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Karlach/Approval: Difference between revisions
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{{PageSeo | |||
| title = Karlach's Approval | |||
| image = Portrait Karlach.png | |||
}} | |||
{{SpoilerWarning}} | |||
{{Party interactions}} | |||
{{Companion tab}} | |||
'''Karlach''' approves of helping people out. Due to her experiences in Avernus, she distrusts devils. | |||
The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]]. | The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]]. | ||
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Depending on her approval rating, Karlach may greet the player with: | Depending on her approval rating, Karlach may greet the player with: | ||
Negative (<0): | |||
* "Yeah?" | * "Yeah?" | ||
* "What?" | * "What?" | ||
* "Out with it." | * "Out with it." | ||
Neutral | * "Hey." | ||
Neutral (0 - 19): | |||
* "Soldier?" | * "Soldier?" | ||
* "Why're we slowing down?" | * "Why're we slowing down?" | ||
Line 24: | Line 29: | ||
* "Heya." | * "Heya." | ||
* "Hey, soldier." | * "Hey, soldier." | ||
Medium | Medium and up (20+): | ||
* "Hey, soldier." | * "Hey, soldier." | ||
* "Soldier?" | * "Soldier?" | ||
* "What's on your mind?" | * "What's on your mind?" | ||
* "Copper for your thoughts?" | * "Copper for your thoughts?" | ||
If spoken to by someone other than the player character: | |||
* "Sorry - haven't fraternised with you much and not sure if I want to start." | |||
* "Go get boss if you want to talk." | |||
* "Tell it to the chief." | |||
=== Romance === | |||
====''Low approval''==== | |||
<div style="column-count:3"> | |||
''Flirting:'' | |||
* "Hey, soldier." | |||
* "Uh huh?" | |||
* "What is it?" | |||
<div style="padding-top: 0.7em"> | |||
''Partnered:''</div> | |||
* "Yeah, honey?" | |||
* "Hmm?" | |||
* "What's on your mind?" | |||
<div style="padding-top: 0.7em"> | |||
''Broken Up:''</div> | |||
* "What?" | |||
* "Yeah?" | |||
* "Something on your mind?" | |||
</div> | |||
====''Medium and higher approval''==== | |||
<div style="column-count:3"> | |||
''Flirting:'' | |||
* "Hey, you." | |||
* "Oh, hi!" | |||
* "What're you thinking about?" | |||
<br> | |||
<div style="padding-top: 0.7em"> | |||
''Partnered:''</div> | |||
* "Darling." | |||
* "Hey!" | |||
* "Soldier?" | |||
* "What's on your mind?"<br> | |||
<div style="padding-top: 0.7em"> | |||
''Broken up:''</div> | |||
* "Hey, soldier." | |||
* "Yeah?" | |||
* "What's on your mind?" | |||
</div> | |||
==Approval == | ==Approval == | ||
Line 35: | Line 87: | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* | * When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]: | ||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] | ** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Cleric}} or {{Class|Paladin}}, ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | |||
** Playing as a {{Class|Ranger}} or {{Class|Druid}}, ask if he wants to be buried {{Approval|Karlach|+1}} | |||
* Use [[Animal Handling]] to calm the [[Scared Boar]] found near [[Astarion]]'s pod {{Approval|Karlach|+1}} | |||
** OR Tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Karlach|+1}} | |||
'''[[Roadside Cliffs]]''' | |||
* Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique {{Class|Bard}}, {{Class|Monk}}, {{Class|Paladin}}, {{Race|Drow}}, {{Race|Githyanki}} options). {{Approval|Karlach|+1}} | |||
** Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | |||
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | |||
* Recruit [[Gale]] {{Approval|Karlach|+1}} | |||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'Attack' '' dialogue option {{Approval|Karlach|+1}} | |||
'''[[Emerald Grove]]/[[The Hollow]]''' | |||
''' | ''In the Hollow'' | ||
* | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | ||
* | ** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ||
* | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(after the scene at the entrance)'' | ||
** OR Promise it if you first declined him {{Approval|Karlach|+5}} ''(speaking to him in his cave)'' | |||
* Playing as a {{Class|Cleric}} of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | |||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | |||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | |||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using [[Persuasion]] or certain Class- or Race-based options. {{Approval|Karlach|+1}} | |||
* Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | |||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | |||
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | |||
** Promise [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | |||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | |||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | |||
* Agree to kill the goblin horde's leaders for [[Zevlor]] {{Approval|Karlach|+5}} | |||
'''[[ | ''In the [[Sacred Pool]] and druid caves:'' | ||
* Choose the ' | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | |||
* After resolving [[Arabella|Arabella's]] fate, talk to [[Kagha]] and call her a monster OR accuse her of killing the child in cold blood {{Approval|Karlach|+5}} ''(either option)'' | |||
** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | |||
** OR Attack Kagha {{Approval|Karlach|+1}} | |||
* Convince [[Kagha]] to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | |||
** OR Choose to attack [[Kagha]] instead of persuading her {{Approval|Karlach|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | |||
* Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Karlach|+1}} | |||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | |||
** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | |||
** OR Kick the bird {{Approval|Karlach|+1}} | |||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | |||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | |||
** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | |||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | |||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | |||
'' | ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | |||
* Convince [[ | * Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | ||
* | * Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | ||
* | ▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | |||
* Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Karlach|+10}} | |||
* | |||
* | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* | * Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | ||
* | * Spare the [[Owlbear Cub]] after killing the mother [[Owlbear]] {{Approval|Karlach|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | |||
** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | |||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | |||
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | |||
* When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | |||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | |||
** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | |||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | |||
** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | |||
** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | |||
* Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | |||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | |||
** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by | * Gain entrance to the village through the southern gate - by [[Persuasion|Persuading]] the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him {{Approval|Karlach|+1}} | ||
* | * Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | ||
* | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
* | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | ||
* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | |||
** Having summoned [[Lump the Enlightened]] to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | |||
'''[[Goblin Camp]]''' | |||
'''[[ | ''At the front gate:'' | ||
* | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Ability check|Athletics|10}} and triggers a fight with gate guards)'' | ||
* | ** If failed the check, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | ||
* | ** OR Smear the dung over your face {{Approval|Karlach|+1}} | ||
* | * Tap once on the war drum {{Approval|Karlach|+1}} | ||
* | ** OR Use [[Performance]] to play a rhythm on the war drum{{Approval|Karlach|+1}} | ||
* Give | ''In the outer camp:'' | ||
* | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | |||
** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using [[Speak with Animals]] or [[Animal Handling]] {{Approval|Karlach|+1}} | |||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | |||
''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | |||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | |||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | |||
* Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | |||
* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | |||
'' | '' Inside the [[Shattered Sanctum]]:'' | ||
* | * After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | ||
* | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | ||
* | * Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | ||
* | ** OR Don't object [[Dror Ragzlin|Ragzlin's]] orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ||
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | |||
** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+5}} | |||
▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]'' | |||
:* OR, Playing as a {{Race|Tiefling}}, answer that you won't betray your kind {{Approval|Karlach|+5}} ''(starts a fight with Minthara)'' | |||
* Provoke a fight with [[Minthara]] {{Approval|Karlach|+5}} | |||
'' In the [[Worg Pens]]:'' | |||
* Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the goblins {{Approval|Karlach|+1}} | |||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* | * When dealing with the dying hyena: | ||
* | ** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
* | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
* | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
* | * Successfully use [[Detect Thoughts]] on [[Anders]] to unveil his true intentions and stand to Karlach {{Approval|Karlach|+10}} ''(she must be in the party)'' | ||
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares {{Approval|Karlach|+1}} | |||
'''[[ | '''[[Waukeen's Rest]]''' | ||
* | * Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ||
* | ** OR As a paladin swear on your oath to [[Counsellor Florrick]] to rescue [[Duke Ravengard]]. {{Approval|Karlach|+5}} | ||
* Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | |||
** Find and return him the dowry {{Approval|Karlach|+1}} | |||
'''[[Zhentarim Hideout]]''' | |||
* Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | |||
* Get access into the hideout peacefully {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.'' | |||
* If you have conspired with [[Rugan]] about the shipment, refuse to kill him on [[Zarys|Zarys's]] order. {{Approval|Karlach|+1}} | |||
** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | |||
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | |||
* Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | |||
** Make Brem lower the price through [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | |||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | |||
* Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | |||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | ||
* | ** OR Succeed an [[Intimidation]], [[Persuasion]] or [[Insight]] roll to enter the colony peacefully {{Approval|Karlach|+1}} | ||
* Tell Spaw you killed [[Glut]] | ** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | |||
* Ask [[Omeluum]] to tell you more about the tadpole {{Approval|Karlach|+1}} | |||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | |||
* Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | |||
* Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | |||
** If [[Baelen]] ate the Noblestalk himself, offer Derryth to help leave him {{Approval|Karlach|+1}} | |||
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | |||
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | |||
* Tell Sovereign [[Spaw]] that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | |||
* In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | |||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | |||
** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | ||
* Pay respect to the heap of | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using [[Persuasion|Persuasion]] line) {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]], talk to Lunkbug and mention she wants Laridda to move on | * Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when | * [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]]. | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | |||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | |||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | |||
** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | |||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Karlach|+1}} | |||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | |||
'''[[Mountain Pass]]''' | |||
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | |||
** OR, Being [[Disguise Self|disguised]] as a gith, tell her you're actually not OR that she is safe. {{Approval|Karlach|+1}} | |||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | |||
'''[[Crèche Y'llek]]''' | |||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | |||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | |||
''In the Classroom:'' | |||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | |||
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him: | |||
** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | |||
** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | |||
''In the Hatchery:'' | |||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | |||
** that you'll take it to a better crèche {{Approval|Karlach|+1}} | |||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | |||
''In captain's quarters and Inquisitor's chambers:'' | |||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | |||
* Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | |||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | |||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Karlach|+1}} | |||
'''Camp/Conversation''' | |||
* When [[Mizora]] first appears in the camp, tell her not to lay a finger on Karlach {{Approval|Karlach|+5}} | |||
** OR Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | |||
* When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | |||
* After staking [[Astarion]] when he tried to bite you, say that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | |||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | |||
▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval'' | |||
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | |||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | |||
* Successfully attend to the [[Owlbear Cub|Owlbear Cub's]] wound when it appears again at the camp {{Approval|Karlach|+1}} | |||
* Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)'' | |||
* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | |||
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''): | |||
** Encourage [[Lae'zel]] to trust him {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you'll support any choice of hers {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Karlach|+1}} | |||
'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | |||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]]: "... another devil")'' | |||
** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | |||
* After first encounter with [[Raphael]], speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] '''twice''' {{Approval|Karlach|+5}} | |||
'''Any Area''' | |||
* Playing as [[Astarion]], confess to her that you are a vampire. {{Approval|Karlach|+10}} | |||
'''[[Our Fiery Friend|Personal quest]]''' | |||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | |||
* If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | |||
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | |||
* When you first meet [[Dammon]] while already having a piece of infernal iron, Karlach will ask if she can give it to the smith - agree. {{Approval|Karlach|+10}} | |||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | |||
}} | }} | ||
=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[ | '''[[Ruined Battlefield]]''' | ||
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:'' | |||
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | |||
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}} | |||
* Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | |||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | |||
* As a Wizard, tell [[Harper Lassandra]] that you can aid in traversing the darkness.{{Approval|Karlach|+1}} | |||
* As a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire.{{Approval|Karlach|+1}} | |||
* As [[The Dark Urge]], decide to stay and help Harpers against shadows (instead of abandoning them) {{Approval|Karlach|+1}} | |||
* When the shadows warp [[Harper Yonas|Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this."{{Approval|Karlach|+1}} | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] (no matter how you obtain it){{Approval|Karlach|+1}} | |||
* When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then: | |||
** Call her a coward {{Approval|Karlach|+1}}, OR tell her it wasn't her fault {{Approval|Karlach|+1}}, OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}} | |||
** OR '''after ordering''' her to stab herself, let her make a couple of strikes and then say it was enough {{Approval|Karlach|+1}}, OR tell her that her readyness to hurt herself is enough to be forgiven {{Approval|Karlach|+1}} | |||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
* Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her. | * Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her.{{Approval|Karlach|+1}} | ||
* | * Drink the spiked wine when talking to Jaheira inside. {{Approval|Karlach|+1}} | ||
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | |||
* Help [[Mol]] win the game against | * Help [[Mol]] win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}} | ||
* Tell [[Raphael]] to stay away from | ** Tell [[Raphael]] to stay away from Mol {{Approval|Karlach|+3}} | ||
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | |||
* | * Tell [[Isobel Thorm|Isobel]] that [[Marcus Falgor|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} | ||
* | ** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then chase off the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}} | ||
* Play the Lute to wake up [[Art Cullagh]]. | * Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | ||
* Tell [[Halsin]] | * Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | ||
* Successfully protect the portal [[ | * Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}} | ||
** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Karlach|+1}} | |||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}} | |||
'''[[Reithwin Town]]''' | '''[[Reithwin Town]]''' | ||
* | * Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}} | ||
* Agree to take Arabella in at your camp. {{Approval|Karlach|+1}} | |||
''In the [[Reithwin Tollhouse]]:'' | |||
* Successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}} | |||
'' In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Karlach|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Karlach|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''. | |||
''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Karlach|+1}}''(each time)'' | |||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Karlach|+1}} ''(gains approval only in first round)'' | |||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Karlach|+1}} ''(each time)''. | |||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | |||
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | |||
'''[[House | '''[[House in Deep Shadows]]''' | ||
* | * Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}} | ||
* Convince Oliver to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
* Offer [[Fezzerk]] a fair fight. | * Offer [[Fezzerk]] a fair fight. {{Approval|Karlach|+1}} | ||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | |||
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | |||
* Invite Minthara to your camp after saving her. | |||
* Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | |||
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]]. | |||
* At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | |||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered. | |||
'''[[Gauntlet of Shar]]''' | |||
* Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder. | |||
* Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | |||
'''[[Shadowfell]]''' | |||
* Tell [[Balthazar]] to leave or he's a dead man. {{Approval|Karlach|+1}} | |||
* Tell Shadowheart that she should spare the [[Dame Aylin|Nightsong]] because the aasimar may know something about her. {{Approval|Karlach|+1}} | |||
'''[[Mind Flayer Colony]]''' | |||
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to purge the mind. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | |||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], wish them good night.{{Approval|Karlach|+1}} | |||
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. {{Approval|Karlach|+5}} | |||
'''Camp/Conversation''' | |||
* Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | |||
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | |||
'''[[Our Fiery Friend|Personal quest]]''' | |||
* After [[Dammon]] upgrades Karlach's engine second time at the [[Last Light Inn]], prove it worked, giving her a hug (or kissing, if you romance her). {{Approval|Karlach|+5}} | |||
}} | }} | ||
=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | '''[[Rivington]]'''<br> | ||
''At the [[Sword Coast Couriers]]:'' | |||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using any check-based option.{{Approval|Karlach|+1}} | |||
''In the kennels:'' | |||
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | |||
** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}} | |||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | |||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone you care about. {{Approval|Karlach|+1}} | |||
<!--** OR, Playing as [[The Dark Urge]], tell her you do everything to keep those who you love from your blade {{Approval|Karlach|+1}}--> | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug'' | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Tell [[Wulbren]] that the real enemy is Gortash, and not the [[Gondians]] {{Approval|Karlach|+1}} | |||
** OR That you'll talk with the [[Gondians]] and maybe they'll see reason. {{Approval|Karlach|+1}} | |||
** If contacting the [[Gondians]], insist on refusing the bomb afterwards. {{Approval|Karlach|+1}} | |||
''Elsewhere:'' | |||
* Give [[Yenna]] some food. {{Approval|Karlach|+1}} | |||
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not'' | |||
* Donate gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | |||
'''[[Circus of the Last Days]]''' | |||
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Karlach|+1}} | |||
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Karlach|+1}} | |||
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Karlach|+1}} | |||
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Karlach|+1}} ''(either with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Karlach|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Karlach|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Karlach|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke." {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Karlach|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself''', Wyll and Jaheira {{Approval|Karlach|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)'' | |||
▶ '''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}} instead of [+1] each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}} instead of [+1] first time.'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Karlach|+1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR ★'Gortash' {{Approval|Karlach|+2}} | |||
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}} | |||
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR ★'Settled with partner and kids' {{Approval|Karlach|+2}} | |||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' | |||
'''[[Open Hand Temple]]''' | |||
* Tell [[Sister Yannis]] you'll look into the murder for her {{Approval|Karlach|+1}} | |||
* <u>Tell</u> [[Brother Clements]] his god would be proud of Father Lorgan. | |||
* Agree to bear the curse {{Approval|Karlach|+1}} and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness.{{Approval|Karlach|+3}} | |||
'''[[Wyrm's Crossing]]''' | |||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Karlach|+1}} | |||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | |||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)'' | |||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | |||
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}} | |||
'''[[Wyrm's Rock Fortress]]''' | |||
''At the Flaming Fist barracks:'' | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}} | |||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}} | |||
''Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):'' | |||
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Karlach|+1}} | |||
* OR Tell him you've spotted Reynash on stealing {{Approval|Karlach|+1}} | |||
** Then Tell him not to be hard on Reynash {{Approval|Karlach|+1}} | |||
* Agree to leave barracks (or let him escort you out) {{Approval|Karlach|+1}} | |||
''At the Audience Hall:'' | |||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | |||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}} | |||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}} | |||
* Refuse to become allies with Gortash {{Approval|Karlach|+1}} | |||
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Karlach|+1}} | |||
''Approaching [[Duke Ravengard]] after the coronation:'' | |||
* Ask what has happened to the city's great hero {{Approval|Karlach|+1}} ''(a Baldurian option)'' | |||
* Ask if the current state of the city is what they call tyranny {{Approval|Karlach|+2}} | |||
* Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Karlach|+2}} | |||
''Talking to Karlach after the coronation:'' | |||
* If you agreed to become allies with Gortash: | |||
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}} | |||
** OR Say that you need to avoid making enemies, and then that he wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}} | |||
* If you declined Gortash 's offer: | |||
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}} | |||
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | |||
'''[[Lower City]]''' | |||
* <u>Show</u> yourself immediately to [[Dolor]] in the [[Facemaker's Boutique]] | |||
* Play with the children in [[Bloomridge Park]] ({{Coords|-166|-75}}) | |||
** Succeed {{Ability check|Perception|7}} to spot Cinnamon's "Spy Candy". {{Approval|Karlach|+1}} | |||
** Allow Punkins to scan you. {{Approval|Karlach|+1}} | |||
* In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | |||
* Say "fuck you" to Gortash as you prepare to dock at the [[Iron Throne]]. {{Approval|Karlach|+1}} | |||
* Refuse to hand over [[Redhammer]] to [[Allandra Grey]] after you return from the Iron Throne. {{Approval|Karlach|+1}} | |||
'''[[House of Hope]]''' | |||
* Refuse to undress for [[Haarlep]]. {{Approval|Karlach|+1}} | |||
* Tell [[Hope]] that you expected Raphael to put up more of a fight after killing him. {{Approval|Karlach|+1}} | |||
}} | }} | ||
== Disapproval == | == Disapproval == | ||
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete. | As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete. | ||
Line 180: | Line 542: | ||
=== Act One === | === Act One === | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
''' | '''[[Roadside Cliffs]]''' | ||
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale]]'s hand {{Approval|Karlach|-1}} | |||
* Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | |||
''' | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
'''[[ | ''In the Hollow:'' | ||
* Talk | * Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | ||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Karlach|-1}} | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | |||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | |||
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury Kanon, Aradin or Zevlor.'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | |||
* Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | |||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, when you are confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Karlach|-1}} | |||
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | |||
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | |||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | |||
** OR Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} ''(the line is available for all classes except {{Class|Barbarian}})'' | |||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | |||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | |||
*''During [[Meli]] and [[Barth|Barth's]] confrontation about the stolen locket'' | |||
** Choose not to get involved {{Approval|Karlach|-1}} | |||
** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | |||
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' This line is available only if [[Arabella]] has died''. | |||
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}} | |||
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}} | |||
** Then, catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Karlach|-1}} | |||
* Threaten [[Mol]] when first meeting her in the Tiefling Hideout {{Approval|Karlach|-1}} | |||
* At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | |||
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Karlach|-1}} | |||
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|-1}} | |||
'' | ''In the [[Sacred Pool]] and druid caves:'' | ||
* | * After resolving [[Arabella|Arabella's]] fate, tell [[Kagha]] that you you just wanted to see what would happen. {{Approval|Karlach|-5}} | ||
* Tell | ** OR Praise Kagha for protecting her own. {{Approval|Karlach|-5}} | ||
* | ** OR Tell her that it was quite a show {{Approval|Karlach|-5}} | ||
* | ** Tell [[Locke]] and [[Komira]] that they should have tried parenting [[Arabella]] and what's happened is their fault {{Approval|Karlach|-1}} | ||
* | * If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | ||
* | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
* | * As a {{Class|Rogue}}, pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}} | ||
* | ** After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ||
* | * Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Karlach|-1}} | ||
** Steal [[Alfira|Alfira's]] extra lute {{Approval|Karlach|-1}} | |||
** Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Karlach|-1}} | |||
** Tell [[Alfira]] she should give up on her song {{Approval|Karlach|-1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | |||
* Tell [[Pandirna]] that you are here for the show {{Approval|Karlach|-1}} | |||
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Karlach|-10}} | |||
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Karlach|-10}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Zevlor]] that the goblin horde is yours. {{Approval|Karlach|-1}} | |||
* Betray the Grove (open the gate) after blowing the horn {{Approval|Karlach|-10}} | |||
'''[[Forest]]''' | |||
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}} | |||
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | |||
* While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Karlach|-5}} | |||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* Choose to go closer to the Owlbear | * Choose to go closer to the [[Owlbear Cub]] or attack the mother [[Owlbear]] {{Approval|Karlach|-1}} | ||
* After killing the Owlbear, kill | * After killing the mother [[Owlbear]], kill the cub as well {{Approval|Karlach|-1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Karlach|-1}} | |||
* In [[Overgrown Tunnel]], if you killed [[Auntie Ethel]]: | |||
** If spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Karlach|-1}} | |||
** Playing as a {{Race|Duergar}}, take the [[Petrified (Condition)|Petrification]] off [[Efrin]] and laugh at him {{Approval|Karlach|-1}}, when he asks to examine him, refuse to do it {{Approval|Karlach|-1}} | |||
* When speaking to [[Gandrel]]: | |||
** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter the road to your camp {{Approval|Karlach|-1}} | |||
** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | |||
***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Read the [[Necromancy of Thay]] | * Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | ||
* Interrupt [[ | * Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | ||
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Karlach|-1}} | |||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | |||
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Karlach|-1}} | |||
'''[[ | '''[[Goblin Camp]]''' | ||
'' | ''In the outer camp:'' | ||
*Yell " | * Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Karlach|-1}} | ||
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Karlach|-1}} | |||
** Playing as a {{Race|Dwarf}}, ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}} | |||
* Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}} | |||
** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].'' | |||
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}} | |||
* When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}} | |||
** If Crusher attacks you and begs for mercy, finish him {{Approval|Karlach|-1}} ''(triggers a fight with the entire camp)'' | |||
''In the [[Shattered Sanctum]]'': | |||
* Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Karlach|-1}} | |||
* Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Karlach|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results. {{Approval|Karlach|-1}} | |||
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | |||
* After questioning [[Liam]], leave him tied to the rack {{Approval|Karlach|-1}} | |||
* Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}} | |||
''In the [[Worg Pens]]:'' | |||
* Tell goblin children to keep at the [[Halsin|bear]], to aim for his eye, or to use sharper stones. {{Approval|Karlach|-1}} ''(either option)'' | |||
** Throw a rock yourself. {{Approval|Karlach|-1}} ''(Makes Halsin hostile)'' | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Karlach|-1}} | |||
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Karlach|-1}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* | * Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | ||
* Save [[Rugan]], then tell him to give the cargo to you, using [[Intimidation]] or provoking a fight {{Approval|Karlach|-1}} | |||
* If you fail to [[Intimidation|intimidate]] Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Karlach|-1}} ''(makes him hostile)'' | |||
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Karlach|-1}} <!--''(Karlach must be in disguise, otherwise Cyrel will turn hostile immediately)''--> | |||
'''[[ | '''[[Waukeen's Rest]]''' | ||
* Leave [[Benryn]] to die under the wreckage {{Approval|Karlach|-1}} | |||
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Karlach|-1}} | |||
'''[[Zhentarim Hideout]]''' | |||
* Kill [[Rugan]], if he survived [[Zarys|Zarys's]] torture and your fight against other Zhentarim {{Approval|Karlach|-1}} | |||
* Purchase [[Oskar Fevras]] from [[Brem]], then speak to the artist and call him a slave twice {{Approval|Karlach|-5}} | |||
** OR, Having spoken with Oskar AND Brem, return to the artist and say you've got enough problems {{Approval|Karlach|-1}} | |||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* Agree to hunt down [[Thulla]] for [[Gekh Coal]], for reward or for free {{Approval|Karlach|-1}} | |||
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}} | |||
* Tell [[Derryth Bonecloak]] you're going to keep the [[Noblestalk]] for yourself {{Approval|Karlach|-1}} | |||
** OR Successfully [[Intimidation|Intimidate]] her into giving you reward for the finding, then take the reward and keep the mushroom.{{Approval|Karlach|-1}} | |||
** If [[Baelen]] ate the Noblestalk himself, tell Derryth you know ''exactly'' what you've done {{Approval|Karlach|-1}} | |||
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
*Ask Ward Magmar how to get a slave of your own | * When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | ||
* | ** After finding [[Philomeen]], talk to Lunkbug and say she's done for {{Approval|Karlach|-1}} | ||
*Side with [[Elder Brithvar]] when confronting [[Nere]] | * Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | ||
*Side with [[Nere]] against [[ | * Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}} | ||
*Let Elder Brithvar take the deep gnomes. | * Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Karlach|-1}} ''(either option)'' | ||
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | |||
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | |||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], kill the gnome slaves as well, when he orders you to {{Approval|Karlach|-5}} | |||
** OR Attack Nere instead of gnomes {{Approval|Karlach|-1}} | |||
* Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | |||
'''[[Mountain Pass]]''' | |||
* Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Karlach|-1}} | |||
** OR, Being [[Disguise Self|disguised]] as a gith, provoke her to attack you. {{Approval|Karlach|-1}} | |||
* Speak with [[Voss]] instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | |||
'''[[Crèche Y'llek]]''' | |||
* Upon entering the crèche, playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Karlach|-1}} | |||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | |||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | |||
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | |||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | |||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Karlach|-1}} | |||
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Karlach|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | |||
'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Karlach|-1}} | |||
'''[[ | '''Camp/Conversation''' | ||
* Flirt with [[Mizora]] when she shows up | * If Karlach is recruited before [[Wyll]], he will show up in camp after a long rest. Escalate the conversation into a fight with Wyll. {{Approval|Karlach|-1}} | ||
* Ask [[Mizora]] | * Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}} | ||
* | * Ask [[Mizora]] whether she leaves if you turn on [[Karlach]] {{Approval|Karlach|-5}} | ||
* | * <u>Let [[Volo]]</u> follow through with his attempt to remove the parasite | ||
* | * Shoo the [[Owlbear Cub]] out of the camp when it comes wounded {{Approval|Karlach|-1}} | ||
{{SpoilerDurge|nograd=1| | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Karlach|-1}} | |||
}} | |||
}} | }} | ||
=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[ | '''[[Ruined Battlefield]]''' | ||
* | * Side with the convoy against the Harpers.{{Approval|Karlach|-1}} | ||
* Traversing [[Shadow-Cursed Lands]] with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.{{Approval|Karlach|-1}} (''Taking this course starts the fight with ambushing Harpers immediately''). | |||
* When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | |||
*Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | |||
'''[[Last Light Inn]]''' | |||
* When Marcus assaults the inn, concert with him telepathically, then tell Isobel that she's going to meet [[Ketheric]]. {{Approval|Karlach|-10}} | |||
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}} | |||
* Question Karlach's encouragement of [[Mattis]]' 'scamming with the greats'. {{Approval|Karlach|-5}} | |||
* Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}} | |||
* Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'') | |||
'''[[Moonrise Towers]]''' | |||
* Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls inside them{{Approval|Karlach|-5}} | |||
▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''. | |||
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Karlach|-1}} | |||
* When speaking with Minthara after the battle, propose to take the place of Orin once she's dead. {{Approval|Karlach|-1}} | |||
'''[[Gauntlet of Shar]]''' | |||
* <u>Tell</u> Shadowheart you will support her becoming a [[Dark Justiciar]]. | |||
* <u>Agree</u> to help Balthazar. | |||
* <u>Offer</u> to search the Gauntlet of Shar to help [[Yurgir]]. | |||
'''[[Mind Flayer Colony]]''' | |||
* | * At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Karlach|-5}} | ||
* | * <u>When</u> talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.{{Approval|Karlach|}} | ||
* | ▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | ||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], tell it that they will never wake again. {{Approval|Karlach|-1}} | |||
* | |||
'''Camp/Conversation''' | |||
* Sleep with [[Karlach]], tell her that it was a mistake, then confirm it {{Approval|Karlach|-100}} | |||
}} | }} | ||
=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''Wyrm's Crossing''' | '''[[Rivington]]''' | ||
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | * After successfully [[Deception|deceiving]] [[Saer Grotpoll]] that you're a Baldurian (if you actually are not), stand for his rumblings about refugees {{Approval|Karlach|-1}} | ||
* <u>Take</u> the bomb from [[Wulbren]] OR tell him that this is too messy. | |||
** <u>If contacting</u> the [[Gondians]], accept the bomb anyway. | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating the [[Dying Stone Lord Thug]], say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}} | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | |||
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | |||
'''[[Circus of the Last Days]]:''' | |||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Karlach|-1}} | |||
** OR Use any [[Intimidation]] option {{Approval|Karlach|-1}} | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Karlach|-1}} | |||
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Karlach|-1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Karlach|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Karlach|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Karlach|-1}} | |||
* When false [[Dribbles]] asks for an assistant, choose to cross your arms and glare. {{Approval|Karlach|-1}} | |||
** OR Just answer "No." {{Approval|Karlach|-1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}} | |||
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | |||
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}} | |||
'''[[Wyrm's Crossing]]''' | |||
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Karlach|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}} | |||
* <u>At [[Sharess' Caress]],</u> point out how the two Drow look alike, and then call them 'delicious'. | |||
'''[[Wyrm's Rock Fortress]]''' | |||
''At the Flaming Fist barracks:'' | |||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}} | |||
''When you spot [[Fist Reynash]] trying to open a chest:'' | |||
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}} | |||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} | |||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him OR let him arrest you {{Approval|Karlach|-1}} ''(either)'' | |||
''At the Audience Hall:'' | |||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Karlach|-1}} | |||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | |||
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Karlach|-1}} | |||
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}} | |||
''Talking to Karlach after the coronation:'' | |||
* If you agreed to become allies with Gortash: | |||
** When Karlach asks whether you intend an alliance, answer that it is your decision, not hers {{Approval|Karlach|-5}} | |||
** OR Say you'll do whatever to save the city, and then that Gortash had a pact with Ketheric and Orin OR that you wanted to see where it takes {{Approval|Karlach|-5}} ''(either option)'' | |||
* If you declined Gortash 's offer: | |||
* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}} | |||
'''[[Lower City]]''' | |||
* At the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Karlach|-1}} | |||
* Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Karlach|-1}} | |||
** After Luan says she is only six say you don't care. {{Approval|Karlach|-1}} | |||
* <u>Sell</u> the [[Githyanki Egg]] to the [[Society of Brilliance]]. | |||
* At [[Flymm Cargo]], let [[Allandra Grey]] take [[Redhammer]] away after you've returned from the [[Iron Throne]] {{Approval|Karlach|-1}} | |||
* At [[Facemaker's Boutique]] during [[Investigate the Murders]], sneak up on Dolor as he's poised to kill Figaro, thereby letting Figaro die. | |||
'''[[Devil's Fee]]''' | |||
* Upon returning from [[House of Hope]], intimidate [[Helsik]] saying that you've just killed a devil in his own home. {{Approval|Karlach|-1}} | |||
'''[[House of Hope]]''' | |||
* Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | |||
* When Haarlep asks you what form he should take for his game, tell him that you always wanted to have sex with Raphael. {{Approval|Karlach|-1}} | |||
* Vow your body to Haarlep. {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | |||
'''Camp/Conversation''' | |||
* If Jaheira leaves the team, tell Karlach she can go with her, if it means so much to her. {{Approval|Karlach|-1}} | |||
''' | '''[[Our Fiery Friend|Personal quest]]''' | ||
* | * Kill [[Gortash]] without having Karlach in the Party {{Approval|Karlach|-20}} | ||
}} | }} |
Latest revision as of 16:43, 10 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.