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Karlach/Approval: Difference between revisions
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=== Act One === | === Act One === | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''[[Ravaged Beach]]''' | |||
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via | ◎ '''[[Ravaged Beach]]''' | ||
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via {{SAI|Speak with Dead}}: | |||
** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Cleric}} or {{Class|Paladin}}, ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | ** Playing as a {{Class|Cleric}} or {{Class|Paladin}}, ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Ranger}} or {{Class|Druid}}, ask if he wants to be buried {{Approval|Karlach|+1}} | ** Playing as a {{Class|Ranger}} or {{Class|Druid}}, ask if he wants to be buried {{Approval|Karlach|+1}} | ||
* Use | * Use {{Skill|Animal Handling}} to calm the [[Scared Boar]] found near [[Astarion|Astarion's]] pod {{Approval|Karlach|+1}} | ||
** OR Tell it that you won't hurt it via | ** OR Tell it that you won't hurt it via {{SAI|Speak with Animals}} {{Approval|Karlach|+1}} | ||
'''[[Roadside Cliffs]]''' | |||
* Convince the tieflings holding [[Lae'zel]] to leave (using | ◎ '''[[Roadside Cliffs]]''' | ||
** Ask | * Convince the tieflings holding [[Lae'zel]] to leave (using {{Skill|Deception}}, {{Skill|Persuasion}} or {{Skill|Intimidation}} lines or unique options for {{Class|Bard}}, {{Class|Monk}}, {{Class|Paladin}}, {{Race|Drow}}, {{Race|Githyanki}}). {{Approval|Karlach|+1}} | ||
* Recruit | ** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ||
** Recruit Lae'zel {{Approval|Karlach|+1}} | |||
* Recruit [[Gale]] {{Approval|Karlach|+1}} | * Recruit [[Gale]] {{Approval|Karlach|+1}} | ||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the | * Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Karlach|+1}} | ||
''In the Hollow'' | ◎ '''[[Emerald Grove]]/[[The Hollow]]'''<br> | ||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using | |||
** Take a swing at Aradin during his argument with | ◆ ''In the Hollow:'' | ||
* Promise | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using {{Skill|Persuasion}} or {{Skill|Intimidation}}) {{Approval|Karlach|+1}} | ||
* | ** Take a swing at Aradin during his argument with Zevlor {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Cleric}} of | * Promise Zevlor you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(either after the scene at the entrance or in his cave)'' | ||
* Agree to kill the goblin horde's leaders for Zevlor {{Approval|Karlach|+5}} | |||
* Playing as a {{Class|Cleric}} of {{Deity|Tempus}} and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | |||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | * Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | ||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using {{Skill|Persuasion}} or any available class-based or race-based options {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* Assist [[Guex]] in training (using | * Assist [[Guex]] in training (using {{Skill|Athletics}}, {{Skill|Insight}}, {{SAI|Detect Thoughts}} or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | ||
* Convince | * Convince Arka to spare [[Sazza]] (using {{SAI|Detect Thoughts}} or any skill-based or class-based option) {{Approval|Karlach|+1}} | ||
** Promise | ** Promise Sazza to free her from her cage {{Approval|Karlach|+1}} | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Skill|Perception}} check)'', and tell her to relax (either straightaway or after successful {{Skill|Insight}} check). {{Approval|Karlach|+1}} | |||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive | |||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | ||
''In the [[Sacred Pool]] and druid caves:'' | ◆ ''In the [[Sacred Pool]] and druid caves:'' | ||
* Tell | * Tell [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* | * Save [[Arabella]] by talking to Kagha or to her viper [[Teela]] {{Approval|Karlach|+5}} | ||
* After resolving | * After resolving Arabella's fate, talk to Kagha and call her a monster OR accuse her of killing the child in cold blood {{Approval|Karlach|+5}} ''(either option)'' | ||
** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ||
** OR Attack Kagha {{Approval|Karlach|+1}} | ** OR Attack Kagha {{Approval|Karlach|+1}} | ||
* Convince | * Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | ||
** OR Choose to attack | ** OR Choose to attack Kagha instead of persuading her {{Approval|Karlach|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | ||
* Attack | * Attack Kagha after speaking to Zevlor second time (about her demands) {{Approval|Karlach|+1}} | ||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via | * While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via {{SAI|Speak with Animals}}: | ||
** Tell him that the key in its nest is dull | ** Tell him that the key in its nest is dull {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | ** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | ||
** OR Kick the bird {{Approval|Karlach|+1}} | ** OR Kick the bird {{Approval|Karlach|+1}} | ||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | * After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | ||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using | * Tell [[Silver]] the wolf you just wanted to give them your scent (using {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | ||
** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | * Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | ||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
''While the Emerald Grove is preparing for the goblin attack'' | ◆ ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | * Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | ||
* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | * Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | ||
* Convince [[Wyll]] not to attack you, using | * Convince [[Wyll]] not to attack you, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | <small>▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location''</small> | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | * Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | ||
* Successfully defend the Grove and then talk to | * Successfully defend the Grove and then talk to Zevlor {{Approval|Karlach|+10}} | ||
'''[[Owlbear Nest]]''' | ◎ '''[[Forest]]/[[Owlbear Nest]]''' | ||
* Tell [[Scratch]] to follow your scent to the camp, using {{SAI|Speak with Animals}}. {{Approval|Karlach|+1}} | |||
* Playing as a {{Class|Cleric}} of {{Deity|Helm}}, {{Deity|Ilmater}}, {{Deity|Oghma}}, {{Deity|Tempus}} or {{Deity|Tyr}}, say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | |||
<small>▶ '''''Note:''' This scene appears only if Aradin has previously left the grove''</small> | |||
* Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | * Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | ||
* Spare the [[Owlbear Cub]] after killing the mother | * Spare the [[Owlbear Cub]] after killing the mother Owlbear {{Approval|Karlach|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
◎ '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | ** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | ||
** While talking to | ** While talking to Demir and Johl after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ||
* After entering the | * After entering the Sunlit Wetlands, break the illusion by any available means, then say 'BAA' at the [[Redcap]]s when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | ||
* When talking to [[Auntie Ethel | * ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that Astarion is under your protection {{Approval|Karlach|+1}}. | ||
** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | |||
◆ ''Dealing with Auntie Ethel:'' | |||
* When talking to Ethel and [[Mayrina]] in the [[Riverside Teahouse]]: | |||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ||
** OR tell Mayrina straightaway that | ** OR tell Mayrina straightaway that Demir and Johl were killed (by you or Ethel) {{Approval|Karlach|+1}} | ||
* After defeating | * After defeating Auntie Ethel, {{Skill|Intimidation|Intimidate her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | ||
** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | ** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | ||
** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | ** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | ||
* Resurrect [[Connor Vinderblad]], and then give | * Resurrect [[Connor Vinderblad]], and then give Mayrina the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | ||
'''[[Blighted Village]]''' | ◎ '''[[Blighted Village]]''' | ||
* Gain entrance to the village through the southern gate - by | * Gain entrance to the village through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard | ||
** OR, Playing as a {{Class|Bard}}, {{Skill|Performance|perform}} for him {{Approval|Karlach|+1}} | |||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | * Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | ||
** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
* Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | ||
* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | * Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | ||
** Having summoned | ** Having summoned Lump the Enlightened to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | ||
''At the front gate:'' | ◎ '''[[Goblin Camp]]'''<br> | ||
* Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{ | ◆ ''At the front gate:'' | ||
** If failed the | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | ||
** If failed the roll, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | |||
** OR Smear the dung over your face {{Approval|Karlach|+1}} | ** OR Smear the dung over your face {{Approval|Karlach|+1}} | ||
* Tap once on the war drum {{Approval|Karlach|+1}} | * Tap once on the war drum {{Approval|Karlach|+1}} | ||
** OR Use | ** OR Use {{Skill|Performance}} to play a rhythm on the war drum {{Approval|Karlach|+1}} | ||
''In the outer camp:'' | |||
◆ ''In the outer camp:'' | |||
* Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ** OR, Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ||
** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using | ** OR, Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using {{SAI|Speak with Animals}} or {{Skill|Animal Handling}} {{Approval|Karlach|+1}} | ||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | * Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | ||
''Talking with [[Crusher]]:'' | |||
◆ ''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | * When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | ||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | ** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | ||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | ** Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | ||
* Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | * Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | ||
* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | * If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | ||
'' Inside the [[Shattered Sanctum]]:'' | ◆ '' Inside the [[Shattered Sanctum]]:'' | ||
* After moving with [[Priestess Gut]] to her "private chapel", allow | * After moving with [[Priestess Gut]] to her "private chapel", allow her to feel around your head {{Approval|Karlach|+1}} | ||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | ||
* Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | * Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | ||
** OR Don't object | ** OR Don't object Ragzlin's orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ||
* Convince | * Convince Minthara to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' | <small>▶ '''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | ||
* Tell [[ | * Tell Minthara that [[Liam]] escaped and pass an {{Ability|Intelligence}} check to withhold the grove's location {{Approval|Karlach|+5}} | ||
** OR Tell her that | ** OR Tell her that the prisoner told you everything and pass the {{Skill|Deception}} check {{Approval|Karlach|+5}} | ||
▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing | <small>▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing Liam''</small> | ||
* Provoke a fight with Minthara by any available option {{Approval|Karlach|+5}} | |||
* Provoke a fight with | |||
'' In the [[Worg Pens]]:'' | ◆ '' In the [[Worg Pens]]:'' | ||
* Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | * Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | ||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the goblins {{Approval|Karlach|+1}} | ** OR Make [[Birka|Brawler Birka]] release the bear and then choose to attack the goblins {{Approval|Karlach|+1}} | ||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | * After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | ||
'''[[The Risen Road]]''' | |||
◎ '''[[The Risen Road]]'''<br> | |||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
* Successfully use | * Successfully use {{SAI|Detect Thoughts}} on [[Anders]] to unveil his true intentions and stand to Karlach {{Approval|Karlach|+10}} ''(she must be in the party)'' | ||
* Save [[Rugan]], then use | * Save [[Rugan]], then use {{Skill|Persuasion}} to convince him to sell his employer's wares {{Approval|Karlach|+1}} | ||
'''[[Waukeen's Rest]]''' | |||
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ◎ '''[[Waukeen's Rest]]''' | ||
** OR | * Agree to rescue [[Duke Ravengard]] when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Paladin}}, swear on your Oath to do it {{Approval|Karlach|+5}} | |||
* Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | * Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | ||
** Find and return him the dowry {{Approval|Karlach|+1}} | ** Find and return him the dowry {{Approval|Karlach|+1}} | ||
'''[[Zhentarim Hideout]]''' | |||
* Successfully | ◎ '''[[Zhentarim Hideout]]''' | ||
* Successfully {{Skill|Intimidation|Intimidate}} the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ||
* If you have conspired with Rugan about the shipment, refuse to kill him on [[Zarys|Zarys's]] order. {{Approval|Karlach|+1}} | |||
* If you have conspired with | |||
** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | ** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | ||
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | * Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | ||
* Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | * Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | ||
** Make Brem lower the price through | ** Make Brem lower the price through {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}} | ||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | ** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | ||
* Give Oskar | * Give Oskar additional 200 gold after freeing him {{Approval|Karlach|+1}} | ||
'''[[Underdark]]''' | |||
◎ '''[[Underdark]]''' | |||
* When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | ||
** OR Succeed an | ** OR Succeed an {{Skill|Intimidation}}, {{Skill|Persuasion}} or {{Skill|Insight}} roll to enter the colony peacefully {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | * Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | ||
Line 251: | Line 261: | ||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
* Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | * Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | ||
* Give the [[Noblestalk]] to | * Give the [[Noblestalk]] to Derryth Bonecloak {{Approval|Karlach|+1}} | ||
** If | ** If Baelen ate the Noblestalk himself, offer Derryth help to leave him {{Approval|Karlach|+1}} | ||
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | * Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | ||
* | * Defeat the Duergar intruders and report back to Sovereign Spaw {{Approval|Karlach|+1}} | ||
* Tell Sovereign | * Tell Sovereign Spaw that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | ||
* In the [[Dread Hollow]], place | * In the [[Dread Hollow]], place {{SmRarityItem|Autumncrocus}} on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | <small>▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]''</small> | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | ||
** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | ** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | ||
'''[[Grymforge]]''' | |||
◎ '''[[Grymforge]]''' | |||
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | ||
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Karlach|+1}} | ||
* Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | * Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | ||
* | * {{Skill|Persuasion|Convince}} the [[Deep Rothé]] to give in to their rage and attack [[Skarjall]] and his crew {{Approval|Karlach|+1}} | ||
* Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with Nere {{Approval|Karlach|+5}} | ||
** If failed to convince | ** If failed to convince Brithwar, choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing | * If you killed the duergar (both rebels and Absolutists) before freeing Nere, plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Karlach|+1}} | ||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | ||
'''[[Mountain Pass]]''' | |||
◎ '''[[Mountain Pass]]''' | |||
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
** OR, Being | ** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
'''[[Crèche Y'llek]]''' | |||
◎'''[[Crèche Y'llek]]''' | |||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | * Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | ||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | * Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | ||
''In the Classroom:'' | ◆ ''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | ||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Fighter}}, save | * Playing as a {{Class|Fighter}}, save Varrl by whatever means, and then tell him: | ||
** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | ** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | ||
** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | ** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | ||
''In the Hatchery:'' | ◆ ''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | ||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him: | ||
** | ** That you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
'' | ''At [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
* Ask | * Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | ||
* Refuse to hand over the artefact to | ** Refuse to hand over the artefact to W'wargaz, and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | ||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the | * Refuse [[Vlaakith|Vlaakith's]] demand to enter the Mysterious Artefact or say you're actually going to free the person inside {{Approval|Karlach|+1}} | ||
◎ '''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | |||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]] origin: "... another devil")'' | |||
** OR Say "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | |||
* After first encounter with Raphael, speak with [[Shadowheart]] and choose dialogue option about distrusting the devil '''twice''' {{Approval|Karlach|+5}} | |||
◎ '''[[Campsite|Camp]]/Conversation'''<br> | |||
◆ ''Interactions with companions and camp followers'' | |||
* If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | |||
* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Karlach|+1}} | |||
** OR Tell her not to lay a finger on Karlach {{Approval|Karlach|+5}} | |||
* Playing as [[Wyll]] origin, after Mizora warps you into a devil for sparing Karlach: | |||
** Say you save your sword for monsters {{Approval|Karlach|+5}} | |||
** OR Say she can save your back when it comes to it {{Approval|Karlach|+5}} | |||
** OR Ask her advice on proper care for horns {{Approval|Karlach|+5}} | |||
* When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | * When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | ||
* | * When [[Astarion]] tries to bite you, either stake him or chase him off the camp. In the morning, tell others that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | ||
* | * When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''): | ||
** Encourage [[Lae'zel]] to trust him {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you'll support any choice of hers {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Karlach|+1}} | |||
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | * Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | ||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | * Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | ||
* Successfully | * Successfully tend to the cub's wound when it appears again at the camp {{Approval|Karlach|+1}} | ||
* Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)'' | * Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)'' | ||
* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | * Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | ||
'' | ◆ ''[[Karlach/romance|Romance]]'' | ||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | |||
* | <small>▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval''</small> | ||
* | ◆ ''Other interactions'' | ||
* Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}} | |||
'''[[Our Fiery Friend| | ◎ '''[[Our Fiery Friend|Companion quest]]''' | ||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | * After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | ||
* If Karlach | * If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}} | ||
** OR Say you couldn’t allow agents of a devil to roam the area {{Approval|Karlach|+5}} | |||
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | * Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | ||
* | * Agree to let [[Dammon]] upgrade Karlach's heart first time, if you already have a piece of infernal iron {{Approval|Karlach|+10}} | ||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | * After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | ||
}} | |||
}} | }} | ||
Revision as of 21:40, 6 January 2025
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance
Low approval
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One
Act Two
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.