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Illithid Arcanist: Difference between revisions
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* Each copy of this enemy starts the fight with one condition, out of either [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] or [[Fire_Shield:_Warm_(Condition)|Fire Shield: Warm]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref> | * Each copy of this enemy starts the fight with one condition, out of either [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] or [[Fire_Shield:_Warm_(Condition)|Fire Shield: Warm]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref> | ||
* This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base [[Mind Flayer]] enemy type. | * This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base [[Mind Flayer]] enemy type. | ||
* Notable abilities this enemy uses include: [[Magic Missile]], | * Notable abilities this enemy uses include: [[Magic Missile]], [[Shield]] (as a [[Reaction]]) | ||
==Encounters== | ==Encounters== |
Revision as of 02:42, 6 October 2023
Aberration | |||||||
Illithid Arcanist | |||||||
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[[File:|350px]] | |||||||
Stats | |||||||
Level 8 | |||||||
| |||||||
Race | Mind Flayer | ||||||
Type | Aberration | ||||||
HP | 55 | ||||||
AC | 15 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 75kg / 150lbs | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Model | |||||||
[[File:|150px]] |
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-10-06. If multiple days have passed since, this template should be removed. |
Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3, multiple copies of which appear during several combat encounters during the finale of Act Three.
Gameplay
- Each copy of this enemy starts the fight with one condition, out of either Fire Shield: Chill or Fire Shield: Warm applied.[1]
- This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base Mind Flayer enemy type.
- Notable abilities this enemy uses include: Magic Missile, Shield (as a Reaction)
Encounters
This enemy has been observed to appear in the combat encounters listed below.
- Act Three, Finale - The High Hall, and "Atop the Netherbrain"
- ↑ This is verified to be true during at least the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.[Needs Verification]