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Drilldown: creatures

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creatures > strength: 12-16 & constitution: 8-16

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race:
Human (151) · Dwarf (50) · Githyanki (37) · Goblin (33) · Tiefling (27) · Halfling (24) · None (20) · Zombie (19) · Half-Elf (18) · Vampire spawn (16) · Elf (15) · Undead (13) · Aberration (10) · Bugbear (9) · Gnome (9) · Spider (9) · Ghoul (8) · Wolf (8) · Ghost (7) · Gnoll (7)
resistances:
None (368) · Poison immunity (56) · fire resistant full (34) · Necrotic resistant full (34) · Bludgeoning resistant nm (27) · Lightning resistant full (27) · Piercing resistant nm (27) · Poison resistant full (27) · Slashing resistant nm (27) · Fire resistance full (25) · Necrotic immunity (17) · Poison resistance full (14) · Lightning resistance full (12) · necrotic resistance full (11) · thunder resistant full (11) · Acid resistant full (10) · Psychic resistance full (10) · poison resistance nm (9) · Cold immunity (7) · Slashing resistance full (7)
conditions:
None (491) · Undead Fortitude (13) · Dead (10) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Slightly Drunk (5) · Mage Armour (4) · Aura of Protection (Aura) (3) · Charmed (3) · Dominated Will (3) · Freedom of Movement (3) · Reconfigured: Undead (3) · Sacred Defiance Aura (3) · Sleeping (3) · Stench of Death (3)
passives:
Opportunity Attack (578) · Darkvision (237) · Extra Attack (155) · Dwarven Resilience (48) · Fey Ancestry (40) · Sunlight Sensitivity (32) · Hellish Resistance (29) · Brave (25) · Evasion (25) · Halfling Luck (25) · Superior Darkvision (24) · Archery (23) · Crossbow Expert: Point-Blank (23) · Duergar Resilience (20) · Land's Stride: Difficult Terrain (18) · Tenacity (passive feature) (17)

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