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Huido

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Big Huido is a smuggler waiting for a pick-up from The Guild at Grey Harbour Docks in the Lower City during Act Three.

Portrait Huido.png
Mate, what part of 'Guild business' isn't getting through that stone-skull of yours?
Huido

Involvement[edit | edit source]

Act Three[edit | edit source]

Huido and his gang are located at the docks beneath The Lodge, north of the Grey Harbour Docks waypoint. If approaching Huido, a conversation with him is triggered.

Huido tells the party to leave, explaining that he is waiting for the Guild to pick up their shipment. With a DC 15 Deception check, a player character can lie to Huido and say they are from the guild, then pay 1000 gold to loot the shipment. Afterwards, it is possible loot the nearby wooden trunk and crate and take the three barrels of Firewine.

As an alternative, the player character can intimidate Huido with a DC 15 Intimidation check. If successful, he says they can loot the shipment. However, this is still interpreted as stealing. Passing a second Intimidation check and asking Huido to turn out his pockets results in him handing over a small amount of gold.

Failing either check, or getting too close to the shipment, turns Huido and his gang hostile.

Companion approval[edit | edit source]

The following dialogue options results in companion approval:

Big Huido: Two words - Guild business. Only an idiot gets between them and their shipments.

  • [NON-BARBARIAN] [NON-FIGHTER] [INTIMIDATION] Hand over that shipment, or the Guild will be the least of your problems (DC 15)
  • [FIGHTER] [INTIMIDATION] Hand over that shipment, or I'll start breaking bones. (DC 15 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Give me that shipment or die. Choose. (DC 15 Advantage Icon.png)
  • [NON-ROGUE] [DECEPTION] I'm actually with the Guild - I'm here to pick up that shipment. (DC 15)
  • [ROGUE] [DECEPTION] I'm actually with the Guild - I'm here to pick up that shipment. (DC 15 Advantage Icon.png)
  • [BARD] [DECEPTION] You didn't hear? I'm the new Guild representative. I've been trying to get my hands on that shipment. (DC 15 Advantage Icon.png)

Any of the above: Astarion approves +1 Gale approves +1 Halsin approves +1 Jaheira approves +1 Karlach approves +1 Lae'zel approves +1 Minsc approves +1 Minthara approves +1 Shadowheart approves +1 Wyll approves +1

Big Huido: Two words - Guild business. Only an idiot gets between them and their shipments.

  • How about I just kill you and take everything?

Above: Astarion approves +1 Gale disapproves -1 Halsin disapproves -1 Jaheira disapproves -1 Karlach approves +1 Lae'zel approves +1 Minsc disapproves -1 Minthara approves +1 Shadowheart approves +1 Wyll disapproves -1

Big Huido: Easy, mate. We're humble smugglers, all right? So just - just take whatever you want.

  • [NON-BARBARIAN] [NON-ROGUE] [INTIMIDATION] Empty your pockets, too. Now. (DC 20)
  • [ROGUE] [INTIMIDATION] Empty your pockets, too. Now. (DC 20 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Turn out your pockets too. NOW. (DC 20 Advantage Icon.png)

Big Huido: Oh! Why didn't you lead with that? I trust you're gonna balance the books too, yeah?

  • I think I'll just look your corpses instead.

Any of the above: Astarion approves +1 Gale approves +1 Halsin disapproves -1 Jaheira disapproves -1 Karlach approves +1 Lae'zel approves +1 Minsc disapproves -1 Minthara approves +1 Shadowheart approves +1 Wyll disapproves -1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 4~7
D4 Piercing.png
1d4 + 3Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike (Action)   –  Dagger
Damage: 4~7
D4 Piercing.png
1d4 + 3Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Sneak Attack Melee.webp
Sneak Attack (Melee) Sneak Attack (Melee) (Action)   –  Dagger
Damage: 5~13
D4 Piercing.pngD6 Weapon.png
1d4 + 3Damage TypesPiercing
+ 1d6Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Allies[edit | edit source]

Guido is accompanied by his gang.

Loot[edit | edit source]

Wooden Trunk:

Wooden Crate:

External links[edit | edit source]