Ad placeholder
Wyll/Approval: Difference between revisions
No edit summary |
|||
(33 intermediate revisions by 5 users not shown) | |||
Line 3: | Line 3: | ||
| image = Portrait Wyll.png | | image = Portrait Wyll.png | ||
}} | }} | ||
{{Party interactions}} | {{Party interactions}} | ||
{{Companion tab}} | {{Companion tab}} | ||
'''Wyll''' | '''Wyll''' approves acts of heroism and defending the innocent. | ||
Wyll | He '''likes''' expressing courage and calling upon rightful vengeance in the name of wronged and downthrodden. Wyll appreciates being constant to purpose and favors when the player doesn't hesitate to engage in a fight if justice demands so. Lastly, he approves the player's positive opinion of his career as a Blade of Frontiers and appreciates understanding of his complex feelings towards his warlock pact. | ||
Wyll '''disapproves''' villainous acts like killing the innocent or defenseless, or refusing to save the abused. He dislikes dishonesty and cruelty towards others. Being a noble born, he despises any unjustice and attempts of gaining profit through deception. Wyll doesn't appreciate helping any evil to sneak into the world, or letting the grief thrive. Finally, he doesn't look good onto any crimes or countering the official authorities. | |||
The actions and choices listed on this page will raise or lower [[Wyll]]'s [[Approval]]. | The actions and choices listed on this page will raise or lower [[Wyll]]'s [[Approval]]. | ||
Line 68: | Line 69: | ||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Wyll|+1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Wyll|+1}} | ||
* Talk with [[Rolan]] about his wizard master [[Lorroakan]] and agree to set up an introduction {{Approval|Wyll|+1}} ''(works if [[Gale]] '''is''' in your party)'' | * Talk with [[Rolan]] about his wizard master [[Lorroakan]] and agree to set up an introduction {{Approval|Wyll|+1}} ''(works if [[Gale]] '''is''' in your party)'' | ||
'''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | |||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Ability check|Perception|10}})'', and tell her to relax (either straightaway or after successful {{Ability check|Insight|5}}). {{Approval|Wyll|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Ability check|Perception|10}})'', and tell her to relax (either straightaway or after successful {{Ability check|Insight|5}}). {{Approval|Wyll|+1}} | ||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Wyll|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Wyll|+1}} | ||
Line 96: | Line 97: | ||
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Wyll|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Wyll|+1}} | ||
* Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Selune]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Wyll|+1}} | * Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Selune]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Wyll|+1}} | ||
'''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
Line 141: | Line 142: | ||
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Wyll|+1}} | * Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have seen a superior in you at once {{Approval|Wyll|+1}} | ** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have seen a superior in you at once {{Approval|Wyll|+1}} | ||
'''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove location {{Approval|Wyll|+1}} | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove location {{Approval|Wyll|+1}} | ||
** OR, Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Wyll|+5}} | ** OR, Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Wyll|+5}} | ||
'''''Note:''' These options are available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]'' | |||
:* OR, Playing as a {{Race|Tiefling}}, answer that you won't betray your kind {{Approval|Wyll|+5}} ''(starts a fight with Minthara)'' | :* OR, Playing as a {{Race|Tiefling}}, answer that you won't betray your kind {{Approval|Wyll|+5}} ''(starts a fight with Minthara)'' | ||
* Provoke a fight with [[Minthara]] {{Approval|Wyll|+5}} | * Provoke a fight with [[Minthara]] {{Approval|Wyll|+5}} | ||
Line 192: | Line 193: | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Wyll|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Wyll|+1}} | ||
* In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Wyll|+1}} | * In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Wyll|+1}} | ||
'''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
Line 313: | Line 314: | ||
* Ask whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | * Ask whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | ||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Wyll|+1}} | ** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Wyll|+1}} | ||
* After talking to Florrick, speak to Wyll and say you can't let the Absolutists take Grand Duke Ravengard {{Approval|Wyll|+5}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ||
Line 359: | Line 361: | ||
* Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Wyll|+1}} | * Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Wyll|+1}} | ||
** Tell Raphael to stay away from Mol {{Approval|Wyll|+1}} | ** Tell Raphael to stay away from Mol {{Approval|Wyll|+1}} | ||
'''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | |||
:* Then tell Raphael to leave you alone {{Approval|Wyll|+1}} | :* Then tell Raphael to leave you alone {{Approval|Wyll|+1}} | ||
* After Raphael disappears, talk to Wyll and say you need to warn her away from Raphael {{Approval|Wyll|+3}} | * After Raphael disappears, talk to Wyll and say you need to warn her away from Raphael {{Approval|Wyll|+3}} | ||
Line 394: | Line 396: | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Wyll|+1}} ''(gains approval only in the first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Wyll|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Wyll|+1}} ''(gains approval each time)''. | * Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Wyll|+1}} ''(gains approval each time)''. | ||
'''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | |||
* By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Wyll|+1}} | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Wyll|+1}} | ||
Line 403: | Line 405: | ||
* If you killed the goblins: | * If you killed the goblins: | ||
* Distract [[Z'rell]] with thoughts of your sweet moments with Wyll {{Approval|Wyll|+1}} | * Distract [[Z'rell]] with thoughts of your sweet moments with Wyll {{Approval|Wyll|+1}} | ||
'''''Note:''' This option is available only if you're romancing the Blade'' | |||
''At the [[Moonrise Towers Prison]]:'' | ''At the [[Moonrise Towers Prison]]:'' | ||
Line 422: | Line 424: | ||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Wyll|+1}} | * When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Wyll|+1}} | ||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who shuck the prisoners {{Approval|Wyll|+1}} | |||
''Elsewhere in Moonrise Towers:'' | ''Elsewhere in Moonrise Towers:'' | ||
Line 433: | Line 436: | ||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a friend. {{Approval|Wyll|+1}} | * If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a friend. {{Approval|Wyll|+1}} | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Wyll|+1}} | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Wyll|+1}} | ||
'''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
* | |||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Wyll|+1}} | |||
* If you agreed to help Yurgir: | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Persuasion|convince]] her that her love to the orthon is caused by dosed meat {{Approval|Wyll|+1}} ''(Available if the party have investigated the dead spider or detected thoughts of the merregon)'' | |||
** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Wyll|+1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials: | |||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Deity|Selûne}} worshipper, say you have no intention of letting her prove her fanaticism {{Approval|Wyll|+1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Deity|Shar}} worshipper, say you belong in this place far more than some bone pile {{Approval|Wyll|+1}} | |||
* Agree to clear the way for him, and then: | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Wyll|+1}} | |||
* Refuse to help the necromancer and choose to attack him {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Paladin}} (except [[Oathbreaker]]), say you will smite him where he stands {{Approval|Wyll|+1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Free [[Aylin]] {{Approval|Wyll|+1}} | |||
* If Balthazar is present and not hostile to the party: | |||
** Tell him to leave, or he is a dead man {{Approval|Wyll|+1}} | |||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Wyll|+1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to purge her mind {{Approval|Wyll|+1}} | |||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Wyll|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Wyll|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Wyll|+5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | |||
** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Wyll|+1}} | |||
* If you eliminated the curse, ask Halsin to join you {{Approval|Wyll|+1}} | |||
'' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Wyll|+5}} | |||
** OR Prompt her to play for them alone {{Approval|Wyll|+5}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Wyll|+1}} | |||
* If Isobel died: | |||
** Apologize before Aylin {{Approval|Wyll|+1}} | |||
** OR Tell her your betrayal was a strategic move {{Approval|Wyll|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Wyll|+1}} | |||
* Tell Cerys that other will look up to her {{Approval|Wyll|+1}} | |||
* Say you couldn't have done it without Jaheira's help {{Approval|Wyll|+1}} | |||
** Then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Wyll|+1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Wyll|+1}} | |||
* Say people get paid for doing jobs, and when she answers that she has no money, say you were joking {{Approval|Wyll|+1}} | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Assure Ide that Mol is somewhere safe {{Approval|Wyll|+1}} | |||
** OR Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Wyll|+1}} | |||
** OR Tell Mattis you will look forward to see him in the city {{Approval|Wyll|+1}} | |||
** OR Promise Umi that Mol is fine {{Approval|Wyll|+1}} | |||
'' Speaking to others:'' | |||
* Thank [[Art Cullagh]] for his help. {{Approval|Wyll|+1}} | |||
* Speaking to [[Jaheira]], agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Wyll|+1}} | |||
'''Camp/Conversation''' | |||
* When Wyll invites you for a dance with him, smile and bow. {{Approval|Wyll|+5}} | |||
** Wish Wyll a good night or ask if he wants to spend the night together with you. {{Approval|Wyll|+10}} | |||
* When Arabella says she misses her parents, tell her that pain will heal with time. {{Approval|Wyll|+1}} | |||
'''[[The Blade of Frontiers|Personal quest]]''' | '''[[The Blade of Frontiers|Personal quest]]''' | ||
* <u>In the [[Tadpoling Centre]]</u>, tell [[Mizora]] you'll help her if she releases Wyll from his pact (Perception check required) | * <u>In the [[Tadpoling Centre]]</u>, tell [[Mizora]] you'll help her if she releases Wyll from his pact (Perception check required) | ||
'''''Note:''' This option gains approval only if Wyll '''is in party''' when saving Mizora'' | |||
** <u>Then pass</u> any skill check in response to [[Mizora]] asking why she should let her pet go | ** <u>Then pass</u> any skill check in response to [[Mizora]] asking why she should let her pet go | ||
* When Wyll tells you his story about entering the pact with Mizora: | * When Wyll tells you his story about entering the pact with Mizora: | ||
** Allow him to share memories about Tiamat followers' ritual {{Approval|Wyll|+5}} | ** Allow him to share memories about Tiamat followers' ritual {{Approval|Wyll|+5}} | ||
** Tell him his choice was a brave one {{Approval|Wyll|+1}} | ** Tell him his choice was a brave one {{Approval|Wyll|+1}} | ||
}} | }} | ||
Line 468: | Line 543: | ||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Wyll|+1}} | ** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Wyll|+1}} | ||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Wyll|+1}} | ** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Wyll|+1}} | ||
'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Wyll|+1}} point'' | |||
''At the [[Sword Coast Couriers]]:'' | ''At the [[Sword Coast Couriers]]:'' | ||
Line 481: | Line 556: | ||
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Wyll|+1}} | * Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Wyll|+1}} | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Wyll|+1}} | * Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Wyll|+1}} | ||
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Wyll|+1}} | * Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Wyll|+1}} | ||
'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Wyll|+1}} | * Try and help the [[Dying Stone Lord Thug]]. {{Approval|Wyll|+1}} | ||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Wyll|+1}} | ** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Wyll|+1}} | ||
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Wyll|+1}} | * Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Wyll|+1}} | ||
'''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Wyll|+1}} | * Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Wyll|+1}} | ||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Wyll|+1}} | * Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Wyll|+1}} | ||
Line 499: | Line 574: | ||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Wyll|+1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Wyll|+1}} | ||
'''''Note:''' When playing as [[Karlach]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Wyll|+1}} | ** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Wyll|+1}} | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Wyll|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Wyll|+1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Wyll|+1}} | ** OR Tell her that you're going to report to the commanding officer {{Approval|Wyll|+1}} | ||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Wyll|+1}} | ** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Wyll|+1}} | ||
Line 526: | Line 601: | ||
** Second question: ★'His father'{{Approval|Wyll|+1}}, OR ★'Balduran' {{Approval|Wyll|+2}} | ** Second question: ★'His father'{{Approval|Wyll|+1}}, OR ★'Balduran' {{Approval|Wyll|+2}} | ||
** Third question: ★'Leaving his city' {{Approval|Wyll|+1}}, OR 'Losing his father' {{Approval|Wyll|+1}}, OR ★'Killing Karlach' {{Approval|Wyll|+2}} ''(the latter is available if Karlach died)'' | ** Third question: ★'Leaving his city' {{Approval|Wyll|+1}}, OR 'Losing his father' {{Approval|Wyll|+1}}, OR ★'Killing Karlach' {{Approval|Wyll|+2}} ''(the latter is available if Karlach died)'' | ||
'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br> | |||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Wyll|+1}} | * Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Wyll|+1}} | ||
** OR Note that she's a lot bigger than himself {{Approval|Wyll|+1}} | ** OR Note that she's a lot bigger than himself {{Approval|Wyll|+1}} | ||
Line 535: | Line 610: | ||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Wyll|+1}} | ** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Wyll|+1}} | ||
** Use [[Deception]] to make him lower the price {{Approval|Wyll|+1}} | ** Use [[Deception]] to make him lower the price {{Approval|Wyll|+1}} | ||
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Wyll|+1}} | * Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Wyll|+1}} | ||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Wyll|+1}} <br> | * If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Wyll|+1}} <br> | ||
Line 548: | Line 623: | ||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Wyll himself''' and Karlach {{Approval|Wyll|+1}} | * Volunteer any companion to the stage as Dribbles's assistant, '''except Wyll himself''' and Karlach {{Approval|Wyll|+1}} | ||
** Then insist on your choice and cheer them {{Approval|Wyll|+1}} ''(including Wyll or unique lines for Minthara and Jaheira)'' | ** Then insist on your choice and cheer them {{Approval|Wyll|+1}} ''(including Wyll or unique lines for Minthara and Jaheira)'' | ||
'''''Note:''' If you volunteer [[Karlach]] to the stage, you'll get {{Approval|Wyll|+2}} instead of [+1] each time'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique lines for [[Warlock]] or [[The Dark Urge]] {{Approval|Wyll|+1}} | * If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique lines for [[Warlock]] or [[The Dark Urge]] {{Approval|Wyll|+1}} | ||
''Talking to [[Lucretious]]:'' | ''Talking to [[Lucretious]]:'' | ||
Line 565: | Line 640: | ||
''In the [[Angleiron's Cellar]]:'' | ''In the [[Angleiron's Cellar]]:'' | ||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Wyll|+1}} | * Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Wyll|+1}} | ||
'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Wyll|+1}} | :* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Wyll|+1}} | ||
:* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Wyll|+1}} | :* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Wyll|+1}} | ||
Line 573: | Line 648: | ||
* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Wyll|+1}} | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Wyll|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Wyll|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Wyll|+1}} | ||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Wyll|+1}} | |||
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Wyll|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Wyll|+1}} ''(either option)'' | ||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Wyll|+1}} | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Wyll|+1}} | ||
Line 597: | Line 673: | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Wyll|+1}} | ** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Wyll|+1}} | ||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Wyll|+3}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Wyll|+3}} | ||
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Wyll|+1}} | * Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Wyll|+1}} | ||
* Refuse to make an alliance with him and confirm your decision {{Approval|Wyll|+1}} | * Refuse to make an alliance with him and confirm your decision {{Approval|Wyll|+1}} | ||
Line 625: | Line 701: | ||
* Pick up the [[Helm of Balduran]] after defeating [[Ansur]] {{Approval|Wyll|+5}} | * Pick up the [[Helm of Balduran]] after defeating [[Ansur]] {{Approval|Wyll|+5}} | ||
'''Lower City'''<br> | |||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Wyll|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Wyll|+2}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Wyll|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Wyll|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Wyll|+1}} | |||
** Tell him you'll stay out of trouble {{Approval|Wyll|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Wyll|+2}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Wyll|+2}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Wyll|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Wyll|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Wyll|+2}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Wyll|+1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Wyll|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Wyll|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Wyll|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Wyll|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Wyll|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Wyll|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Wyll|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
** Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Wyll|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Wyll|+1}} | |||
** OR Suggest to pay Lora off {{Approval|Wyll|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Wyll|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Wyll|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Wyll|+1}} | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Wyll|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Wyll|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, then tell to surrender the child immediately. {{Approval|Wyll|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Wyll|+1}} | |||
** OR Say you don't like being used {{Approval|Wyll|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Wyll|+2}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Wyll|+2}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Wyll|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Wyll|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Wyll|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Wyll|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Wyll|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Wyll|+1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Wyll|+1}} | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Wyll|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Wyll|+1}} | |||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Wyll|+1}} | |||
* OR Tell her you ''hate'' dolls {{Approval|Wyll|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Wyll|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Wyll|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Wyll|+1}} | |||
''Speaking to Jatlo after you have removed his hex:'' | |||
* Tell him he has been charmed by hag {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients| Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Wyll|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Wyll|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Wyll|+1}} ''(The option is not available for the Fighter characters)'' | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Wyll|+1}} | |||
* Tell Mayrina she was an adorable sheep {{Approval|Wyll|+1}} | |||
* Offer Mayrina help with the hag {{Approval|Wyll|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Wyll|+1}} | |||
** OR Say they need to do a better job protecting Mayrina {{Approval|Wyll|+1}} | |||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Wyll|+1}} | |||
* Say the dragonborn was only pretending to be a friend {{Approval|Wyll|+1}} | |||
* Talking to Adrielle, tell her that hags and their agents are liars and cheats {{Approval|Wyll|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Wyll|+2}} ''(either option)'' | |||
''If you have killed [[Auntie Ethel]]:'' | |||
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Wyll|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Wyll|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Wyll|+1}} | |||
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Wyll|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Wyll|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Wyll|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Wyll|+1}} | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Wyll|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Wyll|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Wyll|+1}} | |||
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
''At the [[Baldur's Mouth]] and dealing with its employees:'' | |||
* Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Wyll|+1}} | |||
* Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Wyll|+1}} | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the Iron Throne, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Wyll|+1}} | |||
* At [[Flymm's Cobblers]], talking to [[Sally Flymm]], choose to put her out of her misery {{Approval|Wyll|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)'' | |||
''In [[Cazador's Dungeon]]:'' | |||
** Talk to [[Sebastian]] and promise to set him and other spawn free {{Approval|Wyll|+1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Wyll|+1}} | |||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''At the [[Counting House]]:'' | |||
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Wyll|+1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Wyll|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | |||
* Meeting [[Lakrissa]] in the tavern hall, remind her about your bet in the druid's grovw, then say she owes you nothing {{Approval|Wyll|+1}} | |||
** OR Ask for a kiss instead {{Approval|Wyll|+1}} | |||
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Wyll|+1}} | |||
** OR Say you missed her {{Approval|Wyll|+1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, say the two of them are very cute together {{Approval|Wyll|+1}} | |||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Wyll|+1}} | |||
* Talking to [[Doora Thumbfoot]], agree to buy the necklace from her {{Approval|Wyll|+1}} | |||
** OR Give her some money and tell to keep the necklace, too {{Approval|Wyll|+2}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about Harvard smelling funny {{Approval|Wyll|+1}} | |||
** Joke about 'Wizard and shatter' {{Approval|Wyll|+1}} | |||
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Wyll|+1}} | |||
* In the second round: | |||
** Joke about 'Vampires' {{Approval|Wyll|+1}} | |||
** Joke about 'Sleeping with a dragonborn' {{Approval|Wyll|+1}} | |||
** Joke about 'Zombie reanimator' {{Approval|Wyll|+1}} | |||
** Intimidate the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round: | |||
** Joke about 'A cleric and ham' {{Approval|Wyll|+1}} | |||
** Intimidate the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Wyll|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Wyll|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]]: | |||
** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Wyll|+1}} | |||
Talking to [[Skoona|Enforcer Skoona]]: | |||
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Wyll|+1}} | |||
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Wyll|+1}} | |||
''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Wyll|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Wyll|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Wyll|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Wyll|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Wyll|+1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Ask him whether his son needs any help {{Approval|Wyll|+1}} ''(A {{Race|Duergar}} character will have a unique line here)'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Wyll|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Wyll|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Wyll|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Wyll|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Wyll|+1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Wyll|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Wyll|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)'' | |||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Wyll|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Wyll|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Wyll|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Wyll|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Wyll|+1}} | |||
* Say “Thank goodness, you can keep it”, and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Wyll|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Wyll|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Wyll|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Wyll|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Wyll|+1}} | |||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Wyll|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Wyll|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Wyll|+1}} | |||
** Then tell Nina the Mortarch is right {{Approval|Wyll|+1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Wyll|+1}} | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Wyll|+1}} | |||
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Wyll|+1}} | |||
''At the [[Chromatic Scale]]:'' | |||
* Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Wyll|+1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Convince the [[Emperor]] to extend his mental defences onto [[Minsc]] {{Approval|Wyll|+1}} | |||
''At the [[Murder Tribunal]]:'' | |||
* Speaking with [[Sarevok Anchev]]: | |||
** Tell Sarevok you actually were deciding who should get to kill him {{Approval|Wyll|+1}} | |||
** OR Ask either [[Jaheira]], or [[Minsc]], or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Wyll|+1}} | |||
* Being judged, tell Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Wyll|+1}} | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]: | |||
** Speaking to [[Echo of Illasera]], tell her that she wasn’t quick enough if someone cut her down {{Approval|Wyll|+1}} | |||
** Speaking to [[Echo of Amelyssan]], say that killing is merely a tool {{Approval|Wyll|+1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell “this evil junk” {{Approval|Wyll|+1}} | |||
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|18}})'' | |||
** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, propose to be a second for them both {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Wyll|+1}} ‘’(Either option)’’ | |||
''If Oskar Fevras was saved in Act One and the estate is now haunted:'' | |||
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Wyll|+1}} | |||
''In the [[Bloomridge Park]]:'' | |||
* Speaking to Albert, call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Wyll|+1}} | |||
* Near the [[Crimson Draughts]], give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Wyll|+1}} | |||
''At the [[Heapside Prison]]:'' | |||
*Talking to [[Skittle]] via {{SAI|Speak with Animals}} | |||
** Call him a "''rat''-ical mercantile rodent" {{Approval|Wyll|+1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Wyll|+1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Wyll|+1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Wyll|+1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Wyll|+1}} | |||
''Talking to [[Devella Fountainhead]]:'' | |||
* Propose to investigate the cult for her {{Approval|Wyll|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Wyll|+1}} | |||
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory | |||
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | |||
* Tell her that her date was a vampire {{Approval|Wyll|+1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Wyll|+1}} | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Wyll|+1}} | |||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Wyll|+1}} | |||
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Wyll|+1}} | |||
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only'' | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you’ll ask her to come to the tower, so that she ripped him to shreds {{Approval|Wyll|+1}} | |||
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Wyll|+1}} | |||
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here’’ | |||
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Wyll|+1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell the wizard you’ve come to stop him {{Approval|Wyll|+1}} | |||
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Wyll|+1}} | |||
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Wyll|+1}} | |||
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Wyll|+1}} | |||
''If you have betrayed Dame Aylin to Lorroakan:'' | |||
* Say that this feels wrong {{Approval|Wyll|+1}} | |||
''At the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Demand to release your 'master' or die {{Approval|Wyll|+1}} | |||
** Ask him politely to release your ''companion'' now {{Approval|Wyll|+1}} ''(The option is available to all characters except {{Class|Wizard}})'' | |||
''Talking to children playing at {{coords|-166|-75}}:'' | |||
* Succeed a passive {{Ability check|Perception|7}} and ask Cinnamon what is she hiding in her pocket {{Approval|Wyll|+1}} | |||
* Ask Punkins to scan you {{Approval|Wyll|+1}} | |||
** OR First refuse to be scanned, then say you will comply {{Approval|Wyll|+1}} | |||
** OR, If you detected Cinnamon’s “spy candy”, tell Punkins about it {{Approval|Wyll|+1}} | |||
''At the [[Grey Harbour Docks]]:'' | |||
* Convince Captain Sleam to take aboard the whole Brislen family via [[Intimidation]], [[Persuasion]], or simply paying the sum they’re lacking {{Approval|Wyll|+1}} | |||
* When you come across the mob preparing to execute [[Volo]], ask [[Churg Elvek]] what is the evidence of his crimes {{Approval|Wyll|+1}} | |||
''In the [[Stormshore Tabernacle]]:'' | |||
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Wyll|+1}} | |||
* Pay honor to any other god of light and justice {{Approval|Wyll|+1}} | |||
'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing | |||
''At the [[Water Queen's House]]:'' | |||
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Wyll|+1}} | |||
** OR Say you’ve brought a prayer {{Approval|Wyll|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | |||
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Wyll|+1}} | |||
'''''Note:''' Using this option, the players may choose either a “general” line or a line reflecting exactly the deity their character is allied to | |||
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Wyll|+1}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Refuse to give the [[Githyanki Egg]] to the Society {{Approval|Wyll|+1}} | |||
''Talking to [[Ptaris]]:''<br> | |||
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y’llek to [[Lady Esther]] in [[Act One]] | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | |||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | |||
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say that you are no more ‘bad’ than he is {{Approval|Wyll|+1}} ‘’(Requires {{Ability check|Persuasion|20}})’’ | |||
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Wyll|+1}} ‘’(Requires {{Ability check|Persuasion|20}})’’ | |||
''Talking to [[Blurg]]:'' | |||
* Tell him that bravery is no bad thing {{Approval|Wyll|+1}} | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | |||
* Say you’ve come to bathe in Banites’ blood {{Approval|Wyll|+1}} | |||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Wyll|+1}} | |||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Wyll|+1}} | |||
''If you failed to switch off an activated [[Motivator]] while assaulting the Foundry:'' | |||
* Convince Zanner Toobin to move on, using [[Intimidation]] or [[Persuasion]] {{Approval|Wyll|+1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Wyll|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)'' | |||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Wyll|+1}} | |||
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others'' | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Wyll|+1}} ''(Wulbren and other Ironhands become hostile)'' | |||
* OR, Convince Wulbren to let the Gondians go away {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Gondian]]s: | |||
** Tell Barcus that [[Wulbren]] was past saving {{Approval|Wyll|+1}} | |||
** OR Say that Wulbren deserved to die {{Approval|Wyll|+1}} | |||
* If you convinced both factions to make peace: | |||
** Tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Wyll|+1}} ''(either option)'' | |||
'''The [[Iron Throne]]''' | |||
* When [[Gortash]] connects to the [[Submersible]] upon you preparing to dock at the prison: | |||
** Tell him that you go where you choose {{Approval|Wyll|+1}} | |||
** OR Say you’re going to take whatever he is hiding there {{Approval|Wyll|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, answer you’re going to pillage him for all he is worth {{Approval|Wyll|+1}} | |||
'''''Note:''' This option gives approval only if you did not strike an alliance with Gortash | |||
:* OR Say “F*ck you” {{Approval|Wyll|+1}} | |||
* After docking at the prison, when [[Omeluum]] approaches your mind: | |||
** Ask him to tell you what to do {{Approval|Wyll|+1}} | |||
* Escape the Iron Throne with [[Ulder Ravengard]] alive {{Approval|Wyll|+10}} | |||
'''In the [[House of Hope]]'''<br> | |||
''Speaking to [[Hope|Hope’s]] spirit in front of the [[House_of_Hope#Archive|Archive]]:'' | |||
* Say you need to get her out before the jailor kills her {{Approval|Wyll|+1}} | |||
''After freeing Hope from her chains:'' | |||
* Speak with Hope {{Approval|Wyll|+1}} | |||
** Tell her she is beautiful {{Approval|Wyll|+1}} | |||
''Speaking to Hope after defeating [[Raphael]]:'' | |||
* If [[Korilla]] was knocked out, tell Hope she didn’t deserve to die {{Approval|Wyll|+1}} | |||
''Talking to the [[Archivist]]:'' | |||
* If you have signed the contract with Raphael, ask the Archivist whether he'd like you to break bits of him until he gives it to you {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|25}})'' | |||
* If you rejected Raphael’s deal, ask the Archivist whether he'd like you to break bits of him until he changes his mind about the [[Orphic Hammer]] {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|25}})'' | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* Provoke the fight with [[Haarlep]] {{Approval|Wyll|+1}} by either way of listed below: | |||
** When Haarlep asks you why you are here, answer you’ve come to kill them | |||
** OR Refuse to undress for Haarlep | |||
** OR Choose to attack the incubus (This option is available either before you shed your clothes or when they prompt you to lie on the bed) | |||
** OR Agree to lie down, then fail a [[Wisdom]] or [[Performance]] check to resist the incubus and choose to fight your way out | |||
** OR Plead to gods to get you out of here when the incubus approaches you | |||
** OR Refuse to vow your body to the incubus at the climax of the sexual intercourse | |||
'''The [[Bhaal Temple]]'''<br> | |||
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | |||
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Wyll|+1}} | |||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Wyll|+1}} | |||
* Reject your Father’s gift and blessings {{Approval|Wyll|+1}} | |||
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same | |||
<!-- ----- --> | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Say that Baldur's Gate has a responsibility to people in need. {{Approval|Wyll|+3}} | * Say that Baldur's Gate has a responsibility to people in need. {{Approval|Wyll|+3}} | ||
* When [[Vlaakith]] projection emerges at the camp, tell [[Lae'zel]] to stand her ground {{Approval|Wyll|+1}} | * When [[Vlaakith]] projection emerges at the camp, tell [[Lae'zel]] to stand her ground {{Approval|Wyll|+1}} | ||
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Wyll|+1}} | |||
* Accept [[Mizora|Mizora's]] offer for a night of lust but then change your mind and don't completely follow through with it. {{Approval|Wyll|+10}} | * Accept [[Mizora|Mizora's]] offer for a night of lust but then change your mind and don't completely follow through with it. {{Approval|Wyll|+10}} | ||
}} | }} | ||
Line 662: | Line 1,201: | ||
** Tell [[Meli]] to hand over the locket and when he says he doesn't have it, tell him he's on his own {{Approval|Wyll|-1}} | ** Tell [[Meli]] to hand over the locket and when he says he doesn't have it, tell him he's on his own {{Approval|Wyll|-1}} | ||
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Wyll|-1}} | ** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Wyll|-1}} | ||
'''''Note:''' This line is available only if [[Arabella]] has died''. | |||
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Wyll|-1}} | :* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Wyll|-1}} | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you and grab her by the hand{{Approval|Wyll|-1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you and grab her by the hand{{Approval|Wyll|-1}} | ||
Line 692: | Line 1,231: | ||
* While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Wyll|-1}} | * While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Wyll|-1}} | ||
** Playing as a {{Class|Cleric}} of [[Bhaal]], [[Bane]], [[Myrkul]] or[[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Wyll|-1}} | ** Playing as a {{Class|Cleric}} of [[Bhaal]], [[Bane]], [[Myrkul]] or[[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Wyll|-1}} | ||
'''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
Line 717: | Line 1,256: | ||
* Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Wyll|-1}} | * Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Wyll|-1}} | ||
** OR Instruct the chicken to run to the finish posts. {{Approval|Wyll|-1}} | ** OR Instruct the chicken to run to the finish posts. {{Approval|Wyll|-1}} | ||
'''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].'' | |||
* Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Wyll|-1}} | * Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Wyll|-1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark urge}}, propose to show Spike how it's done {{Approval|Wyll|-1}} | ** OR, Playing as {{Background|Haunted One|The Dark urge}}, propose to show Spike how it's done {{Approval|Wyll|-1}} | ||
Line 724: | Line 1,263: | ||
* After questioning [[Liam]], leave him tied to the rack {{Approval|Wyll|-1}} | * After questioning [[Liam]], leave him tied to the rack {{Approval|Wyll|-1}} | ||
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were {{Approval|Wyll|-1}} | * Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were {{Approval|Wyll|-1}} | ||
'''''Note:''' This option is available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward.{{Approval|Wyll|-5}} | * Agree to attack the Grove with [[Minthara]] with or without asking for a reward.{{Approval|Wyll|-5}} | ||
''In the [[Worg Pens]]:'' | ''In the [[Worg Pens]]:'' | ||
Line 774: | Line 1,313: | ||
** OR Tell them that if they don't like it, they can leave. {{Approval|Wyll|-1}}, | ** OR Tell them that if they don't like it, they can leave. {{Approval|Wyll|-1}}, | ||
* When discussing the tadpole and its lack of side-effects, propose to dig up some poison mushrooms {{Approval|Wyll|-1}} | * When discussing the tadpole and its lack of side-effects, propose to dig up some poison mushrooms {{Approval|Wyll|-1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Wyll|-1}} | * Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Wyll|-1}} | ||
'''Raphael's deal''' | '''Raphael's deal''' | ||
Line 803: | Line 1,342: | ||
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Wyll|-1}} | * Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Wyll|-1}} | ||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Wyll|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | ** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Wyll|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | ||
''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Wyll|-1}} | * If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Wyll|-1}} | ||
Line 905: | Line 1,444: | ||
''Elsewhere in Moonrise Towers:'' | ''Elsewhere in Moonrise Towers:'' | ||
* Convince [[Astarion]] to bite [[Araj Oblodra]] OR order him directly to do it. {{Approval|Wyll|-1}} ''(either option)'' | |||
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Wyll|-1}} | * At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Wyll|-1}} | ||
Line 914: | Line 1,454: | ||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
'''[[Mind Flayer Colony]]''' | ''Dealing with [[Yurgir]] and his retinue:'' | ||
* | * Lick the dead spider meat {{Approval|Wyll|-2}} ''(Comes point by point for each lick)'' | ||
* If you agreed to help Yurgir: | |||
** Suggest to search the temple for him {{Approval|Wyll|-1}} | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Deception|convince]] her that the orthon sold her to the party {{Approval|Wyll|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Wyll|-1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials, agree to help her if you can {{Approval|Wyll|-1}} | |||
* Speaking with [[Balthazar]] in his outpost, agree to clear the way for him {{Approval|Wyll|-1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Wyll|-1}} | |||
* If Balthazar is present and not hostile to the party, let him take Aylin to Ketheric {{Approval|Wyll|-1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Wyll|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Wyll|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
* Playing as a {{Class|Bard}}, talking to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Wyll|-1}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If Isobel died, tell aasimar you would betray her again on a whim {{Approval|Wyll|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, then say they are better off without [[Zevlor]] {{Approval|Wyll|-1}} | |||
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Wyll|-1}} | |||
* Say people get paid for doing jobs {{Approval|Wyll|-1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
''Talking to [[Ide]] and [[Umi]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Wyll|-1}} | |||
** OR Inform Umi that Mol is dead {{Approval|Wyll|-1}} | |||
''Talking to [[Halsin]], if you still haven't helped him with lifting the [[Shadow Curse|curse]], say the curse was always his burden, not yours {{Approval|Wyll|-1}} | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Wyll|-1}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Wyll|-1}} | |||
** Then tell her you are with her {{Approval|Wyll|-1}} ''(A {{Class|Rogue}} character will have an additional unique line)'' | |||
* OR Declare you will be the saviours of Baldur's Gate | |||
** Then agree with her that reshaping world would be glorious {{Approval|Wyll|-1}} | |||
<!--* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to impress her {{Approval|Wyll|-1}} | |||
** Say you wanted to watch them suffer {{Approval|Wyll|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Wyll|-1}} | |||
-- Don't know why these points are present, for Wyll leaves the party in case of raiding the grove. Still, they're there --> | |||
}} | }} | ||
Line 932: | Line 1,523: | ||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Wyll|-1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Wyll|-1}} | ||
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Wyll|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | :* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Wyll|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Wyll|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Wyll|-1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Wyll|-1}} | ** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Wyll|-1}} | ||
Line 1,024: | Line 1,615: | ||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Pretend to push him off his balance {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Wyll|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Wyll|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Wyll|-2}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Call Liara a typical Fist who never listens {{Approval|Wyll|-2}} | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Wyll|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's no matter she believes you or not {{Approval|Wyll|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Wyll|-1}} | |||
* When looking for a decision, playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Wyll|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Wyll|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Wyll|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Wyll|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Wyll|-2}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Wyll|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Wyll|-1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Wyll|-1}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Wyll|-1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Wyll|-1}} | |||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Wyll|-1}} | |||
** OR Call her condition hilarious {{Approval|Wyll|-1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Wyll|-1}} | |||
* Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Wyll|-1}} | |||
* Talking to [[Kled]], say Mayrina is sour, not sweet {{Approval|Wyll|-1}} | |||
''After removing the hex and killing [[Jatlo]]:'' | |||
* Speaking to Mayrina, wonder why has she been still dragging this [[Connor Vinderblad|corpse]] around {{Approval|Wyll|-1}} | |||
* Tell Mayrina you're helping her for the last time {{Approval|Wyll|-1}} | |||
** OR Say they will have to deal with this themselves {{Approval|Wyll|-1}} | |||
* Talking to Kled, say you aren't getting mixed up in this {{Approval|Wyll|-1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Wyll|-1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Wyll|-1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Wyll|-1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Wyll|-1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Wyll|-1}} | |||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Wyll|-1}} | |||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Wyll|-1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Wyll|-1}} | |||
''At the [[Baldur's Mouth]] and dealing with its employees:'' | |||
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Wyll|-1}} | |||
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Wyll|-1}} | |||
** Then say you don't care about he's only six {{Approval|Wyll|-1}} | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Wyll|-1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Wyll|-1}} | |||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Wyll|-1}} | |||
''At [[Devil's Fee]]:'' | |||
* After returning from the [[House of Hope]], refuse to give [[Helsik]] the promised item, saying that you have just killed a devil in his own home {{Approval|Wyll|-1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Meeting [[Lakrissa]] in the tavern hall, spur her to work instead of talking {{Approval|Wyll|-1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, tell Lakrissa to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Wyll|-1}} | |||
** Say you are shocked that Alfira hasn't been arrested for making noise {{Approval|Wyll|-1}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about 'Dwarf and bulette' {{Approval|Wyll|-1}} | |||
* In the third round: | |||
** Joke about the Dead Three {{Approval|Wyll|-1}} | |||
** Joke about 'Mind flayer and duergar' {{Approval|Wyll|-1}} | |||
* Talking to [[Dez Kanshaw]], when he tells you about the job offered to his son by [[Three-Piece]]: | |||
* Playing as a {{Class|Rogue}}, say that The Guild always has a lookout for talents {{Approval|Wyll|-1}} | |||
* Speaking to [[Dame Guisarme]], say the Flaming Fist are good only to handling riots {{Approval|Wyll|-1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Wyll|-1}} | |||
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Wyll|-1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative, then say you'll just loot his corpse instead {{Approval|Wyll|-1}} | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment, then Intimidate him again to turn out his pockets, too {{Approval|Wyll|-1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR Ask him what if you just kill him and take everything {{Approval|Wyll|-1}} | |||
''At [[Highberry's Home]]:'' | |||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Wyll|-1}} | |||
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character'' | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Wyll|-1}} | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Wyll|-1}} | |||
''At the [[House of Grief]]:'' | |||
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Wyll|-1}} | |||
''''' Note:''' Both options require {{Ability check|Deception|20}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Wyll|-1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Wyll|-1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Wyll|-1}} | |||
* Report Nina's attempts to Mortarch Gracie Scyre and then: | |||
** OR Advise the girl to practice for a decade, then try again {{Approval|Wyll|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Wyll|-1}} | |||
Talking to [[Valmorba]]: | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Wyll|-1}} | |||
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Wyll|-1}} | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Wyll|-1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Agree with the [[Emperor]] who doesn’t want to save [[Minsc]] from the [[Absolute]] {{Approval|Wyll|-1}} | |||
''At the [[Murder Tribunal]]:'' | |||
* Speaking with [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Wyll|-5}} | |||
* Being judged, say you’ve ended your victim and then cut off their hand {{Approval|Wyll|-1}} | |||
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Wyll|-1}} | |||
** OR Say you killed them slowly and painfully {{Approval|Wyll|-1}} | |||
''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points'' | |||
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Wyll|-1}} | |||
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Wyll|-1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was saved in Act One and the estate is now haunted:'' | |||
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to both [[Firellia Jannath|Lady Jannath]] and Oskar Fevras and call their cooing “saccharine nonsense” {{Approval|Wyll|-1}} | |||
''In the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more puns {{Approval|Wyll|-1}} | |||
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Wyll|-1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Wyll|-1}} | |||
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]'' | |||
* Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Wyll|-1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)'' | |||
''Talking to [[Devella Fountainhead]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you are here to sacrifice her {{Approval|Wyll|-1}} | |||
** OR, If you have saved her from Dolor, say you did it only to kill her yourself {{Approval|Wyll|-1}} ''(Makes Devella and any nearby Flaming Fist hostile to the party)'' | |||
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | |||
* Tell her that her boyfriend will show up eventually {{Approval|Wyll|-1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Wyll|-1}} | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Wyll|-1}} | |||
** OR Say you know where she is and might be willing to tell him, too {{Approval|Wyll|-1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell Aylin that things will be easier if she goes quietly {{Approval|Wyll|-1}} | |||
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Wyll|-1}} | |||
''At the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Say you didn't like your 'master' anyway {{Approval|Wyll|-1}} | |||
** Ask the djinni for some gold {{Approval|Wyll|-1}} | |||
''In the [[Stormshore Tabernacle]]:'' | |||
* Seek power from {{Deity|Lolth}}, {{Deity|Shar}} or any other god of greed and darkness {{Approval|Wyll|-1}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] {{Approval|Wyll|-1}} | |||
** OR Donate it for free when Havkelaag says he hasn’t got any money {{Approval|Wyll|-1}} | |||
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:'' | |||
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Wyll|-5}} | |||
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Wyll|-1}} | |||
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Wyll|-1}} ''(Omeluum becomes hostile to the party)'' | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Wyll|-1}} | |||
** OR Say it is selfish to value their families more than an entire city {{Approval|Wyll|-1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
* Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him {{Approval|Wyll|-1}} ''(either option)'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Wulbren Bongle]]: | |||
** Tell Barcus that there was no other way {{Approval|Wyll|-1}} | |||
** OR Ask whether he wants to die, too {{Approval|Wyll|-1}} | |||
* If you killed both Gondians and Ironhands: | |||
** Tell Barcus you did what you could {{Approval|Wyll|-1}} | |||
** OR Say that it is for the best if no one of them takes Baldur’s Gate {{Approval|Wyll|-1}} | |||
* If you convinced both factions to make peace: | |||
** Say he should have killed Wulbren {{Approval|Wyll|-1}} | |||
'''In the [[House of Hope]]'''<br> | |||
''Speaking to [[Hope|Hope’s]] spirit upon arriving to the House:'' | |||
* When her projection flickers, say the last thing you needed was a mad apparition {{Approval|Wyll|-1}} | |||
** OR Continue the dialogue, then tell her she’s mad {{Approval|Wyll|-1}} | |||
* When she says she needs you to ask a single question, answer you won’t tell her anything {{Approval|Wyll|-1}} | |||
''Speaking to Hope’s spirit in front of the [[House_of_Hope#Archive|Archive]]:'' | |||
* Say she is as helpful as a blunt dagger {{Approval|Wyll|-1}} | |||
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Wyll|-1}} | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* Undress for [[Haarlep]] {{Approval|Wyll|-1}} | |||
* Tell the incubus you have always dreamt to sleep with Raphael {{Approval|Wyll|-1}} | |||
* Tell the incubus they can have your body, but not your mind {{Approval|Wyll|-1}} | |||
** Vow your body to Haarlep {{Approval|Wyll|-1}} | |||
* When [[Raphael]] comes to prevent you from leaving his yield, ask him to let you leave {{Approval|Wyll|-1}} | |||
'''The [[Bhaal Temple]]'''<br> | |||
''Talking to [[Orin]]:'' | |||
* Tell her that you’re not interested in abducted companion’s fate {{Approval|Wyll|-5}} | |||
* OR Tell her you won’t stop her to kill the abductee {{Approval|Wyll|-5}} | |||
* Tell Orin that her vision of the fate of Baldur’s Gate is exquisite {{Approval|Wyll|-1}} | |||
''Speaking to Avatar of Bhaal after defeating Orin:''<br> | |||
* Accept your Father’s gift and blessings {{Approval|Wyll|-5}} | |||
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same <br> | |||
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, if [[Jaheira]] and/or [[Minsc]] are in the party, the dialogue with them starts immediately. Throughout it, Wyll {{Approval|Wyll|-∞ leaves the party and becomes hostile}}. {{verify}} | |||
<!-- ----- --> | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Successfully persuade Wyll that there are better ways to help the Sword Coast than hunting Mizora {{Approval|Wyll|-10}} | * Successfully persuade Wyll that there are better ways to help the Sword Coast than hunting Mizora {{Approval|Wyll|-10}} | ||
Line 1,035: | Line 1,905: | ||
== Bugs == | == Bugs == | ||
* | * From Patch #7 up to Hotfix #28, Wyll would use his negative greetings regardless of approval. | ||
[[Category:Bugs]] | [[Category:Bugs]] | ||
[[Category:Approval]] | [[Category:Approval]] |
Latest revision as of 21:23, 10 January 2025
Overview | Approval | Banter | Romance |
Wyll approves acts of heroism and defending the innocent.
He likes expressing courage and calling upon rightful vengeance in the name of wronged and downthrodden. Wyll appreciates being constant to purpose and favors when the player doesn't hesitate to engage in a fight if justice demands so. Lastly, he approves the player's positive opinion of his career as a Blade of Frontiers and appreciates understanding of his complex feelings towards his warlock pact.
Wyll disapproves villainous acts like killing the innocent or defenseless, or refusing to save the abused. He dislikes dishonesty and cruelty towards others. Being a noble born, he despises any unjustice and attempts of gaining profit through deception. Wyll doesn't appreciate helping any evil to sneak into the world, or letting the grief thrive. Finally, he doesn't look good onto any crimes or countering the official authorities.
The actions and choices listed on this page will raise or lower Wyll's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Wyll may greet the player with:
Negative (<0):
- "You've got something to say?"
- "Go ahead."
Neutral and Medium (0 - 39) or Neutral and up in Act Two:
- "Well met."
High and up (40+) in Act Three
- "Let's talk."
- "Always good to talk, my friend."
When spoken to by someone other than the player character:
- "I'm all chatted out, I'm afraid - though I may have a word with the chief."
Romance[edit | edit source]
Partnered
- "I'm here for you, always."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to lose approval. This list is most likely incomplete.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Bugs[edit | edit source]
- From Patch #7 up to Hotfix #28, Wyll would use his negative greetings regardless of approval.