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Inku Neza: Difference between revisions

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{{PageSeo
| description = Inku Neza is a member of the Dead Eyes, a bandit group in the Lower City of Baldur's Gate during Act Three.
| image = Inku Neza Model.png
}}
{{Infobox creature
{{Infobox creature
| name = Inku Neza
| name = Inku Neza
Line 6: Line 10:
Portrait Inku Neza.png|Portrait
Portrait Inku Neza.png|Portrait
</gallery>
</gallery>
| page image =
| faction = [[Dead Eyes]]
| faction = [[Dead Eyes]]
 
| identity = Female
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| race = [[Dragonborn]]
| race = [[Dragonborn]]
| class = [[Barbarian]]
| class = [[Barbarian]]
| subclass = [[Berserker]]
| subclass = [[Berserker]]
| level = 8
| level = 8
| e hp = 49
| e hp = 49
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| movement m = 9
| movement m = 9
| weight kg = 100
| weight kg = 100
| xp = 250
| str = 18
| str = 18
| dex = 12
| dex = 12
Line 30: Line 33:
| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| athletics = 4
| acrobatics = 1
| perception = 1
| passives = Danger Sense, Extra Attack, Fast Movement, Feral Instinct, Opportunity Attack, Unarmoured Defence (Barbarian)
| passives = Danger Sense, Extra Attack, Fast Movement, Feral Instinct, Opportunity Attack, Unarmoured Defence (Barbarian)
| uuid = 9b19aa71-7d43-4f63-9aee-dd9a5e09fede
| uid = S_LOW_HagSurvivors_Bandit_Barbarian_01
| stats = LOW_HagSurvivor_Dragonborn_Green_Barbarian
}}
}}
'''Inku Neza''' is a [[Dragonborn]] who is a member of the [[Dead Eyes]]. She resides in [[Old Garlow's Place]] along with the rest of her crew if the quest [[Save Mayrina]] is never completed in [[Act One]]. The Dead Eyes replaces [[Mayrina]] and her [[Anti-Hag Support Group]] and are hostile on sight.
'''Inku Neza''' is a member of the [[Dead Eyes]], a bandit group in the [[Lower City]] of [[Baldur's Gate]] during [[Act Three]].
 
== Involvement ==
=== Act Three ===
Inku Neza resides in [[Old Garlow's Place]] with the Dead Eyes. If {{Quest|Save Mayrina}} is never completed in [[Act One]], the Dead Eyes replace {{CharLink|Mayrina}} and her [[Anti-Hag Support Group]]. The group is immediately hostile to the party.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Frenzy}}
{{Feature box|Main Hand Attack|item=Handaxe}}
{{Feature box|Main Hand Attack|item=Handaxe}}
{{Feature box|Frenzy}}
{{Feature box|Reckless Attack}}
{{Feature box|Reckless Attack}}


=== Notable loot ===
=== Allies ===
* {{MdCharLink|Aideen Ni Chuirc}}
* {{MdCharLink|Hiero Lue}}
* {{MdCharLink|Jivin Mizzrym}}
* {{MdCharLink|Maggie Ni Chuirc}}
* {{MdCharLink|Ulumpha}}
=== Loot ===
* {{MdRarityItem|Handaxe}} - 2x
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Scale Mail}}
* 2x {{MdRarityItem|Handaxe}}


{{Lower City}}
{{Lower City}}
[[Category:Humanoids]]
[[Category:Dragonborn]]
[[Category:Dragonborn]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act Three]]
[[Category:Characters in the Lower City]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
[[Category:Barbarians]]
[[Category:Barbarians]]
[[Category:Replacement characters]]

Latest revision as of 22:11, 16 February 2025

Inku Neza is a member of the Dead Eyes, a bandit group in the Lower City of Baldur's Gate during Act Three.

Involvement[edit | edit source]

Act Three[edit | edit source]

Inku Neza resides in Old Garlow's Place with the Dead Eyes. If Save Mayrina Save Mayrina is never completed in Act One, the Dead Eyes replace Mayrina Mayrina and her Anti-Hag Support Group. The group is immediately hostile to the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Frenzy.webp
Frenzy Frenzy (+ )

Your Rage Rage turns into a frenzy! You gain Frenzied Strike Frenzied Strike and Enraged Throw Enraged Throw. You can also make an Improvised Melee Weapon Improvised Melee Weapon attack as a bonus action.

You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

 Range: Self
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Handaxe
Damage: 5~10
D6 Slashing.png
1d6 + 4Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Damage:
Normal weapon damage

Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll.

Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

 Range: Normal weapon range

Allies[edit | edit source]

Loot[edit | edit source]