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Thunder (Flaming Fist): Difference between revisions

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| va =  
| va =  
| faction = [[Flaming Fist]]
| faction = [[Flaming Fist]]
| race = [[Hill Dwarf]]
| race = [[Gold dwarf]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| class = [[Cleric]]
| class = [[Cleric]]
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[[Category:Characters in the Lower City]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
[[Category:Characters in Act Three]]
[[Category:Hill Dwarves]]
[[Category:Dwarves]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Clerics]]
[[Category:Clerics]]

Revision as of 07:34, 28 September 2024

Not to be confused with Thunder (Damage type)

Thunder is a Flaming Fist Gauntlet training recruits in the Basilisk Gate Barracks located at X: 133 Y: -10.

Combat

Attacks and abilities

Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Mass Cure Wounds.webp
Mass Cure Wounds Mass Cure Wounds ()

Unleash a soothing hum of energy that heals you and nearby allies.

 Range: 18 m / 60 ft
Aid.webp
Aid Aid ()
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Calm Emotions.webp
Calm Emotions Calm Emotions ()
Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Crusader's Mantle.webp
Crusader's Mantle Crusader's Mantle ()
Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Command Grovel.webp
Command: Grovel Command: Grovel ()
Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft

Loot