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| role = [[Trader]]
| role = [[Trader]]
| name = Auntie Ethel
| name = Auntie Ethel
| identity = Female
| image = <gallery>
| image = <gallery>
Auntie Ethel.jpg|In-game
Auntie Ethel.jpg|In-game
Line 16: Line 17:
| race = [[Hag]]
| race = [[Hag]]
| hometown = [[Riverside Teahouse]], [[Sunlit Wetlands]]
| hometown = [[Riverside Teahouse]], [[Sunlit Wetlands]]
| title = Trader of Quirks and Sundries
| title = Trader of Quirks and Sundries<br>Sister of the Seeing Pearl
| modules =
| size = [[Medium]]
| type = [[Fey]]
| nostore = y
| uuid = c457d064-83fb-4ec6-b74d-1f30dfafd12d
| uid = S_HAG_Hag
| stats = HAG_AuntieEthel
<!-- Human disguise -->
| uuid2 = 2ec6e2a6-2b93-4f7d-899c-bad10d93ea38
| uid2 = Humans_Female_HagDouble
| stats2 = Commoner
}}
}}


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==== In the Druid Grove ====
==== In the Druid Grove ====
Auntie Ethel can be found in the [[The Hollow]] in the [[Emerald Grove]], peddling "Potions and Lotions" to the [[Tiefling]] refugees. She's able to spot that something is off with the party and invites them to visit her at her home, the [[Riverside Teahouse]].
Auntie Ethel can be found in the [[The Hollow]] in the [[Emerald Grove]], peddling "Potions and Lotions" to the [[Tiefling]] refugees. Upon first speaking, she quickly notices something is awry with the party and invites them to visit her at her home, the [[Riverside Teahouse]].
* While in the Emerald Grove she is also a trader. If the party reaches the [[Sunlit Wetlands]], Auntie Ethel moves from the Emerald and will appear in the Wetlands, and then eventually at the Teahouse.
 
* If interacting with {{CharLink|Pandirna}} in the storage house next to the Emerald Grove jail, she will tell the party that Auntie Ethel gave her a potion to make her "strong and brave as a bugbear," but it left her paralyzed instead. Following this interaction, Auntie Ethel will no longer be at her hut in the Emerald Grove.
While in the Emerald Grove she is also a trader. If reaching the [[Sunlit Wetlands]], Auntie Ethel moves from the Emerald Grove and appears in the Wetlands, and then eventually at the Teahouse.  
* If successfully pickpocketed while in the Emerald Grove she will exclaim "Blast it all! I'm going home." and leave the area. This will also happen if she is attacked. She then heads home to the Riverside Teahouse.
 
If first interacting with {{CharLink|Pandirna}} in the storage house next to the Emerald Grove jail, she tells the party Auntie Ethel gave her a potion to make her "strong and brave as a bugbear," but left her paralyzed instead. Following this interaction, Auntie Ethel is no longer at her shop in the Emerald Grove.
 
If attacked or successfully pickpocketed while in the Emerald Grove, Ethel exclaims, "Blast it all! I'm going home." and leaves for the Riverside Teahouse.  


==== In the Sunlit Wetlands ====
==== In the Sunlit Wetlands ====
When the player first enters the [[Sunlit Wetlands]] from the east, they will find {{CharLink|Johl}} and his brother {{CharLink|Demir}} asking Auntie Ethel where their sister {{CharLink|Mayrina}} is, and accusing Ethel of having taken her.
When first entering the [[Sunlit Wetlands]] from the east, {{CharLink|Johl}} and his brother {{CharLink|Demir}} can be encountered asking Auntie Ethel where their sister {{CharLink|Mayrina}} is, and accusing Ethel of having taken her.


The player can talk with the group to gain more information about the situation, learning that Mayrina disappeared and the last person to see her was Ethel. Throughout the encounter, Demir is pleading with her while she insists that she's blameless, but willing to help them look for her.
The party can talk with the group to learn more: Mayrina has disappeared and the last person to see her was Ethel. Throughout the encounter, Demir is pleading with her while she insists that she is blameless, but willing to help them look for her.


Eventually, the player will be forced to take sides in the conversation. If they decide to side with Auntie Ethel, Demir and Johl will accuse you of working with her and attack. If they don't side with Ethel, she will chastise them and disappear in a burst of magic. The player can then talk to the two brothers and attempt to convince them not to follow her into the swamp.
Eventually, the party is forced to take sides. If siding with Auntie Ethel, Demir and Johl accuse the party of working with her and attack. If not siding with Ethel, she chastises them and disappears in a burst of magic. The party can then talk to the two brothers and attempt to convince them not to follow her into the swamp, which is futile.


==== In the Riverside Teahouse ====
==== In the Riverside Teahouse ====
When the party arrives at this location, Auntie Ethel can be found forcing {{CharLink|Mayrina}} to eat. If the party takes Ethel up on her offer for help, she will attempt to remove the [[Tadpole]] before stopping and declaring the Tadpole modified by ancient Netherese magic. The price for her help is to give up an eye to her, which she refuses to reverse despite failing to cure the party.
If entering the Teahouse, Auntie Ethel is found forcing {{CharLink|Mayrina}} to eat. If seeking Ethel's {{Quest|Get Help from Auntie Ethel|help}} to remove the tadpole, she states her price: the player character must give up an eye in exchange for her removing the [[Tadpole]].
 
If accepting her bargain, she reverts to her hag form, asks the player character to choose which eye to surrender and begins the procedure to remove the tadpole, only to soon stop and declare it has been modified by ancient Netherese magic. Having already {{Cond|Paid the Price}}, she refuses to reverse it despite failing to cure the player character. Allowing Auntie Ethel to take an eye of the player character irrevocably changes the appearance of the chosen eye. It cannot be removed and its appearance cannot be changed with the [[Magic Mirror]]. It is not possible to take this deal if {{CharLink|Volo}} has already replaced one of the player character's {{SmRarityItem|Volo's Ersatz Eye|eyes}} or {{CharLink|Wyll}} is chosen as [[origin]].
 
If not accepting her bargain, and instead insisting to {{Quest|Save Mayrina}}, then Ethel eventually reveals her true form and starts a combat, calling the [[Redcap|redcaps]] from outside the teahouse to her side. During the fight Ethel first consumes a {{SmRarityItem|Potion of Invisibility}}, and then disappears through her fireplace in the teahouse.


Allowing Auntie Ethel to take the eye of the player character changes the appearance of one chosen eye of them and gives them {{Cond|Paid the Price}}. It's not possible to take this deal if {{CharLink|Volo}} has already replaced one of the eyes or if {{CharLink|Wyll}} is chosen as [[origin]].
To save Mayrina the party must follow Ethel and infiltrate her lair in the [[Overgrown Tunnel]].{{ref|It is possible to kill Auntie Ethel before she escapes into the Overgrown Tunnel with enough damage. The spell {{SAI|Command}} is very helpful in this. However, if killing the Hag before the cut-scene in her lair, {{SmRarityItem|Auntie Ethel's Hair}} cannot be obtainerd anymore.}} In her lair the victims and thralls of the hag can be found. Some of them may be freed, some of them must be fought and others are lost for ever.


If the party takes her up on her offer, initiates combat, or attempts to infiltrate down into her lair, the [[Overgrown Tunnel]], Auntie Ethel will reveal her true form: that of a Hag.
Eventually Mayrina is found in a cage in the [[Overgrown Tunnel#Ancient Abode|Ancient Abode]] and can by saved by defeating Ethel. Alternatively it is possible to [[Auntie_Ethel/Combat#Bargaining for Auntie Ethel's Hair|make a deal with Ethel]], to acquire {{SmRarityItem|Auntie Ethel's Hair}} after which she disappears.


=== Act Three ===
=== Act Three ===


==== In the Blushing Mermaid ====
==== In the Blushing Mermaid ====
Even if killed in Act One, Auntie Ethel will reappear in her Hag form during the [[Help the Hag Survivors]], [[Avenge the Hag Survivors]], and [[Save Vanra]] questlines. She can be found posing as Captain {{CharLink|Grisly}} in [[The Blushing Mermaid]] in [[Lower City]]. Her lair is located under this tavern and can be infiltrated through the basement.   
If killed in Act One, Auntie Ethel nevertheless reappears in her Hag form during the {{Quest|Help the Hag Survivors}}, {{Quest|Avenge the Hag Survivors}}, and {{Quest|Save Vanra}} questlines. She can be found posing as Captain {{CharLink|Grisly}} in [[The Blushing Mermaid]] in [[Lower City]]. Her lair is located under this tavern and can be infiltrated through the basement.   


It is revealed that she is functionally unkillable while her life force is invested in her magic mushrooms, which is how she survived being killed during Act One.  If killed previously, she's more hostile with the party, preventing the party from demanding a counter-offer to leave her alone. This does not prevent her from being acquired as an Ally for [[Gather Your Allies]] if Lora is killed and Auntie Ethel is left alone, however.
It is revealed that she is functionally unkillable while her life force is invested in her magic mushrooms, which is how she survived being killed during Act One.  If killed previously, she is more hostile to the party, preventing them from demanding a counter-offer to leave her alone. However, this does not prevent her from being acquired as an Ally for {{Quest|Gather Your Allies}} if Lora is killed and Auntie Ethel is left to her schemes.


It is recommended to begin the Save Vanra quest by speaking with {{CharLink|Lora}} prior to completing the Hag Survivors questlines and defeating the Hag. Failure to get this quest from Lora directly, even if {{CharLink|Vanra}} is saved, will lock the party out of its quest rewards.
It is recommended to begin the quest {{Quest|Save Vanra}} by speaking with {{CharLink|Lora Bergauz|Lora}} prior to completing the Hag Survivors questlines and defeating the Hag. Failure to get this quest from Lora directly, even if {{CharLink|Vanra Bergauz|Vanra}} is saved, will lock the party out of its quest rewards.


== Combat ==
== Combat ==
{{Main|Auntie Ethel/Combat}}
{{Main|Auntie Ethel/Combat}}


== Related Quests ==
== Related literature ==
{{div col}}
* {{MdRarityItem|Hag Spy's Note}}
* {{MdRarityItem|I Can Save Your Child}}
* {{MdRarityItem|Letter from Auntie Ethel}}
* {{MdRarityItem|Letter from 'M'}}
* {{MdRarityItem|Letter from Ethel}}
* {{MdRarityItem|Letter to Ethel}}
* {{MdRarityItem|Loving Note}}
* {{MdRarityItem|Report on Old Garlow's}}
* {{MdRarityItem|Report on Old Garlow's (Mayrina dead)}}
* {{MdRarityItem|You Deserve To Feel Beautiful}}
{{div col end}}
 
== Related quests ==
* {{Quest|Avenge the Hag Survivors}}
* {{Quest|Avenge the Hag Survivors}}
* {{Quest|Find a Cure}}
* {{Quest|Find a Cure}}
** {{SubQuest|Get Help from Auntie Ethel}}
** {{Quest|Get Help from Auntie Ethel}}
* {{Quest|Help the Hag Survivors}}
* {{Quest|Help the Hag Survivors}}
* {{Quest|Save Mayrina}}
* {{Quest|Save Mayrina}}
* {{Quest|Save Vanra}}
* {{Quest|Save Vanra}}


== Shop ==
== Items sold ==
=== Notable Items Sold ===
* {{MdRarityItem|Corellon's Grace}}
* {{MdRarityItem|Corellon's Grace}}


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* {{MdRarityItem|Elixir of Fire Resistance}}
* {{MdRarityItem|Elixir of Fire Resistance}}
* {{MdRarityItem|Elixir of Hill Giant Strength}}
* {{MdRarityItem|Elixir of Hill Giant Strength}}
* {{MdRarityItem|Potion of Greater Healing}}
* {{MdRarityItem|Potion of Healing}}
* {{MdRarityItem|Potion of Healing}}
* {{MdRarityItem|Potion of Invisibility}}
* {{MdRarityItem|Potion of Invisibility}}
* {{MdRarityItem|Water}}


{{Trader
She also possibly sells the following alchemical ingredients:
|title_override=Auntie Ethel's shop
* {{MdRarityItem|Autumncrocus}}
|contents='''Standard stock'''
* {{MdRarityItem|Balsam}}
* {{MdRarityItem|Belladonna}}
* {{MdRarityItem|Daggerroot}}
* {{MdRarityItem|Mergrass}}
* {{MdRarityItem|Mugwort}}
* {{MdRarityItem|Weavemoss}}


''Auntie Ethel always has these items to sell, sweetcheeks.''
Items of following trader tables are possibly sold by Auntie Ethel:
{{DropTableStart}}
* [[Rare Mushroom Supply Table]]
{{DropTableRow|item=Corellon's Grace|quantity=1|rarity=Always}}
* [[Tiny Trader Table]]
{{DropTableRow|item=Elixir of Hill Giant Strength|quantity=3|rarity=Always}}
{{DropTableRow|item=Potion of Greater Healing|quantity=1|rarity=Always}}
{{DropTableRow|item=Potion of Healing|quantity=4|rarity=Always}}
{{DropTableRow|item=Potion of Invisibility|quantity=1|rarity=Always}}
{{DropTableRow|item=Water|quantity=5|rarity=Always}}
{{TraderGoldRow|wealth=normal|lower=1|upper=6}}
{{DropTableEnd}}


'''Alchemy table'''
== Loot ==
 
=== Act One ===
''Auntie Ethel will roll five or six times on this table. <ref>This table is very similar to the [[Herb Supply Table]], but is not leveled, contains Weavemoss, and every entry has the same weight.</ref>''
{{DropTableStart}}
{{DropTableRow|item=Autumncrocus|quantity=1|rarity=1/8}}
{{DropTableRow|item=Balsam|quantity=1|rarity=1/8}}
{{DropTableRow|item=Belladonna|quantity=1|rarity=1/8}}
{{DropTableRow|item=Daggerroot|quantity=1|rarity=1/8}}
{{DropTableRow|item=Mergrass|quantity=1|rarity=1/8}}
{{DropTableRow|item=Mugwort|quantity=1|rarity=1/8}}
{{DropTableRow|item=Weavemoss|quantity=1|rarity=1/8}}
{{DropTableRow|item=Wispweed|quantity=1|rarity=1/8}}
{{DropTableEnd}}
 
'''Mushroom table'''
 
{{:Rare Mushroom Supply Table}}
 
'''Supplies table'''
 
{{:Tiny Trader Table}}
 
 
}}
 
=== Notable loot (Act 1) ===
* {{MdRarityItem|Auntie Ethel's Charm}}
* {{MdRarityItem|Auntie Ethel's Charm}}
* {{MdRarityItem|Auntie Ethel's Hair}} (obtained through mid-combat dialogue)
* {{MdRarityItem|Auntie Ethel's Hair}} (obtained through mid-combat dialogue)
* {{MdRarityItem|Tarnished Charm}}
* {{MdRarityItem|Tarnished Charm}}


=== Notable loot (Act 3) ===
=== Act Three ===
 
* {{MdRarityItem|Ring of Feywild Sparks}}
* {{Medium rarity item|Ring of Feywild Sparks}}


== Speak with Dead ==
== Speak with Dead ==
If killed, Ethel's body can be spoken to using {{SAI|Speak with Dead}}. Ethel is quite unique in that her Speak with Dead dialogue changes depending on whether she still has the {{SmRarityItem|Tarnished Charm}} on her corpse when talking to her. Unlike most corpses, she will be willing (if angry) to speak to her killer.
If killed, Ethel's body can be spoken to using {{SAI|Speak with Dead}}. Ethel is unique in that her Speak with Dead dialogue changes depending on whether she still has the {{SmRarityItem|Tarnished Charm}} on her corpse when talking to her. Unlike most corpses, she will be willing (if angry) to speak to her killer.


=== With Tarnished Charm ===
=== With Tarnished Charm ===
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::* '''Auntie Ethel:''' Please. It's you lot who come to me. All you do is ''want'' - to be prettier, to be richer, to be loved.
::* '''Auntie Ethel:''' Please. It's you lot who come to me. All you do is ''want'' - to be prettier, to be richer, to be loved.
::: '''Auntie Ethel:''' People are their own worst enemies, petal. I just let them see it.
::: '''Auntie Ethel:''' People are their own worst enemies, petal. I just let them see it.
:* '''Party member:''' What deal did you make with Mayrina? (note:
:* '''Party member:''' What deal did you make with Mayrina?
::* '''Auntie Ethel:''' The brat's husband is ''dead''. So sad.
::* '''Auntie Ethel:''' The brat's husband is ''dead''. So sad.
::: '''Auntie Ethel:''' She wanted me to bring him back to life. Little fool thought it would fix everything.
::: '''Auntie Ethel:''' She wanted me to bring him back to life. Little fool thought it would fix everything.
Line 181: Line 186:
Auntie-Ethel-Hag.webp|Auntie Ethel's true form
Auntie-Ethel-Hag.webp|Auntie Ethel's true form
</gallery>
</gallery>
 
== Notes and references ==
{{notebegin}}
{{reflist}}
{{noteend}}
{{Emerald Grove}}
{{Emerald Grove}}
{{Sunlit Wetlands}}
{{Sunlit Wetlands}}
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[[Category:Available_to_Speak_with_Dead]]
[[Category:Available_to_Speak_with_Dead]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Authors]]

Latest revision as of 19:22, 28 January 2025

Auntie Ethel is a fussy trader of potions, lotions, quirks, and sundries who can be first encountered in The Hollow of the Emerald Grove. Later, she will return to her home at the Riverside Teahouse in the Sunlit Wetlands.

Involvement[edit | edit source]

Act One[edit | edit source]

In the Druid Grove[edit | edit source]

Auntie Ethel can be found in the The Hollow in the Emerald Grove, peddling "Potions and Lotions" to the Tiefling refugees. Upon first speaking, she quickly notices something is awry with the party and invites them to visit her at her home, the Riverside Teahouse.

While in the Emerald Grove she is also a trader. If reaching the Sunlit Wetlands, Auntie Ethel moves from the Emerald Grove and appears in the Wetlands, and then eventually at the Teahouse.

If first interacting with Pandirna Pandirna in the storage house next to the Emerald Grove jail, she tells the party Auntie Ethel gave her a potion to make her "strong and brave as a bugbear," but left her paralyzed instead. Following this interaction, Auntie Ethel is no longer at her shop in the Emerald Grove.

If attacked or successfully pickpocketed while in the Emerald Grove, Ethel exclaims, "Blast it all! I'm going home." and leaves for the Riverside Teahouse.

In the Sunlit Wetlands[edit | edit source]

When first entering the Sunlit Wetlands from the east, Johl Johl and his brother Demir Demir can be encountered asking Auntie Ethel where their sister Mayrina Mayrina is, and accusing Ethel of having taken her.

The party can talk with the group to learn more: Mayrina has disappeared and the last person to see her was Ethel. Throughout the encounter, Demir is pleading with her while she insists that she is blameless, but willing to help them look for her.

Eventually, the party is forced to take sides. If siding with Auntie Ethel, Demir and Johl accuse the party of working with her and attack. If not siding with Ethel, she chastises them and disappears in a burst of magic. The party can then talk to the two brothers and attempt to convince them not to follow her into the swamp, which is futile.

In the Riverside Teahouse[edit | edit source]

If entering the Teahouse, Auntie Ethel is found forcing Mayrina Mayrina to eat. If seeking Ethel's help help to remove the tadpole, she states her price: the player character must give up an eye in exchange for her removing the Tadpole.

If accepting her bargain, she reverts to her hag form, asks the player character to choose which eye to surrender and begins the procedure to remove the tadpole, only to soon stop and declare it has been modified by ancient Netherese magic. Having already Paid the Price Paid the Price, she refuses to reverse it despite failing to cure the player character. Allowing Auntie Ethel to take an eye of the player character irrevocably changes the appearance of the chosen eye. It cannot be removed and its appearance cannot be changed with the Magic Mirror. It is not possible to take this deal if Volo Volo has already replaced one of the player character's eyes or Wyll Wyll is chosen as origin.

If not accepting her bargain, and instead insisting to Save Mayrina Save Mayrina, then Ethel eventually reveals her true form and starts a combat, calling the redcaps from outside the teahouse to her side. During the fight Ethel first consumes a Potion of Invisibility, and then disappears through her fireplace in the teahouse.

To save Mayrina the party must follow Ethel and infiltrate her lair in the Overgrown Tunnel.[1] In her lair the victims and thralls of the hag can be found. Some of them may be freed, some of them must be fought and others are lost for ever.

Eventually Mayrina is found in a cage in the Ancient Abode and can by saved by defeating Ethel. Alternatively it is possible to make a deal with Ethel, to acquire Auntie Ethel's Hair after which she disappears.

Act Three[edit | edit source]

In the Blushing Mermaid[edit | edit source]

If killed in Act One, Auntie Ethel nevertheless reappears in her Hag form during the Help the Hag Survivors Help the Hag Survivors, Avenge the Hag Survivors Avenge the Hag Survivors, and Save Vanra Save Vanra questlines. She can be found posing as Captain Grisly Grisly in The Blushing Mermaid in Lower City. Her lair is located under this tavern and can be infiltrated through the basement.

It is revealed that she is functionally unkillable while her life force is invested in her magic mushrooms, which is how she survived being killed during Act One. If killed previously, she is more hostile to the party, preventing them from demanding a counter-offer to leave her alone. However, this does not prevent her from being acquired as an Ally for Gather Your Allies Gather Your Allies if Lora is killed and Auntie Ethel is left to her schemes.

It is recommended to begin the quest Save Vanra Save Vanra by speaking with Lora Bergauz Lora prior to completing the Hag Survivors questlines and defeating the Hag. Failure to get this quest from Lora directly, even if Vanra Bergauz Vanra is saved, will lock the party out of its quest rewards.

Combat[edit | edit source]

Main article: Auntie Ethel/Combat

Related literature[edit | edit source]

Related quests[edit | edit source]

Items sold[edit | edit source]

The following items are restocked after a long rest:

She also possibly sells the following alchemical ingredients:

Items of following trader tables are possibly sold by Auntie Ethel:

Loot[edit | edit source]

Act One[edit | edit source]

Act Three[edit | edit source]

Speak with Dead[edit | edit source]

If killed, Ethel's body can be spoken to using Speak with Dead Speak with Dead. Ethel is unique in that her Speak with Dead dialogue changes depending on whether she still has the Tarnished Charm on her corpse when talking to her. Unlike most corpses, she will be willing (if angry) to speak to her killer.

With Tarnished Charm[edit | edit source]

*A charm on the hag's body flashes a faint glow.*

  • Auntie Ethel: ARGH. You knuckle-dragging gobshite.
Auntie Ethel: You will bleed - you will choke on your own guts for this. (if the caster is Ethel's killer)
  • Auntie Ethel: ARGH. Where is the knuckle-dragging gobshite that killed me? (if the caster is not Ethel's killer)
  • Party member: You're quite lively for a corpse.
  • Auntie Ethel: I'm a hag, you little snot - you think I didn't plan for this? Death and I are old friends.
Auntie Ethel: But I won't be a corpse forever - that I can bloody promise you.
  • Party member: Tell me the truth - what did you want with Mayrina?
  • Auntie Ethel: I didn't want the girl, sweetie. I wanted her babe.
Auntie Ethel: I would have gobbled it up and given birth to my very own hag daughter.
Auntie Ethel: From my guts she would've come - my blood, my bile. It would have been glorious.
  • Party member: Does being dead bother you? (if the caster is not Ethel's killer)
  • Auntie Ethel: You think this is the first time? I've found my way back before, and I will again.
Auntie Ethel: And then I will make the cretin beg, plead, weep for what will always be denied...
Auntie Ethel: ...The sweet release of death.
  • Party member: You're dead and I'm not. Deal with it. (if the caster is Ethel's killer)
  • Auntie Ethel: For now.
  • Party member: Why are you so cruel?
  • Auntie Ethel: Please. It's you lot who come to me. All you do is want - to be prettier, to be richer, to be loved.
Auntie Ethel: People are their own worst enemies, petal. I just let them see it.
  • Party member: What deal did you make with Mayrina?
  • Auntie Ethel: The brat's husband is dead. So sad.
Auntie Ethel: She wanted me to bring him back to life. Little fool thought it would fix everything.
  • Party member: Do you have any regrets? (if the caster is not Ethel's killer)
  • Auntie Ethel: Only one.
Auntie Ethel: And you'll never know.
  • Party member: Do you have any regrets? (if the caster is Ethel's killer)
  • Auntie Ethel: Only that I don't get to see the flesh melt from your bones, your guts dissolve, and your brain liquefy as you turn into a mind flayer.
Auntie Ethel: You'll weep, you'll beg, you'll plead - anything to make it stop. And once you stand tall, proud and tentacled?
Auntie Ethel: You'll butcher your friends and your loved ones LIKE THE ILLITHID SCUM YOU ARE.

Without Tarnished Charm[edit | edit source]

Auntie Ethel: Bleed... choke on... your guts... (if the caster is Ethel's killer)

Auntie Ethel: Kill them... kill them... all... (if the caster is not Ethel's killer)

  • Party member: Why did you want Mayrina?
  • Auntie Ethel: Didn't want... the girl... wanted her... babe.
Auntie Ethel: ... was going to... eat it... and make a... hag daughter...
  • Party member: Are you the only hag around here?
  • Auntie Ethel: Where there's people... there's... hags.
  • Party member: Where do you keep your valuables?
  • Auntie Ethel: In my... workroom...
  • Party member: Why are you so cruel?
  • Auntie Ethel: Not me... that's cruel. It's... people.
Auntie Ethel: They want... and want... and want. I merely... give.

Gallery[edit | edit source]

Notes and references[edit | edit source]

  1. It is possible to kill Auntie Ethel before she escapes into the Overgrown Tunnel with enough damage. The spell Command Command is very helpful in this. However, if killing the Hag before the cut-scene in her lair, Auntie Ethel's Hair cannot be obtainerd anymore.