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Gale/Approval: Difference between revisions
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* Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Gale|+1}} | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Gale|+1}} | ||
* Shield [[Sazza]] from [[Arka]] with your body {{Approval|Gale|+8}} | * Shield [[Sazza]] from [[Arka]] with your body {{Approval|Gale|+8}} | ||
▶ '''''Note:''' This works, too, if Gale has been recruited but is not in the party'' | <small>▶ '''''Note:''' This works, too, if Gale has been recruited but currently is not in the party''</small> | ||
* Convince Arka to spare Sazza (using {{SAI|Detect Thoughts}} or any skill-based or class-based option) {{Approval|Gale|+1}} | * Convince Arka to spare Sazza (using {{SAI|Detect Thoughts}} or any skill-based or class-based option) {{Approval|Gale|+1}} | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Skill|Perception}} check)'', and tell her to relax (either straightaway or after successful {{Skill|Insight}} check) {{Approval|Gale|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Skill|Perception}} check)'', and tell her to relax (either straightaway or after successful {{Skill|Insight}} check) {{Approval|Gale|+1}} | ||
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* Talking to [[Volothamp Geddarm|Volo]] about the goblins, say you're a student of the page {{Approval|Gale|+1}} | * Talking to [[Volothamp Geddarm|Volo]] about the goblins, say you're a student of the page {{Approval|Gale|+1}} | ||
* Save [[Arabella]] by talking to Kagha or to her viper [[Teela]] {{Approval|Gale|+8}} | * Save [[Arabella]] by talking to Kagha or to her viper [[Teela]] {{Approval|Gale|+8}} | ||
▶ '''''Note:''' This works, too, if Gale has been recruited but is not in the party'' | <small>▶ '''''Note:''' This works, too, if Gale has been recruited but currently is not in the party''</small> | ||
* After resolving Arabella's fate, talk to Kagha and call her a monster OR accuse her of killing the child in cold blood {{Approval|Gale|+1}} ''(either option)'' | * After resolving Arabella's fate, talk to Kagha and call her a monster OR accuse her of killing the child in cold blood {{Approval|Gale|+1}} ''(either option)'' | ||
** OR, Playing as a {{Race|Drow}} or {{Race|Duergar}}, say you don't threaten/ don't kill children {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Drow}} or {{Race|Duergar}}, say you don't threaten/ don't kill children {{Approval|Gale|+1}} | ||
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* Tell Pandirna that they have something to fight ''for'' {{Approval|Gale|+1}} | * Tell Pandirna that they have something to fight ''for'' {{Approval|Gale|+1}} | ||
* Convince Wyll not to attack you, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Gale|+1}} | * Convince Wyll not to attack you, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with Minthara, '''after''' you have revealed the Grove's location to her'' | <small>▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with Minthara, '''after''' you have revealed the Grove's location to her''</small> | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Gale|+5}} | * Refuse to open the gate for [[Minthara]] {{Approval|Gale|+5}} | ||
* Successfully defend the Grove and then talk to Zevlor {{Approval|Gale|+10}} | * Successfully defend the Grove and then talk to Zevlor {{Approval|Gale|+10}} | ||
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* Tell [[Scratch]] to follow your scent to the camp, using {{SAI|Speak with Animals}}. {{Approval|Gale|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using {{SAI|Speak with Animals}}. {{Approval|Gale|+1}} | ||
* Playing as a {{Class|Cleric}} of {{Deity|Mystra}}, say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Gale|+1}} | * Playing as a {{Class|Cleric}} of {{Deity|Mystra}}, say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | <small>▶ '''''Note:''' This scene appears only if Aradin has previously left the grove''</small> | ||
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* Don't object [[Dror Ragzlin|Dror Ragzlin's]] orders to report to [[Minthara]] {{Approval|Gale|+1}} | * Don't object [[Dror Ragzlin|Dror Ragzlin's]] orders to report to [[Minthara]] {{Approval|Gale|+1}} | ||
* Convince Minthara to spare Sazza, saying the latter didn't know who you were. {{Approval|Gale|+1}} | * Convince Minthara to spare Sazza, saying the latter didn't know who you were. {{Approval|Gale|+1}} | ||
▶ '''''Note:''' | <small>▶ '''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | ||
* Tell Minthara that [[Liam]] told you everything and pass the {{Skill|Deception}} check {{Approval|Gale|+5}} | * Tell Minthara that [[Liam]] told you everything and pass the {{Skill|Deception}} check {{Approval|Gale|+5}} | ||
▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing Liam'' | <small>▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing Liam''</small> | ||
* Provoke a fight with Minthara by any available option {{Approval|Gale|+5}} | * Provoke a fight with Minthara by any available option {{Approval|Gale|+5}} | ||
* Convince the spiders in the pit that goblins taste better than you {{Approval|Gale|+1}} | * Convince the spiders in the pit that goblins taste better than you {{Approval|Gale|+1}} | ||
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* In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Gale|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Gale|+1}} | ||
** If you find out that BOOOAL is a [[Redcap]], bait him with a tale of bloodshed instead of sacrifice {{Approval|Gale|+1}} | ** If you find out that BOOOAL is a [[Redcap]], bait him with a tale of bloodshed instead of sacrifice {{Approval|Gale|+1}} | ||
* In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Gale|+1}} | * In the [[Dread Hollow]], place an autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | <small>▶ '''''Note:''' This option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' </small> | ||
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* At the very first long rest, when Gale says "Go to Hell" to you near the campfire, bid him good evening in return {{Approval|Gale|+3}} | * At the very first long rest, when Gale says "Go to Hell" to you near the campfire, bid him good evening in return {{Approval|Gale|+3}} | ||
* When you find Gale feasting eyes on conjured image of {{Deity|Mystra}}, ask about her or say she's pretty, then successfully pass an {{Skill|Insight}} check {{Approval|Gale|+1}} | * When you find Gale feasting eyes on conjured image of {{Deity|Mystra}}, ask about her or say she's pretty, then successfully pass an {{Skill|Insight}} check {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This check does not bring approval to {{Class|Cleric}} or {{Class|Paladin}} characters'' | <small>▶ '''''Note:''' This check does not bring approval to {{Class|Cleric}} or {{Class|Paladin}} characters''</small> | ||
* When Gale says that Mystra is all creation: | * When Gale says that Mystra is all creation: | ||
** Playing as a {{Class|Wizard}}, tell him there's no greater deity {{Approval|Gale|+5}} | ** Playing as a {{Class|Wizard}}, tell him there's no greater deity {{Approval|Gale|+5}} | ||
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* At the very first long rest, talk to [[Shadowheart]] and tell her you agree to find a healer as soon as possible {{Approval|Gale|+1}} | * At the very first long rest, talk to [[Shadowheart]] and tell her you agree to find a healer as soon as possible {{Approval|Gale|+1}} | ||
* When [[Shadowheart]] comes to the camp all not herself, succeed {{Skill|Perception}} roll to detect a knife in her belt, and then {{Skill|Persuasion|persuade}} her to have a rest at the camp {{Approval|Gale|+2}} | * When [[Shadowheart]] comes to the camp all not herself, succeed {{Skill|Perception}} roll to detect a knife in her belt, and then {{Skill|Persuasion|persuade}} her to have a rest at the camp {{Approval|Gale|+2}} | ||
▶ '''''Note:''' This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game'' | <small>▶ '''''Note:''' This scene occurs only if you have missed all opportunities to recruit the cleric at the beginning of the game''</small> | ||
* When [[Lae'zel]] intends to kill everyone before turning into mind flayers, talk her out of it {{Approval|Gale|+5}} | * When [[Lae'zel]] intends to kill everyone before turning into mind flayers, talk her out of it {{Approval|Gale|+5}} | ||
** OR Ask her to give you the knife to end her, then say you all still have time {{Approval|Gale|+5}} | ** OR Ask her to give you the knife to end her, then say you all still have time {{Approval|Gale|+5}} | ||
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* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Gale|+1}} ''(can be added to previous approval point)'' | * Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Gale|+1}} ''(can be added to previous approval point)'' | ||
** After Mol wins, tell Raphael to stay away from her {{Approval|Gale|+1}} | ** After Mol wins, tell Raphael to stay away from her {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | <small>▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''</small> | ||
◆ ''Elsewhere in the inn:'' | ◆ ''Elsewhere in the inn:'' | ||
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** Then offer Arabella shelter at your camp. {{Approval|Gale|+1}} | ** Then offer Arabella shelter at your camp. {{Approval|Gale|+1}} | ||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Gale|+1}} | * OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Gale|+1}} | ||
▶ '''''Note:''' {{Background|Haunted One|The Dark Urge}} character will have | <small>▶ '''''Note:''' {{Background|Haunted One|The Dark Urge}} character will have unique lines and Persuasion option only)''</small><br> | ||
◆ ''At [[The Waning Moon]]:'' | ◆ ''At [[The Waning Moon]]:'' | ||
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** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Gale|+1}} ''(gains approval only in the first round)'' | ** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Gale|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Gale|+1}} ''(gains approval each time)''. | * Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Gale|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless.'' | <small>▶ '''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless.''</small> | ||
* By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Gale|+1}} | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Gale|+1}} | ||
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◆ ''Talking to [[Z'rell|Disciple Z'rell]] after [[Ketheric|Ketheric's]] trial:'' | ◆ ''Talking to [[Z'rell|Disciple Z'rell]] after [[Ketheric|Ketheric's]] trial:'' | ||
* If you killed the goblins | * If you killed the goblins, distract Z'rell with your "yearning for Gale" {{Approval|Gale|+1}} | ||
<small>▶ '''''Note:''' This option is available only if you're romancing the wizard''</small> | |||
▶ '''''Note:''' This option is available only if you're romancing the wizard'' | |||
* If you spared the goblins, use {{Skill|Deception}} to explain that they are more useful alive {{Approval|Gale|+1}} | * If you spared the goblins, use {{Skill|Deception}} to explain that they are more useful alive {{Approval|Gale|+1}} | ||
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◆ ''Final fight at the Moonrise:'' | ◆ ''Final fight at the Moonrise:'' | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Gale|+1}} ''(either option)'' | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Gale|+1}} ''(either option)'' | ||
▶ '''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | <small>▶ '''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''</small> | ||
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Gale|+1}} | :* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Gale|+1}} | ||
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* Talking to the [[Fresh Mind]], wish them good night {{Approval|Gale|+1}} | * Talking to the [[Fresh Mind]], wish them good night {{Approval|Gale|+1}} | ||
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Gale|+1}} | * Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]] '' | <small>▶ '''''Note:''' This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]] ''</small> | ||
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◎ '''[[Basilisk Gate Barracks]]''' | ◎ '''[[Basilisk Gate Barracks]]''' | ||
◆ Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
* Outrage at him for stealing from people he is supposed to protect {{Approval|Gale|+1}} | |||
** OR Pretend to push him off his balance {{Approval|Gale|+1}} | ** OR Pretend to push him off his balance {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Gale|+1}} | ||
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** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Gale|+1}} | ||
◆ Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Gale|+1}} | * That you'd do exactly what she is doing {{Approval|Gale|+1}} | ||
** OR Advise her to double their shifts and dock their pay {{Approval|Gale|+1}} | ** OR Advise her to double their shifts and dock their pay {{Approval|Gale|+1}} | ||
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** OR Say that you are no builder but still are handy with a hammer {{Approval|Gale|+1}} | ** OR Say that you are no builder but still are handy with a hammer {{Approval|Gale|+1}} | ||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | ◆ ''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | ||
* Tell Lora to calm down and let Liara alone {{Approval|Gale|+1}} | * Tell Lora to calm down and let Liara alone {{Approval|Gale|+1}} | ||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Gale|+1}} | ** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Gale|+1}} | ||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Gale|+1}} ''( | * Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Gale|+1}} ''(Unique line for {{Class|Paladin}})'' | ||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Gale|+1}} | * If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Gale|+1}} | ||
'' | ◎ '''[[The Blushing Mermaid]]''' | ||
◆ Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Gale|+1}} | |||
** | ** Then ask him what to do if you want to use the latrine {{Approval|Gale|+1}} | ||
* Ask Gannet about Vanra, and then: | * Ask Gannet about Vanra, and then: | ||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Gale|+1}} | ** Say you didn't think a tough guy would be scared of a little knife {{Approval|Gale|+1}} | ||
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* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Gale|+1}} | * After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Gale|+1}} | ||
◆ ''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]: | |||
* Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Gale|+2}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Gale|+1}} | ||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Gale|+1}} | * When looking for a decision, propose to talk to Lora and calm her down {{Approval|Gale|+1}} | ||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Gale|+1}} | ** OR Say you want to get to the bottom to the story of a missing child {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Gale|+1}} | ||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Gale|+1}} ''( | * When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Gale|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Gale|+1}} | * Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Gale|+1}} | ||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Gale|+1}} | ** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Gale|+1}} | ||
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* If you have already killed Lora, tell Ethel to thank you {{Approval|Gale|+1}} | * If you have already killed Lora, tell Ethel to thank you {{Approval|Gale|+1}} | ||
** OR Say you don't like being used {{Approval|Gale|+1}} | ** OR Say you don't like being used {{Approval|Gale|+1}} | ||
* When Ethel offers you | * When Ethel offers you an alliance in your crusade, agree to have a deal {{Approval|Gale|+1}} ''(Unique line for {{Class|Oathbreaker|Oathbreaker Paladin}})'' | ||
** OR Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Gale|+1}} ''(either option)'' | ** OR Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Gale|+1}} ''(either option)'' | ||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Gale|+1}} | ||
''Speaking to [[Svend]] and [[Siggy]]:'' | ◆ ''Speaking to [[Svend]] and [[Siggy]]:'' | ||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Gale|+1}} | * Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Gale|+1}} | ||
** OR Say Siggy clearly loves him and worries about him {{Approval|Gale|+1}} | ** OR Say Siggy clearly loves him and worries about him {{Approval|Gale|+1}} | ||
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** OR Choose to stay out of their debate and do not meddle in {{Approval|Gale|+1}} | ** OR Choose to stay out of their debate and do not meddle in {{Approval|Gale|+1}} | ||
''Other patrons:'' | ◆ ''Other patrons of the tavern:'' | ||
''Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use | ''Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use {{Skill|Persuasion}} to insist on it {{Approval|Gale|+1}} | ||
** OR Say you've probably mistaken her for someone else {{Approval|Gale|+1}} | ** OR Say you've probably mistaken her for someone else {{Approval|Gale|+1}} | ||
'' | ◎ '''[[Old Garlow's Place]]'''<br> | ||
''First time visiting the place:'' | ◆ ''First time visiting the place:'' | ||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Gale|+1}} | * If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Gale|+1}} | ||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Gale|+1}} | * After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Gale|+1}} | ||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | <small>▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small> | ||
''Dealing with hexed [[Mayrina]]:'' | ◆ ''Dealing with hexed [[Mayrina]]:'' | ||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | * Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | ||
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** OR Tell him to say if they don't want your help {{Approval|Gale|+1}} | ** OR Tell him to say if they don't want your help {{Approval|Gale|+1}} | ||
''Speaking to Jatlo after you have removed his hex:'' | ◆ ''Speaking to Jatlo after you have removed his hex:'' | ||
* Tell him he has been charmed by hag {{Approval|Gale|+1}} | * Tell him he has been charmed by hag {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Gale|+1}} | ||
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** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Gale|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Gale|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Gale|+1}} | ||
** OR Ask him to tell the hag you're coming for her {{Approval|Gale|+1}} ''(The option is not available for | ** OR Ask him to tell the hag you're coming for her {{Approval|Gale|+1}} ''(The option is not available for {{Class|Fighter}} characters)'' | ||
◆ ''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Gale|+1}} | * Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Gale|+1}} | ||
* Tell Mayrina she was an adorable sheep {{Approval|Gale|+1}} | * Tell Mayrina she was an adorable sheep {{Approval|Gale|+1}} | ||
* Offer Mayrina help with the hag {{Approval|Gale|+1}} ''( | * Offer Mayrina help with the hag {{Approval|Gale|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ||
* Tell Hydrangea Wubb she coudn't have known him in disguise {{Approval|Gale|+1}} | * Tell Hydrangea Wubb she coudn't have known him in disguise {{Approval|Gale|+1}} | ||
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* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Gale|+1}} ''(either option)'' | * After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Gale|+1}} ''(either option)'' | ||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | ◆ ''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | ||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Gale|+1}} | * After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Gale|+1}} | ||
''If you have killed Ethel:'' | ◆ ''If you have killed Ethel:'' | ||
* Talking with Mayrina, | * Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Gale|+1}} | ||
** OR Tell her to take time and celebrate {{Approval|Gale|+1}} | ** OR Tell her to take time and celebrate {{Approval|Gale|+1}} | ||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Gale|+1}} | * If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Gale|+1}} | ||
** OR Say you prefer thank-yous of a coin variety {{Approval|Gale|+1}} | ** OR Say you prefer thank-yous of a coin variety {{Approval|Gale|+1}} | ||
** OR Say it wasn't so amazing when the hag | ** OR Say it wasn't so amazing when the hag vomited a child {{Approval|Gale|+1}} | ||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Gale|+1}} | ** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Gale|+1}} | ||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Gale|+1}} | * When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Gale|+1}} | ||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Gale|+1}} | * Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Gale|+1}} | ||
◆ ''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Gale|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Gale|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Gale|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Gale|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Gale|+1}} | |||
◎ '''The [[Counting House]]''' | |||
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Gale|+1}} | * At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Gale|+1}} | ||
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Gale|+1}} | * Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Gale|+1}} | ||
◎ '''The [[Crimson Draughts]]''' | |||
* | * If you are partnered with [[Astarion]] and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Gale|+1}} | ||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Gale|+1}} | |||
<small>▶''''' Note:''' The latter option brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet. ''</small> | |||
◎ '''The [[Devil's Fee]]''' | |||
* Persuade [[Helsik]] to give you first piece of information for free {{Approval|Gale|+1}} | * {{Skill|Persuasion|Persuade}} [[Helsik]] to give you first piece of information for free {{Approval|Gale|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, when Helsik asks whether you remember the [[Crown of Karsus]], answer your wizard has spoken of little else of late {{Approval|Gale|+1}} | * Playing as {{Background|Haunted One|The Dark Urge}}, when Helsik asks whether you remember the [[Crown of Karsus]], answer your wizard has spoken of little else of late {{Approval|Gale|+1}} | ||
'' | ◎ '''The [[Elfsong Tavern]]''' | ||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Gale|+1}} '' | * Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Gale|+1}} | ||
<small>▶''''' Note:''' Requires various skill checks with DC from 18 to 20 </small> | |||
* | ◆ ''Talking to [[Lakrissa]] and [[Alfira]]:'' | ||
* In the hall, remind Lakrissa her about your bet in the druid's grovw, then say she owes you nothing {{Approval|Gale|+1}} | |||
** OR Ask for a kiss instead {{Approval|Gale|+1}} | ** OR Ask for a kiss instead {{Approval|Gale|+1}} | ||
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Gale|+1}} | * Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Gale|+1}} | ||
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** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Gale|+1}} | ** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Gale|+1}} | ||
◆ ''Speaking to [[Harvard Willoughby]]:'' | |||
* Agree to participate in ''Laff Riot'', and then, in the first round: | |||
** Joke about Harvard smelling funny {{Approval|Gale|+1}} | ** Joke about Harvard smelling funny {{Approval|Gale|+1}} | ||
** Joke about 'Wizard and shatter' {{Approval|Gale|+1}} | ** Joke about 'Wizard and shatter' {{Approval|Gale|+1}} | ||
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** Intimidate the public {{Approval|Gale|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | ** Intimidate the public {{Approval|Gale|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | ||
◆ ''Talking to [[Dez Kanshaw]]:'' | |||
* Say he won't find courage on the bottom of a bottle {{Approval|Gale|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Gale|+1}} | ** OR Say he has enough left to buy a drink {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Gale|+1}} | ||
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** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Gale|+1}} | ** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Gale|+1}} | ||
Talking to [[Skoona|Enforcer Skoona]]: | ◆ ''Talking to [[Skoona|Enforcer Skoona]]:'' | ||
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Gale|+1}} | * Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Gale|+1}} | ||
* | * Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Gale|+1}} | ||
◆ ''Talking to [[Doora Thumbfoot]]:'' | |||
'' | * Agree to buy the necklace from her {{Approval|Gale|+1}} | ||
* | ** OR Give her some money and tell to keep the necklace, too {{Approval|Gale|+1}} | ||
** OR | |||
'' | ◎ '''[[Golbraith's Cellar]]''' | ||
* | * Talking to [[Golbraith Stredivas]], ask him whether his son needs any help {{Approval|Gale|+1}} ''(Unique line for {{Race|Duergar}})'' | ||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Gale|+1}} | ||
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◎ '''The [[Graveyard (Lower City)|Graveyard]]'''<br> | |||
♦ ''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
'''The [[Graveyard (Lower City)|Graveyard]]''' | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Gale|+1}} | * Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Gale|+1}} | ||
* Say “Thank goodness, you can keep it”, and then: | * Say “Thank goodness, you can keep it”, and then: | ||
** Use Deception to convince him the treasure is cursed {{Approval|Gale|+1}} | ** Use {{Skill|Deception}} to convince him the treasure is cursed {{Approval|Gale|+1}} | ||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Gale|+1}} | ** Say the crate was promised for [[Nine-Fingers]], then use {{Skill|Intimidation}} to convince him to pay the fee for not breaking his snout {{Approval|Gale|+1}} | ||
* Intimidate him into surrendering the loot to you {{Approval|Gale|+1}} | * Intimidate him into surrendering the loot to you {{Approval|Gale|+1}} | ||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Gale|+1}} | ** OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Gale|+1}} | ||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | ◆ ''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | ||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Gale|+2}} | * Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Gale|+2}} | ||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Gale|+1}} | * Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Gale|+1}} | ||
** Then advise the girl to practice for a decade, then try again {{Approval|Gale|+1}} | ** Then advise the girl to practice for a decade, then try again {{Approval|Gale|+1}} | ||
◆ Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Gale|+1}} | |||
* OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Gale|+1}} | |||
◆ Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Gale|+1}} | |||
* OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Gale|+1}} | |||
◎ '''[[Grey Harbour Docks]]'''<br> | |||
◆ ''Talking to [[Big Huido]]:'' | |||
* Successfully {{Skill|Deception|Deceive}} him and pretend to be a representative of [[The Guild]]{{Approval|Gale|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})'' | |||
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Gale|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})'' | |||
** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Gale|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})'' | |||
◆ ''Other encounters:'' | |||
* Convince Captain Sleam to take aboard the whole Brislen family via {{Skill|Intimidation}}, {{Skill|Persuasion}}, or simply paying the sum they’re lacking {{Approval|Gale|+1}} | |||
* When you come across the mob preparing to execute [[Volo]], ask [[Churg Elvek]] what is the evidence of his crimes {{Approval|Gale|+1}} | |||
* ''At the [[Iron Throne]],'' escape the prison with [[Ulder Ravengard]] alive {{Approval|Gale|+1}} | |||
* ''At [[Flymm Cargo]],'' after returning from the Iron Throne, surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Gale|+1}} | |||
◎ '''The [[Heapside Prison]]'''<br> | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Gale|+1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Gale|+1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Gale|+1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Gale|+1}} | |||
◎ '''The [[House of Hope]]''' | |||
◆ ''Talking to the [[Archivist]]:'' | |||
* If you have signed the contract with Raphael, tell the Archivist you’ll leave once you have the paper {{Approval|Gale|+1}} ''(Requires {{Ability check|Persuasion|25}})'' | |||
* If you rejected Raphael’s deal, tell the Archivist you want to admire the craftsmanship of the [[Orphic Hammer]] {{Approval|Gale|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
** OR Say you could save the world with it {{Approval|Gale|+1}} ''(Requires {{Ability check|Persuasion|25}})'' | |||
* Playing as [[Karlach]] origin, tell the Archivist you represent your Mistress [[Zariel]] {{Approval|Gale|+1}} | |||
* Pretend to be Zariel’s High Inquisitor, if you found out his name while speaking to Hope’s spirit or through {{SAI|Detect Thoughts}} {{Approval|Gale|+1}} | |||
''In the [[Lady Jannath's Estate]] | ◆ ''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | ||
''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | * Provoke the fight with [[Haarlep]] {{Approval|Gale|+1}} by either way of listed below: | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell | ** When Haarlep asks you why you are here, answer you’ve come to kill them | ||
** OR Refuse to undress for Haarlep | |||
** OR Choose to attack the incubus | |||
<small>▶ '''''Note:''' This option is available either before you shed your clothes or when they prompt you to lie on the bed''</small> | |||
:* OR Agree to lie down, then fail a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out | |||
:* OR Plead to gods to get you out of here when the incubus approaches you | |||
:* OR Refuse to vow your body to the incubus at the climax of the sexual intercourse | |||
◆ ''Other:'' | |||
* Speak to [[Hope]] after freeing her from her chains {{Approval|Gale|+1}} | |||
* When [[Raphael]] comes to prevent you from leaving his yield, ask him to let you leave {{Approval|Gale|+1}} | |||
◎ '''[[Lady Jannath's Estate]]'''<br> | |||
◆ ''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell "this evil junk" {{Approval|Gale|+1}} | |||
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], propose to sell the picture to another gullible fool {{Approval|Gale|+1}} ''(Requires {{Ability check|Persuasion|18}} roll)'' | * Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], propose to sell the picture to another gullible fool {{Approval|Gale|+1}} ''(Requires {{Ability check|Persuasion|18}} roll)'' | ||
** OR, Playing as a {{Class|Oath of Devotion|Devotion Paladin}}, tell them not to sacrifice their lives on a petty ground {{Approval|Gale|+1}} | ** OR, Playing as a {{Class|Oath of Devotion|Devotion Paladin}}, tell them not to sacrifice their lives on a petty ground {{Approval|Gale|+1}} | ||
'' | ◎ '''[[The Lodge|Society of Brilliance Lodge]]'''<br> | ||
◆ Talking to [[Havkelaag]], sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] OR Donate it for free {{Approval|Gale|+1}} ''(either option)''<br> | |||
▶''''' Note:''' | ◆ Talking to [[Blurg]], advise him to stick to reading books, as this is a safer thing {{Approval|Gale|+1}} ''(Available to all characters except {{Class|Ranger}})''<br> | ||
◆ ''Talking to [[Ptaris]]:''<br> | |||
<small>▶ '''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]]</small> | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | |||
* | ** Tell him he would be destroyed if you haven’t saved him {{Approval|Gale|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | ||
** | ** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Gale|+1}} | ||
** OR | ** OR, Playing as a {{Class|Barbarian}}, say that you are no more 'bad' than he is {{Approval|Gale|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | ||
** OR | ** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you ''(Requires {{Ability check|Persuasion|20}})'' {{Approval|Gale|+1}} | ||
* | |||
◎ '''[[Lower City Sewers]]'''<br> | |||
◆ ''In the [[Abandoned Cistern]],'' convince the [[Emperor]] to extend his mental defences onto [[Minsc]] {{Approval|Gale|+1}} <br> | |||
◆ ''Talking to [[Lorna Esthelian]],'' tell her that her date was a vampire {{Approval|Gale|+1}} <br> | |||
◆ ''At the [[Guildhall]],'' tell Oskar Fevras that there's nothing like art to soothe a troubled soul. {{Approval|Gale|+1}} <br> | |||
<small>▶''''' Note:''' This option is available If you have not spoken to Oskar in the [[Zhentarim Hideout]] in Act One and hence did not save him''</small> | |||
''' | ◎ '''The [[Sorcerous Sundries]]'''<br> | ||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | ◆ ''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | ||
* Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Gale|+1}} | * Successfully {{Skill|Deception|deceive}} him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Gale|+1}} | ||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she’s immortal and tough {{Approval|Gale|+1}} | * If you let slip to Aradin that you’ve found the Nightsong, tell him that she’s immortal and tough {{Approval|Gale|+1}} | ||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Gale|+1}} | ** OR {{Skill|Deception|Deceive}} Aradin, saying that you have let the Nightsong go {{Approval|Gale|+1}} | ||
** OR Use | ** OR Use {{Skill|Intimidation}} or {{Skill|Persuasion}} to make him stop pursuing the Nightsong {{Approval|Gale|+1}} | ||
▶''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} | <small>▶''''' Note:''' Unique lines for Good/Neutral/Evil {{Class|Cleric}}. The {{Skill|Persuasion}} option is available for {{Class|Monk}} characters only''</small> | ||
''Talking to [[Lorroakan]] before resolving [[Aylin|Dame Aylin’s]] fate'' | ◆ ''Talking to [[Lorroakan]] before resolving [[Aylin|Dame Aylin’s]] fate'' | ||
* Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Gale|+1}} | * Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Gale|+1}} | ||
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Gale|+1}} | ** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Gale|+1}} | ||
▶''''' Note:''' | <small>▶''''' Note:''' Common unique lines for a {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}}''</small> | ||
:* OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Gale|+1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | ◆ ''Facing Lorroakan along with Dame Aylin:'' | ||
* Tell the wizard you’ve come to stop him {{Approval|Gale|+1}} | * Tell the wizard you’ve come to stop him {{Approval|Gale|+1}} | ||
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Gale|+1}} | * Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Gale|+1}} | ||
** OR Tell | ** OR Tell him that one more word about catching Aylin will be his last {{Approval|Gale|+1}} | ||
''In the [[Sorcerous Vault]]:'' | ◆ ''In the [[Sorcerous Vault]]:'' | ||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | * Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | ||
** Demand to release your 'master' or die {{Approval|Gale|+1}} | ** Demand to release your 'master' or die {{Approval|Gale|+1}} | ||
** Ask him | ** Ask him politely to release your ''companion'' now {{Approval|Gale|+1}} ''(Available to all characters except {{Class|Wizard}})'' | ||
''' | ◎ '''The [[Steel Watch Foundry]]'''<br> | ||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | ◆ ''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | ||
* Succeed a {{Ability check|Religion|7}} and pretend to be a relief crew for Banite guards {{Approval|Gale|+1}} | * Succeed a {{Ability check|Religion|7}} and pretend to be a relief crew for Banite guards {{Approval|Gale|+1}} | ||
** OR Say you’ve come to bathe in Banites’ blood {{Approval|Gale|+1}} | ** OR Say you’ve come to bathe in Banites’ blood {{Approval|Gale|+1}} | ||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Gale|+1}} '' | ** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Gale|+1}} | ||
<small>▶ '''''Note:''' Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class''</small> | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | ◆ ''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | ||
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Gale|+1}} | * When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Gale|+1}} | ||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Gale|+1}} | * If you have killed Banites in the workroom, tell Toobin about it {{Approval|Gale|+1}} | ||
''If you failed to switch off an activated [[Motivator]] | ◆ ''If you failed to switch off an activated [[Motivator]], convince Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Gale|+1}} | ||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | ◆ ''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | ||
* | * {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Gale|+1}} ''(Unique lines for a {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})'' | ||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Gale|+1}} | ** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Gale|+1}} | ||
▶ '''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{ | <small>▶ '''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Skill|Persuasion}} instead of {{Skill|Intimidation}} roll''</small> | ||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Gale|+1}} ''(Wulbren and other Ironhands become hostile)'' | * Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Gale|+1}} ''(Wulbren and other Ironhands except Barcus become hostile)'' | ||
* OR, Convince Wulbren to let the Gondians go away ''(Requires {{Ability check|Persuasion|20}})'' {{Approval|Gale|+1}} | * OR, Convince Wulbren to let the Gondians go away ''(Requires {{Ability check|Persuasion|20}})'' {{Approval|Gale|+1}} | ||
▶ '''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll | <small>▶ '''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small> | ||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ◆ ''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ||
* If you have sided with [[Gondian]]s | * If you have sided with [[Gondian]]s, tell Barcus that [[Wulbren]] was past saving {{Approval|Gale|+1}} | ||
* If you convinced both factions to make peace, tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Gale|+1}} ''(either option)'' | |||
* If you convinced both factions to make peace | |||
* | ◎ '''The [[Water Queen's House]]''' | ||
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Gale|+1}} | |||
** OR Say you’ve brought a prayer {{Approval|Gale|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | |||
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Gale|+1}} | |||
<small>▶ '''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to</small> | |||
:* OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Gale|+1}} | |||
''' | ◎ '''Other locations in Lower City''' | ||
◆ ''Outside [[Baldur's Mouth]],'' help [[Falael]]her to keep on counting {{Approval|Gale|+1}} <br> | |||
◆ ''In [[Cazador's Dungeon]],'' tell [[Sebastian]] that you have no intention of freeing a bunch of ravenous spawn {{Approval|Gale|+1}}<br> | |||
◆ ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Gale|+1}}<br> | |||
◆ ''At the [[Facemaker's Boutique]],'' playing as a {{Class|Wizard}}, when [[Figaro Pennygood]] tells you that you appear to be lost, answer that you prefer to unravel reality, not cloth {{Approval|Gale|+1}}<br> | |||
◆ ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Gale|+1}}<br> | |||
<small>▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s ''</small><br> | |||
◆ ''At [[Flymm's Cobblers]],'' talking to [[Sally Flymm]], choose to put her out of her misery {{Approval|Gale|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)''<br> | |||
◆ ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Gale|+1}}<br> | |||
◆ ''In the [[Stormshore Tabernacle]],'' make an offering to {{Deity|Oghma}}, the Lord of Knowledge {{Approval|Gale|+1}}<br> | |||
<small>▶ '''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing''</small><br> | |||
'' | ◆ ''Talking to children playing at {{coords|-166|-75}}:'' | ||
* | * Succeed a passive {{Ability check|Perception|7}} and ask [[Cinnamon]] what is she hiding in her pocket {{Approval|Gale|+1}} | ||
* | * Ask [[Punkins]] to scan you {{Approval|Gale|+1}} | ||
** OR First refuse to be scanned, then say you will comply {{Approval|Gale|+1}} | |||
** OR, If you detected Cinnamon’s "spy candy", tell Punkins about it {{Approval|Gale|+1}} | |||
'' | ◆ ''At the [[Murder Tribunal]],'' after becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Illasera]] and tell her that she wasn’t quick enough if someone cut her down {{Approval|Gale|+1}} | ||
'''The [[Bhaal Temple]]''' | ◎ '''The [[Bhaal Temple]]''' | ||
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | ◆ ''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | ||
<small>{{icon|Prerequisite_Icon.png|24px}} These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''.</small> | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Gale|+1}} | * Tell Bhaal that you have no desire to harm anyone else {{Approval|Gale|+1}} | ||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Gale|+1}} | ** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Gale|+1}} | ||
* Reject your Father’s gift and blessings {{Approval|Gale|+1}} | * Reject your Father’s gift and blessings {{Approval|Gale|+1}} | ||
▶ '''''Note:''' | <small>▶ '''''Note:''' Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same</small> | ||
◎ '''[[The Wizard of Waterdeep|Companion Quest]]''' | |||
'''[[The Wizard of Waterdeep| | |||
* After obtaining [[The Annals of Karsus]], tell Gale that you won't stand in his way OR that the crown sounds promising {{Approval|Gale|+5}} | * After obtaining [[The Annals of Karsus]], tell Gale that you won't stand in his way OR that the crown sounds promising {{Approval|Gale|+5}} | ||
** OR convince him not to reforge the [[Crown of Karsus]] and reassure him that he can still be a great wizard without it. {{Approval|Gale|+1}} | ** OR convince him not to reforge the [[Crown of Karsus]] and reassure him that he can still be a great wizard without it. {{Approval|Gale|+1}} | ||
Line 1,182: | Line 1,152: | ||
'''Camp/Conversation''' | ◎ '''[[Campsite|Camp]]/Conversation''' | ||
* Tell him that going to [[Sorcerous Sundries]] sounds like an excellent idea {{Approval|Gale|+1}} | * Tell him that going to [[Sorcerous Sundries]] sounds like an excellent idea {{Approval|Gale|+1}} | ||
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Gale|+1}} | * After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Gale|+1}} |
Revision as of 11:00, 2 January 2025
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One
Act Two
Act Three
Disapproval
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.