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Drilldown: creatures

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creatures > strength: 12-16 & charisma: 10-20

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race:
Human (152) · Dwarf (46) · Tiefling (27) · Githyanki (26) · Halfling (24) · Half-Elf (17) · Vampire spawn (16) · Elf (15) · None (11) · Gnome (8) · Undead (8) · Goblin (7) · Dark Justiciar (6) · Drow (6) · Werewolf (5) · Ghost (4) · Gold Dwarf (3) · Half-Orc (3) · Hobgoblin (3) · Mummy (3)
resistances:
None (246) · Necrotic resistant full (25) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Fire resistant full (23) · Poison resistant full (22) · Fire resistance full (21) · Lightning resistant full (20) · poison resistance full (13) · Poison immunity (12) · Necrotic immunity (10) · Lightning resistance full (9) · poison resistance nm (9) · Psychic resistance full (9) · Necrotic resistance full (7) · Acid resistance full (6) · Radiant vulnerability (6) · Thunder resistance full (5)
conditions:
None (339) · Dead (10) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Mage Armour (4) · Aura of Protection (Aura) (3) · Charmed (3) · Freedom of Movement (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sanctuary (2)
passives:
Opportunity Attack (401) · Extra Attack (140) · Darkvision (135) · Dwarven Resilience (47) · Fey Ancestry (36) · Sunlight Sensitivity (30) · Hellish Resistance (29) · Brave (24) · Halfling Luck (24) · Archery (23) · Crossbow Expert: Point-Blank (23) · Superior Darkvision (21) · Duergar Resilience (20) · Evasion (20) · Land's Stride: Difficult Terrain (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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