Ad placeholder
Wyll/Approval: Difference between revisions
m (→Act Two) |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 313: | Line 313: | ||
* Ask whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | * Ask whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | ||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Wyll|+1}} | ** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Wyll|+1}} | ||
* After talking to Florrick, speak to Wyll and say you can't let the Absolutists take Grand Duke Ravengard {{Approval|Wyll|+5}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ||
Line 435: | Line 436: | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Wyll|+1}} | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Wyll|+1}} | ||
▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
Line 467: | Line 467: | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]'''<br> | ||
* | ''In the [[Necrotic Laboratory]]:'' | ||
* | * Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to purge her mind {{Approval|Wyll|+1}} | ||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Wyll|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Wyll|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Wyll|+5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | |||
** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Wyll|+1}} | |||
* If you eliminated the curse, ask Halsin to join you {{Approval|Wyll|+1}} | |||
'' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Wyll|+5}} | |||
** OR Prompt her to play for them alone {{Approval|Wyll|+5}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Wyll|+1}} | |||
* If Isobel died: | |||
** Apologize before Aylin {{Approval|Wyll|+1}} | |||
** OR Tell her your betrayal was a strategic move {{Approval|Wyll|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Wyll|+1}} | |||
* Tell Cerys that other will look up to her {{Approval|Wyll|+1}} | |||
* Say you couldn't have done it without Jaheira's help {{Approval|Wyll|+1}} | |||
** Then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Wyll|+1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Wyll|+1}} | |||
* Say people get paid for doing jobs, and when she answers that she has no money, say you were joking {{Approval|Wyll|+1}} | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Assure Ide that Mol is somewhere safe {{Approval|Wyll|+1}} | |||
** OR Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Wyll|+1}} | |||
** OR Tell Mattis you will look forward to see him in the city {{Approval|Wyll|+1}} | |||
** OR Promise Umi that Mol is fine {{Approval|Wyll|+1}} | |||
'' Speaking to others:'' | |||
* Thank [[Art Cullagh]] for his help. {{Approval|Wyll|+1}} | |||
* Speaking to [[Jaheira]], agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Wyll|+1}} | |||
'''Camp/Conversation''' | |||
* When Wyll invites you for a dance with him, smile and bow. {{Approval|Wyll|+5}} | |||
** Wish Wyll a good night or ask if he wants to spend the night together with you. {{Approval|Wyll|+10}} | |||
* When Arabella says she misses her parents, tell her that pain will heal with time. {{Approval|Wyll|+1}} | |||
'''[[The Blade of Frontiers|Personal quest]]''' | '''[[The Blade of Frontiers|Personal quest]]''' | ||
Line 479: | Line 529: | ||
** Allow him to share memories about Tiamat followers' ritual {{Approval|Wyll|+5}} | ** Allow him to share memories about Tiamat followers' ritual {{Approval|Wyll|+5}} | ||
** Tell him his choice was a brave one {{Approval|Wyll|+1}} | ** Tell him his choice was a brave one {{Approval|Wyll|+1}} | ||
}} | }} | ||
Line 655: | Line 698: | ||
* Wake [[Ansur|Ansur's]] spirit {{Approval|Wyll|+10}} | * Wake [[Ansur|Ansur's]] spirit {{Approval|Wyll|+10}} | ||
* Pick up the [[Helm of Balduran]] after defeating [[Ansur]] {{Approval|Wyll|+5}} | * Pick up the [[Helm of Balduran]] after defeating [[Ansur]] {{Approval|Wyll|+5}} | ||
'''Lower City'''<br> | |||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Wyll|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Wyll|+2}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Wyll|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Wyll|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Wyll|+1}} | |||
** Tell him you'll stay out of trouble {{Approval|Wyll|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Wyll|+2}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Wyll|+2}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Wyll|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Wyll|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Wyll|+2}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Wyll|+1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Wyll|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Wyll|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Wyll|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Wyll|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Wyll|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Wyll|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Wyll|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
** Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Wyll|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Wyll|+1}} | |||
** OR Suggest to pay Lora off {{Approval|Wyll|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Wyll|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Wyll|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Wyll|+1}} | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Wyll|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Wyll|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, then tell to surrender the child immediately. {{Approval|Wyll|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Wyll|+1}} | |||
** OR Say you don't like being used {{Approval|Wyll|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Wyll|+2}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Wyll|+2}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Wyll|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Wyll|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Wyll|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Wyll|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Wyll|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Wyll|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Wyll|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Wyll|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 964: | Line 1,086: | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]'''<br> | ||
* | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Wyll|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Wyll|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
* Playing as a {{Class|Bard}}, talking to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Wyll|-1}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If Isobel died, tell aasimar you would betray her again on a whim {{Approval|Wyll|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, then say they are better off without [[Zevlor]] {{Approval|Wyll|-1}} | |||
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Wyll|-1}} | |||
* Say people get paid for doing jobs {{Approval|Wyll|-1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
''Talking to [[Ide]] and [[Umi]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Wyll|-1}} | |||
** OR Inform Umi that Mol is dead {{Approval|Wyll|-1}} | |||
''Talking to [[Halsin]], if you still haven't helped him with lifting the [[Shadow Curse|curse]], say the curse was always his burden, not yours {{Approval|Wyll|-1}} | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Wyll|-1}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Wyll|-1}} | |||
** Then tell her you are with her {{Approval|Wyll|-1}} ''(A {{Class|Rogue}} character will have an additional unique line)'' | |||
* OR Declare you will be the saviours of Baldur's Gate | |||
** Then agree with her that reshaping world would be glorious {{Approval|Wyll|-1}} | |||
<!--* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to impress her {{Approval|Wyll|-1}} | |||
** Say you wanted to watch them suffer {{Approval|Wyll|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Wyll|-1}} | |||
-- Don't know why these points are present, for Wyll leaves the party in case of raiding the grove. Still, they're there --> | |||
}} | }} | ||
Line 1,072: | Line 1,229: | ||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Pretend to push him off his balance {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Wyll|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Wyll|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Wyll|-2}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Call Liara a typical Fist who never listens {{Approval|Wyll|-2}} | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Wyll|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's no matter she believes you or not {{Approval|Wyll|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Wyll|-1}} | |||
* When looking for a decision, playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Wyll|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Wyll|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Wyll|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Wyll|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Wyll|-2}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Wyll|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Wyll|-1}} | |||
* At the [[Graveyard]], tell [[Gothric Rillyn]] that being buried alive sounds like apt punishment for thievery. {{Approval|Wyll|-1}} | * At the [[Graveyard]], tell [[Gothric Rillyn]] that being buried alive sounds like apt punishment for thievery. {{Approval|Wyll|-1}} | ||
* Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Wyll|-1}} | * Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Wyll|-1}} |
Latest revision as of 22:01, 9 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Wyll likes acts of heroism and defending the innocent or defenseless.
Wyll dislikes villainous acts like killing the innocent or defenseless.
The actions and choices listed on this page will raise or lower Wyll's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Wyll may greet the player with:
Negative (<0):
- "You've got something to say?"
- "Go ahead."
Neutral and Medium (0 - 39) or Neutral and up in Act Two:
- "Well met."
High and up (40+) in Act Three
- "Let's talk."
- "Always good to talk, my friend."
When spoken to by someone other than the player character:
- "I'm all chatted out, I'm afraid - though I may have a word with the chief."
Romance[edit | edit source]
Partnered
- "I'm here for you, always."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to lose approval. This list is most likely incomplete.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Bugs[edit | edit source]
- As of Patch #7, Wyll will use his negative greetings regardless of approval.