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Zoryxx

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Prayerboy Zoryxx is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.

Involvement

Zoryxx and the rest of his group led by Aradin are searching for a treasure called the Aylin Nightsong, and will confront the party at camp if Aradin was told, that the Nightsong is located there.

Combat

Attacks and Abilities

Bear's Endurance.webp
Bear's Endurance Bear's Endurance ()
Creature gains Advantage Icon.png Advantage on Constitution Checks and gains 7 Temporary Hit Points.
 Melee: 1.5 m / 5  ft
Death Ward.webp
Death Ward Death Ward ()
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Flame Strike.webp
Flame Strike Flame Strike ()
D6 Fire.png 5d6 (5~30) Damage TypesFire
+
D6 Radiant.png 5d6 (5~30) Damage TypesRadiant

Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.

DEX Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Guiding Bolt.webp
Guiding Bolt Guiding Bolt ()
D6 Radiant.png 4d6 (4~24) Damage TypesRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft

External links

Prayerboy Zoryxx on the Forgotten Realms Wiki