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Luke: Difference between revisions

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(Clarify that corpses despawn on trial completion, not when fight ends)
(infobox)
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{{CharacterInfo
{{stub}}
|name         = Strangler Luke
{{Infobox statistics
|file        =  
| name = Strangler Luke
|file-px      =
| class = [[Monk]]
|STR          = 20
| race = [[Human]]
|DEX          = 20
| size = Medium
|CON          = 20
| type = Humanoid
|INT          = 14
| armour_class = 16
|WIS          = 13
| hit_points = 76
|CHA          = 16
| movement_speed_meters = 9
|str save    = yes
| movement_speed_feet = 30
|dex save    = yes
| weight_kg = 75
|level       = 8
| weight_lb = 150
|race        = Human
| level = 8
|type        = Humanoid
| str = 20
|HP          = 76
| dex = 20
|AC          = 16
| con = 20
|speed        = 9m / 30ft
| int = 14
|size        = Medium
| wis = 13
|weight      = 75kg / 150lbs
| cha = 16
|proficiency  =  
| str_save_proficiency = yes
|initiative  = 5
| dex_save_proficiency = yes
|passive      =  
 
{{PAS|Darkvision (Passive Feature)|Darkvision}}
| feature1_name = Darkvision
{{PAS|Deflect Missiles}}
| feature1_description = Can see in the dark up to 12m.
{{PAS|Evasion}}
| feature2_name = Deflect Missiles
{{PAS|Extra Attack}}
| feature2_description = Reduce ranged damage with your reaction.
{{PAS|Ki-Empowered Strikes}}
| feature3_name = Evasion
{{PAS|Magic Resistance}}
| feature3_description = Take less damage from spells or effects that require a DEX saving throw.
{{PAS|Martial Arts: Bonus Unarmed Strike}}
| feature4_name = Extra Attack
{{PAS|Martial Arts: Deft Strikes}}
| feature4_description = Make an additional free attack after making an unarmed or weapon attack.
{{PAS|Martial Arts: Dextrous Attacks}}
| feature5_name = Ki-Empowered Strikes
{{PAS|Murder Hungry}}
| feature5_description = Your unarmed attacks ignore resistances to non-magical damage.
{{PAS|Opportunity Attack}}
| feature6_name = Magic Resistance
{{PAS|Sentinel: Opportunity Advantage|t=1}}
| feature6_description = Advantage on saving throws against spells and other magical effects.
{{PAS|Sentinel: Snare|t=1}}
| feature7_name = Martial Arts: Bonus Unarmed Strike
{{PAS|Sentinel: Vengeance|t=1}}
| feature7_description = After an unarmed or monk weapon attack, you can make another unarmed attack as a bonus action.
{{PAS|Slow Fall}}
| feature8_name = Martial Arts: Deft Strikes
{{PAS|Stillness of Mind}}
| feature8_description = Monk weapon attacks have a floor of 1d4 Bludgeoning.
{{PAS|Unarmoured Defence}}
| feature9_name = Martial Arts: Dextrous Attacks
{{PAS|Unarmoured Movement}}
| feature9_description = Monk weapon and unarmed attacks scale with your DEX, if it is higher than STR.
|class        = Monk
| feature10_name = Murder Hungry
|background  =  
| feature10_description = Each time you kill a creature, gain 1 charge of Unstoppable.
|location    = [[Undercity Ruins]]
| feature11_name = Opportunity Attack
|faction      = [[Cult of Bhaal]]
| feature11_description = Automatically attack an enemy moving out of your reach.
|family      =  
| feature12_name = Sentinel: Opportunity Advantage
|allies      =  
| feature12_description = Advantage on Opportunity Attacks.
|enemies      =  
| feature12_mode = Tactician
|exp          =  
| feature13_name = Sentinel: Snare
|va          =  
| feature13_description = When you hit a creature with an Opportunity Attack, it cannot move for the rest of its turn.
|alt-name    = Model
| feature13_mode = Tactician
|alt-file    =  
| feature14_name = Sentinel: Vengeance
|alt-file-px  =
| feature14_description = When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy.
| feature14_mode = Tactician
| feature15_name = Slow Fall
| feature15_description = When falling, use your reaction to gain Resistance to Falling damage.
| feature16_name = Stillness of Mind
| feature16_description = Automatically removes Charmed or Frightened.
| feature17_name = Unarmoured Defence (Monk)
| feature17_description = Add your WIS modifier to your AC.
| feature18_name = Unarmoured Movement
| feature18_description = Your movement speed increases by 6m (20ft).
}}
}}
{{UnderConstruction}}
 
'''Strangler Luke''' is a member of the [[Cult of Bhaal]] who will ambush the party on their way to the Bhaal temple in the [[Undercity Ruins]].  
'''Strangler Luke''' is a member of the [[Cult of Bhaal]] who will ambush the party on their way to the Bhaal temple in the [[Undercity Ruins]].  



Revision as of 12:20, 14 February 2024

Strangler Luke is a member of the Cult of Bhaal who will ambush the party on their way to the Bhaal temple in the Undercity Ruins.

If killed he drops the Bonespike Gloves. To obtain these, he must be killed and looted before completing the trial led by Farslayer of Bhaal Ghislev, as his corpse despawns upon completion of the trial. Note that escaping the trial by running away does not complete it.

Conditions

Notable Loot

  • Bonespike Gloves — must be looted before completing the trial, as Luke's corpse despawns upon completion.