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Wulf

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Guard Wulf is a human guard in Baldur's Gate.


Portrait Wulf.png
Oi, I got my eye on you. You got the look of a troublemaker.
Wulf

Involvement[edit | edit source]

Wulf can be found just outside the main entrance to the Baldur's Mouth in the Lower City at X: 75 Y: -57.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Spear
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Mobile Shot.webp
Mobile Shot Mobile Shot ()

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

 Range: 15 m / 50 ft
Recharge: Short rest
Piercing Shot.webp
Piercing Shot Piercing Shot ()
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Rush Attack.webp
Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Generic Utility.webp
Voice of Command Voice of Command ()
Command an ally in the Dark Lord's name, letting them channel Bane's Wrath.
 Range: 9 m / 30 ft

Loot[edit | edit source]