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Hextra
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Fist Hextra is stationed in the Lower City of Baldur's Gate during Act Three.
Involvement[edit | edit source]
Act Three[edit | edit source]
Fist Hextra and Madstene patrol the area surrounding the Mortuary.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
-
Cleave (
) –
Halberd
- Damage: 5 + modifiers5 + half weapon
Slashing
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
-
Lacerate (
) –
Halberd
- Damage: 6~151d10 + 5
Slashing
Slash at your target's vital points to make it
Bleed.
Undead and Constructs can't Bleed.
CON Save
Range: Normal weapon range
Recharge: Short rest
-
Main Hand Attack (
) –
Halberd
- Damage: 6~151d10 + 5
Slashing
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
-
Rush Attack (
) –
Halberd
- Damage: 6~91d4 + 5
Piercing
Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance.
STR Save
Range: 9 m / 30 ft
Recharge: Short rest
-
Sweeping Attack (
+
) –
Halberd
- Damage:
Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.
AoE: 2 m / 7 ft (Cone)
Range: 18 m / 60 ft
Loot[edit | edit source]
Chain Mail
Halberd
Helmet
Javelin - 2x (if unused)
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