Ad placeholder

Mask of Terror (The Blushing Mermaid): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added attacks)
m (Formatting)
Line 34: Line 34:
If the party manages to encounter Mask of Terror after Ethel is dead, he will no longer be hostile but his sanity will no longer be intact.  
If the party manages to encounter Mask of Terror after Ethel is dead, he will no longer be hostile but his sanity will no longer be intact.  


== Attacks and Abilities ==
==Combat==
=== Attacks and Abilities ===
{{Feature box|Curse of Terror}}
{{Feature box|Curse of Terror}}


Line 40: Line 41:


== Related Quests ==
== Related Quests ==
* [[Help the Hag Survivors]]
* {{Quest|Help the Hag Survivors}}
* [[Avenge the Hag Survivors]]
* {{Quest|Avenge the Hag Survivors}}
* [[Save Vanra]]
* {{Quest|Save Vanra}}


{{Lower City}}
{{Lower City}}

Revision as of 23:48, 4 July 2024

Mask of Terror is a Human member of Auntie Ethel's flock. He is encountered in the The Blushing Mermaid - Basement alongside Mask of Vengeance (The Blushing Mermaid), Mask of Servitude (The Blushing Mermaid), and the real Captain Grisly.

Involvement

Like the other Masks, the Mask of Terror wanders around the basement area. If the party either did not discover that Ethel was impersonating Grisly, or antagonized Ethel upstairs, then they will all be hostile. However, if the party agreed to Ethel's deal as part of Gather Your Allies then they will not be hostile and can even be spoken to. Mask of Terror recounts how he made a deal with Auntie to get back at people who laughed at him.

If the party confronts Auntie Ethel in the basement's next-door room, then he and other the other members of the flock will be teleported into the battle as long as they weren't previously killed or knocked out. They will be hostile by virtue of the Whispering Mask, placing them under the charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter Mask of Terror after Ethel is dead, he will no longer be hostile but his sanity will no longer be intact.

Combat

Attacks and Abilities

Vicious Mockery.webp
Curse of Terror Curse of Terror ()

Strike terror into a creature's heart and Frighten it.

WIS Save
 Range: 18 m / 60 ft
Fist of Unbroken Air.webp
Fist of Unbroken Air Fist of Unbroken Air ()
D10 Bludgeoning.png 3d10 (3~30) Damage TypesBludgeoning

Push the target back 6 m / 20 ft and knock it Prone Prone.

STR Save
 Range: 9 m / 30 ft

Related Quests