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Wyll/Approval: Difference between revisions
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend [[Auntie Ethel]] {{Approval|Wyll|+1}} | ||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Wyll|+1}} | ** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Wyll|+1}} | ||
* When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | * When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | ||
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* When [[Auntie Ethel]] surrenders, answer that the best solution is a dead hag. {{Approval|Wyll|+1}} | * When [[Auntie Ethel]] surrenders, answer that the best solution is a dead hag. {{Approval|Wyll|+1}} | ||
* Reject [[Mayrina]]'s locket as a reward for saving her {{Approval|Wyll|+1}} | * Reject [[Mayrina]]'s locket as a reward for saving her {{Approval|Wyll|+1}} | ||
* Resurrect [[Connor Vinderblad]], and then hand [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Wyll|+1}} | * Resurrect [[Connor Vinderblad]], and then hand [[Mayrina]] the [[Bitter Divorce]] wand OR leave keeping the wand {{Approval|Wyll|+1}} ''(either option)'' | ||
** OR Attack [[Connor Vinderblad|Connor]] {{Approval|Wyll|+1}} | ** OR Attack [[Connor Vinderblad|Connor]] {{Approval|Wyll|+1}} | ||
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** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Wyll|+1}} | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Wyll|+1}} | ||
** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Wyll|+1}} | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Wyll|+1}} | ||
* Agree to fight gnolls to save [[Rugan]] {{Approval|Wyll|+1}} | |||
'''[[Waukeen's Rest]]''' | '''[[Waukeen's Rest]]''' | ||
* Agree to rescue [[Duke Ravengard]] when prompted by [[Counsellor Florrick]] {{Approval|Wyll|+10}} | * Agree to rescue [[Duke Ravengard]] when prompted by [[Counsellor Florrick]] {{Approval|Wyll|+10}} | ||
** OR As a paladin swear on your oath to [[Counsellor Florrick]] to rescue [[Duke Ravengard]]. {{Approval|Wyll|+10}} | |||
* Save [[Benryn]] from the burning tavern {{Approval|Wyll|+1}} | * Save [[Benryn]] from the burning tavern {{Approval|Wyll|+1}} | ||
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'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* When entering the [[ | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Wyll|+1}} | ||
** OR | ** OR Succeed an [[Intimidation]], [[Persuasion]] or [[Insight]] roll to enter the colony peacefully {{Approval|Wyll|+1}} | ||
** OR | ** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Wyll|+1}} | ||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Wyll|+1}} | * Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Wyll|+1}} | ||
* Agree to [[Defeat the Duergar Intruders]] for Sovereign [[Spaw]] {{Approval|Wyll|+1}} | * Agree to [[Defeat the Duergar Intruders]] for Sovereign [[Spaw]] {{Approval|Wyll|+1}} | ||
** Refuse [[Glut]] to kill Spaw after defeating the duergar, saying that you'll have no part of this OR that you'll kill the treacherous myconid instead. {{Approval|Wyll|+1}} ''(either option brings approval and immediately starts fight with Glut)'' | ** Refuse [[Glut]] to kill Spaw after defeating the duergar, saying that you'll have no part of this OR that you'll kill the treacherous myconid instead. {{Approval|Wyll|+1}} ''(either option brings approval and immediately starts fight with Glut)'' | ||
* Attack [[Gekh Coal]] at the beginning of the conversation {{Approval|Wyll|+1}} | |||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Wyll|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Wyll|+1}} | ||
* Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Wyll|+1}} | * Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Wyll|+1}} | ||
** If [[Baelen]] ate the Noblestalk himself, offer Derryth to help leave him {{Approval|Karlach|+1}} | |||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Wyll|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Wyll|+1}} | ||
* In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Wyll|+1}} | * In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Wyll|+1}} | ||
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'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Wyll|+1}} | |||
* After finding [[Philomeen]], talk to Lunkbug and say she's done for {{Approval|Wyll|+1}} | |||
''When dealing with [[Ward Magmar]]:'' | ''When dealing with [[Ward Magmar]]:'' | ||
* Tell [[Magmar]] that he disgusts you {{Approval|Wyll|+1}} | * Tell [[Magmar]] that he disgusts you {{Approval|Wyll|+1}} | ||
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* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Wyll|+1}} | * Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Wyll|+1}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]]{{Approval|Wyll|+1}} | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]]{{Approval|Wyll|+1}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Wyll|+1}} | |||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Wyll|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Wyll|+5}} | ||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Upon entering the crèche, playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Wyll|+1}} | |||
''In the Classroom:'' | |||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Wyll|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Wyll|+1}} | ||
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him that warriors fight ''for'' something, not just to kill {{Approval|Wyll|+1}} | |||
''At the hatchery:'' | ''At the hatchery:'' | ||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
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* Ask Inquisitor [[W'wargaz]] how he knows so much about you.{{Approval|Wyll|+1}} | * Ask Inquisitor [[W'wargaz]] how he knows so much about you.{{Approval|Wyll|+1}} | ||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Wyll|+1}} | * Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Wyll|+1}} | ||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Wyll|+1}} | * Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Wyll|+1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
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* Ask him how he came to be the Blade of Frontiers {{Approval|Wyll|+5}} | * Ask him how he came to be the Blade of Frontiers {{Approval|Wyll|+5}} | ||
** Tell him that he must have been proud of saving a little boy from goblins {{Approval|Wyll|+2}} | ** Tell him that he must have been proud of saving a little boy from goblins {{Approval|Wyll|+2}} | ||
* Ask him how he | * Ask him how he became involved with [[Mizora]] {{Approval|Wyll|+5}} | ||
* Encourage him to get of out his pact with {{Approval|Wyll|+5}} | * Encourage him to get of out his pact with {{Approval|Wyll|+5}} | ||
** Encourage him further by saying you two can figure it out if you put your worms together {{Approval|Wyll|+3}} | ** Encourage him further by saying you two can figure it out if you put your worms together {{Approval|Wyll|+3}} | ||
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'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]''' | ||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* Playing as a | * Playing as a {{Class|Bard}}, a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Monk}}, a {{Class|Wizard}} or a {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only), use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer.{{Approval|Wyll|+1}} | ||
* When the shadows warp [[ | * When the shadows warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Wyll|+1}} | ||
** OR Prepare to fight, using basic or unique {{Class|Fighter}}, {{Class|Ranger}}, {{Class|Rogue}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only) option {{Approval|Wyll|+1}} | |||
* | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Wyll|+1}} | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Wyll|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | |||
* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Wyll|+1}} | |||
* When [[Kar'niss]] the drider comes to take the convoy to [[Moonrise Towers]], choose to attack it (straightaway or after speaking with it) {{Approval|Wyll|+1}} | |||
'''[[ | ''At the [[House in Deep Shadows]]:'' | ||
* | * Agree to play hide-and-seek with [[Oliver]] {{Approval|Wyll|+2}} ''(one point for each round of the game)'' | ||
* | ** Lose the second round when playing hide-and-seek with Oliver. {{Approval|Wyll|+1}} | ||
* | * Convince [[Oliver]] to reunite with [[Thaniel]]. {{Approval|Wyll|+1}} | ||
* | |||
* | ''When dealing with [[He Who Was]]:'' | ||
* Playing as [[ | * Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Wyll|+1}} | ||
* | * After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Wyll|-1}}, stop her, saying she had done enough {{Approval|Wyll|+1}} | ||
** Playing as [[ | ** OR Say her willing to hurt herself was enough {{Approval|Wyll|+1}} | ||
* | ** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Wyll|+1}} | ||
* Tell [[Halsin]] that he can count on you before he opens the portal. {{Approval|Wyll|+1}} | ** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Wyll|+1}} | ||
** Successfully protect the portal while | |||
''Elsewhere:'' | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] {{Approval|Wyll|+1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself for trying to save his family {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Wyll|+1}} | |||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* At the very first time you meet, show her the [[Mysterious Artefact]] {{Approval|Wyll|+1}} | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Wyll|+1}} | |||
* If you have talked to Marcus already and know his mission, try to convince Jaheira that he is a spy {{Approval|Wyll|+1}} | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Talk to him and say that his mission ends here {{Approval|Wyll|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Wyll|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Wyll|+10}} | |||
* If Marcus assaults the inn (happens if you gained entrance with [[Mol|Mol's]] help): | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Wyll|+10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Wyll|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
''Talking to [[Florrick|Counsellor Florrick]]:'' | |||
* Ask whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | |||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Wyll|+1}} | |||
* After talking to Florrick, speak to Wyll and say you can't let the Absolutists take Grand Duke Ravengard {{Approval|Wyll|+5}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Wyll|+1}}, and then indeed choose to quietly admire him {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Wyll|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Wyll|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then tell her not to lose hope to see others alive {{Approval|Wyll|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
* Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Wyll|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Wyll|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Wyll|+1}} | |||
** OR That danger is your life {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Wyll|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Wyll|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Wyll|+1}} | |||
** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Wyll|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Wyll|+1}} ''(starts the quest, if you don't have it already)'' | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Wyll|+1}} | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Wyll|+2}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Wyll|+1}} ''(starts the quest, if you don't have it already)'' | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Wyll|+1}} | |||
* If you have already saved him from the [[Shadow]]s, say you're absolutely going to gloat {{Approval|Wyll|+1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Wyll|+1}} | |||
* If both siblings '''survived''', after they thank you, ask Rolan whether he has something to add {{Approval|Wyll|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Wyll|+1}} | |||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Wyll|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Persuasion]] {{Approval|Wyll|+1}} ''(requires a DC 14 roll)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Wyll|+1}} | |||
** Tell Raphael to stay away from Mol {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | |||
:* Then tell Raphael to leave you alone {{Approval|Wyll|+1}} | |||
* After Raphael disappears, talk to Wyll and say you need to warn her away from Raphael {{Approval|Wyll|+3}} | |||
''Elsewhere in the inn:'' | |||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Wyll|+1}} | |||
* Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]], give her his sword (if you looted his body) {{Approval|Wyll|+1}} | |||
* Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Wyll|+1}} | |||
* Playing as [[The Dark Urge]], curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Wyll|+1}} | |||
* Play the lute to wake up [[Art Cullagh]] {{Approval|Wyll|+1}} | |||
* Tell [[Halsin]] that he can count on you before he opens the portal to [[Shadowfell]]. {{Approval|Wyll|+1}} | |||
** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Wyll|+1}} | |||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Wyll|+1}} | |||
** If you did it and ended the dialogue, speak to him again and call him a prick second time {{Approval|Wyll|+1}} | |||
'''[[Reithwin Town]]'''<br> | |||
'' | ''At the [[Reithwin Tollhouse]]:'' | ||
* Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Wyll|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | |||
* | |||
''In the [[House of Healing]]:'' | ''In the [[House of Healing]]:'' | ||
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Wyll|+1}} | * Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Wyll|+1}} | ||
** Then persuade | ** Then persuade Malus Thorm to operate on himself. {{Approval|Wyll|+1}} | ||
* OR Convince | * OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Wyll|+1}} ''(comes one point by another subsequently)''. | ||
''At the cemetery:'' | |||
* Agree to help [[Arabella]] find her parents. {{Approval|Wyll|+3}} | |||
** Then offer Arabella shelter at your camp. {{Approval|Wyll|+3}} | |||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Wyll|+3}} ''({{Background|Haunted One|The Dark Urge}} character will have a unique lines and only Persuasion option)'' | |||
''At [[The Waning Moon]]'' | ''At [[The Waning Moon]]'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling [[ | * Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Wyll|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Wyll|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Wyll|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) | * Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Wyll|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Wyll|+1}} | ||
'''[[Moonrise Towers]]'''<br> | |||
''Talking to [[Z'rell|Disciple Z'rell]]:'' | |||
* If you killed the goblins: | |||
* Distract [[Z'rell]] with thoughts of your sweet moments with Wyll {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' This option is available only if you're romancing the Blade'' | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Tell the questioners that the only thing you're going to break is them {{Approval|Wyll|+1}} ''(starts a fight with them, with Minthara taking your side)'' | |||
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Wyll|+1}} | |||
* Use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Wyll|+1}} | |||
** Then try to bribe her {{Approval|Wyll|+1}}, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Wyll|+1}} | |||
** OR Refuse to bribe her {{Approval|Wyll|+1}} | |||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Wyll|+1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then promise to help the tieflings {{Approval|Wyll|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Wyll|+1}} | |||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Wyll|+1}} | |||
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Wyll|+1}} | |||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Wyll|+1}} | |||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who shuck the prisoners {{Approval|Wyll|+1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Tell [[Araj Oblodra]] that Astarion is his own person {{Approval|Wyll|+1}} | |||
** Then back Astarion in his refusal to bite Araj, telling her "He said no, what's to discuss". {{Approval|Wyll|+1}} | |||
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer {{Approval|Wyll|+1}} | |||
* Meeting [[Squire]] in Ketheric's room, tame it by any means, then reach out to pet her (without {{SAI|Speak with Animals}}) {{Approval|Wyll|+1}} | |||
** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Wyll|+1}} | |||
''Final fight at the Moonrise:'' | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a friend. {{Approval|Wyll|+1}} | |||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Wyll|+1}} | |||
* If you agreed to help Yurgir: | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Persuasion|convince]] her that her love to the orthon is caused by dosed meat {{Approval|Wyll|+1}} ''(Available if the party have investigated the dead spider or detected thoughts of the merregon)'' | |||
** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Wyll|+1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials: | |||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Deity|Selûne}} worshipper, say you have no intention of letting her prove her fanaticism {{Approval|Wyll|+1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Deity|Shar}} worshipper, say you belong in this place far more than some bone pile {{Approval|Wyll|+1}} | |||
* Agree to clear the way for him, and then: | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Wyll|+1}} | |||
* Refuse to help the necromancer and choose to attack him {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Paladin}} (except [[Oathbreaker]]), say you will smite him where he stands {{Approval|Wyll|+1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Free [[Aylin]] {{Approval|Wyll|+1}} | |||
* If Balthazar is present and not hostile to the party: | |||
** Tell him to leave, or he is a dead man {{Approval|Wyll|+1}} | |||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Wyll|+1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to purge her mind {{Approval|Wyll|+1}} | |||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Wyll|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Wyll|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Wyll|+5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | |||
** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Wyll|+1}} | |||
* If you eliminated the curse, ask Halsin to join you {{Approval|Wyll|+1}} | |||
'' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Wyll|+5}} | |||
** OR Prompt her to play for them alone {{Approval|Wyll|+5}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Wyll|+1}} | |||
* If Isobel died: | |||
** Apologize before Aylin {{Approval|Wyll|+1}} | |||
** OR Tell her your betrayal was a strategic move {{Approval|Wyll|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Wyll|+1}} | |||
* Tell Cerys that other will look up to her {{Approval|Wyll|+1}} | |||
* Say you couldn't have done it without Jaheira's help {{Approval|Wyll|+1}} | |||
** Then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Wyll|+1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Wyll|+1}} | |||
* Say people get paid for doing jobs, and when she answers that she has no money, say you were joking {{Approval|Wyll|+1}} | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Assure Ide that Mol is somewhere safe {{Approval|Wyll|+1}} | |||
** OR Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Wyll|+1}} | |||
** OR Tell Mattis you will look forward to see him in the city {{Approval|Wyll|+1}} | |||
** OR Promise Umi that Mol is fine {{Approval|Wyll|+1}} | |||
'' | '' Speaking to others:'' | ||
* | * Thank [[Art Cullagh]] for his help. {{Approval|Wyll|+1}} | ||
* Speaking to [[Jaheira]], agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Wyll|+1}} | |||
'''Camp/Conversation''' | |||
* When Wyll invites you for a dance with him, smile and bow. {{Approval|Wyll|+5}} | |||
** Wish Wyll a good night or ask if he wants to spend the night together with you. {{Approval|Wyll|+10}} | |||
* When Arabella says she misses her parents, tell her that pain will heal with time. {{Approval|Wyll|+1}} | |||
'''[[The Blade of Frontiers|Personal quest]]''' | '''[[The Blade of Frontiers|Personal quest]]''' | ||
Line 312: | Line 529: | ||
** Allow him to share memories about Tiamat followers' ritual {{Approval|Wyll|+5}} | ** Allow him to share memories about Tiamat followers' ritual {{Approval|Wyll|+5}} | ||
** Tell him his choice was a brave one {{Approval|Wyll|+1}} | ** Tell him his choice was a brave one {{Approval|Wyll|+1}} | ||
}} | }} | ||
Line 326: | Line 536: | ||
''Talking to [[Yenna]]:'' | ''Talking to [[Yenna]]:'' | ||
* Give | * Offer her help: | ||
* | ** Give some coin OR some food {{Approval|Wyll|+1}} ''(either option, giving food available for all characters except [[Druid]])'' | ||
* Playing as a [[Cleric]], | ** OR Suggest to find a guard for her {{Approval|Wyll|+1}} ''(available for all characters except [[Cleric]])'' | ||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Wyll|+1}} | |||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Wyll|+1}} | |||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Wyll|+1}} point'' | |||
'' | ''At the [[Sword Coast Couriers]]:'' | ||
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Wyll|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)'' | |||
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Wyll|+1}} | * Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Wyll|+1}} | ||
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Wyll|+1}} | |||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Wyll|+1}} | ** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Wyll|+1}} | ||
''Elsewhere:'' | ''Elsewhere:'' | ||
* | * Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Wyll|+1}} | ||
▶ '''''Note:''' This option is available only if | * Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Wyll|+1}} | ||
* | * Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Wyll|+1}} | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Wyll|+1}} | |||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Wyll|+1}} | * Playing as [[The Dark Urge]], refuse your urge to kill the [[Strange Ox]]. {{Approval|Wyll|+1}} | ||
▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | ▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | ||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Wyll|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Wyll|+1}} | |||
''In the smugglers' cave:'' | |||
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Wyll|+1}} | |||
** OR Ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Wyll|+1}} ''(either option)'' | |||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Wyll|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' When playing as [[Karlach]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Wyll|+1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Wyll|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Wyll|+1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Wyll|+1}} | ** OR Tell her that you're going to report to the commanding officer {{Approval|Wyll|+1}} | ||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Wyll|+1}} | ** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Wyll|+1}} | ||
* If [[Orin]] is impersonating [[ | * If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | ||
* Say you'll stay with him until the end {{Approval|Wyll|+1}} | |||
** OR Say you'll make it quick {{Approval|Wyll|+1}} | |||
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Wyll|+1}} | |||
'''[[Circus of the Last Days]]:''' | |||
* At the entrance, convince [[Klaus]] to let you in, using [[Persuasion]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Wyll|+1}} | |||
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Wyll|+1}} | |||
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Wyll|+1}} | |||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Wyll|+1}} | |||
''Dealing with [[Akabi]] the djinni:'' | |||
* Tell him that he is VERY LOUD. {{Approval|Wyll|+1}} | |||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Wyll|+1}} | |||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Wyll|+1}} | |||
** OR Provoke him to transform you {{Approval|Wyll|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Wyll|+1}} ''(either option)'' | |||
* When passing [[Zethino|Zethino's]] trial, choose answers: | * When passing [[Zethino|Zethino's]] trial, choose answers: | ||
** First question: ★'Flagon of ale' {{Approval|Wyll|+1}}, OR ★'Memories of our first night' {{Approval|Wyll|+2}} | ** First question: ★'Flagon of ale' {{Approval|Wyll|+1}}, OR ★'Memories of our first night' {{Approval|Wyll|+2}} | ||
** Second question: ★'His father'{{Approval|Wyll|+1}}, OR ★'Balduran' {{Approval|Wyll|+2}} | ** Second question: ★'His father'{{Approval|Wyll|+1}}, OR ★'Balduran' {{Approval|Wyll|+2}} | ||
** Third question: ★'Leaving his city' {{Approval|Wyll|+1}}, OR 'Losing his father' {{Approval|Wyll|+1}}, OR ★'Killing Karlach' {{Approval|Wyll|+2}} ''(the latter is available if Karlach died)'' | ** Third question: ★'Leaving his city' {{Approval|Wyll|+1}}, OR 'Losing his father' {{Approval|Wyll|+1}}, OR ★'Killing Karlach' {{Approval|Wyll|+2}} ''(the latter is available if Karlach died)'' | ||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' | ▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br> | ||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Wyll|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Wyll|+1}} | |||
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Wyll|+1}} | |||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then: | |||
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Wyll|+1}} | |||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Wyll|+1}} | |||
** Use [[Deception]] to make him lower the price {{Approval|Wyll|+1}} | |||
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Wyll|+1}} | |||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Wyll|+1}} <br> | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Wyll|+1}} ''(works with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Wyll|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Wyll|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Wyll|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke." {{Approval|Wyll|+1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Wyll|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Wyll himself''' and Karlach {{Approval|Wyll|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Wyll|+1}} ''(including Wyll or unique lines for Minthara and Jaheira)'' | |||
▶ '''''Note:''' If you volunteer [[Karlach]] to the stage, you'll get {{Approval|Wyll|+2}} instead of [+1] each time'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique lines for [[Warlock]] or [[The Dark Urge]] {{Approval|Wyll|+1}} | |||
''Talking to [[Lucretious]]:'' | |||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Wyll|+1}} | |||
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Wyll|+1}} | |||
* When Lucretious asks you to find real Dribbles, say that he is probably dead now {{Approval|Wyll|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Wyll|+1}} | |||
** OR Ask whether she is hiring personnel {{Approval|Wyll|+1}} | |||
'''[[Open Hand Temple]]''' | ''' At the [[Open Hand Temple]]''' | ||
* | * Offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Wyll|+1}} | ||
* | * Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Wyll|+1}} | ||
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Wyll|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Wyll|+1}} and then withstand his madness.{{Approval|Wyll|+3}} | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Wyll|+1}} | |||
▶'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Wyll|+1}} | |||
:* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Wyll|+1}} | |||
:* OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Wyll|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Wyll|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Wyll|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Wyll|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ||
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Wyll|+1}} ''(either option)'' | ||
* | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Wyll|+1}} | ||
* At [[Sharess' Caress]], when trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], say it was a bad idea, when Wyll declines. {{Approval|Wyll|+1}} ''(This option appears only if you're partnered with the warlock)'' | |||
* At [[Sharess' Caress]], after trying a swig of [[Hoots Hooligan|Hoots Hooligan's]] 'special', say that Flaming Fist should lock her up for selling it. {{Approval|Wyll|+1}} | |||
* Speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Wyll|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Wyll|+1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Wyll|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Wyll|+1}} | ||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Wyll|+1}} | * When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Wyll|+1}} | ||
''Speaking to Manip Bakshi (regardless | ''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Wyll|+1}} | ||
* OR Tell him you've spotted | * OR Tell him you've spotted another guard on stealing {{Approval|Wyll|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** | ** Then ask him not to be hard on Reynash {{Approval|Wyll|+1}} | ||
* | * OR Leave barracks (or let him escort you out) {{Approval|Wyll|+1}} | ||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Wyll|+1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Wyll|+1}} | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Wyll|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Wyll|+3}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Wyll|+3}} | ||
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Wyll|+1}} | |||
* Refuse to make an alliance with him and confirm your decision {{Approval|Wyll|+1}} | |||
* Agree to witness the ceremony of [[Gortash|Gortash's]] ordain, saying "All right" OR "Let's get over" {{Approval|Wyll|+1}} ''(either option)'' | |||
** OR Tell Gortash that you have no interest in this sham of a coronation {{Approval|Wyll|+3}} | |||
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Wyll|+3}} | |||
'' | ''Talking to [[Duke Ravengard]] after the coronation:'' | ||
* | * Speak to the Duke {{Approval|Wyll|+3}} | ||
* Ask what | * Ask him whether the "new dawn" is what they call tyranny now {{Approval|Wyll|+2}} | ||
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Wyll|+1}} | |||
** '''After''' using any of these lines, explore [[Ulder Ravengard|Ravengard's]] mind with illithid check {{Approval|Wyll|+3}}, and tell him [[Florrick]] sent you {{Approval|Wyll|+3}} | ** '''After''' using any of these lines, explore [[Ulder Ravengard|Ravengard's]] mind with illithid check {{Approval|Wyll|+3}}, and tell him [[Florrick]] sent you {{Approval|Wyll|+3}} | ||
** OR Initially tell the Duke that [[Florrick]] sent you {{Approval|Wyll|+3}}, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Wyll|+2}} | ** OR Initially tell the Duke that [[Florrick]] sent you {{Approval|Wyll|+3}}, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Wyll|+2}} | ||
** OR Ask Ravengard whether he knows that he is infected {{Approval|Wyll|+2}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Wyll|+7}} | |||
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Wyll|+10}} | |||
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Wyll|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Wyll|+1}} | |||
** Solve the second riddle {{Approval|Wyll|+1}}--> | |||
'''In the [[Wyrmway]]:''' | |||
* At the entrance, when Balduran's statue requests, say you're worthy {{Approval|Wyll|+3}} | |||
** OR Let Wyll answer the statue himself, if he is in the party {{Approval|Wyll|+7}} {{verify}} | |||
* Wake [[Ansur|Ansur's]] spirit {{Approval|Wyll|+10}} | |||
* Pick up the [[Helm of Balduran]] after defeating [[Ansur]] {{Approval|Wyll|+5}} | |||
'''Lower City'''<br> | |||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Wyll|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Wyll|+2}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Wyll|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Wyll|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Wyll|+1}} | |||
** Tell him you'll stay out of trouble {{Approval|Wyll|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Wyll|+2}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Wyll|+2}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Wyll|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Wyll|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Wyll|+2}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Wyll|+1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Wyll|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Wyll|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Wyll|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Wyll|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Wyll|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Wyll|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Wyll|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
** Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Wyll|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Wyll|+1}} | |||
** OR Suggest to pay Lora off {{Approval|Wyll|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Wyll|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Wyll|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Wyll|+1}} | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Wyll|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Wyll|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, then tell to surrender the child immediately. {{Approval|Wyll|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Wyll|+1}} | |||
** OR Say you don't like being used {{Approval|Wyll|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Wyll|+2}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Wyll|+2}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Wyll|+2}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Wyll|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Wyll|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Wyll|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Wyll|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Wyll|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Wyll|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Wyll|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Wyll|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 467: | Line 852: | ||
* Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Wyll|-1}} | * Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Wyll|-1}} | ||
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Wyll|-5}} | * When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Wyll|-5}} | ||
* If you killed | * If you killed Auntie Ethel and spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Wyll|-1}} | ||
* | * Allow Auntie Ethel to take your eye as a payment for ridding you of the tadpole {{Approval|Wyll|-1}} | ||
* Resurrect [[Connor Vinderblad]], then pocket the [[Bitter Divorce]] wand {{Approval|Wyll|-1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
Line 497: | Line 883: | ||
** Throw a rock yourself. {{Approval|Wyll|-1}} ''(Makes Halsin hostile)'' | ** Throw a rock yourself. {{Approval|Wyll|-1}} ''(Makes Halsin hostile)'' | ||
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Wyll|-5}} | * Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Wyll|-5}} | ||
'''[[The Risen Road]]''' | |||
* Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Wyll|-1}} | |||
'''[[Waukeen's Rest]]''' | '''[[Waukeen's Rest]]''' | ||
Line 503: | Line 892: | ||
'''[[Zhentarim Hideout]] | '''[[Zhentarim Hideout]] | ||
* Agree to [[Find the Missing Shipment]] for [[Zarys]]. {{Approval|Wyll|-1}} ''(distracts a point regardless of whether you know the truth about cargo's fate or not)'' | * Agree to [[Find the Missing Shipment]] for [[Zarys]]. {{Approval|Wyll|-1}} ''(distracts a point regardless of whether you know the truth about cargo's fate or not)'' | ||
* Kill [[Rugan]], if you conspired with him about missing shipment and if he survived [[Zarys|Zarys's]] torture and your fight against other Zhentarim {{Approval|Wyll|-1}} | |||
* After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave twice {{Approval|Wyll|-5}} | * After purchasing [[Oskar Fevras]] from [[Brem]], speak to the artist and call him a slave twice {{Approval|Wyll|-5}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* Agree to hunt down [[Thulla]] for [[Gekh Coal]], for reward or for free {{Approval|Wyll|-1}} | |||
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Wyll|-1}} | * Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Wyll|-1}} | ||
* When speaking with [[Glut]] after defeating the duergar, agree to eliminate [[Spaw]] for [[Glut]].{{Approval|Wyll|-1}} | * When speaking with [[Glut]] after defeating the duergar, agree to eliminate [[Spaw]] for [[Glut]].{{Approval|Wyll|-1}} | ||
** If [[Baelen Bonecloak]] ate the [[Noblestalk]] himself, tell [[Derryth Bonecloak]] you know ''exactly'' what you've done {{Approval|Wyll|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
Line 514: | Line 906: | ||
* After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Wyll|-5}} ''(either)'' | * After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Wyll|-5}} ''(either)'' | ||
* Side with [[Nere]] against [[Brithvar]] {{Approval|Wyll|-1}} | * Side with [[Nere]] against [[Brithvar]] {{Approval|Wyll|-1}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], kill the gnome slaves as well, when he orders you to {{Approval|Wyll|-5}} | |||
* After defeating [[Nere]], ask [[Brithvar]] about the gnome slaves and tell him that they are a valuable asset.{{Approval|Wyll|-5}} | * After defeating [[Nere]], ask [[Brithvar]] about the gnome slaves and tell him that they are a valuable asset.{{Approval|Wyll|-5}} | ||
Line 524: | Line 917: | ||
* Crush the Githyanki egg {{Approval|Wyll|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | * Crush the Githyanki egg {{Approval|Wyll|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Wyll|-1}}, and then indeed kill him {{Approval|Wyll|-1}} | * Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Wyll|-1}}, and then indeed kill him {{Approval|Wyll|-1}} | ||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Wyll|-1}} | |||
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Wyll|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]] {{Approval|Wyll|-1}} | * Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]] {{Approval|Wyll|-1}} | ||
* Steal the Blood of Lathander from the Secret Chamber {{Approval|Wyll|-1}} | * Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Wyll|-1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 554: | Line 949: | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''Ruined Battlefield''' | '''[[Ruined Battlefield]]'''<br> | ||
* When | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Wyll|-1}} | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Wyll|-1}} | |||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Wyll|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | |||
▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Wyll|-1}} | |||
'''[[Last Light Inn]] | ''When dealing with [[He Who Was]]:'' | ||
* When talking to [[ | * Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Wyll|-1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | ||
* Playing as | ** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Wyll|-1}} ''(either option)'' | ||
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Wyll|-1}} | |||
''Elsewhere:'' | |||
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Wyll|-1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Wyll|-1}} | |||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Wyll|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself {{Approval|Wyll|-1}} ''(either option)'' | |||
** OR Speak to Isobel and say that she is coming with you {{Approval|Wyll|-10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Wyll|-10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Wyll|-10}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Hiss back at him, say that he is in your territory, and order to get out {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Wyll|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Wyll|-1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then say she did the right mess of things. {{Approval|Wyll|-1}} | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone, tell her to stop whining {{Approval|Wyll|-1}} | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Wyll|-1}} | |||
* When she asks you how do you keep going, answer that you don't complain constantly {{Approval|Wyll|-1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]] say you imagine the cultists are torturing them right now {{Approval|Wyll|-1}} | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell Bex that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Wyll|-1}} ''(either option)'' | |||
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Wyll|-1}} | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Wyll|-1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Wyll|-1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Garble their names and say you don't know them {{Approval|Wyll|-1}} | |||
* If both siblings '''survived''', after they thank you, ask who is going to pay you {{Approval|Wyll|-1}} | |||
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Wyll|-1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Wyll|-1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Deception]] or [[Intimidation]] {{Approval|Wyll|-1}} ''(either option, requiring a DC 14 roll)'' | |||
''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | |||
* Say that Yonas was better at joking than at keeping himself alive {{Approval|Wyll|-1}} | |||
** OR Say that he'd still be around if spent less time on joking {{Approval|Wyll|-1}} | |||
* If you looted Yonas's body, ask Meygan whether she would like to take Yonas's sword, then say you were kidding and keep it {{Approval|Wyll|-1}} | |||
''Elsewhere in the inn:'' | |||
* When talking to [[Mol]] after [[Raphael]] disappears, say that she should take the bargain if it's a good one {{Approval|Wyll|-3}} | |||
* After [[Mol]] is taken during [[Marcus Falgor|Marcus's]] assault, tell [[Mattis]] she's probably dead already. {{Approval|Wyll|-1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the [[Strange Ox]]. {{Approval|Wyll|-1}} | |||
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Wyll|-1}} | |||
'''[[Reithwin Town]]'''<br> | |||
* At the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Wyll|-1}} | |||
''At the cemetery:'' | |||
* Refuse to help [[Arabella]] find her parents. {{Approval|Wyll|-3}} | |||
** If you agreed, refuse to take Arabella in at your camp. {{Approval|Wyll|-3}} | |||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Wyll|-3}} ''({{Background|Haunted One|The Dark Urge}} character will have unique lines and Persuasion option only)'' | |||
'''[[Moonrise Towers]]'''<br> | |||
* While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you have infiltrated Harpers' encampment {{Approval|Wyll|-1}} | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* If [[Minthara]] is judged: | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, after Ketheric declares the sentence, intervene and say you can make Minthara's passing ''much'' more creative {{Approval|Wyll|-1}} | |||
* When Z'rell orders you to decide the goblins' fate: | |||
** Kill them through illithid powers ''(A {{Background|Haunted One|The Dark Urge}} character will have several options, all gaining points)'' {{Approval|Wyll|-1}} | |||
''Talking to [[Z'rell|Disciple Z'rell]]:'' | |||
* If you have helped [[Balthazar]] to retrieve [[Nightsong]], agree to kidnap Isobel next {{Approval|Wyll|-1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Say you expected to see her dismembered {{Approval|Wyll|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, if you failed a [[Wisdom]] check to reach out to Minthara's mind, tell the questioners to carve her mind apart {{Approval|Wyll|-1}} | |||
* Talking to [[Lia]], refuse to help the tiflings escape {{Approval|Wyll|-1}} | |||
* Talking to [[Lakrissa]], refuse to help them {{Approval|Wyll|-1}} | |||
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Wyll|-1}} | |||
** OR Refuse to find tools for Wulbren {{Approval|Wyll|-1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Convince [[Astarion]] to bite [[Araj Oblodra]] OR order him directly to do it. {{Approval|Wyll|-1}} ''(either option)'' | |||
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Wyll|-1}} | |||
''Final fight at the Moonrise:'' | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell [[Jaheira]] you are a foe. {{Approval|Wyll|-1}} | |||
* If you saved [[Minthara]], after killing [[Ketheric]] down in the [[Mind Flayer Colony|colony]] talk to her and propose to take [[Orin|Orin's]] place to lead the cult {{Approval|Wyll|-1}} | |||
** Then tell her "I'm with you" when she proposes claiming the [[Netherstone]]s. {{Approval|Wyll|-1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
'''[[Mind Flayer Colony]]''' | ''Dealing with [[Yurgir]] and his retinue:'' | ||
* | * Lick the dead spider meat {{Approval|Wyll|-2}} ''(Comes point by point for each lick)'' | ||
* If you agreed to help Yurgir: | |||
** Suggest to search the temple for him {{Approval|Wyll|-1}} | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Deception|convince]] her that the orthon sold her to the party {{Approval|Wyll|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Wyll|-1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials, agree to help her if you can {{Approval|Wyll|-1}} | |||
* Speaking with [[Balthazar]] in his outpost, agree to clear the way for him {{Approval|Wyll|-1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Wyll|-1}} | |||
* If Balthazar is present and not hostile to the party, let him take Aylin to Ketheric {{Approval|Wyll|-1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Wyll|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Wyll|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
* Playing as a {{Class|Bard}}, talking to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Wyll|-1}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If Isobel died, tell aasimar you would betray her again on a whim {{Approval|Wyll|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, then say they are better off without [[Zevlor]] {{Approval|Wyll|-1}} | |||
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Wyll|-1}} | |||
* Say people get paid for doing jobs {{Approval|Wyll|-1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
''Talking to [[Ide]] and [[Umi]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Wyll|-1}} | |||
** OR Inform Umi that Mol is dead {{Approval|Wyll|-1}} | |||
''Talking to [[Halsin]], if you still haven't helped him with lifting the [[Shadow Curse|curse]], say the curse was always his burden, not yours {{Approval|Wyll|-1}} | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Wyll|-1}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Wyll|-1}} | |||
** Then tell her you are with her {{Approval|Wyll|-1}} ''(A {{Class|Rogue}} character will have an additional unique line)'' | |||
* OR Declare you will be the saviours of Baldur's Gate | |||
** Then agree with her that reshaping world would be glorious {{Approval|Wyll|-1}} | |||
<!--* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to impress her {{Approval|Wyll|-1}} | |||
** Say you wanted to watch them suffer {{Approval|Wyll|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Wyll|-1}} | |||
-- Don't know why these points are present, for Wyll leaves the party in case of raiding the grove. Still, they're there --> | |||
}} | }} | ||
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'''[[Rivington]]''' | '''[[Rivington]]''' | ||
''Talking to [[Yenna]] | ''Talking to [[Yenna]],'' be rude to her: | ||
* | * Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Wyll|-1}} | ||
* Tell | * OR Tell Yenna to get lost. {{Approval|Wyll|-1}} | ||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Wyll|-1}} | |||
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Wyll|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Wyll|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Wyll|-1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Wyll|-1}} | ** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Wyll|-1}} | ||
* | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Wyll|-1}} | |||
** OR Refuse, saying that his plan is too messy and you're out.{{Approval|Wyll|-1}} | |||
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Wyll|-1}} | |||
'''[[Circus of the Last Days]]:''' | |||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Wyll|-1}} | |||
** OR Use any [[Intimidation]] check {{Approval|Wyll|-1}} | |||
** OR Bribe him {{Approval|Wyll|-1}} | |||
* Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Wyll|-1}} | |||
** Playing as a [[Bard]], spin the wheel again and try to distract the djinni, asking him about his adventures {{Approval|Wyll|-1}} | |||
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Wyll|-1}} | |||
* Talk to [[Lucretious]] after defeating false [[Dribbles]], and when she asks you to find real clown, answer that you are expensive {{Approval|Wyll|-1}} | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Wyll|-1}} | |||
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Wyll|-1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Wyll|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Wyll|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Wyll|-1}} | |||
* When false [[Dribbles]] asks for an assistant, choose to cross your arms and glare {{Approval|Wyll|-1}} | |||
** OR Just answer "No." {{Approval|Wyll|-1}} | |||
** Playing as a [[Warlock]], if going on stage yourself, choose your class-based line as an explanation on why you're special {{Approval|Wyll|-2}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ||
** First question: 'Public adoration' {{Approval|Wyll|-1}}, OR 'The day he made a pact' {{Approval|Wyll|-2}} | ** First question: 'Public adoration' {{Approval|Wyll|-1}}, OR 'The day he made a pact' {{Approval|Wyll|-2}} | ||
** Second question: 'Himself' {{Approval|Wyll|-2}} OR 'Mizora' {{Approval|Wyll|-2}} | ** Second question: 'Himself' {{Approval|Wyll|-2}} OR 'Mizora' {{Approval|Wyll|-2}} | ||
** Third question: 'Joining me' {{Approval|Wyll|-1}}, OR 'Making a pact' {{Approval|Wyll|-1}}, OR 'Sparing Karlach' {{Approval|Wyll|-2}} ''(if playing as Karlach, the latter option will | ** Third question: 'Joining me' {{Approval|Wyll|-1}}, OR 'Making a pact' {{Approval|Wyll|-1}}, OR 'Sparing Karlach' {{Approval|Wyll|-2}} ''(if playing as Karlach, the latter option will run as 'Sparing me')'' | ||
''Elsewhere in Rivington:'' | |||
* Stand for [[Saer Grotpoll]] protesting against refugees, saying "Out with these interlopers!" {{Approval|Wyll|-1}} | |||
* Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Wyll|-1}} | |||
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Wyll|-1}} | |||
* If you let [[Angry Mar'hyah]] take [[Scratch]] back, speak to him and ask to be a good boy {{Approval|Wyll|-1}} | |||
** OR Tell him to stop whining {{Approval|Wyll|-1}} | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Wyll|-1}} | |||
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Wyll|-1}} | |||
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, tell her that you were happy to help and ask who did you just kill. {{Approval|Wyll|-1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Wyll|-1}} | |||
** OR Attack [[Ulma]]. {{Approval|Wyll|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Wyll|-1}} | ||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Wyll|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Wyll|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|-1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|-1}} | ||
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Wyll|-3}} | |||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch {{Approval|Wyll|-1}} | * Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch {{Approval|Wyll|-1}} | ||
* | * At [[Sharess' Caress]], point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Wyll|-1}} | ||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], and Wyll declines, ask if he had to spoil the fun. {{Approval|Wyll|-1}} ''(This option appears only if you're partnered with the warlock)'' | |||
** Choose to proceed with any of the twins when Wyll declines their offer {{Approval|Wyll|-8}} ''(if you're partnered with him)'' | |||
** Choose to proceed with any of the twins when any other partner declines their offer {{Approval|Wyll|-1}} ''(if you're partnered with any other companion)'' | |||
* Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Wyll|-1}} | * Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Wyll|-1}} | ||
* Sign the contract with [[Raphael]] {{Approval|Wyll|-2}} | * Sign the contract with [[Raphael]] {{Approval|Wyll|-2}} | ||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Wyll|-1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Wyll|-1}} | * If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Wyll|-1}} | ||
''When you spot [[Fist Reynash]] trying to open a chest:'' | ''When you spot [[Fist Reynash]] trying to open a chest:'' | ||
* [[Intimidation|Intimidate]] | * [[Intimidation|Intimidate]] OR blackmail him into giving you his stash {{Approval|Wyll|-1}} ''(either option)'' | ||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Wyll|-1}} | ** OR Fail the Intimidation check to make him surrender his stash {{Approval|Wyll|-1}} ''(makes him hostile)'' | ||
* Speaking to Manip Bakshi afterwards (regardless | ** OR Attack Reynash straightaway {{Approval|Wyll|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Wyll|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Wyll|-1}} | |||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Wyll|-1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Wyll|-1}} | ||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Wyll|-1}} | ** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Wyll|-1}} | ||
* | * Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings: | ||
** Say that you'll make Orin pay for taking your place {{Approval|Wyll|-1}} | |||
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Wyll|-1}} | |||
* Refuse to make an alliance with [[Gortash]] and then threaten to "end this here" {{Approval|Wyll|-5}} ''(Immediately starts a combat with Gortash and all the guards and Steel Watchers)'' | |||
** OR, Playing as [[The Dark Urge]], say that you'll possess both the brain and the crown and ''won't share'' {{Approval|Wyll|-1}} | |||
* Agree to witness the ceremony of [[Gortash|Gortash's]] ordain, saying "I'd never dream of missing it" {{Approval|Wyll|-1}} | |||
* At the climax of the ordaining ceremony, prepare to object, and then do declare that Gortash and [[Ravengard]] are with the Absolute {{Approval|Wyll|-5}} ''(Immediately starts a combat with Gortash and all the guards and Steel Watchers)'' | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Wyll|-1}} | |||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Wyll|-1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Wyll|-1}} | |||
** OR, Convince Florrick to get her bearing, then refuse to help her escape {{Approval|Wyll|-10}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Pretend to push him off his balance {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Wyll|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Wyll|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Wyll|-2}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Call Liara a typical Fist who never listens {{Approval|Wyll|-2}} | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Wyll|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's no matter she believes you or not {{Approval|Wyll|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Wyll|-1}} | |||
* When looking for a decision, playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Wyll|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Wyll|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Wyll|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Wyll|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Wyll|-2}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Wyll|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Wyll|-1}} | |||
* At the [[Graveyard]], tell [[Gothric Rillyn]] that being buried alive sounds like apt punishment for thievery. {{Approval|Wyll|-1}} | * At the [[Graveyard]], tell [[Gothric Rillyn]] that being buried alive sounds like apt punishment for thievery. {{Approval|Wyll|-1}} | ||
* Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Wyll|-1}} | * Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Wyll|-1}} |
Latest revision as of 22:01, 9 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Wyll likes acts of heroism and defending the innocent or defenseless.
Wyll dislikes villainous acts like killing the innocent or defenseless.
The actions and choices listed on this page will raise or lower Wyll's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Wyll may greet the player with:
Negative (<0):
- "You've got something to say?"
- "Go ahead."
Neutral and Medium (0 - 39) or Neutral and up in Act Two:
- "Well met."
High and up (40+) in Act Three
- "Let's talk."
- "Always good to talk, my friend."
When spoken to by someone other than the player character:
- "I'm all chatted out, I'm afraid - though I may have a word with the chief."
Romance[edit | edit source]
Partnered
- "I'm here for you, always."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to lose approval. This list is most likely incomplete.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Bugs[edit | edit source]
- As of Patch #7, Wyll will use his negative greetings regardless of approval.