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Lia: Difference between revisions

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(updated infobox, added combat)
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{{Infobox character
{{Infobox creature|movement m=9|weight kg=75|level=3|str=12|dex=15|con=12|int=10|wis=14|cha=12|str save prof=yes|dex save prof=yes|hp=24|e hp=16|ac=12|resistances=fire resistant full|passives=Darkvision, Hellish Resistance, Opportunity Attack|t hp=31|name=Lia|image=
 
<gallery>
| name = Lia
Lia.png|Portrait
| image = Lia.png
Lia Model.png|Model
| race = [[Asmodeus Tiefling]]
</gallery>
| faction = [[Tiefling Refugees]]
|size=Medium|type=Humanoid|race=[[Asmodeus Tiefling]]}}
| family = [[Cal]] (Brother) <br> [[Rolan]] (Brother, adoptive)
| level = 3
 
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| hit_points = 23
| hit_points_tactician = 31
| armour_class = 12
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 3
| str = 12
| dex = 15
| con = 12
| int = 10
| wis = 14
| cha = 12
| resistant1 = Fire
 
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Hellish Resistance
| feature2_description = Grants resistance to fire damage.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}


'''Lia''' is a [[Tiefling]] NPC in Baldur's Gate 3. She can be found at the [[Druid Grove]] arguing with [[Rolan]] and [[Cal]] over whether they should help the refugees or leave.
'''Lia''' is a [[Tiefling]] NPC in Baldur's Gate 3. She can be found at the [[Druid Grove]] arguing with [[Rolan]] and [[Cal]] over whether they should help the refugees or leave.
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{{SpoilerWarning|act=3}}
{{SpoilerWarning|act=3}}
If Lia survives Act Two and Rolan chooses to side with the party against [[Lorroakan]], she will appear in [[Sorcerous Sundries]] one long rest after Lorroakan's death.  
If Lia survives Act Two and Rolan chooses to side with the party against [[Lorroakan]], she will appear in [[Sorcerous Sundries]] one long rest after Lorroakan's death.  
== Combat ==
=== Attacks and Abilities ===
{{Feature box|ranged attack|item=Shortbow}}


==Companion Approval==
==Companion Approval==
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*[Paladin] - "Where the weak have need. The strong have a duty. Stay"
*[Paladin] - "Where the weak have need. The strong have a duty. Stay"
:: {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
:: {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
=== Gallery ===
<gallery heights="250">
Lia Model.png|Lia's ingame model.
</gallery>


{{NavEmeraldGrove}}
{{NavEmeraldGrove}}

Revision as of 18:42, 19 May 2024

Lia is a Tiefling NPC in Baldur's Gate 3. She can be found at the Druid Grove arguing with Rolan and Cal over whether they should help the refugees or leave.

Act One

Lia can be found at the Emerald Grove arguing with Rolan and Cal over whether they should help the refugees or leave.


Act Two

Even if the trio were convinced to stay behind to help, and all three survived Act One, they will end up split in Act Two. When the Tiefling Refugees were ambushed, Cal and Lia were taken away by cultists. They are held captive in Moonrise Towers Prison. The remaining tieflings at the Last Light Inn will ask the player to Rescue the Tieflings.

If she was not freed from Moonrise Towers before the player deals with the Nightsong, her corpse can be found in the Oubliette, together with the corpses of all the other prisoners.

Lia does not appear in Act Two if the trio were not convinced to stay. [Needs Verification]

Act Three

If Lia survives Act Two and Rolan chooses to side with the party against Lorroakan, she will appear in Sorcerous Sundries one long rest after Lorroakan's death.

Combat

Attacks and Abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Companion Approval

Interaction: Argument between Cal, Rolan and Lia in The Hollow

  • "Get out while you can - the goblins will be back"
Shadowheart approves +1
  • [Persuasion] - "You should all stay. A single blade could make a difference"
Gale approves +1 Karlach approves +1
  • [Barbarian] - "Only cowards run from a fight"
Gale approves +1 Karlach approves +1
  • [Ranger] - "I'd choose the wilderness over the dangers of a city any day. Stay"
Gale approves +1 Karlach approves +1
  • [Paladin] - "Where the weak have need. The strong have a duty. Stay"
Gale approves +1 Karlach approves +1