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Spellplague
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Spellplague | |||||||||||||
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Medium Aberration | |||||||||||||
Level 12 Wizard Aberration | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points | 87 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 90 kg (198 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Cold, Fire, Lightning | ||||||||||||
Features | |||||||||||||
Magic Resistance | Advantage on saving throws against spells and other magical effects. | ||||||||||||
Opportunity Attack | Automatically attack an enemy moving out of your reach. |
Spellplague is a hostile Aberration character in Baldur's Gate 3 who may appear during the fight Atop the Netherbrain if the party contains a Wizard.
Gameplay
- Main Hand Attack ()
- Normal weapon damage
- Melee: 1.5 m / 5 ft
- Absorb Intellect ()
- 1d8 (1~8) hit points
- Range: 9 m / 30 ft
- Magic Missile ()
- 1d4 + 1 (2~5) Force
- Range: 18 m / 60 ft
- Disintegrate ()
- 10d6 + 40 (50~100) Force
- Ice Storm ()
- 2d8 (2~16) Bludgeoning
- + 4d6 (4~24) Cold
- Polymorph ()
Transform a creature into a harmless sheep.
If the sheep's Hit Points drop to 0, the target reverts to its original form with its original Hit Points.
- Counterspell ()
Loot
Notes
- The Spellplague also refers to an important historic phenomenon in the Forgotten Realms setting.
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