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Spells: Difference between revisions
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| description = Spells are magical energies conjured by spellcasters through knowledge or innate ability to create magical effects, deal damage to enemies, or heal allies. | | description = Spells are magical energies conjured by spellcasters through knowledge or innate ability to create magical effects, deal damage to enemies, or heal allies. | ||
| image = Fireball Icon.png | | image = Fireball Icon.png | ||
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|one=Spells | |||
|one-name=Overview | |||
|two= Spell mechanics | |||
|two-name=Spell mechanics | |||
|three= List of cantrips | |||
|three-name=Cantrips | |||
|four= List of 1st level spells | |||
|four-name=Level 1 | |||
|five= List of 2nd level spells | |||
|five-name=Level 2 | |||
|six= List of 3rd level spells | |||
|six-name=Level 3 | |||
|seven= List of 4th level spells | |||
|seven-name=Level 4 | |||
|eight= List of 5th level spells | |||
|eight-name=Level 5 | |||
|nine= List of 6th level spells | |||
|nine-name=Level 6 | |||
}} | }} | ||
{{hatnote|See [[Spell mechanics]] for a detailed description of spells.}} | {{hatnote|See [[Spell mechanics]] for a detailed description of spells.}} |
Revision as of 18:18, 26 October 2023
Overview | Spell mechanics | Cantrips | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 |
Spells are magical energies from the multiverse conjured by spellcasters (Wizard, Sorcerer, Druid, Warlock, etc.) through experience, knowledge, or innate ability to create magical Effects, deal damage to enemies, or heal their allies.
All spellcasters are proficient with Spell Attacks. When they make an Attack Roll with a Spell, they roll against the target's Armour Class (or AC):
Spells which do not invoke an Attack Roll often require the target to roll a Saving Throw against the spellcaster's spellcasting Difficulty Class (or DC):
All spells
Cantrips
Cantrips are spells that do not cost Spell Slots to cast. They cannot be upcast, but most of damage-dealing cantrips gain an additional damage die at character level 5, and another at 10.
Level 1 spells
- Level 1 spells are spells that consume Level 1 Spell Slots when cast.
Level 2 spells
- Level 2 spells are spells that consume Level 2 Spell Slots when cast.
Level 3 spells
- Level 3 spells are spells that consume Level 3 Spell Slots when cast.
Level 4 spells
- Level 4 spells are spells that consume Level 4 Spell Slots when cast.
Level 5 spells
- Level 5 spells are spells that consume Level 5 Spell Slots when cast.
Level 6 spells
- Level 6 spells are spells that consume Level 6 Spell Slots when cast.
Level 9 spells
- These are special spells only available to Non-Player Characters or unlockable through unique quests.
Special NPC Spells
- These are special spells only available to Non-Player Characters.
Special Item Spells
- These are special spells granted by equipping certain magic items.
Spell properties table
Below are links to detailed tables for spells of each spell level.
Cantrips | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 |
Trivia
- Some spells were changed from their D&D 5e counterparts. For a detailed comparison see D&D 5e Spell Changes.
- There is an unused image in the game files for a D&D spell named Magic Jar. It was likely cut from the game.
- According to Swen Vincke, Dispel Magic spell was cut from Baldur's Gate 3. [1]
- The icon for this spell still exists in the game but is used for Unshackling Strike (Weapon Action).
- The icon is reminiscent of the Dispel Magic icons in Baldur's Gate 1 and 2, and it is in fact still labelled 'Spell_Abjuration_DispelMagic' within the game files.
External links
- Spell on the Forgotten Realms Wiki