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Fire Myrmidon

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Fire Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Fire Myrmidons[edit | edit source]

Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Scimitar of Cinder
Damage: 9~19
D6 Slashing.pngD6 Fire.png
1d6 + 7Damage TypesSlashing
+ 1d6Damage TypesFire

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Flame Blade.webp
Scorching Strike Scorching Strike (Action)   –  Scimitar of Cinder
Damage: 10~29
D6 Slashing.pngD6 Fire.pngD10 Fire.png
1d6 + 7Damage TypesSlashing
+ 1d6Damage TypesFire
+ 1d10Damage TypesFire

Lash out with a blazing strike and possibly Burn Burn your target.

Generic Buff.webp
Myrmidon's Immolation Myrmidon's Immolation (Action)
Ignite with incandescent, primordial flames that Hasten Hasten you.
 Range: Self
Generic Fire.webp
Cinderous Swipe Cinderous Swipe (Action)   –  Scimitar of Cinder
Damage: 11~31
D6 Slashing.pngD6 Fire.pngD6 Fire.png
1d6 + 7Damage TypesSlashing
+ 1d6Damage TypesFire
+ 2d6Damage TypesFire

Create a blooming cone of fire as you swipe at a foe.

DEX Save
AoE: 5 m / 17 ft (Cone)
Generic Utility.webp
Elemental Warp Elemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly.webp
Fly Fly (Movement Speed (Half cost))
Fly to a target position
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Fire Myrmidon creatures have a base initiative of 4 instead of the usual 0. With a Dexterity modifier of 4, this gives +8 initiative total. This extra initiative does not apply to wild shape form.

Gallery[edit | edit source]

External links[edit | edit source]