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Drilldown: creatures

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creatures > movement m: 6-9 & strength: 12-16 & wisdom: 10-13

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Sahuagin Hunter (2)
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movement m:
race:
Human (58) · Dwarf (29) · Halfling (18) · Vampire spawn (16) · Tiefling (12) · Bugbear (9) · Half-Elf (9) · Elf (8) · Undead (8) · None (7) · Ghoul (7) · Gnome (7) · Gnoll (6) · Dark Justiciar (5) · Sahuagin (4) · Worg (4) · Crawling Claw (3) · Hobgoblin (3) · Werewolf (3) · Wolf (3)
resistances:
None (155) · Necrotic resistant full (26) · Poison immunity (21) · Bludgeoning resistant nm (19) · Piercing resistant nm (19) · Slashing resistant nm (19) · Fire resistance full (13) · Poison resistant full (11) · fire resistant full (10) · poison resistance full (9) · necrotic resistance full (7) · poison resistance nm (7) · Radiant vulnerability (5)
passives:
Opportunity Attack (246) · Darkvision (102) · Extra Attack (75) · Dwarven Resilience (26) · Sunlight Sensitivity (22) · Brave (18) · Halfling Luck (18) · Fey Ancestry (17) · Duergar Resilience (16) · Sunlight Hypersensitivity (16) · Superior Darkvision (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Hellish Resistance (14) · Tenacity (passive feature) (13) · Born into Darkness (8) · Brute (8)

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