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'''[[Ruined Battlefield]]'''<br> | ◎ '''[[Ruined Battlefield]]'''<br> | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ◆ ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* Playing as a {{Class|Bard}}, a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Monk}}, a {{Class|Wizard}} or a {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only), use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer | * Playing as a {{Class|Bard}}, a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Monk}}, a {{Class|Wizard}} or a {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only), use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Gale|+1}} | ||
* When the | * When the [[Shadow]]s warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Gale|+1}} | ||
** OR Prepare to fight, using basic or unique {{Class|Fighter}}, {{Class|Ranger}}, {{Class|Rogue}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only) option {{Approval|Gale|+1}} | ** OR Prepare to fight, using basic or unique {{Class|Fighter}}, {{Class|Ranger}}, {{Class|Rogue}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only) option {{Approval|Gale|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Gale|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Gale|+1}} | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ◆ ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* Convince [[Kar'niss]] the drider not to attack you if you killed the convoy before summoning him, using | * Convince [[Kar'niss]] the drider not to attack you if you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}}. {{Approval|Gale|+1}} ''(either option)'' | ||
* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Gale|+1}} | * Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Gale|+1}} | ||
** OR, If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and | ** OR, If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and {{Skill|Deception|deceive}} it into giving you the lantern {{Approval|Gale|+1}} | ||
''At the [[House in Deep Shadows]]:'' | ◆ ''At the [[House in Deep Shadows]]:'' | ||
* Agree to play hide-and-seek with [[Oliver]] {{Approval|Gale|+2}} ''(one point for each round of the game)'' | * Agree to play hide-and-seek with [[Oliver]] {{Approval|Gale|+2}} ''(one point for each round of the game)'' | ||
* Convince Oliver to reunite with [[Thaniel]] {{Approval|Gale|+3}} | * Convince Oliver to reunite with [[Thaniel]] {{Approval|Gale|+3}} | ||
''When dealing with [[He Who Was]]:'' | ◆ ''When dealing with [[He Who Was]]:'' | ||
* Agree to find [[Madeline's Ledger]] for | * Agree to find [[Madeline's Ledger]] for He Who Was {{Approval|Gale|+1}} | ||
* After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Gale|-1}}, stop her, saying she had done enough {{Approval|Gale|+1}} | * After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Gale|-1}}, stop her, saying she had done enough {{Approval|Gale|+1}} | ||
** OR Say her willing to hurt herself was enough {{Approval|Gale|+1}} | ** OR Say her willing to hurt herself was enough {{Approval|Gale|+1}} | ||
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** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Gale|+1}} | ** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Gale|+1}} | ||
''Elsewhere:'' | ◆ ''Elsewhere:'' | ||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by | * Free [[Dolly Thrice]] from the [[Moonlantern]] carried by Kar'niss.{{Approval|Gale|+1}} | ||
* After saving [[Rolan]] from the | * After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, or a {{Class|Sorcerer}}, use a class-based option {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, or a {{Class|Sorcerer}}, use a class-based option {{Approval|Gale|+1}} | ||
** OR Ask him not to be hard on himself for trying to save his family {{Approval|Gale|+1}} | ** OR Ask him not to be hard on himself for trying to save his family {{Approval|Gale|+1}} | ||
'''[[Last Light Inn]]'''<br> | ◎ '''[[Last Light Inn]]'''<br> | ||
''Speaking to [[Jaheira]]:'' | ◆ ''Speaking to [[Jaheira]]:'' | ||
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Gale|+1}} | * When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Gale|+1}} | ||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ◆ ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
** Talk to him and say that his mission ends here {{Approval|Gale|+1}} | ** Talk to him and say that his mission ends here {{Approval|Gale|+1}} | ||
** OR Choose a dialogue option to attack him {{Approval|Gale|+1}} | ** OR Choose a dialogue option to attack him {{Approval|Gale|+1}} | ||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Gale|+10}} | ** OR Speak to Isobel and warn her, revealing Marcus as a [[True Souls|True Soul]] {{Approval|Gale|+10}} | ||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | * If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | ||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Gale|+10}} | ** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Gale|+10}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}: | * Playing as {{Background|Haunted One|The Dark Urge}}: | ||
** Tell Isobel that your blood orders you to kill her, then chase off the [[Sceleritas Fel|Urge]], and finally choose any line to explain your behavior {{Approval|Gale|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Gale|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
''Talking to [[Florrick|Councellor Florrick]]:'' | ◆ ''Talking to [[Florrick|Councellor Florrick]]:'' | ||
* Ask whether the Flaming Fist are just going to stay around {{Approval|Gale|+1}} | * Ask whether the Flaming Fist are just going to stay around {{Approval|Gale|+1}} | ||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Gale|+1}} | ** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Gale|+1}} | ||
** OR, Playing as [[Wyll]], say it was a devil deal that has gone terribly wrong {{Approval|Gale|+1}} | ** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Gale|+1}} | ||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ◆ ''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ||
* Say you only wanted to admire him close {{Approval|Gale|+1}}, and then indeed choose to quietly admire him {{Approval|Gale|+1}} | * Say you only wanted to admire him close {{Approval|Gale|+1}}, and then indeed choose to quietly admire him {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Gale|+1}} | ||
''Speaking to [[Cerys]]:'' | ◆ ''Speaking to [[Cerys]]:'' | ||
* When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Gale|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | * When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Gale|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | ||
* Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Gale|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | * Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Gale|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ||
''Talking to [[Alfira]]:'' | ◆ ''Talking to [[Alfira]]:'' | ||
* After Marcus's assault, when she asks whether they cannot trust anyone: | * After Marcus's assault, when she asks whether they cannot trust anyone: | ||
** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Gale|+1}} | ** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Gale|+1}} | ||
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** Talk to Alfira after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Gale|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | ** Talk to Alfira after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Gale|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | ||
''Speaking with [[Bex]] and [[Danis]]:'' | ◆ ''Speaking with [[Bex]] and [[Danis]]:'' | ||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | * Before trying to [[Rescue the Tieflings|saving captured refugees]]: | ||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Gale|+1}} ''(starts the quest, if you don't have it already)'' | ** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Gale|+1}} ''(starts the quest, if you don't have it already)'' | ||
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** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Gale|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | ** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Gale|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | ||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | ◆ ''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | ||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | * Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | ||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Gale|+1}} ''(either option; starts the quest, if you don't have it already)'' | ** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Gale|+1}} ''(either option; starts the quest, if you don't have it already)'' | ||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Gale|+1}} | ||
* If you have already saved him from the | * If you have already saved him from the Shadows, say you're absolutely going to gloat {{Approval|Gale|+1}} | ||
* If either Cal or Lia (or both) '''died''' while saving attempt, tell Rolan that you wanted to save everyone, but couldn't {{Approval|Gale|+1}} | * If either Cal or Lia (or both) '''died''' while saving attempt, tell Rolan that you wanted to save everyone, but couldn't {{Approval|Gale|+1}} | ||
* If both siblings '''survived''': | * If both siblings '''survived''': | ||
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* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Gale|+1}} | * If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Gale|+1}} | ||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | ◆ ''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | ||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Gale|+1}} | * Say you're sorry, and then add that he is more immature than she is {{Approval|Gale|+1}} | ||
** OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Gale|+1}} | ** OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Gale|+1}} | ||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using | * When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using {{Skill|Deception}} or {{Skill|Persuasion}} {{Approval|Gale|+1}} ''(either option)'' | ||
''Dealing with [[Raphael]] and [[Mol]]:'' | ◆ ''Dealing with [[Raphael]] and [[Mol]]:'' | ||
* Suggest Mol to follow Gale's advice in the game of lanceboard {{Approval|Gale|+1}} ''(available if Gale '''is in the party''')'' | * Suggest Mol to follow Gale's advice in the game of lanceboard {{Approval|Gale|+1}} ''(available if Gale '''is in the party''')'' | ||
* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Gale|+1}} ''(can be added to previous approval point)'' | * Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Gale|+1}} ''(can be added to previous approval point)'' | ||
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▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | ▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | ||
''Elsewhere in the inn:'' | ◆ ''Elsewhere in the inn:'' | ||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Gale|+1}} | * When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Gale|+1}} | ||
* Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Gale|+1}} | * Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Gale|+1}} | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Gale|+1}} | ||
* Play the lute to wake up [[Art Cullagh]] {{Approval|Gale|+1}} | * Play the lute to wake up [[Art Cullagh]] {{Approval|Gale|+1}} | ||
* Tell [[Halsin]] that he can count on you before he opens the portal into [[Shadowfell]]. {{Approval|Gale|+1}} | * Tell [[Halsin]] that he can count on you before he opens the portal into [[Shadowfell]]. {{Approval|Gale|+1}} | ||
** Successfully protect the portal while | ** Successfully protect the portal while Halsin is seaching [[Thaniel]]. {{Approval|Gale|+1}} | ||
'''[[Reithwin Town]]'''<br> | ◎ '''[[Reithwin Town]]'''<br> | ||
''At the [[Reithwin Tollhouse]]:'' | ◆ ''At the [[Reithwin Tollhouse]]:'' | ||
* Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Gale|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | * Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Gale|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | ||
''In the [[House of Healing]]:'' | ◆ ''In the [[House of Healing]]:'' | ||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Gale|+1}} | * Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Gale|+1}} | ||
** Then persuade Malus Thorm to operate on himself. {{Approval|Gale|+1}} | ** Then persuade Malus Thorm to operate on himself. {{Approval|Gale|+1}} | ||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Gale|+1}} ''(comes one point by another subsequently)''. | * OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Gale|+1}} ''(comes one point by another subsequently)''. | ||
''At the cemetery:'' | ◆ ''At the cemetery:'' | ||
* Agree to help [[Arabella]] find her parents. {{Approval|Gale|+1}} | * Agree to help [[Arabella]] find her parents. {{Approval|Gale|+1}} | ||
** Then offer Arabella shelter at your camp. {{Approval|Gale|+1}} | ** Then offer Arabella shelter at your camp. {{Approval|Gale|+1}} | ||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed | * OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Gale|+1}} | ||
▶ '''''Note:''' {{Background|Haunted One|The Dark Urge}} character will have a unique lines and Persuasion option only)''<br> | |||
''At [[The Waning Moon]]:'' | ◆ ''At [[The Waning Moon]]:'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling | * Safely drink with [[Thisobald Thorm]] (rolling {{Ability|Constitution}}, either general or class-based lines) {{Approval|Gale|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling | ** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Gale|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through | * Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Gale|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent | ▶ '''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless.'' | ||
* By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Gale|+1}} | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Gale|+1}} | ||
'''[[Moonrise Towers]]'''<br> | ◎ '''[[Moonrise Towers]]'''<br> | ||
''Talking to [[Z'rell|Disciple Z'rell]] after [[Ketheric|Ketheric's]] trial:'' | ◆ ''Talking to [[Z'rell|Disciple Z'rell]] after [[Ketheric|Ketheric's]] trial:'' | ||
* If you killed the goblins: | * If you killed the goblins: | ||
** Distract | ** Distract Z'rell with your "yearning for Gale" {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This option is available only if you're romancing the wizard'' | ▶ '''''Note:''' This option is available only if you're romancing the wizard'' | ||
* If you spared the goblins, use | * If you spared the goblins, use {{Skill|Deception}} to explain that they are more useful alive {{Approval|Gale|+1}} | ||
''At the [[Moonrise Towers Prison]]:'' | ◆ ''At the [[Moonrise Towers Prison]]:'' | ||
* When approach [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | * When approach [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | ||
** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince the questioners that you have broken her {{Approval|Gale|+1}} | ** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince the questioners that you have broken her {{Approval|Gale|+1}} | ||
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* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Gale|+1}} | * Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Gale|+1}} | ||
* Use | * Use {{Skill|Deception}} to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Gale|+1}} | ||
** Then try to bribe her {{Approval|Gale|+1}}, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Gale|+1}} | ** Then try to bribe her {{Approval|Gale|+1}}, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Gale|+1}} | ||
** OR Refuse to bribe her {{Approval|Gale|+1}} | ** OR Refuse to bribe her {{Approval|Gale|+1}} | ||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Gale|+1}} | * Talking to [[Lia]], promise to help the tieflings escape {{Approval|Gale|+1}} | ||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a | * Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a {{Skill|Persuasion}} or an {{Skill|Intimidation}} roll, then promise to help the tieflings {{Approval|Gale|+1}} | ||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Gale|+1}} | * Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Gale|+1}} | ||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Gale|+1}} | ** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Gale|+1}} | ||
* Provide | * Provide Wulbren with any tool capable of destroying a wall {{Approval|Gale|+1}} | ||
* When | * When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Gale|+1}} | ||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Gale|+1}} | ** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Gale|+1}} | ||
''Elsewhere in Moonrise Towers:'' | ◆ ''Elsewhere in Moonrise Towers:'' | ||
* Convince [[Astarion]] to bite [[Araj Oblodra]] by any means OR order him directly to do it. {{Approval|Gale|+1}} ''(either option)'' | * Convince [[Astarion]] to bite [[Araj Oblodra]] by any means OR order him directly to do it. {{Approval|Gale|+1}} ''(either option)'' | ||
* Meeting [[Squire]] in Ketheric's room, tame it by any means, then reach out to pet her (without {{SAI|Speak with Animals}}){{Approval|Gale|+1}} | * Meeting [[Squire]] in Ketheric's room, tame it by any means, then reach out to pet her (without {{SAI|Speak with Animals}}){{Approval|Gale|+1}} | ||
** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Gale|+1}} | ** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Gale|+1}} | ||
''Final fight at the Moonrise:'' | ◆ ''Final fight at the Moonrise:'' | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Gale|+1}} ''(either option)'' | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Gale|+1}} ''(either option)'' | ||
▶ '''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ▶ '''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because | :* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Gale|+1}} | ||
'''[[Gauntlet of Shar]]''' | ◎ '''[[Gauntlet of Shar]]''' | ||
''Dealing with [[Yurgir]] and his retinue:'' | ◆ ''Dealing with [[Yurgir]] and his retinue:'' | ||
* If you agreed to help Yurgir: | * If you agreed to help Yurgir: | ||
** Successfully {{SAI|Detect Thoughts}} of the [[Hoarding Merregon]] and ask for the potions used to charm Nessa. {{Approval|Gale|+1}} | ** Successfully {{SAI|Detect Thoughts}} of the [[Hoarding Merregon]] and ask for the potions used to charm Nessa. {{Approval|Gale|+1}} | ||
** Speak to Nessa via {{SAI|Speak with Animals}} and | ** Speak to Nessa via {{SAI|Speak with Animals}} and {{Skill|Persuasion|convince}} her that her love to the orthon is caused by dosed meat {{Approval|Gale|+1}} ''(Available if the party have investigated the dead spider or detected thoughts of the merregon)'' | ||
** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Gale|+1}} | ** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Gale|+1}} | ||
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* When Shadowheart speaks of her need to go through the trials, answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Gale|+1}} ''(either option)'' | * When Shadowheart speaks of her need to go through the trials, answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Gale|+1}} ''(either option)'' | ||
''Dealing with [[Balthazar]] in his outpost:'' | ◆ ''Dealing with [[Balthazar]] in his outpost:'' | ||
* Agree to clear the way for the necromancer, and then persuade him to assign [[Flesh]] to your help {{Approval|Gale|+1}} | * Agree to clear the way for the necromancer, and then persuade him to assign [[Flesh]] to your help {{Approval|Gale|+1}} | ||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her.{{Approval|Gale|+1}} ''(Makes Balthazar and his minions hostile)'' | ** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her.{{Approval|Gale|+1}} ''(Makes Balthazar and his minions hostile)'' | ||
''In the [[Shadowfell]]:'' | ◆ ''In the [[Shadowfell]]:'' | ||
* If you have defeated Balthazar: | * If you have defeated Balthazar: | ||
** Free [[Aylin]] {{Approval|Gale|+1}} | ** Free [[Aylin]] {{Approval|Gale|+1}} | ||
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'''[[Mind Flayer Colony]]'''<br> | ◎ '''[[Mind Flayer Colony]]'''<br> | ||
''In the [[Necrotic Laboratory]]:'' | ◆ ''In the [[Necrotic Laboratory]]:'' | ||
* Talking to the [[Waking Mind]], succeed the passive | * Talking to the [[Waking Mind]] via the [[Slack-Skinned Head]], succeed the passive {{Skill|Insight}} check and then choose to purge her mind {{Approval|Gale|+1}} | ||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Gale|+1}} | * Talking to the [[Fresh Mind]], wish them good night {{Approval|Gale|+1}} | ||
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Gale|+1}} '' | * Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]] '' | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | ◎ '''After the final fight with [[Apostle of Myrkul]]'''<br> | ||
'' Talking to [[Alfira]]:'' | ◆ ''Talking to [[Halsin]]:'' | ||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | |||
** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Gale|+1}} | |||
* If you eliminated the curse, ask Halsin to join you {{Approval|Gale|+1}} | |||
◆ ''Speaking to [[Jaheira]]:'' | |||
* Agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Gale|+1}} | |||
◆ '' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Gale|+1}} | * Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Gale|+1}} | ||
** OR Prompt her to play for them alone {{Approval|Gale|+1}} | ** OR Prompt her to play for them alone {{Approval|Gale|+1}} | ||
◆ ''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Gale|+1}} | * If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Gale|+1}} | ||
* If Isobel died: | * If Isobel died: | ||
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** OR Tell her it was a strategic move {{Approval|Gale|+1}} | ** OR Tell her it was a strategic move {{Approval|Gale|+1}} | ||
''Speaking to [[Cerys]]:'' | ◆ ''Speaking to [[Cerys]]:'' | ||
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Gale|+1}} | * Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Gale|+1}} | ||
** OR Say they are better off without Zevlor {{Approval|Gale|+1}} | ** OR Say they are better off without Zevlor {{Approval|Gale|+1}} | ||
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* Say people get paid for doing jobs, and when she answers that she has no money, say you were joking {{Approval|Gale|+1}} ''(A {{Class|Rogue}} character has a unique line here)'' | * Say people get paid for doing jobs, and when she answers that she has no money, say you were joking {{Approval|Gale|+1}} ''(A {{Class|Rogue}} character has a unique line here)'' | ||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | ◆ ''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | ||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | * Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | ||
** Assure Ide that Mol is somewhere safe {{Approval|Gale|+1}} | ** Assure Ide that Mol is somewhere safe {{Approval|Gale|+1}} | ||
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** Promise Umi that Mol is fine {{Approval|Gale|+1}} | ** Promise Umi that Mol is fine {{Approval|Gale|+1}} | ||
''Talking to | ◆ ''Talking to others:'' | ||
* | * Speaking to [[Art Cullagh]], thank him for his help. {{Approval|Gale|+1}} | ||
* | |||
◎ '''Camp/Conversation''' | |||
* Tell [[Arabella]] her parents would be proud of her {{Approval|Gale|+1}} | |||
◎ '''[[The Wizard of Waterdeep|Companion quest]]''' | |||
* Talking to [[Elminster|Elminster Aumar]] in your camp, ask him why are you facing threats alone if even the gods know {{Approval|Gale|+1}} | |||
}} | }} | ||
Revision as of 18:25, 28 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One
Act Two
Act Three
Disapproval
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.