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(Created page with "{{CharacterInfo |title = |name = Manip Edenosa |file = Manip Edenosa.png |STR = 13 |DEX = 10 |CON = 16 |INT = 10 |WIS = 20 |CHA = 12 |wis save = yes |cha save = yes |level = 10 |race = Rock Gnome |type = Humanoid |HP = 64 |AC = 16 |speed = 7.5m / 25ft |size = Small |weight = 35kg / 70lbs |proficiency = |initiative = |...")
 
m (Added combat-relevant skills to infobox)
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{{CharacterInfo
{{PageSeo
|title        =
| description = Manip Edenosa is a gnome member of the Flaming Fist and True Soul. She can found just inside the gate at Bloomridge Park in the Lower City during Act Three.
|name        = Manip Edenosa
| image = Manip Edenosa.png
|file        = Manip Edenosa.png
}}
|STR          = 13
{{Infobox creature
|DEX          = 10
| name = Manip Edenosa
|CON          = 16
| class = [[Fighter]]
|INT          = 10
| image =  
|WIS          = 20
<gallery>
|CHA          = 12
Manip Edenosa.png|In-game
|wis save    = yes
Portrait Edenosa.png|Portrait
|cha save    = yes
</gallery>
|level       = 10
| faction = [[Flaming Fist]]<br>[[Cult of the Absolute]]
|race        = Rock Gnome
| race = [[Rock gnome]]
|type         = Humanoid
| family =  
|HP          = 64
| level = 10
|AC          = 16
| size = Small
|speed        = 7.5m / 25ft
| type = [[Humanoid]]
|size        = Small
| archetype = [[Flaming Fist Healer]]
|weight      = 35kg / 70lbs
| ac = 16
|proficiency  =  
| e hp = 43
|initiative  =  
| hp = 62
|passive      =  
| t hp = 80
{{PAS|Darkvision (Passive Feature)|Darkvision}}
| movement m = 7.5
{{PAS|Gnome Cunning}}
| weight kg = 35
{{PAS|Opportunity Attack}}
| str = 13
{{PAS|Protection}}
| dex = 10
{{PAS|Shortened Stride}}
| con = 16
|class        = Fighter
| int = 10
|location    = [[Bloomridge Park]]
| wis = 20
|faction      = [[Flaming Fist]], [[Cult of the Absolute]]
| cha = 12
|family      =  
| wis save prof = yes
|allies      =  
| cha save prof = yes
|enemies      =  
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Protection, Shortened Stride
|exp          =  
| athletics = 1
|va          =  
| acrobatics = 0
|alt-name    = Model
| perception = 5
|alt-image    =  
}}
}}
'''Manip Edenosa''' is a [[gnome]] member of the [[Flaming Fist]] and [[True Soul]]. She can found just inside the gate at [[Bloomridge Park]] in the [[Lower City]] during [[Act Three]].  
'''Manip Edenosa''' is a [[gnome]] member of the [[Flaming Fist]] and [[True Soul]]. She can found just inside the gate at [[Bloomridge Park]] in the [[Lower City]] during [[Act Three]].  
{{DiQ|''-- You '''know''' us - absolute WILL --- '''Absolute power''' ---''|Edenosa}}
== Involvement ==
Edenosa will be waiting at the main entrance to Bloomridge park. She will warn the player away when they enter, saying that the Absolute's forces are at work in the park.


==Encounters==
Later, if the party gets into a fight with the [[Cult of Bhaal|Bhaal cultists]] further in, Edenosa will intervene part way through the fight.  Afterwards, [[The Netherbrain]] will speak through Edenosa, entreating the player to kill any remaining of the [[Dead Three]]. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then {{CharLink|Griff|Fist Griff}} will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.
Edenosa will be waiting at the main entrance to Bloomridge park. She will warn the player away when they enter, saying that the Absolute's forces are at work in the park.


Later, if the party gets into a fight with the [[Cult of Bhaal|Bhaal cultists]] further in, Edenosa will intervene part way through the fight.  Afterwards, [[The Netherbrain]] will speak through Edenosa, entreating the player to kill any remaining of the [[Dead Three]]. Ednosa will then die from the strain of having the brain speak through her.
== Combat ==
=== Attacks and abilities ===
{{Feature box|Aid}}
{{Feature box|Crusader's Mantle}}
{{Feature box|Calm Emotions}}
{{Feature box|Command: Grovel}}
{{Feature box|Mass Cure Wounds}}
{{Feature box|Sacred Flame}}


== Loot ==
=== Notable loot ===
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Warhammer}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Metal Shield}}
== External links ==
* {{FRWiki|Edenosa|long}}


{{NavBaldursGate}}
{{Lower City}}
[[Category:Gnomes]]
[[Category:Gnomes]]
[[Category:Flaming Fist]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
[[Category:Members of the Flaming Fist]]
[[Category:Members of the Flaming Fist]]
[[Category:Followers of the Absolute]]
[[Category:Clerics]]

Revision as of 06:56, 11 November 2024

Manip Edenosa is a gnome member of the Flaming Fist and True Soul. She can found just inside the gate at Bloomridge Park in the Lower City during Act Three.

Portrait Edenosa.png
-- You know us - absolute WILL --- Absolute power ---

Involvement

Edenosa will be waiting at the main entrance to Bloomridge park. She will warn the player away when they enter, saying that the Absolute's forces are at work in the park.

Later, if the party gets into a fight with the Bhaal cultists further in, Edenosa will intervene part way through the fight. Afterwards, The Netherbrain will speak through Edenosa, entreating the player to kill any remaining of the Dead Three. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then Griff Fist Griff will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.

Combat

Attacks and abilities

Aid.webp
Aid Aid ()
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Crusader's Mantle.webp
Crusader's Mantle Crusader's Mantle ()
Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Calm Emotions.webp
Calm Emotions Calm Emotions ()
Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Command Grovel.webp
Command: Grovel Command: Grovel ()
Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Mass Cure Wounds.webp
Mass Cure Wounds Mass Cure Wounds ()

Unleash a soothing hum of energy that heals you and nearby allies.

 Range: 18 m / 60 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot

External links