargo]],'' after returning from the the prison, surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Astarion|+1}}
''Talking to [[Big Huido]]:''
* Successfully {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]] {{Approval|Astarion|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters have unique line here)''
** Then say you'll just loot his corpse instead {{Approval|Astarion|+1}}
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Astarion|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters have unique line here)''
** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Astarion|+1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters have unique line here)''
* Ask him what if you just kill him and take everything {{Approval|Astarion|+1}}
 
 
'''The [[Heapside Prison]]'''
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Astarion|+1}}
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Astarion|+1}}
** OR Ask to have ''a squeak'' at what he's got {{Approval|Astarion|+1}}
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Astarion|+1}}
 
 
'''[[Highberry's Home]]'''
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and  [[Cora Highberry]] you hope they enjoy it {{Approval|Astarion|+1}}
<small>''''' Note:''' This option requires successful passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''</small>
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Astarion|+1}}
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Astarion|+1}}
 
 
'''The [[House of Grief]]'''
* In front of the House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Astarion|+1}} ''(Both options require {{Ability check|Deception|20}})''
* If [[Shadowheart]] remained loyal to {{Deity|Shar}}, deceive [[Mirie]] into giving you the box of collections {{Approval|Astarion|+1}}
* Without talking to Mirie first, speak to [[Morann]] and convince him to let you in the Mapping Chamber using any check-based line {{Approval|Astarion|+1}} ''(either option)''
* After defeating [[Viconia DeVir]], choose to kill her {{Approval|Astarion|+1}}
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small>
 
 
'''The [[House of Hope]]'''<br>
''Speaking to [[Hope]] or to her spirit:''
* Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition {{Approval|Astarion|+1}}
** OR Continue the dialogue, then call her mad {{Approval|Astarion|+1}}
* When she says she needs you to ask a single question, answer you won't tell her anything {{Approval|Astarion|+1}}
* In front of the [[House_of_Hope#Archive|Archive]], say she is as helpful as a blunt dagger {{Approval|Astarion|+1}}
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Astarion|+1}}
* After defeating [[Raphael]], if [[Korrilla]] was knocked out, tell Hope you should have killed her {{Approval|Astarion|+1}}
** OR, If Korrilla was killed, say she didn't deserve to die {{Approval|Astarion|+1}}
 
''Ask the [[Archivist]]'' whether he'd like you to break bits of him {{Approval|Astarion|+1}} ''(Works regardless you talk about your contract or the [[Orphic Hammer]]; Requires {{Ability check|Intimidation|25}})''
 
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Provoke the fight with [[Haarlep]] {{Approval|Astarion|+1}} by either way of listed below:
** When Haarlep asks you why you are here, answer you've come to kill them
** OR Refuse to undress for Haarlep
** OR Choose to attack the incubus
<small>'''''Note:''' This option is available either before you shed your clothes or when they prompt you to lie on the bed''</small>
:* OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you
:* OR Fail a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out
:* OR Refuse to vow your body '''after''' the incubus asks for it
<small>'''''Note: ''' Choosing {{Ability check|Constitution|25}} line at the previous step of the dialogue '''does not''' give approval. Additional unique line for [[Astarion]] origin''</small>
 
 
'''[[Lady Jannath's Estate]]'''<br>
''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:''
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], {{Skill|Intimidation|tell}} them to stop or you will stick both their heads through the bloody painting {{Approval|Astarion|+1}}
** OR Provoke a duel, using unique lines for a {{Race|Half-Orc}}, a {{Class|Fighter}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Astarion|+1}} ''(either option)''
 
''If Oskar Fevras '''was saved''' in Act One and the estate is now haunted'':
* After initial fight with [[Poltergeist]]s, tell [[Firellia Jannath|Lady Jannath]] you are not one of her servants to order you around {{Approval|Astarion|+1}}
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield's ghost]], speak to Jannath and Oskar and call their cooing ''"saccharine nonsense"'' {{Approval|Astarion|+1}}
 
 
'''[[The Lodge|Society of Brilliance Lodge]]'''
* Sell [[Havkelaag]] the [[Githyanki Egg]] OR Donate it for free {{Approval|Astarion|+1}} ''(either option)''


'''[[Sharess%27_Caress|Sharess' Caress]]'''
''Talking to [[Ptaris]]:''<br>
* Tell him you would never ask such a thing of him when he expresses discomfort with the drow twins' offer of an orgy {{Approval|Astarion|+1}}
<small>'''''Note:''' Available only if you have sold the [[Githyanki Egg]] from the Creche Y'llek to [[Lady Esther]] in Previous Acts''</small>
* When Ptaris asks you whether you are good or bad person, answer that you are good at being bad {{Approval|Astarion|+1}}
** OR Use class-based line for a {{Class|Rogue}} {{Approval|Astarion|+1}}


'''[[Lower City]]'''
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:''
* When first speaking to [[Araj Oblodra|Araj]], ask Astarion if he wishes to leave. {{Approval|Astarion|+1}}
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Astarion|+1}}
* When first speaking to Arves, a man with memory loss in front of the House of Grief, convince him with a deception check that he owes money to the bank. {{Approval|Astarion|+1}}
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Astarion|+1}}
*When you arrive at Facemaker Boutique and find the Bhaal Cultist trying to kill Figaro, say " back off that's my kill" {{Approval|Astarion|+1}}
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Astarion|+1}} ''(Omeluum becomes hostile to the party)''


'''[[Graveyard (Lower City)|Graveyard]]'''
* [Rogue] Tell Gothric Rillyn that he should avoid stealing from dangerous marks. {{Approval|Astarion|+1}}


'''[[Lower City Sewers]]'''
'''[[Lower City Sewers]]'''
* When speaking to [[Lorna Esthelian]], tell Lorna "I’m sure he will show up eventually". {{Approval|Astarion|+1}}
* ''Talking to [[Lorna Esthelian]],'' tell her that her boyfriend will show up eventually {{Approval|Astarion|+1}}
* ''In the [[Abandoned Cistern]],'' agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Astarion|+1}}
 
 
'''The [[Sorcerous Sundries]]'''<br>
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
* Successfully {{Skill|Deception|deceive}} him, saying you haven't found the [[Aylin|Nightsong]] {{Approval|Astarion|+1}}
* If you let slip to Aradin that you've found the Nightsong, tell him that she's immortal and tough {{Approval|Astarion|+1}}
** OR {{Skill|Deception|Deceive}} or {{Skill|Intimidation|intimidate}} Aradin to make him stop pursuing the Nightsong {{Approval|Astarion|+1}} ''(Good, Neutral or Evil {{Class|Cleric}} characters have unique line here)''
** OR, Playing as a {{Class|Monk}}, {{Skill|Persuasion|persuade}} him {{Approval|Astarion|+1}}
 
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin's]] fate:''
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Astarion|+1}}
** OR Say you know where she is and might be willing to tell him, too {{Approval|Astarion|+1}}
 
''Facing Lorroakan along with Dame Aylin:''
* Tell Aylin that things will be easier if she goes quietly {{Approval|Astarion|+1}}
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Astarion|+1}}
 
''If you have betrayed Dame Aylin to Lorroakan:''
* After Aylin is defeated, tell Lorroakan it was pleasure doing business with him {{Approval|Astarion|+1}}
* After Lorroakan has caged Aylin, tell him that eternity suits him {{Approval|Astarion|+1}}
** OR Say it’s wonderful to see someone achieve their dreams {{Approval|Astarion|+1}}
 
''In the [[Sorcerous Vault]]:''
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
** Demand to release your "master" or die {{Approval|Astarion|+1}}
** OR Say you didn't like your "master" anyway {{Approval|Astarion|+1}}
** OR Ask the djinni for some gold {{Approval|Astarion|+1}}
** OR Ask him politely to release your ''companion'' now {{Approval|Astarion|+1}} ''(Available to all characters except {{Class|Wizard}})''


'''[[Sorcerous Sundries]]'''
* When speaking to [[Yafeu]] after a different companion got trapped in his lamp, ask for gold. {{Approval|Astarion|+1}}
* Betraying [[Aylin]] and handing her over to [[Lorroakan]]. {{Approval|Astarion|+1}}


'''[[The Blushing Mermaid]]'''
'''The [[Steel Watch Foundry]]'''<br>
* When speaking to [[Auntie Ethel]], say “That’s so evil, even I’m impressed.”. {{Approval|Astarion|+2}}
''If [[Tamia Holzt]] spots you in the Foundry:''
* When speaking to [[Auntie Ethel]], say “No. Return the child immediately". {{Approval|Astarion|+1}}
* Succeed a {{Skill|Religion}} check and pretend to be a relief crew for Banite guards {{Approval|Astarion|+1}}
* After using [[Hag's Bane]] on [[Auntie Ethel]], say “That’s it – cough her up, hag.{{Approval|Astarion|+1}}
** OR Say you've come to bathe in Banites' blood {{Approval|Astarion|+1}}
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Astarion|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)''
 
''Talking to [[Zanner Toobin]] in the laboratory wing:''
* When Toobin tells you about their collars, say that killing them all would be a good thing {{Approval|Astarion|+1}}
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Astarion|+1}}
 
''If you failed to switch off an activated [[Motivator]],'' convince Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Astarion|+1}} ''(either option)''
 
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:''
* {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Astarion|+1}} ''({{Race|Deep Gnome}}, {{Class|Bard}}, Good {{Class|Cleric}} and {{Class|Rogue}} characters have unique line here)''
** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Astarion|+1}}
<small>'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} roll {{Skill|Persuasion}} instead of {{Skill|Intimidation}} for all others''</small>
* Take Gondians' side and tell Wulbren you won't let hurt them {{Approval|Astarion|+1}} ''(All Ironhands except Barcus Wroot become hostile)''
** OR Convince Wulbren to let the Gondians go away ''(Requires {{Ability check|Persuasion|20}})'' {{Approval|Astarion|+1}}
<small>'''''Note:''' {{Race|Deep Gnome}}, Good {{Class|Cleric}}, {{Class|Oath of Devotion|Devotion Paladin}} characters have a unique line here and roll {{Ability check||18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small>
 
''Talking to [[Barcus Wroot]] after resolving the conflict:''
* If you have sided with [[Wulbren Bongle]], tell Barcus that there was no other way {{Approval|Astarion|+1}}
* If you killed both [[Gondian]]s and [[Ironhand]]s, tell Barcus you did what you could {{Approval|Astarion|+1}}
** OR Say that it is for the best if no one of them gets Baldur's Gate {{Approval|Astarion|+1}}
* If you have sided with Gondians, tell Barcus that Wulbren was past saving {{Approval|Astarion|+1}}
** OR Say that Wulbren deserved to die {{Approval|Astarion|+1}}
* If you convinced both factions to make peace, tell Barcus you're impressed OR Say that he'll make a great leader of the Clan Ironhand {{Approval|Astarion|+1}} ''(either option)''
** OR Say he should have killed Wulbren {{Approval|Astarion|+1}}
 
 
'''Other locations in Lower City'''<br>
* ''In the [[Bloomridge Park]],'' call [[Albert]] a quitter and tell to get his [[Sparky|dog]] {{Approval|Astarion|+1}}
* ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Astarion|+1}}
* ''At the [[Counting House]],'' bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Astarion|+1}}
* ''At [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] you are all going to die {{Approval|Astarion|+1}}
<small>''''' Note:''' This option requires having Jaheira in your party </small>
* ''At [[Flymm's Cobblers]],'' talking to [[Sally Flymm]], choose to "put her out of her misery" {{Approval|Astarion|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)''
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' choose to turn back when the [[Emperor]] warns you about becoming a thrall {{Approval|Astarion|+1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
 
 
'''The [[Murder Tribunal]]'''
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Astarion|+1}} <br>
''Speaking with [[Sarevok Anchev]]:''
* Offer either [[Jaheira]] or [[Minsc]], or them both as a sacrifice to the Tribunal {{Approval|Astarion|+1}}
* Tell Sarevok you actually were deciding who should get to kill him {{Approval|Astarion|+1}}
** If you have Jaheira and/or Minsc in the party, ask any of them (or both) whether they would like to kill the old man, or you should do it yourself {{Approval|Astarion|+1}}
* Being judged, say you've ended your victim and then cut off their hand {{Approval|Astarion|+1}}
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Astarion|+1}}
** OR Say you killed them slowly and painfully {{Approval|Astarion|+1}}
<small>''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful {{Skill|Deception}} rolls on corresponding options '''do not''' give approval points''</small>
:* OR Answer Sarevok that you didn't kill this person, but you will kill him instead {{Approval|Astarion|+1}}
* Agree to sacrifice [[Valeria]] in Bhaal's name, on Sarevok's order {{Approval|Astarion|+1}}
<small>''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters have four different options here, all bringing approval''</small>
 
''After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:''
* Tell [[Echo of Illasera]] that she wasn't quick enough if someone cut her down {{Approval|Astarion|+1}}
* Tell [[Echo of Amelyssan]] that every kill is euphoria {{Approval|Astarion|+1}}
** OR Say that nothing compares to your first kill {{Approval|Astarion|+1}}
 
 
'''The [[Bhaal Temple]]'''
* Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, refuse to take it off {{Approval|Astarion|+1}}
* Tell [[Orin]] that you're not interested in abducted companion's fate OR That you won't stop her {{Approval|Astarion|+1}} ''(either option)''
 
''Speaking to Avatar of Bhaal after defeating Orin:''
* Tell {{Deity|Bhaal}} that you have no desire to harm anyone else {{Approval|Astarion|+1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won't ''stand'' it {{Approval|Astarion|+1}}
* Accept your Father's gift and blessings {{Approval|Astarion|+1}}
<small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same</small>
 
 
'''[[Campsite|Camp]] and Conversations'''<br>
''After the spawn assault:''
* Tell Astarion that you are sorry for what happened to him {{Approval|Astarion|+1}}
** OR Tell him to move forward and get his revenge {{Approval|Astarion|+1}}
* Say that the world can be a wonderful place if he cares for those who care for him {{Approval|Astarion|+1}}
* Ask him whether you're special {{Approval|Astarion|+1}}
* Agree that it doesn't matter whether the other spawn have to die in the Rite {{Approval|Astarion|+1}}
 
''[[Astarion/Romance|Romance]]:''<br>
''If Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]]''
* Agree to become his spawn AND to bed him ''"one last time, for the road"'' {{Approval|Astarion|+3}}
<small>'''''Note:''' Without sexual intercourse, no approval is gained''</small><br>
 
''Other companions:''
* When [[Vlaakith]] emerges at camp as a projection, convince [[Lae'zel]] to remain loyal to her {{Approval|Astarion|+1}}
* When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Astarion|+1}}


'''[[Devil's Fee]]'''
* When speaking to [[Helsik]], persuade her to do the ritual at no cost. {{Approval|Astarion|+1}}
* When speaking to [[Helsik]] about gloves, intimidate her "I just killed a Devil in his own home." {{Approval|Astarion|+1}}


'''[[Szarr Palace]]'''
'''[[The Pale Elf|Companion quest]]'''
* Successfully persuade him not to ascend {{Approval|Astarion|+3}}
* When the party is attacked by other Cazador's spawn at night:''
* When speaking to [[Sebastian]] in Cazador's Dungeons choose "Like I said -we'll set you free." or "That depends on you. Can you control your hunger?" {{Approval|Astarion|+1}}
** {{Skill|Deception|Deceive}} [[Leon]] and [[Aurelia]] into siding with Astarion {{Approval|Astarion|+1}} ''(if you know about the Rite)''
** {{Skill|Persuasion|Persuade}} or {{Skill|Intimidation|intimidate}} them to stand against Cazador {{Approval|Astarion|+1}} ''(if you haven't learned about the Rite yet)''
* In [[Cazador's Dungeon]], promise [[Sebastian]] to set them free OR Ask whether they would be able to control hunger {{Approval|Astarion|+1}} ''(either option)''
* Successfully {{Skill|Persuasion|talk}} Astarion out of performing the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Astarion|+3}}


'''[[House of Grief]]'''
== Disapproval ==
* When given the choice over [[Viconia DeVir]]'s fate, choose to kill her {{Approval|Astarion|+?}}


'''[[House of Hope]]'''
The following story and dialogue choices will cause [[Astarion]] to lose approval.
* Persuade Helsik to give you free passage to the [[House of Hope]] in exchange for one of Raphael's artefacts {{Approval|Astarion|+1}}
* Tell [[Haarlep]] you are there to kill them or attack Haarlep {{Approval|Astarion|+1}}
* Refuse to remove your clothes for [[Haarlep]] {{Approval|Astarion|+1}}
* Refuse to pledge your body to [[Haarlep]] {{Approval|Astarion|+1}}
* During [[Raphael]] fight knock out [[Korilla]] using a non-lethal attack. Afterward, when speaking to [[Hope]], say "She was under Raphael’s influence. She didn’t deserve to die." {{Approval|Astarion|+1}}


'''Camp/Conversations'''<br>
=== Act One ===
''During and after the party is ambushed by a group of vampire spawn at night:''
*Deceive [[Leon]] and [[Aurelia]] that Astarion is going to save them if they follow him. {{Approval|Astarion|+1}}
*Persuade or intimidate them to stand against Cazador, if you haven't learned of the Rite of Profane Ascension yet. {{Approval|Astarion|+1}}
*Tell Astarion, you are sorry, or to move forward and get revenge after the assault. {{Approval|Astarion|+1}}
*Say, the world can be a wonderful, kind place, when you find a home in it or that there are many others who will care for him, if he cares for them. {{Approval|Astarion|+1}}
*Ask "I am rather special, aren't I?" {{Approval|Astarion|+1}}
*Agree that it doesn't matter, that the other spawn have to die in the Black Mass. {{Approval|Astarion|+1}}
}}


== Disapproval==
'''[[Emerald Grove]]'''<br>
The following story and dialogue choices will cause Astarion to lose [[approval]].
''In [[The Hollow]]:''
* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Astarion|-1}}
* After [[Lae'zel]] interrogates [[Zorru]], berate her for being so rough {{Approval|Astarion|-1}} ''({{Race|Halfling}} and {{Race|Tiefling}} characters have unique lines here)''
** OR, Playing as a Good {{Class|Cleric}} or a {{Class|Paladin}}, interrupt Lae'zel and call her cruel and cold after she threatens you {{Approval|Astarion|-1}}
* If you are confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Astarion|-1}}
* Tell [[Locke]] and [[Komira]] that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}}
''In the [[Sacred Pool]] and druid caves:''
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Astarion|-1}}
<small>'''''Note: ''' Works either Nettie has or hasn't already scratched any party member with a deadly briar'' </small>
* Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspire) {{Approval|Astarion|-1}}
* Agree to kill the goblin horde's leaders for Zevlor {{Approval|Astarion|-1}}
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you and tell her to relax {{Approval|Astarion|-1}} ''(requires passive {{Skill|Perception}} check and optionally a {{Skill|Insight}} check)''


===Act One===
{{SpoilerBox|act=1|nograd=1|unhide=1|
'''[[Druid Grove]]'''
* Agree to kill the goblin horde's leaders for [[Zevlor]] and [[Wyll]] without asking for payment {{Approval|Astarion|-1}}
* When speaking with [[Zevlor]] after his confrontation with [[Aradin]], agree to help persuade [[Kagha]] to stop the ritual {{Approval|Astarion|-1}}
* Admonish [[Lae'zel]] for being rough after letting her interrogate [[Zorru]] as a [[Halfling]]. {{Approval|Astarion|-1}}
* After interrupting Lae'zel's interrogation of Zorru, call her cruel and cold after she threatens you for questioning her judgement as a Good [[Cleric]]. {{Approval|Astarion|-1}}
* Soothe [[Silfy]] after she steals from you and tell her, you won't get angry. {{Approval|Astarion|-1}}
* Tell [[Locke]] and [[Komira]] ([[Arabella]]'s parents) that the druids are overreacting and that you will talk to them {{Approval|Astarion|-1}}
* Swear to [[Nettie]] you'll take the Wyvern Poison {{Approval|Astarion|-1}}
* Persuade [[Kagha]] to fight against the Shadow Druids {{Approval|Astarion|-1}}
* After fighting the Shadow Druids, tell Zevlor you will kill the goblin camp's leaders without asking for compensation {{Approval|Astarion|-1}}
* If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Astarion|-1}}


'''[[Sunlit Wetlands]]'''
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''<br>
* Reveal his identity to [[Gandrel]] {{Approval|Astarion|-10}}
''Talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]:''
* Don't let him kill [[Gandrel]] {{Approval|Astarion|-5}}
* Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Astarion|-1}}
* Disagree with Auntie Ethel and tell her you believe Mayrina is in trouble
** OR Tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Astarion|-1}}
* Tell [[Mayrina]] that [[Auntie Ethel]] killed [[Demir]] and [[Johl]] {{Approval|Astarion|-1}}
* After defeating Ethel, reject the offer to spare her in exchange for the [[Auntie Ethel|fey hair]] {{Approval|Astarion|-5}}
* Reject the offer to get [[Auntie Ethel's Hair]] {{Approval|Astarion|-5}}
** OR Order the hag to let Mayrina go {{Approval|Astarion|-5}}
* Reject [[Mayrina]]'s reward for saving her {{Approval|Astarion|-1}}
* Reject Mayrina's reward for saving her {{Approval|Astarion|-1}}
''Dealing with [[Gandrel]]:''
* Reveal Astarion's identity to Gandrel {{Approval|Astarion|-10}}
** OR, Don't rat Astarion out, but later in the dialogue don't allow him to kill the hunter {{Approval|Astarion|-5}}
* If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it {{Approval|Astarion|-1}} ''(either option)''
<small>'''''Note:''' The latter option available only if you '''don't know''' yet that Astarion is a vampire''</small>


'''[[Owlbear Nest]]'''
* Agree with Shadowheart when she asks you not to loot the Selunite chest or say "if you insist" {{Approval|Astarion|-1}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Read the [[Necromancy of Thay]] {{Approval|Astarion|-1}}
* Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Astarion|-5}}
* Drop and prepare to destroy the [[Necromancy of Thay]] {{Approval|Astarion|-5}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Astarion|-1}}
* Tell [[Barcus Wroot]] that he owes you nothing after rescuing him {{Approval|Astarion|-1}}
** OR Attack the gang and, when Fezzerk begs for mercy, spare him {{Approval|Astarion|-1}}
* Untie [[Barcus Wroot]] off the windmill vane and tell him that he owes you nothing {{Approval|Astarion|-1}}


'''[[Goblin Camp]]'''
* Follow [[Sentinel Olak]]'s instruction and smear worg dung on your face. {{Approval|Astarion|-1}}
* Tell [[Eight]] that you are sorry for the loss of his parents. {{Approval|Astarion|-1}}
* Tell [[Priestess Gut]] you are ready to clear your head. {{Approval|Astarion|-1}}
* Accept the [[Brand of the Absolute]] from [[Priestess Gut]]. {{Approval|Astarion|-1}}
* Agree to help [[Halsin]] after freeing him. {{Approval|Astarion|-1}}
* Tell [[Minthara]] that [[Sazza]] didn't know who you were. {{Approval|Astarion|-1}}


'''[[The Risen Road]]'''
'''[[Goblin Camp]]'''<br>
* When talking with [[Rugan]], agree to fight the gnolls outside the cave. {{Approval|Astarion|-1}}
''At the front gate and in the outer camp:''
* Smear the dung over your face on [[Olak|Sentinel Olak's]] demand {{Approval|Astarion|-1}}
* Tell [[Eight]] that you are sorry for the loss of his parents {{Approval|Astarion|-1}}
''Inside the [[Shattered Sanctum]]:''
* Tell [[Priestess Gut]] you are ready to clear your head {{Approval|Astarion|-1}}
* Accept the [[Brand of the Absolute]] from Gut {{Approval|Astarion|-1}}
** OR Ask [[Greez|Warlock Greez]] to brand you {{Approval|Astarion|-1}}
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were {{Approval|Astarion|-1}}
<small>'''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small>
''In the [[Worg Pens]]:''
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form) {{Approval|Astarion|-1}}
 


'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
* Buy [[Oskar Fevras]] from [[Brem]] {{Approval|Astarion|-1}}
* Purchase [[Oskar Fevras]] from [[Brem]] for the initial price {{Approval|Astarion|-1}}
* Agree to give [[Oskar Fevras]] 200 gold once you free him {{Approval|Astarion|-1}}
** Give Oskar additional 200 gold after freeing him {{Approval|Astarion|-1}}
 
 
'''[[Grymforge]]'''
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Astarion|-1}}
** Try to take the elevator and tell Magmar that you need to save [[Nere]] to obtain a [[Moonlantern]] {{Approval|Astarion|-1}}
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Astarion|-1}}
* Pay your respect to the corpes of dead gnomes after dispatching [[Brathwen]] and [[Viss]] {{Approval|Astarion|-1}}
* Agree to help [[Lunkbug]] find [[Philomeen]] {{Approval|Astarion|-1}}
* Stand up for the deep gnome slaves when Nere, once freed, is going to kill them {{Approval|Astarion|-1}}
* Convince the duergar to free the deep gnomes after the fight with Nere {{Approval|Astarion|-1}}


'''[[Crèche Y'llek]]'''
* When speaking with [[Kith'rak Therezzyn]] in the Captain's Quarters, give the artifact to her {{Approval|Astarion|-1}}
* When convincing [[Varsh Ko'kuu]] to give you the Githyanki egg, tell him you will raise it as your own or find a more forgiving creche {{Approval|Astarion|-1}}
* If you spared [[Youth Varrl]] and he thanks you, reply that a capacity for mercy is what separates us from feral beasts or tell him that his teacher obviously failed to instill discipline. {{Approval|Astarion|-1}}


'''[[Underdark]]'''
'''[[Crèche Y'llek]]'''<br>
* When [[BOOOAL]] offers to share his power, say you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Astarion|-1}}
''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:''
* Persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him that you'll take it to a better crèche OR that you'll raise it yourself {{Approval|Astarion|-1}} ''(either option)''
** OR Use a race-based line for a {{Race|Githyanki}} {{Approval|Astarion|-1}}
 
''In the [[Crèche_Y'llek#Classroom|Classroom]]:''
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him that capacity for mercy is what separates us from feral beasts {{Approval|Astarion|-1}}
** OR That his teacher obviously failed to instill discipline {{Approval|Astarion|-1}}
<small>'''''Note: ''' If you fight Varrl and leave him knocked out, dialogue treats him has unconscious indefinitely, even if he is shown sitting up after a Long Rest, therefore, these points cannot be gained''</small>
 
''In the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:''
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Astarion|-1}}
* Tell [[Vlaakith]] you're a friend who brought the artefact to her {{Approval|Astarion|-1}}


'''[[Grymforge]]'''
* Express your disgust toward slavery when talking to [[Ward Magmar]]. {{Approval|Astarion|-1}}
* Pay your respect to the corpes of dead deep gnomes after killing Brathwen and Viss. {{Approval|Astarion|-1}}
* [[Persuasion|Persuade]] Skickpit you're willing to kill his slavers. {{Approval|Astarion|-1}}
* Agree to help [[Lunkbug]] find [[Philomeen]]. {{Approval|Astarion|-1}}
* Say that you need to free [[Nere]] for the [[Moonlantern]]. {{Approval|Astarion|-1}}
* Stand up for the deep gnome slaves when they're threatened by [[Nere]] once he's freed {{Approval|Astarion|-1}}
* Convince [[Elder Brithvar]] to free the deep gnomes after fighting [[Nere]] alongside the Duergar {{Approval|Astarion|-1}}


'''Camp/Conversations'''
'''Other locations'''
* When telling him how you'd like to die, tell him you'll spill his guts, or that you would prefer another party member do it {{Approval|Astarion|-1}}
* In ''[[Owlbear Nest]]'', agree with [[Shadowheart]] when she asks not to loot the Selûnite chest {{Approval|Astarion|-1}}
* Give Gale the [[Necromancy of Thay]], or destroy it. {{Approval|Astarion|-5}}
* On ''[[The Risen Road]]'', agree to fight the gnolls to save [[Rugan]] {{Approval|Astarion|-1}}
* When speaking to him at camp about the Necromancy of Thay after he's forced to stop reading it, suggest that he give the book to Gale or tell him to stop reading it {{Approval|Astarion|-1}}
* In ''[[Waukeen's Rest]]'', find and return [[Benryn]] the dowry if you find it before talking to him {{Approval|Astarion|-1}} <small>'''''Note: '''Finding and returning him the dowry '''after''' Benryn asked to find it won't grant any disapproval''</small> 
* Allow [[Volo]] to follow through with his attempt to remove the parasite
* In ''[[Mountain Pass]]'', when encountering the githyanki patrol, show [[Voss]] the [[Mysterious Artefact]] {{Approval|Astarion|-1}}
* Say "I brought you back, didn't I?" or "I thought the mind flayer parasite protects you from light?" or "I think I preferred you as a pile of ash." when speaking to him after reviving him if he died from the Sun Lance blast in [[Rosymorn Monastery]]. {{Approval|Astarion|-5}}
* In [[Festering Cove]] ([[Underdark]]), tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Astarion|-1}}


'''Vampirism'''
:When you first catch him trying to drink your blood in camp:
:* Tell him to leave after you catch him trying to drink your blood {{Approval|Astarion|-10}} (Astarion leaves the party)
:* Attempt to stake him while he's drinking your blood and fail {{Approval|Astarion|-10}} (Astarion leaves the party)
* Forbid him to drink blood from other people {{Approval|Astarion|-5}}
* During the first conversation about [[Cazador]], tell him he's on his own {{Approval|Astarion|-5}}


'''Raphael's Deal'''
'''Raphael's Deal'''
* When meeting Raphael, tell him "I'll do anything to get rid of the tadpole." {{Approval|Astarion|-5}}
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Astarion|-5}}
* After meeting Raphael, tell Astarion that "you might not be able to outfox him, but I will." {{Approval|Astarion|-1}}
* Discussing the offer afterwards, tell Astarion that he might not be able to outfox the devil, but you will {{Approval|Astarion|-1}}
* As a [[Warlock]], say that he's "only a cambion" and that you can handle him after meeting Raphael. {{Approval|Astarion|-1}}
** OR, Playing as a {{Class|Warlock}}, say that Raphael is "only a cambion" and that you can handle him {{Approval|Astarion|-1}}
 
 
'''[[Campsite|Camp]] and Conversations'''<br>
''Camp interactions:''
* At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger {{Approval|Astarion|-1}}
* When he asks how you'd like to be killed, say you don't have to choose, OR Say that you would prefer one of the others/someone else to do it {{Approval|Astarion|-1}} ''(either option)''
** OR Tell him you'll spill his guts first {{Approval|Astarion|-1}}
* After Astarion fails to read through [[Necromancy of Thay]], suggest that he give the book to Gale or to you, OR Tell him to stop reading it {{Approval|Astarion|-1}} ''(either option)''
** OR, Playing as a {{Race|Githyanki}}, tell him to steel his mind and kill the spirits {{Approval|Astarion|-1}}
* If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. {{Skill|Persuasion|Talk her out}} of it {{Approval|Astarion|-1}}
* After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time {{Approval|Astarion|-1}}
* When Astarion wants to gossip about your sex with [[Lae'zel]], answer that it's none of his business {{Approval|Astarion|-1}}
* If Astarion died from the Lathander's Lance blast in [[Rosymorn Monastery]], resurrect him, then talk to him and say you thought the tadpole protects him from the sunlight {{Approval|Astarion|-5}}
* Playing as [[Shadowheart]] origin, confess to Astarion about your worshipping Shar and fail a {{Ability|Charisma}} roll {{Approval|Astarion|-1}}
 
''[[Astarion/Romance|Romance]]:''
* Refuse him when he offers to sleep together {{Approval|Astarion|-1}}
<small>'''''Note:''' Turning him down within the romance cutscene itself '''does not''' bring any disapproval''</small>
* At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not" {{Approval|Astarion|-1}}
** OR Fail the {{Ability Check|Persuasion|15}} to make Astarion say ''"please"'' {{Approval|Astarion|-1}}
<small>'''''Note:''' This whole dialogue occurs only if you haven't slept with him earlier''</small>
* If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR Ask the spawn if he's feeling jealous {{Approval|Astarion|-1}} ''(either option)''
* Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew {{Approval|Astarion|-1}}
 
''Other companions and camp followers:''
* When [[Shadowheart]] comes to the camp all not herself, {{Skill|Persuasion|persuade}} her to have a rest at the camp. On the next morning, say you were mistaken to keep her around {{Approval|Astarion|-1}}
<small>'''''Note:''' This scene occurs only if you have missed '''all''' opportunities to recruit the cleric at the beginning of the game''</small>
* When it comes out that Shadowheart is a follower of {{Deity|Shar}}, say you didn't agree to join up with a Sharran, then tell her to leave {{Approval|Astarion|-1}}
* Give the [[Necromancy of Thay]] to Gale, OR destroy it {{Approval|Astarion|-5}} ''(either option)''
** OR Read the book yourself {{Approval|Astarion|-1}}
* Let [[Volo]] follow through his attempt to remove the parasite {{Approval|Astarion|-1}}
* Shoo the [[Owlbear Cub]] out of the camp when it comes first OR second time {{Approval|Astarion|-1}} ''(either time)''
** OR Choose to attack him instead of feeding ''(works only with {{SAI|Speak with Animals}})''
* Playing as {{Background|Haunted One|The Dark Urge}}, after murdering the bard, try to put the blame on Astarion {{Approval|Astarion|-6}} ''(only if it is known he is a vampire)''
 
''Other conversations:''
* After the very first time using illithid powers, say the power that comes from the parasites cannot be trusted {{Approval|Astarion|-1}}
<small>'''''Note:''' This dialogue is available only after using "illithid" dialogue line '''for the first time''' in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations'' </small>
 
 
'''[[The Pale Elf|Companion quest]]'''<br>
''At the long rest, when Astarion tries to bite you:''
* Botch the roll to read his mind through illithid ability {{Approval|Astarion|-5}}
* Tell him to leave immediately {{Approval|Astarion|-10 and leaves the party}}
* Fail to stake him (at any stage of the scene) {{Approval|Astarion|-10 and leaves the party}}
''After his vampirism has been revealed:''
* On the next morning, if you did not permit him to bite you, say he's lucky you didn't kill him {{Approval|Astarion|-1}}
* When discussing Astarion's future ''"diet"'', forbid him to drink human blood {{Approval|Astarion|-5}} ''(either of two options)''
** OR Tell him to figure out himself what an "animal" is or to get a stake through the heart {{Approval|Astarion|-10}}
* After meeting [[Gandrel]], when Astarion says [[Cazador]] probably considers death too good for him, answer he's not wrong {{Approval|Astarion|-5}}
** Then tell Astarion that he is on his own {{Approval|Astarion|-5}}
* When he asks whose blood you'd ''hypothetically'' drink, refuse to discuss the subject {{Approval|Astarion|-1}}
* When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}}
 
=== Act Two ===


'''Celebration at the Camp'''
'''[[Ruined Battlefield]]'''<br>
* If you already have a partner, tell him "I'm looking forward to it. It'll be fun." or ask him if he's feeling jealous. {{Approval|Astarion|-1}}
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
* Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. Then talk to Astarion again and tell him you're spending the night with someone else. {{Approval|Astarion|-1}}
* Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins {{Approval|Astarion|-1}}
* Turn him down if he offers to sleep with you. {{Approval|Astarion|-1}}
** OR Tell it to obey the goblins and stay {{Approval|Astarion|-1}}
* Fail the [[Persuasion]] roll (DC 15) to make Astarion say 'please' when offering to sleep with you. {{Approval|Astarion|-1}}
* Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means {{Approval|Astarion|-1}}
}}
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:''
* Playing as a {{Class|Bard}}, a {{Class|Druid}} or a {{Class|Wizard}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Astarion|-1}}


===Act Two===
''Dealing with [[He Who Was]]:''
{{SpoilerBox|act=2|nograd=1|unhide=1|
* After ordering [[Madeline]] to hurt herself, stop her, saying she had done enough {{Approval|Astarion|-2}}
* Free [[Dolly Dolly Dolly|Dolly]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}}
** OR Say her willing to hurt herself was enough {{Approval|Astarion|-2}}
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Astarion|-1}}
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Astarion|-1}}


'''[[Ruined Battlefield]]'''
''Elsewhere:''
* When [[Harper Lassandra]] asks who's there, reply
* At the [[House in Deep Shadows]], lose '''the second round''' of hide-and-seek to [[Oliver]] {{Approval|Astarion|-1}}  
** "I find the best introductions are made while sitting around a fire, perhaps with drinks?" as a [[Bard]]. {{Approval|Astarion|-1}}
* Free [[Dolly Dolly Dolly|Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] {{Approval|Astarion|-1}}
** "Peace - I am a druid. This land and its festering shadows, what do you know of it?" as a [[Druid]] {{Approval|Astarion|-1}}
* After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself {{Approval|Astarion|-1}}
** or "An expert in magic. Perhaps I can aid you in traversing this darkness. What do you know of it?" as a [[Wizard]]. {{Approval|Astarion|-1}}
** OR Use a class-based line for a {{Class|Fighter}} {{Approval|Astarion|-1}}
* Fail to convince the hyena in the convoy that they do not belong to the goblins. {{Approval|Astarion|-1}}  
* Free [[Dolly Dolly Dolly|Dolly]] from the [[Moonlantern]] carried by [[Kar'niss]]. {{Approval|Astarion|-1}}
* When judging with [[He Who Was]], choose any response to [[Madeline]], that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
* When judging with [[He Who Was]], choose to stop [[Madeline]] from stabing herself. {{Approval|Astarion|-1}}


'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Drink the truth serum-spiked wine [[Jaheira]] offers you. {{Approval|Astarion|-1}}
* Warn [[Isobel]] that [[Marcus]] plans to kidnap her. {{Approval|Astarion|-5}}
* As The Dark Urge, refuse your urge to kill the Strange Ox. {{Approval|Astarion|-1}}


'''[[Reithwin Tollhouse]]'''
''Speaking to [[Jaheira]]:''
* Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Astarion|-1}}
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Astarion|-1}}
* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Astarion|-1}}


'''[[House in Deep Shadows]]'''
''Warn [[Isobel]]'' during Marcus's assault about him planning to kidnap her {{Approval|Astarion|-5}}
* Loose when playing hide-and-seek with [[Oliver]]. {{Approval|Astarion|-1}}  


'''[[Moonrise Towers]]'''
''Speaking to [[Cerys]],'' when she says they ran until found the inn, answer that she did the right thing {{Approval|Astarion|-1}} ''({{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}} characters have unique lines here)''
* Tell [[Araj Oblodra]] that Astarion does what you tell him to {{Approval|Astarion|-3}}
 
* Convince Astarion to drink [[Araj Oblodra]]'s blood{{Approval|Astarion|-3}}
''Talking to [[Alfira]]:''
* Offer [[Fezzerk]] a fair fight
* Ask her about others, and then say that it was a cowardly move {{Approval|Astarion|-1}}
* Tell the guards to release [[Fezzerk]] {{Approval|Astarion|-1}}
* After [[Rescue the Tieflings|saving the tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Astarion|-1}}
 
''Elsewhere in the inn:''
* Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart {{Approval|Astarion|-1}}
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|save captured refugees]], promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back {{Approval|Astarion|-1}} ''(starts the quest, if you don't have it already)''
* After saving the refugees, when [[Bex]] asks why you helped, answer that you did it because they were in trouble {{Approval|Astarion|-1}} ''({{Class|Cleric}} characters have unique lines here)''
 
'''[[Reithwin Town]]'''
* In the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]] {{Approval|Astarion|-1}}
 
'''[[Moonrise Towers]]'''<br>
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):''
* When [[Z'rell]] orders you to decide the goblins' fate:
** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Astarion|-1}}
<small>'''''Note:''' This option does not bring any points for {{Background|Haunted One|The Dark Urge}} character''</small>
:* OR Set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Astarion|-1}}
 
''At the [[Moonrise Towers Prison]]:''
* Defeat [[Jasin]] and [[Sumera]], then escort [[Minthara]] out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself {{Approval|Astarion|-1}}
* Speaking to the [[Warden]] for the first time, {{Skill|Deception|convince}} her of being [[Balthazar|Balthazar's]] closest confidante {{Approval|Astarion|-1}}
* Tell [[Wulbren]] they can die in prison for all you care {{Approval|Astarion|-1}}
** Refuse to find tools for Wulbren {{Approval|Astarion|-1}}
 
''Dealing with [[Araj Oblodra]]:''
* Tell Araj that Astarion does what you tell him to do {{Approval|Astarion|-3}}
<small>'''''Note:''' If you are romancing the spawn, choosing the line "Yes. All mine" '''does not''' bring disapproval</small>
:* Convince Astarion to bite Araj OR Order him directly to do it {{Approval|Astarion|-3}} ''(either option)''
:* While trying to convince the spawn, tell him not to be dramatic over just a bite {{Approval|Astarion|-3}}
 
''Elsewhere in Moonrise Towers:''
* Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Astarion|-1}}
 
 
'''[[Gauntlet of Shar]]'''<br>
''Dealing with [[Yurgir]] and his retinue:''
* When speaking to the orthon initially, propose to help him finish the contract {{Approval|Astarion|-1}}
* If you agreed to help Yurgir:
** Tell Astarion it is a part of the plan {{Approval|Astarion|+1}}, then ask him not to blame you for a deal he can't keep {{Approval|Astarion|-1}}
** Suggest to search the temple for Yurgir {{Approval|Astarion|-3}}
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and {{Skill|Deception|convince}} her that the orthon sold her to the party {{Approval|Astarion|-1}}
 
''Dealing with [[Lyrthindor]]:''
* After killing any three rats in the temple, speak with another rat:
** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Astarion|-1}}
** Without {{SAI|Speak with Animals}}, choose to hold your hands up in peace {{Approval|Astarion|-1}}


'''[[Gauntlet of Shar]]'''
* When Yurgir says "That perfumed trickster swindled me - ''trapped'' me," talk to him instead of attacking {{Approval|Astarion|-1}}
* Persuade [[Yurgir]] to let you help him find something to get him out of his contract with [[Raphael]] {{Approval|Astarion|-3}}
* Agree to peace with the rats after interacting with the broken effigy {{Approval|Astarion|-1}}


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* Use the Neural Apparatus to release everyone in the Tadpoling Centre {{Approval|Astarion|-1}}
* In the [[Tadpoling Centre]], choose to release pod captives {{Approval|Astarion|-1}}


'''Camp/Conversations'''
* Tell him he's mad when he mentions enlisting [[Raphael]]'s help in finding out what his scars mean
*Refuse to help Astarion to stop Cazador after [[Raphael]] revealed his scars purpose {{Approval|Astarion|-3}}
* Tell him you regret stopping him from drinking Araj's blood because the potion would have really helped {{Approval|Astarion|-15}}
* Tell him you slept with him because you wanted some fun, not to deal with this {{Approval|Astarion|-15}}
}}


===Act Three===
'''After the final fight with [[Apostle of Myrkul]]'''<br>
{{SpoilerBox|act=3|nograd=1|unhide=1|
''Speaking to [[Minthara]]:''
'''[[Rivington]]'''
* When Minthara tells you she is going to kill [[Orin]] and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser {{Approval|Astarion|-1}}
** OR Declare you will be the saviours of Baldur's Gate. When Minthara objects, say the future she's planning is shaped by violence {{Approval|Astarion|-1}}
* Then tell her that if she is going to Baldur's Gate, she'll do it alone {{Approval|Astarion|-1}}
** OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Astarion|-1}}
 
''Speaking to [[Cerys]]:''
* Tell Cerys that other will look up to her {{Approval|Astarion|-1}}
* Say you couldn't have done it without [[Jaheira|Jaheira's]] help {{Approval|Astarion|-1}}
* Tell her the [[Nightsong]] is the real hero {{Approval|Astarion|-1}}
 
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:''
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then:
** Assure Ide OR Umi that Mol is somewhere safe {{Approval|Astarion|-1}} ''(either of them)''
** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Astarion|-1}}
 
''Speaking to others:''
* If you still haven't lifted the [[Shadow Curse|curse]], promise [[Halsin]] to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Astarion|-1}}
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and agree to play together a show for the tiefling kids {{Approval|Astarion|-1}}
** OR Prompt her to play for them alone {{Approval|Astarion|-1}}
 
 
'''[[Campsite|Camp]] and Conversations'''<br>
''Camp interactions''
* Playing as {{Background|Haunted One|The Dark Urge}}, when confronted about killing your companion instead of Isobel, pick any answer line  '''except choosing to attack straightaway and using {{Skill|Deception}}'''  {{Approval|Astarion|-5}} ''(either option)''
<small>''''' Note:''' Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid a fight is to succeed {{Ability check|Deception|30}}'' </small><br>
 
''[[Astarion/Romance|Romance]]''<br>
''At the long rest, when Astarion wants to speak to you (second romantic cutscene):''
* If you '''convinced''' him to bite [[Araj Oblodra]]:
** Say you shouldn't have done it, and then add you had your best interests at heart {{Approval|Astarion|-5}}
*** OR Ask him to stop whining {{Approval|Astarion|-15}}
** OR Say the potion was worth it {{Approval|Astarion|-15}}
** OR Propose to take his mind off the drow {{Approval|Astarion|-15}}
* If you '''defended''' Astarion from [[Araj Oblodra|Araj Oblodra's]] molestations:
** Tell him '''twice''' that you're not interested in his confessions {{Approval|Astarion|-5}}
** OR Agree to listen him up, then tell him you regret stopping him {{Approval|Astarion|-15}}
* If you reached this point of romance after killing [[Yurgir]] (but '''not talking to Araj''' Oblodra):
** Say you're not interested in his confessions {{Approval|Astarion|-5}} ''(only one time here is enough)''
* '''Further in the dialogue,''' say you slept with him only because you wanted some fun {{Approval|Astarion|-15}}
** OR Convince him to have sex tonight by any means, then, when the cutscene continues, prompt him to say what he wants OR Ask whether it was bad for him {{Approval|Astarion|-15}} ''(either option)''
<small>'''''Note:''' '''ANY''' choice enlisted here makes Astarion break the relationship''</small>
 
 
'''[[The Pale Elf|Companion quest]]'''
* When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" {{Approval|Astarion|-1}} ''(This cutscene appears only if it hasn't occured in [[Act One]])''
* When Astarion at the camp proposes asking [[Raphael]] for help, discourage him from this idea OR Try to find out why he wants to do it {{Approval|Astarion|-1}}
<small>'''''Note:''' This dialogue will run differently depending on whether you know about his scars or not; all "negative" options bring equal disapproval''</small>
* After [[Raphael]] reveals the true purpose of Astarion's scars, refuse to help the spawn stop [[Cazador]] {{Approval|Astarion|-3}}
** OR Tell him that the [[Absolute]] is a greater evil {{Approval|Astarion|-1}}
 
=== Act Three ===


* Every dialogue option with [[Fist Rowan]]:
'''[[Rivington]]'''<br>
** "They're innocent people.  You can't just kill them!" {{Approval|Astarion|-1}}
'''[[Angleiron's Cellar]]'''
** "You're a monster. I'm reporting you to your commanding officer." {{Approval|Astarion|-1}}
* Refuse to take the [[Runepowder Bomb]] from [[Wulbren]] but promise you'll destroy the [[Steel Watch Foundry]] your way {{Approval|Astarion|-1}}
** "Both sides need teaching a lesson: let's kill them all." {{Approval|Astarion|-1}}
** OR Say that the real enemy is [[Gortash]], not the Gondians {{Approval|Astarion|-1}}
* Refuse to tear the [[Strange Ox]] apart, though you yearn to as the [[Dark Urge]]. {{Approval|Astarion|-1}}
* Telling [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Astarion|-1}}
* Promise [[Ulma]] to save the children after Astarion said, that they're already dead. {{Approval|Astarion|-1}}
* Tell newspaper-seller [[Lilly Beanbottom]] "You know murder's not a good thing, right?." {{Approval|Astarion|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Astarion|-1}}
* Tell [[Wulbren]] Gortash is the enemy, not the Gondians, and that you'll find another way. {{Approval|Astarion|-1}}
* Refuse to take the Runepowder Bomb from Wulbren. {{Approval|Astarion|-1}}
* Tell [[Tara]] to stop eating the carrier pigeons. {{Approval|Astarion|-1}}
* Donate gold to [[Manip Nestor]]. {{Approval|Astarion|-1}}


'''[[Circus of the Last Days]]'''
'''[[Circus of the Last Days]]'''
''During the "Test your love" game with the dryad [[Zethino]]:''
*Answer to the first question: "I don't think he's ever been happy." or " He's happy right now - look at that smile!" {{Approval|Astarion|-1}}
* Reply with "Freedom." to the second question {{Approval|Astarion|-1}}
**or "A nice, tasty rat." {{Approval|Astarion|-2}}
* Answer "Sharp wooden sticks." to the third question {{Approval|Astarion|-1}}
**or "Forever feeling like a slave to someone else." {{Approval|Astarion|-4}}


'''[[Wyrm's_Rock_Fortress|Wyrms's Rock Fortress]]'''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
*Give Fist Reynash 300 gold to flee. {{Approval|Astarion|-1}}
* First question: "He hasn't ever been happy"  OR  "Right now" {{Approval|Astarion|-1}} ''(either)''
* Second question: ★ "Freedom"  OR "Tasty rat" {{Approval|Astarion|-1}} ''(either)''
* Third question: "Wooden sticks"  OR  ★ "Feeling a slave" {{Approval|Astarion|-1}} ''(either)''
<small>'''''Note:''' The ★  sign here marks the answers considered '''correct''' for the purposes of the test, even if they bring disapproval''</small>
 
''Other actors and dealers:''
* Successfully catch [[Akabi]] the djinni on rigging the wheel, but apologise and say you were mistaken {{Approval|Astarion|-1}}
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell [[Popper]] the kobold that graverobbing is a profane act {{Approval|Astarion|-1}}
** If talking to Popper after defeating false Dribbles, say that offering "treatoes" now is a bit callous {{Approval|Astarion|-1}}
* Talk to [[Lucretious]] before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh {{Approval|Astarion|-1}}
* Volunteer Astarion to the stage as an assistant to [[Dribbles]] {{Approval|Astarion|-1}}, and then cheer him, telling "Go on!" {{Approval|Astarion|-1}}
 
''Dealing with caged beasts:''
* Using {{SAI|Speak with Animals}}, tell [[Shadow-Whiskers]] that her cage looks comfy {{Approval|Astarion|-1}}
** OR Break the lock on her cage {{Approval|Astarion|-1}} ''(works with or without {{SAI|Speak with Animals}})''
* Refuse to feed [[Crimson]] via {{SAI|Speak with Animals}} OR Mock him for being hungry (without the spell) {{Approval|Astarion|-1}} ''(either option)''
** After defeating false Dribbles, talk to Crimson again and say you'd have killed him before he hurts anyone else {{Approval|Astarion|-1}}
 


'''[[Open Hand Temple]]'''
'''[[Open Hand Temple]]'''
* Agree with the Brother Clements in the Open Hand Temple that Father Lorgan was right to accept everyone at the temple. {{Approval|Astarion|-1}}
* Tell [[Bill|Brother Bill]] and [[Clements|Brother Clements]] that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Astarion|-1}}
** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of a noble soul {{Approval|Astarion|-1}}
* On the temple roof, tell [[Tara]] to stop eating the carrier pigeons {{Approval|Astarion|-1}}
** OR, Playing as [[Gale]] origin, tell Tara that other aviary in the city is much better {{Approval|Astarion|-1}}
* Near the temple, ask [[Lilly Beanbottom]] whether she knows that a murder is not a good thing {{Approval|Astarion|-1}}
 
 
'''Around the [[Requisitioned Barn]]'''
* Donate gold to [[Manip Nestor]] {{Approval|Astarion|-1}}
* Tell [[Mattis]] to watch himself {{Approval|Astarion|-1}}
<small>'''''Note:''' Available only if tiefling kids survived in previous Acts''</small>
 
 
'''Elsewhere in [[Rivington]]'''
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Astarion|-1}}
* Playing as a {{Class|Cleric}}, tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways {{Approval|Astarion|-1}}
* At the [[Gur Camp]], promise [[Ulma]] to save their children after Astarion said that they're already dead {{Approval|Astarion|-1}}
* Playing as the {{Background|Haunted One|The Dark Urge}}, resist the yearn to tear the [[Strange Ox]] apart {{Approval|Astarion|-1}}
<small>'''''Note:''' Available if you haven't spoken to the Ox in [[Act Two]]''</small>
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Astarion|-1}}
 
 
'''Dealing with [[Orin|Orin's]] guises'''
* If Orin is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Astarion|-1}}
** OR Tell her that both sides need a lesson {{Approval|Astarion|-1}}
<small>'''''Note:''' This line belongs to the Custom origin (Tav). Other Origins have unique lines each''</small>
:* OR Tell her that you're going to report to the commanding officer {{Approval|Astarion|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Astarion|-1}}
** OR Propose to kill and kill again {{Approval|Astarion|-1}}
 
 
'''[[Wyrm's Crossing]]'''
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight {{Approval|Astarion|-1}}
** Threaten [[Edwynna|Gauntlet Edwynna]] OR Choose to attack her {{Approval|Astarion|-1}} ''(either option)''
 
''At [[Sharess' Caress]]:''
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]:
** Refuse to invite [[Halsin]] to the orgy, if the druid is in the party {{Approval|Astarion|-1}}
** Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough {{Approval|Astarion|-1}}
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Astarion|-1}}
<small>'''''Note:''' Available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small>
* After defeating a mind flayer in [[Naoise Nallinto|Naoise Nallinto's]] private room, tell her that her arousal towards the creature is disgusting {{Approval|Astarion|-1}} ''(requires a successful passive {{Skill|Insight}} roll)''
 


'''[[Stormshore Tabernacle]]'''
'''[[Wyrm's Rock Fortress]]'''
* Donate to a diety at their statue. {{Approval|Astarion|-1}}
* At the Flaming Fist barracks, give [[Fist Reynash]] 300 gold to take the ferry {{Approval|Astarion|-1}}
* Speaking to [[Bakshi|Manip Bakshi]], let him arrest you {{Approval|Astarion|-1}}
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Astarion|-1}}


'''[[Lower City]]'''
* When [[Araj Oblodra|Araj]] asks you to follow her inside, say "Lead on". {{Approval|Astarion|-1}}
* Donate 10 gold to [[Rags Deelarma]] in front of the [[Counting House]]. {{Approval|Astarion|-1}}
* Tell [[Gothric Rillyn]] that being buried alive was a fitting punishment for thievery. {{Approval|Astarion|-1}}


'''[[Flymm Cargo]]'''
'''[[Lower City]]'''<br>
* When [[Allandra Grey]] comes to collect [[Redhammer]] after you've completed the [[Iron Throne]], side with the clerics of [[Umberlee]]. {{Approval|Astarion|-1}}
'''[[Basilisk Gate Barracks]]'''
* Ask [[Murphy|Fist Murphy]] why is he standing on one leg, then outrage at him for stealing from people he is supposed to protect {{Approval|Astarion|-1}}
** OR Use a race-based line for a {{Race|Half-Orc}} or a {{Race|Drow}} {{Approval|Astarion|-1}} ''(either option)''
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small>


'''[[Graveyard_(Lower_City)|Graveyard]]'''
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, then say you'd do exactly what she is doing {{Approval|Astarion|-1}}
* Tell Gothric Rillyn being buried alive "sounds like apt punishment for thievery". {{Approval|Astarion|-1}}
** OR Advise her to double their shifts and dock their pay {{Approval|Astarion|-1}}


'''[[Lower City Sewers]]'''
* At the gallows, promise [[Arensen|Fist 'Edge' Arensen]] to stay out of trouble {{Approval|Astarion|-1}}
* Tell Lorna her date was a vampire, after she implies they looked a bit like Astarion. {{Approval|Astarion|-1}}
 
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Astarion|-1}}
** OR Say it's a cruel way of talking about her {{Approval|Astarion|-1}}
 
* Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:
** Tell Lora to calm down and let Liara alone {{Approval|Astarion|-1}}
** OR Say it wasn't very responsible to take a kid to a tavern {{Approval|Astarion|-1}}
 
 
'''[[The Blushing Mermaid]]'''<br>
''Talking to [[Bosun Gannet]]:''
* When he instructs you about the tavern rules, say you'll keep to them {{Approval|Astarion|-1}}
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Astarion|-1}}
 
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:''
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Astarion|-1}}
* Take the money from the hag for killing Lora, but then return and say you can't do it {{Approval|Astarion|-1}}
 
''After [[Auntie Ethel]] reveals herself:''
* When she offers you an alliance in your crusade, decline, choosing either "Not a chance" or "Time to die" lines {{Approval|Astarion|-1}}
** OR Use a class-based line for a {{Class|Paladin}} or a {{Class|Warlock}} {{Approval|Astarion|-1}} ''(either option)''
 
''Speaking to [[Svend]] and [[Siggy]]:''
* Succeed a passive {{Skill|Insight}} check, then tell Svend that Siggy loves him {{Approval|Astarion|-1}} ''({{Class|Bard}} characters have unique lines here)''
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Astarion|-1}}
 
''Other patrons:''
* Warn [[Nesha Leesha]] about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use {{Skill|Persuasion}} to insist on it {{Approval|Astarion|-1}}
 
 
'''[[Old Garlow's Place]]'''<br>
''Before dealing with the [[Auntie Ethel|hag]]:''
* Using {{SAI|Speak with Animals}}, tell Mayrina you are here to help her {{Approval|Astarion|-1}}
* Offer [[Adrielle]] to have a look at the hex {{Approval|Astarion|-1}}
* Speaking to [[Jatlo]] after you have removed his hex, tell him he has been charmed by hag {{Approval|Astarion|-1}}
* After removing the hex and killing Jatlo, offer Mayrina help with the hag {{Approval|Astarion|-1}} ''({{Class|Oath of Devotion|Devotion Paladin}} characters have unique lines here)''
* Tell [[Kled]] that they are safe now {{Approval|Astarion|-1}}
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Astarion|-1}} ''(either option)''
 
''If you have killed [[Auntie Ethel]]:''
* If you haven't raised [[Connor Vinderblad]] from dead in [[Act One]], tell Mayrina it wasn't so amazing when the hag vomited a child {{Approval|Astarion|-1}}
* Tell Adrielle that the hag is ''finally'' dead, thanks to you {{Approval|Astarion|-1}}
 
 
'''The [[Elfsong Tavern]]'''
* Meeting [[Lakrissa]] in the tavern hall, say you missed her {{Approval|Astarion|-1}}
* Tell [[Dez Kanshaw]] he won't find courage on the bottom of a bottle {{Approval|Astarion|-1}}
 
''Speaking to [[Harvard Willoughby]]:''
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about Harvard smelling funny OR Joke about "Dwarf and bulette"{{Approval|Astarion|-1}} ''(either option)''
* In the second round, joke about "Vampires" {{Approval|Astarion|-2}}
* In the third round, joke about "Mind flayer and duergar" {{Approval|Astarion|-1}}
 
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane's]] murder:''
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], playing as a {{Class|Ranger}}, {{Skill|Persuasion|persuade}} her to use your help {{Approval|Astarion|-1}}
* If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail {{Approval|Astarion|-1}}
* Agree to warn the targets for Devella {{Approval|Astarion|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to it to Devella, then say you're working against Bhaal {{Approval|Astarion|-1}} ''(two options depending on whether you actually have or have not the list of targets in the inventory)''
** OR Promise to stop your Father {{Approval|Astarion|-1}}
 
 
'''[[Golbraith's Cellar]]'''
* Tell [[Golbraith Stredivas]] that mind flayers are dangerous, and then tell him to leave the city {{Approval|Astarion|-1}}
** OR Tell him that he should be fighting, hot hiding {{Approval|Astarion|-1}}
 
 
'''The [[Graveyard (Lower City)|Graveyard]]'''
* Tell [[Gothric Rillyn]] that burying alive is an apt punishment for thievery {{Approval|Astarion|-1}}
* After digging up the ''"M.Kurwin"'' grave, ask [[Bugthimble]] whether he was buried here, and then pay him the "fee" he demands {{Approval|Astarion|-1}}
 
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Astarion|-1}}
** Ask who she wants to raise, then say she ''must'' never do it again  {{Approval|Astarion|-1}}
** OR Tell Nina to let her brother rest in peace {{Approval|Astarion|-1}} ''({{Class|Monk}} characters have unique lines here)''
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Astarion|-1}}
** Then tell Nina the Mortarch is right {{Approval|Astarion|-1}}
 
 
'''[[Grey Harbour Docks]]'''
* After docking at the [[Iron Throne]], when [[Omeluum]] approaches your mind, convince him that other prisoners must be saved, too {{Approval|Astarion|-1}} ''(Requires {{Ability check|Persuasion|20}})''
* Upon returning from the prison, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Astarion|-1}}
 
 
'''The [[House of Hope]]'''
* Fail the {{Skill|Intimidation}} check on the [[Archivist]] {{Approval|Astarion|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])''
* ''In the [[House_of_Hope#Boudoir|Boudoir]],'' tell [[Haarlep]] they can have your body, but not your mind {{Approval|Astarion|-1}}
** Vow your body to Haarlep {{Approval|Astarion|-1}}
 
 
'''The [[Sorcerous Sundries]]'''
* Near the entrance, if you let slip to [[Aradin Beno|Aradin]] that you've found the Nightsong, tell him that she is in your camp {{Approval|Astarion|-1}}
 
''Facing [[Lorroakan]] along with [[Dame Aylin]]:''
* Tell the wizard you've come to stop him {{Approval|Astarion|-1}}
** OR Remind him of [[Ketheric Thorm|Ketheric's]] fate {{Approval|Astarion|-1}}
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Astarion|-1}}
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Astarion|-1}}
 
 
'''The [[Steel Watch Foundry]]'''
* When [[Zanner Toobin]] tells you about their collars, say that it is selfish to value their families more than an entire city {{Approval|Astarion|-1}}
* After razing down the Foundry, side with [[Wulbren Bongle]] and tell Toobin that [[Gondian]]s have to die for the city OR Tell Toobin that the [[Ironhand]]s came for him {{Approval|Astarion|-1}} ''(either option)''
* If you have sided with Wulbren Bongle (and hence killed Gondians), ask [[Barcus Wroot]] whether he wants to die, too {{Approval|Astarion|-1}}


'''[[Ramazith's Tower]]'''
* Tell Lorroakan you're here to take him down after meeting with Dame Aylin. {{Approval|Astarion|-1}}


'''[[The Counting House]]'''
'''Other locations in Lower City'''<br>
* Give [[Rags Deelarma]] begging outside the entrance a handful of coins. {{Approval|Astarion|-1}}
* ''At [[Crimson Draughts]],'' when [[Araj Oblodra]] invites you to come in, agree to follow her {{Approval|Astarion|-1}}
* ''In the [[Cloister of Sombre Embrace]],'' after defeating [[Viconia DeVir]], tell her to go and vanish {{Approval|Astarion|-1}}
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small>
* ''At the bridge leading to the [[Counting House]] entrance,'' give [[Rags Deelarma]] a handful of coins {{Approval|Astarion|-1}}
* ''Near the [[Crimson Draughts]],'' give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Astarion|-1}}
* ''At the [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] to listen to her mother {{Approval|Astarion|-1}}
* ''At the [[Facemaker's Boutique]],'' interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Astarion|-1}} ''(either option)''
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Astarion|-1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don't want more rat puns {{Approval|Astarion|-1}}
* ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Astarion|-1}}
* ''At the [[The Lodge|Society of Brilliance Lodge]],'' refuse to give the [[Githyanki Egg]] to [[Havkelaag]] {{Approval|Astarion|-1}}
* ''In the [[Lower City Sewers]],'' talking to [[Lorna Esthelian]], tell her that her date was a vampire {{Approval|Astarion|-1}}
* ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Astarion|-1}}
* ''In the [[Stormshore Tabernacle]],'' make an offering to any deity {{Approval|Astarion|-1}}


'''[[Szarr Palace]]'''
* Fail to persuade him not to ascend or tell him you won't help him. ''(Astarion leaves the party)'' {{Approval|Astarion|-1}}


'''[[House of Hope]]'''
'''The [[Bhaal Temple]]'''
* Vow your body to [[Haarlep]]. {{Approval|Astarion|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, speak to [[Sceleritas Fel]] when approaching the temple door. If you have obtained his [[Gibus of the Worshipful Servant|hat]] from [[Helsik]] and are wearing it, agree to take it off {{Approval|Astarion|-1}}
* Tell [[Orin]] that her vision of the fate of Baldur's Gate is exquisite {{Approval|Astarion|-1}}


'''[[Sorcerous Sundries]]'''
* Side with [[Aylin]] against [[Lorroakan]]. {{Approval|Astarion|-1}}


'''[[Facemaker's Boutique]]'''
'''[[Campsite|Camp]] and Conversations'''
* Interrupt [[Dolor]]'s assassination attempt by saying "Stop right there!". {{Approval|Astarion|-1}}


'''[[Elfsong Tavern]]'''    
''[[Astarion/Romance|Romance]]''<br>
(Can also trigger in [[Facemaker's Boutique]] if [[Devella Fountainhead]] moved away from the Elfsong Tavern before talking to her.)
''After Astarion has completed the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]], at the long rest cutscene:''
* Tell Devella "I'll do my best" when she asks to follow the trial of the murders. {{Approval|Astarion|-1}}
* Tell him he had to learn how not to become Cazador himself {{Approval|Astarion|-15}}
* Tell Devella "I'll see what I can do" when she asks to warn the other potential murder victims. {{Approval|Astarion|-1}}
** OR, When he asks what do you desire, answer you wanted him to be free, but he never will {{Approval|Astarion|-15}}
** OR Discuss his proposal of becoming his spawn, then turn him down {{Approval|Astarion|-15}}  
** OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him  {{Approval|Astarion|-15}}
<small>'''''Note:''' Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently''</small>


'''[[The Blushing Mermaid]]'''
* Turn down the [[Auntie Ethel|Hag]]'s offer to become your [[Gather_Your_Allies|ally]]. {{Approval|Astarion|-1}}


'''[[Bhaal Temple]]'''
'''[[The Pale Elf|Companion quest]]'''<br>
* Tell [[Orin]] "Baldur's Gate deserves such a fate. Your vision is exquisite". {{Approval|Astarion|-1}}  
''The night assault of the other Cazador's spawn in the camp:''
* Tell [[Leon]] and [[Aurelia]] that they can take Astarion to [[Cazador]] {{Approval|Astarion|-1}}
* While speaking to Leon and Aurelia, ask Astarion whether he has no heart {{Approval|Astarion|-1}}
* After the fight, fail to persuade Astarion that you were only teasing him {{Approval|Astarion|-3}} ''(If you are partnered with Astarion, this leads him to break the relationship)''
* Berate Astarion for deceiving the other spawn about their part in the Rite {{Approval|Astarion|-3}}
** Then tell him not to act haughty OR Ask him what does his own life matter {{Approval|Astarion|-1}} ''(either option)''
* Tell him that Cazador truly broke him OR Say that he shouldn't have given up {{Approval|Astarion|-1}} ''(either option)''


'''Camp/Conversations'''<br>
''In [[Cazador's Dungeon]]:''
''During and after the party is ambushed by a group of vampire spawn at night:''
* Fail to {{Skill|Persuasion|talk}} Astarion out of ascending {{Approval|Astarion|-1}}
*Tell [[Leon]] and [[Aurelia]] that they can take Astarion to Cazador. {{Approval|Astarion|-1}}  
* Refuse to help him perform the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Astarion|-∞ Leaves the party}} ''(either option)''
**Fail to persuade Astarion after the fight that you were only teasing him. (If in a romance with Astarion, he will end it.) {{Approval|Astarion|-3}}
** OR Interrupt the Rite once Astarion has started it {{Approval|Astarion|-∞ Leaves the party AND becomes hostile}}
*Berate Astarion for deceiving the other spawn about their part in the Rite of Profane Ascension. {{Approval|Astarion|-3}}
*Tell Astarion not to act haughty or what his life matters during the conversation following the assault. {{Approval|Astarion|-1}}
*Tell him that Cazador truly broke him, or that he shouldn't have given up. {{Approval|Astarion|-1}}}}  


== Notes ==
{{notebegin}}
{{reflist}}
{{noteend}}
[[Category:Approval]]
[[Category:Approval]]
<indicator name="1-article">[[Astarion|Main article]]</indicator>
<indicator name="romance">[[Astarion/romance|Romance]]</indicator>
<indicator name="banter">[[Astarion/banter|Banter]]</indicator>

Latest revision as of 14:00, 1 April 2025

Astarion approves decisive, inventive and cunning moves.

He likes demonstrating of power and autonomy, and appreciates snarkiness and mocking, unless he becomes the target himself. Astarion values gaining access to areas, items and / or necessary information by outwitting others. He also approves player character's choices that support independence (particularly his own) or lead to obtaining power, even hypothetical. Finally, Astarion is not above cruelty (unnecessary, too), naughtiness and sick jokes. The player character, however, does not have to be utterlly evil to gain his approval - Astarion gladly helps others, if the result is profitable and worth the efforts.

Astarion dislikes displays of weakness, as well as any acts of kindness or charity that offer no reward. He also disapproves, if the player character tries to rein him in or restrict him in any possible way. He despises moralizing over evil moves (including his own) and setting hopes to the help of any high-order beings. Finally, he disapproves wasting a slightest chance to gain even more power or refusing to do it deliberately.

The actions and choices listed on this page raise or lower Astarion Astarion's approval.



For more information about the approval system, see Approval.

Approval[edit | edit source]

The following story and dialogue choices will cause Astarion to gain approval.

Act One[edit | edit source]

Roadside Cliffs

  • Talking with the tieflings holding Lae'zel in a cage, choose to attack them Astarion approves +1
    • OR Convince the tieflings to leave, and then ask Lae'zel to say "please" Astarion approves +1
  • Speaking to Gimblebock near Chapel Entrance, choose to attack the gang Astarion approves +1


Emerald Grove
In The Hollow:

  • Refuse to help Zevlor persuade Kagha to let the tieflings stay Astarion approves +2
  • Scold Elegis for being scared of a few goblins OR Tell her to get to digging their own graves Astarion approves +1 (either option)
  • Tell Arron that the refugees will be fine due to their devilish powers Astarion approves +1
  • Tell the tiefling kids trained by Asharak that they are going to die Astarion approves +1
    • OR, Playing as Wyll origin, tell Asharak he'll get them all killed Astarion approves +1
  • Make Zorru bow to Lae'zel Astarion approves +1
  • Offer to heal Pandirna for a price, but pocket the money and leave Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, break Pandirna's legs Astarion approves +1
    • OR Tell Pandirna to hush or you will snap her neck Astarion approves +1 (Available for all classes except Barbarian Barbarian)
  • Let Arka shoot Sazza Astarion approves +1
  • Tell Auntie Ethel about the tadpole in your head Astarion approves +1
  • While talking to/trading with Mattis, pocket his "lucky ring" straightaway OR Tell him you've earned it Astarion approves +1 (either option)
  • Threaten Mol when first meeting her in the Tiefling Hideout Astarion approves +1
  • After successfully stealing the Idol of Silvanus for Mol, tell her that you will keep it for yourself Astarion approves +1
    • OR, Playing as a Rogue Rogue, advise her not to ask, just take Astarion approves +1

In the Sacred Pool and druid caves:

  • After resolving Arabella's fate, tell Kagha that you would have killed the girl outright Astarion approves +1
    • OR Tell her you just wanted to see what would happen Astarion approves +1
    • OR Tell Kagha that it was quite a show Astarion approves +1
    • OR Choose to attack her Astarion approves +1
  • If Arabella has died, lie to Locke and Komira that Kagha will release her soon Astarion approves +1
  • When confronting Kagha about the Shadow Druids, choose to attack her Astarion approves +1 (gains approval regardless of whether you've been successful convincing her to go against them or not)
  • Attack Kagha after Zevlor asks you to kill her Astarion approves +1
  • Prod Nettie's bird twice Astarion approves +1
  • When Nettie asks you to take poison in case of ceremorphosis, attack her (no need to kill her) Astarion approves +1
    • Attack her if she has already scratched any party member with a deadly briar (no need to kill her) Astarion approves +5
  • While dealing with Topaz the bird via Speak with Animals Speak with Animals:
    • Tell him that the key in its nest is dull Astarion approves +1
    • OR Use unique lines for a Bard Bard or a Dwarf Dwarf Astarion approves +1
    • OR Kick the bird Astarion approves +1
  • Playing as a Bard Bard, talk to the squirrels listening to Alfira and first hush them not to ruin the song, then choose to sing along with them Astarion approves +1
    • Tell Alfira she should give up on her song Astarion approves +1
    • OR Take Alfira's lute out of her hands and smash it Astarion approves +1
  • Playing as a Rogue Rogue, pick Mirkon's pockets while he is charmed by the harpies Astarion approves +1
  • After saving Mirkon, tell him to stop snivelling or the harpies will be back Astarion approves +1
  • Kick Timber the squirrel Astarion approves +1
    • If you miss, try to kick her again Astarion approves +1
    • Playing as The Dark Urge The Dark Urge, when confronted by a companion about kicking Timber, answer that it came right at you OR Say that your instincts are sharp Astarion approves +1 (either option)

While the Emerald Grove is preparing for the goblin attack

  • Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the Absolute Astarion approves +5
    • OR That the horde is coming, led by the drow - and you are with them Astarion approves +5
    • OR, Playing as The Dark Urge The Dark Urge, tell Zevlor that the goblin horde is yours Astarion approves +1
  • Tell Mirkon you are not going to save him again OR Say that he's on his own Astarion approves +1 (the formulation depends on whether you saved Mirkon from the harpies or not)
  • If you start attacking the tieflings before Minthara arrives, betray her while speaking to her Astarion approves +5
  • Tell Pandirna that you are here for the show Astarion approves +1
  • Tell Lakrissa to buy you a drink to be even Astarion approves +1 (this point may be earned either before attack or after defeating goblins)
  • Playing as an Elf Elf or as a Drow Drow, instigate a fight with Minthara Astarion approves +5

Note: Available only after you helped Minthara to slaughter the Grove


Forest


Sunlit Wetlands/Putrid Bog

  • After Auntie Ethel disappears, tell Demir and Johl they're on their own Astarion approves +1
    • OR Playing as a Ranger Ranger, a Sorcerer Sorcerer or a Wizard Wizard, tell them to "trust a more experienced soul" after Auntie Ethel disappears Astarion approves +1
  • After entering the Sunlit Wetlands, break the illusion by any available means, then say "BAA" to the Redcaps Astarion approves +1 (works twice)
  • Let Astarion kill Gandrel, if you already know he is a vampire Astarion approves +10

In the Riverside Teahouse and the Overgrown Tunnel:

  • Tell Auntie Ethel about the tadpole (if you haven't done so in the grove) Astarion approves +1
  • Chasing after Ethel in her lair, speak to Lorin and ROAR at him Astarion approves +1
  • Intimidate Intimidate the Gnarled Door to let you in Astarion approves +1
  • When Ethel surrenders, let her go in exchange for the fey hair, with or without Mayrina Astarion approves +5

If you killed Ethel:

  • If you spared Mask of Regret, speak to her afterwards and choose to attack her Astarion approves +1
  • Playing as an evil Cleric Cleric, speak to Lorin again and tell him that it would be delightful to butcher everyone Astarion approves +1
  • Playing as a Duergar Duergar, take the Petrification Petrification off Efrin and laugh at him Astarion approves +1
    • When Efrin asks to examine him, refuse to do it Astarion approves +1


Blighted Village

  • Gain entrance to the village:
    • Through the southern gate - by Persuading Persuading the goblin guard, OR, Playing as a Bard Bard, performing for him, OR starting a fight Astarion approves +1
    • Through the eastern gate - by picking a fight with the goblin guards Astarion approves +1 (either provoking them or failing the Intimidation Intimidation roll)
  • Intimidate Intimidate the Ornate Mirror in the Apothecary's Cellar into letting you pass Astarion approves +1
  • Give Astarion the Necromancy of Thay during the cutscene Astarion approves +5
  • Deliver the final blow to Fezzerk when confronting him near the windmill Astarion approves +1
    • Untie Barcus Wroot off the windmill vane and demand a compensation from him Astarion approves +1
  • Interrupt the bugbear and ogre couple in the barn Astarion approves +1
    • OR let Astarion interrupt them Astarion approves +5

Note: The latter option is available only if neither Shadowheart nor Wyll are in the party, otherwise one of them would interfere and try to stop the player

Note: This approval can be gained the same way, too, if the ogres come to your camp to resolve the deal


Goblin Camp
At the front gate:

  • Fling worg dung at Sentinel Olak Astarion approves +1 (requires Athletics Athletics check and triggers a fight with gate guards)
    • If failed the roll, wink and fling dung at all other guards Astarion approves +1 (triggers a fight, too)

At the outer camp:

  • Yell "Boo, get off the stage!" at Volo as he performs Astarion approves +1
  • Stir the Owlbear Cub against the goblins through Animal Handling Animal Handling or Persuasion Persuasion Astarion approves +1
    • OR Playing as a Barbarian Barbarian, do it through class-based check Astarion approves +1.
  • When Krolla tries to scam you after you won in a tour of chicken-chasing, demand your gold back and also all of hers, using illithid Wisdom Wisdom check Astarion approves +1
  • Tell Tracker Grikka that you will get answers from prisoners Astarion approves +1
    • Playing as a Dwarf Dwarf, ask Grikka to save a piece of dwarf meat for you Astarion approves +1

Talking with Crusher:

  • Kiss Crusher's foot, then start licking it Astarion approves +5
    • OR Give his foot a long lick straightaway Astarion approves +5
  • Steal the ring from Crusher's toe after you kneel in front of him Astarion approves +1
  • Successfully use Detect Thoughts Detect Thoughts on Crusher and say you'll let his boss know of his plans Astarion approves +1
  • Make Crusher kneel and kiss your foot, using Intimidation Intimidation or illithid powers Astarion approves +1
  • If Crusher starts a fight, make him kiss your foot after defeating Astarion approves +1
    • After Crusher begs for mercy, finish him Astarion approves +1 (makes the whole camp hostile)

Inside the Shattered Sanctum:

  • If Warrior Trinzas questions you about the ruckus outside, tell her that it was the sound of her friends dying Astarion approves +1
  • Tell Torturer Spike to let you put the prisoner through paces Astarion approves +1
  • Tell Roah Moonglow that you killed her friends in the Zhentarim Hideout Astarion approves +1
  • Agree to endure Abdirak's teachings on Loviatar's doctrine Astarion approves +5
  • Pick a fight with Priestess Gut in the throne room or in her chambers Astarion approves +1
  • Tell Minthara that Sazza was too stupid to understand you prior Astarion approves +1
    • OR, Playing as a Lolth-Sworn Drow Lolth-Sworn Drow, tell Sazza she should have see a superior in you at once Astarion approves +1

Note: Sazza must be freed from the cage in Emerald Grove

  • Agree to attack the Grove with Minthara with or without asking for a reward Astarion approves +1

In the Worg Pens:

  • Tell goblin children to keep at the bear, OR to aim for his eye, OR to use sharper stones Astarion approves +1 (either option)
    • Throw a rock yourself Astarion approves +1 (Makes Halsin hostile)
  • Refuse Halsin to help him save the Grove Astarion approves +1


The Risen Road

  • Side with Karlach during Wyll's confrontation with her and recruit Karlach Astarion approves +2
  • At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns Astarion approves +1 (triggers a fight with false paladins of Tyr Tyr)
  • Talk with non-bloated Hyena via Speak with Animals Speak with Animals and pass the Deception Deception check to convince her that you are a god in mortal flesh Astarion approves +1
  • Order Flind to attack the survivors in the cave instead of you Astarion approves +1
    • OR/THEN order Flind to attack other gnolls Astarion approves +1
    • After the battle is resolved, order Flind to off herself Astarion approves +1

Note: These options are not mutually exclusive and can be used one after another subsequently, in given order, which allows to gain all three points

  • Tell Rugan that you are here for the cargo, not to rescue him Astarion approves +1
    • Save Rugan, then convince convince him to surrender the cargo OR Provoke a fight with him Astarion approves +1 (either option)
    • If you fail the Intimidation Intimidation check, tell Rugan you can harm him no less worse than gnolls would have Astarion approves +1 (makes him hostile)


Waukeen's Rest and Zhentarim Hideout

  • Tell Counsellor Florrick that she needs to find someone else to rescue Duke Ravengard Astarion approves +1
  • Leave Benryn to die under the wreckage Astarion approves +1
    • If you saved Benryn and found the dowry before he mentioned it, tell him you'll keep the dowry as a payment for his saving Astarion approves +1

Note: If you find the dowry after Benryn mentioned it, it won't grant any approval

  • Kill Rugan on Zarys's order Astarion approves +1
    • Kill Rugan, if he survived Zarys's torture and your fight against other Zhentarim Astarion approves +1
  • After purchasing Oskar Fevras from Brem, speak to the artist and call him a slave twice Astarion approves +1


Underdark

  • Agree to defeat the duergar for Sovereign Spaw Astarion approves +1
  • After defeating the duergar, agree to help Glut usurp the circle Astarion approves +1
    • OR Refuse Glut OR Say you'll kill it instead Astarion approves +1 (either option brings equal approval and immediately starts fight with Glut)
  • Steal Boots of Speed from Thulla Astarion approves +1
  • Ask Baelen Bonecloak for compensation before throwing him a Misty Step Misty Step scroll to escape the Bibberbang field Astarion approves +1
  • In Festering Cove, call BOOOAL a fake god and say you will kill him Astarion approves +5
    • OR Tell Kuo-toa priest to bow before BOOOAL's Chosen Astarion approves +1
  • Push Corsair Greymon off of the boat on your first voyage to Grymforge Astarion approves +1


Grymforge

  • Tell Morghal and Orgarth that them keeping slaves is not a problem for you, and that you'll just kill them Astarion approves +1 (immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)

When dealing with Ward Magmar:

  • Ask Magmar how to get a slave of your own Astarion approves +1
  • Playing as a Drow Drow or as a Githyanki Githyanki, tell Magmar that he is squandering his slave Astarion approves +1
  • Try to take the elevator, then tell Magmar that saving Nere is a distraction Astarion approves +1
  • Tell him that Moonrise Towers holds the answers you need Astarion approves +1
  • After killing Magmar and Pistle, tell Skickpit to use the elevator to surface Astarion approves +1 (further options to convince him won't bring more approval)

Freeing Nere from the cave-in:

  • When Lunkbug tells you where to find Philomeen, answer that you'll take her head for a trophy Astarion approves +1
    • After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, OR tell this to Laridda directly Astarion approves +1 (either option)
  • Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere Astarion approves +1
  • After rescuing Nere, tell him to finish the slaves, OR Choose to say nothing Astarion approves +1 (either option)
  • After defeating Nere, tell to the duergar and call the slaves a valuable asset, OR Say you won't interfere Astarion approves +1 (either option)


Mountain Pass

  • Attack Ellyka near the point of encounter with githyanki squad Astarion approves +1
    • OR, Being disguised disguised as a gith, provoke her to attack you Astarion approves +1
  • Speaking to Kith'rak Voss, pass the Arcana Arcana check to find out he's using Detect Thoughts Detect Thoughts on you, and then attack him Astarion approves +1


Crèche Y'llek

  • Upon entering the Créche, first tell Gish Far'aag that Voss sent you; then pretend to be an avatar of Vlaakith and succeed a DC 30 Performance check Astarion approves +1
  • Vandalise the portrait of Vlaakith Astarion approves +1

In the Infirmary:

  • If Lae'zel is using the zaith'isk, during the first phase convince her that the device kills instead of curing Astarion approves +1

Note: To do this, succeed a passive DC 14 Perception check, then succeed a DC 30 Wisdom check, DC 30 Persuasion check or DC 30 History check (the latter for Githyanki Githyanki only)

  • Let her proceed to the second phase, then stop the purification Astarion approves +1

Note: To do this, succeed a DC 21 Wisdom check or DC 21 Persuasion check or DC 30 Deception check. This choice will permanently lower Lae'zel's Intelligence Intelligence by 2

In the Hatchery:

  • Tell Varsh Ko'kuu that the last githyanki egg is clearly a dud Astarion approves +1
  • Tell Ko'kuu that if he gives you the egg, you'll sell it at best price OR make yourself an omelette Astarion approves +1

Note: Any threat of doing harm to the egg makes Ko'kuu and hatchery guards hostile

In the Classroom:

At the Captain's Quarters and Inquisitor's Chamber:

  • Tell Kith'rak Therezzyn that you have the Mysterious Artefact, then refuse to surrender it Astarion approves +1 (provokes a fight with Therezzyn)
  • Ask Ch'r'ai W'wargaz how he knows so much about you Astarion approves +1
  • Ask W'wargaz what you'll get in return for surrendering the weapon Astarion approves +1, and then:
    • Tell him you'll accept gold as a reward Astarion approves +1
    • Demand a reward, using class-based lines for a a Rogue Rogue, a Warlock Warlock or a Wizard Wizard Astarion approves +1 (either option)

Note: Warlock Warlock characters have two different possibilities to gain an approval point here

  • Refuse to hand over the artefact to W'wargaz, then convince Lae'zel to trust you by succeeding DC 21 Persuasion check OR by reminding her of the zaith'isk (if you've learned the truth about it prior) Astarion approves +1 (either option)
  • Steal the Blood of Lathander from the Secret Chamber Astarion approves +1


Raphael's deal

  • When Raphael briefly takes you to the House of Hope, choose the lines:
    • "You're mad if you think I'll make a deal with a devil" Astarion approves +1
    • OR "Then fix it. Or die by your hand" Astarion approves +5
  • Discussing with Astarion the cambion's offer, say that you are not Raphael's plaything Astarion approves +1
    • OR, Playing as a Warlock Warlock, tell Astarion that you can't fall into Raphael's trap Astarion approves +1 (Wyll origin has unique line here)


Camp and Conversations
Camp interactions:

  • At the very first long rest, when Astarion says he'll keep watch, answer that you'll sleep better for it Astarion approves +3
  • When he asks how you'd like him to kill you, choose any way he proposes Astarion approves +5 (either option)

Note: None of these available if playing as Gale origin

  • OR Promise to spill his guts if he tries Astarion disapproves -1, then say you'll take him down with you Astarion approves +5
  • If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. Tell Komira to slit her throat Astarion approves +1 (Unique line for The Dark Urge The Dark Urge)
  • After Astarion prompts you to call him beautiful (cutscene with a mirror), choose any answer (including the line about "shallow praise") Astarion approves +1
  • Playing as The Dark Urge The Dark Urge, confess to murdering the bard Astarion approves +1

Romance:

  • Agree to sleep with Astarion Astarion approves +5 (starts the romance with the spawn)[1]
  • Offer him your neck during sexual intercourse Astarion approves +10

Note: Astarion might propose to spend a night together anytime in regular dialogue once his approval rate has come up to 40+, unless you have reached the point of camp celebration first

Other companions and camp followers:

  • Resurrect a companion with Withers's help Astarion approves +1 (Works only the first time you do it)
  • At the very first long rest, tell Shadowheart to remain cautious on unfamiliar territory Astarion approves +1
  • When Shadowheart comes to the camp all not herself, choose to attack her Astarion approves +1

Note: This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game

  • On the next morning, suggest Shadowheart to join the party Astarion approves +1
  • Playing as Shadowheart origin, confess to Astarion about your worshipping Shar, then succeed a Charisma Charisma roll Astarion approves +1
  • When Lae'zel intends to kill everyone before turning into mind flayers, ask her to give you the knife, then slit her throat Astarion approves +1
  • When Wyll confronts Karlach at the camp, use any line to convince him to spare Karlach Astarion approves +1 (either option)
    • OR Instigate fight with Wyll Astarion approves +1 (either option)
  • Tell Mizora she's not leaving your camp alive during her first appearance there Astarion approves +1
  • If you helped Minthara to raze the Emerald Grove, speak to her upon returning to the camp Astarion approves +5
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him Astarion approves +1 (starts the fight with the githyanki knight)
  • Feed the Owlbear Cub when it first comes to the camp Astarion approves +1
    • Pet the Owlbear Cub in your camp after it had a nightmare Astarion approves +1

Other conversations:

  • Agree with Astarion that using illithid powers to manipulate others could be useful Astarion approves +1

Note: This dialogue is available only after using 'illithid' dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations.


Companion quest
At the long rest, when Astarion tries to bite you:

  • Say you believe him Astarion approves +5
    • Then let him bite you without threatening him Astarion approves +10
    • OR Let him bite you but warn you'll stake him if he goes too far Astarion approves +1
  • Playing as Karlach origin, say you'd like to help if it was not for your engine Astarion approves +10
    • OR Say he can try if he wants to burn his lips off Astarion approves +1
  • Playing as Gale origin, agree but warn that he might bite off more than he can drink Astarion approves +5

After Astarion's vampirism has been revealed:

  • On the next morning, when other companions find it out, too:
    • Say you think he won't hurt anyone of you Astarion approves +5
    • OR Say that if they don't like it, they can leave Astarion approves +5
  • When discussing Astarion's future 'diet' , agree with him that feeding on your enemies sounds good Astarion approves +5
  • When he asks whose blood you'd hypothetically drink, name any other companion (including himself) Astarion approves +1
  • Discussing Cazador, promise Astarion to watch his back OR Say you'll keep him safe if he does the same Astarion approves +5 (either option)

Act Two[edit | edit source]

Ruined Battlefield

If entering the Shadow-Cursed Lands from the Grymforge:

Note: The unique The Dark Urge The Dark Urge option to "Abandon them" does not bring approval from Astarion

If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Convince the cowardly hyena in the convoy that it doesn't belong to goblins Astarion approves +1 (requires sequentive Persuasion Persuasion check, and then either Persuasion Persuasion or Intimidation Intimidation check)
  • Order Warrior Gronag to fetch the bone, after he orders the hyena to do the same Astarion approves +1
    • Playing as The Dark Urge The Dark Urge, stop Gronag. Then, when Kar'niss the drider comes, ask him about his lantern and what is there in the shadows. After the drider butchers the goblin who "fed the shadows", call it amazing Astarion approves +1
  • Convince the drider not to attack you if you killed the convoy before summoning him, using Deception Deception OR Intimidation Intimidation Astarion approves +1 (either option)
  • Traversing Shadow-Cursed Lands with the convoy, protect them from Harpers, thus maintaining your cover as a True Soul Astarion approves +1
    • OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the Moonlantern Astarion approves +1

Note: Immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the lantern during the battle

  • If ambushing the convoy with the Harpers, start the dialogue with Kar'niss and deceive deceive it into giving you the lantern Astarion approves +1
    • Then use Deception Deception again to convince the drider to walk away into the shadows Astarion approves +1
    • OR, Starting the dialogue, reveal the ambush to the drider and turn yourself on Harpers Astarion approves +1
  • After defeating Harpers, convince the drider that you have infiltrated their ranks to gather information Astarion approves +1
    • OR, Playing as a Drow Drow, snap on it and call it abomination Astarion approves +1

At the House in Deep Shadows:

  • Ask Oliver whether he doesn't have anyone else to play with, then about his parents' names, and agree to play hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind Astarion approves +1 (Immediately starts the fight with Oliver's "family")
    • OR Agree to play and beat Oliver at the game twice without being spotted Astarion approves +1 (gained after the second round)

When dealing with He Who Was:

  • Agree to find Madeline's Ledger for him Astarion approves +1
  • Order Madeline to hurt herself as Ben and Marc did Astarion approves +1 (Evil Cleric Cleric characters have unique line here)
    • Then tell her to stab herself and don't stop OR to prove she is sorry Astarion approves +2 (either option)
    • Finally succeed a Persuasion Persuasion roll to keep her going Astarion approves +5

Elsewhere:

  • Talking to Dolly Thrice, ignore her pleads two times and keep the Moonlantern Astarion approves +1
  • After saving Rolan from the Shadows, tell him to shut up and be grateful Astarion approves +1


Last Light Inn

Speaking to Jaheira:

  • Talking to Jaheira for the first time, tell her that you are here on holiday Astarion approves +1
  • When talking to Jaheira inside the inn, refuse to drink spiked wine Astarion approves +3

Dealing with Isobel and Marcus:

  • If Marcus vouched for you at the entrance (in this case he will wait in Isobel's room):
    • Agree to help him kidnap Isobel OR Say that you are going to take the cleric yourself Astarion approves +1 (either option)
  • If Marcus assaults the inn (happens if you gained entrance with Mol's help):
    • After speaking to Marcus telepathically, tell Isobel that "we follow the winged freak" Astarion approves +1
  • Playing as The Dark Urge The Dark Urge, tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior Astarion approves +1 (available after the kidnap attempt AND if you haven't threatened her)

Speaking to Counsellor Florrick:

  • Ask whether the Flaming Fist are just going to stay around Astarion approves +1
    • OR Tell Florrick that you have no intentions to go into Moonrise Towers Astarion approves +1
  • If Wyll is in the party, tell Florrick it's your business what had happened to him Astarion approves +1
    • OR, Playing as Wyll origin, say it was a devil deal that has gone terribly wrong Astarion approves +1

Talking to His Majesty via Speak with Animals Speak with Animals:

  • Say you only wanted to admire him close Astarion approves +1, and then indeed choose to quietly admire him Astarion approves +1
    • OR Hiss back at him, say that he is in your territory, and order to get out Astarion approves +1
    • OR Use a class-based line for a Barbarian Barbarian or a Ranger Ranger Astarion approves +1 (either option)

Speaking to Cerys:

  • When she tells you about their misfortunes, conclude that she abandoned others Astarion approves +1 (use basic line or class-based one for Barbarian Barbarian, Fighter Fighter, Monk Monk or Paladin Paladin (except Oathbreaker Oathbreaker))
  • Ask her what they are doing here, then tell her not to lose hope to see others alive Astarion approves +1 (starts the quest, if you don't have it already)
    • OR Say she did the right mess of things Astarion approves +1

Talking to Alfira:

  • After Marcus's assault, when she asks whether they cannot trust anyone, tell her to stop whining Astarion approves +1
    • OR Use a class-based line for a Half-Orc Half-Orc Astarion approves +1
  • Ask her about others, and then say that running was right call Astarion approves +1
  • When Alfira asks you how do you keep going, answer that you take one step at a time, OR That danger is your life, OR That you don't complain constantly Astarion approves +1 (either option)
  • When Alfira supposes that surviving tieflings were taken to the Moonrise Towers:
    • Promise you will find them Astarion approves +1 (starts the quest, if you don't have it already)
    • OR Say you imagine the cultists are torturing them right now Astarion approves +1
  • Take the reward from Alfira for rescuing the tieflings Astarion approves +1

Note: Works if Lakrissa died. If she survived, talking to any of them starts the same cutscene, but this option does not gain approval

Speaking with Bex and Danis:

  • Before trying to save captured refugees:
    • Promise Bex to find Danis, using any of two basic options or unique Paladin Paladin or Cleric Cleric lines Astarion approves +1 (starts the quest, if you don't have it already)
    • OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him Astarion approves +1 (either option)
  • If Danis died while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise Astarion approves +1
  • If Danis survived and reunited with Bex:
    • Smile and then say it's wonderful to see them together OR Mention that it is all thanks to you Astarion approves +1 (Cleric Cleric characters have unique line here)

Dealing with Rolan, Cal and Lia:

  • Speaking to drunken Rolan before trying to save captured refugees:
    • Tell him that his siblings are better off dead than in cult's hands Astarion approves +1
    • OR Tell him to stop whining and do something about it Astarion approves +1
    • OR, Playing as a Sorcerer Sorcerer, tell him he won't be able to read his spellbook if he keeps drinking Astarion approves +1
  • If you have already saved him from the Shadows, say you're absolutely going to gloat Astarion approves +1
  • If either Cal or Lia (or both) died while saving attempt:
    • Tell Rolan that you wanted to save everyone, but couldn't Astarion approves +1
    • OR Garble their names and say you don't know them Astarion approves +1
  • If both siblings survived:
    • After they thank you, ask Rolan whether he has something to add Astarion approves +1
    • OR Ask who is going to pay you Astarion approves +1
  • If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly Astarion approves +1

Talking to Ide after drunken Rolan has snapped on her:

  • Say you're sorry, and then add that he is more immature than she is Astarion approves +1
  • OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil":
    • Say that he was observant Astarion approves +1
    • OR Tell her next time call him one back Astarion approves +1
  • When Ide shows you the book she means to keep for Rolan, convince her to give it to you, using any check-based line Astarion approves +1 (either option)

Dealing with Raphael and Mol:

  • Help Mol win the game against Raphael using the Sleight of Hand Sleight of Hand, Bard Bard, Monk Monk, or Wizard Wizard options, or following Gale's advice (if he is in party) Astarion approves +1 (either option)
    • After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating Astarion approves +1

Note: The cutscene continues towards this course only if you haven't ever seen his scars in any cutscene prior. If you haven't come to the inn at all, this option will occur in the dialogue with Raphael near the Thorm Mausoleum entrance

  • After Mol is taken during the assault, tell Mattis she's probably dead already Astarion approves +1

Speaking to Harper Meygan mourning Yonas:

  • Say that Yonas was better at jokes than at keeping himself alive Astarion approves +1
    • OR Say that he'd still be around if he'd spent less time on joking Astarion approves +1
  • If you looted Yonas's body, offer Meygan to take Yonas's sword, then say you were kidding and keep it Astarion approves +1

Talking to the Strange Ox via Speak with Animals Speak with Animals:

  • Promise to keep its secret Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, give in to your urge to kill the ox Astarion approves +1

Elsewhere in the inn:

  • When Manip Vidor says you are meant to be heading towards Moonrise, answer "doing your job, you mean" Astarion approves +1
  • Call Wulbren a prick when Barcus Wroot talks to him after you rescue him Astarion approves +1
    • If you did it and ended the dialogue, speak to him again and call him a prick second time Astarion approves +1


Reithwin Town

In the Reithwin Tollhouse:

Note: Requires sequentive DC 18 and then DC 21 rolls on various skills, including class-based options

In the House of Healing:

  • Convince Malus Thorm to order his sisters to hone their blades on each other Astarion approves +1
    • Then persuade Malus Thorm to operate on himself Astarion approves +1
  • OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing Astarion approves +2 (comes one point by another subsequently)

At The Waning Moon:

  • Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) up to three times total Astarion approves +1(each time)
    • OR successfully imitate drinking (rolling Sleight of Hand Sleight of Hand) Astarion approves +1 (gains approval only in first round)
  • Successfully entertain the brewer with your stories (through Performance Performance roll) Astarion approves +1 (each time)

Note: If Performance Performance roll failed, successful subsequent Deception Deception roll earns a point of approval, nonetheless

  • By any means make the Thisobald Thorm drink his "elixir" three times in a row, thus leading him to burst Astarion approves +1


Moonrise Towers

Witnessing Ketheric's trial (at the very first visit to Moonrise):

  • If Minthara is judged:
    • Playing as The Dark Urge The Dark Urge, after Ketheric declares the sentence, intervene and say you can make Minthara's passing much more creative Astarion approves +1
  • When Disciple Z'rell orders you to decide the goblins' fate, kill them through illithid powers Astarion approves +1

Note: A The Dark Urge The Dark Urge character will have several options, all gaining points

Talking to Z'rell after the trial:

  • If you killed the goblins, distract Z'rell with "your lusts for Astarion" when she searches your mind for the proof of your faith Astarion approves +1 (Available only if you're romancing the spawn)
    • Then ask her to show something real of the power that Absolute gifted her Astarion approves +1
  • If you have already helped Balthazar to retrieve Nightsong, agree to kidnap Isobel on Z'rell's order Astarion approves +1
    • If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position Astarion approves +1

At the Moonrise Towers Prison:

  • When approaching Minthara being tortured:
    • Say you expected to see her dismembered Astarion approves +1
    • Succeed the DC 18 Wisdom check to reach out to Minthara's mind, tell her to play along, and then convince Jasin and Sumera that you have broken her Astarion approves +1
    • OR Say that the only thing you're going to break is them Astarion approves +1 (starts a fight with the questioners, with Minthara taking your side)
  • After the fight, escort Minthara out of Moonrise Towers and tell her where to find your camp Astarion approves +1
  • Speaking to the Warden for the first time, tell her that her face is bland, too Astarion approves +1
    • Then try to bribe her, and when she takes the money and does nothing, say that you should have see it coming Astarion approves +1
    • OR, Playing as a Rogue Rogue, say it was so well-played that you are not even mad Astarion approves +1
    • OR Refuse to bribe her Astarion approves +1
  • Promise Lia or Lakrissa to help the tieflings escape Astarion approves +1 (either of them; convincing Lakrissa requires a Persuasion Persuasion or an Intimidation Intimidation roll)
    • OR Refuse to help any of them Astarion approves +1
  • Tell Wulbren that Barcus Wroot sent you OR Use any of check-based options Astarion approves +1 (either option)
    • If the party found themselves in a cell, accept Wulbren's offer to break out together Astarion approves +1
  • Provide Wulbren with any tool capable of destroying a wall Astarion approves +1
  • When Wulbren, once freed, takes the boat and sails off without the party, let him go, using basic line or class-based for a Paladin Paladin or a Good Cleric Cleric Astarion approves +1 (either option)
  • If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners Astarion approves +1

Dealing with Araj Oblodra:

  • Tell Araj Oblodra that Astarion is his own person Astarion approves +5
    • Then speak up for Astarion when he refuses to bite Araj Astarion approves +5
    • OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to make him agree Astarion approves +5

Elsewhere in Moonrise Towers:

Final fight at the Moonrise:

  • If you haven't come to Last Light Inn at all, before final fight for Moonrise Towers tell Jaheira you are a foe Astarion approves +1
  • At the rooftop, tell Ketheric that seeing your enemies cowed never gets old Astarion approves +1

Note: This option requires first DC 21 Intimidation check or DC 18 Persuasion check, and any of subsequent DC 30 checks, OR a DC 10 Persuasion check if you have found and read Melodia's Letter to Ketheric


Gauntlet of Shar

Dealing with Yurgir and his retinue:

  • When speaking to the orthon initially, choose to attack him straightaway Astarion approves +5

Note: The Insight Insight check is not needed when playing as a Bard Bard or a Warlock Warlock

  • If you agreed to help Yurgir:
    • Reassure Astarion that it is all part of your plan Astarion approves +1, then promise him you'll kill the orthon Astarion approves +1
    • Successfully Detect Thoughts Detect Thoughts of the Hoarding Merregon and ask for the potions used to charm Nessa Astarion approves +1
    • Speak to Nessa via Speak with Animals Speak with Animals and convince convince her that her love to the orthon is caused by dosed meat Astarion approves +1

Note: This option is available if the party has earlier investigated the dead spider carcass or detected thoughts of the Hoarding Merregon

    • OR, Playing as The Dark Urge The Dark Urge, tell Nessa you didn't think the displacer beasts were slaves. Then discuss her love to the orthon and finally say that love is a disease like any other Astarion approves +1
    • Without Speak with Animals Speak with Animals, pass the Animal Handling Animal Handling check and give the beast a scratch behind the ears Astarion approves +1

Near Pedestal of Reckoning:

  • When Shadowheart speaks of her destiny to go through the Shar's trials and become a Dark Justiciar:
    • Answer that this is a distraction OR Say that you are actually here to gain Ketheric's trust Astarion approves +1 (either option)
    • OR Agree to help her if you can Astarion approves +1
  • After finishing the trials, agree to search the Spear of Night for Shadowheart (if you don't have it yet) Astarion approves +1

Dealing with Balthazar in his outpost:

  • Agree to clear the way for the necromancer, then persuade him to assign Flesh to your help Astarion approves +1
    • Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her Astarion approves +1 (Makes Balthazar and his minions hostile; gives approval even if Astarion is not in the party)

In the Shadowfell:

  • Near the Verge of Shadows, tell Shadowheart to find a new purpose for herself, then provoke a fight with her Astarion approves +1
  • If you have defeated Balthazar, choose to kill Aylin Astarion approves +1
    • OR, Playing as Shadowheart origin, off her yourself Astarion approves +1


Mind Flayer Colony

In the Necrotic Laboratory:

  • Talking to the Waking Mind via the Slack-Skinned Head, succeed the passive Insight Insight check and choose to consume their mind Astarion approves +1
  • Talking to Balthazar, successfully pretend to be a thrall Astarion approves +1

Note: Available only if you helped the necromancer reach the Nightsong and let him take her to Ketheric


After the final fight with Apostle of Myrkul
Speaking to Minthara:

  • If you haven't recruited her earlier, she will be intent to go to Baldur's Gate with you. Answer that you two make a good team Astarion approves +1
  • When she says she will never tire of sitting on dead men's thrones, answer you'll never tire of killing previous occupants Astarion approves +1
  • When Minthara tells you she is going to kill Orin, mention the cult might need a new leadership afterwards Astarion approves +5
    • Then tell her you are with her Astarion approves +5 (Rogue Rogue characters have additional unique line here)
    • OR Declare you will be the saviours of Baldur's Gate, and then agree with Minthara that reshaping the world would be glorious Astarion approves +5
  • When Minthara enquires about one more thing to explain...
  • ... and asks why you slayed the tieflings in the Emerald Grove:
    • Say you did it to earn her trust Astarion approves +1
    • OR Say you did it to impress her Astarion approves +1
    • OR Say you wanted to watch them suffer Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say you enjoy killing Astarion approves +1
  • ... and asks why you have come to Moonrise:
    • Answer you wanted to learn more about the tadpole Astarion approves +1
    • OR Say you wanted revenge on those who did all this to you Astarion approves +1

Talking to Aylin, if you let Balthazar take her from Shadowfell:

  • If Isobel survived, tell them you must apologize to Aylin Astarion approves +1
  • If Isobel died:
    • Tell Aylin it was a strategic move Astarion approves +1
    • OR Say you would betray her again on a whim Astarion approves +1

Speaking to Cerys:

  • Tell her you're glad they are safe, and mention that Zevlor did his best Astarion approves +1
    • OR Say they are better off without Zevlor Astarion approves +1
  • Say you couldn't have done it without Jaheira's help, then ask her not to speak ill of the dead (i.e. Zevlor) Astarion approves +1
    • OR Say "Good riddance" Astarion approves +1
  • Tell her that people get paid for doing jobs Astarion approves +1 (Rogue Rogue characters have unique line here)
    • When she answers that she has no money, say you were joking Astarion approves +1

Talking to Ide, Umi and Mattis:

  • Tell any of them about Mol's eyepatch you have found down in the colony, and then:
    • Tell Ide OR Umi that their friend is dead anyway Astarion approves +1 (either of them)
    • OR Tell Mattis that death happens, and that's it Astarion approves +1

Speaking to others:

  • If you still haven't helped to lift the curse, tell Halsin it was always his burden, not yours Astarion approves +1
  • Ask Art Cullagh whether the curse is everything he bothers about Astarion approves +1

Note: These two options are available if you haven't eliminated the curse yet

  • Tell Jaheira that she seems to enjoy herself, then say you're having the time of your life, too Astarion approves +1
  • Playing as a Bard Bard, decline Alfira's proposal to play together for the tiefling kids Astarion approves +1
  • When Wulbren tells you about Sarevok, answer you pity that the man never succeeded Astarion approves +1


Camp and Conversations
Camp followers:

  • Tell Arabella that her parents are dead Astarion approves +1 (Bard Bard, Monk Monk, Cleric Cleric (basic) and Cleric Cleric of Kelemvor Kelemvor characters have unique line here)
    • OR, Playing as Evil Cleric Cleric, say that being an orphan makes her much more interesting Astarion approves +1

Romance

  • In the second romantic cutscene tell Astarion that you care about him, then choose any line Astarion approves +3 (either option)
    • OR Tell him he needs a friend more than another lover Astarion approves +3

Note: This scene appears EITHER after you defended the spawn from Araj Oblodra's molestations in Moonrise OR after you have killed Yurgir and then visited Moonrise without talking to Araj (scenes layout will differ). The "care about" option advance your relations into partnered stage, while "a friend" option allows to end the romance without any approval loss


Companion quest

  • When Astarion at the camp proposes asking Raphael for help, agree with his idea Astarion approves +5

Note: This dialogue will run differently depending on whether you know about his scars or not; all options upholding the spawn's idea bring equal approval

  • After Raphael reveals the true purpose of the spawn's scars, promise Astarion to help him kill Cazador Astarion approves +5

Act Three[edit | edit source]

Rivington
Talking to Yenna

  • Offer her help:
    • Give some coin OR some food Astarion approves +1 (either option, giving food available for all characters except Druid Druid)
    • OR Suggest to find a guard for her Astarion approves +1 (available for all characters except Cleric Cleric)
    • OR Use class-based line for a Cleric Cleric, a Druid Druid, or a Ranger Ranger Astarion approves +1 (either option)

Note: For Ranger Ranger characters, offering Yenna either food or coin after using class-based line brings Astarion approves +1 more points

  • OR Be rude to the girl:
    • Ask where did she last see her mum, then say her mother is probably dead Astarion approves +1
    • Tell Yenna to get lost Astarion approves +1

Angleiron's Cellar


Circus of the Last Days
At the entrance:

  • Convince Klaus to let you in, bribing him, using Persuasion Persuasion, Intimidation Intimidation, Deception Deception or any class-based option Astarion approves +1
    • OR, Playing as an Archfey Warlock Archfey Warlock, first say that you never pass up a faerie mischief Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say you used to be a murderer Astarion approves +1
  • Tell Zara the mummy you don't understand her, and then mime her grunting Astarion approves +1
  • Discuss with Boney the mephit his wife Stoney and choose any line, including class-based line for a Druid Druid Astarion approves +1 (either option)

Dealing with Akabi the djinni:

  • Tell him that he is VERY LOUD Astarion approves +1
  • Play the game and accuse the djinni of rigging the wheel Astarion approves +1
    • If successful, play again and try to distract Akabi, letting out a loud fart Astarion approves +2
    • OR, Playing as a Bard Bard, ask him about his adventures Astarion approves +1
    • OR Provoke him to transform you Astarion approves +1
  • After returning from jungle, talk to the djinni again and say you have had much fun OR Promise he will pay for it Astarion approves +1 (either option)

When passing Zethino's trial, choose answers:

  • First question: ★ "When he's elbow deep in gore" Astarion approves +1
  • Second question: ★ "Revenge" Astarion approves +1 OR "Me" Astarion approves +2 (the latter is available if you're romancing the spawn)
  • Third question: ★ "Breaking a nail" Astarion approves +2 OR "Most things" Astarion approves +1

Note: The ★ sign here marks the answers considered correct for the purposes of the test

Dealing with Popper the kobold trader:

Note: Unique Deception Deception lines for Wizard Wizard, Warlock Warlock or Sorcerer Sorcerer do not give approval [Needs Verification]

Dealing with caged beasts:

  • Using Speak with Animals Speak with Animals, tell Shadow-Whiskers to murder whoever she wants OR Say "Sure thing, pussycat" Astarion approves +1 (either option)
  • Give Crimson some meat OR Promise to bring it later (if you don't have any in inventory) Astarion approves +1 (either option)
    • After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR Propose to open his cage up Astarion approves +1 (either option)

Watching Dribbles's show:

  • Say "What a corny joke" OR Yell "Boo! Get off the stage!" Astarion approves +1 (either option)
    • OR, Playing as a Bard Bard, interrupt him with your own pun Astarion approves +1
  • Volunteer any companion to the stage as Dribbles's assistant, except Astarion himself and Minsc Astarion approves +1
    • Then insist on your choice and cheer them Astarion approves +1 (including unique lines for Minthara and Jaheira)

Note: If you volunteer Minsc to the stage, you'll get Astarion approves +2  instead of  [+1]  each time

  • OR Choose to cross your arms and glare Astarion approves +1
  • OR Just answer "No." Astarion approves +1
  • If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge The Dark Urge Astarion approves +1

Talking to Lucretious:

  • After defeating false Dribbles, tell her that killing clowns is a rare treat Astarion approves +1
  • When Lucretious asks you to find real Dribbles, answer that you are expensive Astarion approves +1
    • OR Say that Dribbles is probably dead now Astarion approves +1
  • When you deliver her Dribbles's remains, say it was pleasure to meet her Astarion approves +1
    • OR Ask whether she is hiring personnel Astarion approves +1


Open Hand Temple


Around and inside the Requisitioned Barn

  • Tell Manip Nestor you'll take a donation Astarion approves +1
  • Speak to the pig inside the barn without Speak with Animals Speak with Animals and call her bacon Astarion approves +1
  • Talk to Fist Rowan outside, and when he asks you to give him "one good reason", answer "Barn" Astarion approves +1

Note: This option is available only if Orin is not impersonating Rowan

  • Talk to Fist Broadhorn inside the barn and say you were just looking for anything worth stealing Astarion approves +1
    • OR Use class-based line for a Rogue Rogue, if you are caught inside the barn by Fist Madigan Astarion approves +1


Sword Coast Couriers

  • Report to Commander Lightfeather that his soldiers died horrible, painful deaths OR Say you've found what was left of them Astarion approves +1 (depends on whether you have met Tara on the temple's roof or not)
    • OR Tell him that his soldiers were eaten by a flying cat Astarion approves +1
    • OR, Playing as Gale origin, tell him that the enemy responsible is your tressym Astarion approves +1
  • Get more money out of Danzo Arkwright in return for the Zhentarim letters, using Persuasion Persuasion or Intimidation Intimidation Astarion approves +1
  • In the kennels, say "Woof" to Angry Mar'hyah twice Astarion approves +1
    • Playing as a Druid Druid, tell Angry Mar'hyah that Scratch is not a "property" Astarion approves +1


The smugglers' cave

  • After defeating Caïros and his thugs, if Farlin survived, tell her that you were happy to help and ask who did you just kill Astarion approves +1
    • Then ask her about the Stone Lord and say you're ruthless, too, OR that you don't play nice Astarion approves +1 (either option)
    • OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too Astarion approves +1


Elsewhere in Rivington

  • Agree to chase refugees out from Arfur's Mansion for half-price, and punch Zenovia Dawg when she tries to extort the full sum from you Astarion approves +1 (Requires failing Persuasion Persuasion roll against her first)
    • OR, Playing as The Dark Urge The Dark Urge, offer Arfur Gregorio to chase them out for free and explain that you just enjoy brutalizing the poor Astarion approves +1
  • Playing as a Baldurian character, tell Saer Grotpoll that his own accent is Rivingtonian Astarion approves +1
  • Promise the Strange Ox to keep its secret Astarion approves +1 (if you haven't spoken to it in the Last Light Inn)
    • Tell the Ox that it takes worse than a bit of gore to turn your gullet Astarion approves +1

(if you have seen its thoughts in the Act Two)

    • OR, Playing as The Dark Urge The Dark Urge, give in to your urge to kill the ox Astarion approves +1
  • Speaking to Biscotti without Speak with Animals Speak with Animals, choose to bare your teeth and growl Astarion approves +1 (works only the first time you speak to him)
  • Playing as a Barbarian Barbarian, in the Abandoned Windmill basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer Astarion approves +1
  • At the Gur Camp, agree with Astarion when he tells Ulma that the tribe's children are already dead Astarion approves +1


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation Astarion approves +1 (Lae'zel origin has unique line here)
    • OR, Playing as The Dark Urge The Dark Urge, say that you have already done it Astarion approves +1

Note: Available if you have killed either Isobel or your companion in Act Two on demand of your butler

  • If Orin is impersonating Dying Stone Lord Thug:
  • Playing as an Evil Cleric Cleric, choose to make him suffer Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, choose to prod his wound OR to spin the blade Astarion approves +1 (either option)
  • If you succeeded a passive DC 20 Perception check, choose to make him scream Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say that you'll enjoy watching him die slowly Astarion approves +1


Wyrm's Crossing
Sharess' Caress:

  • When trying to hire both Sorn Orlith and Nym Orlith:
    • Tell Astarion you would never ask such a thing from him, when he is reluctant to the idea Astarion approves +1

Note: This option appears only if you are partnered with the spawn, but his companion quest is not finished yet

    • Agree to invite Halsin, too, if the druid is in the party Astarion approves +1
    • Agree to sleep with Astarion on the drow twins' offer, if you haven't slept with him earlier in the walkthrough Astarion approves +1
  • Tell Sauceman Chorizo that you can show him pleasures his husband never could Astarion approves +1

At Fraygo's Flophouse:

Elsewhere in Wyrm's Crossing:

  • Agree to deliver the gnome leader's head to Manip Falcäo Astarion approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, say "Correct. But nobody likes Naaber" Astarion approves +1
    • When he tries to imitate a bard, ask him to never sing again Astarion approves +1

Note: It may take several sequential attempts to speak with Naaber to get to these lines


Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you Astarion approves +1
  • When you spot Fist Reynash trying to open a chest, find out that he needs gold, and then tell him to get a grip Astarion approves +1
    • OR Intimidate Intimidate or blackmail him to surrender his stash Astarion approves +1

Speaking to Manip Bakshi:

  • Successfully use Detect Thoughts Detect Thoughts on him and pretend to be a new recruit Astarion approves +1
  • Tell him you've spotted another guard on stealing Astarion approves +1 (requires DC 10 Persuasion check if you have spotted Reynash's lockpick or DC 15 Persuasion check if you didn't)
    • Then ask whether it is Fists' job to catch criminals Astarion approves +1
    • OR Ask a reward for turning Reynash in Astarion approves +1
    • OR Leave barracks (or let him escort you out) Astarion approves +1

In the Audience Hall:

Note: This dialogue appears only if Karlach is not in the party

  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings:
    • Say that you'll make Orin pay for taking your place Astarion approves +1
    • OR Reply that you don't remember a thing, but the plan sounds brilliant Astarion approves +1
  • Agree to become allies with Gortash and slay Orin Astarion approves +1
    • OR Refuse to make an alliance with him and confirm your decision Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say that you'll possess both the brain and the crown and won't share Astarion approves +1
  • Agree to witness the ceremony of Gortash's ordaining, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" Astarion approves +1 (either option)
  • After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's Netherstones Astarion approves +1

Talking to Duke Ravengard after the ceremony:

  • Ask him whether the "new dawn" is what they call tyranny now Astarion approves +1
    • OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant Astarion approves +1

Note: Choosing this option starts the time-sensitive quest Free Counsellor Florrick

  • OR Ask Ravengard whether he knows that he is infected Astarion approves +1

In the Wyrm's Rock Prison:

Note: These options are available only if you were arrested, not if you entered the prison by any other means


Lower City
Basilisk Gate Barracks

  • Ask Fist Murphy why is he standing on one leg, then pretend to push him off his balance Astarion approves +1
    • OR Use class-based line for a Barbarian Barbarian or a Monk Monk Astarion approves +1 (either option)

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

  • Playing as a Fighter Fighter, talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and ask her to let it slide, just for once Astarion approves +1
  • At the gallows, ask Fist 'Edge' Arensen to wait with threats until you commit a crime Astarion approves +1
    • OR Say a big guy like him makes an easy target Astarion approves +1
  • Talking to Fist Miller after Florrick had been executed, say "Good riddance" Astarion approves +1
  • Ask Thrastle Muria whether everyone in her neighbourhood is as friendly as she is Astarion approves +1
    • OR Say that you are no builder but still are handy with a hammer Astarion approves +1

Speaking to Liara Portyr and Lora Bergauz:

  • Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens Astarion approves +1
  • Promise to help Lora find her daughter, for free or for a certain price Astarion approves +1 (Paladin Paladin characters have unique line here)
  • If you already know that Vanra died, tell this to Lora, then say you did your best Astarion approves +1
    • OR Say Vanra is dead, no matter Lora believes you or not Astarion approves +1


The Blushing Mermaid
Talking to Bosun Gannet:

  • When he instructs you about the tavern rules, ask what to do if you want to use the latrine Astarion approves +1
  • Ask Gannet about the missing kid, and then say you didn't think a tough guy would be scared of a little knife Astarion approves +1
    • OR Tell him you'd love to see him try to kick you out Astarion approves +1

Talking to the hag masking as Captain Grisly:

  • Inquire her about Vanra, and then ask how do you know she's not lying Astarion approves +1
    • OR, Playing as a Rogue Rogue or a Fighter Fighter, ask whether a little knife caused such trouble Astarion approves +1
  • When looking for a decision, suggest to pay Lora Astarion approves +1
    • OR Say you want to get to the bottom to the story of the missing child Astarion approves +1
    • OR Use unique lines for a Half-Orc Half-Orc or a Vengeance Paladin Vengeance Paladin Astarion approves +1 (either option)
    • OR, Playing as a The Dark Urge The Dark Urge, mention that killing Lora sounds like the best way Astarion approves +1
  • Agree to take the money from the hag for killing Lora Astarion approves +1
    • OR, Playing as a Rogue Rogue, demand the double price Astarion approves +2
    • OR Refuse to do her dirty work Astarion approves +1 (Devotion Paladin Devotion Paladin characters have unique line here)
  • Agree to kill Lora, then return and tell the hag you've changed your mind and she should surrender Vanra Astarion approves +1
  • After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
    • Tell her to surrender the child immediately OR Say you'll leave now Astarion approves +1 (either option)
    • OR Say "That's so evil, even I'm impressed." Astarion approves +2
  • If you have already killed Lora, tell Ethel to thank you Astarion approves +2
    • OR Say you don't like being used Astarion approves +1
  • When Ethel offers you to become an ally in your crusade, agree to have a deal Astarion approves +1 (Unique line for Oathbreaker Oathbreaker)
  • After using Hag's Bane on Auntie Ethel, say "That's it – cough her up, hag" Astarion approves +1
    • OR, After knocking Ethel unconscious, cut her up to save Vanra Astarion approves +1

Speaking to Svend and Siggy:

  • Ask whether Svend is really worried about a date when the army of the Absolute can attack any moment Astarion approves +1
    • OR Persuade Persuade Svend he should leave the city at the first chance Astarion approves +1
    • OR Use unique line for a Halfling Halfling Astarion approves +1 or for a Rogue Rogue Astarion approves +2
    • OR Choose to stay out of their debate Astarion approves +1

Other patrons of the tavern:

  • Warn Nesha Leesha about the serial killer, then say you've probably mistaken her for someone else Astarion approves +1
  • Tell Zena that if a child was in this dump, they deserve to be "nabbed" Astarion approves +1


Old Garlow's Place
First time visiting the place:

  • If you found the group without reading any of their posters, ask Adrielle to calm down Astarion approves +1
    • OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" Astarion approves +2
  • After the Hag Survivors attacked the party, tell Hydrangea Wubb that all you care about is killing the hag Astarion approves +1
    • OR Say you are not getting mixed up in this Astarion approves +1

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

Dealing with hexed Mayrina:

  • Using Speak with Animals Speak with Animals, call her condition hilarious OR Tell her to SPIT IT OUT Astarion approves +1 (either option)
  • Without Speak with Animals Speak with Animals, ask Mayrina how did she get herself turned into a sheep Astarion approves +1
  • Tell Adrielle that if they have pissed off a hag, they're screwed Astarion approves +1
    • OR Say that she protected Mayrina until now, and that's worth something Astarion approves +1
    • OR Tell her you hate dolls Astarion approves +1
  • Tell Kled that Mayrina is more sour, not sweet Astarion approves +1
  • Talking to Jatlo (before removing his hex), tell him "Less complaining, more searching" Astarion approves +1
    • When he accuses you of showing up at the convenient moment, call Mayrina an old friend Astarion approves +1
    • OR Tell him to say if they don't want your help Astarion approves +1

Speaking to Jatlo after you have removed his hex:

  • Use a class-based line for a Druid Druid, a Fighter Fighter, a Ranger Ranger, a Rogue Rogue, or an Ancients Paladin Ancients Paladin Astarion approves +1 (either option)
    • OR, Playing as The Dark Urge The Dark Urge, say that true cruelty rules with fear alone Astarion approves +1
    • OR Ask him to tell the hag you're coming for her Astarion approves +1 (The option is not available for the Fighter Fighter characters)

After removing the hex and killing Jatlo:

  • Ask Mayrina about her husband's condition Astarion approves +1
    • OR Wonder why has she been still dragging this corpse around Astarion approves +1
  • Tell Mayrina she was an adorable sheep Astarion approves +1
  • Say you're helping her for the last time Astarion approves +1
  • Tell Mayrina they will have to deal with this themselves Astarion approves +1
  • Tell Hydrangea Wubb she coudn't have known the spy in his disguise Astarion approves +1
    • OR Say they need to do a better job protecting Mayrina Astarion approves +1
  • Tell Kled you aren't getting mixed up in this Astarion approves +1
    • OR Say the dragonborn was only pretending to be a friend Astarion approves +1
    • OR Say that Mayrina can be very annoying Astarion approves +1
  • Tell Adrielle to get out there and kill the hag, not act like cowards Astarion approves +1
    • OR Say you are not getting mixed up in this Astarion approves +1
    • OR Say that hags and their agents are liars and cheats Astarion approves +1
    • OR Call her actions moronic and say she endangered everyone Astarion approves +1
  • After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem Astarion approves +1

If you have met Auntie Ethel, but haven't dealt with her yet:

  • After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die Astarion approves +1

If you have killed Ethel:

  • Persuade Persuade Mayrina to let Connor go Astarion approves +1
    • OR Tell her to take time and celebrate Astarion approves +1
    • OR Tell her you killed Ethel and expect a reward Astarion approves +1
  • If you haven't raised Connor from dead in Act One, tell Mayrina that killing the hag was even more amazing than revenge Astarion approves +1
    • OR Say you prefer thank-yous of a coin variety Astarion approves +1
    • OR, If Vanra died, say you don't feel amazing because of it Astarion approves +1
  • When Mayrina asks you whether you have saved Vanra, answer that of course you did it Astarion approves +1
  • Playing as a Ranger Ranger or a Druid Druid, tell either Mayrina or Kled that you killed a perversion of everything natural Astarion approves +1

At Lora's House:

  • If you still haven't resolved the quest:
    • Ask Lora whether she really did threaten the tavern staff with a knife Astarion approves +1
  • After you have saved Vanra, talk to Lora and choose any answer (including the one about a reward) Astarion approves +1 (either option)
    • OR Tell Lora it isn't her fault that she couldn't protect Vanra Astarion approves +1


At the Baldur's Mouth (and dealing with its employees)

  • In the Baldur's Mouth basement, ask the printing press whether changing the article wouldn't be delightfully naughty Astarion approves +1
  • Outside Baldur's Mouth, muddle Falael's count Astarion approves +1
  • Talking to Estra Stir after you have defeated Gortash, say you'd rather never hear that prick's name again Astarion approves +1


The Crimson Draughts

  • If you are partnered with Astarion and he is in the party, decline Araj Oblodra's invitation to come in, saying you saw how Araj made him feel Astarion approves +1
    • OR Tell Astarion that you all can leave if he doesn't want to be around Araj Astarion approves +1

Note: This option is available and brings approval if you did not convince the spawn to drink Araj's blood in Act Two AND if his companion quest is not finished yet


Devil's Fee

  • Persuade Persuade Helsik to give you first piece of information for free Astarion approves +1
  • Bargain with Helsik to provide you a free passage in to the House of Hope in exchange for a "souvenir" Astarion approves +1 (Rogue Rogue characters have unique line here)
  • After returning from the House of Hope, refuse refuse to give Helsik the promised item Astarion approves +1


The Elfsong Tavern

  • Convince Alan Alyth to lower the room price or to rent you it for free, using a class-based option for a Barbarian Barbarian, a Bard Bard, a Sorcerer Sorcerer, a Rogue Rogue or a Wizard Wizard Astarion approves +1 (either option requiring various skill checks with DC from 18 to 20)

Talking to Lakrissa and Alfira:

  • In the hall, remind Lakrissa about your bet in the druid's grove, then ask for a kiss instead Astarion approves +1
    • OR Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap Astarion approves +1
    • OR Spur her to work instead of talking Astarion approves +1
  • Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it Astarion approves +1
    • Tell Alfira you are shocked she hasn't been arrested for making noise Astarion approves +1
    • When Alfira tells you about her plans of opening a bard school, say you're proud of her Astarion approves +1

Speaking to Harvard Willoughby:

  • Agree to participate in Laff Riot, and then, in the first round, joke about "Wizard and shatter" Astarion approves +1
    • OR, Playing as a Barbarian Barbarian, say "Laugh. Now" to the listeners Astarion approves +1
  • In the second round, joke about "Sleeping with a dragonborn" OR Joke about "Zombie reanimator" Astarion approves +1 (either option)
  • In the third round, joke about the Dead Three OR Joke about "Cleric and ham" Astarion approves +1 (either option)

Talking to Dez Kanshaw:

  • Say he has enough left to buy a drink Astarion approves +1
  • When Dez tells you about the job offered to his son by Three-Piece, answer with a race-based line for a Half-Orc Half-Orc Astarion approves +1

Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:

  • Express hope that the one who solves Devella's death will be just as diligent Astarion approves +1
  • If you haven't found the serial killer's list of targets, successfully deceive deceive Devella, pretending to be a trainee of Camber Fosrick [2]
  • Tell Devella that Bhaal himself is involved, then say you'll kill her in his name Astarion approves +1

Note: The last option is available for non-The Dark Urge The Dark Urge characters, too; Devella and other Fists immediately turn hostile

Other interactions:


The Facemaker's Boutique
Dealing with serial killer:

Note: Available if you have found and read at least one copy of Dolor's list of targets

  • OR Choose to stay in the shadows and watch Astarion approves +1 (Rogue Rogue characters have unique line here)

Talking to Devella Fountainhead after saving her from Dolor:

  • Playing as The Dark Urge The Dark Urge, say you did it only to kill her yourself Astarion approves +1

Note: The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party


Golbraith's Cellar

  • Ask Golbraith Stredivas whether his son needs any help Astarion approves +1 (Duergar Duergar characters have unique line here)
  • Say that mind flayers are dangerous, and then add that you'll take it from here Astarion approves +1
    • OR Say that if his son is half a hunter as Golbraith himself, he'll be fine Astarion approves +1
    • OR Use a class-based line for a Barbarian Barbarian, a Cleric Cleric, a Fighter Fighter, a Ranger Ranger or a Wizard Wizard, or a race-based line for a Drow Drow Astarion approves +1 (either option)


Graveyard
Talking to Valmorba:

  • Inquire her about the grave of "M.Kurwin", then ask to borrow you a shovel (if you don't have one) Astarion approves +1

Note: Available only if you have read the letter about it found on the dead body of Gomwick in Act One

  • OR, Playing as The Dark Urge The Dark Urge, tell her there's usually not much left once you're done with the body Astarion approves +1

Dealing with Bugthimble at the "M.Kurwin" grave:

  • Ask what he was doing in your father's grave Astarion approves +1 (Requires DC 25 Deception check)
  • Intimidate Intimidate him into surrendering the loot to you Astarion approves +1
  • OR Use unique lines for a Dragonborn Dragonborn or a Draconic Sorcerer Draconic Sorcerer Astarion approves +1 (either option)
  • Say "Thank goodness, you can keep it", and then:
    • Convince Convince him the treasure is cursed Astarion approves +1
    • Say the crate was promised for Nine-Fingers, then convince convince him to pay the fee for not breaking his snout Astarion approves +1
  • Playing as a Dragonborn Dragonborn, set to leave, and when he demands a fee, say you and he are practically kin Astarion approves +1

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options Astarion approves +2
  • Report Nina's attempts to Mortarch Gracie Scyre and then:
    • Advise the girl to practice for a decade, then try again Astarion approves +1
    • OR, Playing as The Dark Urge The Dark Urge, offer Nina to join her brother instead of raising him Astarion approves +1

Dealing with grieving parents:

Other interactions:

  • Ask Maude what use do the dead have with flowers Astarion approves +1
  • Playing as a Rogue Rogue, tell Gothric Rillyn he should have learned the signs of a dangerous mark Astarion approves +1
    • OR, If you have already recruited Minsc, say you'll tell the Stone Lord how Gothric called him Astarion approves +1


Grey Harbour Docks

Talking to Big Huido:

  • Successfully deceive deceive him and pretend to be a representative of The Guild Astarion approves +1 (Bard Bard and Rogue Rogue characters have unique line here)
    • Then say you'll just loot his corpse instead Astarion approves +1
  • OR Intimidate Intimidate him into surrendering the Guild shipment Astarion approves +1 (Barbarian Barbarian and Fighter Fighter characters have unique line here)
    • Then Intimidate Intimidate him again to turn out his pockets, too Astarion approves +1 (Barbarian Barbarian and Rogue Rogue characters have unique line here)
  • Ask him what if you just kill him and take everything Astarion approves +1


The Heapside Prison

  • Talking to Skittle via Speak with Animals Speak with Animals, call him a "rat-ical mercantile rodent" Astarion approves +1
    • OR Ask what does obtaining goods in the prison en-tail Astarion approves +1
    • OR Ask to have a squeak at what he's got Astarion approves +1
  • Ask him whether his business is rat-ified by the local merchant's league Astarion approves +1


Highberry's Home

  • If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell Roger and Cora Highberry you hope they enjoy it Astarion approves +1

Note: This option requires successful passive DC 18 Medicine check, or DC 10 Perception check for a Barbarian Barbarian character


The House of Grief

  • In front of the House of Grief, deceive Arves into giving you money (with or without using Detect Thoughts Detect Thoughts on him first) Astarion approves +1 (Both options require DC 20 Deception check)
  • If Shadowheart remained loyal to Shar Shar, deceive Mirie into giving you the box of collections Astarion approves +1
  • Without talking to Mirie first, speak to Morann and convince him to let you in the Mapping Chamber using any check-based line Astarion approves +1 (either option)
  • After defeating Viconia DeVir, choose to kill her Astarion approves +1

Note: You need to knock her out in the battle to speak to her afterwards


The House of Hope
Speaking to Hope or to her spirit:

  • Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition Astarion approves +1
    • OR Continue the dialogue, then call her mad Astarion approves +1
  • When she says she needs you to ask a single question, answer you won't tell her anything Astarion approves +1
  • In front of the Archive, say she is as helpful as a blunt dagger Astarion approves +1
  • After freeing Hope from her chains, say you barely stand to look at her Astarion approves +1
  • After defeating Raphael, if Korrilla was knocked out, tell Hope you should have killed her Astarion approves +1
    • OR, If Korrilla was killed, say she didn't deserve to die Astarion approves +1

Ask the Archivist whether he'd like you to break bits of him Astarion approves +1 (Works regardless you talk about your contract or the Orphic Hammer; Requires DC 25 Intimidation check)

In the Boudoir:

  • Provoke the fight with Haarlep Astarion approves +1 by either way of listed below:
    • When Haarlep asks you why you are here, answer you've come to kill them
    • OR Refuse to undress for Haarlep
    • OR Choose to attack the incubus

Note: This option is available either before you shed your clothes or when they prompt you to lie on the bed

  • OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you
  • OR Fail a Wisdom Wisdom or Performance Performance check to resist the incubus and choose to fight your way out
  • OR Refuse to vow your body after the incubus asks for it

Note: Choosing DC 25 Constitution check line at the previous step of the dialogue does not give approval. Additional unique line for Astarion origin


Lady Jannath's Estate
If Oskar Fevras was not saved in Act One:

If Oskar Fevras was saved in Act One and the estate is now haunted:

  • After initial fight with Poltergeists, tell Lady Jannath you are not one of her servants to order you around Astarion approves +1
  • After you have dealt with Kerry Evenfield's ghost, speak to Jannath and Oskar and call their cooing "saccharine nonsense" Astarion approves +1


Society of Brilliance Lodge

Talking to Ptaris:
Note: Available only if you have sold the Githyanki Egg from the Creche Y'llek to Lady Esther in Previous Acts

  • When Ptaris asks you whether you are good or bad person, answer that you are good at being bad Astarion approves +1
    • OR Use class-based line for a Rogue Rogue Astarion approves +1

Speaking to Omeluum after you have rescued it from the Iron Throne:

  • If you failed to save Ulder Ravengard, say the Duke meant nothing to you Astarion approves +1
  • If you have failed to save the majority of Gondian prisoners, say they meant nothing to you Astarion approves +1
  • If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job Astarion approves +1 (Omeluum becomes hostile to the party)


Lower City Sewers


The Sorcerous Sundries
Talking to Aradin near the entrance:

  • Successfully deceive deceive him, saying you haven't found the Nightsong Astarion approves +1
  • If you let slip to Aradin that you've found the Nightsong, tell him that she's immortal and tough Astarion approves +1
    • OR Deceive Deceive or intimidate intimidate Aradin to make him stop pursuing the Nightsong Astarion approves +1 (Good, Neutral or Evil Cleric Cleric characters have unique line here)
    • OR, Playing as a Monk Monk, persuade persuade him Astarion approves +1

Talking to Lorroakan before resolving Dame Aylin's fate:

  • Tell Lorroakan you might hand the Nightsong over for a right price Astarion approves +1
    • OR Say you know where she is and might be willing to tell him, too Astarion approves +1

Facing Lorroakan along with Dame Aylin:

  • Tell Aylin that things will be easier if she goes quietly Astarion approves +1
    • OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return Astarion approves +1

If you have betrayed Dame Aylin to Lorroakan:

  • After Aylin is defeated, tell Lorroakan it was pleasure doing business with him Astarion approves +1
  • After Lorroakan has caged Aylin, tell him that eternity suits him Astarion approves +1
    • OR Say it’s wonderful to see someone achieve their dreams Astarion approves +1

In the Sorcerous Vault:

  • Speaking to Yafeu once he's escaped the Peculiar lamp:
    • Demand to release your "master" or die Astarion approves +1
    • OR Say you didn't like your "master" anyway Astarion approves +1
    • OR Ask the djinni for some gold Astarion approves +1
    • OR Ask him politely to release your companion now Astarion approves +1 (Available to all characters except Wizard Wizard)


The Steel Watch Foundry
If Tamia Holzt spots you in the Foundry:

  • Succeed a Religion Religion check and pretend to be a relief crew for Banite guards Astarion approves +1
    • OR Say you've come to bathe in Banites' blood Astarion approves +1
    • OR Use any of class-based options to inspire Gondians to rebel Astarion approves +1 (Requires DC 18 Intimidation check or DC 18 Persuasion check, depending on character class)

Talking to Zanner Toobin in the laboratory wing:

  • When Toobin tells you about their collars, say that killing them all would be a good thing Astarion approves +1
  • If you have killed Banites in the workroom, tell Toobin about it Astarion approves +1

If you failed to switch off an activated Motivator, convince Toobin to move on, using Intimidation Intimidation or Persuasion Persuasion Astarion approves +1 (either option)

Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:

Note: According to game files, a Vengeance Paladin Vengeance Paladin roll Persuasion Persuasion instead of Intimidation Intimidation for all others

  • Take Gondians' side and tell Wulbren you won't let hurt them Astarion approves +1 (All Ironhands except Barcus Wroot become hostile)
    • OR Convince Wulbren to let the Gondians go away (Requires DC 20 Persuasion check) Astarion approves +1

Note: Deep Gnome Deep Gnome, Good Cleric Cleric, Devotion Paladin Devotion Paladin characters have a unique line here and roll DC 18 Ability check instead of basic one. Deep Gnome Deep Gnome characters roll Performance Performance instead of Persuasion Persuasion

Talking to Barcus Wroot after resolving the conflict:

  • If you have sided with Wulbren Bongle, tell Barcus that there was no other way Astarion approves +1
  • If you killed both Gondians and Ironhands, tell Barcus you did what you could Astarion approves +1
    • OR Say that it is for the best if no one of them gets Baldur's Gate Astarion approves +1
  • If you have sided with Gondians, tell Barcus that Wulbren was past saving Astarion approves +1
    • OR Say that Wulbren deserved to die Astarion approves +1
  • If you convinced both factions to make peace, tell Barcus you're impressed OR Say that he'll make a great leader of the Clan Ironhand Astarion approves +1 (either option)
    • OR Say he should have killed Wulbren Astarion approves +1


Other locations in Lower City

Note: This option requires having Jaheira in your party

  • At Flymm's Cobblers, talking to Sally Flymm, choose to "put her out of her misery" Astarion approves +1 (Sally and Dravo turn hostile to the party)
  • At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, choose to turn back when the Emperor warns you about becoming a thrall Astarion approves +1

Note: This dialogue will occur if you come close to the gate without having all three Netherstones


The Murder Tribunal

  • Meeting Olfaith Olumssdottir for the first time, ask him what you must do to become an avatar of slaughter Astarion approves +1

Speaking with Sarevok Anchev:

  • Offer either Jaheira or Minsc, or them both as a sacrifice to the Tribunal Astarion approves +1
  • Tell Sarevok you actually were deciding who should get to kill him Astarion approves +1
    • If you have Jaheira and/or Minsc in the party, ask any of them (or both) whether they would like to kill the old man, or you should do it yourself Astarion approves +1
  • Being judged, say you've ended your victim and then cut off their hand Astarion approves +1
    • OR Say you killed them with a smile on your face and pleasure in your heart Astarion approves +1
    • OR Say you killed them slowly and painfully Astarion approves +1

Note: All these options bring approval only if the victim is indeed your kill. Successful Deception Deception rolls on corresponding options do not give approval points

  • OR Answer Sarevok that you didn't kill this person, but you will kill him instead Astarion approves +1
  • Agree to sacrifice Valeria in Bhaal's name, on Sarevok's order Astarion approves +1

Note: The Dark Urge The Dark Urge characters have four different options here, all bringing approval

After becoming an Unholy Assassin:

  • Tell Echo of Illasera that she wasn't quick enough if someone cut her down Astarion approves +1
  • Tell Echo of Amelyssan that every kill is euphoria Astarion approves +1
    • OR Say that nothing compares to your first kill Astarion approves +1


The Bhaal Temple

  • Playing as The Dark Urge The Dark Urge, speak to Sceleritas Fel when approaching the temple door. If you have obtained his hat from Helsik and are wearing it, refuse to take it off Astarion approves +1
  • Tell Orin that you're not interested in abducted companion's fate OR That you won't stop her Astarion approves +1 (either option)

Speaking to Avatar of Bhaal after defeating Orin:

  • Tell Bhaal that you have no desire to harm anyone else Astarion approves +1
    • OR Tell him that every night he possesses you your friends are in danger, and you won't stand it Astarion approves +1
  • Accept your Father's gift and blessings Astarion approves +1

Note: These options are available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same


Camp and Conversations
After the spawn assault:

  • Tell Astarion that you are sorry for what happened to him Astarion approves +1
    • OR Tell him to move forward and get his revenge Astarion approves +1
  • Say that the world can be a wonderful place if he cares for those who care for him Astarion approves +1
  • Ask him whether you're special Astarion approves +1
  • Agree that it doesn't matter whether the other spawn have to die in the Rite Astarion approves +1

Romance:
If Astarion has completed the Rite of Profane Ascension

  • Agree to become his spawn AND to bed him "one last time, for the road" Astarion approves +3

Note: Without sexual intercourse, no approval is gained

Other companions:

  • When Vlaakith emerges at camp as a projection, convince Lae'zel to remain loyal to her Astarion approves +1
  • When Jaheira scolds Minsc after his recruitment, tell her that she could have lost the trail of the cult Astarion approves +1


Companion quest

  • When the party is attacked by other Cazador's spawn at night:
    • Deceive Deceive Leon and Aurelia into siding with Astarion Astarion approves +1 (if you know about the Rite)
    • Persuade Persuade or intimidate intimidate them to stand against Cazador Astarion approves +1 (if you haven't learned about the Rite yet)
  • In Cazador's Dungeon, promise Sebastian to set them free OR Ask whether they would be able to control hunger Astarion approves +1 (either option)
  • Successfully talk talk Astarion out of performing the Rite of Profane Ascension Astarion approves +3

Disapproval[edit | edit source]

The following story and dialogue choices will cause Astarion to lose approval.

Act One[edit | edit source]

Emerald Grove
In The Hollow:

  • Promise Zevlor you will talk to Kagha about stopping the ritual Astarion disapproves -1
  • After Lae'zel interrogates Zorru, berate her for being so rough Astarion disapproves -1 (Halfling Halfling and Tiefling Tiefling characters have unique lines here)
    • OR, Playing as a Good Cleric Cleric or a Paladin Paladin, interrupt Lae'zel and call her cruel and cold after she threatens you Astarion disapproves -1
  • If you are confronted about stealing the Idol of Silvanus, return the idol and apologise Astarion disapproves -1
  • Tell Locke and Komira that the druids are overreacting and that you will talk to them Astarion disapproves -1

In the Sacred Pool and druid caves:

Note: Works either Nettie has or hasn't already scratched any party member with a deadly briar

  • Convince Kagha to fight against the Shadow Druids (if uncovered her conspire) Astarion disapproves -1
  • Agree to kill the goblin horde's leaders for Zevlor Astarion disapproves -1
  • While talking to/trading with Mattis, catch Silfy trying to pickpocket you and tell her to relax Astarion disapproves -1 (requires passive Perception Perception check and optionally a Insight Insight check)


Sunlit Wetlands/Putrid Bog
Talking to Auntie Ethel and Mayrina at the Riverside Teahouse:

  • Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" Astarion disapproves -1
    • OR Tell Mayrina straightaway that Demir and Johl were killed (by you or Ethel) Astarion disapproves -1
  • After defeating Ethel, reject the offer to spare her in exchange for the fey hair Astarion disapproves -5
    • OR Order the hag to let Mayrina go Astarion disapproves -5
  • Reject Mayrina's reward for saving her Astarion disapproves -1

Dealing with Gandrel:

  • Reveal Astarion's identity to Gandrel Astarion disapproves -10
    • OR, Don't rat Astarion out, but later in the dialogue don't allow him to kill the hunter Astarion disapproves -5
  • If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it Astarion disapproves -1 (either option)

Note: The latter option available only if you don't know yet that Astarion is a vampire


Blighted Village

  • Drop and prepare to destroy the Necromancy of Thay in the Apothecary's Cellar Astarion disapproves -5
  • Pay Fezzerk a lot of gold to let you pass Astarion disapproves -1
    • OR Attack the gang and, when Fezzerk begs for mercy, spare him Astarion disapproves -1
  • Untie Barcus Wroot off the windmill vane and tell him that he owes you nothing Astarion disapproves -1


Goblin Camp
At the front gate and in the outer camp:

  • Smear the dung over your face on Sentinel Olak's demand Astarion disapproves -1
  • Tell Eight that you are sorry for the loss of his parents Astarion disapproves -1

Inside the Shattered Sanctum:

Note: Sazza must be freed from the cage in Emerald Grove In the Worg Pens:

  • After freeing Halsin, agree to kill goblin leaders to save the grove (either with or without him in bear form) Astarion disapproves -1


Zhentarim Hideout

  • Purchase Oskar Fevras from Brem for the initial price Astarion disapproves -1
    • Give Oskar additional 200 gold after freeing him Astarion disapproves -1


Grymforge

  • Tell Ward Magmar that he disgusts you Astarion disapproves -1
    • Try to take the elevator and tell Magmar that you need to save Nere to obtain a Moonlantern Astarion disapproves -1
  • Convince Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using Persuasion Persuasion line) Astarion disapproves -1
  • Pay your respect to the corpes of dead gnomes after dispatching Brathwen and Viss Astarion disapproves -1
  • Agree to help Lunkbug find Philomeen Astarion disapproves -1
  • Stand up for the deep gnome slaves when Nere, once freed, is going to kill them Astarion disapproves -1
  • Convince the duergar to free the deep gnomes after the fight with Nere Astarion disapproves -1


Crèche Y'llek
In the Hatchery:

  • Persuade Varsh Ko'kuu to let you take the Githyanki Egg, telling him that you'll take it to a better crèche OR that you'll raise it yourself Astarion disapproves -1 (either option)
    • OR Use a race-based line for a Githyanki Githyanki Astarion disapproves -1

In the Classroom:

  • Playing as a Fighter Fighter, save Youth Varrl by whatever means, and then tell him that capacity for mercy is what separates us from feral beasts Astarion disapproves -1
    • OR That his teacher obviously failed to instill discipline Astarion disapproves -1

Note: If you fight Varrl and leave him knocked out, dialogue treats him has unconscious indefinitely, even if he is shown sitting up after a Long Rest, therefore, these points cannot be gained

In the Captain's Quarters and Inquisitor's Chamber:


Other locations


Raphael's Deal

  • When Raphael briefly takes you to the House of Hope, say that you'll do anything to get rid of the tadpole Astarion disapproves -5
  • Discussing the offer afterwards, tell Astarion that he might not be able to outfox the devil, but you will Astarion disapproves -1
    • OR, Playing as a Warlock Warlock, say that Raphael is "only a cambion" and that you can handle him Astarion disapproves -1


Camp and Conversations
Camp interactions:

  • At the very first long rest, when Astarion says he'll keep watch, answer you will not turn your back on a stranger Astarion disapproves -1
  • When he asks how you'd like to be killed, say you don't have to choose, OR Say that you would prefer one of the others/someone else to do it Astarion disapproves -1 (either option)
    • OR Tell him you'll spill his guts first Astarion disapproves -1
  • After Astarion fails to read through Necromancy of Thay, suggest that he give the book to Gale or to you, OR Tell him to stop reading it Astarion disapproves -1 (either option)
    • OR, Playing as a Githyanki Githyanki, tell him to steel his mind and kill the spirits Astarion disapproves -1
  • If Arabella died, and Kagha survived, Komira will try to poison and kill the druid at the tiefling celebration. Talk her out Talk her out of it Astarion disapproves -1
  • After Astarion asks what do you see (cutscene with a mirror), say you see someone who wastes your time Astarion disapproves -1
  • When Astarion wants to gossip about your sex with Lae'zel, answer that it's none of his business Astarion disapproves -1
  • If Astarion died from the Lathander's Lance blast in Rosymorn Monastery, resurrect him, then talk to him and say you thought the tadpole protects him from the sunlight Astarion disapproves -5
  • Playing as Shadowheart origin, confess to Astarion about your worshipping Shar and fail a Charisma Charisma roll Astarion disapproves -1

Romance:

  • Refuse him when he offers to sleep together Astarion disapproves -1

Note: Turning him down within the romance cutscene itself does not bring any disapproval

  • At the camp celebration, when arranging a night together, first agree, then choose line "On second thoughts, maybe not" Astarion disapproves -1

Note: This whole dialogue occurs only if you haven't slept with him earlier

  • If you already have agreed to sleep with someone else, tell Astarion that you're "looking forward to it" OR Ask the spawn if he's feeling jealous Astarion disapproves -1 (either option)
  • Refuse to sleep with Astarion, then speak to him again and try to arrange a romp anew Astarion disapproves -1

Other companions and camp followers:

  • When Shadowheart comes to the camp all not herself, persuade persuade her to have a rest at the camp. On the next morning, say you were mistaken to keep her around Astarion disapproves -1

Note: This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game

  • When it comes out that Shadowheart is a follower of Shar Shar, say you didn't agree to join up with a Sharran, then tell her to leave Astarion disapproves -1
  • Give the Necromancy of Thay to Gale, OR destroy it Astarion disapproves -5 (either option)
    • OR Read the book yourself Astarion disapproves -1
  • Let Volo follow through his attempt to remove the parasite Astarion disapproves -1
  • Shoo the Owlbear Cub out of the camp when it comes first OR second time Astarion disapproves -1 (either time)
  • Playing as The Dark Urge The Dark Urge, after murdering the bard, try to put the blame on Astarion Astarion disapproves -6 (only if it is known he is a vampire)

Other conversations:

  • After the very first time using illithid powers, say the power that comes from the parasites cannot be trusted Astarion disapproves -1

Note: This dialogue is available only after using "illithid" dialogue line for the first time in your walkthrough. The line here belongs to Custom origin (Tav); other origins may have unique formulations


Companion quest
At the long rest, when Astarion tries to bite you:

  • Botch the roll to read his mind through illithid ability Astarion disapproves -5
  • Tell him to leave immediately Astarion disapproves -10 and leaves the party
  • Fail to stake him (at any stage of the scene) Astarion disapproves -10 and leaves the party

After his vampirism has been revealed:

  • On the next morning, if you did not permit him to bite you, say he's lucky you didn't kill him Astarion disapproves -1
  • When discussing Astarion's future "diet", forbid him to drink human blood Astarion disapproves -5 (either of two options)
    • OR Tell him to figure out himself what an "animal" is or to get a stake through the heart Astarion disapproves -10
  • After meeting Gandrel, when Astarion says Cazador probably considers death too good for him, answer he's not wrong Astarion disapproves -5
    • Then tell Astarion that he is on his own Astarion disapproves -5
  • When he asks whose blood you'd hypothetically drink, refuse to discuss the subject Astarion disapproves -1
  • When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" Astarion disapproves -1

Act Two[edit | edit source]

Ruined Battlefield
If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Fail to convince the cowardly hyena in the convoy that it do not belong to the goblins Astarion disapproves -1
    • OR Tell it to obey the goblins and stay Astarion disapproves -1
  • Stop Warrior Gronag from killing the hyena. Then, when Kar'niss the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering Brawler Vez by any means Astarion disapproves -1

If entering the Shadow-Cursed Lands from the Grymforge:

Dealing with He Who Was:

  • After ordering Madeline to hurt herself, stop her, saying she had done enough Astarion disapproves -2
    • OR Say her willing to hurt herself was enough Astarion disapproves -2
    • OR Accuse her of cowardice, using basic or unique Barbarian Barbarian, Bard Bard, Monk Monk lines Astarion disapproves -1
    • OR Say that it wasn't her fault, using basic or unique Bard Bard, Good Cleric Cleric or Monk Monk lines Astarion disapproves -1

Elsewhere:

Last Light Inn

Speaking to Jaheira:

  • When talking to Jaheira inside the inn, drink the spiked wine Astarion disapproves -1
  • If you have talked to Marcus already and know his mission, try to convince Jaheira that he is a spy Astarion disapproves -1

Warn Isobel during Marcus's assault about him planning to kidnap her Astarion disapproves -5

Speaking to Cerys, when she says they ran until found the inn, answer that she did the right thing Astarion disapproves -1 (Cleric Cleric or Oathbreaker Paladin Oathbreaker Paladin characters have unique lines here)

Talking to Alfira:

  • Ask her about others, and then say that it was a cowardly move Astarion disapproves -1
  • After saving the tieflings, speak to Alfira again. When she asks how did you do it, answer that you were being a hero Astarion disapproves -1

Elsewhere in the inn:

  • Playing as The Dark Urge The Dark Urge, curb your yearn to tear the Strange Ox apart Astarion disapproves -1
  • Speaking to drunken Rolan before trying to save captured refugees, promise to rescue his siblings if they are alive OR Say that it is your responsibility to bring them back Astarion disapproves -1 (starts the quest, if you don't have it already)
  • After saving the refugees, when Bex asks why you helped, answer that you did it because they were in trouble Astarion disapproves -1 (Cleric Cleric characters have unique lines here)

Reithwin Town

Moonrise Towers
Witnessing Ketheric's trial (at the very first visit to Moonrise):

Note: This option does not bring any points for The Dark Urge The Dark Urge character

At the Moonrise Towers Prison:

  • Defeat Jasin and Sumera, then escort Minthara out of Moonrise Towers, and tell her you have saved her only for the pleasure of killing her yourself Astarion disapproves -1
  • Speaking to the Warden for the first time, convince convince her of being Balthazar's closest confidante Astarion disapproves -1
  • Tell Wulbren they can die in prison for all you care Astarion disapproves -1
    • Refuse to find tools for Wulbren Astarion disapproves -1

Dealing with Araj Oblodra:

  • Tell Araj that Astarion does what you tell him to do Astarion disapproves -3

Note: If you are romancing the spawn, choosing the line "Yes. All mine" does not bring disapproval

  • Convince Astarion to bite Araj OR Order him directly to do it Astarion disapproves -3 (either option)
  • While trying to convince the spawn, tell him not to be dramatic over just a bite Astarion disapproves -3

Elsewhere in Moonrise Towers:


Gauntlet of Shar
Dealing with Yurgir and his retinue:

  • When speaking to the orthon initially, propose to help him finish the contract Astarion disapproves -1
  • If you agreed to help Yurgir:
    • Tell Astarion it is a part of the plan Astarion approves +1, then ask him not to blame you for a deal he can't keep Astarion disapproves -1
    • Suggest to search the temple for Yurgir Astarion disapproves -3
    • Speak to Nessa via Speak with Animals Speak with Animals and convince convince her that the orthon sold her to the party Astarion disapproves -1

Dealing with Lyrthindor:

  • After killing any three rats in the temple, speak with another rat:


Mind Flayer Colony


After the final fight with Apostle of Myrkul
Speaking to Minthara:

  • When Minthara tells you she is going to kill Orin and proposes to lead the cult afterwards, answer that eradicating the Elder Brain may be wiser Astarion disapproves -1
    • OR Declare you will be the saviours of Baldur's Gate. When Minthara objects, say the future she's planning is shaped by violence Astarion disapproves -1
  • Then tell her that if she is going to Baldur's Gate, she'll do it alone Astarion disapproves -1
    • OR Say that her idea is madness, and you need to eradicate the cult and the brain Astarion disapproves -1

Speaking to Cerys:

  • Tell Cerys that other will look up to her Astarion disapproves -1
  • Say you couldn't have done it without Jaheira's help Astarion disapproves -1
  • Tell her the Nightsong is the real hero Astarion disapproves -1

Talking to Ide, Umi and Mattis:

  • Tell any of them about Mol's eyepatch you have found down in the colony, and then:
    • Assure Ide OR Umi that Mol is somewhere safe Astarion disapproves -1 (either of them)
    • Tell Mattis that Mol will already be at Baldur's Gate when they arrive Astarion disapproves -1

Speaking to others:

  • If you still haven't lifted the curse, promise Halsin to find Thaniel's cursed half (i.e. Oliver) Astarion disapproves -1
  • Playing as a Bard Bard, talk to Alfira and agree to play together a show for the tiefling kids Astarion disapproves -1
    • OR Prompt her to play for them alone Astarion disapproves -1


Camp and Conversations
Camp interactions

  • Playing as The Dark Urge The Dark Urge, when confronted about killing your companion instead of Isobel, pick any answer line except choosing to attack straightaway and using Deception Deception Astarion disapproves -5 (either option)

Note: Choosing any of these options turns the companion who found you over the corpse hostile. The only chance to avoid a fight is to succeed DC 30 Deception check

Romance
At the long rest, when Astarion wants to speak to you (second romantic cutscene):

  • If you convinced him to bite Araj Oblodra:
    • Say you shouldn't have done it, and then add you had your best interests at heart Astarion disapproves -5
      • OR Ask him to stop whining Astarion disapproves -15
    • OR Say the potion was worth it Astarion disapproves -15
    • OR Propose to take his mind off the drow Astarion disapproves -15
  • If you defended Astarion from Araj Oblodra's molestations:
    • Tell him twice that you're not interested in his confessions Astarion disapproves -5
    • OR Agree to listen him up, then tell him you regret stopping him Astarion disapproves -15
  • If you reached this point of romance after killing Yurgir (but not talking to Araj Oblodra):
    • Say you're not interested in his confessions Astarion disapproves -5 (only one time here is enough)
  • Further in the dialogue, say you slept with him only because you wanted some fun Astarion disapproves -15
    • OR Convince him to have sex tonight by any means, then, when the cutscene continues, prompt him to say what he wants OR Ask whether it was bad for him Astarion disapproves -15 (either option)

Note: ANY choice enlisted here makes Astarion break the relationship


Companion quest

  • When he tries to feel through his scars with fingers, offer your help, then mock him about "cleric of Gond" Astarion disapproves -1 (This cutscene appears only if it hasn't occured in Act One)
  • When Astarion at the camp proposes asking Raphael for help, discourage him from this idea OR Try to find out why he wants to do it Astarion disapproves -1

Note: This dialogue will run differently depending on whether you know about his scars or not; all "negative" options bring equal disapproval

  • After Raphael reveals the true purpose of Astarion's scars, refuse to help the spawn stop Cazador Astarion disapproves -3
    • OR Tell him that the Absolute is a greater evil Astarion disapproves -1

Act Three[edit | edit source]

Rivington
Angleiron's Cellar

Circus of the Last Days

When passing Zethino's trial, choose answers:

  • First question: "He hasn't ever been happy" OR "Right now" Astarion disapproves -1 (either)
  • Second question: ★ "Freedom" OR "Tasty rat" Astarion disapproves -1 (either)
  • Third question: "Wooden sticks" OR ★ "Feeling a slave" Astarion disapproves -1 (either)

Note: The ★ sign here marks the answers considered correct for the purposes of the test, even if they bring disapproval

Other actors and dealers:

  • Successfully catch Akabi the djinni on rigging the wheel, but apologise and say you were mistaken Astarion disapproves -1
  • Playing as a Paladin Paladin or a Cleric Cleric, tell Popper the kobold that graverobbing is a profane act Astarion disapproves -1
    • If talking to Popper after defeating false Dribbles, say that offering "treatoes" now is a bit callous Astarion disapproves -1
  • Talk to Lucretious before approaching Dribbles's show (when she's training up skeletons) and tell her that she is being a little harsh Astarion disapproves -1
  • Volunteer Astarion to the stage as an assistant to Dribbles Astarion disapproves -1, and then cheer him, telling "Go on!" Astarion disapproves -1

Dealing with caged beasts:

  • Using Speak with Animals Speak with Animals, tell Shadow-Whiskers that her cage looks comfy Astarion disapproves -1
  • Refuse to feed Crimson via Speak with Animals Speak with Animals OR Mock him for being hungry (without the spell) Astarion disapproves -1 (either option)
    • After defeating false Dribbles, talk to Crimson again and say you'd have killed him before he hurts anyone else Astarion disapproves -1


Open Hand Temple

  • Tell Brother Bill and Brother Clements that their god would be proud of Father Lorgan Astarion disapproves -1
    • OR, Playing as a Monk Monk, say that offering alms to those in need is a sign of a noble soul Astarion disapproves -1
  • On the temple roof, tell Tara to stop eating the carrier pigeons Astarion disapproves -1
    • OR, Playing as Gale origin, tell Tara that other aviary in the city is much better Astarion disapproves -1
  • Near the temple, ask Lilly Beanbottom whether she knows that a murder is not a good thing Astarion disapproves -1


Around the Requisitioned Barn

Note: Available only if tiefling kids survived in previous Acts


Elsewhere in Rivington

  • Stand for Saer Grotpoll protesting against refugees, saying "Out with these interlopers!" Astarion disapproves -1
  • Playing as a Cleric Cleric, tell Tinker Nayzeem that Divine works in mysterious ways Astarion disapproves -1
  • At the Gur Camp, promise Ulma to save their children after Astarion said that they're already dead Astarion disapproves -1
  • Playing as the The Dark Urge The Dark Urge, resist the yearn to tear the Strange Ox apart Astarion disapproves -1

Note: Available if you haven't spoken to the Ox in Act Two

  • In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals Astarion disapproves -1


Dealing with Orin's guises

  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Astarion disapproves -1
    • OR Tell her that both sides need a lesson Astarion disapproves -1

Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each

  • OR Tell her that you're going to report to the commanding officer Astarion disapproves -1
  • Playing as The Dark Urge The Dark Urge, tell her that mindless slaughter is not the answer Astarion disapproves -1
    • OR Propose to kill and kill again Astarion disapproves -1


Wyrm's Crossing

  • At the entrance gate, refuse to be arrested by the Steel Watcher and prepare to fight Astarion disapproves -1

At Sharess' Caress:

  • When trying to hire both Sorn Orlith and Nym Orlith:
    • Refuse to invite Halsin to the orgy, if the druid is in the party Astarion disapproves -1
    • Refuse to sleep with Astarion on the drow twins' offer, if you denied him earlier in the walkthrough Astarion disapproves -1
  • Speaking to Valeria, propose a toast to ADVENTURE! Astarion disapproves -1

Note: Available only after you've started Solve the Open Hand Temple Murders quest

  • After defeating a mind flayer in Naoise Nallinto's private room, tell her that her arousal towards the creature is disgusting Astarion disapproves -1 (requires a successful passive Insight Insight roll)


Wyrm's Rock Fortress


Lower City
Basilisk Gate Barracks

  • Ask Fist Murphy why is he standing on one leg, then outrage at him for stealing from people he is supposed to protect Astarion disapproves -1
    • OR Use a race-based line for a Half-Orc Half-Orc or a Drow Drow Astarion disapproves -1 (either option)

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

  • Playing as a Fighter Fighter, talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, then say you'd do exactly what she is doing Astarion disapproves -1
    • OR Advise her to double their shifts and dock their pay Astarion disapproves -1
  • Talking to Fist Miller after Florrick had been executed, say she didn't deserve to die Astarion disapproves -1
    • OR Say it's a cruel way of talking about her Astarion disapproves -1
  • Speaking to Liara Portyr and Lora Bergauz:
    • Tell Lora to calm down and let Liara alone Astarion disapproves -1
    • OR Say it wasn't very responsible to take a kid to a tavern Astarion disapproves -1


The Blushing Mermaid
Talking to Bosun Gannet:

  • When he instructs you about the tavern rules, say you'll keep to them Astarion disapproves -1
  • After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her Astarion disapproves -1

Talking to the hag masking as Captain Grisly:

  • When looking for a decision, propose to talk to Lora and calm her down Astarion disapproves -1
  • Take the money from the hag for killing Lora, but then return and say you can't do it Astarion disapproves -1

After Auntie Ethel reveals herself:

  • When she offers you an alliance in your crusade, decline, choosing either "Not a chance" or "Time to die" lines Astarion disapproves -1
    • OR Use a class-based line for a Paladin Paladin or a Warlock Warlock Astarion disapproves -1 (either option)

Speaking to Svend and Siggy:

  • Succeed a passive Insight Insight check, then tell Svend that Siggy loves him Astarion disapproves -1 (Bard Bard characters have unique lines here)
    • OR, Playing as a Monk Monk, tell him to forego the date Astarion disapproves -1

Other patrons:


Old Garlow's Place
Before dealing with the hag:

  • Using Speak with Animals Speak with Animals, tell Mayrina you are here to help her Astarion disapproves -1
  • Offer Adrielle to have a look at the hex Astarion disapproves -1
  • Speaking to Jatlo after you have removed his hex, tell him he has been charmed by hag Astarion disapproves -1
  • After removing the hex and killing Jatlo, offer Mayrina help with the hag Astarion disapproves -1 (Devotion Paladin Devotion Paladin characters have unique lines here)
  • Tell Kled that they are safe now Astarion disapproves -1
  • After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her Astarion disapproves -1 (either option)

If you have killed Auntie Ethel:

  • If you haven't raised Connor Vinderblad from dead in Act One, tell Mayrina it wasn't so amazing when the hag vomited a child Astarion disapproves -1
  • Tell Adrielle that the hag is finally dead, thanks to you Astarion disapproves -1


The Elfsong Tavern

  • Meeting Lakrissa in the tavern hall, say you missed her Astarion disapproves -1
  • Tell Dez Kanshaw he won't find courage on the bottom of a bottle Astarion disapproves -1

Speaking to Harvard Willoughby:

  • Agree to participate in Laff Riot, and then, in the first round, joke about Harvard smelling funny OR Joke about "Dwarf and bulette"Astarion disapproves -1 (either option)
  • In the second round, joke about "Vampires" Astarion disapproves -2
  • In the third round, joke about "Mind flayer and duergar" Astarion disapproves -1

Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:

  • If you haven't found the serial killer's list of targets, playing as a Ranger Ranger, persuade persuade her to use your help Astarion disapproves -1
  • If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail Astarion disapproves -1
  • Agree to warn the targets for Devella Astarion disapproves -1
  • Playing as The Dark Urge The Dark Urge, confess to it to Devella, then say you're working against Bhaal Astarion disapproves -1 (two options depending on whether you actually have or have not the list of targets in the inventory)
    • OR Promise to stop your Father Astarion disapproves -1


Golbraith's Cellar

  • Tell Golbraith Stredivas that mind flayers are dangerous, and then tell him to leave the city Astarion disapproves -1
    • OR Tell him that he should be fighting, hot hiding Astarion disapproves -1


The Graveyard

  • Tell Gothric Rillyn that burying alive is an apt punishment for thievery Astarion disapproves -1
  • After digging up the "M.Kurwin" grave, ask Bugthimble whether he was buried here, and then pay him the "fee" he demands Astarion disapproves -1

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Speaking with Nina for the first time, tell her to stop, because magic isn't a game Astarion disapproves -1
    • Ask who she wants to raise, then say she must never do it again Astarion disapproves -1
    • OR Tell Nina to let her brother rest in peace Astarion disapproves -1 (Monk Monk characters have unique lines here)
  • Report Nina's attempts to Mortarch Gracie Scyre Astarion disapproves -1
    • Then tell Nina the Mortarch is right Astarion disapproves -1


Grey Harbour Docks


The House of Hope


The Sorcerous Sundries

  • Near the entrance, if you let slip to Aradin that you've found the Nightsong, tell him that she is in your camp Astarion disapproves -1

Facing Lorroakan along with Dame Aylin:

  • Tell the wizard you've come to stop him Astarion disapproves -1
    • OR Remind him of Ketheric's fate Astarion disapproves -1
    • OR Tell Lorroakan that one more word about catching Aylin will be his last Astarion disapproves -1
    • OR, PLaying as Gale origin, ask him to reconsider his position Astarion disapproves -1


The Steel Watch Foundry

  • When Zanner Toobin tells you about their collars, say that it is selfish to value their families more than an entire city Astarion disapproves -1
  • After razing down the Foundry, side with Wulbren Bongle and tell Toobin that Gondians have to die for the city OR Tell Toobin that the Ironhands came for him Astarion disapproves -1 (either option)
  • If you have sided with Wulbren Bongle (and hence killed Gondians), ask Barcus Wroot whether he wants to die, too Astarion disapproves -1


Other locations in Lower City

Note: You need to knock her out in the battle to speak to her afterwards

Note: This dialogue will occur if you come close to the gate without having all three Netherstones


The Bhaal Temple

  • Playing as The Dark Urge The Dark Urge, speak to Sceleritas Fel when approaching the temple door. If you have obtained his hat from Helsik and are wearing it, agree to take it off Astarion disapproves -1
  • Tell Orin that her vision of the fate of Baldur's Gate is exquisite Astarion disapproves -1


Camp and Conversations

Romance
After Astarion has completed the Rite of Profane Ascension, at the long rest cutscene:

  • Tell him he had to learn how not to become Cazador himself Astarion disapproves -15
    • OR, When he asks what do you desire, answer you wanted him to be free, but he never will Astarion disapproves -15
    • OR Discuss his proposal of becoming his spawn, then turn him down Astarion disapproves -15
    • OR Agree to be transformed (with or without sexual intercourse), then refuse to kneel before him Astarion disapproves -15

Note: Choosing any of these options will lead Astarion to break the relationship. Certain dialogue options within the cutscene or when speaking to him on the next morning might lead him to leave the party permanently


Companion quest
The night assault of the other Cazador's spawn in the camp:

  • Tell Leon and Aurelia that they can take Astarion to Cazador Astarion disapproves -1
  • While speaking to Leon and Aurelia, ask Astarion whether he has no heart Astarion disapproves -1
  • After the fight, fail to persuade Astarion that you were only teasing him Astarion disapproves -3 (If you are partnered with Astarion, this leads him to break the relationship)
  • Berate Astarion for deceiving the other spawn about their part in the Rite Astarion disapproves -3
    • Then tell him not to act haughty OR Ask him what does his own life matter Astarion disapproves -1 (either option)
  • Tell him that Cazador truly broke him OR Say that he shouldn't have given up Astarion disapproves -1 (either option)

In Cazador's Dungeon:

  • Fail to talk talk Astarion out of ascending Astarion disapproves -1
  • Refuse to help him perform the Rite of Profane Ascension Astarion disapproves -∞ Leaves the party (either option)
    • OR Interrupt the Rite once Astarion has started it Astarion disapproves -∞ Leaves the party AND becomes hostile

Notes[edit | edit source]

  1. At the Tiefling celebration, as of game version 4.1.1.6072089, choosing sequence of options "Knowing you, it probably is", → "Maybe, if you say please", → "No, it's not happening" brings both Astarion approves +5 and Astarion disapproves -1. The same dialogue path at the Goblin party gives Astarion disapproves -1 approval only
  2. A fictional detective who appeared in a series of books and short stories written by a Cormyrian scribe Lodevin Parkar. More about him can be found at Camber Fosrick on the Forgotten Realms Wiki