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Alfira: Difference between revisions
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{{SpoilerDurge|nograd=1|If the player is playing as [[The Dark Urge]], Alfira will visit their camp shortly after arriving at the [[Emerald Grove]], whether the player has interacted with her or not. Whether the player allows her to spend the night at camp or not, the player will wake up to find her disemboweled by their own hand. They can decide whether to hide the evidence or not, or whether to embrace their handiwork or be horrified by it. | {{SpoilerDurge|nograd=1|If the player is playing as [[The Dark Urge]], Alfira will visit their camp shortly after arriving at the [[Emerald Grove]], whether the player has interacted with her or not. Whether the player allows her to spend the night at camp or not, the player will wake up to find her disemboweled by their own hand. They can decide whether to hide the evidence or not, or whether to embrace their handiwork or be horrified by it. | ||
To keep Alfira you | To keep Alfira alive, you must [[Toggle Non-Lethal Attacks|knock her out]] in the Emerald Grove before taking your first long rest after reaching the Emerald Grove. | ||
If Alfira is already dead, knocked out, or otherwise unavailable at this time, she will be replaced by a [[Dragonborn]] [[bard]] named [[Quil]]. It is often highly beneficial for a Dark Urge Origin player to knock her out before taking a long rest in order to prevent her death, as they otherwise cannot acquire the [[Potent Robe]]. When the long rest is completed, Alfira will be awake and continue to live into Act 2 to potentially award the Potent Robe. }} | If Alfira is already dead, knocked out, or otherwise unavailable at this time, she will be replaced by a [[Dragonborn]] [[bard]] named [[Quil]]. It is often highly beneficial for a Dark Urge Origin player to knock her out before taking a long rest in order to prevent her death, as they otherwise cannot acquire the [[Potent Robe]]. When the long rest is completed, Alfira will be awake and continue to live into Act 2 to potentially award the Potent Robe. }} | ||
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=== Act Two === | === Act Two === | ||
In [[Act Two]], Alfira can be found inside the [[Last Light Inn]] sitting by the fire at {{Coords|-66|142}}. Upon speaking to her, the player will learn that some of the tieflings were taken to [[Moonrise Towers]], thus starting the [[Rescue the Tieflings]] quest. If [[Lakrissa]] is successfully saved along with the other tieflings, Alfira will reward you with the [[Potent Robe]] and various other loot. | In [[Act Two]], Alfira can be found inside the [[Last Light Inn]] sitting by the fire at {{Coords|-66|142}}. Upon speaking to her, the player will learn that some of the tieflings were taken to [[Moonrise Towers]], thus starting the [[Rescue the Tieflings]] quest. If [[Lakrissa]] is successfully saved along with the other tieflings, Alfira will reward you with the [[Potent Robe]] and various other loot. | ||
At the end of [[Act Two]], if Alfira is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals she wants to use music to help calm the tiefling children in the room with her. A Bard who speaks with her and performs the same song will gain the Improved Bardic Inspiration class action. | At the end of [[Act Two]], if Alfira is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals she wants to use music to help calm the tiefling children in the room with her. A Bard who speaks with her and performs the same song will gain the Improved Bardic Inspiration class action. |
Revision as of 19:00, 5 February 2024
Alfira | |||||||||||||
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Level 1 | |||||||||||||
Voiced by | Rebecca Hanssen | ||||||||||||
Information | |||||||||||||
Race | Asmodeus tiefling | ||||||||||||
Class | Bard | ||||||||||||
Hometown | Elturel | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 10 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Fire | ||||||||||||
Features | |||||||||||||
| Resistant to Fire damage. | ||||||||||||
| Can see in the dark up to 12m. |
Alfira is a tiefling bard in Baldur's Gate 3. She can be found at the Emerald Grove on a cliff overlooking the ritual, trying to compose a song.
Overview
Background
Alfira is part of the group of tiefling refugee who were exiled from Elturel, and Bardic apprentice to a woman named Lihala. On the journey to the Emerald Grove, they were attacked by gnolls, and Lihala was killed. Alfira has since been trying to compose a eulogy for her.
Related quests
Involvement
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
The player can find Alfira frustrated over not being able to compose a song for her recently deceased teacher, Lihala, and can help by inspiring her. This can be done either by performing together, or by encouraging her with words:
- If the player offers their aid by choosing to perform together, they receive Lihala's lute and attempt to play it. Succeding two Performance checks (DC 15 and 10 respectively) helps Alfira make significant progress in composing her song, and the player gains proficiency with musical instruments if they didn't have it already.
- If the player offers their aid by encouraging Alfira with words, she becomes truly inspired and a breathtaking cutscene plays where she performs her near-finished song for the player and their party.
After helping her in either way, she'll title her song The Weeping Dawn and confess in tears that she was there with her teacher when they were ambushed by Gnolls, who killed Lihala, and was just trying to create a worthy eulogy for her. She will remain in this location giving her song the finishing touches and singing it periodically.
If she is alive after the player returns from the Goblin Camp, she will be with the other tieflings getting ready to leave for the player's camp. At night, she'll be found talking with Lakrissa at the Party, and will offer the player to compose a song about them and their deeds.
After the party, she will no longer be found in her usual spot on the hill overlooking the druidic shrine circle at the Emerald Grove.
If the player doesn't wish to help her, they can either leave, or rob, or destroy her lute.
During Raid the Emerald Grove, Alfira's body can be found with the bodies of the tiefling chlidren in the Tiefling Hideout.
The Dark Urge Origin
Spoiler warning! This section reveals interactions with The Dark Urge.
To keep Alfira alive, you must knock her out in the Emerald Grove before taking your first long rest after reaching the Emerald Grove.
If Alfira is already dead, knocked out, or otherwise unavailable at this time, she will be replaced by a Dragonborn bard named Quil. It is often highly beneficial for a Dark Urge Origin player to knock her out before taking a long rest in order to prevent her death, as they otherwise cannot acquire the Potent Robe. When the long rest is completed, Alfira will be awake and continue to live into Act 2 to potentially award the Potent Robe.Act Two
In Act Two, Alfira can be found inside the Last Light Inn sitting by the fire at X: -66 Y: 142. Upon speaking to her, the player will learn that some of the tieflings were taken to Moonrise Towers, thus starting the Rescue the Tieflings quest. If Lakrissa is successfully saved along with the other tieflings, Alfira will reward you with the Potent Robe and various other loot.
At the end of Act Two, if Alfira is still alive, she can be found at Moonrise Towers. Talking with her reveals she wants to use music to help calm the tiefling children in the room with her. A Bard who speaks with her and performs the same song will gain the Improved Bardic Inspiration class action.
Act Three
In Act Three, assuming she survives the events of previous acts, Alfira can be found on the rooftop of the Elfsong Tavern.
If Lakrissa survived, she will be waiting tables at the Elfsong, and may occasionally be found on the roof with Alfira. The two of them will reveal that they are dating, and that Alfira is planning on opening a bardic school.
Related items
- Lihala's Lute looted / given while playing music with Alfira in the Druid Grove
- Potent Robe reward for successfully completing Rescue the Tieflings
Gallery
Notes
- Though dialogue refers to her as a bard, she has no spells from the class and notably has a much higher Intelligence than Charisma.
- Her singing voice during her cinematic performance of The Weeping Dawn is performed by Ilona Ivanova.
External links
- Alfira on the Forgotten Realms Wiki