Blasphemous Acolyte
STR
DEX
CON
INT
WIS
CHA
16 (+3)
14 (+2)
14 (+2)
10 (0)
22 (+6)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
0
+10
+3
Your strikes Bone Chill your target. They cannot regain hit points and if they are undead they have disadvantage on attack rolls.
When you successfully Turn an Undead creature, it also takes 4d6Radiant .
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
16 (+3)
14 (+2)
14 (+2)
10 (0)
22 (+6)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
0
+12
+5
Your strikes Bone Chill your target. They cannot regain hit points and if they are undead they have disadvantage on attack rolls.
When you successfully Turn an Undead creature, it also takes 4d6Radiant .
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
16 (+3)
14 (+2)
14 (+2)
10 (0)
22 (+6)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
0
+10
+3
Your strikes Bone Chill your target. They cannot regain hit points and if they are undead they have disadvantage on attack rolls.
When you successfully Turn an Undead creature, it also takes 4d6Radiant .
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Blasphemous Acolyte is a hostile
Countermeasure Aberration in
Baldur's Gate 3 .
The Blasphemous Acolyte may appear during the final battle Atop the Netherbrain if the player sides with the Emperor . It will appear if a Cleric is present in the party.
Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians .