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Baff Elkhorn

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Revision as of 06:26, 11 November 2024 by NtCarlson (talk | contribs) (Added combat-relevant skills to infobox)
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Baff Elkhorn is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.

Involvement

Baff and the rest of her party led by Aradin Beno are searching for a treasure called the Nightsong, and will confront your party at camp if you tell Aradin the Nightsong is located there.

Combat

Attacks and Abilities

Rage Elk Heart.webp
Rage: Elk Heart Rage: Elk Heart ()

Enter a Rage Rage that grants you extraordinary swiftness.

You can use Primal Stampede Primal Stampede, and your movement speed increases by 4.5 m / 15 ft.

 Range: Self
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

External links

Baff Elkhorn on the Forgotten Realms Wiki