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Don't-Call-Me-Runt: Difference between revisions
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=== Loot === | === Loot === | ||
* {{MdRarityItem| | * {{MdRarityItem|Arrow of Humanoid Slaying}} | ||
* {{MdRarityItem|Dagger}} | * {{MdRarityItem|Dagger}} | ||
* {{MdRarityItem|Leather Armour}} | * {{MdRarityItem|Leather Armour}} | ||
* {{MdRarityItem|Longbow}} | |||
* {{MdRarityItem|Smokepowder Arrow}} | * {{MdRarityItem|Smokepowder Arrow}} | ||
=== Allies === | === Allies === |
Revision as of 18:51, 6 December 2024
Don't-Call-Me-Runt is a halfling member of The Guild, found guarding the Guildhall entrance in the Lower City of Baldur's Gate.
Involvement
Don't-Call-Me-Runt new to guarding the alley, and does not have all his lines prepared, thus he is occasionally stumbling over his words. [1]
Combat
Attacks and abilities
Loot
Allies
- ↑ Don't-Call-Me-Runt: Mess with us and it'll be the last thing I do. I mean you'll do. Shit! Devnote: stressing out - he’s new at this. Trying to sound threatening, messing it up