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Edenosa: Difference between revisions

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{{Infobox character
{{Infobox creature
| name = Manip Edenosa
| name = Manip Edenosa
| class = [[Fighter]]
| class = [[Fighter]]
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| family =  
| family =  
| level = 10
| level = 10
| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| armour_class = 16
| ac = 16
| hit_points = 64
| e hp = 43
| movement_speed_meters = 7.5
| hp = 62
| movement_speed_feet = 25
| t hp = 80
| weight_kg = 35
| movement m = 7.5
| weight_lb = 70
| weight kg = 35
| hiddenlevel = 10
| str = 13
| str = 13
| dex = 10
| dex = 10
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| wis = 20
| wis = 20
| cha = 12
| cha = 12
| wis_save_proficiency = yes
| wis save prof = yes
| cha_save_proficiency = yes
| cha save prof = yes
| feature1_name = Darkvision
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Protection, Shortened Stride
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Gnome Cunning
| feature2_description = Advantage on Intelligence, Wisdom, and Charisma saving throws.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Protection
| feature4_description = When you have a shield, give disadvantage to an enemy you can see attacking an allies within 1.5 m (5 ft).
| feature5_name = Shortened Stride
| feature5_description = Your movement speed is 7.5m (25ft).
}}
}}
}}
'''Manip Edenosa''' is a [[gnome]] member of the [[Flaming Fist]] and [[True Soul]]. She can found just inside the gate at [[Bloomridge Park]] in the [[Lower City]] during [[Act Three]].  
'''Manip Edenosa''' is a [[gnome]] member of the [[Flaming Fist]] and [[True Soul]]. She can found just inside the gate at [[Bloomridge Park]] in the [[Lower City]] during [[Act Three]].  
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Later, if the party gets into a fight with the [[Cult of Bhaal|Bhaal cultists]] further in, Edenosa will intervene part way through the fight.  Afterwards, [[The Netherbrain]] will speak through Edenosa, entreating the player to kill any remaining of the [[Dead Three]]. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then [[Fist Griff]] will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.
Later, if the party gets into a fight with the [[Cult of Bhaal|Bhaal cultists]] further in, Edenosa will intervene part way through the fight.  Afterwards, [[The Netherbrain]] will speak through Edenosa, entreating the player to kill any remaining of the [[Dead Three]]. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then [[Fist Griff]] will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.
== Attacks and abilities ==
{{Feature box|Aid}}
{{Feature box|Crusader's Mantle}}
{{Feature box|Calm Emotions}}
{{Feature box|Command: Grovel}}
{{Feature box|Mass Cure Wounds}}
{{Feature box|Sacred Flame}}


== Loot ==
== Loot ==

Revision as of 21:35, 25 June 2024

Manip Edenosa is a gnome member of the Flaming Fist and True Soul. She can found just inside the gate at Bloomridge Park in the Lower City during Act Three.

Involvement

Edenosa will be waiting at the main entrance to Bloomridge park. She will warn the player away when they enter, saying that the Absolute's forces are at work in the park.

Later, if the party gets into a fight with the Bhaal cultists further in, Edenosa will intervene part way through the fight. Afterwards, The Netherbrain will speak through Edenosa, entreating the player to kill any remaining of the Dead Three. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then Fist Griff will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.

Attacks and abilities

Aid.webp
Aid Aid ()
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Crusader's Mantle.webp
Crusader's Mantle Crusader's Mantle ()
Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Calm Emotions.webp
Calm Emotions Calm Emotions ()
Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Command Grovel.webp
Command: Grovel Command: Grovel ()
Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Mass Cure Wounds.webp
Mass Cure Wounds Mass Cure Wounds ()

Unleash a soothing hum of energy that heals you and nearby allies.

 Range: 18 m / 60 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot