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Drilldown: creatures

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creatures > strength: 12-17 & conditions : Veil of Shar or None

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race:
Human (143) · Dwarf (51) · Githyanki (40) · Goblin (29) · Tiefling (23) · Halfling (22) · Half-Elf (18) · None (16) · Wolf (15) · Elf (14) · Undead (13) · Gnome (10) · Spider (9) · Vampire spawn (9) · Ghoul (8) · Bugbear (7) · Bear (6) · Ghost (6)
resistances:
None (353) · Poison immunity (42) · Fire resistant full (29) · Lightning resistant full (25) · Poison resistant full (24) · fire resistance full (21) · Bludgeoning resistant nm (18) · Necrotic resistant full (18) · Piercing resistant nm (18) · slashing resistant nm (18) · Poison resistance full (13) · Necrotic immunity (12) · necrotic resistance full (11) · Thunder resistant full (10) · Acid resistant full (8) · poison full (8) · poison resistance nm (8) · Cold immunity (7) · Lightning resistance full (7)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (523) · Darkvision (208) · Extra Attack (155) · Dwarven Resilience (48) · Fey Ancestry (34) · Crossbow Expert: Point-Blank (30) · Archery (29) · Hellish Resistance (25) · Sunlight Sensitivity (25) · Brave (23) · Halfling Luck (23) · Superior Darkvision (22) · Duergar Resilience (19) · Pack Tactics (19) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Tenacity (passive feature) (15) · Evasion (14) · Land's Stride: Difficult Terrain (14)

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