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Gira: Difference between revisions
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| faction = [[Umberlee|Church of Umberlee]] | | faction = [[Umberlee|Church of Umberlee]] | ||
| size = Medium | | size = Medium | ||
| type = [[Humanoid]] | | type = [[Humanoid]] |
Revision as of 16:38, 2 July 2024
Gira is a Dark Breaker of Umberlee, found in Act Three.
Involvement
Gira can be found in the Water Queen's Cellar with other Umberlee followers.
Combat
Attacks and abilities
-
Chromatic Orb: Cold (
+
)
- Damage: 2~162d8
Cold
Hurl a sphere of energy that deals 2d8
Cold damage and creates an
Ice surface.
Range: 18 m / 60 ft
-
Ice Knife (
+
)
- Damage: 3~22
-
Conjure Elemental: Water Elemental (
+
)
-
The water elemental can use
Winter's Breath,
Slam, and can mete out cold punishment upon foes with its fists.
Range: 18 m / 60 ft
-
Thunderwave (
+
)
- Damage: 2~162d8
Thunder
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing
Thunder damage.
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