Ad placeholder
Baff Elkhorn
From bg3.wiki
Jump to navigation
Jump to search
Baff Elkhorn is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.
Involvement
Baff and the rest of her party led by Aradin Beno are searching for a treasure called the Nightsong, and will confront your party at camp if you tell Aradin the Nightsong is located there.
Combat
Attacks and Abilities
- Rage: Elk Heart ()
-
Enter a Rage that grants you extraordinary swiftness.
You can use Primal Stampede, and your movement speed increases by 4.5 m / 15 ft.
- Range: Self
- Reckless Attack ()
- Normal weapon damage Throw all caution in the wind to gain Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
- Range: Normal weapon range
- Sneak Attack ()
-
Normal weapon damage + 1d6 (1~6) Weapon
Deal extra damage to a foe you have Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage.
- Range: Normal weapon range
- Recharge: Per turn
External links
Baff Elkhorn on the Forgotten Realms Wiki
Spotted an issue with this page? Leave a comment! Note that your IP address will be publicly logged unless you create an account. You can also edit the page to fix the issue. See How to Contribute to get started, and maybe join our Discord so we can coordinate our efforts.
Retrieved from "https://dev.bg3.wiki/w/index.php?title=Baff_Elkhorn&oldid=245796"