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Magnolia: Difference between revisions

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(Created page with "{{PageSeo | description = Magnolia is a Flaming Fist stationed on the bridge to Baldur's Gate, managing the queue leading into the Upper City. | image = Portrait Magnolia.png }} {{Infobox creature | name = Fist Magnolia | image = <gallery> Fist Magnolia.png|In-game Portrait Magnolia.png|Portrait </gallery> | race = Gold Dwarf | class = Ranger | faction = Flaming Fist | level = 8 | size = Medium | type = Humanoid | hp = 55 | t hp = 58 | ac = 16 | movement m =...")
 
 
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Portrait Magnolia.png|Portrait
Portrait Magnolia.png|Portrait
</gallery>
</gallery>
| race = [[Gold Dwarf]]
| identity = Female
| va = Lizzie Wofford
| race = [[Dwarf]]
| subrace = [[Gold Dwarf]]
| class = [[Ranger]]
| class = [[Ranger]]
| faction = [[Flaming Fist]]
| faction = [[Flaming Fist]]
| level = 8
| level = 8
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| hp = 55
| hp = 55
| t hp = 58
| t hp = 58
| ac = 16
| ac = 16
| movement m = 7.5
| movement m = 7.5
| xp = 250
| weight kg = 75
| weight kg = 75
| str = 12
| str = 12
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| wis = 14
| wis = 14
| cha = 10
| cha = 10
| str save prof = yes
| dex save prof = yes
| athletics = 1
| acrobatics = 5
| perception = 2
| resistances = poison resistant full
| resistances = poison resistant full
| passives = Archery, Crossbow Expert: Point-Blank, Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack
| passives = Archery, Crossbow Expert: Point-Blank, Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack
| uuid = 961b6b4e-8dfe-40c1-ba9b-2859cecbe3a3
| uid = S_LOW_BaldursGate_FlamingFist_Ranger_002
| stats = FlamingFist_Dwarf_Ranger
}}
}}
'''Fist Magnolia''' is a [[gold dwarf]] [[Flaming Fist]] [[ranger]] stationed on the bridge to Baldur's Gate, managing the queue leading into the [[Upper City]].
'''Fist Magnolia''' is a [[gold dwarf]] [[Flaming Fist]] [[ranger]] stationed on the bridge to Baldur's Gate, managing the queue leading into the [[Upper City]].
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== Involvement ==
== Involvement ==
=== Baldur's Gate ===
=== Baldur's Gate ===
During [[Act Three]], Magnolia can be found on the bridge leading through Baldur's Gate{{note|The gate proper, not the city.}}, watching over the queue of residents trying to make their way into the [[Upper City]]. With her fellow Fists having received orders to not let anyone into the Upper City, she is among those trying to keep the queue orderly and prevent anyone from entering.
During [[Act Three]], Magnolia can be found on the bridge leading through Baldur's Gate{{ref|The gate proper, not the city.}}, watching over the queue of residents trying to make their way into the [[Upper City]]. With her fellow Fists having received orders to not let anyone into the Upper City, she is among those trying to keep the queue orderly and prevent anyone from entering.


Once all [[Netherstone|Netherstones]] are acquired by the party, and should they return to Baldur's Gate, three infected refugees by the queue will proceed to transform into [[Mind Flayer|Mind Flayers]] and attack the nearby party. Magnolia will be {{Cond|Surprised}}, but will fight alongside the party. Once the Mind Flayers are dead, she and all the Fists around will run away to warn their superiors, before completely vanishing from the game once far enough.
If returning to Baldur's Gate after acquiring all [[Netherstone|Netherstones]], three infected refugees by the queue transform into [[Mind Flayer|Mind Flayers]] and attack the nearby party. Magnolia is {{Cond|Surprised}}, but fights alongside the party. Once the Mind Flayers are dead, she and all the Fists around run away to warn their superiors, before completely vanishing from the game once far enough.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Ensnaring Strike (ranged)}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Ranged attack|item=Heavy Crossbow}}
{{Feature box|Ranged attack|item=Heavy Crossbow}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Volley}}
{{Feature box|Volley}}
{{Feature box|Ensnaring Strike (ranged)}}
{{ref|Magnolia has four level 1 [[Spell Slot|spell slots]], and three level 2 spell slots, despite having no spell to cast.}}


=== Allies ===
=== Allies ===
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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
{{notelist}}
{{reflist}}
* Magnolia has four level 1 [[Spell Slot|spell slots]], and three level 2 spell slots, despite having no spell to cast.
{{noteend}}
{{noteend}}


{{Lower City}}
{{Lower City}}
[[Category:Dwarven]]
[[Category:Dwarves]]
[[Category:Gold Dwarves]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
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[[Category:Characters in Act Three]]
[[Category:Characters in Act Three]]
[[Category:Members of the Flaming Fist]]
[[Category:Members of the Flaming Fist]]
[[Category:Rangers]]

Latest revision as of 09:50, 11 February 2025

Fist Magnolia is a gold dwarf Flaming Fist ranger stationed on the bridge to Baldur's Gate, managing the queue leading into the Upper City.

Involvement[edit | edit source]

Baldur's Gate[edit | edit source]

During Act Three, Magnolia can be found on the bridge leading through Baldur's Gate[1], watching over the queue of residents trying to make their way into the Upper City. With her fellow Fists having received orders to not let anyone into the Upper City, she is among those trying to keep the queue orderly and prevent anyone from entering.

If returning to Baldur's Gate after acquiring all Netherstones, three infected refugees by the queue transform into Mind Flayers and attack the nearby party. Magnolia is Surprised Surprised, but fights alongside the party. Once the Mind Flayers are dead, she and all the Fists around run away to warn their superiors, before completely vanishing from the game once far enough.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (+ + )
Damage: 1~6
D6 Piercing.png
Normal weapon damage
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Damage: 6~15
D10 Piercing.png
1d10 + 5Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 6~15
D10 Piercing.png
1d10 + 5Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Volley.webp
Volley Volley ()
Damage:
Normal weapon damage

Fire a cascade of arrows upon nearby enemies.

 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

[2]

Allies[edit | edit source]

Loot[edit | edit source]

Notes[edit | edit source]

  1. The gate proper, not the city.
  2. Magnolia has four level 1 spell slots, and three level 2 spell slots, despite having no spell to cast.