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Gneiss

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Fist Gneiss is restricting access to Grey Harbour Docks in the Lower City during Act Three.

Portrait Gneiss.png
Pantella's in a mood. Don't get in that Fist's way when she's in a mood.
Gneiss

Involvement[edit | edit source]

Act Three[edit | edit source]

Gneiss and Pantella Pantella are preventing Felgi Diggums Felgi Diggums and Kolobeg Kolobeg from accessing Grey Harbour Docks.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ( +  + )   –  Heavy Crossbow
Damage: 2~16 + modifiers

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Damage: 1~10 + modifiers

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 1~10 + modifiers

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Volley.webp
Volley Volley ()   –  Heavy Crossbow
Damage: 1~10 + modifiers

Fire a cascade of arrows upon nearby enemies.

 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Loot[edit | edit source]