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Avery Sonshal: Difference between revisions
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Portrait Avery Sonshal.png|Portrait | Portrait Avery Sonshal.png|Portrait | ||
</gallery> | </gallery> | ||
| identity = Male | |||
| faction = [[Cult of Bane]] | |||
| va = Richard Booth | | va = Richard Booth | ||
| race = [[Human]] | | race = [[Human]] | ||
| hometown = [[Baldur's Gate]] | | hometown = [[Baldur's Gate]] | ||
| level = 9 | | level = 9 | ||
| size = Medium | | size = [[Medium]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| ac = 12 | | ac = 12 | ||
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== Involvement == | == Involvement == | ||
=== Act 3 === | === Act 3 === | ||
Avery Sonshal is in charge of [[Felogyr's Fireworks]], a workshop that sells various crackers and pyrotechnics to Baldurian citizens, including children. When | Avery Sonshal is in charge of [[Felogyr's Fireworks]], a workshop that sells various crackers and pyrotechnics to Baldurian citizens, including children. When approaching him, a cutscene triggers, during which he checks one of his underage clients', {{CharLink|Willow}}, knowledge of the rules concerning safe usage of fireworks. | ||
As the cutscene continues, Avery | As the cutscene continues, Avery addresses the next question to the party. He is tadpoled and aware of the cult, so he immediately recognizes fellow [[True Soul]]s, calling them telepathically friends of {{CharLink|Enver Gortash}}. Half of the conversation henceforth is kept up in the same manner. | ||
The | The party may ask Avery to give them a free sample of the workshop's production. He then gives them three {{SmRarityItem|Smokepowder Arrow|Smokepowder Arrows}}. | ||
After that, | After that, there are several options within dialogue. The party may choose the line | ||
* ''What else do you do for Gortash?'' (asked aloud). | * ''What else do you do for Gortash?'' (asked aloud). | ||
Sonshal | Sonshal then speaks aloud some gibberish, while again giving the ''real'' answer telepathically - he clearly does not want his dealings with Gortash to be exposed. This line allows to perform {{Ability check|Intimidation|15}} or {{Ability check|Deception|15}}, both concerning some 'last order from Gortash'. Avery tries to offer excuses, saying that his establihment keeps the schedule, and leaking a word by the way that Gortash is somehow connected with the [[Gondians]]. | ||
There is also an option to tell Avery the password wrested from {{CharLink|Arfur Gregorio}} in [[Wyrm's Crossing]]. | |||
Hearing the password, Avery | Hearing the password, Avery lets the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person. | ||
The | The party can also ask Avery to trade. However, speaking with him again after trading has the 'password' dialogue line still available. | ||
Avery Sonshal can be pickpocketed. Apart from trading goods, the party may also loot from him | Avery Sonshal can be pickpocketed. Apart from trading goods, the party may also loot from him {{SmRarityItem|Felogyr's Fireworks Cellar Key}}, {{SmRarityItem|Fireworks Workshop Key}}, {{SmRarityItem|Counting House Vault n°5 Key}}, and a {{SmRarityItem|Soot-Stained Letter}}. | ||
As the quest cannot be ultimately resolved in a peaceful way, Avery Sonshal | As the quest {{Quest|Investigate the Suspicious Toys}} cannot be ultimately resolved in a peaceful way, Avery Sonshal joins the fight as soon as he notices any ill commotion, siding with the followers of {{CharLink|Bane (God)|Bane}} (who reside on the third floor of the building). He runs upstairs and attacks the party along with other Felogyr's employees. | ||
== Combat == | == Combat == | ||
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[[Category:Characters in the Lower City]] | [[Category:Characters in the Lower City]] | ||
[[Category:Characters in Act Three]] | [[Category:Characters in Act Three]] | ||
[[Category: | [[Category:Followers of the Absolute]] | ||
[[Category:Traders]] | [[Category:Traders]] |
Latest revision as of 11:39, 13 January 2025
“Remember, Felogyr's Fireworks accepts no liability for singed nails, toasted eyelashes, loss of limbs, scalded torsos or blown-off heads„
Involvement[edit | edit source]
Act 3[edit | edit source]
Avery Sonshal is in charge of Felogyr's Fireworks, a workshop that sells various crackers and pyrotechnics to Baldurian citizens, including children. When approaching him, a cutscene triggers, during which he checks one of his underage clients', Willow, knowledge of the rules concerning safe usage of fireworks.
As the cutscene continues, Avery addresses the next question to the party. He is tadpoled and aware of the cult, so he immediately recognizes fellow True Souls, calling them telepathically friends of Enver Gortash. Half of the conversation henceforth is kept up in the same manner. The party may ask Avery to give them a free sample of the workshop's production. He then gives them three Smokepowder Arrows.
After that, there are several options within dialogue. The party may choose the line
- What else do you do for Gortash? (asked aloud).
Sonshal then speaks aloud some gibberish, while again giving the real answer telepathically - he clearly does not want his dealings with Gortash to be exposed. This line allows to perform DC 15 Intimidation check or DC 15 Deception check, both concerning some 'last order from Gortash'. Avery tries to offer excuses, saying that his establihment keeps the schedule, and leaking a word by the way that Gortash is somehow connected with the Gondians.
There is also an option to tell Avery the password wrested from Arfur Gregorio in Wyrm's Crossing. Hearing the password, Avery lets the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.
The party can also ask Avery to trade. However, speaking with him again after trading has the 'password' dialogue line still available.
Avery Sonshal can be pickpocketed. Apart from trading goods, the party may also loot from him Felogyr's Fireworks Cellar Key, Fireworks Workshop Key, Counting House Vault n°5 Key, and a Soot-Stained Letter.
As the quest Bane (who reside on the third floor of the building). He runs upstairs and attacks the party along with other Felogyr's employees.
cannot be ultimately resolved in a peaceful way, Avery Sonshal joins the fight as soon as he notices any ill commotion, siding with the followers ofCombat[edit | edit source]
Attacks and Abilities[edit | edit source]
Notable loot[edit | edit source]
- Counting House Vault n°5 Key
- Mind Flayer Parasite Specimen
- Smokepowder Bomb x2 (if he hasn't used them in the battle)
Shop[edit | edit source]
Notable items sold[edit | edit source]
Dyes[edit | edit source]
- Black and Azure Dye
- Black and Furnace Red Dye
- Harlequin Black and White Dye
- Pink and Leaf Green Dye
- White and Scarlet Dye
Fireworks & grenades[edit | edit source]
- Hearthlight Bomb x3
- Popdrakes x8
- Squidjins x7
- Wogglims x7
Related Quests[edit | edit source]
Related Literature[edit | edit source]
- Boom, Bang, Blast: The joy of fireworks
- Ledger of Production: Explosives
- Letter to 'Mister Sonsal'
- Scribbled Note (Lower City)
- Soot-Stained Letter
- Teddybears Ready for Collection
- Threatening Letter
Notes[edit | edit source]
- According to the game files, Avery has 44 CON which is capped to 30 in the info window. This may be a bug.