User:T-Furan/Sandbox/Gear locator: Difference between revisions

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! width =|Location
! width =|Location
|-
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! scope="row" | {{MdRarityItem|Everburn Blade}}
! scope="row"| {{MdRarityItem|Everburn Blade}}
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*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with this weapon
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with this weapon
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|style="text-align: center;"| [[Nautiloid]] {{Coords|-53|390}}
|style="text-align: center;"| [[Nautiloid]] {{Coords|-53|390}}
|-
|-
! scope="row" | {{MdRarityItem|Ring of Evasion}}
! scope="row"| {{MdRarityItem|Ring of Evasion}}
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*When you fail a [[Dexterity]] [[Saving throws|save]], you can use your {{action|reaction}} to succeed it instead
*When you fail a [[Dexterity]] [[Saving throws|save]], you can use your {{action|reaction}} to succeed it instead
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! width =|Location
! width =|Location
|-
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! scope="row" | {{MdRarityItem|The Watcher's Guide}}
! scope="row"| {{MdRarityItem|The Watcher's Guide}}
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*On a miss with this spear, gain {{cond|True Strike}} for the next [[attack roll]]
*On a miss with this spear, gain {{cond|True Strike}} for the next [[attack roll]]
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|style="text-align: center;"| [[Dank Crypt]] {{Coords|-293|-325}}
|style="text-align: center;"| [[Dank Crypt]] {{Coords|-293|-325}}
|-
|-
! scope="row" | {{MdRarityItem|The Amulet of Lost Voices}}
! scope="row"| {{MdRarityItem|The Amulet of Lost Voices}}
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*Cast {{sai|Speak with Dead}} ({{recharge|Long rest}})
*Cast {{sai|Speak with Dead}} ({{recharge|Long rest}})
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! width =|Location
! width =|Location
|-
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| {{MdRarityItem|Gloves of Power}}
! scope="row"| {{MdRarityItem|Gloves of Power}}
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*If you have the [[Brand of the Absolute]], on a hit with your melee or ranged weapon the target must succeed [[DC]] 11 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*If you have the [[Brand of the Absolute]], on a hit with your melee or ranged weapon the target must succeed [[DC]] 11 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
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|style="text-align: center;"| {{Coords|208|427}}
|style="text-align: center;"| {{Coords|208|427}}
|-
|-
| {{MdRarityItem|Hellrider's Pride}}
! scope="row"| {{MdRarityItem|Hellrider's Pride}}
|  
|  
*When healing others, give them {{cond|Blade Ward}} for 2 turns
*When healing others, give them {{cond|Blade Ward}} for 2 turns
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*[[Secluded Chamber]] {{Coords|-53|67}}
*[[Secluded Chamber]] {{Coords|-53|67}}
|-
|-
| {{MdRarityItem|Wapira's Crown}}
! scope="row"| {{MdRarityItem|Wapira's Crown}}
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|
*When healing others, regain {{DamageColor|Healing|1d6 hit points}} yourself
*When healing others, regain {{DamageColor|Healing|1d6 hit points}} yourself
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|style="text-align: center;"| [[Secluded Chamber]] {{Coords|-53|67}}
|style="text-align: center;"| [[Secluded Chamber]] {{Coords|-53|67}}
|-
|-
| {{MdRarityItem|Gloves of Missile Snaring}}
! scope="row"| {{MdRarityItem|Gloves of Missile Snaring}}
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*Expend {{action|Reaction}} to reduce damage of 1 incoming projectile by 1d10 + [[Dexterity]] [[Ability score modifier|modifier]]
*Expend {{action|Reaction}} to reduce damage of 1 incoming projectile by 1d10 + [[Dexterity]] [[Ability score modifier|modifier]]
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|rowspan="6" style="text-align: center;"| {{Coords|204|513}}
|rowspan="6" style="text-align: center;"| {{Coords|204|513}}
|-
|-
| {{MdRarityItem|Dragon's Grasp}}
! scope="row"| {{MdRarityItem|Dragon's Grasp}}
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|
*Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets
*Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets
|-
|-
| {{MdRarityItem|Ring of Flinging}}
! scope="row"| {{MdRarityItem|Ring of Flinging}}
|
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*Deal additional 1d4 damage with {{sai|Throw}} attacks
*Deal additional 1d4 damage with {{sai|Throw}} attacks
|-
|-
| {{MdRarityItem|Hedge Wanderer Armour}}
! scope="row"| {{MdRarityItem|Hedge Wanderer Armour}}
|
|
*+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]]
*+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]]
*[[Nature]] +1
*[[Nature]] +1
|-
|-
| {{MdRarityItem|Rain Dancer}}
! scope="row"| {{MdRarityItem|Rain Dancer}}
|
|
*Cast {{sai|Create Water}} ({{recharge|short rest}})
*Cast {{sai|Create Water}} ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Spellthief}}
! scope="row"| {{MdRarityItem|Spellthief}}
|
|
*On a [[Critical Hit|critical hit]] with this longbow, regain one level 1 [[spells#Spell slots|spell slot]] ({{recharge|short rest}})
*On a [[Critical Hit|critical hit]] with this longbow, regain one level 1 [[spells#Spell slots|spell slot]] ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Corellon's Grace}}
! scope="row"| {{MdRarityItem|Corellon's Grace}}
|
|
*+1 bonus to unarmed{{ref|name=note1}} [[attack rolls]] and [[damage roll|damage rolls]]
*+1 bonus to unarmed{{ref|name=note1}} [[attack rolls]] and [[damage roll|damage rolls]]
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|style="text-align: center;"| {{Coords|192|546}}
|style="text-align: center;"| {{Coords|192|546}}
|-
|-
| {{MdRarityItem|Safeguard Shield}}
! scope="row"| {{MdRarityItem|Safeguard Shield}}
|
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*[[Saving throws]] +1
*[[Saving throws]] +1
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|rowspan="2" style="text-align: center;"| {{Coords|180|561}}
|rowspan="2" style="text-align: center;"| {{Coords|180|561}}
|-
|-
| {{MdRarityItem|Hunting Shortbow}}
! scope="row"| {{MdRarityItem|Hunting Shortbow}}
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*[[Advantage]] on attack rolls with this shortbow against [[List of Creature Types#Monstrosity|Monstrosities]]
*[[Advantage]] on attack rolls with this shortbow against [[List of Creature Types#Monstrosity|Monstrosities]]
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
|-
|-
| {{MdRarityItem|Shapeshifter's Boon Ring}}
! scope="row"| {{MdRarityItem|Shapeshifter's Boon Ring}}
|
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*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled
*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled
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|style="text-align: center;"| {{coords|217|540}}
|style="text-align: center;"| {{coords|217|540}}
|-
|-
| {{MdRarityItem|Ring of Protection}}
! scope="row"| {{MdRarityItem|Ring of Protection}}
|
|
*[[Armour Class]] +1
*[[Armour Class]] +1
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|style="text-align: center;"| [[Tiefling Hideout]] {{Coords|80|70}}
|style="text-align: center;"| [[Tiefling Hideout]] {{Coords|80|70}}
|-
|-
| {{MdRarityItem|Key of the Ancients}}
! scope="row"| {{MdRarityItem|Key of the Ancients}}
|
|
*[[Nature]] +1
*[[Nature]] +1
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*[[Druids' Chambers]] {{Coords|-440|-6}}
*[[Druids' Chambers]] {{Coords|-440|-6}}
|-
|-
| {{MdRarityItem|Nature's Snare}}
! scope="row"| {{MdRarityItem|Nature's Snare}}
|
|
*On a melee hit with this staff, a non-plant and non-beast must succeed [[DC]] 12 [[Strength]] [[saving throw|save]] or get {{cond|Ensnared}} for 2 turns
*On a melee hit with this staff, a non-plant and non-beast must succeed [[DC]] 12 [[Strength]] [[saving throw|save]] or get {{cond|Ensnared}} for 2 turns
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|style="text-align: center;"| [[Underground Passage]] {{Coords|-425|-200}}
|style="text-align: center;"| [[Underground Passage]] {{Coords|-425|-200}}
|-
|-
| {{MdRarityItem|Komira's Locket}}
! scope="row"| {{MdRarityItem|Komira's Locket}}
|
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*Cast {{sai|Dancing Lights}} ({{recharge|Per turn}})
*Cast {{sai|Dancing Lights}} ({{recharge|Per turn}})
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|style="text-align: center;"| {{Coords|262|542}}
|style="text-align: center;"| {{Coords|262|542}}
|-
|-
| {{MdRarityItem|The Whispering Promise}}
! scope="row"| {{MdRarityItem|The Whispering Promise}}
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*When healing others, give them {{cond|Bless}} for 2 turns
*When healing others, give them {{cond|Bless}} for 2 turns
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|style="text-align: center;"| {{Coords|260|511}}
|style="text-align: center;"| {{Coords|260|511}}
|-
|-
| {{MdRarityItem|Cap of Curing}}
! scope="row"| {{MdRarityItem|Cap of Curing}}
|
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*On inspiring others with {{sai|Bardic Inspiration}}, they regain {{DamageColor|Healing|1d6 hit points}}
*On inspiring others with {{sai|Bardic Inspiration}}, they regain {{DamageColor|Healing|1d6 hit points}}
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|style="text-align: center;"| {{Coords|289|488}}
|style="text-align: center;"| {{Coords|289|488}}
|-
|-
| {{MdRarityItem|Amulet of Silvanus}}
! scope="row"| {{MdRarityItem|Amulet of Silvanus}}
|
|
*Cast {{sai|Lesser Restoration}} ({{recharge|short rest}})
*Cast {{sai|Lesser Restoration}} ({{recharge|short rest}})
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|style="text-align: center;"| {{Coords|262|481}}
|style="text-align: center;"| {{Coords|262|481}}
|-
|-
| {{MdRarityItem|Broodmother's Revenge}}
! scope="row"| {{MdRarityItem|Broodmother's Revenge}}
|
|
*When healed, deal additional {{DamageColor|Poison|1d6 Poison}} damage with weapons for 3 turns (equivalent to {{sai|Dip|Dipping}} the weapon)
*When healed, deal additional {{DamageColor|Poison|1d6 Poison}} damage with weapons for 3 turns (equivalent to {{sai|Dip|Dipping}} the weapon)
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*[[Emerald Grove]] {{Coords|208|481}}{{ref|name=note3}}  
*[[Emerald Grove]] {{Coords|208|481}}{{ref|name=note3}}  
|-
|-
| {{MdRarityItem|Pale Oak}}
! scope="row"| {{MdRarityItem|Pale Oak}}
|
|
*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you
*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you
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|style="text-align: center;"| [[Inner Sanctum]] {{Coords|-463|-28}}
|style="text-align: center;"| [[Inner Sanctum]] {{Coords|-463|-28}}
|-
|-
| {{MdRarityItem|Robe of Summer}}
! scope="row"| {{MdRarityItem|Robe of Summer}}
|
|
*[[Resistance]] to {{DamageColor|Cold|Cold}} damage
*[[Resistance]] to {{DamageColor|Cold|Cold}} damage
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|style="text-align: center;"| [[Hidden Vault]] {{Coords|183|-82}}
|style="text-align: center;"| [[Hidden Vault]] {{Coords|183|-82}}
|-
|-
| {{MdRarityItem|Sorrow}}
! scope="row"| {{MdRarityItem|Sorrow}}
|
|
*Cast {{sai|Sorrowful Lash}} as {{action|bonus}} ({{recharge|Per turn}})
*Cast {{sai|Sorrowful Lash}} as {{action|bonus}} ({{recharge|Per turn}})
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|style="text-align: center;"| [[Hidden Vault]] {{Coords|183|-82}}
|style="text-align: center;"| [[Hidden Vault]] {{Coords|183|-82}}
|-
|-
| {{MdRarityItem|The Deathstalker Mantle}}
! scope="row"| {{MdRarityItem|The Deathstalker Mantle}}
|
|
*When you kill an enemy, once per turn, become {{cond|Invisible}} for 2 turns
*When you kill an enemy, once per turn, become {{cond|Invisible}} for 2 turns
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! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Ring of Colour Spray}}
! scope="row"| {{MdRarityItem|Ring of Colour Spray}}
|
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*Cast {{sai|Colour Spray}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Colour Spray}} (level 1) ({{recharge|short rest}})
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! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Silver Pendant}}
! scope="row"| {{MdRarityItem|Silver Pendant}}
|
|
*Cast {{sai|Guidance}} ({{recharge|Per turn}})
*Cast {{sai|Guidance}} ({{recharge|Per turn}})
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! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Fleetfingers}}
! scope="row"| {{MdRarityItem|Fleetfingers}}
|
|
*On {{sai|Dash}} or similar action, use {{sai|Jump (Bonus Action)|Jump}} for free once per turn
*On {{sai|Dash}} or similar action, use {{sai|Jump (Bonus Action)|Jump}} for free once per turn
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|style="text-align: center;"| {{Coords|77|347}}
|style="text-align: center;"| {{Coords|77|347}}
|-
|-
| {{MdRarityItem|Moondrop Pendant}}
! scope="row"| {{MdRarityItem|Moondrop Pendant}}
|
|
*When at 50% or less [[hit points]], you don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}}
*When at 50% or less [[hit points]], you don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}}
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|style="text-align: center;"| [[Owlbear Nest]] {{Coords|-321|-135}}
|style="text-align: center;"| [[Owlbear Nest]] {{Coords|-321|-135}}
|-
|-
| {{MdRarityItem|Vision of the Absolute}}
! scope="row"| {{MdRarityItem|Vision of the Absolute}}
|
|
*On a hit with this spear, the target must succeed [[DC]] 11 [[Dexterity]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns
*On a hit with this spear, the target must succeed [[DC]] 11 [[Dexterity]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns
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|style="text-align: center;"| [[Owlbear Nest]] {{Coords|-351|-116}}
|style="text-align: center;"| [[Owlbear Nest]] {{Coords|-351|-116}}
|-
|-
| {{MdRarityItem|The Oak Father's Embrace}}
! scope="row"| {{MdRarityItem|The Oak Father's Embrace}}
|
|
*When you are hit by [[Undead]], they receive {{DamageColor|Radiant|1d6 Radiant}} damage. When you are hit by [[Beast|Beasts]], you suffer {{DamageColor|Radiant|1d6 Radiant}} damage
*When you are hit by [[Undead]], they receive {{DamageColor|Radiant|1d6 Radiant}} damage. When you are hit by [[Beast|Beasts]], you suffer {{DamageColor|Radiant|1d6 Radiant}} damage
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! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Haste Helm}}
! scope="row"| {{MdRarityItem|Haste Helm}}
|
|
*Once the combat starts, gain {{cond|Momentum}} for 3 turns
*Once the combat starts, gain {{cond|Momentum}} for 3 turns
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|style="text-align: center;"| {{Coords|32|403}}
|style="text-align: center;"| {{Coords|32|403}}
|-
|-
| {{MdRarityItem|Warped Headband of Intellect}}
! scope="row"| {{MdRarityItem|Warped Headband of Intellect}}
|
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*Set your [[Intelligence]] to 17{{ref|name=note6}} while wearing this headband
*Set your [[Intelligence]] to 17{{ref|name=note6}} while wearing this headband
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|style="text-align: center;"| {{Coords|13|366}}
|style="text-align: center;"| {{Coords|13|366}}
|-
|-
| {{MdRarityItem|Very Heavy Greataxe}}
! scope="row"| {{MdRarityItem|Very Heavy Greataxe}}
|
|
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}})
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}})
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|style="text-align: center;"| {{Coords|10|420}}
|style="text-align: center;"| {{Coords|10|420}}
|-
|-
| {{MdRarityItem|The Speedy Lightfeet}}
! scope="row"| {{MdRarityItem|The Speedy Lightfeet}}
|
|
*On {{sai|Dash}} or similar action, once per turn, gain 3 {{cond|Lightning charges}}
*On {{sai|Dash}} or similar action, once per turn, gain 3 {{cond|Lightning charges}}
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|style="text-align: center;"| [[Blighted Village#Windmill Cellar|Windmill Cellar]] {{Coords|-711|-412}}
|style="text-align: center;"| [[Blighted Village#Windmill Cellar|Windmill Cellar]] {{Coords|-711|-412}}
|-
|-
| {{MdRarityItem|Steelforged Sword}}
! scope="row"| {{MdRarityItem|Steelforged Sword}}
|
|
*Regular shortsword with +1 damage
*Regular shortsword with +1 damage
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|style="text-align: center;"| [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-432|-372}}
|style="text-align: center;"| [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-432|-372}}
|-
|-
| {{MdRarityItem|Sussur Greatsword}}
! scope="row"| {{MdRarityItem|Sussur Greatsword}}
|rowspan=3|
|rowspan=3|
*On a hit with this weapon, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Silenced}} for 2 turns
*On a hit with this weapon, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Silenced}} for 2 turns
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|rowspan="3" style="text-align: center;"| [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-447|-378}}
|rowspan="3" style="text-align: center;"| [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-447|-378}}
|-
|-
| {{MdRarityItem|Sussur Dagger}}
! scope="row"| {{MdRarityItem|Sussur Dagger}}
|-
|-
| {{MdRarityItem|Sussur Sickle}}
! scope="row"| {{MdRarityItem|Sussur Sickle}}
|-
|-
| {{MdRarityItem|Bracers of Defence}}
! scope="row"| {{MdRarityItem|Bracers of Defence}}
|
|
*+2 bonus to [[AC]] when not wearing [[armour]] or holding a [[Shields|shield]]
*+2 bonus to [[AC]] when not wearing [[armour]] or holding a [[Shields|shield]]
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|style="text-align: center;"| [[Apothecary's Cellar]] {{Coords|-656|-370}}
|style="text-align: center;"| [[Apothecary's Cellar]] {{Coords|-656|-370}}
|-
|-
| {{MdRarityItem|Spurred Band}}
! scope="row"| {{MdRarityItem|Spurred Band}}
|
|
*When at 50% or less [[hit points]] at the start of your turn, you gain {{cond|Momentum}} for 1 turn
*When at 50% or less [[hit points]] at the start of your turn, you gain {{cond|Momentum}} for 1 turn
Line 360: Line 360:
|style="text-align: center;"| [[Whispering Depths]] {{Coords|-495|-365}}
|style="text-align: center;"| [[Whispering Depths]] {{Coords|-495|-365}}
|-
|-
| {{MdRarityItem|Spiderstep Boots}}
! scope="row"| {{MdRarityItem|Spiderstep Boots}}
|
|
*Immunity to being {{cond|Enwebbed}}. Your [[movement speed]] is not affected by web surfaces
*Immunity to being {{cond|Enwebbed}}. Your [[movement speed]] is not affected by web surfaces
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|style="text-align: center;"| [[Whispering Depths]] {{Coords|-514|-411}}
|style="text-align: center;"| [[Whispering Depths]] {{Coords|-514|-411}}
|-
|-
| {{MdRarityItem|Poisoner's Robe}}
! scope="row"| {{MdRarityItem|Poisoner's Robe}}
|
|
*Deal additional {{DamageColor|Poison|1d4 Poison}} damage with {{DamageColor|Poison|Poison}} damage [[spells]]
*Deal additional {{DamageColor|Poison|1d4 Poison}} damage with {{DamageColor|Poison|Poison}} damage [[spells]]
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! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Gandrel's Aspiration}}
! scope="row"| {{MdRarityItem|Gandrel's Aspiration}}
|
|
*[[Advantage]] on [[attack rolls]] with this weapon against [[List of creature types#Monstrosity|Monstrosities]]  
*[[Advantage]] on [[attack rolls]] with this weapon against [[List of creature types#Monstrosity|Monstrosities]]  
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|style="text-align: center;"| {{Coords|-26|240}}
|style="text-align: center;"| {{Coords|-26|240}}
|-
|-
| {{MdRarityItem|Wood Woad Shield}}
! scope="row"| {{MdRarityItem|Wood Woad Shield}}
|
|
*Gain an action that deals {{DamageColor|Physical|1d4 Bludgeoning}} damage and {{cond|Ensnared|Ensnares}} the target if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
*Gain an action that deals {{DamageColor|Physical|1d4 Bludgeoning}} damage and {{cond|Ensnared|Ensnares}} the target if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
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|style="text-align: center;"| {{Coords|85|212}}
|style="text-align: center;"| {{Coords|85|212}}
|-
|-
| {{MdRarityItem|The Sparkle Hands}}
! scope="row"| {{MdRarityItem|The Sparkle Hands}}
|
|
*Gain 2 {{cond|Lightning charges}} on each unarmed and {{sai|Improvised Melee Weapon}} hit or {{sai|Throw}}
*Gain 2 {{cond|Lightning charges}} on each unarmed and {{sai|Improvised Melee Weapon}} hit or {{sai|Throw}}
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|style="text-align: center;"| {{Coords|95|210}}
|style="text-align: center;"| {{Coords|95|210}}
|-
|-
| {{MdRarityItem|Tarnished Charm}}
! scope="row"| {{MdRarityItem|Tarnished Charm}}
|
|
*Reduce the [[DC]] of your [[Death Saving Throw|death saving throws]] from 10 down to 5
*Reduce the [[DC]] of your [[Death Saving Throw|death saving throws]] from 10 down to 5
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|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-412|577}}
|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-412|577}}
|-
|-
| {{MdRarityItem|The Ever-Seeing Eye}}
! scope="row"| {{MdRarityItem|The Ever-Seeing Eye}}
|
|
*Cast {{sai|Protection from Evil and Good}} ({{recharge|short rest}})
*Cast {{sai|Protection from Evil and Good}} ({{recharge|short rest}})
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|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-416|599}}
|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-416|599}}
|-
|-
| {{MdRarityItem|Staff of Crones}}
! scope="row"| {{MdRarityItem|Staff of Crones}}
|
|
*Cast {{sai|Ray of Sickness}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Ray of Sickness}} (level 1) ({{recharge|short rest}})
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! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Smuggler's Ring}}
! scope="row"| {{MdRarityItem|Smuggler's Ring}}
|
|
*[[Stealth]] +2
*[[Stealth]] +2
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|style="text-align: center;"| {{Coords|57|514}}
|style="text-align: center;"| {{Coords|57|514}}
|-
|-
| {{MdRarityItem|Sword of Justice}}
! scope="row"| {{MdRarityItem|Sword of Justice}}
|
|
*Gain a [[concentration]] action to give an ally or yourself +2 to [[AC]]. Effect ends when this weapon is unequipped ({{recharge|short rest}})
*Gain a [[concentration]] action to give an ally or yourself +2 to [[AC]]. Effect ends when this weapon is unequipped ({{recharge|short rest}})
Line 448: Line 448:
|style="text-align: center;"| {{Coords|110|560}}
|style="text-align: center;"| {{Coords|110|560}}
|-
|-
| {{MdRarityItem|Gloves of Heroism}}
! scope="row"| {{MdRarityItem|Gloves of Heroism}}
|
|
*Gain {{cond|Heroism}} for 10 turns when casting [[Channel Oath]] spells
*Gain {{cond|Heroism}} for 10 turns when casting [[Channel Oath]] spells
Line 455: Line 455:
|style="text-align: center;"| [[The Risen Road#Toll House|Toll House Basement]] {{Coords|-674|-401}}
|style="text-align: center;"| [[The Risen Road#Toll House|Toll House Basement]] {{Coords|-674|-401}}
|-
|-
| {{MdRarityItem|Speedy Reply}}
! scope="row"| {{MdRarityItem|Speedy Reply}}
|
|
*On a hit with this scimitar, once per turn, gain {{cond|Momentum}} for 2 turns
*On a hit with this scimitar, once per turn, gain {{cond|Momentum}} for 2 turns
Line 461: Line 461:
|style="text-align: center;"| {{Coords|25|603}}
|style="text-align: center;"| {{Coords|25|603}}
|-
|-
| {{MdRarityItem|Shattered Flail}}
! scope="row"| {{MdRarityItem|Shattered Flail}}
|
|
*On a hit with this flail, regain {{DamageColor|Healing|1d6 hit points}}. If not attacking for a turn, become {{cond|Madness|Mad}} for 2 turns
*On a hit with this flail, regain {{DamageColor|Healing|1d6 hit points}}. If not attacking for a turn, become {{cond|Madness|Mad}} for 2 turns
Line 467: Line 467:
|style="text-align: center;"| {{Coords|32|602}}
|style="text-align: center;"| {{Coords|32|602}}
|-
|-
| {{MdRarityItem|Reason's Grasp}}
! scope="row"| {{MdRarityItem|Reason's Grasp}}
|
|
*On ending {{cond|Rage}}, gain 15 [[Hit Points#Temporary Hit Points|temporary hit points]]
*On ending {{cond|Rage}}, gain 15 [[Hit Points#Temporary Hit Points|temporary hit points]]
Line 473: Line 473:
|style="text-align: center;"| {{Coords|37|644}}
|style="text-align: center;"| {{Coords|37|644}}
|-
|-
| {{MdRarityItem|Infernal Robe}}
! scope="row"| {{MdRarityItem|Infernal Robe}}
|
|
*Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}})
*Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}})
Line 491: Line 491:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Svartlebee's Woundseeker}}
! scope="row"| {{MdRarityItem|Svartlebee's Woundseeker}}
|
|
*Gain a 1d4 bonus to [[attack rolls]] with this weapon against undamaged targets
*Gain a 1d4 bonus to [[attack rolls]] with this weapon against undamaged targets
Line 497: Line 497:
|style="text-align: center;"| {{Coords|-66|609}}
|style="text-align: center;"| {{Coords|-66|609}}
|-
|-
| {{MdRarityItem|Hamarhraft}}
! scope="row"| {{MdRarityItem|Hamarhraft}}
|
|
*When you jump, deal {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius on landing
*When you jump, deal {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius on landing
Line 503: Line 503:
|style="text-align: center;"| {{Coords|-85|631}}
|style="text-align: center;"| {{Coords|-85|631}}
|-
|-
| {{MdRarityItem|The Sparky Points}}
! scope="row"| {{MdRarityItem|The Sparky Points}}
|
|
*On a hit with this trident, gain 2 {{cond|Lightning Charges}} once per attack
*On a hit with this trident, gain 2 {{cond|Lightning Charges}} once per attack
Line 509: Line 509:
|rowspan="3" style="text-align: center;"| {{Coords|-63|600}}
|rowspan="3" style="text-align: center;"| {{Coords|-63|600}}
|-
|-
| {{MdRarityItem|The Joltshooter}}
! scope="row"| {{MdRarityItem|The Joltshooter}}
|
|
*On a hit with this bow, gain 2 {{cond|Lightning Charges}} once per attack
*On a hit with this bow, gain 2 {{cond|Lightning Charges}} once per attack
|-
|-
| {{MdRarityItem|The Spellsparkler}}
! scope="row"| {{MdRarityItem|The Spellsparkler}}
|
|
*On a hit with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain 2 {{cond|Lightning Charges}}
*On a hit with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain 2 {{cond|Lightning Charges}}
|-
|-
| {{MdRarityItem|Harold}}
! scope="row"| {{MdRarityItem|Harold}}
|
|
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
Line 523: Line 523:
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|277|-249}}
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|277|-249}}
|-
|-
| {{MdRarityItem|The Jolty Vest}}
! scope="row"| {{MdRarityItem|The Jolty Vest}}
|
|
*You take 1 less {{DamageColor|Physical|Slashing}} damage
*You take 1 less {{DamageColor|Physical|Slashing}} damage
Line 530: Line 530:
|rowspan="6" style="text-align: center;"| [[Zhentarim Basement]] {{Coords|300|-257}}
|rowspan="6" style="text-align: center;"| [[Zhentarim Basement]] {{Coords|300|-257}}
|-
|-
| {{MdRarityItem|Giantbreaker}}
! scope="row"| {{MdRarityItem|Giantbreaker}}
|
|
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns
|-
|-
| {{MdRarityItem|Titanstring Bow}}
! scope="row"| {{MdRarityItem|Titanstring Bow}}
|
|
*Deal additional damage equal to your [[Strength]] [[Ability score modifier|modifier]] with this bow
*Deal additional damage equal to your [[Strength]] [[Ability score modifier|modifier]] with this bow
|-
|-
| {{MdRarityItem|Gloves of Hail of Thorns}}
! scope="row"| {{MdRarityItem|Gloves of Hail of Thorns}}
|
|
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Gloves of Thievery}}
! scope="row"| {{MdRarityItem|Gloves of Thievery}}
|
|
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
|-
|-
| {{MdRarityItem|Rupturing Blade}}
! scope="row"| {{MdRarityItem|Rupturing Blade}}
|
|
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Abyss Beckoners}}
! scope="row"| {{MdRarityItem|Abyss Beckoners}}
|
|
*Your summoned creatures have [[resistance]] to {{DamageColor|Psychic|Psychic}} damage. At the start of their turn, they must succeed [[DC]] 13 [[Wisdom]] [[saving throw|save]] or become {{cond|Demonspirit Madness|Mad}}
*Your summoned creatures have [[resistance]] to {{DamageColor|Psychic|Psychic}} damage. At the start of their turn, they must succeed [[DC]] 13 [[Wisdom]] [[saving throw|save]] or become {{cond|Demonspirit Madness|Mad}}
Line 566: Line 566:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Githyanki Greatsword (Psionic)}}
! scope="row"| {{MdRarityItem|Githyanki Greatsword (Psionic)}}
|
|
*If [[githyanki]]{{ref|name=note7}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*If [[githyanki]]{{ref|name=note7}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
Line 572: Line 572:
|rowspan="3" style="text-align: center;"| {{Coords|-137|558}}
|rowspan="3" style="text-align: center;"| {{Coords|-137|558}}
|-
|-
| {{MdRarityItem|Githyanki Longsword (+1)}}
! scope="row"| {{MdRarityItem|Githyanki Longsword (+1)}}
|
|
*Regular longsword with +1 damage
*Regular longsword with +1 damage
| [[Gish For'reth]] at the githyanki patrol near the bridge
| [[Gish For'reth]] at the githyanki patrol near the bridge
|-
|-
| {{MdRarityItem|Githyanki Crossbow}}
! scope="row"| {{MdRarityItem|Githyanki Crossbow}}
|
|
*Regular heavy crossbow with +1 damage
*Regular heavy crossbow with +1 damage
Line 594: Line 594:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Swiresy Shoes}}
! scope="row"| {{MdRarityItem|Swiresy Shoes}}
|
|
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
Line 601: Line 601:
|rowspan="5" style="text-align: center;"| {{Coords|-98|425}}
|rowspan="5" style="text-align: center;"| {{Coords|-98|425}}
|-
|-
| {{MdRarityItem|Gloves of Archery}}
! scope="row"| {{MdRarityItem|Gloves of Archery}}
|
|
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
|-
|-
| {{MdRarityItem|Boots of Aid and Comfort}}
! scope="row"| {{MdRarityItem|Boots of Aid and Comfort}}
|
|
*When healing a target, it gains 3 [[Hit Points#Temporary Hit Points|temporary hit points]]
*When healing a target, it gains 3 [[Hit Points#Temporary Hit Points|temporary hit points]]
|-
|-
| {{MdRarityItem|Doom Hammer}}
! scope="row"| {{MdRarityItem|Doom Hammer}}
|
|
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[attack rolls]] for 2 turns
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[attack rolls]] for 2 turns
|-
|-
| {{MdRarityItem|Returning Pike}}
! scope="row"| {{MdRarityItem|Returning Pike}}
|
|
*When thrown, returns to your hand
*When thrown, returns to your hand
|-
|-
| {{MdRarityItem|Crusher's Ring}}
! scope="row"| {{MdRarityItem|Crusher's Ring}}
|
|
*[[Movement speed]] is increased by 3 m / 10 ft
*[[Movement speed]] is increased by 3 m / 10 ft
Line 623: Line 623:
|style="text-align: center;"| {{Coords|-74|441}}
|style="text-align: center;"| {{Coords|-74|441}}
|-
|-
| {{MdRarityItem|Glowing Shield}}
! scope="row"| {{MdRarityItem|Glowing Shield}}
|
|
*When at 50% or less [[hit points]], you gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]] ({{recharge|short rest}})
*When at 50% or less [[hit points]], you gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]] ({{recharge|short rest}})
Line 641: Line 641:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Absolute's Warboard}}
! scope="row"| {{MdRarityItem|Absolute's Warboard}}
|
|
*If you have the [[Brand of the Absolute]], gain +1 bonus to [[saving throws]]
*If you have the [[Brand of the Absolute]], gain +1 bonus to [[saving throws]]
Line 650: Line 650:
*{{Coords|258|-19}}{{ref|name=note9}}
*{{Coords|258|-19}}{{ref|name=note9}}
|-
|-
| {{MdRarityItem|Absolute's Talisman}}
! scope="row"| {{MdRarityItem|Absolute's Talisman}}
|
|
*If you have the [[Brand of the Absolute]], gain [[advantage]] to [[Death Saving Throw|death saving throws]]
*If you have the [[Brand of the Absolute]], gain [[advantage]] to [[Death Saving Throw|death saving throws]]
*Cast {{sai|Absolute's Talisman: Aid}} ({{recharge|Long rest}})
*Cast {{sai|Absolute's Talisman: Aid}} ({{recharge|Long rest}})
|-
|-
| {{MdRarityItem|Blooded Greataxe}}
! scope="row"| {{MdRarityItem|Blooded Greataxe}}
|
|
*When at 50% or less [[hit points]], deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon
*When at 50% or less [[hit points]], deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon
Line 661: Line 661:
|rowspan="5" style="text-align: center;"| {{Coords|275|-29}}
|rowspan="5" style="text-align: center;"| {{Coords|275|-29}}
|-
|-
| {{MdRarityItem|Monster Slayer Glaive}}
! scope="row"| {{MdRarityItem|Monster Slayer Glaive}}
|
|
*Gain a 1d4 bonus to [[Attack Rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them
*Gain a 1d4 bonus to [[Attack Rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
|-
|-
| {{MdRarityItem|Gold Wyrmling Staff}}
! scope="row"| {{MdRarityItem|Gold Wyrmling Staff}}
|
|
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
|-
|-
| {{MdRarityItem|Bow of Awareness}}
! scope="row"| {{MdRarityItem|Bow of Awareness}}
|
|
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|-
|-
| {{MdRarityItem|Hunter's Dagger}}
! scope="row"| {{MdRarityItem|Hunter's Dagger}}
|
|
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
|-
|-
| {{MdRarityItem|Jagged Spear}}
! scope="row"| {{MdRarityItem|Jagged Spear}}
|
|
*On a hit with this spear, the target must succeed [[DC]] 10 [[Charisma]] [[saving throw|save]] or suffer [[disadvantage]] on [[Constitution]] saves for 2 turns
*On a hit with this spear, the target must succeed [[DC]] 10 [[Charisma]] [[saving throw|save]] or suffer [[disadvantage]] on [[Constitution]] saves for 2 turns
Line 685: Line 685:
|style="text-align: center;"| {{Coords|334|-37}}
|style="text-align: center;"| {{Coords|334|-37}}
|-
|-
| {{MdRarityItem|Loviatar's Scourge}}
! scope="row"| {{MdRarityItem|Loviatar's Scourge}}
|
|
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance)
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance)
Line 691: Line 691:
|style="text-align: center;"| {{Coords|331|-21}}
|style="text-align: center;"| {{Coords|331|-21}}
|-
|-
| {{MdRarityItem|Ritual Dagger}}
! scope="row"| {{MdRarityItem|Ritual Dagger}}
|
|
*On a hit with this dagger, gain {{cond|Bless}} for 1 turn
*On a hit with this dagger, gain {{cond|Bless}} for 1 turn
Line 698: Line 698:
|rowspan="2" style="text-align: center;"| {{Coords|338|-26}}
|rowspan="2" style="text-align: center;"| {{Coords|338|-26}}
|-
|-
| {{MdRarityItem|Ritual Axe}}
! scope="row"| {{MdRarityItem|Ritual Axe}}
|
|
*On a hit with this handaxe, the target gets {{cond|Bane|Baned}} for 2 turns. If you have 50% and more [[hit points]] when you hit, you suffer {{DamageColor|Physical|1d6 Piercing}} damage once per attack
*On a hit with this handaxe, the target gets {{cond|Bane|Baned}} for 2 turns. If you have 50% and more [[hit points]] when you hit, you suffer {{DamageColor|Physical|1d6 Piercing}} damage once per attack
|-
|-
| {{MdRarityItem|Amulet of Misty Step}}
! scope="row"| {{MdRarityItem|Amulet of Misty Step}}
|
|
*Cast {{sai|Misty Step}} ({{recharge|short rest}})
*Cast {{sai|Misty Step}} ({{recharge|short rest}})
Line 708: Line 708:
|style="text-align: center;"| [[Defiled Temple]] {{Coords|391|10}}
|style="text-align: center;"| [[Defiled Temple]] {{Coords|391|10}}
|-
|-
| {{MdRarityItem|Faithbreaker}}
! scope="row"| {{MdRarityItem|Faithbreaker}}
|
|
*Gain an action that deals bonus {{DamageColor|Force|1d6 Force}} damage and pushes targets 5 m / 16 ft back if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
*Gain an action that deals bonus {{DamageColor|Force|1d6 Force}} damage and pushes targets 5 m / 16 ft back if they fail their [[Strength]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
Line 714: Line 714:
|style="text-align: center;"| {{Coords|299|36}}
|style="text-align: center;"| {{Coords|299|36}}
|-
|-
| {{MdRarityItem|Amulet of Selûne's Chosen}}
! scope="row"| {{MdRarityItem|Amulet of Selûne's Chosen}}
|
|
*Cast {{sai|Selûne's Dream}} ({{recharge|long rest}})
*Cast {{sai|Selûne's Dream}} ({{recharge|long rest}})
Line 720: Line 720:
|rowspan="3" style="text-align: center;"| {{Coords|298|69}}
|rowspan="3" style="text-align: center;"| {{Coords|298|69}}
|-
|-
| {{MdRarityItem|Gloves of the Growling Underdog}}
! scope="row"| {{MdRarityItem|Gloves of the Growling Underdog}}
|
|
*[[Advantage]] on melee [[attack rolls]] when surrounded by 2+ foes
*[[Advantage]] on melee [[attack rolls]] when surrounded by 2+ foes
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
|-
|-
| {{MdRarityItem|Springstep Boots}}
! scope="row"| {{MdRarityItem|Springstep Boots}}
|
|
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Momentum}} for 3 turns
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Momentum}} for 3 turns
|-
|-
| {{MdRarityItem|Assassin's Touch}}
! scope="row"| {{MdRarityItem|Assassin's Touch}}
|
|
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets
Line 735: Line 735:
|style="text-align: center;"| {{Coords|333|41}}
|style="text-align: center;"| {{Coords|333|41}}
|-
|-
| {{MdRarityItem|Xyanyde}}
! scope="row"| {{MdRarityItem|Xyanyde}}
|
|
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] ({{recharge|short rest}})
Line 741: Line 741:
|rowspan="3" style="text-align: center;"| {{Coords|333|41}}
|rowspan="3" style="text-align: center;"| {{Coords|333|41}}
|-
|-
| {{MdRarityItem|Spidersilk Armour}}
! scope="row"| {{MdRarityItem|Spidersilk Armour}}
|
|
*[[Stealth]] +1
*[[Stealth]] +1
*[[Advantage]] on [[Constitution]] [[saving throws]]
*[[Advantage]] on [[Constitution]] [[saving throws]]
|-
|-
| {{MdRarityItem|Boots of Striding}}
! scope="row"| {{MdRarityItem|Boots of Striding}}
|
|
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*[[Athletics]] +1
*[[Athletics]] +1
|-
|-
| {{MdRarityItem|The Watersparkers}}
! scope="row"| {{MdRarityItem|The Watersparkers}}
|
|
*When you stand in [[Water Surface|water]] during combat, it [[Electrified Surface|electrifies]]
*When you stand in [[Water Surface|water]] during combat, it [[Electrified Surface|electrifies]]
Line 758: Line 758:
|style="text-align: center;"| {{Coords|333|41}}
|style="text-align: center;"| {{Coords|333|41}}
|-
|-
| {{MdRarityItem|Ring of Poison Resistance}}
! scope="row"| {{MdRarityItem|Ring of Poison Resistance}}
|
|
*[[Resistance]] to {{DamageColor|Poison|Poison}} damage
*[[Resistance]] to {{DamageColor|Poison|Poison}} damage
Line 764: Line 764:
|style="text-align: center;"| {{Coords|336|10}}
|style="text-align: center;"| {{Coords|336|10}}
|-
|-
| {{MdRarityItem|Beastmaster's Chain}}
! scope="row"| {{MdRarityItem|Beastmaster's Chain}}
|
|
*Cast {{sai|Animal Friendship}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Animal Friendship}} (level 1) ({{recharge|long rest}})
Line 770: Line 770:
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|-
|-
| {{MdRarityItem|Linebreaker Boots}}
! scope="row"| {{MdRarityItem|Linebreaker Boots}}
|
|
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Wrath}} for 2 turns
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Wrath}} for 2 turns
Line 776: Line 776:
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|-
|-
| {{MdRarityItem|Worgfang}}
! scope="row"| {{MdRarityItem|Worgfang}}
|
|
*[[Goblin|Goblins]] have [[disadvantage]] on [[attack rolls]] against you
*[[Goblin|Goblins]] have [[disadvantage]] on [[attack rolls]] against you
Line 782: Line 782:
|style="text-align: center;"| [[Worg Pens]] {{Coords|385|-14}}
|style="text-align: center;"| [[Worg Pens]] {{Coords|385|-14}}
|-
|-
| {{MdRarityItem|Blazer of Benevolence}}
! scope="row"| {{MdRarityItem|Blazer of Benevolence}}
|
|
*On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit Points#Temporary Hit Points|temporary hit points]]
*On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit Points#Temporary Hit Points|temporary hit points]]
Line 803: Line 803:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Helmet of Smiting}}
! scope="row"| {{MdRarityItem|Helmet of Smiting}}
|
|
*On applying [[Conditions|condition]] with a [[Smite]] spell, gain [[Hit Points#Teporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[Ability score modifier|modifier]]
*On applying [[Conditions|condition]] with a [[Smite]] spell, gain [[Hit Points#Teporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[Ability score modifier|modifier]]
Line 810: Line 810:
|style="text-align: center;"| {{Coords|163|-248}}
|style="text-align: center;"| {{Coords|163|-248}}
|-
|-
| {{MdRarityItem|Luminous Armour}}
! scope="row"| {{MdRarityItem|Luminous Armour}}
|
|
*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict {{cond|Radiating Orb}} in a 3 m / 10 ft radius around the target(s)
*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict {{cond|Radiating Orb}} in a 3 m / 10 ft radius around the target(s)
Line 816: Line 816:
|style="text-align: center;"| {{Coords|176|-247}}
|style="text-align: center;"| {{Coords|176|-247}}
|-
|-
| {{MdRarityItem|Phalar Aluve}}
! scope="row"| {{MdRarityItem|Phalar Aluve}}
|
|
*[[Performance]] +1
*[[Performance]] +1
Line 824: Line 824:
|style="text-align: center;"| {{Coords|116|-192}}
|style="text-align: center;"| {{Coords|116|-192}}
|-
|-
| {{MdRarityItem|Amulet of the Unworthy}}
! scope="row"| {{MdRarityItem|Amulet of the Unworthy}}
|
|
*[[Resistance]] to {{DamageColor|Physical|Slashing}} damage
*[[Resistance]] to {{DamageColor|Physical|Slashing}} damage
Line 831: Line 831:
|style="text-align: center;"| {{Coords|164|-172}}
|style="text-align: center;"| {{Coords|164|-172}}
|-
|-
| {{MdRarityItem|Boots of Genial Striding}}
! scope="row"| {{MdRarityItem|Boots of Genial Striding}}
|
|
*Your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}}
*Your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}}
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|rowspan="8" style="text-align: center;"| {{Coords|107|-88}}
|rowspan="8" style="text-align: center;"| {{Coords|107|-88}}
|-
|-
| {{MdRarityItem|Circlet of Blasting}}
! scope="row"| {{MdRarityItem|Circlet of Blasting}}
|
|
*Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}})
|-
|-
| {{MdRarityItem|The Baneful}}
! scope="row"| {{MdRarityItem|The Baneful}}
|
|
*+1 to [[attack rolls]] and [[damage rolls]] with this weapon
*+1 to [[attack rolls]] and [[damage rolls]] with this weapon
Line 847: Line 847:
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
|-
|-
| {{MdRarityItem|Psychic Spark}}
! scope="row"| {{MdRarityItem|Psychic Spark}}
|
|
*Shoot an additional dart when casting '''Magic Missile'''
*Shoot an additional dart when casting '''Magic Missile'''
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}})
|-
|-
| {{MdRarityItem|Cinder Shoes}}
! scope="row"| {{MdRarityItem|Cinder Shoes}}
|
|
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns
|-
|-
| {{MdRarityItem|Sunwalker's Gift}}
! scope="row"| {{MdRarityItem|Sunwalker's Gift}}
|
|
*Gain {{sai|Darkvision}} while wearing this ring
*Gain {{sai|Darkvision}} while wearing this ring
|-
|-
| {{MdRarityItem|The Lifebringer}}
! scope="row"| {{MdRarityItem|The Lifebringer}}
|
|
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit Points#Temporary Hit Points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit Points#Temporary Hit Points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
|-
|-
| {{MdRarityItem|Melf's First Staff}}
! scope="row"| {{MdRarityItem|Melf's First Staff}}
|
|
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack rolls]]
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
|-
|-
| {{MdRarityItem|Ring of Mind-Shielding}}
! scope="row"| {{MdRarityItem|Ring of Mind-Shielding}}
|
|
*[[Advantage]] on [[saving throws]] against being {{cond|Charmed}}
*[[Advantage]] on [[saving throws]] against being {{cond|Charmed}}
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|style="text-align: center;"| {{Coords|107|-88}}
|style="text-align: center;"| {{Coords|107|-88}}
|-
|-
| {{MdRarityItem|Creation's Echo}}
! scope="row"| {{MdRarityItem|Creation's Echo}}
|
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, {{DamageColor|Radiant|Radiant}}, or {{DamageColor|Necrotic|Necrotic}} damage, become [[resistant]] to that damage type for 2 turns
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, {{DamageColor|Radiant|Radiant}}, or {{DamageColor|Necrotic|Necrotic}} damage, become [[resistant]] to that damage type for 2 turns
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|rowspan="5" style="text-align: center;"| {{Coords|107|-88}}
|rowspan="5" style="text-align: center;"| {{Coords|107|-88}}
|-
|-
| {{MdRarityItem|Pearl of Power Amulet}}
! scope="row"| {{MdRarityItem|Pearl of Power Amulet}}
|
|
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}})
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}})
|-
|-
| {{MdRarityItem|Boots of Stormy Clamour}}
! scope="row"| {{MdRarityItem|Boots of Stormy Clamour}}
|
|
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}}
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}}
|-
|-
| {{MdRarityItem|Ring of Salving}}
! scope="row"| {{MdRarityItem|Ring of Salving}}
|
|
*When healing others, they regain additional {{DamageColor|Healing|2 hit points}}
*When healing others, they regain additional {{DamageColor|Healing|2 hit points}}
|-
|-
| {{MdRarityItem|The Shadespell Circlet}}
! scope="row"| {{MdRarityItem|The Shadespell Circlet}}
|
|
*While being [[obscured]], gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
*While being [[obscured]], gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
|-
|-
| {{MdRarityItem|Boots of Speed}}
! scope="row"| {{MdRarityItem|Boots of Speed}}
|
|
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
Line 903: Line 903:
|style="text-align: center;"| {{Coords|82|-99}}
|style="text-align: center;"| {{Coords|82|-99}}
|-
|-
| {{MdRarityItem|Shortsword of First Blood}}
! scope="row"| {{MdRarityItem|Shortsword of First Blood}}
|
|
*Deal additional {{DamageColor|Physical|1d8 Piercing}} damage with this weapon against undamaged targets
*Deal additional {{DamageColor|Physical|1d8 Piercing}} damage with this weapon against undamaged targets
Line 909: Line 909:
|style="text-align: center;"| {{Coords|73|-186}}
|style="text-align: center;"| {{Coords|73|-186}}
|-
|-
| {{MdRarityItem|Exterminator's Axe}}
! scope="row"| {{MdRarityItem|Exterminator's Axe}}
|
|
*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with this weapon to Plants, Insects, and Small creatures
*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with this weapon to Plants, Insects, and Small creatures
Line 915: Line 915:
|style="text-align: center;"| {{Coords|14|-96}}
|style="text-align: center;"| {{Coords|14|-96}}
|-
|-
| {{MdRarityItem|Winter's Clutches}}
! scope="row"| {{MdRarityItem|Winter's Clutches}}
|
|
*When you deal {{DamageColor|Cold|Cold}} damage, once per attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)  
*When you deal {{DamageColor|Cold|Cold}} damage, once per attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)  
Line 921: Line 921:
|style="text-align: center;"| {{Coords|77|-102}}
|style="text-align: center;"| {{Coords|77|-102}}
|-
|-
| {{MdRarityItem|Envoy's Amulet}}
! scope="row"| {{MdRarityItem|Envoy's Amulet}}
|
|
*Gain an action to grant an ally +2 bonus to [[Persuasion]] [[ability checks]] for 10 turns ({{recharge|long rest}})
*Gain an action to grant an ally +2 bonus to [[Persuasion]] [[ability checks]] for 10 turns ({{recharge|long rest}})
Line 927: Line 927:
|style="text-align: center;"| {{Coords|77|-102}}
|style="text-align: center;"| {{Coords|77|-102}}
|-
|-
| {{MdRarityItem|Champion's Chain}}
! scope="row"| {{MdRarityItem|Champion's Chain}}
|
|
*Gain an action to grant an ally +2 bonus to [[Intimidation]] [[ability checks]] for 10 turns ({{recharge|long rest}})
*Gain an action to grant an ally +2 bonus to [[Intimidation]] [[ability checks]] for 10 turns ({{recharge|long rest}})
Line 933: Line 933:
|style="text-align: center;"| {{Coords|77|-102}}
|style="text-align: center;"| {{Coords|77|-102}}
|-
|-
| {{MdRarityItem|Shadow of Menzoberranzan}}
! scope="row"| {{MdRarityItem|Shadow of Menzoberranzan}}
|
|
*Cast {{sai|Shrouded in Shadow}} ({{recharge|short rest}})
*Cast {{sai|Shrouded in Shadow}} ({{recharge|short rest}})
Line 939: Line 939:
|style="text-align: center;"| {{Coords|51|-74}}
|style="text-align: center;"| {{Coords|51|-74}}
|-
|-
| {{MdRarityItem|Amulet of Restoration}}
! scope="row"| {{MdRarityItem|Amulet of Restoration}}
|
|
*Cast {{sai|Healing Word}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Healing Word}} (level 1) ({{recharge|long rest}})
Line 946: Line 946:
|rowspan="5" style="text-align: center;"| {{Coords|56|-96}}
|rowspan="5" style="text-align: center;"| {{Coords|56|-96}}
|-
|-
| {{MdRarityItem|Corrosive Flail}}
! scope="row"| {{MdRarityItem|Corrosive Flail}}
|
|
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}})
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Herbalist's Gloves}}
! scope="row"| {{MdRarityItem|Herbalist's Gloves}}
|
|
*When healing {{cond|Poisoned}} allies, they get cured from the effect
*When healing {{cond|Poisoned}} allies, they get cured from the effect
|-
|-
| {{MdRarityItem|Ring of Jumping}}
! scope="row"| {{MdRarityItem|Ring of Jumping}}
|
|
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}})
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Caustic Band}}
! scope="row"| {{MdRarityItem|Caustic Band}}
|
|
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons
|-
|-
| {{MdRarityItem|Gloves of Uninhibited Kushigo}}
! scope="row"| {{MdRarityItem|Gloves of Uninhibited Kushigo}}
|
|
*Deal additional 1d4 damage with {{sai|Improvised Melee Weapon}} and {{sai|Throw}} attacks
*Deal additional 1d4 damage with {{sai|Improvised Melee Weapon}} and {{sai|Throw}} attacks
Line 968: Line 968:
|style="text-align: center;"| {{Coords|56|-96}}
|style="text-align: center;"| {{Coords|56|-96}}
|-
|-
| {{MdRarityItem|Explorer's Ring}}
! scope="row"| {{MdRarityItem|Explorer's Ring}}
|
|
*[[Nature]] +1
*[[Nature]] +1
Line 975: Line 975:
|style="text-align: center;"| {{Coords|-12|-52}}
|style="text-align: center;"| {{Coords|-12|-52}}
|-
|-
| {{MdRarityItem|The Spectator Eyes}}
! scope="row"| {{MdRarityItem|The Spectator Eyes}}
|
|
*Cast {{sai|Ray of Fear}} ({{recharge|long rest}})
*Cast {{sai|Ray of Fear}} ({{recharge|long rest}})
Line 982: Line 982:
|style="text-align: center;"| {{Coords|119|-248}}
|style="text-align: center;"| {{Coords|119|-248}}
|-
|-
| {{MdRarityItem|The Blast Pendant}}
! scope="row"| {{MdRarityItem|The Blast Pendant}}
|
|
*Gain an action to spend all of your {{cond|Lightning Charges}} to increase the damage of your next {{DamageColor|Lightning|Lightning}} damage [[Spells|spell]] or [[All spells#Cantrips|cantrip]] by the amount equal to the number of charges ({{recharge|long rest}})
*Gain an action to spend all of your {{cond|Lightning Charges}} to increase the damage of your next {{DamageColor|Lightning|Lightning}} damage [[Spells|spell]] or [[All spells#Cantrips|cantrip]] by the amount equal to the number of charges ({{recharge|long rest}})
Line 988: Line 988:
|style="text-align: center;"| {{Coords|119|-248}}
|style="text-align: center;"| {{Coords|119|-248}}
|-
|-
| {{MdRarityItem|Mourning Frost}}
! scope="row"| {{MdRarityItem|Mourning Frost}}
|
|
*Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon
*Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon
Line 997: Line 997:
|style="text-align: center;"| {{Coords|119|-248}}
|style="text-align: center;"| {{Coords|119|-248}}
|-
|-
| {{MdRarityItem|Bloodguzzler Garb}}
! scope="row"| {{MdRarityItem|Bloodguzzler Garb}}
|
|
*When being damaged by an enemy, once per turn, gain {{cond|Wrath}} for 2 turns
*When being damaged by an enemy, once per turn, gain {{cond|Wrath}} for 2 turns
Line 1,003: Line 1,003:
|style="text-align: center;"| {{Coords|73|-222}}
|style="text-align: center;"| {{Coords|73|-222}}
|-
|-
| {{MdRarityItem|Drow Studded Leather Armour}}
! scope="row"| {{MdRarityItem|Drow Studded Leather Armour}}
|
|
*[[Stealth]] +1
*[[Stealth]] +1
Line 1,009: Line 1,009:
|style="text-align: center;"| {{Coords|71|-220}}
|style="text-align: center;"| {{Coords|71|-220}}
|-
|-
| {{MdRarityItem|Helmet of Autonomy}}
! scope="row"| {{MdRarityItem|Helmet of Autonomy}}
|
|
*[[Proficiency]] in [[Wisdom]] [[saving throws]]
*[[Proficiency]] in [[Wisdom]] [[saving throws]]
Line 1,015: Line 1,015:
|style="text-align: center;"| {{Coords|83|-241}}
|style="text-align: center;"| {{Coords|83|-241}}
|-
|-
| {{MdRarityItem|Slippery Chain Shirt}}
! scope="row"| {{MdRarityItem|Slippery Chain Shirt}}
|
|
*When healing others, you automatically {{sai|Disengage}} and don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}}
*When healing others, you automatically {{sai|Disengage}} and don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}}
Line 1,021: Line 1,021:
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-403|327}}
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-403|327}}
|-
|-
| {{MdRarityItem|Sickle of BOOOAL}}
! scope="row"| {{MdRarityItem|Sickle of BOOOAL}}
|
|
*[[Advantage]] on [[attack rolls]] against {{cond|Bleeding}} targets, as long as there are [[Kuo-toa]] left to worship [[BOOOAL]]
*[[Advantage]] on [[attack rolls]] against {{cond|Bleeding}} targets, as long as there are [[Kuo-toa]] left to worship [[BOOOAL]]
Line 1,029: Line 1,029:
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-420|285}}
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-420|285}}
|-
|-
| {{MdRarityItem|Skybreaker}}
! scope="row"| {{MdRarityItem|Skybreaker}}
|
|
*Cast {{sai|Searing Smite}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Searing Smite}} (level 1) ({{recharge|long rest}})
Line 1,035: Line 1,035:
|style="text-align: center;"| {{Coords|26|-294}}
|style="text-align: center;"| {{Coords|26|-294}}
|-
|-
| {{MdRarityItem|Uncovered Mysteries}}
! scope="row"| {{MdRarityItem|Uncovered Mysteries}}
|
|
*Cast {{sai|Detect Thoughts}} ({{recharge|long rest}})
*Cast {{sai|Detect Thoughts}} ({{recharge|long rest}})
Line 1,041: Line 1,041:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-46|-282}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-46|-282}}
|-
|-
| {{MdRarityItem|Mystra's Grace}}
! scope="row"| {{MdRarityItem|Mystra's Grace}}
|
|
*Cast {{sai|Feather Fall}} ({{recharge|Per turn}})
*Cast {{sai|Feather Fall}} ({{recharge|Per turn}})
Line 1,047: Line 1,047:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-37|-266}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-37|-266}}
|-
|-
| {{MdRarityItem|Mage's Friend}}
! scope="row"| {{MdRarityItem|Mage's Friend}}
|
|
*[[Arcana]] +1
*[[Arcana]] +1
Line 1,054: Line 1,054:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-34|-274}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-34|-274}}
|-
|-
| {{MdRarityItem|Guiding Light}}
! scope="row"| {{MdRarityItem|Guiding Light}}
|
|
*Cast {{sai|Light}} ({{recharge|Per turn}})
*Cast {{sai|Light}} ({{recharge|Per turn}})
Line 1,061: Line 1,061:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|-
|-
| {{MdRarityItem|Light of Creation}}
! scope="row"| {{MdRarityItem|Light of Creation}}
|
|
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon. Once per attack with this halberd, you must be a [[List of Creature Types#Construct|Construct]]{{ref|name=note15}} or succeed [[DC]] 10 [[Constitution]] [[saving throw|save]] to not get {{cond|Stunned}} for 1 turn
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon. Once per attack with this halberd, you must be a [[List of Creature Types#Construct|Construct]]{{ref|name=note15}} or succeed [[DC]] 10 [[Constitution]] [[saving throw|save]] to not get {{cond|Stunned}} for 1 turn
Line 1,067: Line 1,067:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|-
|-
| {{MdRarityItem|Club of Hill Giant Strength}}
! scope="row"| {{MdRarityItem|Club of Hill Giant Strength}}
|
|
*Set your [[Strength]] to 19{{ref|name=note16}} while having this weapon equipped
*Set your [[Strength]] to 19{{ref|name=note16}} while having this weapon equipped
Line 1,073: Line 1,073:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-30|-274}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-30|-274}}
|-
|-
| {{MdRarityItem|Staff of Arcane Blessing}}
! scope="row"| {{MdRarityItem|Staff of Arcane Blessing}}
|
|
*Cast {{sai|Bless}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Bless}} (level 1) ({{recharge|long rest}})
Line 1,080: Line 1,080:
|style="text-align: center;"| [[Arcane Tower]] {{Coords|164|-432}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|164|-432}}
|-
|-
| {{MdRarityItem|The Sparkswall}}
! scope="row"| {{MdRarityItem|The Sparkswall}}
|
|
*Immunity to being {{cond|Electrocuted}}
*Immunity to being {{cond|Electrocuted}}
Line 1,104: Line 1,104:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Jorgoral's Greatsword}}
! scope="row"| {{MdRarityItem|Jorgoral's Greatsword}}
|
|
*Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
*Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
Line 1,112: Line 1,112:
*{{Coords|-632|326}}{{ref|name=note18}}
*{{Coords|-632|326}}{{ref|name=note18}}
|-
|-
| {{MdRarityItem|Bow of the Banshee}}
! scope="row"| {{MdRarityItem|Bow of the Banshee}}
|
|
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] save or get {{cond|Frightened}}. Gain a 1d4 bonus to [[attack rolls]] and [[Damage Rolls|damage rolls]] with this weapon against '''Frightened''' creatures
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] save or get {{cond|Frightened}}. Gain a 1d4 bonus to [[attack rolls]] and [[Damage Rolls|damage rolls]] with this weapon against '''Frightened''' creatures
|-
|-
| {{MdRarityItem|Shining Staver-of-Skulls}}
! scope="row"| {{MdRarityItem|Shining Staver-of-Skulls}}
|
|
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
|-
|-
| {{MdRarityItem|Intransigent Warhammer}}
! scope="row"| {{MdRarityItem|Intransigent Warhammer}}
|
|
*On landing a [[Critical Hit|critical hit]] or killing with this warhammer, all enemies in a 3 m / 10 ft area must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or fall {{cond|Prone}} for 2 turns
*On landing a [[Critical Hit|critical hit]] or killing with this warhammer, all enemies in a 3 m / 10 ft area must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or fall {{cond|Prone}} for 2 turns
Line 1,126: Line 1,126:
|style="text-align: center;"| [[Ebonlake]] {{Coords|-452|-524}}
|style="text-align: center;"| [[Ebonlake]] {{Coords|-452|-524}}
|-
|-
| {{MdRarityItem|Wondrous Gloves}}
! scope="row"| {{MdRarityItem|Wondrous Gloves}}
|
|
*[[Armour Class]] +1
*[[Armour Class]] +1
Line 1,133: Line 1,133:
|style="text-align: center;"| {{Coords|-688|377}}
|style="text-align: center;"| {{Coords|-688|377}}
|-
|-
| {{MdRarityItem|Dark Justiciar Mail}}
! scope="row"| {{MdRarityItem|Dark Justiciar Mail}}
|
|
*While being [[obscured]], deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage when being hit in melee
*While being [[obscured]], deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage when being hit in melee
Line 1,141: Line 1,141:
*{{Coords|-609|246}}
*{{Coords|-609|246}}
|-
|-
| {{MdRarityItem|Sharran Crossbow}}
! scope="row"| {{MdRarityItem|Sharran Crossbow}}
|
|
*Regular light crossbow with +1 damage
*Regular light crossbow with +1 damage
Line 1,147: Line 1,147:
|style="text-align: center;"| {{Coords|-669|401}}
|style="text-align: center;"| {{Coords|-669|401}}
|-
|-
| {{MdRarityItem|The Real Sparky Sparkswall}}
! scope="row"| {{MdRarityItem|The Real Sparky Sparkswall}}
|
|
*Gain an action to consume 3 {{cond|Lightning Charges}} to {{cond|Jolted|Jolt}} all enemies in a 6 m / 20 ft radius around you
*Gain an action to consume 3 {{cond|Lightning Charges}} to {{cond|Jolted|Jolt}} all enemies in a 6 m / 20 ft radius around you
Line 1,153: Line 1,153:
|style="text-align: center;"| {{Coords|-694|417}}
|style="text-align: center;"| {{Coords|-694|417}}
|-
|-
| {{MdRarityItem|The Protecty Sparkswall}}
! scope="row"| {{MdRarityItem|The Protecty Sparkswall}}
|
|
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
Line 1,160: Line 1,160:
|style="text-align: center;"| {{Coords|-645|360}}
|style="text-align: center;"| {{Coords|-645|360}}
|-
|-
| {{MdRarityItem|Merregon Halberd}}
! scope="row"| {{MdRarityItem|Merregon Halberd}}
|
|
*Regular halberd with +1 damage
*Regular halberd with +1 damage
Line 1,168: Line 1,168:
|  
|  
*{{Coords|-576|383}}
*{{Coords|-576|383}}
*{{Coords|-643|215}} & {{Coords|-601|199}}
*{{Coords|-643|215}}
*{{Coords|-601|199}}
|-
|-
| {{MdRarityItem|Firestoker}}
! scope="row"| {{MdRarityItem|Firestoker}}
|
|
*Deal additional {{DamageColor|Physical|1d4 Piercing}} damage with this weapon against {{cond|Burning}} targets
*Deal additional {{DamageColor|Physical|1d4 Piercing}} damage with this weapon against {{cond|Burning}} targets
Line 1,176: Line 1,177:
|style="text-align: center;"| {{Coords|-574|382}}
|style="text-align: center;"| {{Coords|-574|382}}
|-
|-
| {{MdRarityItem|Fetish of Callarduran Smoothhands}}
! scope="row"| {{MdRarityItem|Fetish of Callarduran Smoothhands}}
|
|
*Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}})
Line 1,182: Line 1,183:
|style="text-align: center;"| {{Coords|-609|410}}
|style="text-align: center;"| {{Coords|-609|410}}
|-
|-
| {{MdRarityItem|Bracing Band}}
! scope="row"| {{MdRarityItem|Bracing Band}}
|
|
*Gain +1 bonus to [[AC]] for 1 turn after {{sai|Shove|Shoving}} an enemy
*Gain +1 bonus to [[AC]] for 1 turn after {{sai|Shove|Shoving}} an enemy
Line 1,188: Line 1,189:
|rowspan="2" style="text-align: center;"| {{Coords|-630|317}}
|rowspan="2" style="text-align: center;"| {{Coords|-630|317}}
|-
|-
| {{MdRarityItem|Armour of Uninhibited Kushigo}}
! scope="row"| {{MdRarityItem|Armour of Uninhibited Kushigo}}
|
|
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed
|-
|-
| {{MdRarityItem|Ring of Absolute Force}}
! scope="row"| {{MdRarityItem|Ring of Absolute Force}}
|
|
*If you have the [[Brand of the Absolute]], deal additional {{DamageColor|Thunder|1 Thunder}} damage with {{DamageColor|Thunder|Thunder}} damage [[spells]] and attacks
*If you have the [[Brand of the Absolute]], deal additional {{DamageColor|Thunder|1 Thunder}} damage with {{DamageColor|Thunder|Thunder}} damage [[spells]] and attacks
Line 1,199: Line 1,200:
|rowspan="6" style="text-align: center;"| {{Coords|-625|319}}
|rowspan="6" style="text-align: center;"| {{Coords|-625|319}}
|-
|-
| {{MdRarityItem|Boots of Speed}}
! scope="row"| {{MdRarityItem|Boots of Speed}}
|
|
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
| Looted back from [[Thrinn|Sergeant Thrinn]] if you gave her the boots for [[Find the Missing Boots]]
| Looted back from [[Thrinn|Sergeant Thrinn]] if you gave her the boots for [[Find the Missing Boots]]
|-
|-
| {{MdRarityItem|Cap of Wrath}}
! scope="row"| {{MdRarityItem|Cap of Wrath}}
|
|
*When at 50% or less [[hit points]] at the start of your turn, gain {{cond|Wrath}} for 2 turns
*When at 50% or less [[hit points]] at the start of your turn, gain {{cond|Wrath}} for 2 turns
| [[Thudd]] near the cave-in at the forge main area
| [[Thudd]] near the cave-in at the forge main area
|-
|-
| {{MdRarityItem|Deep Delver}}
! scope="row"| {{MdRarityItem|Deep Delver}}
|
|
*On a hit with this war pick, inflict {{cond|Shattered}} for 3 turns upon the target(s). Deal additional {{DamageColor|Physical|1d4 Piercing}} damage with this weapon against '''Shattered''' targets
*On a hit with this war pick, inflict {{cond|Shattered}} for 3 turns upon the target(s). Deal additional {{DamageColor|Physical|1d4 Piercing}} damage with this weapon against '''Shattered''' targets
| [[Elder Brithvar]] near the cave-in at the forge main area
| [[Elder Brithvar]] near the cave-in at the forge main area
|-
|-
| {{MdRarityItem|Sword of Screams}}
! scope="row"| {{MdRarityItem|Sword of Screams}}
|
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
|rowspan=2| [[Nere]] near the cave-in at the forge main area
|rowspan=2| [[Nere]] near the cave-in at the forge main area
|-
|-
| {{MdRarityItem|Disintegrating Night Walkers}}
! scope="row"| {{MdRarityItem|Disintegrating Night Walkers}}
|
|
*Immunity to being {{cond|Enwebbed}}, {{cond|Entangled}}, or {{cond|Ensnared}} and to [[Grease|greasy]] and [[Ice Surface|icy]] surfaces
*Immunity to being {{cond|Enwebbed}}, {{cond|Entangled}}, or {{cond|Ensnared}} and to [[Grease|greasy]] and [[Ice Surface|icy]] surfaces
*Cast {{sai|Misty Step}} ({{recharge|short rest}})
*Cast {{sai|Misty Step}} ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Dark Justiciar Mask}}
! scope="row"| {{MdRarityItem|Dark Justiciar Mask}}
|
|
*[[Intimidation]] +1
*[[Intimidation]] +1
Line 1,232: Line 1,233:
*{{Coords|-590|299}}
*{{Coords|-590|299}}
|-
|-
| {{MdRarityItem|Dark Justiciar Helm}}
! scope="row"| {{MdRarityItem|Dark Justiciar Helm}}
|
|
*While being [[obscured]], you gain +1 bonus to [[saving throws]] against attacks
*While being [[obscured]], you gain +1 bonus to [[saving throws]] against attacks
Line 1,239: Line 1,240:
|style="text-align: center;"| {{Coords|-610|246}}
|style="text-align: center;"| {{Coords|-610|246}}
|-
|-
| {{MdRarityItem|Sentient Amulet (Rare)}}
! scope="row"| {{MdRarityItem|Sentient Amulet (Rare)}}
|
|
*Cast {{sai|Shatter}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Shatter}} (level 2) ({{recharge|long rest}})
Line 1,248: Line 1,249:
|style="text-align: center;"| {{Coords|-627|224}}
|style="text-align: center;"| {{Coords|-627|224}}
|-
|-
| {{MdRarityItem|Grymskull Helm}}
! scope="row"| {{MdRarityItem|Grymskull Helm}}
|
|
*Immunity to enemy [[Critical Hit|critical hits]]
*Immunity to enemy [[Critical Hit|critical hits]]
Line 1,256: Line 1,257:
|style="text-align: center;"| {{Coords|-545|229}}
|style="text-align: center;"| {{Coords|-545|229}}
|-
|-
| {{MdRarityItem|Adamantine Mace}}
! scope="row"| {{MdRarityItem|Adamantine Mace}}
|
|
*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
Line 1,263: Line 1,264:
|rowspan="6" style="text-align: center;"| {{Coords|-558|230}}
|rowspan="6" style="text-align: center;"| {{Coords|-558|230}}
|-
|-
| {{MdRarityItem|Adamantine Longsword}}
! scope="row"| {{MdRarityItem|Adamantine Longsword}}
|
|
*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
|-
|-
| {{MdRarityItem|Adamantine Scimitar}}
! scope="row"| {{MdRarityItem|Adamantine Scimitar}}
|
|
*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*Attacks with this weapon against objects always [[Critical Hit|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
|-
|-
| {{MdRarityItem|Adamantine Shield}}
! scope="row"| {{MdRarityItem|Adamantine Shield}}
|
|
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
Line 1,279: Line 1,280:
*Immunity to enemy [[Critical Hit|critical hits]]
*Immunity to enemy [[Critical Hit|critical hits]]
|-
|-
| {{MdRarityItem|Adamantine Scale Mail}}
! scope="row"| {{MdRarityItem|Adamantine Scale Mail}}
|
|
*All incoming damage is reduced by 1
*All incoming damage is reduced by 1
Line 1,286: Line 1,287:
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
|-
|-
| {{MdRarityItem|Adamantine Splint Armour}}
! scope="row"| {{MdRarityItem|Adamantine Splint Armour}}
|
|
*All incoming damage is reduced by 2
*All incoming damage is reduced by 2
Line 1,308: Line 1,309:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Periapt of Wound Closure}}
! scope="row"| {{MdRarityItem|Periapt of Wound Closure}}
|
|
*When you are {{cond|Downed}}, automatically stabilise at the start of your turn
*When you are {{cond|Downed}}, automatically stabilise at the start of your turn
Line 1,315: Line 1,316:
|rowspan="8" style="text-align: center;"| {{Coords|-42|-129}}
|rowspan="8" style="text-align: center;"| {{Coords|-42|-129}}
|-
|-
| {{MdRarityItem|Gloves of Cinder and Sizzle}}
! scope="row"| {{MdRarityItem|Gloves of Cinder and Sizzle}}
|
|
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}})
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}})
|-
|-
| {{MdRarityItem|The Graceful Cloth}}
! scope="row"| {{MdRarityItem|The Graceful Cloth}}
|
|
*[[Advantage]] on [[Dexterity]] [[ability checks]], +1 bonus to Dexterity [[saving throws]]
*[[Advantage]] on [[Dexterity]] [[ability checks]], +1 bonus to Dexterity [[saving throws]]
Line 1,326: Line 1,327:
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling
|-
|-
| {{MdRarityItem|Cacophony}}
! scope="row"| {{MdRarityItem|Cacophony}}
|
|
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}})
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}})
|-
|-
| {{MdRarityItem|Gloves of Baneful Striking}}
! scope="row"| {{MdRarityItem|Gloves of Baneful Striking}}
|
|
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns
|-
|-
| {{MdRarityItem|Winter's Clutches}}
! scope="row"| {{MdRarityItem|Winter's Clutches}}
|
|
*When you deal {{DamageColor|Cold|Cold}} damage, once per attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
*When you deal {{DamageColor|Cold|Cold}} damage, once per attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
|-
|-
| {{MdRarityItem|Boots of Elemental Momentum}}
! scope="row"| {{MdRarityItem|Boots of Elemental Momentum}}
|
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns
*[[Athletics]] +1
*[[Athletics]] +1
|-
|-
| {{MdRarityItem|Hoppy}}
! scope="row"| {{MdRarityItem|Hoppy}}
|
|
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}})
Line 1,359: Line 1,360:
! width =|Location
! width =|Location
|-
|-
| {{MdRarityItem|Ceremonial Mace}}
! scope="row"| {{MdRarityItem|Ceremonial Mace}}
|
|
*Regular mace with +1 damage
*Regular mace with +1 damage
Line 1,365: Line 1,366:
|style="text-align: center;"| {{Coords|45|37}}
|style="text-align: center;"| {{Coords|45|37}}
|-
|-
| {{MdRarityItem|Ceremonial Battleaxe}}
! scope="row"| {{MdRarityItem|Ceremonial Battleaxe}}
|
|
*Regulare battleaxe with +1 damage
*Regulare battleaxe with +1 damage
Line 1,371: Line 1,372:
|style="text-align: center;"| {{Coords|105|44}}
|style="text-align: center;"| {{Coords|105|44}}
|-
|-
| {{MdRarityItem|Ceremonial Warhammer}}
! scope="row"| {{MdRarityItem|Ceremonial Warhammer}}
|
|
*Regular warhammer with +1 damage
*Regular warhammer with +1 damage
Line 1,377: Line 1,378:
|style="text-align: center;"| {{Coords|79|39}}
|style="text-align: center;"| {{Coords|79|39}}
|-
|-
| {{MdRarityItem|Holy Lance Helm}}
! scope="row"| {{MdRarityItem|Holy Lance Helm}}
|
|
*When an attack with [[attack roll]] misses you, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or take {{DamageColor|Radiant|1d4 Radiant}} damage
*When an attack with [[attack roll]] misses you, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or take {{DamageColor|Radiant|1d4 Radiant}} damage
Line 1,384: Line 1,385:
|style="text-align: center;"| {{Coords|120|35}}
|style="text-align: center;"| {{Coords|120|35}}
|-
|-
| {{MdRarityItem|Ceremonial Longsword}}
! scope="row"| {{MdRarityItem|Ceremonial Longsword}}
|
|
*Regular longsword with +1 damage
*Regular longsword with +1 damage
Line 1,390: Line 1,391:
|style="text-align: center;"| {{Coords|74|74}}
|style="text-align: center;"| {{Coords|74|74}}
|-
|-
| {{MdRarityItem|Ring of Arcane Synergy}}
! scope="row"| {{MdRarityItem|Ring of Arcane Synergy}}
|
|
*When you deal damage with a [[All spells#Cantrips|cantrip]], once per attack, gain {{cond|Arcane Synergy}} for 2 turns
*When you deal damage with a [[All spells#Cantrips|cantrip]], once per attack, gain {{cond|Arcane Synergy}} for 2 turns
Line 1,396: Line 1,397:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1358|-821}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1358|-821}}
|-
|-
| {{MdRarityItem|Gloves of Dexterity}}
! scope="row"| {{MdRarityItem|Gloves of Dexterity}}
|
|
*Set your [[Dexterity]] to 18{{ref|name=note21}} while wearing these gloves
*Set your [[Dexterity]] to 18{{ref|name=note21}} while wearing these gloves
Line 1,403: Line 1,404:
|rowspan="8" style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1387|-821}}
|rowspan="8" style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1387|-821}}
|-
|-
| {{MdRarityItem|Knife of the Undermountain King}}
! scope="row"| {{MdRarityItem|Knife of the Undermountain King}}
|
|
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result
*[[Advantage]] on [[attack rolls]] with this shortsword against [[obscured]] targets  
*[[Advantage]] on [[attack rolls]] with this shortsword against [[obscured]] targets  
|-
|-
| {{MdRarityItem|Daredevil Gloves}}
! scope="row"| {{MdRarityItem|Daredevil Gloves}}
|
|
*[[Spells|Spell]] [[attack rolls]] +1
*[[Spells|Spell]] [[attack rolls]] +1
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off
|-
|-
| {{MdRarityItem|Vital Conduit Boots}}
! scope="row"| {{MdRarityItem|Vital Conduit Boots}}
|
|
*On a [[concentration]] cast, gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]]
*On a [[concentration]] cast, gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]]
*[[Athletics]] +1
*[[Athletics]] +1
|-
|-
| {{MdRarityItem|Defender Flail}}
! scope="row"| {{MdRarityItem|Defender Flail}}
|
|
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1
*[[Armour Class]] +1
*[[Armour Class]] +1
|-
|-
| {{MdRarityItem|Larethian's Wrath}}
! scope="row"| {{MdRarityItem|Larethian's Wrath}}
|
|
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon
|-
|-
| {{MdRarityItem|Unseen Menace}}
! scope="row"| {{MdRarityItem|Unseen Menace}}
|
|
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]]
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]]
*The effect wears off for 2 rounds when you miss an attack roll with this weapon
*The effect wears off for 2 rounds when you miss an attack roll with this weapon
|-
|-
| {{MdRarityItem|Witchbreaker}}
! scope="row"| {{MdRarityItem|Witchbreaker}}
|
|
*[[Advantage]] on [[attack rolls]] with this weapon against [[concentrating]] targets
*[[Advantage]] on [[attack rolls]] with this weapon against [[concentrating]] targets
|-
|-
| {{MdRarityItem|Amulet of Branding}}
! scope="row"| {{MdRarityItem|Amulet of Branding}}
|
|
*Cast {{sai|Brand the Weak}} ({{recharge|long rest}})
*Cast {{sai|Brand the Weak}} ({{recharge|long rest}})
Line 1,443: Line 1,444:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1387|-821}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1387|-821}}
|-
|-
| {{MdRarityItem|Crossbow of Arcane Force}}
! scope="row"| {{MdRarityItem|Crossbow of Arcane Force}}
|
|
*Gain an action to deal additional {{DamageColor|Force|1d4 Force}} damage during 1 turn when attacking with this weapon ({{recharge|short rest}})
*Gain an action to deal additional {{DamageColor|Force|1d4 Force}} damage during 1 turn when attacking with this weapon ({{recharge|short rest}})
Line 1,449: Line 1,450:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1382|-815}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1382|-815}}
|-
|-
| {{MdRarityItem|Ring of Elemental Infusion}}
! scope="row"| {{MdRarityItem|Ring of Elemental Infusion}}
|
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], that element infuses your weapon for 2 turns. Deal additional 1d4 damage of that element on your next successful weapon attack
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], that element infuses your weapon for 2 turns. Deal additional 1d4 damage of that element on your next successful weapon attack
Line 1,455: Line 1,456:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1304|-825}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1304|-825}}
|-
|-
| {{MdRarityItem|Aberration Hunters' Amulet}}
! scope="row"| {{MdRarityItem|Aberration Hunters' Amulet}}
|
|
*If [[githyanki]]{{ref|name=note22}}, gain [[advantage]] on [[Intelligence]] [[saving throws]], and [[Aberration|Aberrations]] suffer [[disadvantage]] on [[attack rolls]] against you
*If [[githyanki]]{{ref|name=note22}}, gain [[advantage]] on [[Intelligence]] [[saving throws]], and [[Aberration|Aberrations]] suffer [[disadvantage]] on [[attack rolls]] against you
Line 1,462: Line 1,463:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1288|-807}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1288|-807}}
|-
|-
| {{MdRarityItem|Varsh Ko'kuu's Boots}}
! scope="row"| {{MdRarityItem|Varsh Ko'kuu's Boots}}
|
|
*Immunity to [[Acid Surface|acidic]] surfaces, [[resistance]] to {{DamageColor|Acid|Acid}} damage
*Immunity to [[Acid Surface|acidic]] surfaces, [[resistance]] to {{DamageColor|Acid|Acid}} damage
Line 1,468: Line 1,469:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1292|-759}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1292|-759}}
|-
|-
| {{MdRarityItem|Soulbreaker Greatsword}}
! scope="row"| {{MdRarityItem|Soulbreaker Greatsword}}
|
|
*If [[githyanki]]{{ref|name=note22}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*If [[githyanki]]{{ref|name=note22}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
Line 1,476: Line 1,477:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1408|-767}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1408|-767}}
|-
|-
| {{MdRarityItem|Gloves of Belligerent Skies}}
! scope="row"| {{MdRarityItem|Gloves of Belligerent Skies}}
|
|
*When you deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Radiant|Radiant}} damage, once per attack, inflict 2 turns of {{cond|Reverberation}}
*When you deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Radiant|Radiant}} damage, once per attack, inflict 2 turns of {{cond|Reverberation}}
Line 1,482: Line 1,483:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1348|-677}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1348|-677}}
|-
|-
| {{MdRarityItem|Circlet of Psionic Revenge}}
! scope="row"| {{MdRarityItem|Circlet of Psionic Revenge}}
|
|
*On your successful [[saving throw]], the attacker that caused the throw receives {{DamageColor|Psychic|1d4 Psychic}} damage
*On your successful [[saving throw]], the attacker that caused the throw receives {{DamageColor|Psychic|1d4 Psychic}} damage
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|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1357|-667}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1357|-667}}
|-
|-
| {{MdRarityItem|Diadem of Arcane Synergy}}
! scope="row"| {{MdRarityItem|Diadem of Arcane Synergy}}
|
|
*On applying a condition to an enemy, once per attack or action, gain {{cond|Arcane Synergy}} for 2 turns
*On applying a condition to an enemy, once per attack or action, gain {{cond|Arcane Synergy}} for 2 turns
Line 1,495: Line 1,496:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1361|-667}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1361|-667}}
|-
|-
| {{MdRarityItem|Strange Conduit Ring}}
! scope="row"| {{MdRarityItem|Strange Conduit Ring}}
|
|
*While [[concentrating]], deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with your weapons
*While [[concentrating]], deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with your weapons
Line 1,501: Line 1,502:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1358|-663}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1358|-663}}
|-
|-
| {{MdRarityItem|Necklace of Elemental Augmentation}}
! scope="row"| {{MdRarityItem|Necklace of Elemental Augmentation}}
|
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[All spells#Cantrips|cantrip]], add your [[Spells#Spellcasting ability and proficiency|spellcasting modifier]] to the damage dealt
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[All spells#Cantrips|cantrip]], add your [[Spells#Spellcasting ability and proficiency|spellcasting modifier]] to the damage dealt
Line 1,507: Line 1,508:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1381|-662}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1381|-662}}
|-
|-
| {{MdRarityItem|The Skinburster}}
! scope="row"| {{MdRarityItem|The Skinburster}}
|
|
*On a hit with this halberd, gain {{cond|Force Conduit}} for 2 turns
*On a hit with this halberd, gain {{cond|Force Conduit}} for 2 turns
Line 1,513: Line 1,514:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1383|-659}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1383|-659}}
|-
|-
| {{MdRarityItem|Hoarfrost Boots}}
! scope="row"| {{MdRarityItem|Hoarfrost Boots}}
|
|
*Immunity to falling {{cond|Prone}} when traversing [[Ice Surface|icy]] terrain
*Immunity to falling {{cond|Prone}} when traversing [[Ice Surface|icy]] terrain
Line 1,519: Line 1,520:
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1335|-660}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1335|-660}}
|-
|-
| {{MdRarityItem|The Blood of Lathander}}
! scope="row"| {{MdRarityItem|The Blood of Lathander}}
|
|
*When your [[hit points]] are reduced to 0, regain {{DamageColor|Healing|2d6 hit points}} ({{recharge|long rest}})
*When your [[hit points]] are reduced to 0, regain {{DamageColor|Healing|2d6 hit points}} ({{recharge|long rest}})
Line 1,527: Line 1,528:
|style="text-align: center;"| [[Secret Chamber]] {{Coords|1068|-779}}
|style="text-align: center;"| [[Secret Chamber]] {{Coords|1068|-779}}
|-
|-
| {{MdRarityItem|Voss' Silver Sword}}
! scope="row"| {{MdRarityItem|Voss' Silver Sword}}
|
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon

Revision as of 23:57, 9 January 2024

This Gear locator guide includes all unique (named) gear items of Uncommon and higher quality that can be acquired in game without exploits or third-party tools. Items like Camp clothing and Instruments are not included in this guide.

Disclaimer: This guide is not optimised for mobile platforms. For faster navigation, it is advised to search for desired keywords using the page search function of your browser.

General information

  • Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired.
  • Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. This guide takes the item effects directly from the game files, so the information should be correct, even if the item pages are currently missing the details. It is advised to check the corresponding item pages and item effects for possible documented bugs.
  • Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details.
  • If a location includes only coordinates X:  Y: , the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only.

Act One

Disclaimer: This guide considers the areas Grymforge and Rosymorn Monastery Trail to be part of Act One. Template:H3

Item name Item effect Item source Location
Everburn Blade
  • Deal additional 1d4 Fire damage with this weapon
Commander Zhalk at the helm of the ship Nautiloid X: -53 Y: 390
Ring of Evasion Rewarded by Tara to Gale (Origin) at camp during the first long rest after completing the Prologue Campsite

Template:H3

Item name Item effect Item source Location
The Watcher's Guide Inside the sarcophagus surrounded by statues and traps Dank Crypt X: -293 Y: -325
The Amulet of Lost Voices Heavy chest in the secret room behind the statue of Jergal Dank Crypt X: -293 Y: -233

Template:H3

Item name Item effect Item source Location
Gloves of Power Za'Krug near the Emerald Grove gate X: 208 Y: 427
Hellrider's Pride Looted, bought, stolen from Zevlor, or rewarded by him for Kill Kagha or Investigate Kagha
Wapira's Crown
  • When healing others, regain 1d6 hit points yourself
Rewarded by Zevlor at his command quarters for Save the Refugees Secluded Chamber X: -53 Y: 67
Gloves of Missile Snaring Bought or stolen from Arron next to the Silvanus statue in The Hollow X: 204 Y: 513
Dragon's Grasp
  • Deal additional 1d4 Slashing damage with this weapon to Burning Burning targets
Ring of Flinging
  • Deal additional 1d4 damage with Throw Throw attacks
Hedge Wanderer Armour
Rain Dancer
Spellthief
Corellon's Grace Bought or stolen from Auntie Ethel in the lower part of The Hollow X: 192 Y: 546
Safeguard Shield Bought or stolen from Dammon at the forge in The Hollow X: 180 Y: 561
Hunting Shortbow
Shapeshifter's Boon Ring
  • While shapeshifting or disguising yourself, gain a 1d4 bonus to all ability checks. This effect lasts until long rest and doesn't require the ring to be equipped once enabled
Strange Ox[2] in the stables next to the training ground in The Hollow. If you spare it here, you can get more loot during later encounters with the ox X: 217 Y: 540
Ring of Protection Rewarded by Mol for Steal the Sacred Idol at her hideout Tiefling Hideout X: 80 Y: 70
Key of the Ancients Looted or stolen from Findal in Underground Passage or Nettie in Druids' Chambers
Nature's Snare
  • On a melee hit with this staff, a non-plant and non-beast must succeed DC 12 Strength save or get Ensnared Ensnared for 2 turns
Locked heavy chest near Rune of the Eagle Underground Passage X: -425 Y: -200
Komira's Locket Rewarded by Arabella's parents for protecting her during Save Arabella X: 262 Y: 542
The Whispering Promise
  • When healing others, give them Bless Bless for 2 turns
Bought or stolen from Volo next to the druidic ritual site X: 260 Y: 511
Cap of Curing Locked gilded chest behind Alfira above the druidic ritual site X: 289 Y: 488
Amulet of Silvanus Under a movable rock near Ormn by the beachside X: 262 Y: 481
Broodmother's Revenge
  • When healed, deal additional 1d6 Poison damage with weapons for 3 turns (equivalent to Dipping Dipping the weapon)
Kagha in the druid sanctum
Pale Oak Rewarded by Kagha to Druids in the druid sanctum if persuaded and saved during Investigate Kagha Inner Sanctum X: -463 Y: -28
Robe of Summer Wooden crate to the right of the Wolf altar Hidden Vault X: 183 Y: -82
Sorrow On a stone slab at the Wolf altar Hidden Vault X: 183 Y: -82
The Deathstalker Mantle
  • When you kill an enemy, once per turn, become Invisible Invisible for 2 turns
Rewarded by Sceleritas Fel if you are The Dark Urge and killed Alfira[4] or Quil Grootslang at camp Campsite
  1. Unarmed attacks with this weapon equipped can be made by monks.
  2. Requires a successful Insight check to be revealed.
  3. She stands here after completing Save the Refugees, if spared during Investigate Kagha.
  4. If Alfira is anavailable when you make the first long rest after entering the Emerald Grove, Quil takes her place.

Template:H3

Item name Item effect Item source Location
Ring of Colour Spray Harpy nest on top of a rock, south of the harpy encounter X: 326 Y: 495

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Template:H3

Item name Item effect Item source Location
Silver Pendant On a skeleton near the Harper Outpost bonfire north and above the Nautiloid Wreck X: 152 Y: 366

Template:H3

Item name Item effect Item source Location
Fleetfingers
  • On Dash Dash or similar action, use Jump Jump for free once per turn
Wooden chest buried in the ground under the tree X: 77 Y: 347
Moondrop Pendant Magically locked[1] gilded chest near the statue of Selûne inside the cave Owlbear Nest X: -321 Y: -135
Vision of the Absolute
  • On a hit with this spear, the target must succeed DC 11 Dexterity save or get Blinded Blinded for 2 turns
  • Deal additional 2d6 Piercing damage with this weapon against creatures with 4+ eyes
Crafted by combining Shaft of a Broken Spear and Head of a Broken Spear Owlbear Nest X: -351 Y: -116
The Oak Father's Embrace
  • When you are hit by Undead, they receive 1d6 Radiant damage. When you are hit by Beasts, you suffer 1d6 Radiant damage
On a skeleton near the owlbear's nest with the egg Owlbear Nest X: -354 Y: -111
  1. A note hidden behind the statue should be read next to the chest to unlock it. Selûne-devoted clerics can open the chest without the note.

Template:H3

Item name Item effect Item source Location
Haste Helm
  • Once the combat starts, gain Momentum Momentum for 3 turns
Locked wooden chest near the Blighted Village waypoint X: 32 Y: 403
Warped Headband of Intellect Lump the Enlightened in the south-western part of the village X: 13 Y: 366
Very Heavy Greataxe
  • Gain a cleave attack that strikes all targets at half weapon damage with bonus 1d6 Slashing damage, but puts you Off Balance Off Balance for 1 turn ( Recharge: Short rest)
Fezzerk in front of the windmill X: 10 Y: 420
The Speedy Lightfeet Heavy chest in the corner of the windmill cellar Windmill Cellar X: -711 Y: -412
Steelforged Sword
  • Regular shortsword with +1 damage
Locked wooden chest on the elevated platform in the alcove near the forge Blacksmith's Forge X: -432 Y: -372
Sussur Greatsword Rewarded for Finish the Masterwork Weapon based on player's choice Blacksmith's Forge X: -447 Y: -378
Sussur Dagger
Sussur Sickle
Bracers of Defence Gilded chest in the elevated alcove near the metal gate Apothecary's Cellar X: -656 Y: -370
Spurred Band On a skeleton with a backpack nearby Whispering Depths X: -495 Y: -365
Spiderstep Boots Heavy chest in the arachnomancer's lab Whispering Depths X: -514 Y: -411
Poisoner's Robe
  • Deal additional 1d4 Poison damage with Poison damage spells
Phase Spider Matriarch at her lair, or in the Underdark if shoved into the lair central pit
  1. If wearer's Intelligence score is higher, this item has no effect.

Template:H3

Item name Item effect Item source Location
Gandrel's Aspiration Gandrel, southeast of the Riverside Teahouse waypoint X: -26 Y: 240
Wood Woad Shield Wood Woad near the giant tree stump in Decrepit Sanctuary X: 85 Y: 212
The Sparkle Hands Wooden chest at the base of the giant tree stump in Decrepit Sanctuary X: 95 Y: 210
Tarnished Charm Auntie Ethel at the Ancient Abode if chosen to be killed Overgrown Tunnel X: -412 Y: 577
The Ever-Seeing Eye On a stone slab with letters in the Acrid Workshop Overgrown Tunnel X: -416 Y: 599
Staff of Crones Leaning against a crooked tree in the Acrid Workshop Overgrown Tunnel X: -416 Y: 599

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Template:H3

Item name Item effect Item source Location
Smuggler's Ring On a skeleton in the bush next to the river X: 57 Y: 514
Sword of Justice
  • Gain a concentration action to give an ally or yourself +2 to AC. Effect ends when this weapon is unequipped ( Recharge: Short rest)
Looted from Anders in the Toll House, or rewarded by him for killing Karlach for Hunt the Devil X: 110 Y: 560
Gloves of Heroism Wooden chest at the back of the hidden cellar room Toll House Basement X: -674 Y: -401
Speedy Reply
  • On a hit with this scimitar, once per turn, gain Momentum Momentum for 2 turns
On a dead body near the Risen Road cave X: 25 Y: 603
Shattered Flail
  • On a hit with this flail, regain 1d6 hit points. If not attacking for a turn, become Mad Mad for 2 turns
Flind at the Risen Road cave X: 32 Y: 602
Reason's Grasp Locked wooden chest on the rocky ledge in the Risen Road cave X: 37 Y: 644
Infernal Robe Rewarded to Wyll (Origin or Companion) by Mizora at camp after killing Karlach and taking a long rest Campsite

Template:H3 If you zone travel or long rest after visitig this area the first time, Gauntlet Yeva and Counsellor Florrick mentioned in the list will become unavailable.

Item name Item effect Item source Location
Svartlebee's Woundseeker
  • Gain a 1d4 bonus to attack rolls with this weapon against undamaged targets
Gauntlet Yeva at the jammed inn gate X: -66 Y: 609
Hamarhraft
  • When you jump, deal 1d4 Thunder damage in a 3 m / 10 ft radius on landing
Locked gilded chest in the burning room on the upper floor X: -85 Y: 631
The Sparky Points Rewarded by Counsellor Florrick for rescuing her from the burning inn during Rescue the Grand Duke X: -63 Y: 600
The Joltshooter
The Spellsparkler
Harold
  • On a hit with this heavy crossbow, the target must succeed DC 13 Charisma save or get Baned Baned for 2 turns (equivalent to casting Bane Bane on the target)
Looted from Zarys or rewarded by her for Find the Missing Shipment if Returning the Shipment requirements were met Zhentarim Basement X: 277 Y: -249
The Jolty Vest Bought or stolen from Brem near the contraband if Returning the Shipment requirements were met Zhentarim Basement X: 300 Y: -257
Giantbreaker
  • On a hit with this heavy crossbow, the target is sent Reeling Reeling for 2 turns
Titanstring Bow
Gloves of Hail of Thorns
Gloves of Thievery
Rupturing Blade
Abyss Beckoners
  • Your summoned creatures have resistance to Psychic damage. At the start of their turn, they must succeed DC 13 Wisdom save or become Mad Mad
Ornate chest in one of the locked cells at the back of the hideout Zhentarim Basement X: 306 Y: -170

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Template:H3

Item name Item effect Item source Location
Githyanki Greatsword (Psionic)
  • If githyanki[1], deal additional 1d4 Psychic damage with this weapon
Sarth Baretha at the githyanki patrol near the bridge X: -137 Y: 558
Githyanki Longsword (+1)
  • Regular longsword with +1 damage
Gish For'reth at the githyanki patrol near the bridge
Githyanki Crossbow
  • Regular heavy crossbow with +1 damage
Raider Chost and Raider Zastri at the githyanki patrol near the bridge
  1. Disguise before equipping the item also works.

Template:H3

Item name Item effect Item source Location
Swiresy Shoes Bought or stolen from Grat at the entrance to the fortress X: -98 Y: 425
Gloves of Archery
Boots of Aid and Comfort
Doom Hammer
Returning Pike
  • When thrown, returns to your hand
Crusher's Ring Novice Crusher[1] near the Goblin Camp waypoint X: -74 Y: 441
Glowing Shield Locked wooden chest on a ridge next to the river, north-west of the Goblin Camp waypoint X: -53 Y: 461
  1. Can also be acquired by choosing the dialogue option to kiss his feet and slip the ring off his toe.

Template:H3

Item name Item effect Item source Location
Absolute's Warboard Priestess Gut near the defiled altar
  • X: 298 Y: -22
  • X: 258 Y: -19[1]
Absolute's Talisman
Blooded Greataxe
  • When at 50% or less hit points, deal additional 1d4 Slashing damage with this weapon
Bought or stolen from Roah Moonglow to the left beyond the sanctum entrance X: 275 Y: -29
Monster Slayer Glaive
  • Gain a 1d4 bonus to attack rolls with weapons and spells against Monstrosities, and deal additional 1d4 damage with weapons against them
  • Jump Jump distance is increased by 1.5 m / 5.0 ft
Gold Wyrmling Staff
  • Deal additional 1d4 Fire damage in melee with this weapon
  • Cast Fire Bolt Fire Bolt ( Recharge: Per turn)
Bow of Awareness
Hunter's Dagger
Jagged Spear On the ground near Torturer Spike to the right beyond the sanctum entrance X: 334 Y: -37
Loviatar's Scourge
  • Resistance to Necrotic damage. Deal additional 1d6 Necrotic damage on a hit with this mace, and suffer the same amount yourself (halved through resistance)
Bought, stolen[2], or looted from Abdirak at his quarters X: 331 Y: -21
Ritual Dagger
  • On a hit with this dagger, gain Bless Bless for 1 turn
  • Gain an action to suffer 1d4 Slashing damage to receive Bless Bless for 1 turn ( Recharge: Per turn)
On a table near Abdirak at his quarters X: 338 Y: -26
Ritual Axe
  • On a hit with this handaxe, the target gets Baned Baned for 2 turns. If you have 50% and more hit points when you hit, you suffer 1d6 Piercing damage once per attack
Amulet of Misty Step Gilded chest next to the bed behind Polma Defiled Temple X: 391 Y: 10
Faithbreaker Dror Ragzlin in the throne room X: 299 Y: 36
Amulet of Selûne's Chosen Treasure crates beyond locked iron gate behind the throne room X: 298 Y: 69
Gloves of the Growling Underdog
Springstep Boots
  • On Dash Dash or similar action during combat, once per turn, gain Momentum Momentum for 3 turns
Assassin's Touch
  • Deal additional 1d4 Necrotic damage with this weapon against Knocked Out Knocked Out or Sleeping Sleeping targets
Rewarded by Sazza[3] at Minthara's table for Save the Goblin Sazza X: 333 Y: 41
Xyanyde Minthara (NPC or Companion) at the table with invasion plans X: 333 Y: 41
Spidersilk Armour
Boots of Striding
The Watersparkers Gilded chest next to Minthara's table X: 333 Y: 41
Ring of Poison Resistance On a skeleton in a sarcophagus next to the Worg Pens entrance X: 336 Y: 10
Beastmaster's Chain Wooden chest next to the table with meat Worg Pens X: 379 Y: -43
Linebreaker Boots
  • On Dash Dash or similar action during combat, once per turn, gain Wrath Wrath for 2 turns
Beastmaster Zurk at the table with meat Worg Pens X: 379 Y: -43
Worgfang In a pile of bones next to an animal carcass in the worg cell Worg Pens X: 385 Y: -14
Blazer of Benevolence Rewarded by Volo at camp for Rescue Volo Campsite
  1. She will move here if offered to go to a private place.
  2. If you buy or steal the mace before his ritual, he will take it back during the ritual.
  3. You have to confirm during dialogue that Sazza didn't know who you are.

Template:H3 There are four entrances to this zone: Central lair pit in the Whispering Depths X: 140 Y: -149, hidden elevator in the Zhentarim Basement X: 268 Y: -190, mushroom circle in the Overgrown Tunnel X: 98 Y: -283, and ladder in the Defiled Temple X: 441 Y: 98 (coordinates represent the locations of the zones' exits to the Underdark). With the latter being the starting point for this section's item progression.

Item name Item effect Item source Location
Helmet of Smiting Locked gilded chest behind the locked iron gate south-west of the Selûnite Outpost waypoint X: 163 Y: -248
Luminous Armour
  • When you deal Radiant damage, inflict Radiating Orb Radiating Orb in a 3 m / 10 ft radius around the target(s)
Locked opulent chest behind the hidden door[1] south of the Selûnite Outpost waypoint X: 176 Y: -247
Phalar Aluve Lodged into an ornate rock west of the Ancient Battlefield X: 116 Y: -192
Amulet of the Unworthy Patrolling Minotaur north of the Ancient Battlefield X: 164 Y: -172
Boots of Genial Striding Bought or stolen from Blurg at the Ebonlake Grotto X: 107 Y: -88
Circlet of Blasting
The Baneful
Psychic Spark
Cinder Shoes
  • When you Burn Burn a target, one per attack, gain Heat Heat for 2 turns
Sunwalker's Gift
The Lifebringer
Melf's First Staff
Ring of Mind-Shielding Rewarded by Omeluum at the Ebonlake Grotto for Help Omeluum Investigate the Parasite X: 107 Y: -88
Creation's Echo
  • When you deal Acid, Fire, Lightning, Radiant, or Necrotic damage, become resistant to that damage type for 2 turns
Bought or stolen from Omeluum at the Ebonlake Grotto after completing Help Omeluum Investigate the Parasite X: 107 Y: -88
Pearl of Power Amulet
Boots of Stormy Clamour
  • On applying a condition to an enemy, once per attack, inflict 2 turns of Reverberation Reverberation
Ring of Salving
  • When healing others, they regain additional 2 hit points
The Shadespell Circlet
Boots of Speed Looted from Thulla at the Ebonlake Grotto, or rewarded by her at the grotto for Cure the Poisoned Gnome X: 82 Y: -99
Shortsword of First Blood
  • Deal additional 1d8 Piercing damage with this weapon against undamaged targets
On an executed gnome east of the Decrepit Village X: 73 Y: -186
Exterminator's Axe
  • Deal additional 1d6 Fire damage with this weapon to Plants, Insects, and Small creatures
Gekh Coal on a wooden ledge north of the Decrepit Village waypoint X: 14 Y: -96
Winter's Clutches
  • When you deal Cold damage, once per attack, inflict 2 turns of Encrusted with Frost Encrusted with Frost upon the target(s)
Rewarded by Glut at the Ebonlake Grotto if sided during Avenge Glut's Circle X: 77 Y: -102
Envoy's Amulet Rewarded by Sovereign Spaw at the Ebonlake Grotto for Deliver Nere's Head X: 77 Y: -102
Champion's Chain Rewarded by Glut at the Ebonlake Grotto for Deliver Nere's Head if sided during Avenge Glut's Circle X: 77 Y: -102
Shadow of Menzoberranzan On a pale corpse behind Guardian Gate in Ebonlake Grotto once Defeat the Duergar Intruders is complete X: 51 Y: -74
Amulet of Restoration Bought or stolen from Derryth Bonecloak at the Ebonlake Grotto X: 56 Y: -96
Corrosive Flail
  • Gain an action to deal additional Acid damage with this weapon equal to your proficiency bonus. On a hit with this flail, create Acid pool around the target that reduces AC by 2 ( Recharge: Short rest)
Herbalist's Gloves
  • When healing Poisoned Poisoned allies, they get cured from the effect
Ring of Jumping
Caustic Band
  • Deal additional 2 Acid damage with your weapons
Gloves of Uninhibited Kushigo Rewarded by Derryth Bonecloak at the Ebonlake Grotto for Find the Mushroom Picker X: 56 Y: -96
Explorer's Ring On a skeleton atop a rocky ledge at the back of the Bibberbang Grotto X: -12 Y: -52
The Spectator Eyes Spectator in the Petrified Battlefield west of the Selûnite Outpost X: 119 Y: -248
The Blast Pendant
  • Gain an action to spend all of your Lightning Charges Lightning Charges to increase the damage of your next Lightning damage spell or cantrip by the amount equal to the number of charges ( Recharge: Long rest)
Dhourn in the Petrified Battlefield west of the Selûnite Outpost X: 119 Y: -248
Mourning Frost
  • Deal extra 1d4 Cold damage in melee with this weapon
  • When you deal Cold damage, deal additional 1 Cold damage
  • When you deal Cold damage with a spell, the target must succeed DC 12 Constitution save or get Chilled Chilled for 2 turns
  • Cast Ray of Frost Ray of Frost ( Recharge: Per turn)
Crafted by combining Icy Helve, Icy Metal and Icy Crystal X: 119 Y: -248
Bloodguzzler Garb
  • When being damaged by an enemy, once per turn, gain Wrath Wrath for 2 turns
Bulette in various open spaces of Underdark X: 73 Y: -222
Drow Studded Leather Armour Locked heavy chest behind the spider webbing on a ledge west of the Petrified Battlefield X: 71 Y: -220
Helmet of Autonomy On a skeleton next to the Cragged Rock, The Festering Cove entrance X: 83 Y: -241
Slippery Chain Shirt Trapped gilded chest on a mushroom ledge surrounded by torchstalks The Festering Cove X: -403 Y: 327
Sickle of BOOOAL The Festering Cove X: -420 Y: 285
Skybreaker Heavy chest in the workshop in front of the Arcane Tower entrance X: 26 Y: -294
Uncovered Mysteries Gilded chest near the stairs on the upper level of the ground floor[2] Arcane Tower X: -46 Y: -282
Mystra's Grace Chest of the Mundane[3] on the northern balcony near the tower's entrance Arcane Tower X: -37 Y: -266
Mage's Friend Wooden chest on the third floor (second floor being the entrance floor) Arcane Tower X: -34 Y: -274
Guiding Light
  • Cast Light Light ( Recharge: Per turn)
  • The key to access the tower basement
Rewarded by Bernard on the forth (roof) floor if having told him the correct line Arcane Tower X: -27 Y: -287
Light of Creation Bernard on the forth (roof) floor Arcane Tower X: -27 Y: -287
Club of Hill Giant Strength
  • Set your Strength to 19[5] while having this weapon equipped
Stool of Hill Giant Strength in the workshop corner on the forth (roof) floor Arcane Tower X: -30 Y: -274
Staff of Arcane Blessing Leaning against the bookcase on the upper level of the tower's basement[6] Arcane Tower X: 164 Y: -432
The Sparkswall Gilded chest on the upper level of the tower's basement[6] Arcane Tower X: 163 Y: -431
  1. The door requires a successful Perception check to be revealed.
  2. The ground floor can be accessed by jumping down the mushroom ledge starting X: 2 Y: -300.
  3. Chest items will transform once taken out of the chest.
  4. Gloves of the Automaton make you a construct. Alternatively, Helm of Balduran from Act 3 provides stun immunity.
  5. If wearer's Strength score is higher, this item has no effect.
  6. 6.0 6.1 Basement is accessed by wearing the Guiding Light ring and clicking the new button on the elevator.

Template:H3

Item name Item effect Item source Location
Jorgoral's Greatsword
  • Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus Slashing damage equal to your proficiency bonus. On a miss, targets still take half the damage ( Recharge: Short rest)
Looted, bought, or stolen from Corsair Greymon on the boat or later at his storage spot
Bow of the Banshee
Shining Staver-of-Skulls
  • Deal additional 1d4 Radiant damage with this weapon
Intransigent Warhammer Watertight chest on Corsair Greymon's boat Ebonlake X: -452 Y: -524
Wondrous Gloves Mimic chest next to the harper rune west of the Grymforge waypoint X: -688 Y: 377
Dark Justiciar Mail
  • While being obscured, deal additional 1d4 Necrotic damage when being hit in melee
On an armored skeleton north and above of the Grymforge waypoint and south of the Ancient Forge waypoint
  • X: -650 Y: 422
  • X: -609 Y: 246
Sharran Crossbow
  • Regular light crossbow with +1 damage
Wooden chest behind 2 archery targets north-west and above of the Grymforge waypoint X: -669 Y: 401
The Real Sparky Sparkswall Locked heavy chest on the ledge across a narrow chasm X: -694 Y: 417
The Protecty Sparkswall Gilded chest behind the locked gate at the end of the trapped bridge X: -645 Y: 360
Merregon Halberd
  • Regular halberd with +1 damage
  • X: -576 Y: 383
  • X: -643 Y: 215
  • X: -601 Y: 199
Firestoker
  • Deal additional 1d4 Piercing damage with this weapon against Burning Burning targets
Opulent chest in the hallway with Hellsboars X: -574 Y: 382
Fetish of Callarduran Smoothhands On a dead gnome[2] in the pile of gnome bodies east of the Grymforge waypoint X: -609 Y: 410
Bracing Band
  • Gain +1 bonus to AC for 1 turn after Shoving Shoving an enemy
Rewarded[3] by Sergeant Thrinn near the cave-in at the forge main area for Find the Missing Boots X: -630 Y: 317
Armour of Uninhibited Kushigo
  • While your Patient Defence Patient Defence is active, you can expend your Reaction to make an unarmed strike against an attacker that missed
Ring of Absolute Force Sergeant Thrinn near the cave-in at the forge main area X: -625 Y: 319
Boots of Speed Looted back from Sergeant Thrinn if you gave her the boots for Find the Missing Boots
Cap of Wrath
  • When at 50% or less hit points at the start of your turn, gain Wrath Wrath for 2 turns
Thudd near the cave-in at the forge main area
Deep Delver
  • On a hit with this war pick, inflict Shattered Shattered for 3 turns upon the target(s). Deal additional 1d4 Piercing damage with this weapon against Shattered targets
Elder Brithvar near the cave-in at the forge main area
Sword of Screams
  • Deal additional 1d4 Psychic damage with this weapon
Nere near the cave-in at the forge main area
Disintegrating Night Walkers
Dark Justiciar Mask On an armored skeleton on the railing to the south-west and in an alcove to the north-east of the Ancient Forge waypoint
  • X: -620 Y: 258
  • X: -590 Y: 299
Dark Justiciar Helm On an armored skeleton south of the Ancient Forge waypoint X: -610 Y: 246
Sentient Amulet (Rare) Locked adamantine chest on the Crumbling Island X: -627 Y: 224
Grymskull Helm Grym at The Adamantine Forge X: -545 Y: 229
Adamantine Mace Crafted using Mithral Ore and the corresponding Mould at the anvil X: -558 Y: 230
Adamantine Longsword
Adamantine Scimitar
Adamantine Shield
Adamantine Scale Mail
Adamantine Splint Armour
  1. If not engaged on the lake, he will be a trader at this location.
  2. Talking to the two duergar and passing a Deception/Sleight of Hand check also works.
  3. Only one of the items can be chosen as the reward.

Template:H3 There are two entrances to this zone: Through Mountain Pass X: -171 Y: 545 and through Goblin Camp X: -154 Y: 329 (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail).
Important: Travelling here will advance the story and lock you out of several major Wilderness quests like Save the Refugees.

Item name Item effect Item source Location
Periapt of Wound Closure
  • When you are Downed Downed, automatically stabilise at the start of your turn
  • When healing others and/or yourself, maximise the number of your hit points restored
Bought or stolen from Lady Esther north-east of the Trielta Crags waypoint X: -42 Y: -129
Gloves of Cinder and Sizzle
The Graceful Cloth
Cacophony
Gloves of Baneful Striking
  • On a hit with your weapon, inflict a 1d4 penalty on target's saving throws against your spells for 2 turns
Winter's Clutches
  • When you deal Cold damage, once per attack, inflict 2 turns of Encrusted with Frost Encrusted with Frost upon the target(s)
Boots of Elemental Momentum
Hoppy
  • Gain an action to strike the target, dealing additional Necrotic damage equal to your proficiency bonus and regaining 1d6 hit points ( Recharge: Short rest)

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Template:H3 The ceremonial weapons listed here are necessary to progress through Find the Blood of Lathander. You can collect them after acquiring the Dawnmaster's Crest.

Item name Item effect Item source Location
Ceremonial Mace
  • Regular mace with +1 damage
One of the Kobold Looters in the Firewine Storage on the ground floor X: 45 Y: 37
Ceremonial Battleaxe
  • Regulare battleaxe with +1 damage
Guardian of Faith behind the locked enchanted door on the upper floor X: 105 Y: 44
Ceremonial Warhammer
  • Regular warhammer with +1 damage
In the Eagle's Nest on the monastery roof X: 79 Y: 39
Holy Lance Helm Painted chest in the alcove across a narrow chasm east of the Eagle's Nest X: 120 Y: 35
Ceremonial Longsword
  • Regular longsword with +1 damage
On the north-western pedestal in the Dawnmasters Memorial X: 74 Y: 74
Ring of Arcane Synergy Gish Far'aag near the entrance cells Crèche Y'llek X: 1358 Y: -821
Gloves of Dexterity Bought or stolen from A'jak'nir Jeera south-east of the Crèche Y'llek waypoint Crèche Y'llek X: 1387 Y: -821
Knife of the Undermountain King
  • Reduce the number you need to roll a critical hit while attacking by 1. This effect stacks. When you roll 2 damage or less, reroll the dice, taking the highest result
  • Advantage on attack rolls with this shortsword against obscured targets
Daredevil Gloves
  • Spell attack rolls +1
  • Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off
Vital Conduit Boots
Defender Flail
Larethian's Wrath
  • Gain an action to cleave in a 4 m / 13 ft cone, dealing Slashing damage equal to your proficiency bonus. On a miss, targets still take half the damage ( Recharge: Short rest)
  • Unlike most Longswords, this sword is a finesse weapon
Unseen Menace
  • Reduce the number you need to roll a critical hit while attacking by 1. This effect stacks. Gain advantage on attack rolls with this weapon and immunity to being disarmed
  • The effect wears off for 2 rounds when you miss an attack roll with this weapon
Witchbreaker
Amulet of Branding Looted from A'jak'nir Jeera south-east of the Crèche Y'llek waypoint Crèche Y'llek X: 1387 Y: -821
Crossbow of Arcane Force
  • Gain an action to deal additional 1d4 Force damage during 1 turn when attacking with this weapon ( Recharge: Short rest)
Raider G'rath in the camp area south of the Crèche Y'llek waypoint Crèche Y'llek X: 1382 Y: -815
Ring of Elemental Infusion
  • When you deal Acid, Cold, Fire, Lightning, or Thunder damage with a spell or cantrip, that element infuses your weapon for 2 turns. Deal additional 1d4 damage of that element on your next successful weapon attack
Gish Umr'a'ac in the southern part of the Infirmary Crèche Y'llek X: 1304 Y: -825
Aberration Hunters' Amulet Ghustil Stornugoss in the western part of the Infirmary Crèche Y'llek X: 1288 Y: -807
Varsh Ko'kuu's Boots Varsh Ko'kuu in the Hatchery Crèche Y'llek X: 1292 Y: -759
Soulbreaker Greatsword Kith'rak Therezzyn in the Captain's Quarters north-east of the Crèche Y'llek waypoint Crèche Y'llek X: 1408 Y: -767
Gloves of Belligerent Skies
  • When you deal Thunder, Lightning, or Radiant damage, once per attack, inflict 2 turns of Reverberation Reverberation
Elegant chest in the south-western corner of the Inquisitor's Chamber Crèche Y'llek X: 1348 Y: -677
Circlet of Psionic Revenge Ch'r'ai W'wargaz in the Inquisitor's Chamber Crèche Y'llek X: 1357 Y: -667
Diadem of Arcane Synergy
  • On applying a condition to an enemy, once per attack or action, gain Arcane Synergy Arcane Synergy for 2 turns
Ardent Jhe'rezath in the Inquisitor's Chamber Crèche Y'llek X: 1361 Y: -667
Strange Conduit Ring
  • While concentrating, deal additional 1d4 Psychic damage with your weapons
Elegant chest next to the projector in the Inquisitor's Chamber Crèche Y'llek X: 1358 Y: -663
Necklace of Elemental Augmentation Display case in the eastern room of the Inquisitor's Chamber Crèche Y'llek X: 1381 Y: -662
The Skinburster Leaning against a display case in the eastern room of the Inquisitor's Chamber Crèche Y'llek X: 1383 Y: -659
Hoarfrost Boots
  • Immunity to falling Prone Prone when traversing icy terrain
Display case in the western room of the Inquisitor's Chamber Crèche Y'llek X: 1335 Y: -660
The Blood of Lathander On a protected pedestal[3], unlocked by following the Find the Blood of Lathander quest Secret Chamber X: 1068 Y: -779
Voss' Silver Sword Kith'rak Voss at camp after completing the Discover the Artefact's Secrets quest, if chosen to be attacked Campsite
  1. If wearer's Dexterity score is higher, this item has no effect.
  2. 2.0 2.1 2.2 Disguise before equipping the item also works.
  3. Taking the weapon without the Dawnmaster's Crest will initiate self-destruction of the monastery and the crèche.

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