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Zeddi'in

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Raider Zeddi'in is a githyanki soldier that can be summoned through an Astral Rift opened by Ri'zel Gate Master Ri'zel at the Knights of the Shield Hideout in the Lower City of Baldur's Gate.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Githyanki Crossbow
Damage: 5~14
D10 Piercing.png
1d10 + 4Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step (+ )
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Manoeuvres[edit | edit source]

Zeddi'in can spend up to three  Superiority Die on Battle Manoeuvers:

Rally.webp
Rally Rally (+ )
Healing:
8 TemporaryHealing

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

 Range: 18 m / 60 ft
Trip Attack Ranged.webp
Trip Attack (Ranged) Trip Attack (Ranged) (+ )
Damage:
Normal weapon damage

A powerful shot that possibly knocks the target Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Per turn

Notable loot[edit | edit source]